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Distance Calculation Using Latitude And Longitude In Java
private double distance(double lat1, double lon1, double lat2, double lon2, char unit) { double theta = lon1 - lon2; double dist = Math.sin(deg2rad(lat1)) * Math.sin(deg2rad(lat2)) + Math.cos(deg2rad(lat1)) * Math.cos(deg2rad(lat2)) * Math.cos(deg2rad(theta)); dist = Math.acos(dist); dist = rad2deg(dist); dist = dist * 60 * 1.1515; if (unit == "K") { dist = dist * 1.609344; } else if (unit == "N") { dist = dist * 0.8684; } return (dist); } /*:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::*/ /*:: This function converts decimal degrees to radians :*/ /*:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::*/ private double deg2rad(double deg) { return (deg * Math.PI / 180.0); } /*:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::*/ /*:: This function converts radians to decimal degrees :*/ /*:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::*/ private double rad2deg(double rad) { return (rad * 180.0 / Math.PI); } system.println(distance(32.9697, -96.80322, 29.46786, -98.53506, "M") + " Miles\n"); system.println(distance(32.9697, -96.80322, 29.46786, -98.53506, "K") + " Kilometers\n"); system.println(distance(32.9697, -96.80322, 29.46786, -98.53506, "N") + " Nautical Miles\n");
March 23, 2010
by Snippets Manager
· 50,700 Views · 1 Like
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Aspect Oriented Programming For Eclipse Plug-ins
It seems to me that Aspect Oriented Programming never really took off when it was introduced. However, it's a useful way to intercept, or analyse, methods as they happen, in an independent way. Eclipse has a useful suite of AspectJ tools that you can download for your Eclipse installlation. Paired with the benefits of Eclipse's plug-in system, aspects are a nice way of intercepting your RCP application. The following instructions show how to get up and running with aspects in the Plug-in Development Environment really quickly. Once you have downloaded the Eclipse AspectJ tools, you will also want to include the Equinox Aspect jars in your plug-ins directory. The plug-ins you will need are org.eclipse.equinox.weaving.aspectj and org.eclipse.equinox.weaving.hook Create a new OSGi plug-in: Right click on the project and choose AspectJ Tools/Convert to AspectJ Project Create a new package within the plugin eg. com.dzone.aspects.aspectTest Make a new aspectj Aspect within the package e.g. MyAspect In your manifest.mf export the package created in the previous step Export-Package: com.dzone.aspects A you write your AspectJ code, you will be advising another plug-in (for example org.eclipse.jdt.junit) You'll need to do some extra setup in order to advise other plug-ins, by adding the following to your Aspect plug-in manifest.mf. Eclipse-SupplementBundle: org.eclipse.jdt.junit Note you can only supplement one bundle in an aspect. Therefore, if you want to crosscut another bundle, you’ll need to create a new AspectJ plug-in. It also helps to add the plugin that you are advising (org.eclipse.jdt.junit) to your aspect plugin's dependencies. If you don't do it you will get lint warnings from the AspectJ compiler In your plugins META-INF directory make a file called aop.xml, consisting of content similar to the following When executing use the following VM arguments in your Run Configuration -Dosgi.framework.extensions=org.eclipse.equinox.weaving.hook -Dorg.aspectj.osgi.verbose=true It's as simple as that. Have you any instructions to add to this?
March 23, 2010
by James Sugrue
· 10,863 Views
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What's Happening in the Java World?
this morning at theserverside java symposium i attended james gosling's keynote . below are my notes from his talk. the unifying principle for java is the network - it ties everything together. enterprise, desktop, web, mobile, hpc, media and embedded. the most important thing in the java world is the acquisition of sun by oracle. james is showing a slide of duke in a fish tank with a "snorcle!" title above it. obligatory statistics for java: 15 million jre downloads/week (doesn't count tax season in brazil) 10 billion-ish java enabled devices (more devices than people) 1 billion-ish java enabled desktops 100 million-ish tv devices 2.6 billion-ish mobile devices 5.5 billion-ish smart cards 6.5 million professional java developers java has become "learn once, work anywhere". most college students worldwide have taken a java course in school. james' daughter is in college but isn't interested in java, mostly because her dad's name is all over the textbooks. java ee 6 was approved september 30, 2009. it was many years in the making; the result of large-scale community collaboration. it was built by hardware manufacturers, users, developers and academia. because of all the politics involved, many engineers had to become diplomats. most software engineers are from the wrong myers-brigg quadrant for this type of negotiation. needless to say, the process was interesting . new and updated apis in java ee 6: servlet 3.0, jax-rs 1.1, bean validation 1.0, di 1.0, cdi 1.0, managed beans 1.0, jaspic 1.1, ejb 3.1, jpa 2.0 and many others. also new is the web profile . it's the first java ee profile to be defined. it's a fully-functional, mid-size stack for modern web application development. it's complete, but not the kitchen sink. it's what most people use when building a modern web application in java. java ee 6 adds dependency injection with di (jsr-330) and cdi (jsr-299). @resource is still around, but an @inject annotation has been added for typesafe injection. it has automatic scope management (request, session, etc.) and is extensible via a beanmanager api. glassfish is the world's most downloaded app server (1 million-ish downloads/month). gfv2 was the ee 5 reference implementation. gfv3 is the reference implementation for ee 6. but it's not just a reference implementation, it's a benchmark-winning mission-critical large-scale app server. the fcs was released on december 10, 2009. goals of java ee: ease of use, right-sizing and extensibility. now roberto chinnici (ee 6 spec lead) and another guy are on stage showing a netbeans and glassfish demo. with servlet 3.0, you don't need a web.xml file, you just need a web-inf directory. there's a new @webservlet annotation that lets you specify a "urlpattern" value for the servlet-mapping. a new @ejb annotation allows you to easily inject ejbs into your servlet. roberto wired in an ejb, hit ctrl+s and refreshed his browser and it all worked immediately. in the background, netbeans and glassfish did the redeployment and initialized the ejb container in milliseconds. @managedbeans and @sessionscope and @named are all part of cdi. when using @named, the beans become