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The Latest Data Engineering Topics

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Java NIO vs. IO
when studying both the java nio and io api's, a question quickly pops into mind: when should i use io and when should i use nio? in this text i will try to shed some light on the differences between java nio and io, their use cases, and how they affect the design of your code. main differences of java nio and io the table below summarizes the main differences between java nio and io. i will get into more detail about each difference in the sections following the table. io nio stream oriented buffer oriented blocking io non blocking io selectors stream oriented vs. buffer oriented the first big difference between java nio and io is that io is stream oriented, where nio is buffer oriented. so, what does that mean? java io being stream oriented means that you read one or more bytes at a time, from a stream. what you do with the read bytes is up to you. they are not cached anywhere. furthermore, you cannot move forth and back in the data in a stream. if you need to move forth and back in the data read from a stream, you will need to cache it in a buffer first. java nio's buffer oriented approach is slightly different. data is read into a buffer from which it is later processed. you can move forth and back in the buffer as you need to. this gives you a bit more flexibility during processing. however, you also need to check if the buffer contains all the data you need in order to fully process it. and, you need to make sure that when reading more data into the buffer, you do not overwrite data in the buffer you have not yet processed. blocking vs. non-blocking io java io's various streams are blocking. that means, that when a thread invokes a read() or write(), that thread is blocked until there is some data to read, or the data is fully written. the thread can do nothing else in the meantime. java nio's non-blocking mode enables a thread to request reading data from a channel, and only get what is currently available, or nothing at all, if no data is currently available. rather than remain blocked until data becomes available for reading, the thread can go on with something else. the same is true for non-blocking writing. a thread can request that some data be written to a channel, but not wait for it to be fully written. the thread can then go on and do something else in the mean time. what threads spend their idle time on when not blocked in io calls, is usually performing io on other channels in the meantime. that is, a single thread can now manage multiple channels of input and output. selectors java nio's selectors allow a single thread to monitor multiple channels of input. you can register multiple channels with a selector, then use a single thread to "select" the channels that have input available for processing, or select the channels that are ready for writing. this selector mechanism makes it easy for a single thread to manage multiple channels. how nio and io influences application design whether you choose nio or io as your io toolkit may impact the following aspects of your application design: the api calls to the nio or io classes. the processing of data. the number of thread used to process the data. the api calls of course the api calls when using nio look different than when using io. this is no surprise. rather than just read the data byte for byte from e.g. an inputstream, the data must first be read into a buffer, and then be processed from there. the processing of data the processing of the data is also affected when using a pure nio design, vs. an io design. in an io design you read the data byte for byte from an inputstream or a reader. imagine you were processing a stream of line based textual data. for instance: name: anna age: 25 email: [email protected] phone: 1234567890 this stream of text lines could be processed like this: inputstream input = ... ; // get the inputstream from the client socket bufferedreader reader = new bufferedreader(new inputstreamreader(input)); string nameline = reader.readline(); string ageline = reader.readline(); string emailline = reader.readline(); string phoneline = reader.readline(); notice how the processing state is determined by how far the program has executed. in other words, once the first reader.readline() method returns, you know for sure that a full line of text has been read. the readline() blocks until a full line is read, that's why. you also know that this line contains the name. similarly, when the second readline() call returns, you know that this line contains the age etc. as you can see, the program progresses only when there is new data to read, and for each step you know what that data is. once the executing thread have progressed past reading a certain piece of data in the code, the thread is not going backwards in the data (mostly not). this principle is also illustrated in this diagram: java io: reading data from a blocking stream. a nio implementation would look different. here is a simplified example: bytebuffer buffer = bytebuffer.allocate(48); int bytesread = inchannel.read(buffer); notice the second line which reads bytes from the channel into the bytebuffer. when that method call returns you don't know if all the data you need is inside the buffer. all you know is that the buffer contains some bytes. this makes processing somewhat harder. imagine if, after the first read(buffer) call, that all what was read into the buffer was half a line. for instance, "name: an". can you process that data? not really. you need to wait until at leas a full line of data has been into the buffer, before it makes sense to process any of the data at all. so how do you know if the buffer contains enough data for it to make sense to be processed? well, you don't. the only way to find out, is to look at the data in the buffer. the result is, that you may have to inspect the data in the buffer several times before you know if all the data is inthere. this is both inefficient, and can become messy in terms of program design. for instance: bytebuffer buffer = bytebuffer.allocate(48); int bytesread = inchannel.read(buffer); while(! bufferfull(bytesread) ) { bytesread = inchannel.read(buffer); } the bufferfull() method has to keep track of how much data is read into the buffer, and return either true or false, depending on whether the buffer is full. in other words, if the buffer is ready for processing, it is considered full. the bufferfull() method scans through the buffer, but must leave the buffer in the same state as before the bufferfull() method was called. if not, the next data read into the buffer might not be read in at the correct location. this is not impossible, but it is yet another issue to watch out for. if the buffer is full, it can be processed. if it is not full, you might be able to partially process whatever data is there, if that makes sense in your particular case. in many cases it doesn't. the is-data-in-buffer-ready loop is illustrated in this diagram: java nio: reading data from a channel until all needed data is in buffer. summary nio allows you to manage multiple channels (network connections or files) using only a single (or few) threads, but the cost is that parsing the data might be somewhat more complicated than when reading data from a blocking stream. if you need to manage thousands of open connections simultanously, which each only send a little data, for instance a chat server, implementing the server in nio is probably an advantage. similarly, if you need to keep a lot of open connections to other computers, e.g. in a p2p network, using a single thread to manage all of your outbound connections might be an advantage. this one thread, multiple connections design is illustrated in this diagram: java nio: a single thread managing multiple connections. if you have fewer connections with very high bandwidth, sending a lot of data at a time, perhaps a classic io server implementation might be the best fit. this diagram illustrates a classic io server design: java io: a classic io server design - one connection handled by one thread. from http://tutorials.jenkov.com/java-nio/nio-vs-io.html
August 28, 2011
by Jakob Jenkov
· 134,278 Views · 19 Likes
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Practical PHP Refactoring: Replace Array with Object
This refactoring is a specialization of Replace Data Value with Object: its goal is to replace a scalar or primitive structure (in this case, an ever-present array) with an object where we can host methods that act on those data. We have already seen a lightweight version of this refactoring in the code sample of that article: this time we go all the way to a real object, which has private fields representing the elements of the array. Usually the target of the refactoring is an associative array, but it may also be a numeric one, with a limited number of elements. When to introduce an object where a simple array already works? A clue that points to the need for this refactoring in numerical arrays is the fact that the elements are not homogeneous: they may be in type (all strings or integers) but not in meaning. For example, if two or them are flipped the array loses meaning or becomes very strange: array( 'FirstName LastName', '[email protected]' ) For associative arrays, the refactoring is viable everytime the number of elements is strictly fixed: array( 'name' => ... 'email' => ... ) Private fields are self-documenting, and they're easier to understand and maintain that the documentation of the keys of an array. Documentation on array structures always gets repeated in docblocks and doesn't have a real place to live in without a class; moreover, it's the death of encapsulation as nothing stops client code (even in the parts that should only pass the array to other methods) from accessing every single element of the array. And of course, a class is a place where to put methods, while an array cannot host them. Steps The technique described by Fowler for this refactoring is composed of many little steps: create a new class: it should contain only a public field encapsulating a little the array. Change the client code to use this new class in place of the primitive variable. In an iterative cycle, add a getter and a setter for each field and change client code. At each step, the relevant tests should be run. The methods should still use internally the elements of the array. When this phase has been completed, make the array private and see if the code still works. Add private fields to substitute the elements of the array, and change getters and setters accordingly. This change now ripples only into the source code of the new class. When you're finished, delete the field storing the array. Many little steps are often appropriate as the usage of the array spans over dozens of differente classes, and raises the risk of reaching an irreparably broken build. After you have reached the final state, an object with getters and setters, you can go on and remove methods accordingly for immutability or encapsulation; or move Foreign Methods to the new class now that it has become a first class citizen. Note that tests may encompass even end-to-end ones if the array was used on a large scale. For example, we replaced arrays with objects in the two upper layers of the application, forcing us to run tests at the end-to-end scale. Example In the initial state, a response is created by putting together an array. Client code is omitted for brevity, and only the creation part will be our target. true, 'content' => '{someJson:"ok"}' ); } } The array is moved onto a public field of a new class. true, 'content' => '{someJson:"ok"}' )); } } class HttpResponse { public $data; public function __construct(array $data) { $this->data = $data; } } We add setters (also getters in case we need them.) class HttpResponse { public $data; public function __construct(array $data) { $this->data = $data; } public function setSuccess($boolean) { $this->data['success'] = $boolean; } public function setContent($content) { $this->data['content'] = $content; } } The array becomes private, to check that only getters, setters and methods are really used externally. true, 'content' => '{someJson:"ok"}' )); $response->setSuccess(false); $response->setContent('{}'); $this->assertEquals(new HttpResponse(array( 'success' => false, 'content' => '{}' )), $response); } } class HttpResponse { private $data; public function __construct(array $data) { $this->setSuccess($data['success']); $this->setContent($data['content']); } public function setSuccess($boolean) { $this->data['success'] = $boolean; } public function setContent($content) { $this->data['content'] = $content; } } Private fields replace the array elements. We can start move logic into methods on the new class. class HttpResponse { private $success; private $content; public function __construct(array $data) { $this->setSuccess($data['success']); $this->setContent($data['content']); } public function setSuccess($boolean) { $this->success = $boolean; } public function setContent($content) { $this->content = $content; } }
August 24, 2011
by Giorgio Sironi
· 11,813 Views
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Clojure: partition-by, split-with, group-by, and juxt
