Recently I presented the topic of unit testing (surprise, surprise) and Test Driven Development for windows phone applications.
I’d like to thank those who managed to arrive to the meeting despite the weather – it was a pleasure.
My talk was at the second part of the meeting - right after Eyal who showed how to use SignalR with windows phone and had a cool demo in which he controlled a game remotely using his phone (asteroids).
The code for my session is already on GitHub and here are the slides to go with it:
I’ve enjoyed preparing for this talk and I hope I’ll make the time in the future to continue working on the library I’ve created for this session.
But until then: