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WebGL was introduced at the Games Developer Conference in March, with the goal of moving the web out of its 2D “flatland” and into the third dimension.
The 3D web has been garnering a lot of attention recently, but settling on an open standard hasn't been easy. Google, for one, is both working with the WebGL group and developing its own experimental browser plug-in, O3D. We can only hope that all the major players - Google included - will get behind an open standard. And at first glance WebGL would appear to be a strong candidate.
Kronos, meanwhile, also announced the latest version of its well-accepted 2D and 3D API set, OpenGL 3.2, the standard's third major update in a year.
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