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Never Stop Serving: Making Redis Concurrent With Modules

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Never Stop Serving: Making Redis Concurrent With Modules

We touch on the problem of concurrency, learn about using RediSearch, and learn about making Redis concurrent with modules.

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Let's learn about using RediSearch and making Redis concurrent with modules.

One Thread to Rule Them All

Redis has been, from its inception, single threaded — and will remain so, at least in 4.0. This is a reality that Redis apps, and more recently Redis Modules such as RediSearch, have to work with.

While keeping things single-threaded makes Redis simple and fast, the downside is that long running commands block the entire server for the duration of query execution. Most Redis commands are fast so that is not a problem, but commands like ZUNIONSTORE, LRANGE, SINTER, and, of course, the infamous KEYS, can block Redis for seconds or minutes depending on the size of data they are handling.

RediSearch and the Single Thread Issue

RediSearch is a new search engine module written at Redis Labs. It leverages Redis’ powerful infrastructure with efficient data structures to create a fast, feature-rich, real-time search engine.

While it is extremely fast and uses highly optimized data structures and algorithms, it faces concurrency challenges. Depending on the size of your dataset and the cardinality of search queries, they can take anywhere between a few microseconds to hundreds of milliseconds to seconds in extreme cases. And when that happens, the entire Redis server that the engine is running on is blocked.

Think, for example, of a full-text query intersecting the terms “hello” and “world” each with a million entries and half a million common intersection points. To do that in a millisecond, you would have to scan, intersect, and rank each result in one nanosecond, which is impossible with current hardware. The same applies when indexing a 1,000-word document. It blocks Redis entirely for that duration.

So, search queries could behave very differently from your average Redis O(1) command in that they could block the entire server for long periods of time. Of course, you could and should split your search index into a cluster, and a cluster version of RediSearch will soon be available as part of Redis Enterprise — but even if we distribute the data across cluster nodes, some queries could be slow.

Enter the Redis GIL

Luckily, Salvatore Sanfilippo has added a revolutionary change just near the finish line of Redis 4.0 and the release of the modules API: Thread Safe Contexts and the Global Lock.

The idea is simple. While Redis still remains single-threaded, a module can run many threads. Any one of these threads can acquire the Global Lock when it needs to access Redis data, operate on it, and release it.

We still cannot really query Redis in parallel. Only one thread can acquire the lock, including the Redis main thread, but we can make sure that a long running query will give other queries time to properly run by yielding this lock from time to time.

Making Search Concurrent

Up until now, the flow of a search query was simple. The query arrives at a Command Handler callback in the Redis Module and it would be the only thing running inside Redis. Then it would parse the query, execute it, take as long as it needs, and return the result.

To allow concurrency, we adopted the following design:

  1. RediSearch has a thread pool for running concurrent search queries.
  2. When a search request arrives, it gets to the handler, gets parsed on the main thread, and a request object is passed to the thread pool via a queue.
  3. The thread pool runs a query processing function in its own thread.
  4. The function locks the Redis Global lock and starts executing the query.
  5. Since the search execution is basically an iterator running in a cycle, we simply sample the elapsed time every several iterations.
  6. If enough time has elapsed, the query processor releases the Global Lock and immediately tries to acquire it again. When the lock is released, the kernel will schedule another thread to run — be it Redis’ main thread, or another query thread.
  7. When the lock is acquired again, we reopen all Redis resources we were holding before releasing the lock and continue work from the previous state.

Thus, the operating system’s scheduler makes sure all query threads get CPU time to run. While one is running the rest wait idly, but since execution is yielded about 5,000 times a second, it creates the effect of concurrency. Fast queries will finish in one go without yielding execution; slow ones will take many iterations to finish but will allow other queries to run concurrently.

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On the left-hand side, all queries are handled one after the other. On the right side, each query is given it time-slice to run. Notice that while the total time for all queries remains the same, queries 3 and 4 finish much sooner.

The same approach is applied to indexing. If a document is so big that tokenizing and indexing it will block Redis for a long time — we break it into many smaller iterations and allow Redis to do other things instead of blocking for a very long time. In fact, in the case of indexing, there is enough work to be done in parallel using multiple cores, namely tokenizing and normalizing the document. This is especially effective for very big documents.

As a side note, this could have been implemented with a single thread switching between all the query execution loops, but the code refactoring required for that was much larger, and the effect with reasonable load would have remained similar, so we opted to keep this for a future release.

The Effect of Concurrency

While this is not magic — if all your queries are slow, they will remain slow, and no real parallel processing is done here — this is revolutionary in Redis terms. Think about the old problem of running KEYS * in a busy Redis instance. In single-threaded operation, this will cause the instance to hang for seconds if not minutes. Now it is possible to implement a concurrent version of KEYS in a module, that will hardly affect performance. In fact, Salvatore has already implemented one!

Some Numbers!

I’ve benchmarked both versions of the module – simple single threaded, and concurrent multi threaded, over the same setup.

Benchmark Setup

  • The dataset consists of about 1,000,000 Reddit comments.
  • Two clients using Redis benchmark were running; first separately, then in parallel:
    • One client doing a very intensive query – “i” which has 200,000 results with five concurrent connections.
    • One client is doing a very light query — “Obama”, which has about 500 results — with 10 concurrent connections (we assume in a normal situation there will be more lightweight queries than heavy queries).
  • Both clients and the server running on my personal laptop — MacBook Pro with an Intel Quad Core i7 @ 2.2Ghz.

The Results

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On the left-hand side, when running in a single thread, the throughput is bound by the slower query. On the right-hand side, the same load in concurrent mode makes the fast query run 60 times faster! 

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While we can see that light queries are significantly slower when running in concurrent mode without contention, they are still very fast. But in contention, we see that lightweight queries run much faster in concurrent mode, since they are not blocked by the slow queries, as in single thread mode. In single thread mode, we are only as fast as the slowest queries.

Parting Words

This little Global Lock feature and Thread Safe Contexts is perhaps the most powerful thing that the Modules API offers. We touched only the problem of concurrency here, but it also enables background tasks, real parallel processing of data that does not touch the Redis keyspace, and more.

For RediSearch, it makes the difference between being a nice engine for small-ish use cases, to being a real beast that can handle huge data-sets at high loads. Combined with the up-and-coming distributed version of RediSearch (that also leverages the threading API, but that’s a story for another post), it will make RediSearch a very powerful search and indexing engine.

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Topics:
database ,redis ,concurrency ,modules

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