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Practical PHP Patterns: Mediator
The pattern of the day is the Mediator one. The intent of this pattern is encapsulating the interactions of a set of objects, preventing aggressive coupling from each of them towards the other ones. A Mediator acts as a central point of convergence between the Colleague objects. In any domain there are many operations that do not fit on existent, modelled-from-reality objects, and if forced as methods of an already existent class would add a dependency towards a possibly unrelated collaborator. This approach would result in a web of highly interrelated Colleague objects and not in the Ravioli code we want to work with. The Colleague objects should be kept loosely coupled to avoid having to reference them as a whole any time one of them is needed from a Client. The solution to this common problem is implementing the Mediator pattern. When an object's relationships and dependencies start to conflict with its business responsibility (the reason it was created in the first place), we should introduce a Mediator that coordinates the workflow between the coupled objects, freeing them from this form of coupling; dependencies can be established from the Colleagues towards the Mediator and/or from the Mediator towards the Colleagues. Both directions of those dependencies can be broken with an interface AbstractColleague or AbstractMediator, if necessary. No object is an island, and each object in an application must cooperate with other parts of the graph to get its job done and addressing one concern. Since the interactions are a source of coupling, a Mediator is one of the most effective patterns in limiting it, although, if abused, it may render more difficult to write cohesive classes. As a practical example, Services in Domain-Driven Design are Mediators between Entities. For a php-related example, Zend_Form decorating and filtering capabilities are actually the implementation of a simple Mediator between Zend_Form_Decorator and Zend_Filter instances. The same goes for validation using Zend_Validate objects. Making every filter referencing the next one would build a Chain of Responsibility which potential would be unused. When a Mediator must listen to Colleagues events, it is often implemented as an Observer resulting in a blackboard object where some Colleagues write and other ones read. Events are pushed to the Mediator from a Colleague, before it delivers them to the others subscribed Colleagues. There is no knowledge of others Colleagues in anyone of them: this architecture is successfully used in the Dojo javascript library shipped with Zend Framework. Another advantage of this pattern is the variation of the objects involved in the computation: this goal can be achived by configuring the Mediator differently, whereas instancing interrelated objects would be an noncohesive operation and the collaboration relationships would be scattered between different containers or factories. Participants Colleague: focuses on its responsibility, communicating only with a Mediator or AbstractMediator. Mediator: coordinates the work of a set composed by several Colleagues (AbstractColleagues). AbstractMediator, AbstractColleague: optional interfaces that decouple from the actual implementation of these roles. There may be more than one AbstractColleague role. The code sample implements a filtering process for a form input that resembles Zend_Form_Element's feature. _filters[] = $filter; return $this; } public function setValue($value) { $this->_value = $this->_filter($value); } protected function _filter($value) { foreach ($this->_filters as $filter) { $value = $filter->filter($value); } return $value; } public function getValue() { return $this->_value; } } $input = new InputElement(); $input->addFilter(new NullFilter()) ->addFilter(new TrimFilter()) ->addFilter(new HtmlEntitiesFilter()); $input->setValue(' You should use the - tags for your headings.'); echo $input->getValue(), "\n";
March 2, 2010
by Giorgio Sironi
· 12,605 Views
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Automatically Place a Semicolon at the End of Java Statements in Eclipse
we all know that java statements are terminated by a semicolon (;), but they’re a bit of a pain to add to the end of a line. one way would be to press end (to move to the end of the line) then press semicolon, but this is tedious. because this is something that you do often it’s worth learning how to do this faster. it’s a good thing eclipse can automatically put the semicolon at the end of the line, no matter where you are in the statement. it’s as easy as setting one preference and there’s a bonus preference for adding braces to the correct position as well. for something so small, it saves a lot of time. so in the example below, if you imagine that your cursor is placed after the word blue since you were editing the string. pressing semicolon will cause eclipse to place the semicolon after the closing bracket at the end. nice. system.out.println("the house is blue") how to set the semicolon preference the preference is disabled by default, so you have to enable it. go to window > preferences > java > typing . then enable semicolons under the section automatically insert at correct position . now when you press semicolon from anywhere in a statement, eclipse adds a semicolon to the end of the line and places the cursor right after the semicolon so you can start editing the next line. the preference should look like this: notes: sometimes you’d want to add a semicolon to a string literal instead of at the end of the line. eclipse caters for this by allowing you to press backspace after you pressed semicolon. pressing backspace will remove the semicolon from the end of the line, move your cursor to the original position in the string and add the semicolon to the string. if there’s already a semicolon at the end of the line, eclipse won’t try to add another to the end. it will just add the semicolon to wherever you placed it. eclipse is smart enough to know that for for loops you’d want to add the semicolon to the middle of the statement (eg. when editing the initialiser, condition and increment code). bonus tip: you can also add braces automatically at the correct position by selecting the braces option on the preference page. this comes in handy when your coding standards require braces to be on the same line as the control structure statement. for example, when adding a for or while loop, you can type { at any place in the first line and eclipse will insert it at the end of the line. from http://eclipseone.wordpress.com
March 2, 2010
by Byron M
· 15,213 Views · 13 Likes
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Working With Custom Maven Archetypes (Part 3)
in part 1 and part 2 of this series i was able to demonstrate how you can create a custom archetype and release it to a maven repository. in this final part we’ll look at what you need to do to integrate it into your development process. this will involve the following steps: uploading the archetype and its associated metadata to a maven repository manager . configuring an ide to use the archetype. generating a skeleton project from the archetype. step 1 – upload your archetype in part 2 we covered releasing and deploying the archetype. for reasons of brevity i simply demonstrated deploying a release to the local file system, but if we wish to share our archetype we must deploy it to a remote repository that can be accessed by other developers. a remote maven repository, in its simplest form, can be served up using a http server such as apache or nginx . however, these days i would recommend that you use a maven repository manager (mrm) instead, as these tools are purpose-built for serving (and deploying) maven artefacts. there are basically three options for your mrm – nexus , artifactory or archiva . a features matrix comparision is available here . all are available in open source flavours and both nexus and artifactory in particular are great tools. however, currently artifactory is the only one that supports a cloud-based service option which, as you might expect, integrates very well with our hosted continuous integration service . this allows you to provision yourself a fully-fledged mrm in very short order. so, how do we add our archetype to the repository? this is a simple process using the built in artifact deployer of artifactory which allows you to upload a file and supply its maven gav co-ordinates. next, we need to add some additional metadata about our archetype in the form of a ‘catalog’: com.mikeci mikeci-archetype-springmvc-webapp 0.1.4 http://mikeci.artifactoryonline.com/mikeci/libs-releases mike ci archetype for creating a spring-mvc web application. this file should ideally be placed into an appropriate folder of a maven repository and it contains information about all of the archetypes that live within the repository. we can simply add this file to our ‘libs-releases’ repository using artifactory’s rest api: curl -u username:password -f -d @archetype-catalog.xml -x put "http://mikeci.artifactoryonline.com/mikeci/libs-releases/archetype-catalog.xml" step 2 – configure your ide now that our archetype is deployed remotely, we can start to use it from within our ide – in my case – eclipse. to get good maven integration inside eclipse, you really should be using the latest release (0.10.0) of m2eclipse . once m2eclipse is installed, it provides a handy feature that allows you to add and remove archetype catalogs. you will need to add your deployed archetypes catalog to the list of catalogs accessible from within m2eclipse. this ensures that you can access your custom archetypes when you run the create a maven project wizard in eclipse as we will see shortly. choose the menu item, windows>preferences, to open the preferences dialog and drill down to the maven>archetypes preferences, as shown. click add remote catalog to bring up the remote archetype catalog dialog. in the catalog file text box, enter the path to your remote catalog file and in the description text box, enter a name for your catalog: step 3 – generate your project you should now be ready to generate a skeleton maven project inside eclipse. choose the menu item, file>new>other, to open the select a wizard dialog. from the scrollbox, select maven project and then click next. follow the wizard to configure your project location. eventually, the wizard allows you to select the archetype to generate your maven project. from the catalog drop-down list, select your custom catalog. then locate and select your archetype : click next and enter the gav values for your new project. et voila – you should have just created a skeleton project based upon your custom archetype using a slick ide wizard. pretty impressive, don’t you think? from http://blogs.mikeci.com
March 2, 2010
by Adam Leggett
· 34,443 Views
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Strategy Pattern Tutorial with Java Examples
Learn the Strategy Design Pattern with easy Java source code examples as James Sugrue continues his design patterns tutorial series, Design Patterns Uncovered
March 1, 2010
by James Sugrue
· 404,595 Views · 23 Likes
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Open Source NoSQL Databases
For almost a year now, the idea of "NoSQL" has been spreading due to the demand for relational database alternatives. Maybe the biggest motivation behind NoSQL is scalability. Relational databases don't lend themselves well to the kind of horizontal scalability that's required for large-scale social networking or cloud applications, and ORMs can abstract away impedance mismatch only so much. In other cases, companies just don't need as many of the complex features and rigid schemas provided by relational databases. Most people are not suggesting that we all ditch the RDBMS, in fact, many companies don't really need to switch. Relational databases will probably be necessary for many applications years and years from now. In essence, NoSQL is a movement that aims to reexamine the way we structure data and draw attention to innovation in hopes of finding the solution to the next generation's data persistence problems. Here are some of the better known open source data stores/models labeled as "NoSQL": CouchDB- Document Store Maps keys to data It provides a RESTful JSON API and is written in Erlang You can upload functions to index data and then you can call those functions Has a very simple REST interface Provides an innovative replication strategy - nodes can reconnect, sync, and reconcile differences after being disconnected for long periods of time Enables new distributed types of applications and data MongoDB - Document Store Free-form key-value-like data store with good performance Powerful, expansive query model Usability rivals that of Redis Good for complex data storage needs. Production-quality sharding capabilities Neo4j - GraphDB Disk-based Has a restricted, single-threaded model for graph traversal Has optional layers to expose Neo4j as an RDF store Can handle graphs of several billion nodes, relationships, or properties on a single machine Released under a dual license - free for non-commercial use Apache Hbase - Wide Column Store/Column Families Built on top of Hadoop, which has functionality similar to Google's GFS and MapReduce systems Hadoop's HDFS provides a mechanism that reliably stores and organizes large amounts of data Random access performance is on par with MySQL Has a high performance Thrift gateway Cascading source and sink modules Redis - Key Value/Tuple Store Provides a rich API and does more operations in memory, using disk only periodically. It's extremely fast Lets you append a value to the end of a list of items that's already been stored on a key. Has atomic operations, making it a best-of-breed tally server. Memcached - Key Value/Tuple Store High-performance, distributed memory object caching Free and open source Generic and agnostic to the objects/strings it caches It's all in-memory data Simple yet elegant design enables easy development and deployment Language neutral caching scheme. Most of the large properties on the web are using it now, except for Microsoft Project Voldemort - Eventually Consistent Key Value Store Used by LinkedIn Handles server failure transparently Pluggable serialization supports rich keys and values including lists and tuples with named fields Supports common serialization frameworks including Protocol Buffers, Thrift, and Java Serialization Data items are versioned Supports pluggable data placement strategies Memory caching and the storage system are combined Tokyo Cabinet and Tokyo Tyrant - Key Value/Tuple Store Supports hashtable mode, b-tree mode, and table mode It's fast and straightforward Good for small to medium-sized amounts of data that require rapid updating and can be easily modeled in terms of keys and values Cassandra - Wide Column Store/Column Families First developed by Facebook SuperColumns can turn a simple key-value architecture into an architecture that handles sorted lists, based on an index specified by the user. Can scale from one node to several thousand nodes clustered in different data centers. Can be tuned for more consistency or availability Smooth node replacement if one goes down ____ Some other well known NoSQL-style data stores that are closed source include Google BigTable and Amazon SimpleDB. GigaSpaces is a popular space-based Grid solution that has NoSQL qualities. Check out this informative post on NoSQL patterns.
