Join the NetBeans team at NetBeans Community Day at JavaOne 2013 to celebrate 15 Years of the NetBeans Project! We'll share highlights of how NetBeans has evolved; what's new and noteworthy today, and explore what's coming up on the NetBeans roadmap, and more. Reserve your spot!
Get the early buzz on the hot sessions at JavaOne 2013 with guests Shai Almog (CodeName One), Attila Kelemen (Gradle), Toni Epple (Eppleton) and John Yeary (GreenJUG).
NetBeans community members attending and speaking at JavaOne share their plans and tips for having the best conference experience.
This new video course by David Heffelfinger provides hands-on instructions for using the NetBeans IDE to make Enterprise Java application development more efficient and productive. Learn to develop applications using the most important and latest Java EE technologies and APIs.
jMonkeyEngine is a popular game engine for developing 3D Java games and it's bundled with an SDK (Software Development Kit) built on the NetBeans Platform. In a new book jMonkeyEngine 3.0 Beginner's Guide, jMonkeyEngine team member Ruth Kusterer takes game developers through the basics of creating modern 3D games with the platform.
This tutorial covers how to build an enterprise application client with JavaFX 2.0 and JavaFX Scene Builder. It also covers how to build a RESTful web service that provides data to the enterprise application. The client application uses the JAX-RS 2.0 Client and the Java API for JSON Processing, both new APIs in Java Platform, Enterprise Edition 7 (Java EE 7).
Developer Mark Wilmoth outlines how to set up NetBeans to create 64-bit C/C++ Windows executables.
Deeper enhancements have been made to code completion in NetBeans IDE 7.4.