Initially, cloud computing was mainly relevant in the
server space. It allows one to outsource computing power and storage
“to the cloud” (=servers on the internet). Thus, the capabilities of a
server can increase depending on demand. This pooling of resources
enables spikes in demand to be balanced across the pool. Quoting from Wikipedia:
Cloud computing is Internet-based computing, whereby shared
resources, software, and information are provided to computers and other
devices on demand, as with the electricity grid.
cloud computing has also improved mobile computing. Cloud-enabled
applications keep their data in the cloud and keep it updated with all
changes you make. This has several advantages:
- No more syncing. This explicit step of transferring data
has always been a hassle: You have to connect your mobile device with a
cable and if you forget about it, you leave important data at home. With
cloud computing, you can be at your desktop computer, think about data
you want to take with you on your cell phone, and just push this data
into the cloud. When you use your cell phone later on, the data will
already be on it.
- All your devices function as one system. Take, for example,
email which has been cloud-enabled via the IMAP protocol for a while.
This allows you to read email on your tablet device, remove a few
emails, write a draft. If you then move to your desktop computer,
everything is like you left it on your tablet.
- Automatic backup of your data. This goes beyond knowing your
data is safe. As computing devices have become more and more important
to our everyday life, losing one of them can be terrible, especially on
work trips. But with cloud computing, you can never completely lose it,
because it exists in in the cloud, virtually. Replacing a device can be
as simple as logging into a new device (maybe even on a guest account)
and getting your data from the cloud.
- Easier installation of new devices. Right now you can easily
have 5 computing devices (desktop computer, notebook, tablet, cell
phone, ebook reader) and each device is configured similarly. Again,
with the cloud, you’ll just log in and your configuration data can be
downloaded. Currently, only Google’s Chrome OS
works exactly like this (note that Chrome OS is not available to the
general public, yet). I expect other operating systems to follow suit
(see the Mac app store below).
- More computing power on demand. The computing power of the
iPad is enough for most applications. With the cloud, if a device is
capable of streaming moving pictures in real time (say, 24 frames per
second) then that suffices to outsource any conceivable task. For
example, there are now several platforms that stream games (see below),
which can be computationally intensive.
Examples of cloud-enabled applications:
- Email via the IMAP protocol. Several devices sync with the same
mail server. The server holds all of the data which is replicated to
- Kindle: With Amazon’s Kindle Store, you buy books online and their
server records what you own. If you start your Kindle Reader app, it
downloads your belongings from the server.
- Android 2.2: Push map locations and URLs from your desktop computer to your phone.
- Instapaper: Push article URLs to a server. Sync to keep the complete text offline for reading.
- Dropbox: Store files on a
server, sync with desktop computers and mobile devices. 2GB storage
space are free. On mobile devices, there are programs that integrate
with Dropbox, like the iOS text editor PlainText.
Every time, you save a file in PlainText, it is pushed to the cloud.
Conversely, when you open PlainText, it updates its list of files to
reflect the current state of your Dropbox. On Mac OS (I’m assuming
things are the same on Windows), a Dropbox program watches a folder and
whenever its contents change, the changes are propagated to the cloud
(the reverse is also true). This is neat, because you can use an
ordinary text editor to keep in sync with PlainText.
- Ubuntu One: “Ubuntu One is
your personal cloud. But it's not just about syncing files — whether you
need to access your contacts, notes or bookmarks from any computer or
the web, enjoy your favorite music from a cloud integrated store or
stream your entire collection to iPhone and Android mobile phones —
we've raised the bar on personal clouds.”
- Google Calendar
- Google Chrome:
“You can save your bookmarks, extensions, apps, theme, and browser
preferences to your Google Account so that they can be accessed across
- Firefox: “Access your history, passwords, bookmarks and even open tabs across all your devices.”
- Apple’s Mac app store
is cloud enabled, with app licenses extending to all of one’s personal
devices. That means installing your apps on a new computer is simple and
updates are performed automatically.
- Streaming games:
- OnLive (Engadget): A monthly subscription lets you stream games.
- Gaikai (Engadget): Similar to OnLive, but financed via ads.
- Steam: is not quite streaming games, but still uses the cloud to give you instant access and automatic updates.
Future developments: The following are a few ideas for cloud computing.
- Increased support for offline and LAN-only operation. In
the future, devices should be able to sync with peers, in case the cloud
not available. Also, more powerful computers in a LAN could provide
cloud services for less powerful devices.
- Different levels of sync are needed. For example, I don’t need all of my web browser bookmarks on my cell phone.
- Streaming your complete movie collection. Streaming movies
already works if you have subscribed to, say, Netflix, or if you rent
movies online. I expect that we will soon be able to buy movies and TV
series and have the store keep track of what we own. Then we don’t have
to store video files on our hard drives, any more, and can stream what
we own, on all of our devices.
Opinions expressed by DZone contributors are their own.
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