available to jstl and you can access them using ${beanname.property}. interestingly, the cdi annotations are in difference packages: javax.annotation.managedbean and javax.enterprise.context.requestscoped. as david geary mentions , it's great to see the influence that ruby on rails has had on java ee. long demo of jee6 in netbeans. spent quite a bit of time extolling the virtues of hot deploy. thanks, ror! now roberto is showing us the admin console of glassfish and how modular it is. he's installing a jms module, but it's interesting to see that there's a ruby container installed by default. apache felix is the underlying osgi implementation used by glassfish. you can telnet into it and see the status of all the bundles installed. after installing the full-profile, roberto shows that you can restart the server from the console. isn't the whole point of osgi that you don't have to restart anything!? the glassfish management console is definitely impressive and visually appealing. apparently, it's extensible too, so you could easily write plugins to monitor your application and provide memory statistics. changing topics, one of the things that nice about java is its a two-level spec. the important thing in the java world isn't the language, it's the virtual machine. the magic is in the vm! scala, ruby/rails, groovy/grails, python, php, javascript, javafx and many others. in the same breath of talking about java.next languages, james mentioned javafx script. it's a new declarative scripting language for guis. it's similar to flash or silverlight, but it's much better because it has the java vm under it. at the current rate that we're going with cpus and cores, there's a good chance we'll have 5220 cores on our desktops by 2030. if you find the concurrency libraries scary, get over it. for the rest of talk, james talked about what he's hacking on these days. he's helping build an audi tts for the pikes peak road rally in colorado. the goal is to figure out a way to keep the vehicle above 130 mph for the whole race. sounds like a pretty cool project to me. i don't think there was a whole lot of new information covered in james' talk, but i really do like java ee 6's web profile. however, i think it's something most of the community has been using for many years with tomcat + spring + hibernate. now it's simply been standardized. if you happen to work at one of those companies that frowns on open source and smiles at standards, you've finally caught up with the rest of us. from http://raibledesigns.com/
March 18, 2010
by Matt Raible
· 19,579 Views · 1 Like
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Play! Framework Usability
Perhaps the most striking thing about about the Play! framework is that its biggest advantage over other Java web application development frameworks does not fit into a neat feature list, and is only apparent after you have used it to build something. That advantage is usability. Note that usability is separate from functionality. In what follows, I am not suggesting that you cannot do this in some other framework: I merely claim that it is easier and more pleasant in Play! I need to emphasise this because geeks often have a total blind spot for usability because they enjoying figuring out difficult things, and under-appreciate the value of things that Just Work. Written by web developers for web developers The first hint that something different is going on here is when you first hear that the Play! framework is 'written by web developers for web developers', an unconventional positioning that puts the web's principles and conventions first and Java's second. Specifically, this means that the Play! framework is more in line with the W3C's Architecture of the World Wide Web than it is with Java Enterprise Edition (Java EE) conventions. URLs for perfectionists For example, the Play! framework, like other modern web frameworks, provides first-class support for arbitrary 'clean' URLs, which has always been lacking from the Servlet API. It is no coincidence that at the time of writing, Struts URLs for perfectionists, a set of work-arounds for the Servlet API-based Struts 1.x web framework, remains the third-most popular out of 160 articles on www.lunatech-research.com despite being a 2005 article about a previous-generation Java web technology. In Servlet-based frameworks, the Servlet API does not provide useful URL-routing support; Servlet-based frameworks configure web.xml to forward all requests to a single controller Servlet, and then implement URL routing in the framework, with additional configuration. At this point, it does not matter whether the Servlet API was ever intended to solve the URL-routing problem and failed by not being powerful enough, or whether it was intended to be a lower-level API that you do not build web applications in directly. Either way, the result is the same: web frameworks add an additional layer on top of the Servlet API, itself a layer on top of HTTP. Play! combines the web framework, HTTP API and the HTTP server, which allows it to implement the same thing more directly with fewer layers and a single URL routing configuration. This configuration, like Groovy's and Cake PHP's, reflects the structure of an HTTP request - HTTP method, URL path, and then the mapping: # Play! 'routes' configuration file… # Method URL path Controller GET / Application.index GET /about Application.about POST /item Item.addItem GET /item/{id} Item.getItem GET /item/{id}.pdf Item.getItemPdf In this example, there is more than one controller. We also see the use of an id URL parameter in the last two URLs. HttpServletRequest Another example is Play!'s Http.Request class, which is a far simpler than the Servlet API's HttpServletRequest interface. In addition, Play! uses a class where Java EE 6 uses the Java EE convention of using an interface. This interface is also split between HttpServletRequest and the more generic ServletRequest interface. This separation may be useful if you want to use Servlets for things other than web applications, or if you want to allow for the unlikely possibility of the web changing protocol, but for most of us it is merely irrelevant complexity. In other words, the Servlet API is always used with a framework on top these days because it is sub-optimised for building web applications, which is what all of us actually use it for. Play! fixes that. Better usability is not just for normal people Another way of looking at the idea that Play! is by and for web developers is to consider how a web developer might approach software design differently to a Java EE developer. When you write software, what is the primary interface? If you are a web developer, the primary interface is a web-based user-interface constructed with HTML, CSS and (increasingly) JavaScript. A Java EE