Advent of Code Day 19: A Series of Tubes
Advent of Code Day 19: A Series of Tubes
In this post, we learn how to make a program follow a certain path, given a set of instructions. In this case, our path is an ASCII drawing of a path.
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Advent of Code Day 19 was one of those light, easy challenges. Just hard enough to make you think a little, easy enough to solve in 20 minutes.
This could make a great interview question...
The gist of the problem is this:
 You are given an ASCII drawing of a path.
 You have to follow it to the end.
 Collect letters as you pass them.
 Print them in sequence.
For a map like this:

 ++
A  C
FE+
   D
+B+ ++
Your result is ABCDEF
.
The real map is... bigger. 201×201 characters. Or at least mine was.
Far too large to trace with your finger. I mean, you could if you had the patience of a gnat, but that's why the second part of today's puzzle asks you to count the number of steps.
Ain't nobody got the patience to count the number of steps by hand.
Luckily coding up a solution in Python is pretty simple.
You take a current position, pos
, that starts at the only 
in the top row  your entry point. And a vector (vy, vx)
pointing downwards, (1, 0)
, and you travel through the map.
If you encounter a corner, input[y][x] == '+'
, you change direction  the movement vector. If so far you were traveling vertically, then you go either left or right depending on which direction has inputs. If you were traveling horizontally, then you switch to vertical.
if input [y] [x] == "+":
if vy != 0:
# go left or right
if input [y] [x1 ] == "" or input [y] [x1 ] in "ABCDEFGHIJKLMNOPQRSTUVWXYZ":
vy = 0
vx = 1
else:
vy = 0
vx = 1
else:
# go up or down
if input [y1 ] [x] == "" or input [y1 ] [x] in "ABCDEFGHIJKLMNOPQRSTUVWXYZ":
vy = 1
vx = 0
else:
vy = 1
vx = 0
vy
being different than 0
tells you that you've been moving vertically. If there's something to the left, you go there; otherwise, you go the opposite direction.
Same approach for the horizontal change.
When you encounter a letter, you add it to the list of letters.
elif input [y] [x] not in [ "" , "" ]:
letters.append ( input [y] [x] )
In the end, you make sure to update your current position and steps counter.
steps += 1
pos = (y + vy, x + vx)
That applies the movement vector to our position pos
and increments the steps
counter. Easy.
When we put it all together and add a loop, the path following implementation looks like this:
def followpath( input ):
linelen = max ( len (line) for line in input.split ( "\n" ) )
input = [line.ljust (linelen, " " ) for line in input.split ( "\n" ) if len (line) > 0 ]
pos = ( 0 , input [ 0 ].index ( "" ) )
vx = 0
vy = 1
letters = [ ]
steps = 0
print linelen, len ( input )
while True:
y, x = pos
if y < 0 or y >= len ( input ) or x < 0 or x >= linelen or input [y] [x] == " ":
return steps, letters
if input [y] [x] == "+":
if vy != 0:
# go left or right
if input [y] [x1 ] == "" or input [y] [x1 ] in "ABCDEFGHIJKLMNOPQRSTUVWXYZ":
vy = 0
vx = 1
else:
vy = 0
vx = 1
else:
# go up or down
if input [y1 ] [x] == "" or input [y1 ] [x] in "ABCDEFGHIJKLMNOPQRSTUVWXYZ":
vy = 1
vx = 0
else:
vy = 1
vx = 0
elif input [y] [x] not in [ "" , "" ]:
letters.append ( input [y] [x] )
steps += 1
pos = (y + vy, x + vx)
We prep the input, start an infinite loop, break out of the loop when we fall outside the input
field or hit an empty spot (meaning, the line is over), and use our pathfollowing logic to move around.
Eventually, we reach the end of the line and return our result: the number of steps and the sequence of letters encountered.
You can see everything on GitHub.
That was fun.
Published at DZone with permission of Swizec Teller , DZone MVB. See the original article here.
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