This Week in Mobile (Oct. 9)
Are you working on a project or app that you think the world should know about? Leave me a comment here and we'll make that happen in an upcoming DZone Mobile Series.
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I'll start this week off with a simple question. Are you working on a project or app that you think the world should know about? Leave me a comment here and we'll make that happen in an upcoming DZone Mobile Series.
I'm sure all developers who can will already have updated to Marshmallow, but for those who are waiting, ArsTechnica has done a thorough review
Israel Camacho, an Android developer at Twitter published a fantastic set of slides, Android development like a pro, that show how to make your app scalable, your code clean, your performance optimized and your UI neat.
We've featured the rest of the series, so check out Data Binding - Part 4, from Styling Android.
And the Android projects of the week are:
Timber: a Material Design music player
EffectiveAndroid: lessons on clean architecture for your Android app
PinterestView: a menu control based on Pinterest
Curious about the latest iPhone hardware and want to test out the Taptic Engine? Here's the article you've been waiting for.
Instagram has also published their Lessons learned with 3D Touch.
If you want to put some structure into your app, read MVVM in Swift.
Some projects that I've checked out this week:
SwiftWeather: a weather app developed in Swift 2. A great reference for upgrading.
Swift-Radio-Pro: a radio station app built with Swift 2
SwiftGen: a collection of Swift tools to generate Swift code
I really enjoyed Jason Fried's post on balancing how you develop your project, The Obvious, the Easy and the Possible.
And check out the Mike Krieger's latest war story, Five Years of Building Instagram.
Opinions expressed by DZone contributors are their own.