developer, on the other hand, may consider their primary interface to be a Java API, or perhaps a web services API, for use by other layers in the system. This difference is a big deal, because a Java interface is intended for use by other programmers, while a web user-interface interface is intended for use by non-programmers. In both cases, good design includes usability, but usability for normal people is not the same as usability for programmers. In a way, usability for everyone is a higher standard than usability for programmers, when it comes to software, because programmers can cope better with poor usability. This is a bit like the Good Grips kitchen utensils: although they were originally designed to have better usability for elderly people with arthritis, it turns out that making tools easier to hold is better for all users. The Play! framework is different because the usability that you want to achieve in your web application is present in the framework itself. For example, the web interface to things like the framework documentation and error messages shown in the browser is just more usable. Along similar lines, the server's console output avoids the pages full of irrelevant logging and pages of stack traces when there is an error, leaving more focused and more usable information for the web developer. $ play run phase ~ _ _ ~ _ __ | | __ _ _ _| | ~ | '_ \| |/ _' | || |_| ~ | __/|_|\____|\__ (_) ~ |_| |__/ ~ ~ play! 1.0, http://www.playframework.org ~ ~ Ctrl+C to stop ~ Listening for transport dt_socket at address: 8000 10:15:58,629 INFO ~ Starting /Users/peter/Documents/work/workspace/phase 10:16:00,007 WARN ~ You're running Play! in DEV mode 10:16:00,424 INFO ~ Listening for HTTP on port 9000 (Waiting a first request to start) ... 10:16:11,847 INFO ~ Connected to jdbc:hsqldb:mem:playembed 10:16:13,448 INFO ~ Application 'phase' is now started ! 10:16:14,825 INFO ~ starting DispatcherThread 10:16:48,168 ERROR ~ @61lagcl6i Internal Server Error (500) for request GET /application/startprocess?account=x Java exception (In /app/controllers/Application.java around line 41) IllegalArgumentException occured : Person not found for account x play.exceptions.JavaExecutionException: Person not found for account x at play.mvc.ActionInvoker.invoke(ActionInvoker.java:200) at Invocation.HTTP Request(Play!) Caused by: java.lang.IllegalArgumentException: Person not found for account x at controllers.Application.startProcess(Application.java:41) at play.utils.Java.invokeStatic(Java.java:129) at play.mvc.ActionInvoker.invoke(ActionInvoker.java:127) ... 1 more Try to imagine a JSF web application producing a stack trace this short. In fact, Play! goes further: instead of showing the stack trace, the web application shows the last line of code within the application that appears in the stack trace. After all, what you really want to know is where things first went wrong in your own code. This kind of usability does not happen by itself; the Play! framework goes to considerable effort to filter out duplicate and irrelevant information, and focus on what is essential. Quality is in the details In the Play! framework, much of the quality turns out to be in the details: they may be small things individually, rather than big important features, but they add up to result in a more comfortable and more productive development experience. The warm feeling you get when building something with Play! is the absence of the frustration that usually results from fighting the framework. We recommend that you go to http://www.playframework.org/, download the latest binary release, and spend half an hour on the tutorial. Peter Hilton is a senior software developer at Lunatech Research.
March 16, 2010
by $$anonymous$$
· 24,733 Views
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Decorator Pattern Tutorial with Java Examples
Learn the Decorator Design Pattern with easy Java source code examples as James Sugrue continues his design patterns tutorial series, Design Patterns Uncovered
March 15, 2010
by James Sugrue
· 141,622 Views · 5 Likes
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Proxy Pattern Tutorial with Java Examples
Learn the Proxy Design Pattern with easy Java source code examples as James Sugrue continues his design patterns tutorial series, Design Patterns Uncovered
March 12, 2010
by James Sugrue
· 159,090 Views · 13 Likes
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Java Clojure Interop: Integrating Clojure into Your Java Project
It's easier to wrap an existing piece of Java code in Clojure than it is to do the inverse, but because Clojure is implemented as a Java class library, it's also relatively simple to embed Clojure in your Java applications, load code, and call functions. Repl.java and Script.java in the distribution are the normal examples for loading code from a user or from a file. In this quick tutorial, you'll find out how to use the same underlying machinery to load Clojure code and then manipulate it directly from Java. First, let's start with this script that defines a simple Clojure function: ; foo.clj (ns user) (defn foo [a b] (str a " " b)) This Java class will load the script and call the of function with arguments in the form of Java objects. Then it will print the returned object: // Foo.java import clojure.lang.RT; import clojure.lang.Var; public class Foo { public static void main(String[] args) throws Exception { // Load the Clojure script -- as a side effect this initializes the runtime. RT.loadResourceScript("foo.clj"); // Get a reference to the foo function. Var foo = RT.var("user", "foo"); // Call it! Object result = foo.invoke("Hi", "there"); System.out.println(result); } } Finally, you have to compile this and run it to see the printed result. For compiling Clojure into a .jar, Leiningen is a favorable option since it is made specifically for Clojure. There is a good video that explains how to use leiningen. It has the advantage of letting users write everything in Clojure, rather than writing a bunch of XML code like you would for Ant or Maven. Leiningen also has "uberjars," which build in Clojure and put all of your Clojure dependencies into one standalone file, meaning less work for you. If you want to be more Java friendly in your approach, you could add an Ant task to build it along with the Java project. This will just take a little more work. You'll need to call 'to-array' on the functions that need to return proper java arrays. Clojure supports the creation, reading, and modification of Java arrays, but it is recommended that you limit use of arrays to interop with Java libraries that require them as arguments or use them as return values. Once you have your .jar file, just add it to your java project as a build deployment. then you can call it directly from Java. Here is the printed result when you run the .jar: >javac -cp clojure.jar Foo.java >java -cp clojure.jar Foo Hi there > If you're doing Java interop from Clojure, things are even more simple. Clojure programs can use any Java class or interface. The classes in the java.lang package can be used in Clojure just like you would in Java without having to import them. Java classes in other packages are used by either specifying their package when referencing them or using the import function. Invoking Java methods from Clojure code is also pretty simple. As a result, Clojure doesn't provide functions for many common operations. Instead, it relies on Java methods. [http://java.dzone.com/articles/java-clojure-interop-calling]
