50 Best HTML5 Tutorials 2011
50 Best HTML5 Tutorials 2011
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Today we present a collection of best CSS3 and HTML5 tutorials for 2011.
Today we will be developing a small web application called Upload Center, that will allow people to upload photos from their computers by dragging and dropping them onto the browser window, possible with the new HTML5 APIs exposed by modern browsers.
In today’s tutorial we will be making a beautiful HTML5 portfolio powered by jQuery and the Quicksand plugin. You can use it to showcase your latest work and it is fully customizable, so potentially you could expand it to do much more.
Follow this step by step process to create your own stylish contact form completely out of HTML5 and CSS3. We’ll be using a couple of the handy new features in HTML5 to add cool functionality to our form, while making use of cool CSS3 properties to recreate our Photoshop concept purely in code.
One challenge that developers have faced when creating forms is the inability to separate a form control from its parentelement without having to resort to some undesirable methods to get that form control to submit its data along with the form.
The HTML5 canvas can be used to create a lot of cool things, like games, video effects, graphs and more. It can also be used to produce some slightly less complex effects, like manipulating images on the page.
Follow this step by step walkthrough of the making of a sleek website design for an eyewear brand in HTML5 and CSS3. We’ll build the HTML structure with the latest elements then style up the appearance of the site with CSS3 affects to match the original Photoshop concept with minimal use of background images.
In today’s tutorial we’ll create a fullscreen photo slideshow to illustrate a New York picture series. We will add sounds with the HTML5 audio element in order to give life to the gallery and try to recreate the ambient of this vibrant city.
HTML5 is growing up faster than anyone could have imagined. Powerful and professional solutions are already being developed…even in the gaming world! Today, you’ll make your first game using Box2D and HTML5′s canvas tag.
In this tutorial, we’re going to take a look at how to serve HTML5 forms to modern browsers, while compensating for older browsers by using a mix of Webforms2, Modernizr, jQuery UI and assorted jQuery Plugins.
Ever since HTML5 has started to gain wider use, many developers have wondered what syntax style should be most prevalent. When coding HTML in XML format, it was easy–because the validator forced you to code in a consistent manner.
Today we will create HTML5 web template with combination with CSS3 and jQuery. Current template will contain header area (with logo and navigation menu), promo area (I will use jQuery Nivo Slider), center area with some content, bottom area (which you can use for footer links as example), and footer itself.
In this tutorial, we are going to learn how to create a swanky HTML5 AJAX powered contact form. The form will use some of the new HTML5 input elements and attributes, and will be validated using the browser’s built-in form validation.
HTML5 is certainly one of the latest buzzwords in the web community. It isn’t something new anymore and we’ve already seen how cool it is. Features like simplified doctype, more semantic markup, input types and placeholders are just some of the reasons you’d like to use HTML5.
For a long time, web developers leaned on plug-ins to bring truly immersive and rich interactive experiences to their users. HTML5 has begun to change all this by bringing some of the most crucial building blocks of these web augmentations to the open web.
Not many people get excited about forms, but HTML5 brings some big improvements, both for the developers creating them and for the users filling them out. New form elements, attributes, input types, browser-based validation, CSS3 styling techniques, and the FormData object make it easier and hopefully more enjoyable to create forms.
HTML5 has several new layers, including a new set of semantic tags. While there is still some debate about whether or not we should be using and styling these tags I think at the very least we should start learning them.
HTML5 Boilerplate is widely recognized as a rock-solid foundation for building new web-based sites and applications. That said, few are aware that the tool offers more than simply setting up your development environment. It also helps you “wrap up” your work by providing an awesome cross-platform build process.
In this article, we will discuss the bare minimum of what it takes to create a mobile HTML5 web app. The main point is to unmask the hidden complexities which today’s mobile frameworks try to hide. You will see a minimalistic approach (using core HTML5 APIs) and basic fundamentals that will empower you to write your own framework or contribute to the one you currently use.
One of the main changes from HTML4 to HTML5 is that the new specification breaks a few of the boundaries that browsers have been confined to. Instead of restricting user interaction to text, links, images and forms, HTML5 promotes multimedia, from a generic
It is well known that tags b, i, s, small are presentational, and consequently, in terms of a paradigm “structure, presentation, behavior” their use is not welcomed. Elements strong, em, del are seemed more usual. So it was during the long years of development practice. However a great deal changed in semantics of these elements with arrival of HTML5. Now we have 4 new tags with sense and our thoughts are in a muddle.