Today I ran into a common situation: I needed to split a list into 2 sublists - elements that passed a predicate and elements that failed a predicate. I'm sure I've run into this problem several times, but it's been awhile and I'd forgotten what options were available to me. A quick look at http://clojure.github.com/clojure/ reveals several potential functions: partition-by, split-with, and group-by. partition-by From the docs: Usage: (partition-by f coll) Applies f to each value in coll, splitting it each time f returns a new value. Returns a lazy seq of partitions. Let's assume we have a collection of ints and we want to split them into a list of evens and a list of odds. The following REPL session shows the result of calling partition-by with our list of ints. user=> (partition-by even? [1 2 4 3 5 6]) ((1) (2 4) (3 5) (6)) The partition-by function works as described; unfortunately, it's not exactly what I'm looking for. I need a function that returns ((1 3 5) (2 4 6)). split-with From the docs: Usage: (split-with pred coll) Returns a vector of [(take-while pred coll) (drop-while pred coll)] The split-with function sounds promising, but a quick REPL session shows it's not what we're looking for. user=> (split-with even? [1 2 4 3 5 6]) [() (1 2 4 3 5 6)] As the docs state, the collection is split on the first item that fails the predicate - (even? 1). group-by From the docs: Usage: (group-by f coll) Returns a map of the elements of coll keyed by the result of f on each element. The value at each key will be a vector of the corresponding elements, in the order they appeared in coll. The group-by function works, but it gives us a bit more than we're looking for. user=> (group-by even? [1 2 4 3 5 6]) {false [1 3 5], true [2 4 6]} The result as a map isn't exactly what we desire, but using a bit of destructuring allows us to grab the values we're looking for. user=> (let [{evens true odds false} (group-by even? [1 2 4 3 5 6])] [evens odds]) [[2 4 6] [1 3 5]] The group-by results mixed with destructuring do the trick, but there's another option. juxt From the docs: Usage: (juxt f) (juxt f g) (juxt f g h) (juxt f g h & fs) Alpha - name subject to change. Takes a set of functions and returns a fn that is the juxtaposition of those fns. The returned fn takes a variable number of args, and returns a vector containing the result of applying each fn to the args (left-to-right). ((juxt a b c) x) => [(a x) (b x) (c x)] The first time I ran into juxt I found it a bit intimidating. I couldn't tell you why, but if you feel the same way - don't feel bad. It turns out, juxt is exactly what we're looking for. The following REPL session shows how to combine juxt with filter and remove to produce the desired results. user=> ((juxt filter remove) even? [1 2 4 3 5 6]) [(2 4 6) (1 3 5)] There's one catch to using juxt in this way, the entire list is processed with filter and remove. In general this is acceptable; however, it's something worth considering when writing performance sensitive code. From http://blog.jayfields.com/2011/08/clojure-partition-by-split-with-group.html
August 24, 2011
by Jay Fields
· 13,341 Views
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Edge Side Includes with Varnish in 10 minutes
Varnish is a tool built to be an intermediate server in the HTTP chain, not an origin one like Apache or IIS. You can outsource caching, logging, zipping and other filters to Varnish, since they are not the main feature of an HTTP server like Apache. What we'll see today is how to work with Edge Side Includes in Varnish, as a way to compose dynamic pages from independently generated and cached fragments; we won't encounter logging or other features. If you are familiar with PHP, ESI is an (almost) standard for executing include()-like statements on a front end server like Varnish; the proxy is able not only to assembly pages but also to cache them according to different policies: a certain time, for a single user, and so on. Thijs Feryn and Alessandro Nadalin introduced me to Varnish and ESI respectively, for the first time. I recommend you to consider their blogs and talks as additional sources on these topics. Installation The default version of Varnish in Ubuntu 11.04 is instead 2.1, and apparently does not support ESI very much. Installation via packages means adding a public key and a repository to your list of software sources, and install the varnish package via apt-get or an equivalent command. You can install version 3.0.0 via packages, but only in Ubuntu LTS (10.04). A way that always works in these cases is the installation from sources. The linked page will list the package dependencies and give you a sequence of 3-4 commands to seamlessly compile varnish. I used checkinstall instead of make install to get a binary package that I can reuse later: $ sudo checkinstall -D --install=no --fstrans=no [email protected] --reset-uids=yes --nodoc --pkgname=varnish --pkgversion=3.0.0 --pkgrelease=201108231000 --arch=i386 After installation with dpkg, check that varnishd is available and of the right version: [10:18:17][giorgio@Desmond:~]$ varnishd -V varnishd (varnish-3.0.0 revision 3bd5997) Copyright (c) 2006 Verdens Gang AS Copyright (c) 2006-2011 Varnish Software AS Varnish needs minimal configuration: a server to point at. For our tests you can edit /etc/varnish/default.vcl and check (or add) the following: backend default { .host = "127.0.0.1"; .port = "80"; } You can execute ps -A | grep varnishd at any time to see if varnish is already in execution. Execution [09:55:18][giorgio@Desmond:~]$ sudo varnishd -f /etc/varnish/default.vcl -s malloc,1G -T 127.0.0.1:2000 -a 0.0.0.0:8080 storage_malloc: max size 1024 MB. 1 gigabyte of memory is allocated for keeping fragments in RAM. An administrative interface will respond on port 2000, and only be accessible from localhost. http://localhost:8080/ is the exposed HTTP server, and will point to http://localhost:80 as defined in the configuration. Look at man varnishd for more switched and to man vcl for additional explanations on the configuration language. A bit of ESI ESI is a technique for leveraging HTTP cache and at the same time build dynamic pages. The problem with today's pages is that they are highly dynamic: some sections change very often or according to the current user (Welcome, John Doe or the current posts timeline); some sections do not change at all for days (the navigation bar and the layout structure); some sections change in response to external events (the list of incoming messages only when a new message arrives). It would be ideal to set different caching configurations for all the page's fragments. But implementing this strategy in the application code is error-prone and means reinventing the wheel. To use HTTP cache you will be forced to load with Ajax every single fragment of the page, even a single paragraph. With ESI, your application produces only the pieces, and lets an implementor of the Edge Side Include specification like Varnish assemble the whole thing. Example HTML page (very static): Varnish will work on this page: . PHP page (really dynamic, can change at any time): Varnish will work on this page: 2011-08-23. No sign of Varnish interventions, and totally transparent for the client. And sometimes you can also throw away Zend_Layout and similar components to assemble HTML on the PHP side.
August 23, 2011
by Giorgio Sironi
· 25,374 Views · 1 Like
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Practical PHP Refactoring: Replace Data Value with Object
One of the rules of simple design is the necessity to minimize the number of moving parts, like classes and methods, as long as the tests are satisfied and we are not accepting duplication or feeling the lack of an explicit concept. Thus, a rule that aids simple design is to use primitive types unless a field has already some behavior attached: we don't create a class for the user's name or the user's password; we just use some strings. As we make progress, however, we must be able to revise our decisions via refactoring: if a field gains some logic, this behavior shouldn't be modelled by methods in the containing class, but by a new object. The code in this new class can be reused, while the containing object will change from case to case and you will end up duplicating the same methods. Transforming a scalar value into an object is the essence of the Replace Data Value with Object refactoring. In most of the cases, a Value Object or a Parameter Object come out as a result: while DDD pursue Value Objects as concepts in the domain layer, this refactoring is more general and can be applied anywhere. For instance, in a project we started introducing Data Transfer Objects to model the data sent by the controller to a Service Layer. Data values in PHP In PHP, all scalar values are by nature data values as they cannot host methods: string, integers, and booleans are proper scalar. arrays are not scalar in the Perl or mathematical sense, but they are still a primitive type. On the borderline, we find some simple objects used as data containers in PHP: ArrayObjects. SplHeap and other SPL data structures. The classes on the borderline may host methods, but the original class is out of reach for modification, and an indirection has to be introduced."Local Extension" Steps Create the new class: it should contain as a private field just the value you want to substitute. The methods you immediately need have to be chosen between a constructor, getters, and setters (where needed). Change the field in the containing class. Update the constructor to also create the new object and populate the field, or accept injection (a rarer case). Update the original getter to delegate to the new one. Update the original setter to delegate to the new one (where present) or to create a new object. Run tests at the functional level; the changes should be propagated to the construction phases, while the external usage should not change very much. Example In the initial state, magic arrays are passed around. It's very easy to build an array where a key is missing or is called incorrectly. newPassword(array( 'userId' => 42, 'oldPassword' => 'gismo', 'newPassword' => 'supersecret', 'repeatNewPassword' => 'supersecret' )); $this->markTestIncomplete('This refactoring is about the introduction of an object; it suffices that the test does not explode.'); } } class UserService { public function newPassword($changePasswordData) { /* it's not interesting to do something here */ } } After the introduction of an ArrayObject extension, a little type safety is ensure and we gained a place to put methods at a little cost. newPassword(new ChangePasswordCommand(array( 'userId' => 42, 'oldPassword' => 'gismo', 'newPassword' => 'supersecret', 'repeatNewPassword' => 'supersecret' ))); $this->markTestIncomplete('This refactoring is about the introduction of an object; it suffices that the test does not explode.'); } } class UserService { public function newPassword(ChangePasswordCommand $changePasswordData) { /* it's not interesting to do something here */ } } class ChangePasswordCommand extends ArrayObject { } We add methods to implement logic on this object; in this case, validation logic; in general cases, any kind of code that should not be duplicated by the different clients. For a stricter implementation, wrap an array or another data structure (scalars, SPL objects) instead of extending ArrayObject as you gain immutability and encapsulation (but this kind of objects need little encapsulation.) class ChangePasswordCommand extends ArrayObject { public function __construct($data) { if (!isset($data['userId'])) { throw new Exception('User id is missing.'); } parent::__construct($data); } public function getPassword() { if ($this['newPassword'] != $this['repeatNewPassword']) { throw new Exception('Password do not match.'); } return $this['newPassword']; } } Being this a refactoring however, this is the less invasive kind of introduction of objects you can make as the client code can still use the ArrayAccess interface and treat the object as a scalar array.
August 15, 2011
by Giorgio Sironi
· 10,214 Views
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Serialize only specific class properties to JSON string using JavaScriptSerializer
About one year ago I wrote a blog post about JavaScriptSerializer and the Serialize and Deserialize methods it supports. Note: This blog post has been in draft for sometime now, so I decided to complete it and publish it. There might be situation when you want to serialize to JSON string only specific properties of a given class. You can do that using JavaScriptSerializer in combination with LINQ. Let’s say we have the following class definition public class Customer { public string Name { get; set; } public string Surname { get; set; } public string Email { get; set; } public int Age { get; set; } public bool Drinker { get; set; } public bool Smoker { get; set; } public bool Single { get; set; } } Next, lets create method that will create sample data for our demo private List GetListOfCustomers() { List customers = new List(); customers.Add(new Customer() { Name = "Hajan", Surname = "Selmani", Age = 25, Drinker = false, Smoker = false, Single = false, Email = "[email protected]" }); customers.Add(new Customer() { Name = "John", Surname = "Doe", Age = 29, Drinker = false, Smoker = true, Single = false, Email = "[email protected]" }); customers.Add(new Customer() { Name = "Mark", Surname = "Moris", Age = 34, Drinker = true, Smoker = true, Single = true, Email = "[email protected]" }); return customers; } So, we have three customers with some property values for each of them. Now, lets serialize some of their properties using JavaScriptSerializer. First, you must put the following directive: using System.Web.Script.Serialization; Next, we create list of customers that will get the returned value from GetListOfCustomers method and we create instance of JavaScriptSerializer class List customers = GetListOfCustomers(); JavaScriptSerializer serializer = new JavaScriptSerializer(); Now, lets say we want to serialize as JSON string and retrieve only the Age property data… We do that with only one simple line of code: //this will serialize only the 'Age' property string jsonString = serializer.Serialize(customers.Select(x => x.Age)); The result will be: Nice! Now, what if we want to serialize multiple properties at once, but not all class properties? string jsonStringMultiple = serializer.Serialize(customers.Select(x => new { x.Name, x.Surname, x.Age })); The result will be: You see, the result is an array of objects with the four properties and their corresponding values we have selected using the LINQ query above. You can see that integer and boolean values are without quotes, which is correct way of serialization. Now, you probably saw a difference somewhere? Namely, in the first example where we have selected only one property, there are only the values of the property (no property name), while in the second example we have the property name and it’s corresponding value… Why is it like that? It’s because in the second query, we use new { … } to specify multiple properties in the select statement. Therefore, the anonymous new { … } creates an object of each found item. So, if you are interested to make some more tests, run the following two lines of code: var customers1 = customers.Select(x => x.Name).ToList(); var customers2 = customers.Select(x=> new { x.Name } ).ToList(); and you will obviously see the difference. If we use the new { } way for single property selection, like in the following example string jsonString2 = serializer.Serialize(customers.Select(x => new { x.Age })); the result will be: The complete demo code used for this blog post: List customers = GetListOfCustomers(); JavaScriptSerializer serializer = new JavaScriptSerializer(); //this will serialize only the 'Age' property string jsonString = serializer.Serialize(customers.Select(x => x.Age )); string jsonStringMultiple = serializer.Serialize(customers.Select(x => new { x.Name, x.Surname, x.Age, x.Drinker })); var customers1 = customers.Select(x => x.Name).ToList(); var customers2 = customers.Select(x=> new { x.Name } ).ToList(); string jsonString2 = serializer.Serialize(customers.Select(x => new { x.Age })); You can download the demo project here.