February 23, 2010
by Mitch Pronschinske
· 46,053 Views
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Abstract Factory Pattern Tutorial with Java Examples
Learn the Abstract Factory Design Pattern with easy Java source code examples as James Sugrue continues his design patterns tutorial series, Design Patterns Uncovered
February 23, 2010
by James Sugrue
· 267,406 Views · 15 Likes
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Concurrent Programming in Groovy
It seems that the Groovy has a project for just about anything. That's one of the reasons why the language is so popular. The GPars library is an especially useful project in this new era of mult-core processors and concurrent programming. Formerly known as GParallelizer, GPars offers a framework for handling tasks concurrently and asynchronously while safe-guarding mutable values. DZone recently got an update on the project's latest news from project lead Václav Pech, and we've provided some examples of GPars concepts. GPars uses some of the best concepts from emerging languages and implements them for Groovy. Its actor support was inspired by the Actors library in Scala and the SafeVariable class in GPars was inspired by Agents in Clojure. The Groovy-based APIs in GPars are used to declare which parts of the code should be run concurrently. Objects can be enhanced with asynchronous methods to perform collections-based operations in parallel based on the fork/join model. GPars also has a Dataflow concurrency model that offers an alternative model that is inherently safe and robust due to algorithms that prevent having to deal with live-locks and race-conditions. The SafeVariable class is another technology in GPars that alleviates problems with concurrency by providing a non-blocking mt-safe reference to mutable state when Java libraries are integrated. Finally the Parallelizer, Asynchronizer, and Actors are some of the most interesting concepts in GPars. Actors Actors can be generated quickly to consume and send messages between each other even across distributed machines. You can build a messaging-based concurrency model with actors that are not limited by the number of threads. What was once only available to Scala developers, GPars now brings to Java and Groovy developers. Actors perform three different operations - send messages, receive messages and create new actors. New actors are created with the actor() method passing in the actor's body as a closure parameter. Inside the actor's body loop() is used to iterate, react() to receive messages, and reply() to send a message to the actor, which has sent the currently processed message. Here is how to create an actor that prints out all messages that it receives: import static groovyx.gpars.actor.Actors.* def console = actor { loop { react { println it } } } The loop() method ensures that the actor doesn't stop after processing the first message. Messages are sent using the send() method or the << operator. Here is an example of the sendAndWait () method in a message: actor << 'Message' actor.send 'Message' def reply1 = actor.sendAndWait('Message') def reply2 = actor.sendAndWait(10, TimeUnit.SECONDS, 'Message') def reply3 = actor.sendAndWait(10.seconds, 'Message') The sendAndWait() family blocks the caller until a reply from the actor becomes available. The reply is returned from sendAndWait() as a return value. For non-blocking message retrieval, calling the react() method, with or without a timeout parameter, from within the actor's code will consume the next message from the actor's inbox: println 'Waiting for a gift' react {gift -> if (myWife.likes gift) reply 'Thank you!' } Here is a more 'real world' example of an event-driven actor that receives two numeric messages, generates a sum, and sends the result to the console actor: import static groovyx.gpars.actor.Actors.* //not necessary, just showing that a single-threaded pool can still handle multiple actors defaultPooledActorGroup.resize 1 final def console = actor { loop { react { println 'Result: ' + it } } } final def calculator = actor { react {a -> react {b -> console.send(a + b) } } } calculator.send 2 calculator.send 3 calculator.join() Since Actors can share a relatively small thread pool, they bypass the threading limitations of the JVM and don't require excessive system resources even if an application consists of thousands of actors. There are some more sophisticated actor examples on the old GParallelizer wiki and there's also a nice article on the key concepts behind actors in erlang and scala. The documentation on GPars Actors can be found here. Asynchronizer A major feature of GPars is the Asynchronizer class, which runs tasks asynchronously in the background. It enables a Java Executor Service-based DSL on collections and closures. Inside the Asynchronizer.doParallel() blocks, asynchronous methods can be added to the closures. async() creates a variant of the supplied closure returning a future for the potential return value when invoked. callAsync() calls a closure in a separate thread supplying the given arguments and also returns a future for the potential value. Here is one example of Asynchronizer use: Asynchronizer.doParallel() { Closure longLastingCalculation = {calculate()} Closure fastCalculation = longLastingCalculation.async() //create a new closure, which starts the original closure on a thread pool Future result=fastCalculation() //returns almost immediately //do stuff while calculation performs … println result.get() } Parallelizer Finally, there's the Parallelizer, which is a concurrent collection processor. The common pattern to process collections takes elements sequentially, one at a time. This algorithm however, won't work well on multi-core hardware. The min() function on a dual-core chip can only leverage 50% of the computing power - 25% for a quad-core. Instead, GPars uses a tree-like structure for parallel processing. The Parallelizer class enables a ParallelArray(from JSR-166y)-based DSL on collections. Here is a use exapmle: doParallel { def selfPortraits = images.findAllParallel{it.contains me}.collectParallel {it.resize()} //a map-reduce functional style def smallestSelfPortrait = images.parallel.filter{it.contains me}.map{it.resize()}.min{it.sizeInMB} } Václav Pech told DZone that GPars currently has two new people joining the project - Jon Kerridge and Kevin Chalmers. The two developers are bringing their JCSP Groovy library with them into GPars. Pech said, "Apart from experimenting with the CSP concept, we will also enhance actor remoting and polish a couple of rough edges on the APIs. The documentation and especially the samples also deserve more attention." GPars' documentation is already quite robust. Pech says there quite a few issues queued up in their JIRA, but the previously listed issues remain the top priorities. Depending on the amount of time required to make progress with CSP, the GPars 1.0 release might happen in the summer says Pech. GPars is also developed by Alex Tkachman, a leading developer on the Groovy++ project. In an with Andres Almiray, Tkachman said that some of the work that comes out of Groovy++ might be assimilated into GPars, but no plans are in place yet since Groovy++ developers are still experimenting.
February 22, 2010
by Mitch Pronschinske
· 53,638 Views · 2 Likes
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Top 10 Interesting NetBeans IDE Java Shortcuts I Never Knew Existed
I'm working on updating the NetBeans IDE Keyboard Shortcut Card (which you can always find under the "Help" menu in the IDE) and have learned about a lot of shortcuts I never knew about before. Here's a grab bag of things I have added to the shortcut card (some new, some old that hadn't been included before) that you might find interesting too. Type "fcom" (without the quotes, same as all the rest below) and then press Tab. You now have this, i.e., a brand new code fold: // // Type "bcom" and then press Tab to create the start of a new set of comments in your code: /**/ Type "runn" and press Tab and you'll have all of this: Runnable runnable = new Runnable() { public void run() { } }; If I have this: String something = ""; ...and then below that type "forst" and press Tab, I now have this: String something = ""; for (StringTokenizer stringTokenizer = new StringTokenizer(something); stringTokenizer.hasMoreTokens();) { String token = stringTokenizer.nextToken(); } Also, experiment with "forc", "fore", "fori", "forl", and "forv"! I always knew that "sout" turns into "System.out.println("");" but did you know that (again assuming you first have a string something like above) if you type "soutv" you end up with this: System.out.println("something = " + something); Thanks Tom Wheeler for this tip. Next, here are the new shortcuts that are new from NetBeans IDE 6.9 onwards: as - assert=true; su - super db - double sh - short na - native tr - transient vo - volatile I knew that "ifelse" would resolve to an if/else block. But did you know that if you don't need an 'else', you can simply type "iff", press Tab, and then end up with this: if (exp) { } From NetBeans IDE 6.9 onwards, the "sw" shortcut expands to the following: switch (var) { case val: break; default: throw new AssertionError(); } If you're using while loops, experiment with "whileit", "whilen", and "whilexp". Always remember these: "im" expands to "implements; "ex" to "extends". Other tips along these lines are more than welcome here on NetBeans Zone!
February 19, 2010
by Geertjan Wielenga
· 97,932 Views · 4 Likes
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Factory Method Pattern Tutorial with Java Examples
Learn the Factory Method Design Pattern with easy Java source code examples as James Sugrue continues his design patterns tutorial series, Design Patterns Uncovered
February 18, 2010
by James Sugrue
· 186,022 Views · 8 Likes
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Sending Files With Sinatra
How to send files (attachments) with Sinatra 0.9.4. get '/some/:file' do |file| file = File.join('/some/path', file) send_file(file, :disposition => 'attachment', :filename => File.basename(file)) end I found the documentation was misleading in some cases and plain wrong in others. The key lie is the method "signature": def send_file(path, opts={}) This is confusing because Sinatra only uses options if you specify the disposition to either "inline" or "attachment". Otherwise, it simply throws the File (which doesn't know/care about your options). It is not enough to simply call send_file('/my/file') Although the documentation says File.basename will be uses as the default name, that simply isn't true. Using Firefox, I got "download" as the filename.
