Autoboxing and Its Pitfalls
Learn all about the Autoboxing feature of the Java, including what it is, why it's needed, pros and cons.
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What is Autoboxing?
Autoboxing is a feature of the Java language introduced in Java 1.5. When a Java compiler makes an automatic conversion between the primitive types and their corresponding object wrapper class, it is called autoboxing. The process of creating a Wrapper class like Float
from a primitive type like float
is called boxing. And the process of creating a primitive type like int
from Wrapper class like Integer
is called unboxing.
Why Do We Need Autoboxing?
A primitive type cannot be put into a collection as collections can only hold object references. So as to put a primitive type to collections a programmer would have to always box a primitive type and put into collections. And then on retrieval of the value, he/she would have to unbox it. This would be a pain and was so until java 1.4. The autoboxing and unboxing automates this and hence makes the code easier to read and less painful for developers to write.
Pitfalls of Autoboxing
Performance
Autoboxing does create objects which are not clearly visible in the code. So when autoboxing occurs performance suffers. If you see the Javadocs:
It is not appropriate to use autoboxing and unboxing for scientific computing, or other performance-sensitive numerical code. An Integer is not a substitute for an int; autoboxing and unboxing blur the distinction between primitive types and reference types, but they do not eliminate it.
Unexpected Behavior
Confused Equals
Autoboxing has brought with itself a lot of things that just are not obvious to a programmer. What would be the output of below code?
Long longWrapperVariable=2L ;
System.out.println(longWrapperVariable.equals(2));
System.out.println(longWrapperVariable.equals(2L));
Here is what the above code prints:
false
true
If you are wondering what happened above, 2 was boxed to Integer and henceequals
could not compare it with Long.
And 2L was boxed to Long and hence returned true.
Caching of Primitive by Wrapper Classes
And on top of that, if you add the below Java Language Specification, you would just be adding more confusion
If the value p being boxed is true, false, a byte, or a char in the range \u0000 to \u007f, or an int or short number between -128 and 127 (inclusive), then let r1 and r2 be the results of any two boxing conversions of p. It is always the case that r1 == r2.
Here is simple example that demonstrates the caching of int:
System.out.println(Integer.valueOf("127")==Integer.valueOf("127"));
System.out.println(Integer.valueOf("128")==Integer.valueOf("128"));
What would be the result of above code?
true
false
This works on a JVM that is only caching int between -128 to 127.
Ambiguous Method Calls
What would be the result of below code?
public static void main(String[] args) throws Exception {
int test = 20;
myOverloadedFunction(test);
}
static void myOverloadedFunction(long parameter) {
System.out.println("I am primitive long");
}
static void myOverloadedFunction(Integer parameter) {
System.out.println("i am wrapper class Integer");
}
And the output is:
I am primitive long
The answer is that the compiler will choose widening over boxing, so the output will be “I am primitive long.”
OutOfMemoryError
A boxing conversion may result in an OutOfMemoryError if a new instance of one of the wrapper classes (Boolean, Byte, Character, Short, Integer, Long, Float, or Double) needs to be allocated and insufficient storage is available.
NullPointerException
While running the below code, NullPointerException(NPE) can be thrown and it is not quite obvious from the code if you are not aware of autoboxing. Eclipse will show the warning for this code, “Null pointer access: This expression of type Boolean is null but requires auto-unboxing.” Because I made it obvious to eclipse that testNPEvariable is null.
Boolean testNPE = null;
if(testNPE){
System.out.println("will never reach here");
}
Let me make it less obvious to the eclipse in the below code. And the warning will be gone but the possibility of NullPointerException still exists, as we are not handling the case of Boolean variable being
private void testAutoUnboxingNPE(Boolean testNPE) {
if(testNPE){
System.out.println("I am true");
} else if(testNPE){
System.out.println("I am false");
}
}
How to avoid this NullPointerException in Boolean unboxing: Here is the ugly code to avoid the exception. Here we handle it in a way that accepts that Boolean has 3 possible values, null, true or false.
private void testAutoUnboxingNPE(Boolean testNPE) {
if(Boolean.TRUE.equals(testNPE)){
System.out.println("I am true");
} else if(Boolean.FALSE.equals(testNPE)){
System.out.println("I am false");
} else{
System.out.println("I am null");
}
}
So from the above code, it is obvious that you have defined the behavior of the above method in case Boolean object is null. I usually document the behavior of the method for all three case in the Javadocs.
Published at DZone with permission of T Tak. See the original article here.
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