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amf.js – A Pure JavaScript AMF Implementation

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amf.js – A Pure JavaScript AMF Implementation

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I just finished the first version of a new pure JavaScript library for AMF. I’ve wanted to do this for a while but didn’t think it was possible since JavaScript doesn’t have a ByteArray. But then I came across this: “High Performance JavaScript Port of ActionScript’s ByteArray“. That became the basis for amf.js. Before I get into the gory details of how this works, check out some developer eye candy:

Ok, hopefully that worked for you. I’ve tested this in the latest Chrome, Firefox, Safari, and IE and they all seem to work. It should also work on your iPad, iPhone, or Android device.

Now for those gory details… AMF is a protocol initially created in Flash Player as a way to serialize data for storage on disk or transfer over a network. Typically in web apps we use text-based serialization protocols (like JSON or RESTful XML) for data transfer. But there are some advantages to using binary protocols – primarily much better performance. There are two versions of the AMF protocol, AMF0 and AMF3. Both are publicly documented by Adobe and numerous server-side implementations of AMF exist. AMF is just a serialization technology, not a transport. So you can put AMF encoded data into any transport (like HTTP / HTTPS). Typically Flash Player is the client that reads / writes AMF data.

I recently had a conversation with Stephan Janssen who runs Parleys.com (an amazing Flex app), which started me on this fun project. The Parleys.com PC-profile web client and the Adobe AIR desktop client both use BlazeDS and AMF as the primary serialization protocol for moving data between client and server. This is a great choice for those clients because it makes the apps snappy. But for the HTML5 client Stephan wants to reuse his AMF endpoints. This is where amf.js comes in.

Flash Player has a ByteArray API that can be used for a lot of amazing things. One of those things is to read and write AMF. If you have an object in Flash Player and you create a new ByteArray and then call “byteArray.writeObject(myObject)” you will get a ByteArray with the AMF representation of that object. Likewise if you get some AMF and you call “byteArray.readObject()” you get the object(s) from the AMF. In Flex there are high level APIs (like RemoteObject, Consumer, etc.) that use this native AMF support in Flash Player.

To create a pure JavaScript AMF library the first thing that is needed is a pure JavaScript ByteArray library since JavaScript doesn’t natively have one. I used one from adamia.com since it was similar to the ByteArray in Flash Player, seemed fast, and seemed to parse floats correctly. This ByteArray has some of the basic functions like readByte, readFloat, etc. But what about that cool readObject function? Well, that has to be built from scratch. And it should support both AMF0 and AMF3.

Using the AMF specs and code from BlazeDS & pyamf as a reference I was able to add the other functions to the ByteArray. But there was a problem. Using XMLHttpRequest as the method of getting the AMF was not working right. Some bytes were incorrect. It turns out XMLHttpRequest uses UTF-8 and that screws up some of the bytes above 128. I tried other charsets and each one would change some range of bytes. That is not good because I need the bytes to be exactly what the server sent. Then I came across this gem:

//XHR binary charset opt by Marcus Granado 2006 [http://mgran.blogspot.com]
req.overrideMimeType('text/plain; charset=x-user-defined');

Using the “x-user-defined” charset left the bytes alone. Perfect! Except that IE doesn’t support the req.overrideMimeType function. But IE does actually have a real ByteArray available in req.responseBody via VBScript. For now in IE I just change the ByteArray into a string (like req.responseText in the other browsers) although a lot of optimization could be done to just use the VBScript ByteArray directly.

Right now amf.js is just a basic JavaScript library for reading AMF data. It doesn’t support using a BlazeDS MessageBrokerServlet yet because I need to be able to assemble a AMF object in JavaScript and send that in the HTTP request to the servlet. But it works fine with a custom servlet that uses BlazeDS’s AMF library to just write AMF into the HTTP response. It should also work with pyamf, AMFPHP, and other AMF server libraries.

To use amf.js start by dumping some AMF into an HTTP response. In Java with BlazeDS I did this:

public void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException
    response.setHeader("Content-Type", "application/x-amf;charset=x-user-defined");
    ServletOutputStream out = response.getOutputStream();
    ActionMessage requestMessage = new ActionMessage(MessageIOConstants.AMF3);
    MessageBody amfMessage = new MessageBody();
    AmfMessageSerializer amfMessageSerializer = new AmfMessageSerializer();
    amfMessageSerializer.initialize(SerializationContext.getSerializationContext(), out, new AmfTrace());

In a HTML web page add the amf.js script:

<script type="text/javascript" src="amf.js"></script>

In JavaScript make a XHR request for some data:

var url = "TestServlet";
var req;
function getAMF()
    if (window.ActiveXObject)
        req = new ActiveXObject("Microsoft.XMLHTTP");
    else if (window.XMLHttpRequest)
        req = new XMLHttpRequest();
        //XHR binary charset opt by Marcus Granado 2006 [http://mgran.blogspot.com]
        req.overrideMimeType('text/plain; charset=x-user-defined');
    req.onreadystatechange = processReqChange;
    req.open("GET", url, true);

And when the response comes back decode the AMF:

function processReqChange()
    if (req.readyState == 4)
        if (req.status == 200)
            var o = decodeAMF(req.responseText).messages[0].body;
            alert("There was a problem retrieving the data:\n" + req.statusText);

For details on how to support IE, check out the source code for censusTest.html.

While amf.js works in my tests there is more work to be done. I need to add the write functions so that AMF can be sent to the server. Then supporting BlazeDS’s MessageBrokerServlet should be pretty straightforward. I’d also like to create pure JavaScript implementations of Flex’s RemoteObject, Consumer, and Producer APIs. Also, I need people to test amf.js with their AMF to make sure that I’ve implemented things correctly. All of the code is on github.com so go ahead and fork it! Let me know what you think.

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