February 17, 2010
by Snippets Manager
· 4,549 Views
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Screen Record & Play Using Java
This tip shows how to create a custom movie maker using the Java Media Framework. First the sample code below shows how to capture your screen and creates a nice .jpeg or .gif image of your screen content. import java.awt.Dimension; import java.awt.Rectangle; import java.awt.Robot; import java.awt.Toolkit; import java.awt.image.BufferedImage; import java.io.File; import javax.imageio.ImageIO; public class ScreenCapture { public static void main(String[] args) throws Exception { Dimension screen = Toolkit.getDefaultToolkit().getScreenSize(); Robot rt = new Robot(); BufferedImage img = rt.createScreenCapture(new Rectangle((int) screen .getWidth(), (int) screen.getHeight())); ImageIO.write(img, "jpeg", new File(System.currentTimeMillis() + ".jpeg")); } } The Java Media Framework provides support to put all these images together to make a movie of your screen shot. Download the full custom movie maker code I have put together :). The ScreenRecorder code: package com.easycapture.recorder; import java.awt.Dimension; import java.awt.Rectangle; import java.awt.Robot; import java.awt.Toolkit; import java.awt.image.BufferedImage; import java.io.File; import java.net.MalformedURLException; import java.util.Scanner; import java.util.Vector; import javax.imageio.ImageIO; import javax.media.MediaLocator; /** * Main class that starts the Recording process of EasyCapture. * * @author Senthil Balakrishnan */ public class Recorder { /** * Screen Width. */ public static int screenWidth = (int) Toolkit.getDefaultToolkit() .getScreenSize().getWidth(); /** * Screen Height. */ public static int screenHeight = (int) Toolkit.getDefaultToolkit() .getScreenSize().getHeight(); /** * Interval between which the image needs to be captured. */ public static int captureInterval = 50; /** * Temporary folder to store the screenshot. */ public static String store = "tmp"; /** * Status of the recorder. */ public static boolean record = false; /** * */ public static void startRecord() { Thread recordThread = new Thread() { @Override public void run() { Robot rt; int cnt = 0; try { rt = new Robot(); while (cnt == 0 || record) { BufferedImage img = rt .createScreenCapture(new Rectangle(screenWidth, screenHeight)); ImageIO.write(img, "jpeg", new File("./"+store+"/" + System.currentTimeMillis() + ".jpeg")); if (cnt == 0) { record = true; cnt = 1; } // System.out.println(record); Thread.sleep(captureInterval); } } catch (Exception e) { e.printStackTrace(); } } }; recordThread.start(); } /** * @throws MalformedURLException * */ public static void makeVideo(String movFile) throws MalformedURLException { System.out .println("#### Easy Capture making video, please wait!!! ####"); JpegImagesToMovie imageToMovie = new JpegImagesToMovie(); Vector imgLst = new Vector(); File f = new File(store); File[] fileLst = f.listFiles(); for (int i = 0; i < fileLst.length; i++) { imgLst.add(fileLst[i].getAbsolutePath()); } // Generate the output media locators. MediaLocator oml; if ((oml = imageToMovie.createMediaLocator(movFile)) == null) { System.err.println("Cannot build media locator from: " + movFile); System.exit(0); } imageToMovie.doIt(screenWidth, screenHeight, (1000 / captureInterval), imgLst, oml); } /** * @param args * @throws Exception */ public static void main(String[] args) throws Exception { System.out.println("######### Starting Easy Capture Recorder #######"); Dimension screen = Toolkit.getDefaultToolkit().getScreenSize(); System.out.println("Your Screen [Width,Height]:" + "[" + screen.getWidth() + "," + screen.getHeight() + "]"); Scanner sc = new Scanner(System.in); System.out.println("Rate 20 Frames/Per Sec."); System.out .print("Do you wanna change the screen capture area (y/n) ? "); if (sc.next().equalsIgnoreCase("y")) { System.out.print("Enter the width:"); screenWidth = sc.nextInt(); System.out.print("Enter the Height:"); screenHeight = sc.nextInt(); System.out.println("Your Screen [Width,Height]:" + "[" + screen.getWidth() + "," + screen.getHeight() + "]"); } System.out .print("Now move to the screen you want to record"); for(int i=0;i<5;i++){ System.out.print("."); Thread.sleep(1000); } File f = new File(store); if(!f.exists()){ f.mkdir(); } startRecord(); System.out .println("\nEasy Capture is recording now!!!!!!!"); System.out.println("Press e to exit:"); String exit = sc.next(); while (exit == null || "".equals(exit) || !"e".equalsIgnoreCase(exit)) { System.out.println("\nPress e to exit:"); exit = sc.next(); } record = false; System.out.println("Easy Capture has stopped."); makeVideo(System.currentTimeMillis()+".mov"); } } And in order to make the movie, you will need the JpegImagesToMovie class.
