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  4. Janus vs. MediaSoup: The Ultimate Guide To Choosing Your WebRTC Server

Janus vs. MediaSoup: The Ultimate Guide To Choosing Your WebRTC Server

When building real-time multimedia applications, the choice of server technology is pivotal. Two big players in this space are Janus and MediaSoup.

Nilesh Savani user avatar by
Nilesh Savani
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Sep. 01, 23 · Analysis
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When building real-time multimedia applications, the choice of server technology is pivotal. Two big players in this space are Janus and MediaSoup, both enabling WebRTC capabilities but doing so in distinctly different ways. This comprehensive guide aims to provide a deep dive into the architecture, code examples, and key differentiators of each, helping you make an informed choice for your next project.

The Role of a WebRTC Server

Before diving into the specifics, let’s clarify what a WebRTC server does. Acting as the middleman in real-time web applications, a WebRTC server manages a plethora of tasks like signaling, NAT traversal, and media encoding/decoding. The choice of server can significantly affect the performance, scalability, and flexibility of your application.

Janus: The General-Purpose WebRTC Gateway

Janus is an open-source, general-purpose WebRTC gateway designed for real-time communication. Its modular architecture, broad protocol support, and extensive capabilities make it one of the most popular solutions in the realm of real-time multimedia applications.

Janus serves as a bridge between different multimedia components, translating protocols and enabling varied real-time functionalities. It's not just restricted to WebRTC but also supports SIP, RTSP, and plain RTP, among other protocols. Janus can be extended using a plugin architecture, making it suitable for various use cases like streaming, video conferencing, and recording. 

Architecture

Core Design

Janus follows a modular architecture, acting as a gateway that can be customized using plugins.

Plugins

The real functionality of Janus is implemented via plugins, which can be loaded and unloaded dynamically. Pre-built plugins for popular tasks like SIP gateway or Video Room are available.

API Layer

Janus exposes APIs via HTTP and WebSocket. It communicates with clients through a JSON-based messaging format, offering a higher-level interface for applications.

Media Engine

Janus leans on GStreamer and libav for media-related tasks but isn't exclusively tied to them. You can use different engines if desired.

Scalability

Janus is designed for horizontal scalability, which means you can add more instances behind a load balancer to handle more connections.

Session Management

Janus maintains user sessions and allows for complex state management.

Code Example

Here’s a simplified JavaScript snippet using Janus.js to create a video room:

JavaScript
 
var janus = new Janus({
    server: "wss://your-janus-instance",
    success: function() {
        janus.attach({
            plugin: "janus.plugin.videoroom",
            success: function(pluginHandle) {
                pluginHandle.send({
                    message: {
                        request: "join",
                        room: 1234
                    }
                });
            },
            onmessage: function(msg, jsep) {
                // Handle incoming messages and media
            }
        });
    }
});


Advantages

  • Modular and extensible design.
  • A rich ecosystem of pre-built plugins.
  • Wide protocol support.
  • Horizontal scalability.

Disadvantages

  • Steeper learning curve due to its modular nature.
  • The primary language is C, which may not be preferred for web services.

MediaSoup: The WebRTC Specialist

MediaSoup is an open-source WebRTC Selective Forwarding Unit (SFU) that specializes in delivering a highly efficient, low-latency server-side WebRTC engine. Designed for simplicity, performance, and scalability, MediaSoup is often the go-to choice for building cutting-edge, real-time video conferencing solutions. In this article, we’ll dive deep into what MediaSoup is, its architecture, design, advantages, and disadvantages, topped off with a code snippet to get you started.

MediaSoup serves as a powerful WebRTC SFU, facilitating real-time transport of video, audio, and data between multiple clients. Its primary focus is on achieving low latency, high efficiency, and performance in multi-party communication scenarios. Unlike some other solutions that attempt to be protocol-agnostic, MediaSoup is a WebRTC specialist.

Architecture

Worker Processes

MediaSoup utilizes a multi-core architecture with workers running in separate Node.js processes, taking full advantage of modern CPU capabilities.

Routers

Within each worker process, routers manage the media streams. They decide which media streams to forward to which connected clients.

Transports

Transports handle the underlying communication layer, dealing with DTLS, ICE, and other transport protocols essential for WebRTC.

Producers and Consumers

MediaSoup uses producers to represent incoming media streams and consumers for outgoing media streams.

Code Example

On the server-side using Node.js:

JavaScript
 
const mediaSoup = require("mediasoup");
const mediaSoupWorker = mediaSoup.createWorker();
let router;
(async () => {
    const mediaCodecs = [{ kind: "audio", mimeType: "audio/opus", clockRate: 48000 }];
    router = await mediaSoupWorker.createRouter({ mediaCodecs });
})();


On the client-side:

JavaScript
 
const device = new Device();
await device.load({ routerRtpCapabilities: router.rtpCapabilities });
const sendTransport = await device.createSendTransport(transportOptions);


Advantages

  • Low-latency and high-efficiency.
  • Vertical scalability.
  • Modern C++ and JavaScript codebase.

Disadvantages

  • Limited to WebRTC.
  • Requires you to build higher-level features.

Architectural Comparisons

  • Modularity vs. focus: Janus is modular, enabling a wide range of functionalities through plugins. MediaSoup, however, offers a more streamlined and focused architecture.
  • API and usability: Janus provides a higher-level API exposed through HTTP and WebSocket, while MediaSoup offers a more programmatic, lower-level API.
  • Scalability: Janus focuses on horizontal scalability, whereas MediaSoup is optimized for vertical scalability within a single server.
  • Session management: Janus manages sessions internally, while MediaSoup expects this to be managed by the application layer.
  • Protocol support: Janus supports multiple protocols, but MediaSoup is specialized for WebRTC.

Conclusion: Making the Right Choice

Both Janus and MediaSoup are robust and capable servers but serve different needs:

  • Choose Janus if you want a modular, highly extensible solution that can handle a variety of real-time communication needs and protocols.
  • Choose MediaSoup if your primary concern is performance and low latency in a WebRTC-centric environment. 

Understanding their architectural differences, advantages, and disadvantages will help you align your choice with your project’s specific needs. Whether it's the modular and expansive ecosystem of Janus or the high-performance, WebRTC-focused architecture of MediaSoup, knowing what each offers can equip you to make a well-informed decision.

API Architecture Janus (concurrent constraint programming language) WebRTC Database server

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