March 10, 2010
by Mitch Pronschinske
· 19,103 Views
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Cache Java Webapps with Squid Reverse Proxy
This article shows you step by step how to cache your entire tomcat web application with Squid reverse Proxy without writing any Java code. What is Squid Squid is a free proxy server for HTTP, HTTPS and FTP which saves bandwidth and increases response time by caching frequently requested web pages. While squid can be used as a proxy server when users try to download pages from the internet, it can be also used as a reverse-proxy by putting squid between the user and your webapp. All user requests first hit Squid. If the requested page already exists in Squid’s cache it is served directly from the cache without hitting your Webapp. If the page does not exist in Squid’s cache, it is fetched from your web application and stored in the cache for future requests. Squid reduces hits to your server by caching response pages. You don’t have to worry about building page level caching in every application that your write, Squid takes care of that part. When should I use Squid Ideally you should use Squid for pages which have a high ratio of reads to writes. In other words, a page that changes less frequently but is accessed very often. Here are some scenarios: A dynamical web page which displays news and is updated once an hour, and receives hundreds of hits during the hour A static web page accessed freqently. Squid can give performance boost by caching frequently accessed static web pages in memory When should I not use Squid In most cases, if the request URL is the only factor which determines the response then you can safely use Squid. See more specific examples below: If the entire apps is very dynamic in nature, and the validity of pages changes immediately. Squid is not suitable for apps which require login. This unfortunately is a large number of applications. Such applications need to resort to back end caching, for example use other caching frameworks like Ehcache to cache re-usable page fragments and/or cache database queries and/or other performance bottlenecks. Apps which heavily use browser cookies. Squid relies on URLs to cache pages. If the page served is computed from URLs + cookies, then you should not cache those pages in Squid. How does the overall setup work Apache Squid Tomcat architecture Apache receives requests on port 80. Apache calls Squid with the request. Squid checks its cache to see if it has the response cached from before. If yes and if the response is not expired, it returns the cached response.In this case: Squid will write the following header to the response X-Cache: HIT from www.vineetmanohar.com X-Cache: HIT from www.vineetmanohar.com If the response is not found in Squid’s cache, squid will make a call to Tomcat on port 8082. Tomcat’s proxy connector is listening on this port. It processes the request and sends the response back to Squid. Squid saves the response in its cache, unless caching is disabled for that URL. Squid returns the final response to Apache which sends the response back to the user. What if I don’t want to use Apache Using Apache is not required to use Squid. You can run Squid on port 80, and point your users directly to Squid. If that is the case, skip section one and directly jump to section 2 below. Step 1/3: Apache Httpd Config If you are using Apache as a front end, you need to instruct Apache to forward requests to Squid at port 3128. See the following code snippet. Change the server name and paths to reflect your real values. Apache config file: /etc/httpd/conf/httpd.conf ServerName www.vineetmanohar.com DocumentRoot /home/webadmin/www.vineetmanohar.com/html # forward requests to squid running on port 3128 ProxyPass / http://localhost:3128/ ProxyPassReverse / http://localhost:3128/ /etc/httpd/conf/httpd.conf ServerName www.vineetmanohar.com DocumentRoot /home/webadmin/www.vineetmanohar.com/html # forward requests to squid running on port 3128 ProxyPass / http://localhost:3128/ ProxyPassReverse / http://localhost:3128/ In addition to the above, you also need mod_proxy installed. If you see the following in your httpd.conf, you probably already have mod_proxy installed. If you first need to install mod_proxy LoadModule proxy_module modules/mod_proxy.so LoadModule proxy_http_module modules/mod_proxy_http.so LoadModule proxy_module modules/mod_proxy.so LoadModule proxy_http_module modules/mod_proxy_http.so Step 2/3: Squid Config First make sure that Squid is installed on your server. You can download Squid from here. The squid config file on Linux/Unix is located at this location /etc/squid/squid.conf /etc/squid/squid.conf The config file is pretty long. Follow these instructions and set the values appropriately. 1. # leave the port to 3128 2. http_port 3128 3. 4. # how much memory cache do you want? depends on how much memory you have on the machine 5. cache_mem 200 MB 6. 7. # what's the biggest page that you want stored in memory. If you home page is 100 KB and 8. # you want it stored in memory, you may set it to a number bigger than that. 9. maximum_object_size_in_memory 100 KB 10. 11. # how much disk cache do you want. It is 6400 MB in the following example, change it as per 12. # your needs. Make sure you have that much disk space free. 13. cache_dir ufs /var/spool/squid 6400 16 256 14. 15. # this is probably the most important config section. Here you can configure the cache life for 16. # each URL pattern. 17. 18. # Time is in minutes 19. # 1 day = 1440, 2 days = 2880, 7 days = 10080, 28 days = 40320 20. 21. # do not cache url1 22. refresh_pattern ^http://127.0.0.1:8082/url1/ 0 20% 0 23. 24. # cache url2 for 1 day 25. refresh_pattern ^http://127.0.0.1:8082/url2/ 1440 20% 1440 override-expire override-lastmod reload-into-ims ignore-reload 26. 27. # cache css for 7 days 28. refresh_pattern ^http://127.0.0.1:8082/css 10080 20% 10080 override-expire override-lastmod reload-into-ims ignore-reload 29. 30. # by default cache the whole website for 1 minute 31. refresh_pattern ^http://127.0.0.1:8082/ 0 20% 0 override-expire override-lastmod reload-into-ims ignore-reload 32. 