February 17, 2010
by Senthil Balakrishnan
· 51,160 Views · 2 Likes
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Interview: Intelligence Gathering Software on the NetBeans Platform
Chris Bohme is the chief software architect at Pinkmatter Solutions – a small, specialized software development company in South Africa. Pinkmatter has been working with a company called Paterva for the past few years to build Maltego - a tool for data visualization, reconnaissance and intelligence gathering. Maltego is used by law enforcement and intelligence agencies, network security professionals and large corporates to discover and analyze information. In a nutshell, how does Maltego work? Maltego models information as entities (e.g., persons, e-mail addresses) and relationships between them. Relationships are discovered by running pluggable functions (called transforms) on the entities. For example, when running a social network transform on my e-mail address, one would discover my Facebook and LinkedIn profiles. Out of the box, Maltego ships with over 150 transforms that mainly relate to open source intelligence. However, an organization using Maltego user can easily create their own transforms that run on their internal data. The concept of transforms makes data gathering very quick and easy which is one of the aspects that sets it apart from some of its competitors like Analyst Notebook, which has been the de-facto tool for investigation and intelligence analysis. Why and how did you choose to use the NetBeans Platform as the basis of this application? We have actually been using the NetBeans Platform at Pinkmatter since 2002, back in the days of NetBeans 3.2, when the NetBeans Platform was not really separate from the IDE and the only real documentation for NetBeans Platform users was the source code. Back then Pinkmatter was building a network security management tool we called “Palantir”, which was never released but which would later form the basis framework for Maltego. (Ironically one of Maltego’s competitors is now made by a company called Palantir Tech.) I was using Forte (Sun’s customized version of NetBeans) as my IDE for Java development and realized that I would need very similar features in Palantir – global selection management, runtime composition (i.e., modules), copy/paste/undo/redo, auto-update, property grid, window manager, system palette etc. So I began reading through the sources and building Palantir as a NetBeans module while trying to remove as much of the IDE parts as possible. I immediately fell in love with its design and complexity (yes, complexity – no matter how long you have been using the NetBeans Platform, there is something new you can learn every day) – but there was a definite beauty to it and I knew that following its architecture guidelines would save me from the certain “spaghetti-death” to which all large UI applications I had seen thus far were doomed from the start. What are the main advantages of the NetBeans Platform to you? On a personal level, working with the NetBeans Platform early on in my developer career has shaped my mindset around application design. As such, the NetBeans Platform source code was one of my most influential teachers when it comes to API design and architecture of large complex applications. I started looking for similar patterns in the frameworks I was building using other programming languages and it has helped me identify designs that are “right” and those that are “wrong”. (When it comes to API design I believe that “truth, like beauty, is not a matter of opinion” :-) ) On the level of Maltego, I think the benefits are fairly obvious – there is a platform that comes with lots “free stuff” right out of the box. And hey, the best thing is, someone else improves, fixes and supports all this free stuff while you can focus on your specific problem domain. If I were to rephrase the question to read “what in the NetBeans Platform couldn’t I live without?” – well, it would be the features related to runtime composition. The fact that components can be registered declaratively (for example in layer files) and are added as modules that get loaded at runtime shapes the overall design and maintainability and is something a modern application cannot do without. As Maltego matures, instead of removing the dependency on some NetBeans APIs and replacing them with our own, we tend to use more and more of what the NetBeans Platform (and even the IDE) has to offer. This is a very good indication to me that a) NetBeans Platform was the right choice to build Maltego on and b) that the evolution of the NetBeans Platform is in line with the needs of its users (well, at least for us). Continue to part 2 of this interview... Were there things that pleasantly surprised you while working with the NetBeans Platform? There were many.... but let’s start with backward compatibility. A lot of the Palantir code from 2002 can still run in NetBeans 6 – that is 3 major versions and 8 years later! – not a small feat to achieve for an API designer. As another example, for the upcoming 3.0 of Maltego we redesigned our underlying information model to allow a user to model entities with a multitude of properties. We needed to allow the user to configure these using many kinds of weird and wonderful type editors... and actually the good old PropertySheet works well for that, can be highly customized and takes up very little screen real estate. In general I am amazed every time how efficiently NetBeans can handle so many modules (and merged layer files)! What could be improved? Well, I have this gripe with the wizard framework. Although sufficient for the IDE, there is a lot to be desired from wizards when used in other applications. How about re-using wizard panels for editing something in a dialog (panels as tabbed panes for example)? Or quick and dirty mechanisms to disable the Cancel button or intercept it to cancel a background thread? (I know, I know, stop complaining, Chris, and contribute something of that sort – yes... one day when Maltego has grown up and I am no longer working nights.) But in the end I think that in spite of all the great efforts that have been made, documentation is still a limiting factor when it comes to the adoption and effective use of the NetBeans Platform. There are a number of really good books, blogs and tutorials, however, I feel there is a need for something like “An Architect’s Guide for Designing Applications for the NetBeans Platform” – something that focuses more on core design decisions that have to be made before getting started. For example, “how is your global selection management to work?” and “what mechanisms does the NetBeans Platform provide for that?” Any tips or tricks for other NetBeans Platform developers? Read every book that has ever been published about the NetBeans Platform. Read and take note of tips published on blogs – you might not need them today but in 6 months time you will remember that there is a smart way to do something. I check planetnetbeans.org every day for interesting articles. Keep a copy of the NetBeans Platform sources around (you can download them in a handy ZIP file and don’t even have to do a checkout). Whenever there is something that you don’t understand or that seemingly does not work, grep the sources for the relevant classes. Don’t feel you have to make use of NetBeans APIs all the time. Sometimes it makes sense to just use a JTable instead of creating a Node implementation with OutlineView. As that component gets more full featured, you can always refactor it and replace it with a suitable View. The default lookup is your friend! Finish this sentence: "If I had known..." Actually, if I had known that it is possible (and easy) to replace the default implementation of ContextGlobalProvider I would have more hair left on my head! (Before I read Tim’s blog entry, activating a TopComponent would amount to changing the global selection – something that is not valid for all applications – and boy did I struggle...) What's the future of the application? We are close to releasing Maltego 3.0 – the next big milestone in the life of our beloved baby. This release brings many new features with it, not least of all a slick new look (thanks to some of the beautiful work done by the likes of Gunnar Reinseth, Mikael Tollefsen and Kirill Grouchnikov): Our ultimate vision is to evolve Maltego into an autonomous information monitoring system – something like an IDS (intrusion detection system), but for information. The threats to organizations (or governments) on the internet are no longer constrained to attacks on their network infrastructure (the origin of the term IDS) but information about them, their competitors or employees floating around on the internet can seriously harm them. Think of it as a highly customizable, intelligent Google Alert, which is fed from the internet as well as private, internal databases. Subsequent releases will bring us closer to that vision with geo-spatial data, time base analyses and live, real time data feeds.
