Over a million developers have joined DZone.

Sony VR Endeavor Project Morpheus Renamed Playstation VR

DZone's Guide to

Sony VR Endeavor Project Morpheus Renamed Playstation VR

Sony has renamed its forthcoming VR headset from Project Morpheus to Playstation VR.

· Performance Zone
Free Resource

Discover 50 of the latest mobile performance statistics with the Ultimate Guide to Digital Experience Monitoring, brought to you in partnership with Catchpoint.

Virtual reality (VR) is one of the gaming industry’s hottest trends, with offerings from Valve, HTC, Samsung, Google, Oculus, and more. Tech giant Sony took the VR plunge, announcing their headset, Project Morpheus. However, as of Sept. 15 2015, Project Morpheus is no longer. Sony’s forthcoming virtual reality endeavor has been renamed to Playstation VR. This follows the familiar and reliable formula evidenced in other Sony consoles, including the Playstation 4 and Playstation TV.

The good news is that while the device formerly known as Project Morpheus is now the PSVR, everything else appears unaltered. The Playstation VR is slated to drop in 2016, and as far as we can tell, specs and appearance remain steady. As to why Sony opted for the switcheroo, well, who knows. Maybe it conjured up too many images of “The Matrix,” and Laurence Fishburne turned down all offers as a marketing spokesperson. Instead, Sony opted for the Playstation VR, which will undoubtedly confuse potential customers into thinking the PSVR is a Playstation DVR.

What remains to be seen is how many games actually include compatibility with the PSVR. Reportedly, Sony will demo Final Fantasy XIV and Danganronpa VR at the Tokyo Game Show, starting Sept. 17 2015. In addition, PC Advisor UK reports a slew of VR-enabled titles, including ARK: Survival Evolved, The Playroom VR, and Surgeon Simulator.

When the Playstation 3 debuted, it included motion controls like the Wii, albeit in much smaller doses. Only a handful of games, such as Marvel Ultimate Alliance and Call of Duty 3 took advantage of motion control features, and sparsely throughout the game. It wasn't until the Playstation Move that Sony really perfected the inclusion of full motion controls. The Playstation VR on the other hand seems perfectly integrated into the gaming experience, with neat touches such as the ability to project a VR player's experience onto a screen for external viewers, and the addition of add-ons to enhance the VR experience. 

Is your APM strategy broken? This ebook explores the latest in Gartner research to help you learn how to close the end-user experience gap in APM, brought to you in partnership with Catchpoint.

performance ,game dev ,sony ,playstation ,playstation vr ,project morpheus ,virtual reality ,vr

Opinions expressed by DZone contributors are their own.


Dev Resources & Solutions Straight to Your Inbox

Thanks for subscribing!

Awesome! Check your inbox to verify your email so you can start receiving the latest in tech news and resources.


{{ parent.title || parent.header.title}}

{{ parent.tldr }}

{{ parent.urlSource.name }}