Make sure you didn't miss anything with this list of the Best of the Week in the Mobile Zone (August 1 to 7). Here they are, in order of popularity:
Swift comes bundled with Sprite Kit, a graphics rendering and animation infrastructure that includes, among other things, support for physics and particle systems. Inspired by this post from Thibault Imbert, I thought I'd attempt to create a scene containing a handful of bouncing balls, each emitting particles.
The web as you know it is going away. But given that native apps are not a viable solution to every problem, what other options exist?
f you have seen any of my conference presentations you are aware that I keep raving about understanding and supporting user goals in your app design. No matter how visually polished an app is, and no matter how great its design patterns are, the app will fail if it doesn't help users achieve their goals.
If you're still curious about what Android L is all about - you know, what Material Design is, all that stuff - you can just take a look at Google's app from I/O 2014, which has been updated to include Material Design and the Android L Developer Preview. It's all available on GitHub.
With Android we can see the log with “adb logcat” but it’s a nightmare. Huge amount of information about our app and also about the operating system.