February 15, 2010
by Geertjan Wielenga
· 38,898 Views
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Checkout Multiple Projects Automatically Into Your Eclipse Workspace With Team Project Sets
When working in Eclipse, you’ll often end up with a number of projects in your workspace that constitute an application. You could have a multi-tiered system with a web, server and database project and other miscellaneous ones. Or if you’re an Eclipse RCP developer, you could end up with dozens of plugins each represented by a project. Although multiple projects give you modularity (which is good), they can make it difficult to manage the workspace (which is bad). Developers have to check out each project individually from different locations in the repository. Sometimes they even have to get projects from multiple repositories. This is a painstakingly long and error-prone task. But an easier way to manage multiple projects is with Eclipse’s Team Project Sets (TPS). Creating a workspace becomes as easy as importing an XML file and waiting for Eclipse to do its job. Yes, there are other more sophisticated tools out there that do this and more (eg. Maven and Buckminster) but team project sets are a good enough start if you haven’t got anything set up and may be good enough for the longer term as well, depending on how your team works. Create a Team Project Set to share with other developers It’s easy to create a team project set (TPS). The first thing is to start with a workspace that already has all the projects checked out. Then it’s as easy as choosing File > Export > Team > Team Project Set, selecting the projects you want to export and then entering a file name. Done. But it’s always better to see it in action. In the video, I export 3 projects that I’ve already checked out from Subversion into a TPS file. Notes: You can select which projects should go into the TPS. This way you can exclude irrelevant or personal projects you’ve got in your workspace. Eclipse adds the extension .psf if you don’t provide one. The exported file is an XML file, with the default extension of psf, so in the video the file would be music.psf. There is a project entry for each project you exported that includes the project’s name and its repository location, separated by commas. Once created, the file is easy to edit so go ahead and make your own changes if you want to. Here is an example of what it looks like: svn/repo/music-application/trunk,music-application"/> svn/repo/music-db/trunk,music-db"/> svn/repo/music-web/trunk,music-web"/> Import the Team Project Set to checkout multiple projects into your workspace Now for the fun part. To import a team project set (TPS), start with any workspace (normally an empty one) and choose File > Import > Team > Team Project Set. Choose the TPS file that someone else kindly exported for you and then wait for Eclipse to do its magic. Notes: If you have an existing project in your workspace whose name matches a project in the TPS, Eclipse will prompt you whether you want to overwrite the project. I always choose No To All, since overwriting the project will mean you lose any changes you made to it. But if you have the urge to start from scratch then you can choose Yes. The import also creates a link to the repository in SVN Repositories, so you don’t have to do that. If one already exists, it will not duplicate it but reuse the existing connection. The process may take a while depending on the number of projects in the TPS and the speed of your repo checkouts. You can choose to run the import in the background (as I did in the video), giving you the opportunity to use Eclipse while the import happens. Otherwise, grab some coffee and wait for it to finish the checkouts. Gotcha: You may find that Eclipse 3.4 and lower may actually create a repository connection per project if the repository didn’t exist beforehand, which is not ideal. To solve this, create an initial repository root that’s shared by the projects and then do the import of the TPS. This problem has been fixed in 3.5 Managing the team project set and working with branches I’d recommend checking in the team project set into your repository and versioning/tagging it along with the rest of your code base. With each release you may be adding/removing projects and consequently updating the TPS, so it’s important that the TPS matches what the repo looks like at that point. As projects are added/removed with each release, you have 3 possibilities: Recreate the TPS from an existing workspace: Same as the steps above, but it means that whoever does the export needs to maintain an up to date workspace to reflect the current project structure. Modify an existing TPS with the new/deleted project: This entails adding/removing an entry from the PSF file. Not a lot of maintenance, but someone needs to remember to do this. Automatically create/update the TPS: You could write a script that somehow updates the TPS to reflect the new repo structure. For example, if you’re developing an Eclipse RCP application, the PDE Build provides a map file that could be used as input to create the PSF file. If you want to checkout a branch other than trunk, just open the PSF file and do a Find/Replace of trunk with your branch name. You could also introduce an automated process as part of your build/release scripts to update the TPS with the correct branch and check it back in automatically, but that’s really optional. From http://eclipseone.wordpress.com
February 13, 2010
by Byron M
· 22,911 Views
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Facade Pattern Tutorial with Java Examples
Learn the Facade Design Pattern with easy Java source code examples as James Sugrue continues his design patterns tutorial series, Design Patterns Uncovered
February 12, 2010
by James Sugrue
· 217,554 Views · 9 Likes
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How to Manage Keyboard Shortcuts in Eclipse and Why You Should
when i use eclipse i try and use shortcuts all the time. they really make me work faster and give me time to focus on getting the code out rather than slowing down to invoke ide commands with the mouse. because people work differently and on different things, it’s important to manage keyboard shortcuts to suit the way you work. so it’s good that eclipse makes it really easy to change shortcuts and also to view shortcuts for the commands you use a lot. i’ll discuss how to change keyboard shortcuts, how to avoid conflicts with existing ones, why it’s a good thing to manage shortcuts and then end off with some examples of common shortcuts that you should add to you arsenal. how do you manage keyboard shortcuts the main preference page can be found under window > preferences > general > keys (or faster: press ctrl+3 , type keys and press enter ). from here you can see all commands and assign/change their associated keyboard shortcuts. in the video, i’ll show you how to reassign a key. we’ll use this to assign ctrl+tab to switch to the next editor. notes: you don’t have to copy a command to assign/reassign a shortcut. i just prefer to keep the old shortcut in case someone else wants to take over my keyboard and expects the shortcut to work. all commands registered with eclipse are listed on the keys preference page. browse through them or search to see if your favourite command is listed. if it doesn’t have a shortcut assigned, then assign one immediately. the when dropdown on the dialog shows you in which context the command applies (eg. only when editing java source). you can assign the same shortcut to two different commands, but if the context differs eclipse will only execute the one command. i suggest you don’t change the context. notice that eclipse shows you which keys conflict with the selected one if their in the same context. but all the keys are already taken no, they’re not. firstly, if a key you like is already taken then be creative. use combos like ctrl+alt, alt+shift or even alt+shift+ctrl (easier to press then you think). these aren’t used as often as ctrl or ctrl+shift. you can sort by binding to see which keys are already used. secondly, eclipse allows you to assign a sequence of keystrokes to a command. eg. alt+shift+x, j (that’s used to run the current class as a java application) is invoked by pressing alt+shift+x, releasing the keys then pressing j. if you forgot your sequence shortcuts, just press the first part (eg. alt+shift+x), wait a second then eclipse helps you out by listing all commands that have this keystroke as the first part of the sequence. the list appears in the lower right corner of the window. this works for any commands assigned a sequence of keystrokes. here’s an example of what you might see when you press the first sequence of keystrokes (notice the list in the lower, right corner). tip: for custom commands you want to assign, use a well-known first keystroke to group your commands. for example, i use alt+shift+b (b for byron) as my grouping prefix. this way there are fewer conflicts with existing shortcuts and eclipse can show me a quick list if i forgot which keys i used. so why bother managing keyboard shortcuts managing keyboard shortcuts in eclipse is important because: not all eclipse commands have assigned shortcuts. a command you frequently use could be assigned a shortcut. eg. an svn commit