I’m going to get right to it: any critique or reporting on games that doesn’t include an intersectional perspective on the presence capitalism in games is incomplete. There’s little else more avoided than the topics of anti-capitalism and class politics in games press and conferences outside of the usual fetishized rags to riches fables. Having money to start with is already a large part of this, but how our societies are organized by valuing people and things by their monetary value above all else structures how we talk about games. It says who gets listened to, who gets noticed, and who is valued.
Feb 11, 14