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Creating Screenshots for Windows Phone Marketplace

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Creating Screenshots for Windows Phone Marketplace

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In this tutorial we are going to see how to create a screen shot to upload to Windows Phone Marketplace when publishing your application. Microsoft has a certification checklist which needs to be passed before we upload the application to the market place. One of the certification passing procedures is the Screen Shot that we need to upload to the Marketplace. The screen shot should pass some basic certification procedure as listed below.


  • The Screen shot should be of 480X800 Pixels and should not contain the Windows Phone Chrome (The Emulator Skin).
  • The Screen Shot should explain the application directly to the end user, no additional editing need to be done.
  • The Screen Shot should be in .PNG format and should not be in transparent mode.
  • Basically we need to upload atleast 1 screen shot which is mandatory and can upload to a maximum of 8 screen shots.
  • Users need to make sure that Emulator is set to 100% zoom while taking the screen shot.

Now let us see how to take a screen shot from the Windows Phone Emulator. Open Visual Studio 2010 IDE and open the application in administrator mode and build the application to check if its working fine by executing the project. Now we can see the application is loaded to the Windows Phone Emulator (Nokia Lumia 800 skin) as shown in the screen on the left.

Now click on the >> to extend the emulator options and we can see the option to take the screen shot as per the Microsoft Standards. But before that, check if the emulator zoom is set to 100%. Extending the properties of the emulator we can see the screen shot option as shown in the screen below.


Now we can take n number of screen shots and save to the local drive as supported format (in .png) which can be later uploaded to the Windows Phone Marketplace. Note that the application screen shot should contain only the application details and the Windows Phone Emulator Chrome should not be included in the screen shot. If it is included, then the application will fail in the market place for publishing

Analysts agree that a mix of emulators/simulators and real devices are necessary to optimize your mobile app testing - learn more in this white paper, brought to you in partnership with Sauce Labs.


Published at DZone with permission of Karthikeyan Anbarasan, DZone MVB. See the original article here.

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