August 10, 2011
by Hajan Selmani
· 32,344 Views
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A collection with billions of entries
There are a number of problems with having a large number of records in memory. One way around this is to use direct memory, but this is too low level for most developers. Is there a way to make this more friendly? Limitations of large numbers of objects The overhead per object is between 12 and 16 bytes for 64-bit JVMs. If the object is relatively small, this is significant and could be more than the data itself. The GC pause time increases with the number of objects. Pause times can be around one second per GB of objects. Collections and arrays only support two billion elements Huge collections One way to store more data and still follow object orientated principles is have wrappers for direct ByteBuffers. This can be tedious to write, but very efficient. What would be ideal is to have these wrappers generated automatically. Small JavaBean Example This is an example of JavaBean which would have far more overhead than actual data contained. interface MutableByte { public void setByte(byte b); public byte getByte(); } It is also small enough that I can create billions of these on my machine. This example creates a List with 16 billion elements. final long length = 16_000_000_000L; HugeArrayList hugeList = new HugeArrayBuilder() {{ allocationSize = 4 * 1024 * 1024; capacity = length; }.create(); List list = hugeList; assertEquals(0, list.size()); hugeList.setSize(length); // add a GC to see what the GC times are like. System.gc(); assertEquals(Integer.MAX_VALUE, list.size()); assertEquals(length, hugeList.longSize()); byte b = 0; for (MutableByte mb : list) mb.setByte(b++); b = 0; for (MutableByte mb : list) { byte b2 = mb.getByte(); byte expected = b++; if (b2 != expected) assertEquals(expected, b2); } From start to finish, the heap memory used is as follows. with -verbosegc 0 sec - 3100 KB used [GC 9671K->1520K(370496K), 0.0020330 secs] [Full GC 1520K->1407K(370496K), 0.0063500 secs] 10 sec - 3885 KB used 20 sec - 4428 KB used 30 sec - 4428 KB used ... deleted ... 1380 sec - 4475 KB used 1390 sec - 4476 KB used 1400 sec - 4476 KB used 1410 sec - 4476 KB used The only GC is one triggered explicitly. Without the System.gc(); no GC logs appear. After 20 sec, the increase in memory used is from logging how much memory was used. Conclusion The library is relatively slow. Each get or set takes about 40 ns which really adds up when there are so many calls to make. I plan to work on it so it is much faster. ;) On the upside, it wouldn't be possible to create 16 billion objects with the memory I have, nor could it be put in an ArrayList, so having it a little slow is still better than not working at all. From http://vanillajava.blogspot.com/2011/08/collection-with-billions-of-entries.html
August 10, 2011
by Peter Lawrey
· 17,523 Views
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Dissecting the Disruptor: Why it's so fast (part one) - Locks Are Bad
martin fowler has written a really good article describing not only the disruptor , but also how it fits into the architecture at lmax . this gives some of the context that has been missing so far, but the most frequently asked question is still "what is the disruptor?". i'm working up to answering that. i'm currently on question number two: "why is it so fast?". these questions do go hand in hand, however, because i can't talk about why it's fast without saying what it does, and i can't talk about what it is without saying why it is that way. so i'm trapped in a circular dependency. a circular dependency of blogging. to break the dependency, i'm going to answer question one with the simplest answer, and with any luck i'll come back to it in a later post if it still needs explanation: the disruptor is a way to pass information between threads. as a developer, already my alarm bells are going off because the word "thread" was just mentioned, which means this is about concurrency, and concurrency is hard. concurrency 101 imagine two threads are trying to change the same value. case one: thread 1 gets there first: the value changes to "blah" then the value changes to "blahy" when thread 2 gets there. case two: thread 2 gets there first: the value changes to "fluffy" then the value changes to "blah" when thread 1 gets there. case three: thread 1 interrupts thread 2: thread 2 gets the value "fluff" and stores it as myvalue thread 1 goes in and updates value to "blah" then thread 2 wakes up and sets the value to "fluffy". case three is probably the only one which is definitely wrong, unless you think the naive approach to wiki editing is ok ( google code wiki, i'm looking at you...). in the other two cases it's all about intentions and predictability. thread 2 might not care what's in value, the intention might be to append "y" to whatever is in there regardless. in this circumstance, cases one and two are both correct. but if thread 2 only wanted to change "fluff" to "fluffy", then both cases two and three are incorrect. assuming that thread 2 wants to set the value to "fluffy", there are some different approaches to solving the problem. approach one: pessimistic locking (does the "no entry" sign make sense to people who don't drive in britain?) the terms pessimistic and optimistic locking seem to be more commonly used when talking about database reads and writes, but the principal applies to getting a lock on an object. thread 2 grabs a lock on entry as soon as it knows it needs it and stops anything from setting it. then it does its thing, sets the value, and lets everything else carry on. you can imagine this gets quite expensive, with threads hanging around all over the place trying to get hold of objects and being blocked. the more threads you have, the more chance that things are going to grind to a halt. approach two: optimistic locking in this case thread 2 will only lock entry when it needs to write to it. in order to make this work, it needs to check if entry has changed since it first looked at it. if thread 1 came in and changed the value to "blah" after thread 2 had read the value, thread 2 couldn't write "fluffy" to the entry and trample all over the change from thread 1. thread 2 could either re-try (go back, read the value, and append "y" onto the end of the new value), which you would do if thread 2 didn't care what the value it was changing was; or it could throw an exception or return some sort of failed update flag if it was expecting to change "fluff" to "fluffy". an example of this latter case might be if you have two users trying to update a wiki page, and you tell the user on the other end of thread 2 they'll need to load the new changes from thread 1 and then reapply their changes. potential problem: deadlock locking can lead to all sorts of issues, for example deadlock. imagine two threads that need access to two resources to do whatever they need to do: if you've used an over-zealous locking technique, both threads are going to sit there forever waiting for the other one to release its lock on the resource. that's when you reboot windows your computer. definite problem: locks are sloooow... the thing about locks is that they need the operating system to arbitrate the argument. the threads are like siblings squabbling over a toy, and the os kernel is the parent that decides which one gets it. it's like when you run to your dad to tell him your sister has nicked the transformer when you wanted to play with it - he's got bigger things to worry about than you two fighting, and he might finish off loading the dishwasher and putting on the laundry before settling the argument. if you draw attention to yourself with a lock, not only does it take time to get the operating system to arbitrate, the os might decide the cpu has better things to do than servicing your thread. the disruptor paper talks about an experiment we did. the test calls a function incrementing a 64-bit counter in a loop 500 million times. for a single thread with no locking, the test takes 300ms. if you add a lock (and this is for a single thread, no contention, and no additional complexity other than the lock) the test takes 10,000ms. that's, like, two orders of magnitude slower. even more astounding, if you add a second thread (which logic suggests should take maybe half the time of the single thread with a lock) it takes 224,000ms. incrementing a counter 500 million times takes nearly a thousand times longer when you split it over two threads instead of running it on one with no lock. concurrency is hard and locks are bad i'm just touching the surface of the problem, and obviously i'm using very simple examples. but the point is, if your code is meant to work in a multi-threaded environment, your job as a developer just got a lot more difficult: naive code can have unintended consequences. case three above is an example of how things can go horribly wrong if you don't realise you have multiple threads accessing and writing to the same data. selfish code is going to slow your system down. using locks to protect your code from the problem in case three can lead to things like deadlock or simply poor performance. this is why many organisations have some sort of concurrency problems in their interview process (certainly for java interviews). unfortunately it's very easy to learn how to answer the questions without really understanding the problem, or possible solutions to it. how does the disruptor address these issues? for a start, it doesn't use locks. at all. instead, where we need to make sure that operations are thread-safe (specifically, updating the next available sequence number in the case of multiple producers ), we use a cas (compare and swap/set) operation. this is a cpu-level instruction, and in my mind it works a bit like optimistic locking - the cpu goes to update a value, but if the value it's changing it from is not the one it expects, the operation fails because clearly something else got in there first. note this could be two different cores rather than two separate cpus. cas operations are much cheaper than locks because they don't involve the operating system, they go straight to the cpu. but they're not cost-free - in the experiment i mentioned above, where a lock-free thread takes 300ms and a thread with a lock takes 10,000ms, a single thread using cas takes 5,700ms. so it takes less time than using a lock, but more time than a single thread that doesn't worry about contention at all. back to the disruptor - i talked about the claimstrategy when i went over the producers . in the code you'll see two strategies, a singlethreadedstrategy and a multithreadedstrategy. you could argue, why not just use the multi-threaded one with only a single producer? surely it can handle that case? and it can. but the multi-threaded one uses an atomiclong (java's way of providing cas operations), and the single-threaded one uses a simple long with no locks and no cas. this means the single-threaded claim strategy is as fast as possible, given that it knows there is only one producer and therefore no contention on the sequence number. i know what you're thinking: turning one single number into an atomiclong can't possibly have been the only thing that is the secret to the disruptor's speed. and of course, it's not - otherwise this wouldn't be called "why it's so fast (part one )". but this is an important point - there's only one place in the code where multiple threads might be trying to update the same value. only one place in the whole of this complicated data-structure-slash-framework. and that's the secret. remember everything has its own sequence number? if you only have one producer then every sequence number in the system is only ever written to by one thread. that means there is no contention. no need for locks. no need even for cas. the only sequence number that is ever written to by more than one thread is the one on the claimstrategy if there is more than one producer. this is also why each variable in the entry can only be written to by one consumer . it ensures there's no write contention, therefore no need for locks or cas. back to why queues aren't up to the job so you start to see why queues, which may implemented as a ring buffer under the covers, still can't match the performance of the disruptor. the queue, and the basic ring buffer , only has two pointers - one to the front of the queue and one to the end: if more than one producer wants to place something on the queue, the tail pointer will be a point of contention as more than one thing wants to write to it. if there's more than one consumer, then the head pointer is contended, because this is not just a read operation but a write, as the pointer is updated when the item is consumed from the queue. but wait, i hear you cry foul! because we already knew this, so queues are usually single producer and single consumer (or at least they are in all the queue comparisons in our performance tests). there's another thing to bear in mind with queues/buffers. the whole point is to provide a place for things to hang out between producers and consumers, to help buffer bursts of messages from one to the other. this means the buffer is usually full (the producer is out-pacing the consumer) or empty (the consumer is out-pacing the producer). it's rare that the producer and consumer will be so evenly-matched that the buffer has items in it but the producers and consumers are keeping pace with each other. so this is how things really look. an empty queue: ...and a full queue: the queue needs a size so that it can tell the difference between empty and full. or, if it doesn't, it might determine that based on the contents of that entry, in which case reading an entry will require a write to erase it or mark it as consumed. whichever implementation is chosen, there's quite a bit of contention around the tail, head and size variables, or the entry itself if a consume operation also includes a write to remove it. on top of this, these three variables are often in the same cache line , leading to false sharing . so, not only do you have to worry about the producer and the consumer both causing a write to the size variable (or the entry), updating the tail pointer could lead to a cache-miss when the head pointer is updated because they're sat in the same place. i'm going to duck out of going into that in detail because this post is quite long enough as it is. so this is what we mean when we talk about "teasing apart the concerns" or a queue's "conflated concerns". by giving everything its own sequence number and by allowing only one consumer to write to each variable in the entry, the only case the disruptor needs to manage contention is where more than one producer is writing to the ring buffer. in summary the disruptor a number of advantages over traditional approaches: no contention = no locks = it's very fast. having everything track its own sequence number allows multiple producers and multiple consumers to use the same data structure. tracking sequence numbers at each individual place (ring buffer, claim strategy, producers and consumers), plus the magic cache line padding , means no false sharing and no unexpected contention. from http://mechanitis.blogspot.com/2011/07/dissecting-disruptor-why-its-so-fast.html
