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Windows Store App Development Snack: Localised Resources & the Store

· Mobile Zone

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One of my applications had two sets of images, one with English and the other with Russian. While it is great to support both languages I did not want to fully localise the application, such as changing all the labels because I do not have the time & resources to do that. When I setup the project I put the English images in a folder named Comic/en and the Russian images in Comic/ru.

When I built the application I noticed some smart messages in the compiler about finding localised content – which I thought was nice and just ignored it.


(The text there is: MakePRI : warning 0xdef00522: Resources found for language(s) 'en, ru' but no resources found for default language(s): 'en-US'. Change the default language or qualify resources with the default language. http://go.microsoft.com/fwlink/?LinkId=231899)

The problem is that when you upload to the Windows Store that information is used to figure out what markets your application should be localised for, this meant I needed to submit a description for English, US-English & Russian! This would allow me to write the description in different languages but since that is not in my scope it became a hassle.

The “fix” was to prefix the folder with lang (so en became langen) – this tricked the compiler into not seeing this as localised and removed the problem.




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Published at DZone with permission of Robert Maclean, DZone MVB. See the original article here.

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