Over a million developers have joined DZone.
{{announcement.body}}
{{announcement.title}}

Creating a Universal Framework in Xcode 9

DZone's Guide to

Creating a Universal Framework in Xcode 9

This script will allow you to create a universal iOS framework that will run on a simulator and a mobile device, compatible with Xcode 9.

· Mobile Zone
Free Resource

Download this comprehensive Mobile Testing Reference Guide to help prioritize which mobile devices and OSs to test against, brought to you in partnership with Sauce Labs.

A while back, I posted a script for creating a universal iOS framework (i.e. one that will run in both the simulator as well as on an actual device) in Xcode 7. The following is an updated version for use with Xcode 9. This version should work with both Swift and Objective-C projects:

FRAMEWORK=<framework name>

BUILD=build
FRAMEWORK_PATH=$FRAMEWORK.framework

# iOS
rm -Rf $FRAMEWORK-iOS/$BUILD
rm -f $FRAMEWORK-iOS.framework.tar.gz

xcodebuild archive -project $FRAMEWORK-iOS/$FRAMEWORK-iOS.xcodeproj -scheme $FRAMEWORK -sdk iphoneos SYMROOT=$BUILD
xcodebuild build -project $FRAMEWORK-iOS/$FRAMEWORK-iOS.xcodeproj -target $FRAMEWORK -sdk iphonesimulator SYMROOT=$BUILD

cp -RL $FRAMEWORK-iOS/$BUILD/Release-iphoneos $FRAMEWORK-iOS/$BUILD/Release-universal
cp -RL $FRAMEWORK-iOS/$BUILD/Release-iphonesimulator/$FRAMEWORK_PATH/Modules/$FRAMEWORK.swiftmodule/* $FRAMEWORK-iOS/$BUILD/Release-universal/$FRAMEWORK_PATH/Modules/$FRAMEWORK.swiftmodule

lipo -create $FRAMEWORK-iOS/$BUILD/Release-iphoneos/$FRAMEWORK_PATH/$FRAMEWORK $FRAMEWORK-iOS/$BUILD/Release-iphonesimulator/$FRAMEWORK_PATH/$FRAMEWORK -output $FRAMEWORK-iOS/$BUILD/Release-universal/$FRAMEWORK_PATH/$FRAMEWORK

tar -czv -C $FRAMEWORK-iOS/$BUILD/Release-universal -f $FRAMEWORK-iOS.tar.gz $FRAMEWORK_PATH $FRAMEWORK_PATH.dSYM

When located in the same directory as the .xcodeproj file, this script will invoke xcodebuild twice on a framework project and join the resulting binaries together into a single universal binary. It will then package the framework up in a gzipped tarball and place it in the same directory.

However, apps that contain "fat" binaries like this don't pass app store validation. Before submitting an app containing a universal framework, the binaries need to be trimmed so that they include only iOS-native code. The following script can be used to do this:

FRAMEWORK=$1
echo "Trimming $FRAMEWORK..."

FRAMEWORK_EXECUTABLE_PATH="${BUILT_PRODUCTS_DIR}/${FRAMEWORKS_FOLDER_PATH}/$FRAMEWORK.framework/$FRAMEWORK"

EXTRACTED_ARCHS=()

for ARCH in $ARCHS
do
    echo "Extracting $ARCH..."
    lipo -extract "$ARCH" "$FRAMEWORK_EXECUTABLE_PATH" -o "$FRAMEWORK_EXECUTABLE_PATH-$ARCH"
    EXTRACTED_ARCHS+=("$FRAMEWORK_EXECUTABLE_PATH-$ARCH")
done

echo "Merging binaries..."
lipo -o "$FRAMEWORK_EXECUTABLE_PATH-merged" -create "${EXTRACTED_ARCHS[@]}"
rm "${EXTRACTED_ARCHS[@]}"

rm "$FRAMEWORK_EXECUTABLE_PATH"
mv "$FRAMEWORK_EXECUTABLE_PATH-merged" "$FRAMEWORK_EXECUTABLE_PATH"

echo "Done."

To use this script:

  1. Place the script in your project root directory and name it trim.sh or something similar.
  2. Create a new "Run Script" build phase after the "Embed Frameworks" phase.
  3. Rename the new build phase to "Trim Framework Executables" or similar (optional).
  4. Invoke the script for each framework you want to trim (e.g. ${SRCROOT}/trim.sh).

For more ways to simplify iOS app development, please see my projects on GitHub:

  • MarkupKit - Declarative UI for iOS and tvOS
  • HTTP-RPC - Lightweight multi-platform REST

Analysts agree that a mix of emulators/simulators and real devices are necessary to optimize your mobile app testing - learn more in this white paper, brought to you in partnership with Sauce Labs.

Topics:
mobile ,ios ,xcode ,xcode 9

Published at DZone with permission of Greg Brown, DZone MVB. See the original article here.

Opinions expressed by DZone contributors are their own.

{{ parent.title || parent.header.title}}

{{ parent.tldr }}

{{ parent.urlSource.name }}