Today, we have another option: HTML5
By now you should already have a good idea about what canvas is and why it’s a fantastic part of HTML5. In this article, we will take a proper look at the features of canvas, from learning how to actually get it into a HTML document to drawing shapes and other kinds of objects on it. We will also look at how to change how shapes and objects are drawn on canvas, as well as finding out how to erase it. Finally, we’ll end with an example showing you how to make canvas the same size as the browser window, an integral skill to have for developing immersive games. I hope by the end of this tutorial that you feel even more excited about HTML5 canvas and the possibilities that it opens up in front of you.
In the summer of 2010, we created Sand Trap, a game that we entered in a competition on HTML5 games for mobile phones. But most mobile phones either displayed only part of the game or made the game too small—making it completely unplayable. So we took it upon ourselves to make the game fluidly adjust to match any resolution. After a bit of re-programming and using ideas outlined in this article, we had a game that scaled across any modern browser, whether it ran in a desktop or a mobile device.
Today we are going to cope with the task of creating your own video player on HTML5 Video. Let me remind you that the video-element by itself already provides the necessary set of controls for playback controlling. In order you could see the playback control panel, it’s necessary to set the controls attribute.
Personally, I feel it is important to be aware of the [positive] impact HTML5 will have on forms and the way they will function in years to come. Realistically, we can’t implement all of the new features today, but you don’t want to be lagging behind the rest of the industry when these features finally become widely supported.
One of the HTML5 innovations has become the ability to edit the page in the browser. This feature is called content editable. It works in all modern browsers. To make the page editable, you need to put the tag attribute contenteditable = “true”. Under the tag can be almost everything: formatted text, images, lists, and even flash-movies. But you can add only text, the rest can only be removed. In this post I’ll show an example of using content editable on the website.
Using geolocation, site builders can now enable visitors to interact with content and applications in new ways. In this tutorial, I’ll walk you through how to use the new HTML5 GeoLocation jQuery Plugin – which works even when geolocation isn’t supported by the user’s browser – along with address information written in hCard microformats, to indicate which locations are closest.
HTML5. Everybody’s talking about it. If it isn’t my friend who threw together a pretty sweet audio drum kit, it’s that buzzword-loving Vice President of Marketing who read somewhere that Flash is dead and HTML5 is the future. But just because everybody’s talking about it, doesn’t mean everyone understands it.
HTML5, in conjunction with CSS3, will be a major alteration of how web pages are built once it is fully implemented. HTML4 was originally released in 1999 after only two years of work. There have been some minor adaptations since then, but the full upgrade to HTML5 has been “in committee” since 2001. The predicted finalization date was, at one point, extended as far out as 2022. That estimate has since been adjusted and the final release date is now believed to be sometime in 2014. As always, the biggest factor in the delays has been Microsoft. The behemoth simply doesn’t make quick adjustments. For years, they didn’t seem to be making any effort to adapt IE for using HTML5. Presently, they are working toward it and IE 9 can use some of the new features.
Developing for the mobile web is a hot topic these days. This year, for the first time ever, smart phones out sold PCs. More and more users are using a mobile device to traverse the web, which means it’s becoming critical for developers to optimize their sites for the mobile browsers.
In HTML5, it is valid and considered to be perfectly acceptable to create links that surround block level content. The only exception is that you can’t nest links. So how does this play out in browsers and assistive technologies that weren’t designed with this in mind?
One of the nice enhancement in HTML5 web form is being able to add placeholder text to input fields. Placeholder attribute allows you to display text in a form input when it is empty and when it is not focused (it clears the field on focus). This is a nifty feature, but it is not supported by all browsers yet. This tutorial will show you how to use Modernizr to detect if placeholder is supported, or else use jQuery to display the fallback placeholder text dynamically.
While I was on vacation in Dominican Republic, I had some free time to work in a small application that creates Posticks notes, or sticky notes, in the browsers and save it in the localStorage of the browser. If you want to know what I am talking about you can visit the demo. In addition, I would like to recommend reading about the following topics: HTML5, CSS3, contenteditable, and localStorage.
Between curating sites for the HTML5 gallery and answering readers’ questions here at HTML5 Doctor, I see a host of HTML5 sites and their underlying markup. In this post, I’ll show you some of the mistakes and poor markup practices I often see and explain how to avoid them.
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