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Unity in Action (intro book for programmers) is released!

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Joseph Hocking user avatar
Joseph Hocking
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Jun. 19, 15 · News
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 This book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase approach minimizes inefficient switching among development tools and concentrates your attention on making great interactive experiences.

Available as both a print book and e-book download from the publisher's website: http://www.manning.com/UnityinAction

(You'll need to know how to program, in C# or a similar OO language. No previous Unity experience or game development knowledge is assumed.)

Joe Hocking is a software engineer specializing in interactive media development. He works for Synapse Games and teaches classes in game development at Columbia College Chicago.

unity Game engine Book

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  • Mastering Coroutine Execution: Yielding, Flow, and Practical Use Cases in Unity
  • Unlocking Game Development: A Review of ‘Learning C# By Developing Games With Unity'
  • Unity and the Future of Game Development
  • The Road to Continuous Integration in Unity

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