Make sure you didn't miss anything with this list of the Best of the Week in the Agile Zone (June 27 to July 4). Here they are, in order of popularity:
One of my favorite ways to develop software is to do it together with others. Pair programming has always been a motivating and fun activity for me, but some pairings work better than others.
"We have come to value “Individuals and Interaction over Processes and Tools”," but reality tells us otherwise.
Recently I’ve been butting heads with some people on the subject of Ownership, Responsibility and Accountability. There seems to be a very unhealthy obsession with these things sometimes, and I think this is indicative of a less-than-ideal culture.
Most product owners I’ve seen in the videogame industry are much closer to project managers than business owners. Their primary job is often the coordination, planning, and prioritization of the cross-team dependencies that the scaled-up nature of game development tends to create.
Frequently in peoples’ careers, ascension to the ranks of middle management is rapid. But then something happens. A small number of people break through, but the majority of folks seem to reach those middle tiers and then stall out.