July 23, 2011
by Trisha Gee
· 12,908 Views · 1 Like
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Testing Entity Validations with a Mock Entity - Roo in Action Corner
In Spring Roo in Action, Chapter 3, I discuss how Roo automatically executes the Bean Validators when persisting a live entity. However, when running unit tests, we don't have a live entity at all, nor do we have a Spring container - so how can we exercise the validation without actually hitting our Roo application and the database? The following post is ancillary material from the upcoming book Spring Roo in Action, by Ken Rimple and Srini Penchikala, with Gordon Dickens. You can purchase the MEAP edition of the book, and participate in the author forum, at www.manning.com/rimple. The answer is that we have to bootstrap the validation framework within the test ourselves. We can use the CourseDataOnDemand class's getNewTransientEntityName method to generate a valid, transient JPA entity. Then, we can: Mock static entity methods, such as findById, to bring back pre-fabricated class instances of your entity Initialize the validation engine, bootstrapping a JSR-303 bean validation framework engine, and perform validation on your entity Set any appropriate properties to apply to a particular test condition Initialize a test instance of the entity validator and assert the appropriate validation results are returned The concept in action... Given a Student entity with the following definition: @RooEntity @RooJavaBean @RooToString public class Student { @NotNull private String emergencyContactInfo; ... } The listing below shows a unit test method that ensures the NotNull validation fires against missing emergency contact information on the Student entity: @Test public void testStudentMissingEmergencyContactValidation() { // setup our test data StudentDataOnDemand dod = new StudentDataOnDemand(); // tell the mock to expect this call Student.findStudent(1L); // tell the mocking API to expect a return from the prior call in the form of // a new student from the test data generator, dod AnnotationDrivenStaticEntityMockingControl.expectReturn( dod.getNewTransientStudent(0)); // put our mock in playback mode AnnotationDrivenStaticEntityMockingControl.playback(); // Setup the validator API in our unit test LocalValidatorFactoryBean validator = new LocalValidatorFactoryBean(); validator.afterPropertiesSet(); // execute the call from the mock, set the emergency contact field // to an invalid value Student student = Student.findStudent(1L); student.setEmergencyContactInfo(null); // execute validation, check for violations Set> violations = validator.validate(student, Default.class); // do we have one? Assert.assertEquals(1, violations.size()); // now, check the constraint violations to check for our specific error ConstraintViolation violation = violations.iterator().next(); // contains the right message? Assert.assertEquals("{javax.validation.constraints.NotNull.message}", violation.getMessageTemplate()); // from the right field? Assert.assertEquals("emergencyContactInfo", violation.getPropertyPath().toString()); } Analysis The test starts with a declaration of a StudentOnDemand object, which we'll use to generate our test data. We'll get into the more advanced uses of the DataOnDemand Framework later in the chapter. For now, keep in mind that we can use this class to create an instance of an Entity, with randomly assigned, valid data. We then require that the test calls the Student.findStudent method, passing it a key of 1L. Next, we'll tell the entity mocking framework that the call should return a new transient Student instance. At this point, we've defined our static mocking behavior, so we'll put the mocking framework into playback mode. Next, we issue the actual Student.findById(1L) call, this time storing the result as the member variable student. This call will trip the mock, which will return a new transient instance. We then set the emergencyContactInfo field to null, so that it becomes invalid, as it is annotated with a @NotNull annotation. Now we are ready to set up our bean validation framework. We create a LocalValidatorFactoryBean instance, which will boot the Bean Validation Framework in the afterPropertiesSet() method, which is defined for any Spring Bean implementing InitializingBean. We must call this method ourselves, because Spring is not involved in our unit test. Now we're ready to run our validation and assert the proper behavior has occurred. We call our validator's validate method, passing it the student instance and the standard Default validation group, which will trigger validation. We'll then check that we only have one validation failure, and that the message template for the error is the same as the one for the @NotNull validation. We also check to ensure that the field that caused the validation was our emergencyContactInfo field. In our answer callback, we can launch the Bean Validation Framework, and execute the validate method against our entity. In this way, we can exercise our bean instance any way we want, and instead of persisting the entity, can perform the validation phase and exit gracefully. Caveats... There are a few things slightly wrong here. First of all, the Data on Demand classes actually use Spring to inject relationships to each other, which I've logged a bug against as ROO-2497. You can override the setup of the data on demand class and manually create the DoD of the referring one, which is fine. They have slated to work on this bug for Roo 1.2, so it should be fixed sometime in the next few months. Also, realize that this is NOT easy to do, compared to writing an integration test. However, this test runs markedly faster. If you have some sophisticated logic that you've attached to a @AssertTrue annotation, this is the way to test it in isolation. From http://www.rimple.com/tech/2011/7/17/testing-entity-validations-with-a-mock-entity-roo-in-action.html
July 20, 2011
by Ken Rimple
· 14,745 Views
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Human Readable vs Machine Readable Formats
Most file/serialization formats can be broadly broking into two formats, Human Readable Text and Machine Readble Binary. The Human Readable formats have the advantage of being easily understood by a person reading them. Machine readable formats are easier/faster for a machine to encode/decode. There are formats which attempt to be a little of both. XML, JSon, CSV are examples of these. However these do not achieve close to the performance a binary format can achieve. Myth: Machine Readable Binary is always more compact than a Human Readable Binary can be more compact, however the obscurity of its format makes it difficult to ensure every byte counts. i.e. its usually hard enough getting something work. Making it compact as well is an added complication. However with Human Readable formats, determing how the format can be made more compact is more easily understood. As text: 38 bytes long, [-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10] As binary: 290 bytes long, ....sr..java.util.ArrayListx.....a....I..sizexp....w.....sr..java.lang.Long; .....#....J..valuexr..java.lang.Number...........xp........sq.~..........sq.~ ..........sq.~..........sq.~..........sq.~..........sq.~..........sq.~ ..........sq.~..........sq.~..........sq.~..........sq.~..........x Even though the first format is more compact, you can immedately see you could drop the [ ] and spaces after the ", " to make it more compact. With the binary formats, it is hard to know where to start. ComparingHumanReadableToBinaryMain.java List longs = new ArrayList(); for(long i=-1;i<=10;i++) longs.add(i); String asText = longs.toString(); byte[] bytes1 = asText.getBytes(); System.out.println("As text: "+ bytes1.length+" bytes long, "+asText); ByteArrayOutputStream baos = new ByteArrayOutputStream(); ObjectOutputStream oos = new ObjectOutputStream(baos); oos.writeObject(longs); oos.close(); byte[] bytes2 = baos.toByteArray(); System.out.println("As binary: "+bytes2.length+" bytes long, " +new String(bytes2, 0).replaceAll("[^\\p{Graph}]", ".")); Myth: Machine Readable Binary is always faster than a Human Readable Its assumed the cost of parsing data in a human readable format always makes it slower, however machine sreadbale formats have to deal with an issue human readbale formats takes for granted, that is byte endianness. For human readable formats the order of digits is fairly obvious, however for machine formats the byte endianess of the data might not match that the natrual byte order of the CPU, leading to a source of overhead (as it has to swap the bytes around) One example of this is using big-endian (e.g. TCP/Network byte order) on a little endian machine e.g. Windows/Linux Intel/AMD. A common class which has this issue is DataInputStream and DataOutputStream which re-arranges the byte order (even if the native byte order matches) For this reason, a fast human readable parse can be as fast or faster. In an earlier article I showed how a Human Readable format could be used to read/write integers 30% faster than using DataInput/DataOuput. Writing human readable data faster than binary. Myth: Using a Human Readable Format makes it easy to read Just using a human readable format doesn't mean it will be easier to read than a machine readable format. Reusing existing tools as much as possible makes human readable format preferrable. However, machine readable formats can come with tools which decode the data and make maintain it easier. If you have data which can only be managed with the use of specialist tools, being human readable is not much advantage. Images are a good example of where a machine readable format is the best option. It is hard to image editing or viewing an image without the need for a specialist tool. A practical human readable format would undoubtably lower the quality of the image. ;) ________/.- ,’_______`-. \ _________\ /`__________\’/ _________ /___’a___a`___\ _________|____,’(_)`.____ | _________\___( ._|_. )___ / __________\___ .__,’___ / __________.-`._______,’-.__ ________,’__,’___`-’___`.__`. _______/____/____V_____\___\_ _____,’____/_____o______\___`.__ ___,’_____|______o_______|_____`. __|_____,’|______o_______|`._____| ___`.__,’_.-\_____o______/-._`.__,’ __________/_`.___o____,’__\_ __.””-._,’_____`._:_,’_____`.,-””._ _/_,-._`_______)___(________’_,-.__\ (_(___`._____,’_____`.______,’___)_) _\_\____\__,’________`.____/.___/_/ On the other hand human readable formats can be almost as obscure. This is a piece of code written in a language I am not worthy of mentioning. ;) Its is descibed as "used to list all of the prime numbers between 1 and R" (!R)@&{&/x!/:2_!x}'!R Conclusion If you are designing a file format, start with a human readable one as its much easier to understand. If this is not compact enough, consider compressing it. If it is not fast enough concider making it a binary format, but make sure it really is faster to use such a format. If you are going to use a binary format make sure you have tools in place to supprot viewing (possibly editing) the data (which you would get for free with a text format) From http://vanillajava.blogspot.com/2011/07/human-readable-vs-machine-readble.html
July 13, 2011
by Peter Lawrey
· 21,816 Views · 5 Likes
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Lucene's near-real-time search is fast!