33. # how long should the errors should be cached for. For example 404s, HTTP 500 errors 34. negative_ttl 0 seconds 35. 36. # On which host does tomcat run. Set 127.0.0.1 for localhost 37. httpd_accel_host 127.0.0.1 38. 39. # this is the proxy port as defined in Tomcat server.xml. By default it is "8082" 40. httpd_accel_port 8082 41. 42. # set this to "on". Read more documentation if you want to change this. 43. httpd_accel_single_host on 44. 45. # To access Squid stats via the manager interface, you need to enter a password here 46. cachemgr_passwd your_clear_text_password all 47. 48. # Say "off" if you want the query string to appear in the squid logs. 49. strip_query_terms off # leave the port to 3128 http_port 3128 # how much memory cache do you want? depends on how much memory you have on the machine cache_mem 200 MB # what's the biggest page that you want stored in memory. If you home page is 100 KB and # you want it stored in memory, you may set it to a number bigger than that. maximum_object_size_in_memory 100 KB # how much disk cache do you want. It is 6400 MB in the following example, change it as per # your needs. Make sure you have that much disk space free. cache_dir ufs /var/spool/squid 6400 16 256 # this is probably the most important config section. Here you can configure the cache life for # each URL pattern. # Time is in minutes # 1 day = 1440, 2 days = 2880, 7 days = 10080, 28 days = 40320 # do not cache url1 refresh_pattern ^http://127.0.0.1:8082/url1/ 0 20% 0 # cache url2 for 1 day refresh_pattern ^http://127.0.0.1:8082/url2/ 1440 20% 1440 override-expire override-lastmod reload-into-ims ignore-reload # cache css for 7 days refresh_pattern ^http://127.0.0.1:8082/css 10080 20% 10080 override-expire override-lastmod reload-into-ims ignore-reload # by default cache the whole website for 1 minute refresh_pattern ^http://127.0.0.1:8082/ 0 20% 0 override-expire override-lastmod reload-into-ims ignore-reload # how long should the errors should be cached for. For example 404s, HTTP 500 errors negative_ttl 0 seconds # On which host does tomcat run. Set 127.0.0.1 for localhost httpd_accel_host 127.0.0.1 # this is the proxy port as defined in Tomcat server.xml. By default it is "8082" httpd_accel_port 8082 # set this to "on". Read more documentation if you want to change this. httpd_accel_single_host on # To access Squid stats via the manager interface, you need to enter a password here cachemgr_passwd your_clear_text_password all # Say "off" if you want the query string to appear in the squid logs. strip_query_terms off Step 3/3: Tomcat Config Make sure that the HTTP Proxy Connector is defined in TOMCAT_HOME/conf/server.xml. If needed, see additional documentation on Tomcat proxy connector. Squid Manager Interface You can access the Squid config and stats via the Squid Manger HTTP interface. Make sure that the “cachemgr.cgi” file which ships with squid installation is in your cgi-bin directory. More documentation on setting that up here. Once you’ve set it up, you can access the cache manager via this URL: http:///cgi-bin/cachemgr.cgi http:///cgi-bin/cachemgr.cgi To continue enter the following values: Cache host: localhost Cache port: 3128 Manager name: manager Password: Cache host: localhost Cache port: 3128 Manager name: manager Password: Store Directory Stats shows you how much disk space is used by the disk cache. Cache Client List show you the cache HIT/MISS ratio as %. You should monitor this frequently and tune your cache to get a higher hit %. Reload Squid Config without restarting Edit the squid config using “vi” or your favorite editor vi /etc/squid/squid.conf vi /etc/squid/squid.conf Once you are done editing, reload the new config without restarting Squid /usr/sbin/squid -k reconfigure /usr/sbin/squid -k reconfigure Clearing Squid Cache To clear Squid cache: 1) Set the memory cache to 4 MB (or a lower number) cache_mem 8 MB cache_mem 8 MB 2) Set the disk cache to 8 MB (or a lower number). The disk cache must be higher that the memory cache. cache_dir ufs /var/spool/squid 20 16 256 cache_dir ufs /var/spool/squid 20 16 256 3) Reload squid config without restart as described in the previous section 4) You may need to wait a few hours for the cache to get cleared. Once the cache is clear, you may restore the previous cache sizes and reload the new config again. You can monitor the cache size through the Squid Manager HTTP interface. Bypassing Squid If for some reason you need to bypass Squid, reconfigure Apache to directly send requests to Tomcat. Edit the Apache config file /etc/httpd/conf/httpd.conf # forward requests directly to Tomcat's proxy connector running on port 8082 ProxyPass / http://localhost:8082/ ProxyPassReverse / http://localhost:8082/ # forward requests directly to Tomcat's proxy connector running on port 8082 ProxyPass / http://localhost:8082/ ProxyPassReverse / http://localhost:8082/ You will need to restart Apache after making this change. /etc/init.d/httpd restart Conclusion Squid is a very powerful tool for caching. It is not for all applications. Please examine the need of your application and use squid appropriately. I’ve used squid for several years for caching the output from a Java data mashup application and am very satisfied with the ease of use and benefits. Hope you found this tutorial useful. Feel free to post a comment or share your experience with squid. References Squid official website From http://www.vineetmanohar.com
March 10, 2010
by Vineet Manohar
· 109,072 Views · 1 Like
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Visitor Pattern Tutorial with Java Examples
Learn the Visitor Design Pattern with easy Java source code examples as James Sugrue continues his design patterns tutorial series, Design Patterns Uncovered
March 9, 2010
by James Sugrue
· 384,194 Views · 23 Likes
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Practical PHP Patterns: Mediator