is registered as an eclipse command but doesn’t have a keyboard shortcut assigned. assigning one yourself will speed up checking in changes. sometime eclipse gets it wrong. a good example is ctrl+f6 for switching editors – ctrl+tab is a much more sensible option since the keys are close together and doable with one hand. going through the list of shortcuts may give you ideas for working faster or even show you a command you didn’t know eclipse could do. but don’t shortcuts take a long time to learn? no ways! i often hear people complain that it takes too long to learn the shortcuts. i assure you that the 5 minutes it takes to learn the shortcut saves you hours, even days, of work over the months and years that you’ll be working on eclipse. here are some tips to get into and improve your keyboard usage: start by learning the shortcuts for the things you do often. are you using the mouse a lot to launch applications or select code? well, there’s a shortcut to launch apps and one to select code faster. keyboard shortcuts are often indicated next to menu items. note them and try to use them instead of reaching for the mouse. learn to punish yourself when you reach for the mouse by undoing your action and forcing yourself to use the keyboard. this seems counterproductive (and harsh) at first, but it forces your brain to rewire itself so you’ll favour the shortcuts instead of the mouse the next time. there is an eclipse plugin called mousefeed that shows you a keyboard alternative to a mouse click you performed. you can also configure it to cancel mouse clicks where a keyboard alternative is available, forcing you to use the keyboard in those instances. i don’t use it personally but what i’ve seen looks good. it’s definitely sounds like a good idea if you want to change your mousey ways and it relates nicely to my previous point. also keep this in mind: one of the easiest, surefire ways to work faster is to reduce the number of times you move your hands between the keyboard and mouse. the key is doing as much as possible with either one. for the mouse there are things like mouse gestures (if you’re on windows, try strokeit ). for the keyboard there are keyboard shortcuts and eclipse has hundreds of them ready to make your life easier (also see the excellent autohotkey for other ways to boost your keyboard usage). examples of useful keyboard shortcuts there are way too many shortcuts to list and you’ll come across the more useful ones in other tips . here are some you should get acquainted with at first and try to use all the time. shortcut action ctrl+1 quick fix list (for resolving errors/warnings) and also refactoring ctrl+space display the autocomplete list to select a relevant method/template, etc. ctrl+3 open quick access which allows you to run commands and navigate views and dialogs by searching for them, similar to launchy on windows or quicksilver on mac. ctrl+shift+r open any resource in the workspace, eg. xml file, class file, etc. ctrl+shift+t open a java type, eg. a class or interface. f3 go to the declaration of the method/class/variable f11/ctrl+f11 debug/run the last launched application (see this tip for more information) ctrl+alt+h display all methods that call a method (call hierarchy) f2 show javadoc for the current element (shift+f2 shows external javadoc) alt+up/down, alt+shift+down, ctrl+d move a line up/down, copy a line, delete a line (see this tip for more information) ctrl+/ comment/uncomment the current line or selected lines. you can be anywhere in the line, not necessarily at the beginning. you can press ctrl+shift+l to get a list of registered keyboard shortcuts in the lower right corner. but for a complete list, i prefer to go to the preference dialog as i can see all commands that are registered, even if they don’t have shortcuts registered from http://eclipseone.wordpress.com
February 12, 2010
by Byron M
· 36,514 Views
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JavaFX, Sockets and Threading: Lessons Learned
When contemplating how machine-dependent applications might communicate with Java/JavaFX, JNI or the Java Native Interface, having been created for just such a task, would likely be the first mechanism that comes to mind. Although JNI works just fine thank you, a group of us ultimately decided against using it for a small project because, among others: Errors in your JNI implementation can corrupt the Java Virtual Machine in very strange ways, leading to difficult diagnosis. JNI can be time consuming and tedious, especially if there's a varied amount of interchange between the Native and Java platforms. For each OS/Platform supported, a separate JNI implementation would need to be created and maintained. Instead we opted for something a bit more mundane, namely sockets. The socket programming paradigm has been around a long time, is well understood and spans a multitude of hardware/software platforms. Rather than spending time defining JNI interfaces, just open up a socket between applications and send messages back and forth, defining your own message protocol. Following are some reflections on using sockets with JavaFX and Java. For the sake of simplicity, we'll skip the native stuff and focus on how sockets can be incorporated into a JavaFX application in a thread safe manner. Sockets and Threading Socket programming, especially in Java, lends itself to utilizing threads. Because a socket read() will block waiting for input, a common practice is to place the read loop in a background thread enabling you to continue processing while waiting for input at the same time. And if you're doing this work entirely in Java, you'll find that both ends of the socket connection -- the "server" side and the "client" side -- share a great deal of common code. Recognizing this, an abstract class called GenericSocket.java was created which is responsible for housing the common functionality shared by "server" and "client" sockets including the setup of a reader thread to handle socket reads asynchronously. For this simple example, two implementations of the abstract GenericSocket class, one called SocketServer.java, the other called SocketClient.java have been supplied. The primary difference between these two classes lies in the type of socket they use. SocketServer.java uses java.net.ServerSocket, while SocketClient.java uses java.net.Socket. The respective implementations contain the details required to set up and tear down these slightly different socket types. Dissecting the Java Socket Framework If you want to utilize the provided Java socket framework with JavaFX, you need to understand this very important fact: JavaFX is not thread safe and all JavaFX manipulation should be run on the JavaFX processing thread.1 If you allow a JavaFX application to interact with a thread other than the main processing thread, unpredictable errors will occur. Recall that the GenericSocket class created a reader thread to handle socket reads. In order to avoid non-main-thread-processing and its pitfalls with our socket classes, a few modifications must take place. [1] Stolen from JavaFX: Developing Rich Internet Applications - Thanks Jim Clarke Step 1: Identify Resources Off the Main Thread The first step to operating in a thread safe manner is to identify those resources in your Java code, residing off the main thread, that might need to be accessed by JavaFX. For our example, we define two abstract methods, the first, onMessage(), is called whenever a line of text is read from the socket. The GenericSocket.java code will make a call to this method upon encountering socket input. Let's take a look at the SocketReaderThread code inside GenericSocket, to get a feel for what's going on. class SocketReaderThread extends Thread { @Override public void run() { String line; waitForReady(); /* * Read from from input stream one line at a time */ try { if (input != null) { while ((line = input.readLine()) != null) { if (debugFlagIsSet(DEBUG_IO)) { System.out.println("recv> " + line); } /* * The onMessage() method has to be implemented by * a sublclass. If used in conjunction with JavaFX, * use Entry.deferAction() to force this method to run * on the main thread. */ onMessage(line); } } } catch (Exception e) { if (debugFlagIsSet(DEBUG_EXCEPTIONS)) { e.printStackTrace(); } } finally { notifyTerminate(); } } Because onMessage() is called off the main thread and inside SocketReaderThread, the comment states that some additional work, which we'll explain soon, must take place to assure main thread processing. Our second method, onClosedStatus(), is called whenever the status of the socket changes (either opened or closed for whatever reason). This abstract routine is called in different places within GenericSocket.java -- sometimes on the main thread, sometimes not. To assure thread safety, we'll employ the same technique as with onMessage(). Step 2: Create a Java Interface with your Identified Methods Once identified, these method signatures have to be declared inside a Java interface. For example, our socket framework includes a SocketListener.java interface file which looks like this: package genericsocket; public interface SocketListener { public void onMessage(String line); public void onClosedStatus(Boolean isClosed); } Step 3: Create Your Java Class, Implementing Your Defined Interface With