Over a million developers have joined DZone.
{{announcement.body}}
{{announcement.title}}

Quintus - An Easy-To-Learn, Fun-To-Use HTML5 Game Engine For Mobile, Desktop & Beyond

DZone's Guide to

Quintus - An Easy-To-Learn, Fun-To-Use HTML5 Game Engine For Mobile, Desktop & Beyond

· Web Dev Zone ·
Free Resource

Learn how error monitoring with Sentry closes the gap between the product team and your customers. With Sentry, you can focus on what you do best: building and scaling software that makes your users’ lives better.

Quintus is an easy-to-learn, fun-to-use HTML5 game engine for mobile, desktop and beyond.  Quintus allows you to create game in very less lines of code.  Quintus has a modular engine that lets you pull in just the modules you need and can run in multiple instances on a page.

Quintus also supports an event-based, hybrid Object-Oriented and Component-based approach, allowing for both a standard inheritance model with support for reusable components.

Quintus let's you easily create reusable scenes that can be swapped in and out by loading them onto stages. Stages stack on top of each other. And finally, Quintus features easy asset loading, sprite sheet generation. Launch your game by staging a scene.

The front-page of Quintus contains a simple demo written in approx. 60 lines of JavaScript code which implements a simple Super Mario-like game which you can test for yourself. You can play around with the code and check out the changes you make by yourself.

Requirements: None
Demo:http:/ / html5quintus. com/
License: MIT License or GPL



What’s the best way to boost the efficiency of your product team and ship with confidence? Check out this ebook to learn how Sentry's real-time error monitoring helps developers stay in their workflow to fix bugs before the user even knows there’s a problem.

Topics:

Published at DZone with permission of

Opinions expressed by DZone contributors are their own.

{{ parent.title || parent.header.title}}

{{ parent.tldr }}

{{ parent.urlSource.name }}