The pattern of the day is the Mediator one. The intent of this pattern is encapsulating the interactions of a set of objects, preventing aggressive coupling from each of them towards the other ones. A Mediator acts as a central point of convergence between the Colleague objects. In any domain there are many operations that do not fit on existent, modelled-from-reality objects, and if forced as methods of an already existent class would add a dependency towards a possibly unrelated collaborator. This approach would result in a web of highly interrelated Colleague objects and not in the Ravioli code we want to work with. The Colleague objects should be kept loosely coupled to avoid having to reference them as a whole any time one of them is needed from a Client. The solution to this common problem is implementing the Mediator pattern. When an object's relationships and dependencies start to conflict with its business responsibility (the reason it was created in the first place), we should introduce a Mediator that coordinates the workflow between the coupled objects, freeing them from this form of coupling; dependencies can be established from the Colleagues towards the Mediator and/or from the Mediator towards the Colleagues. Both directions of those dependencies can be broken with an interface AbstractColleague or AbstractMediator, if necessary. No object is an island, and each object in an application must cooperate with other parts of the graph to get its job done and addressing one concern. Since the interactions are a source of coupling, a Mediator is one of the most effective patterns in limiting it, although, if abused, it may render more difficult to write cohesive classes. As a practical example, Services in Domain-Driven Design are Mediators between Entities. For a php-related example, Zend_Form decorating and filtering capabilities are actually the implementation of a simple Mediator between Zend_Form_Decorator and Zend_Filter instances. The same goes for validation using Zend_Validate objects. Making every filter referencing the next one would build a Chain of Responsibility which potential would be unused. When a Mediator must listen to Colleagues events, it is often implemented as an Observer resulting in a blackboard object where some Colleagues write and other ones read. Events are pushed to the Mediator from a Colleague, before it delivers them to the others subscribed Colleagues. There is no knowledge of others Colleagues in anyone of them: this architecture is successfully used in the Dojo javascript library shipped with Zend Framework. Another advantage of this pattern is the variation of the objects involved in the computation: this goal can be achived by configuring the Mediator differently, whereas instancing interrelated objects would be an noncohesive operation and the collaboration relationships would be scattered between different containers or factories. Participants Colleague: focuses on its responsibility, communicating only with a Mediator or AbstractMediator. Mediator: coordinates the work of a set composed by several Colleagues (AbstractColleagues). AbstractMediator, AbstractColleague: optional interfaces that decouple from the actual implementation of these roles. There may be more than one AbstractColleague role. The code sample implements a filtering process for a form input that resembles Zend_Form_Element's feature. _filters[] = $filter; return $this; } public function setValue($value) { $this->_value = $this->_filter($value); } protected function _filter($value) { foreach ($this->_filters as $filter) { $value = $filter->filter($value); } return $value; } public function getValue() { return $this->_value; } } $input = new InputElement(); $input->addFilter(new NullFilter()) ->addFilter(new TrimFilter()) ->addFilter(new HtmlEntitiesFilter()); $input->setValue(' You should use the - tags for your headings.'); echo $input->getValue(), "\n";
March 2, 2010
by Giorgio Sironi
· 12,609 Views
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Automatically Place a Semicolon at the End of Java Statements in Eclipse
we all know that java statements are terminated by a semicolon (;), but they’re a bit of a pain to add to the end of a line. one way would be to press end (to move to the end of the line) then press semicolon, but this is tedious. because this is something that you do often it’s worth learning how to do this faster. it’s a good thing eclipse can automatically put the semicolon at the end of the line, no matter where you are in the statement. it’s as easy as setting one preference and there’s a bonus preference for adding braces to the correct position as well. for something so small, it saves a lot of time. so in the example below, if you imagine that your cursor is placed after the word blue since you were editing the string. pressing semicolon will cause eclipse to place the semicolon after the closing bracket at the end. nice. system.out.println("the house is blue") how to set the semicolon preference the preference is disabled by default, so you have to enable it. go to window > preferences > java > typing . then enable semicolons under the section automatically insert at correct position . now when you press semicolon from anywhere in a statement, eclipse adds a semicolon to the end of the line and places the cursor right after the semicolon so you can start editing the next line. the preference should look like this: notes: sometimes you’d want to add a semicolon to a string literal instead of at the end of the line. eclipse caters for this by allowing you to press backspace after you pressed semicolon. pressing backspace will remove the semicolon from the end of the line, move your cursor to the original position in the string and add the semicolon to the string. if there’s already a semicolon at the end of the line, eclipse won’t try to add another to the end. it will just add the semicolon to wherever you placed it. eclipse is smart enough to know that for for loops you’d want to add the semicolon to the middle of the statement (eg. when editing the initialiser, condition and increment code). bonus tip: you can also add braces automatically at the correct position by selecting the braces option on the preference page. this comes in handy when your coding standards require braces to be on the same line as the control structure statement. for example, when adding a for or while loop, you can type { at any place in the first line and eclipse will insert it at the end of the line. from http://eclipseone.wordpress.com
March 2, 2010
by Byron M
· 15,217 Views · 13 Likes
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Strategy Pattern Tutorial with Java Examples
Learn the Strategy Design Pattern with easy Java source code examples as James Sugrue continues his design patterns tutorial series, Design Patterns Uncovered
March 1, 2010
by James Sugrue
· 404,609 Views · 23 Likes
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Open Source NoSQL Databases