Lucene's near-real-time (NRT) search feature, available since 2.9, enables an application to make index changes visible to a new searcher with fast turnaround time. In some cases, such as modern social/news sites (e.g., LinkedIn, Twitter, Facebook, Stack Overflow, Hacker News, DZone, etc.), fast turnaround time is a hard requirement. Fortunately, it's trivial to use. Just open your initial NRT reader, like this: // w is your IndexWriter IndexReader r = IndexReader.open(w, true); (That's the 3.1+ API; prior to that use w.getReader() instead). The returned reader behaves just like one opened with IndexReader.open: it exposes the point-in-time snapshot of the index as of when it was opened. Wrap it in an IndexSearcher and search away! Once you've made changes to the index, call r.reopen() and you'll get another NRT reader; just be sure to close the old one. What's special about the NRT reader is that it searches uncommitted changes from IndexWriter, enabling your application to decouple fast turnaround time from index durability on crash (i.e., how often commit is called), something not previously possible. Under the hood, when an NRT reader is opened, Lucene flushes indexed documents as a new segment, applies any buffered deletions to in-memory bit-sets, and then opens a new reader showing the changes. The reopen time is in proportion to how many changes you made since last reopening that reader. Lucene's approach is a nice compromise between immediate consistency, where changes are visible after each index change, and eventual consistency, where changes are visible "later" but you don't usually know exactly when. With NRT, your application has controlled consistency: you decide exactly when changes must become visible. Recently there have been some good improvements related to NRT: New default merge policy, TieredMergePolicy, which is able to select more efficient non-contiguous merges, and favors segments with more deletions. NRTCachingDirectory takes load off the IO system by caching small segments in RAM (LUCENE-3092). When you open an NRT reader you can now optionally specify that deletions do not need to be applied, making reopen faster for those cases that can tolerate temporarily seeing deleted documents returned, or have some other means of filtering them out (LUCENE-2900). Segments that are 100% deleted are now dropped instead of inefficiently merged (LUCENE-2010). How fast is NRT search? I created a simple performance test to answer this. I first built a starting index by indexing all of Wikipedia's content (25 GB plain text), broken into 1 KB sized documents. Using this index, the test then reindexes all the documents again, this time at a fixed rate of 1 MB/second plain text. This is a very fast rate compared to the typical NRT application; for example, it's almost twice as fast as Twitter's recent peak during this year's superbowl (4,064 tweets/second), assuming every tweet is 140 bytes, and assuming Twitter indexed all tweets on a single shard. The test uses updateDocument, replacing documents by randomly selected ID, so that Lucene is forced to apply deletes across all segments. In addition, 8 search threads run a fixed TermQuery at the same time. Finally, the NRT reader is reopened once per second. I ran the test on modern hardware, a 24 core machine (dual x5680 Xeon CPUs) with an OCZ Vertex 3 240 GB SSD, using Oracle's 64 bit Java 1.6.0_21 and Linux Fedora 13. I gave Java a 2 GB max heap, and used MMapDirectory. The test ran for 6 hours 25 minutes, since that's how long it takes to re-index all of Wikipedia at a limited rate of 1 MB/sec; here's the resulting QPS and NRT reopen delay (milliseconds) over that time: The search QPS is green and the time to reopen each reader (NRT reopen delay in milliseconds) is blue; the graph is an interactive Dygraph, so if you click through above, you can then zoom in to any interesting region by clicking and dragging. You can also apply smoothing by entering the size of the window into the text box in the bottom left part of the graph. Search QPS dropped substantially with time. While annoying, this is expected, because of how deletions work in Lucene: documents are merely marked as deleted and thus are still visited but then filtered out, during searching. They are only truly deleted when the segments are merged. TermQuery is a worst-case query; harder queries, such as BooleanQuery, should see less slowdown from deleted, but not reclaimed, documents. Since the starting index had no deletions, and then picked up deletions over time, the QPS dropped. It looks like TieredMergePolicy should perhaps be even more aggressive in targeting segments with deletions; however, finally around 5:40 a very large merge (reclaiming many deletions) was kicked off. Once it finished the QPS recovered somewhat. Note that a real NRT application with deletions would see a more stable QPS since the index in "steady state" would always have some number of deletions in it; starting from a fresh index with no deletions is not typical. Reopen delay during merging The reopen delay is mostly around 55-60 milliseconds (mean is 57.0), which is very fast (i.e., only 5.7% "duty cycle" of the every 1.0 second reopen rate). There are random single spikes, which is caused by Java running a full GC cycle. However, large merges can slow down the reopen delay (once around 1:14, again at 3:34, and then the very large merge starting at 5:40). Many small merges (up to a few 100s of MB) were done but don't seem to impact reopen delay. Large merges have been a challenge in Lucene for some time, also causing trouble for ongoing searching. I'm not yet sure why large merges so adversely impact reopen time; there are several possibilities. It could be simple IO contention: a merge keeps the IO system very busy reading and writing many bytes, thus interfering with any IO required during reopen. However, if that were the case, NRTCachingDirectory (used by the test) should have prevented it, but didn't. It's also possible that the OS is [poorly] choosing to evict important process pages, such as the terms index, in favor of IO caching, causing the term lookups required when applying deletes to hit page faults; however, this also shouldn't be happening in my test since I've set Linux's swappiness to 0. Yet another possibility is Linux's write cache becomes temporarily too full, thus stalling all IO in the process until it clears; in this case perhaps tuning some of Linux's pdflush tunables could help, although I'd much rather find a Lucene-only solution so this problem can be fixed without users having to tweak such advanced OS tunables, even swappiness. Fortunately, we have an active Google Summer of Code student, Varun Thacker, working on enabling Directory implementations to pass appropriate flags to the OS when opening files for merging (LUCENE-2793 and LUCENE-2795). From past testing I know that passing O_DIRECT can prevent merges from evicting hot pages, so it's possible this will fix our slow reopen time as well since it bypasses the write cache. Finally, it's always possible other OSs do a better job managing the buffer cache, and wouldn't see such reopen delays during large merges. This issue is still a mystery, as there are many possibilities, but we'll eventually get to the bottom of it. It could be we should simply add our own IO throttling, so we can control net MB/sec read and written by merging activity. This would make a nice addition to Lucene! Except for the slowdown during merging, the performance of NRT is impressive. Most applications will have a required indexing rate far below 1 MB/sec per shard, and for most applications reopening once per second is fast enough. While there are exciting ideas to bring true real-time search to Lucene, by directly searching IndexWriter's RAM buffer as Michael Busch has implemented at Twitter with some cool custom extensions to Lucene, I doubt even the most demanding social apps actually truly need better performance than we see today with NRT. NIOFSDirectory vs MMapDirectory Out of curiosity, I ran the exact same test as above, but this time with NIOFSDirectory instead of MMapDirectory: There are some interesting differences. The search QPS is substantially slower -- starting at 107 QPS vs 151, though part of this could easily be from getting different compilation out of hotspot. For some reason TermQuery, in particular, has high variance from one JVM instance to another. The mean reopen time is slower: 67.7 milliseconds vs 57.0, and the reopen time seems more affected by the number of segments in the index (this is the saw-tooth pattern in the graph, matching when minor merges occur). The takeaway message seems clear: on Linux, use MMapDirectory not NIOFSDirectory! Optimizing your NRT turnaround time My test was just one datapoint, at a fixed fast reopen period (once per second) and at a high indexing rate (1 MB/sec plain text). You should test specifically for your use-case what reopen rate works best. Generally, the more frequently you reopen the faster the turnaround time will be, since fewer changes need to be applied; however, frequent reopening will reduce the maximum indexing rate. Most apps have relatively low required indexing rates compared to what Lucene can handle and can thus pick a reopen rate to suit the application's turnaround time requirements. There are also some simple steps you can take to reduce the turnaround time: Store the index on a fast IO system, ideally a modern SSD. Install a merged segment warmer (see IndexWriter.setMergedSegmentWarmer). This warmer is invoked by IndexWriter to warm up a newly merged segment without blocking the reopen of a new NRT reader. If your application uses Lucene's FieldCache or has its own caches, this is important as otherwise that warming cost will be spent on the first query to hit the new reader. Use only as many indexing threads as needed to achieve your required indexing rate; often 1 thread suffices. The fewer threads used for indexing, the faster the flushing, and the less merging (on trunk). If you are using Lucene's trunk, and your changes include deleting or updating prior documents, then use the Pulsing codec for your id field since this gives faster lookup performance which will make your reopen faster. Use the new NRTCachingDirectory, which buffers small segments in RAM to take load off the IO system (LUCENE-3092). Pass false for applyDeletes when opening an NRT reader, if your application can tolerate seeing deleted doccs from the returned reader. While it's not clear that thread priorities actually work correctly (see this Google Tech Talk), you should still set your thread priorities properly: the thread reopening your readers should be highest; next should be your indexing threads; and finally lowest should be all searching threads. If the machine becomes saturated, ideally only the search threads should take the hit. Happy near-real-time searching!
