Ghost team foundation build controllers
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Quite often after an upgrade there are things left over. Most of the time they are easy to delete, but sometimes it takes a little effort. Even rarer are those times when something just will not go away no matter how much you try.
We have had a ghost team build controller hanging around for a while now, and it had defeated my best efforts to get rid of it.
The build controller was from our old TFS server from before our TFS 2010 beta 2 upgrade and was really starting to annoy me. Every time I try to delete it I get the message:
Controller cannot be deleted because there are build in progress
-Manage Build Controller dialog
Figure: Deleting a ghost controller does not always work.
I ended up checking all of our 172 Team Projects for the build that was queued, but did not find anything. Jim Lamb pointed me to the “tbl_BuildQueue” table in the team Project Collection database and sure enough there was the nasty little beggar.
Figure: The ghost build was easily spotted
Adam Cogan asked me:
“Why did you suspect this one?”
Well, there are a number of things that led me to suspect it:
- QueueId is very low: Look at the other items, they are in the thousands not single digits
- ControllerId: I know there is only one legitimate controller, and I am assuming that 6 relates to “zzUnicorn”
- DefinitionId: This is a very low number and I looked it up in “tbl_BuildDefinition” and it did not exist
- QueueTime: As we did not upgrade to TFS 2010 until late 2009 a date of 2008 for a queued build is very suspect
- Status: A status of 2 means that it is still queued
This build must have been queued long ago when we were using TFS 2008, probably a beta, and it never got cleaned up. As controllers are new in TFS 2010 it would have created the “zzUnicorn” controller to handle any build servers that already exist. I had previously deleted the Agent, but leaving the controller just looks untidy.
Now that the ghost build has been identified there are two options:
- Delete the row
I would not recommend ever deleting anything from the database to achieve something in TFS. It is really not supported.
- Set the Status to cancelled (Recommended)
This is the best option as TFS will then clean it up itself
So I set the Status of this build to 2 (cancelled) and sure enough it disappeared after a couple of minutes and I was then able to then delete the “zzUnicorn” controller.
Figure: Almost completely clean
Now all I have to do is get rid of that untidy “zzBunyip” agent, but that will require rewriting one of our build scripts which will have to wait for now.