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Unity 5.2 Announced: Highlights Include Performance and Mobile Enhancements

Unity 5.2 is out, and with it a bevy of mobile, performance, and Windows tweaks.

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Unity 5.2 is live! The latest iteration of the powerful game development arrives with a slew of enhancements, fixes, and tweaks. According a press release on the Unity website, highlights include:

Unity 5.2 is here! It comes with the Services Window for easy SDK-free access to Unity Ads, Unity Analytics, Unity Cloud Build and Unity Multiplayer. There are three new deployment options: Project Morpheus, Windows 10, and Universal Windows Platform as well as a ton of bug fixes.

Plus, for Windows users, there's a much tighter Visual Studio integration and the option to download Visual Studio Community 2015 along with Visual Studio Tools for Unity (the tools formerly known as UnityVS) in the Unity installer. Read on!

As mobile gaming has become more popular, Unity 5.2 accommodates devs with great Android features such as IL2CPP scripting backend support and ETC1 compression for sprite atlases. There’s now access control list support for cloud services, and several graphical enhancements, such as the addition of the CullingGroup API and configurable vertex compression player settings.

Performance isn’t just important for players: it’s crucial for developers, and as such, Unity 5.2 brings a host of performance improvements. CPU optimization while rendering is purportedly boosted between 5%-30%, a significant jump. Linux rendering now employs the same renderer and thread system as other operating systems. With the beefy cross-platform development support, upgraded Linux rendering is a much-appreciated inclusion. Another hot gaming trend is virtual reality, and particle rendering has been optimized across the board, but specifically for VR. UI geometry generation and multithread batching has resulted in as high as a 4x performance increase according to stress tests.

The retro-modern aesthetic abounds in gaming, particularly with indie titles. Helping developers achieve this are many 2D enhancements, such as the ability to rotate sprites to save atlas space, and drag sprites into scene view in 3D mode. Unity 5.2 includes an impressive list of improvements, further honing the awesome development platform. You can check out the full list of new features here, and download Unity here.

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Topics:
performance ,mobile ,game dev ,android ,unity 5.2 ,unity3d

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