July 11, 2011
by Michael Mccandless
· 19,295 Views
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SEVERE: Error in xpath:java.lang.RuntimeException: solrconfig.xml missing luceneMatchVersion
One of the things that changed from Solr 1.4.1 to 1.5+ was the introduction of a parameter to tell Solr / Lucene which kind of compability version its index files should be created and used in. Solr now refuses to start if you do not provide this setting (if you’re upgrading a previous installation from 1.4.1 or earlier). The fix isn’t really straight forward, and you’ll probably have to recreate your index files if you’re just arriving at the scene with Solr / Lucene 3.2 and 4.0. Solr 3.0 (1.5) might be able to upgrade the files from the 2.9 version, but if you’re jumping from Lucene 2.9 to 4.0, the easiest solution seems to be to delete the current index and reindex (set up replication, disable replication from the master, query the slave while reindexing the master, etc.. and you’ll have no downtime while doing this!). You’ll need to add a parameter to your solrconfig.xml file as well in the section. LUCENE_CURRENT Other valid values are LUCENE_30, LUCENE_31, LUCENE_32 and LUCENE_40. These values represent specific versions of the index structure, while LUCENE_CURRENT will use the version depending on which particular release of Lucene you’re using. The version format will be upgraded automagically between most releases, so you’ll probably be fine by using LUCENE_CURRENT. If you however are trying to load index files that are more than one version older, you may have to use one of the other values.
July 9, 2011
by Mats Lindh
· 10,420 Views
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The era of Object-Document Mapping
The Data Mapper pattern is a mechanism for persistence where the application model and the data source have no dependencies between each other. For example, a group of PHP classes and a relational database may be used together without having the PHP classes extends a base Active Record class, thanks to a Data Mapper like Doctrine 2. But everytime we talk about the Data Mapper pattern, we assume there is a relational database on the other side of the persistence boundary. We always save objects; we always map them to MySQL or Postgres tables; but it's not mandatory. In fact, you can store objects also in NoSQL stores, with no more impedance mismatch that the one already existing with relational databases. Doctrine is expanding with two projects which have the goal of replicating the easy object-relational mapping of Doctrine 2 to other stores. These two projects are the MongoDB and CouchDB Object-Document mappers. Since the basic unit of persistence is the document in both cases, objects (or group of them) are stored as documents. The retrieval process depends on the features of the underlying database: it may consists of simple queries (MongoDB) or just of a unique identifier (CouchDB). How do an ODM work? If you use Doctrine 2, you'll find out that many of its concepts translates well to the other mappers. Instead of Entities, we have Documents in our model: id = "myuser-1234"; $user->username = "test"; $this->dm->persist($user); $this->dm->flush(); $this->dm->clear(); $userNew = $this->dm->find($this->type, $user->id); There is a lot of reuse between the various projects: Doctrine\Common is a dependency for them all, and you will be able to use the same ArrayCollection with any of the mappers. Features There's really all I would need to get started: storage of new documents, update, removal; pretty much what you expect; Unit Of Work pattern for tracking what has been modified and execute a single flush() to save changes; support for collections and both one-to-many or many-to-one associations; support for embedded documents (read Value Objects); both embedding of one or many objects as document fields is possible. This is a striking difference with respect to ORMs: Doctrine 2 does not support Value Objects mapping. cascade of persistence and removal of objects; specification of the mapping metadata via annotations, XML, YAML or PHP (like for Doctrine 2). Projects status The concept of Object-Document Mapper, at least in this name, is pretty unique to PHP and Ruby. Mandango is a PHP alternative and Mongoid a Ruby one, for the MongoDB case. Both projects are in the midst of releasing their first stable version: we are talking about bleeding edge technology here. The MongoDB mapper has been around for more than an year and is now in beta3. The CouchDB has an alpha release, but I found out that the current version shipped via PEAR is broken: if you want to play with it, checkout it from github and initialize its submodules (the standalone Symfony components and Doctrine\Common): git clone https://github.com/doctrine/couchdb-odm.git couchdb_odm cd couchdb_odm git submodule init git submodule update For the MongoDB mapper, the PEAR installation should suffice: pear install pear.doctrine-project.org/DoctrineMongoDBODM-1.0.0BETA3 Conclusions I think I'm going to explore more the CouchDB ODM, since it is a departure from the relational model. MongoDB is still similar to traditional databases in the way queries are satisfied: specifying a set of constraints like in SQL WHERE clauses. I'm more interested instead in approached that skip the Mapper for reporting (like Command-Query Responsibility Separation), and maybe CouchDB could be a good fit. By the way, object-document mapping is an alternative to explore: Data Mappers are all the rage today in PHP (they already were yesterday in other languages.) If we already accept that relational databases aren't always the solution, extending NoSQL with Data Mappers is a natural choice.
July 7, 2011
by Giorgio Sironi
· 21,210 Views
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Is Object Serialization Evil?
In my daily work, I use both an RDBMS and MarkLogic, an XML database. MarkLogic can be considered akin to the newer NoSQL databases, but it has the added structure of XML and standard languages in XQuery and XPath. The NoSQL databases are typically storing documents or key-value pairs, and some other things in between. Given that any datastore will be searched at some point, you will always care how the data is actually stored or whether there is some way to query it easily. Once you start thinking about the problem, you quickly generalize to the “how do I persist any type of data” question. However, my focus is not going to be the comparison of the various data stores, but the comparison of how data is stored. More specifically, I want to show the object serialization, mainly the Java built in method, as a data persistence format is evil. Given what you normally read on this blog, this may seem like an oddly timed post, but I have run into serialization issues lately in some production code and Mark Needham recently wrote an interesting post about this as well. Coincidentally, Mark is also working with MarkLogic, and there is an interesting item in his post: The advantage of doing things this way [using lightweight wrappers] is that it means we have less code to write than we would with the serialisation/deserialisation approach although it does mean that we’re strongly coupled to the data format that our storage mechanism uses. However, since this is one bit of the architecture which is not going to change it seems to makes sense to accept the leakage of that layer. The interesting part of this is that he has accepted using the data format of the storage mechanism, XML in MarkLogic in this case. Why is this interesting? First, it is a move away from the ORM technologies that try to hide the complexities of converting data into objects in the RDBMS world. Also, this is a glimpse into the types of issues that could arise from non-RDBMS storage choices as well as how to persist objects in general. So, an RDBMS is typically used to map object attributes to a table and columns. The mapping is mostly straightforward with some defined relationship for child objects and collections. This is a well-known area, called Object-Relational Mapping (ORM), and several open source and commercial options exist. In this scenario, object attributes are stored in a similar datatype, meaning a String is stored as a varchar and an int is stored as an integer. But, what happens when you move away from an RDBMS for data persistence? If you look at Java and its session objects, pure object serialization is used. Assuming that an application session is fairly short-lived, meaning at most a few hours, object serialization is simple, well supported and built into the Java concept of a session. However, when the data persistence is over a longer period of time, possibly days or weeks, and you have to worry about new releases of the application, serialization quickly becomes evil. As any good Java developer knows, if you plan to serialize an object, even in a session, you need a real serialization ID (serialVersionUID), not just a 1L, and you need to implement the Serializable interface. However, most developers do not know the real rules behind the Java deserialization process. If your object has changed, more than just adding simple fields to the object, it is possible that Java cannot deserialize the object correctly even if the serialization ID has not changed. Suddenly, you cannot retrieve your data any longer, which is inherently bad. Now, may developers reading this may say that they would never write code that would have this problem. That may be true, but what about a library that you use or some other developer no longer employed by your company? Can you guarantee that this problem will never happen? The only way to guarantee that is to use a different serialization method. What options do we have? Obviously, there are the NoSQL datastores but the actual object format is the relevant question not which solution to choose. Besides the obvious serialized object, some NoSQL datastores use JSON to store objects, MarkLogic uses XML and there are others that store just key-value pairs. Key-value pairs are typically a mapping of a text key to a value that is a serialized object, either a binary or textual format. So, that leaves us with XML, JSON and other textual formats. One of the benefits of a structured format like XML or JSON is that they can be made searchable and provide some level of context. I have talked about data formats before, so I won’t go into a comparison again. However, do these types of formats avoid the issues that native Java object serialization has? This is really dependent upon what library you are using for serialization. Some libraries will deserialize an object without any issues regardless of whether the object field list has changed. Other libraries could have problems depending upon whether a serialized field exists in the target object, or there might not be solid support for collections (though that is doubtful at this point). Given that even structured formats could have serialization issues, is the only safe path hand-coded mappings like those used by ORM tools? Some JSON and XML serialization tools use the same mapping methods as the ORM tools in order to avoid these problems. However, once you define these mappings, you are explicitly stating how an object gets translated. This explicit definition will require maintenance, but that is definitely cleaner than trying to trace down a serialization defect in some random stack trace. So is implicit object serialization really worth the potential headaches? Or should we just consider it evil and never speak of it again? From http://regulargeek.com/2011/07/06/is-object-serialization-evil/
July 7, 2011
by Robert Diana
· 20,200 Views · 1 Like
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TechTip: Use of setLenient method on SimpleDateFormat