For almost a year now, the idea of "NoSQL" has been spreading due to the demand for relational database alternatives. Maybe the biggest motivation behind NoSQL is scalability. Relational databases don't lend themselves well to the kind of horizontal scalability that's required for large-scale social networking or cloud applications, and ORMs can abstract away impedance mismatch only so much. In other cases, companies just don't need as many of the complex features and rigid schemas provided by relational databases. Most people are not suggesting that we all ditch the RDBMS, in fact, many companies don't really need to switch. Relational databases will probably be necessary for many applications years and years from now. In essence, NoSQL is a movement that aims to reexamine the way we structure data and draw attention to innovation in hopes of finding the solution to the next generation's data persistence problems. Here are some of the better known open source data stores/models labeled as "NoSQL": CouchDB- Document Store Maps keys to data It provides a RESTful JSON API and is written in Erlang You can upload functions to index data and then you can call those functions Has a very simple REST interface Provides an innovative replication strategy - nodes can reconnect, sync, and reconcile differences after being disconnected for long periods of time Enables new distributed types of applications and data MongoDB - Document Store Free-form key-value-like data store with good performance Powerful, expansive query model Usability rivals that of Redis Good for complex data storage needs. Production-quality sharding capabilities Neo4j - GraphDB Disk-based Has a restricted, single-threaded model for graph traversal Has optional layers to expose Neo4j as an RDF store Can handle graphs of several billion nodes, relationships, or properties on a single machine Released under a dual license - free for non-commercial use Apache Hbase - Wide Column Store/Column Families Built on top of Hadoop, which has functionality similar to Google's GFS and MapReduce systems Hadoop's HDFS provides a mechanism that reliably stores and organizes large amounts of data Random access performance is on par with MySQL Has a high performance Thrift gateway Cascading source and sink modules Redis - Key Value/Tuple Store Provides a rich API and does more operations in memory, using disk only periodically. It's extremely fast Lets you append a value to the end of a list of items that's already been stored on a key. Has atomic operations, making it a best-of-breed tally server. Memcached - Key Value/Tuple Store High-performance, distributed memory object caching Free and open source Generic and agnostic to the objects/strings it caches It's all in-memory data Simple yet elegant design enables easy development and deployment Language neutral caching scheme. Most of the large properties on the web are using it now, except for Microsoft Project Voldemort - Eventually Consistent Key Value Store Used by LinkedIn Handles server failure transparently Pluggable serialization supports rich keys and values including lists and tuples with named fields Supports common serialization frameworks including Protocol Buffers, Thrift, and Java Serialization Data items are versioned Supports pluggable data placement strategies Memory caching and the storage system are combined Tokyo Cabinet and Tokyo Tyrant - Key Value/Tuple Store Supports hashtable mode, b-tree mode, and table mode It's fast and straightforward Good for small to medium-sized amounts of data that require rapid updating and can be easily modeled in terms of keys and values Cassandra - Wide Column Store/Column Families First developed by Facebook SuperColumns can turn a simple key-value architecture into an architecture that handles sorted lists, based on an index specified by the user. Can scale from one node to several thousand nodes clustered in different data centers. Can be tuned for more consistency or availability Smooth node replacement if one goes down ____ Some other well known NoSQL-style data stores that are closed source include Google BigTable and Amazon SimpleDB. GigaSpaces is a popular space-based Grid solution that has NoSQL qualities. Check out this informative post on NoSQL patterns.
February 23, 2010
by Mitch Pronschinske
· 46,061 Views
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Abstract Factory Pattern Tutorial with Java Examples
Learn the Abstract Factory Design Pattern with easy Java source code examples as James Sugrue continues his design patterns tutorial series, Design Patterns Uncovered
February 23, 2010
by James Sugrue
· 267,427 Views · 15 Likes
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Concurrent Programming in Groovy
It seems that the Groovy has a project for just about anything. That's one of the reasons why the language is so popular. The GPars library is an especially useful project in this new era of mult-core processors and concurrent programming. Formerly known as GParallelizer, GPars offers a framework for handling tasks concurrently and asynchronously while safe-guarding mutable values. DZone recently got an update on the project's latest news from project lead Václav Pech, and we've provided some examples of GPars concepts. GPars uses some of the best concepts from emerging languages and implements them for Groovy. Its actor support was inspired by the Actors library in Scala and the SafeVariable class in GPars was inspired by Agents in Clojure. The Groovy-based APIs in GPars are used to declare which parts of the code should be run concurrently. Objects can be enhanced with asynchronous methods to perform collections-based operations in parallel based on the fork/join model. GPars also has a Dataflow concurrency model that offers an alternative model that is inherently safe and robust due to algorithms that prevent having to deal with live-locks and race-conditions. The SafeVariable class is another technology in GPars that alleviates problems with concurrency by providing a non-blocking mt-safe reference to mutable state when Java libraries are integrated. Finally the Parallelizer, Asynchronizer, and Actors are some of the most interesting concepts in GPars. Actors Actors can be generated quickly to consume and send messages between each other even across distributed machines. You can build a messaging-based concurrency model with actors that are not limited by the number of threads. What was once only available to Scala developers, GPars now brings to Java and Groovy developers. Actors perform three different operations - send messages, receive messages and create new actors. New actors are created with the actor() method passing in the actor's body as a closure parameter. Inside the actor's body loop() is used to iterate, react() to receive messages, and reply() to send a message to the actor, which has sent the currently processed message. Here is how to create an actor that prints out all messages that it receives: import static groovyx.gpars.actor.Actors.