our SocketListener interface defined, let's take a step-by-step look at how the SocketServer class is implemented inside SocketServer.java. One of the first requirements is to import a special Java class which will allow us to do main thread processing, achieved as follows: import com.sun.javafx.runtime.Entry; Next, comes the declaration of SocketServer. Notice that in addition to extending the abstract GenericSocket class it also must implement our SocketListener interface too: public class SocketServer extends GenericSocket implements SocketListener { Inside the SocketServer definition, a variable called fxListener of type SocketListener is declared: private SocketListener fxListener; The constructor for SocketServer must include a reference to fxListener. The other arguments are used to specify a port number and some debug flags. public SocketServer(SocketListener fxListener, int port, int debugFlags) { super(port, debugFlags); this.fxListener = fxListener; } Next, let's examine the implementation of the two methods which are declared in the SocketListener interface. The first, onMessage(), looks like this: /** * Called whenever a message is read from the socket. In * JavaFX, this method must be run on the main thread and * is accomplished by the Entry.deferAction() call. Failure to do so * *will* result in strange errors and exceptions. * @param line Line of text read from the socket. */ @Override public void onMessage(final String line) { Entry.deferAction(new Runnable() { @Override public void run() { fxListener.onMessage(line); } }); } As the comment points out, the Entry.deferAction() call enables fxListener.onMessage() to be executed on the main thread. It takes as an argument an instance of the Runnable class and, within its run() method, makes a call to fxListener.onMessage(). Another important point to notice is that onMessage()'s String argument must be declared as final. Along the same line, the onClosedStatus() method is implemented as follows: /** * Called whenever the open/closed status of the Socket * changes. In JavaFX, this method must be run on the main thread and * is accomplished by the Entry.deferAction() call. Failure to do so * will* result in strange errors and exceptions. * @param isClosed true if the socket is closed */ @Override public void onClosedStatus(final Boolean isClosed) { Entry.deferAction(new Runnable() { @Override public void run() { fxListener.onClosedStatus(isClosed); } }); } Another Runnable is scheduled via Entry.deferAction() to run fxlistener.onClosedStatus() on the main thread. Again, onClosedStatus()'s Boolean argument must also be defined as final. Accessing the Framework within JavaFX With this work behind us, now we can integrate the framework into JavaFX. But before elaborating on the details, lets show screenshots of two simple JavaFX applications, SocketServer and SocketClient which, when run together, can send and receive text messages to one another over a socket. These JavaFX programs were developed in NetBeans and utilize the recently announced NetBeans JavaFX Composer tool. You can click on the images to execute these programs via Java WebStart. Note: depending upon your platform, your system may ask for permission prior to allowing these applications to network. Source for the JavaFX applications and the socket framework in the form of NetBeans projects can be downloaded here. Step 4: Integrating into JavaFX To access the socket framework within JavaFX, you must implement the SocketListener class that was created for this project. To give you a feel for how this is done with our JavaFX SocketServer application, here are some code excerpts from the project's Main.fx file, in particular the definition of our ServerSocketListener class: public class ServerSocketListener extends SocketListener { public override function onMessage(line: String) { insert line into recvListView.items; } public override function onClosedStatus(isClosed : java.lang.Boolean) { socketClosed = isClosed; tryingToConnect = false; if (autoConnectCheckbox.selected) { connectButtonAction(); } } } Sparing all of the gory details, the onMessage() method will place the line of text read from the socket in to a JavaFX ListView control which is displayed in the program user interface. The onClosedStatus() method primarily updates the local socketClosed variable and attempts to reconnect the socket if the autoconnect option has been selected. To demonstrate how the socket is created, we examine the connectButtonAction() function: var socketServer : SocketServer; ... public function connectButtonAction (): Void { if (not tryingToConnect) { if (socketClosed) { socketServer = new SocketServer(ServerSocketListener{}, java.lang.Integer.parseInt(portTextbox.text), javafx.util.Bits.bitOr(GenericSocket.DEBUG_STATUS, GenericSocket.DEBUG_IO)); tryingToConnect = true; socketServer.connect(); } } } Whenever the user clicks on the "Connect" button, the connectButtonAction() function will be called. On invocation, if the socket isn't already open, it will create a new SocketServer instance. Recognize also that the SocketServer constructor includes an instance of the ServerSocketListener class which was defined above. To round this out, when the user clicks on the "Disconnect" button, the disconnectButtonAction() function is called. When invoked, it tears down the SocketServer instance. function disconnectButtonAction (): Void { tryingToConnect = false; socketServer.shutdown(); } Conclusion Admittedly, there's a fair amount to digest here. Hopefully, by carefully reviewing the steps and looking at the complete code listing, this can serve as a template if you wish to accomplish something similar in JavaFX. From http://blogs.sun.com/jtc/
February 11, 2010
by Jim Connors
· 22,061 Views
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Promiscuous Integration vs. Continuous Integration
The emergence of version control systems makes both promiscuous and continuous integration merging techniques more attractive. Which is better?
February 10, 2010
by Martin Fowler
· 50,134 Views · 2 Likes
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Adapter Pattern Tutorial with Java Examples
Learn the Adapter Design Pattern with easy Java source code examples as James Sugrue continues his design patterns tutorial series, Design Patterns Uncovered
February 9, 2010
by James Sugrue
· 223,550 Views · 3 Likes
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New in Groovy 1.7.1: Constructor Mocking and Half Mocks
The Groovy MockFor object got some fun new features this weekend: constructor mocking and "half-mocks". The tickets are marked for Groovy 1.7.1, so these features are available in the nightly builds or in the next few weeks as 1.7.1 is released. The easiest thing is, of course, to just build from source. The first feature is Constructor mocking. It is now possible to specify a return value for mock constructor calls. Here is an example that uses a "Person" object. The "tom" variable is a real Person object, while the "mary" object is not. Thanks to this new feature, instantiating Mary returns to you Tom. import groovy.mock.interceptor.MockFor class Person { String name } def tom = new Person(name:'Tom') def mock = new MockFor(Person, true) mock.demand.with { Person() { tom } } mock.use { def mary = new Person(name:'Mary') assert tom == mary } There are two parts to getting this working: the "demand.with" block, where the person constructor is specified to return tom, and the true parameter passed to MockFor. To make MockFor backwards compatible, a flag was needed to control when to allow constructor mocking and when not to allow it. As you can see, after doing this, the tom and mary objects are equal (in fact, the same reference). The problem with this feature alone is that calling tom.getName() results in a mock exception saying no demand is set. If Tom is a real instance of Person then why would you get a demand exception? Well, within the mock.use block Tom is a mock. The behaviour you probably expect is to have the real Tom methods pass through to the real implementation, which is why "half-mocks" were introduced. Check out how you can specify methods to ignore and pass through to the underlying object: mock.ignore(~'get.*') mock.demand.with { Person() { tom } } mock.use { def mary = new Person(name:'Mary') assert mary.name == 'Tom' } The ignore method takes a pattern to match, and the mock ignores those methods, passing them on to the underlying implementation. So your mock is still a mock, not a real object, but methods are passed through as needed. This is the opposite of how EasyMock partial mocking works, where a partial mock is technically a subclass of the target class, and methods are routed by default to the real implementation. In Groovy, the method are routed by default to the mock. Fun stuff, and thanks to Paul King for the work! From http://hamletdarcy.blogspot.com
February 8, 2010
by Hamlet D'Arcy
· 17,078 Views
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Observer Pattern Tutorial with Java Examples
Learn the Observer Design Pattern with easy Java source code examples as James Sugrue continues his design patterns tutorial series, Design Patterns Uncovered
February 3, 2010
by James Sugrue
· 173,798 Views · 10 Likes
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