Sometimes when you are parsing a date string against a pattern(such as MM/dd/yyyy) using java.text.SimpleDateFormat, strange things might happen (for unknown developers) if your date string is dynamic content entered by a user in some input field on the user interface and if it is not entered in the specified format. The parse method in the SimpleDateFormat parses the date string that is in the incorrect format and returns your date object instead of throwing a java.text.ParseException. However, the date returned is not what you expect. The below code-snippet shows you this behaviour. package com.starwood.system.util; import java.text.ParseException; import java.text.SimpleDateFormat; import java.util.Date; public class DateSample { public static void main(String args[]){ SimpleDateFormat sdf = new SimpleDateFormat () ; sdf.applyPattern("MM/dd/yyyy") ; try { Date d = sdf.parse("2011/02/06") ; System.out.println(d) ; } catch (ParseException e) { e.printStackTrace(); } } } Output: Thu Jul 02 00:00:00 MST 173 See the output, that is a date back in the year 173. To avoid this problem, call the setLenient (false) on SimpleDateFormat instance. That will make the parse method throw ParseException when the given input string is not in the specified format. Here is the modified code-snippet. package com.starwood.system.util; import java.text.ParseException; import java.text.SimpleDateFormat; import java.util.Date; public class DateSample { public static void main(String args[]){ SimpleDateFormat sdf = new SimpleDateFormat () ; sdf.applyPattern("MM/dd/yyyy") ; sdf.setLenient(false) ; try { Date d = sdf.parse("2011/02/06") ; System.out.println(d) ; } catch (ParseException e) { System.out.println (e.getMessage()) ; } } } Output: Unparseable date: "2011/02/06" http://accordess.com/wpblog/2011/06/02/techtip-use-of-setlenient-method-on-simpledateformat
June 27, 2011
by Upendra Chintala
· 47,280 Views · 5 Likes
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Developing Android Apps with NetBeans, Maven, and VirtualBox
I am an experienced Java developer who has used various IDEs and prefer NetBeans IDE over all others by a long shot. I am also very fond of Maven as the tool to simplify and automate nearly every aspect of the development of my Java project throughout its lifecycle. Recently, I started developing Android applications and naturally I looked for a Maven plugin that would manage my Android projects. Luckily I found the maven-android-plugin which worked like a charm and allowed me to use Maven for developing my Android projects. The Android Emulator from the Android SDK seemed unusably slow. Lucklily, I found a way to use an Android Virtual Machine for VirtualBox that worked nearly as fast as my native computer! This page documents my experiences. Tested Environment Dev machine: Ubuntu 11.04 Linux IDE: NetBeans VirtualBox: 4.0.8 r71778 Android SDK Revision 11, Add on XML Schema #1, Repository XML Schema #3 (from About in SDK and AVD Manager) Android Version: 2.2 Overview of Steps Download and install the Android SDK on your dev machine Attach an Android Device to dev machine Configure and load your device for development and other use Create an initial Android maven project Connect Android Device to Android SDK Debug Android app using NetBeans Graphical Debuger Download and Install Android SDK Download and install the Android SDK on your dev machine as described here. Make sure to set the following in dev machine ~/.bashrc file: export ANDROID_HOME=$HOME/android-sdk-linux_x86 #Change as needed export PATH="$ANDROID_HOME/tools:$ANDROID_HOME/platform-tools:$PATH" Attaching an Android Device to Dev Machine If you have an actual device that is usually always best. If not, you must use a virtual Android device which usually has various limitations (e.g. no GPS, Camera etc.). The Android SDK makes it easy to create a new Virtual Device but the resulting device is painfully slow in my experience and not usable. Do not bother with this. Instead, create a virtual Android device using VirtualBox as described in the following steps: Install virtual box and initial Android VM as described here: http://androidspin.com/2011/01/24/howto-install-android-x86-2-2-in-virtualbox/ http://geeknizer.com/how-to-run-google-android-in-virtualbox-vmware-on-netbooks/ Configure Android VM so it is connected bidirectionally with your dev machine over TCP as described here: http://stackoverflow.com/questions/61156/virtualbox-host-guest-network-setup I used the approach of configuring a HOST ONLY network adapater and a second NAT adapter on the Android VM within virtual box. Configuring your Android Device This section describes various things I did to setup a dev environment for my Android device: Root the device. I used Universal AndRoot Install ConnectBot so you have ssh and related network utilities Creating Initial Android Maven Application Create initial project using instructions here. I found it best to create stub project structure using the maven-archtype-plugin and the archtypes at https://github.com/akquinet/android-archetypes/wiki Connecting Android VM Device to Android SDK In order for your code to be deployed from NetBeans IDE to Android Device and in order for you to monitor your deployed app from the Dalvik Debug Monitor (ddms) you need to connect your android VM device to the android sdk over TCP as described in the following steps. On Android Device open the Terminal Emulator Type su to become root (your device must be rooted for this Type following commands in root shell: setprop service.adb.tcp.port 5555 stop adbd start adbd Type the following commands on dev machine shell. TODO: Note that IP address below is whatever is the ip address associated with the device (see ifconfig on linux for device vboxnet0) adb tcpip 5555 adb connect 192.168.0.101:5555 For details on above steps see: http://stackoverflow.com/questions/2604727/how-can-i-connect-to-android-with-adb-over-tcp Set up port forwarding as described here http://redkrieg.com/2010/10/11/adb-over-ssh-fun-with-port-forwards/ (this is where I am most fuzzy) Build your maven android project using Right-Click / Clean and Build Now for the acid test whether you can deploy your app to the device from NetBeans IDE! Right-click / Custom / Goal to show Run Maven dialog. Enter android:deploy in Goals field. Select Remember As button and enter android:deploy for its text field. If all is well, the app will deploy to the device and will show up in its "Applications" screen. Debugging Android App Using NetBeans Graphical Debugger Once you can build and deploy your app to the real or virtual Android device, here are the steps to debug the app using NetBeans debugger: On Device: Start the app (TODO: determine how to start app on device with JVM options so it can wait for debugger connection. This should be easy) On Dev Machine run Dalvik Debug Monitor (ddms) in background: $ANDROID_HOME/tools/ddms & Lookup your app in ddms and get its debug port. This is described here but does not address NetBeans specifically In NetBeans do: Debug / Attach Debugger and specify the port looked up in ddms in previous step. You may leave rest of the fields with defaults. Click OK
June 18, 2011
by Farrukh Najmi
· 173,671 Views
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Android Tutorial: How to Parse/Read JSON Data Into a Android ListView
Today we get on with our series that will connect our Android applications to internet webservices! Next up in line: from JSON to a Listview. A lot of this project is identical to the previous post in this series so try to look there first if you have any problems. On the bottom of the post ill add the Eclipse project with the source. For this example i made use of an already existing JSON webservice located here. This is a piece of the JSON array that gets returned: {"earthquakes": [ { "eqid": "c0001xgp", "magnitude": 8.8, "lng": 142.369, "src": "us", "datetime": "2011-03-11 04:46:23", "depth": 24.4, "lat": 38.322 }, { "eqid": "2007hear", "magnitude": 8.4, "lng": 101.3815, "src": "us", "datetime": "2007-09-12 09:10:26", "depth": 30, "lat": -4.5172 }<--more -->]} So how do we get this data into our application! Behold our getJSON class! getJSON(String url) public static JSONObject getJSONfromURL(String url){//initializeInputStream is = null;String result = "";JSONObject jArray = null;//http posttry{HttpClient httpclient = new DefaultHttpClient();HttpPost httppost = new HttpPost(url);HttpResponse response = httpclient.execute(httppost);HttpEntity entity = response.getEntity();is = entity.getContent();}catch(Exception e){Log.e("log_tag", "Error in http connection "+e.toString());}//convert response to stringtry{BufferedReader reader = new BufferedReader(new InputStreamReader(is,"iso-8859-1"),8);StringBuilder sb = new StringBuilder();String line = null;while ((line = reader.readLine()) != null) {sb.append(line + "\n");}is.close();result=sb.toString();}catch(Exception e){Log.e("log_tag", "Error converting result "+e.toString());}//try parse the string to a JSON objecttry{ jArray = new JSONObject(result);}catch(JSONException e){Log.e("log_tag", "Error parsing data "+e.toString());}return jArray;} The code above can be divided in 3 parts. the first part makes the HTTP call the second part converts the stream into a String the third part converts the string to a JSPNObject Now we only have to implement this into out ListView. We can use the same method as in the XML tutorial. We make a HashMap that stores our data and we put JSON values in the HashMap. After that we will bind that HashMap to a SimpleAdapter. Here is how its done: Implementation ArrayList> mylist = new ArrayList>();//Get the data (see above)JSONObject json =JSONfunctions.getJSONfromURL("http://api.geonames.org/postalCodeSearchJSON?formatted=true&postalcode=9791&maxRows=10&username=demo&style=full"); try{//Get the element that holds the earthquakes ( JSONArray )JSONArray earthquakes = json.getJSONArray("earthquakes"); //Loop the Array for(int i=0;i < earthquakes.length();i++){ HashMap map = new HashMap(); JSONObject e = earthquakes.getJSONObject(i); map.put("id", String.valueOf(i)); map.put("name", "Earthquake name:" + e.getString("eqid")); map.put("magnitude", "Magnitude: " + e.getString("magnitude")); mylist.add(map);} }catch(JSONException e) { Log.e("log_tag", "Error parsing data "+e.toString()); } After this we only need to make up the Simple Adapter ListAdapter adapter = new SimpleAdapter(this, mylist , R.layout.main, new String[] { "name", "magnitude" }, new int[] { R.id.item_title, R.id.item_subtitle }); setListAdapter(adapter); final ListView lv = getListView(); lv.setTextFilterEnabled(true); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView parent, View view, int position, long id) { @SuppressWarnings("unchecked") Toast.makeText(Main.this, "ID '" + o.get("id") + "' was clicked.", Toast.LENGTH_SHORT).show(); }); Now we have a ListView filled with JSON data! Here is the Eclipse project: source code Have fun playing around with it.
June 8, 2011
by Mark Mooibroek
· 260,541 Views
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Using Advantage data providers to read DBF-files
In one of my projects I have to read FoxPro DBF-files and import data from them. As this code must run in server and customer doesn’t want to install FoxPro there we found another solution that seems at least to me way better. In this posting I will show you how to read DBF-files using Sybase Advantage data providers. Getting Advantage data providers Here are the download links to data providers: Advantage .NET Data Provider Release 10.1 for Windows (32-bit and 64-bit) Platforms for Advantage OLE DB Provider Release 10.1 Platforms for Advantage ODBC Driver Release 10.1 I downloaded and installed .NET data provider and my example here is fully based on this. Configuring application If you run application without configuring some data providers stuff before you will get the following error: Error 5185: Local server connections are restricted in this environment. See the 5185 error code documentation for details. Go to your application bin folder and add there usual text file called ads.ini. Here is the content for this file: [SETTINGS] MTIER_LOCAL_CONNECTIONS=1 Make sure you add reference to Advantage data provider assembly and include ads.ini to your project like shown on image above. Getting data to DataTable Here is short code example about how to get data from DBF-file to DataTable. static void Main(string[] args) { var tableName = "TABLENAME_WITHOUT_EXTENSION"; var connStr = "data source={0};tabletype=vfp;servertype= local;"; connStr = string.Format(connStr, "c:\\temp\\"); var table = new DataTable(); using (var conn = new AdsConnection(connStr)) using (var adapter = new AdsDataAdapter()) using (var cmd = new AdsCommand()) { cmd.Connection = conn; cmd.CommandText = "select * from " + tableName; adapter.SelectCommand = cmd; conn.Open(); adapter.Fill(table); conn.Close(); } Console.WriteLine("Table fields:"); foreach (DataColumn col in table.Columns) Console.WriteLine(col.ColumnName); Console.WriteLine(" "); Console.WriteLine("Rows: " + table.Rows.Count); Console.Read(); } If Advantage data providers were installed correctly and there are no errors in table names, locations and your SQL query then you should see list of table column names and row count on console window when you run the application.
May 17, 2011
by Gunnar Peipman
· 10,590 Views
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How to Iterate ArrayList in Struts2
We will discuss how to iterate over a collection of String objects in Struts2 tag libraries and then a List of custom class objects. It looks as if iterating a list of string objects is easier than iterating over a list of custom class objects in Struts 2. But the reality is that iterating a list of custom class objects is also equally easier. By custom class we mean the User, Employee, Department, Products, Vehicles classes that are created in any web application. Download Working Sample Here Usually it happens that one needs to fetch a list of records from database/files and then display it in the JSP. The module requiring this functionality could be Search, Listing users/departments/products etc. The basic flow of struts2 web application goes like: The user initiates the request from one page. This request is received by the interceptor which further invokes the Struts2 action. The action class fetches the records and stores in a list. This list is available to the next JSP using the public getter method. Please note that the public getter method for the List is mandatory. Once the List has been populated by Struts2 action class, the JSP then iterates over this List and displays the corresponding information. In the days gone by, one would store the List as a session attribute and then access the list in JSP using the scriptlets to display appropriate output to the users. Here is a Struts2 sample application to iterate one String and one custom class objects List. Though we are using the Struts2 tag library to iterate the list but JSTL can also be used for iteration. Also if you are going to use the code examples given below, use the following URL's to access the application: http://localhost:8080//index.action Iterate a Custom class ArrayList in Struts2 web.xml struts2 org.apache.struts2.dispatcher.ng.filter.StrutsPrepareAndExecuteFilter struts2 *.action struts.xml /home.jsp /success.jsp /failure.jsp home.jsp Enter a user name to get the documents uploaded by that user. Username success.jsp Documents uploaded by the user are: failure.jsp FileAction.java package com.example; import java.util.ArrayList; import java.util.List; public class FetchAction { private String username; private String message; private List documents = new ArrayList(); public List getDocuments() { return documents; } public String getMessage() { return message; } public void setMessage(String message) { this.message = message; } public String getUsername() { return username; } public void setUsername(String username) { this.username = username; } public String execute() { if( username != null) { //logic to fetch the document list (say from database) Document d1 = new Document(); d1.setName("user.doc"); Document d2 = new Document(); d2.setName("office.doc"); Document d3 = new Document(); d3.setName("transactions.doc"); documents.add(d1); documents.add(d2); documents.add(d3); return "success"; } else { message="Unable to fetch"; return "failure"; } } } Document.java package com.example; public class Document { private String name; public String getName() { return name; } public void setName(String name) { this.name = name; } } Iterate String List in Struts2 The way to iterate the a String list is similar with the only difference that the action class FetchAction.java now populates the name of documents into an ArrayList of String objects. The code zip file containing the iteration over an ArrayList of custom class object or bean can be downloaded at: http://www.fileserve.com/file/QmrsJ7k The URL to access this application will be: http://localhost:8080/IteratorExample/index.action The code zip file containing the iteration over an ArrayList of string class object or bean can be downloaded at: http://www.fileserve.com/file/V2kXkfx The URL to access this application will be: http://localhost:8080/StringIteratorExample/index.action From http://extreme-java.blogspot.com/2011/05/how-to-iterate-arraylist-in-struts2.html
May 17, 2011
by Sandeep Bhandari
· 71,087 Views
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Java Web Application Security - Part I: Java EE 6 Login Demo
Back in February, I wrote about my upcoming conferences: In addition to Vegas and Poland, there's a couple other events I might speak at in the next few months: the Utah Java Users Group (possibly in April), Jazoon and ÜberConf (if my proposals are accepted). For these events, I'm hoping to present the following talk: Webapp Security: Develop. Penetrate. Protect. Relax. In this session, you'll learn how to implement authentication in your Java web applications using Spring Security, Apache Shiro and good ol' Java EE Container Managed Authentication. You'll also learn how to secure your REST API with OAuth and lock it down with SSL. After learning how to develop authentication, I'll introduce you to OWASP, the OWASP Top 10, its Testing Guide and its Code Review Guide. From there, I'll discuss using WebGoat to verify your app is secure and commercial tools like webapp firewalls and accelerators. Fast forward a couple months and I'm happy to say that I've completed my talk at the Utah JUG and it's been accepted at Jazoon and Über Conf. For this talk, I created a presentation that primarily consists of demos implementing basic, form and Ajax authentication using Java EE 6, Spring Security and Apache Shiro. In the process of creating the demos, I learned (or re-educated myself) how to do a number of things in all 3 frameworks: Implement Basic Authentication Implement Form-based Authentication Implement Ajax HTTP -> HTTPS Authentication (with programmatic APIs) Force SSL for certain URLs Implement a file-based store of users and passwords (in Jetty/Maven and Tomcat standalone) Implement a database store of users and passwords (in Jetty/Maven and Tomcat standalone) Encrypt Passwords Secure methods with annotations For the demos, I showed the audience how to do almost all of these, but skipped Tomcat standalone and securing methods in the interest of time. In July, when I do this talk at ÜberConf, I plan on adding 1) hacking the app (to show security holes) and 2) fixing it to protect it against vulnerabilities. I told the audience at UJUG that I would post the presentation and was planning on recording screencasts of the various demos so the online version of the presentation would make more sense. Today, I've finished the first screencast showing how to implement security with Java EE 6. Below is the presentation (with the screencast embedded on slide 10) as well as a step-by-step tutorial. * You can also watch the screencast on YouTube or download the presentation PDF. Java EE 6 Login Tutorial Download and Run the Application Implement Basic Authentication Implement Form-based Authentication Force SSL Store Users in a Database Summary Download and Run the Application To begin, download the application you'll be implementing security in. This app is a stripped-down version of the Ajax Login application I wrote for my article on Implementing Ajax Authentication using jQuery, Spring Security and HTTPS. You'll need Java 6 and Maven installed to run the app. Run it using mvn jetty:run and open http://localhost:8080 in your browser. You'll see it's a simple CRUD application for users and there's no login required to add or delete users. Implement Basic Authentication The first step is to protect the list screen so people have to login to view users. To do this, add the following to the bottom of src/main/webapp/WEB-INF/web.xml: users /users GET POST ROLE_ADMIN BASIC Java EE Login ROLE_ADMIN At this point, if you restart Jetty (Ctrl+C and jetty:run again), you'll get an error about a missing LoginService. This happens because Jetty doesn't know where the "Java EE Login" realm is located. Add the following to pom.xml, just after in the Jetty plugin's configuration. Java EE Login ${basedir}/src/test/resources/realm.properties The realm.properties file already exists in the project and contains user names and passwords. Start the app again using mvn jetty:run and you should be prompted to login when you click on the "Users" tab. Enter admin/admin to login. After logging in, you can try to logout by clicking the "Logout" link in the top-right corner. This calls a LogoutController with the following code that logs the user out. public void logout(HttpServletResponse response) throws ServletException, IOException { request.getSession().invalidate(); response.sendRedirect(request.getContextPath()); } You'll notice that clicking this link doesn't log you out, even though the session is invalidated. The only way to logout with basic authentication is to close the browser. In order to get the ability to logout, as well as to have more control over the look-and-feel of the login, you can implement form-based authentication. Implement Form-based Authentication To change from basic to form-based authentication, you simply have to replace the in your web.xml with the following: FORM /login.jsp /login.jsp?error=true The login.jsp page already exists in the project, in the src/main/webapp directory. This JSP has 3 important elements: 1) a form that submits to "${contextPath}/j_security_check", 2) an input element named "j_username" and 3) an input element named "j_password". If you restart Jetty, you'll now be prompted to login with this JSP instead of the basic authentication dialog. Force SSL Another thing you might want to implement to secure your application is forcing SSL for certain URLs. To do this on the same you already have in web.xml, add the following after : CONFIDENTIAL To configure Jetty to listen on an SSL port, add the following just after in your pom.xml: true 8080 true 8443 60000 ${project.build.directory}/ssl.keystore appfuse appfuse The keystore must be generated for Jetty to start successfully, so add the keytool-maven-plugin just above the jetty-maven-plugin in pom.xml. org.codehaus.mojo keytool-maven-plugin 1.0 generate-resources clean clean generate-resources genkey genkey ${project.build.directory}/ssl.keystore cn=localhost appfuse appfuse appfuse RSA Now if you restart Jetty, go to http://localhost:8080 and click on the "Users" tab, you'll get a 403. What the heck?! When this first happened to me, it took me a while to figure out. It turns out that Jetty doesn't redirect to HTTPS when using Java EE authentication, so you have to manually type in https://localhost:8443/ (or add a filter to redirect for you). If you deployed this same application on Tomcat (after enabling SSL), it would redirect for you. Store Users in a Database Finally, to store your users in a database instead of file, you'll need to change the in the Jetty plugin's configuration. Replace the existing element with the following: Java EE Login ${basedir}/src/test/resources/jdbc-realm.properties The jdbc-realm.properties file already exists in the project and contains the database settings and table/column names for the user and role information. jdbcdriver = com.mysql.jdbc.Driver url = jdbc:mysql://localhost/appfuse username = root password = usertable = app_user usertablekey = id usertableuserfield = username usertablepasswordfield = password roletable = role roletablekey = id roletablerolefield = name userroletable = user_role userroletableuserkey = user_id userroletablerolekey = role_id cachetime = 300 Of course, you'll need to install MySQL for this to work. After installing it, you should be able to create an "appfuse" database and populate it using the following commands: mysql -u root -p -e 'create database appfuse' curl https://gist.github.com/raw/958091/ceecb4a6ae31c31429d5639d0d1e6bfd93e2ea42/create-appfuse.sql > create-appfuse.sql mysql -u root -p appfuse < create-appfuse.sql Next you'll need to configure Jetty so it has MySQL's JDBC Driver in its classpath. To do this, add the following dependency just after the element (before ) in pom.xml: mysql mysql-connector-java 5.1.14 Now run the jetty-password.sh file in the root directory of the project to generate a password of your choosing. For example: $ sh jetty-password.sh javaeelogin javaeelogin OBF:1vuj1t2v1wum1u9d1ugo1t331uh21ua51wts1t3b1vur MD5:53b176e6ce1b5183bc970ef1ebaffd44 The last two lines are obfuscated and MD5 versions of the password. Update the admin user's password to this new value. You can do this with the following SQL statement. UPDATE app_user SET password='MD5:53b176e6ce1b5183bc970ef1ebaffd44' WHERE username = 'admin'; Now if you restart Jetty, you should be able to login with admin/javaeelogin and view the list of users. Summary In this tutorial, you learned how to implement authentication using standard Java EE 6. In addition to the basic XML configuration, there's also some new methods in HttpServletRequest for Java EE 6 and Servlet 3.0: authenticate(response) login(user, pass) logout() This tutorial doesn't show you how to use them, but I did play with them a bit as part of my UJUG demo when implementing Ajax authentication. I found that login() did work, but it didn't persist the authentication for the users session. I also found that after calling logout(), I still needed to invalidate the session to completely logout the user. There are some additional limitations I found with Java EE authentication, namely: No error messages for failed logins No Remember Me No auto-redirect from HTTP to HTTPS Container has to be configured Doesn’t support regular expressions for URLs Of course, no error messages indicating why login failed is probably a good thing (you don't want to tell users why their credentials failed). However, when you're trying to figure out if your container is configured properly, the lack of container logging can be a pain. In the next couple weeks, I'll post Part II of this series, where I'll show you how to implement this same set of features using Spring Security. In the meantime, please let me know if you have any questions. From http://raibledesigns.com/rd/entry/java_web_application_security_part
May 15, 2011
by Matt Raible
· 42,206 Views · 3 Likes
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