* def console = actor { loop { react { println it } } } The loop() method ensures that the actor doesn't stop after processing the first message. Messages are sent using the send() method or the << operator. Here is an example of the sendAndWait () method in a message: actor << 'Message' actor.send 'Message' def reply1 = actor.sendAndWait('Message') def reply2 = actor.sendAndWait(10, TimeUnit.SECONDS, 'Message') def reply3 = actor.sendAndWait(10.seconds, 'Message') The sendAndWait() family blocks the caller until a reply from the actor becomes available. The reply is returned from sendAndWait() as a return value. For non-blocking message retrieval, calling the react() method, with or without a timeout parameter, from within the actor's code will consume the next message from the actor's inbox: println 'Waiting for a gift' react {gift -> if (myWife.likes gift) reply 'Thank you!' } Here is a more 'real world' example of an event-driven actor that receives two numeric messages, generates a sum, and sends the result to the console actor: import static groovyx.gpars.actor.Actors.* //not necessary, just showing that a single-threaded pool can still handle multiple actors defaultPooledActorGroup.resize 1 final def console = actor { loop { react { println 'Result: ' + it } } } final def calculator = actor { react {a -> react {b -> console.send(a + b) } } } calculator.send 2 calculator.send 3 calculator.join() Since Actors can share a relatively small thread pool, they bypass the threading limitations of the JVM and don't require excessive system resources even if an application consists of thousands of actors. There are some more sophisticated actor examples on the old GParallelizer wiki and there's also a nice article on the key concepts behind actors in erlang and scala. The documentation on GPars Actors can be found here. Asynchronizer A major feature of GPars is the Asynchronizer class, which runs tasks asynchronously in the background. It enables a Java Executor Service-based DSL on collections and closures. Inside the Asynchronizer.doParallel() blocks, asynchronous methods can be added to the closures. async() creates a variant of the supplied closure returning a future for the potential return value when invoked. callAsync() calls a closure in a separate thread supplying the given arguments and also returns a future for the potential value. Here is one example of Asynchronizer use: Asynchronizer.doParallel() { Closure longLastingCalculation = {calculate()} Closure fastCalculation = longLastingCalculation.async() //create a new closure, which starts the original closure on a thread pool Future result=fastCalculation() //returns almost immediately //do stuff while calculation performs … println result.get() } Parallelizer Finally, there's the Parallelizer, which is a concurrent collection processor. The common pattern to process collections takes elements sequentially, one at a time. This algorithm however, won't work well on multi-core hardware. The min() function on a dual-core chip can only leverage 50% of the computing power - 25% for a quad-core. Instead, GPars uses a tree-like structure for parallel processing. The Parallelizer class enables a ParallelArray(from JSR-166y)-based DSL on collections. Here is a use exapmle: doParallel { def selfPortraits = images.findAllParallel{it.contains me}.collectParallel {it.resize()} //a map-reduce functional style def smallestSelfPortrait = images.parallel.filter{it.contains me}.map{it.resize()}.min{it.sizeInMB} } Václav Pech told DZone that GPars currently has two new people joining the project - Jon Kerridge and Kevin Chalmers. The two developers are bringing their JCSP Groovy library with them into GPars. Pech said, "Apart from experimenting with the CSP concept, we will also enhance actor remoting and polish a couple of rough edges on the APIs. The documentation and especially the samples also deserve more attention." GPars' documentation is already quite robust. Pech says there quite a few issues queued up in their JIRA, but the previously listed issues remain the top priorities. Depending on the amount of time required to make progress with CSP, the GPars 1.0 release might happen in the summer says Pech. GPars is also developed by Alex Tkachman, a leading developer on the Groovy++ project. In an with Andres Almiray, Tkachman said that some of the work that comes out of Groovy++ might be assimilated into GPars, but no plans are in place yet since Groovy++ developers are still experimenting.
February 22, 2010
by Mitch Pronschinske
· 53,647 Views · 2 Likes
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Top 10 Interesting NetBeans IDE Java Shortcuts I Never Knew Existed
I'm working on updating the NetBeans IDE Keyboard Shortcut Card (which you can always find under the "Help" menu in the IDE) and have learned about a lot of shortcuts I never knew about before. Here's a grab bag of things I have added to the shortcut card (some new, some old that hadn't been included before) that you might find interesting too. Type "fcom" (without the quotes, same as all the rest below) and then press Tab. You now have this, i.e., a brand new code fold: // // Type "bcom" and then press Tab to create the start of a new set of comments in your code: /**/ Type "runn" and press Tab and you'll have all of this: Runnable runnable = new Runnable() { public void run() { } }; If I have this: String something = ""; ...and then below that type "forst" and press Tab, I now have this: String something = ""; for (StringTokenizer stringTokenizer = new StringTokenizer(something); stringTokenizer.hasMoreTokens();) { String token = stringTokenizer.nextToken(); } Also, experiment with "forc", "fore", "fori", "forl", and "forv"! I always knew that "sout" turns into "System.out.println("");" but did you know that (again assuming you first have a string something like above) if you type "soutv" you end up with this: System.out.println("something = " + something); Thanks Tom Wheeler for this tip. Next, here are the new shortcuts that are new from NetBeans IDE 6.9 onwards: as - assert=true; su - super db - double sh - short na - native tr - transient vo - volatile I knew that "ifelse" would resolve to an if/else block. But did you know that if you don't need an 'else', you can simply type "iff", press Tab, and then end up with this: if (exp) { } From NetBeans IDE 6.9 onwards, the "sw" shortcut expands to the following: switch (var) { case val: break; default: throw new AssertionError(); } If you're using while loops, experiment with "whileit", "whilen", and "whilexp". Always remember these: "im" expands to "implements; "ex" to "extends". Other tips along these lines are more than welcome here on NetBeans Zone!
February 19, 2010
by Geertjan Wielenga
· 97,935 Views · 4 Likes
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Factory Method Pattern Tutorial with Java Examples
Learn the Factory Method Design Pattern with easy Java source code examples as James Sugrue continues his design patterns tutorial series, Design Patterns Uncovered
February 18, 2010
by James Sugrue
· 186,030 Views · 8 Likes
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Screen Record & Play Using Java
This tip shows how to create a custom movie maker using the Java Media Framework. First the sample code below shows how to capture your screen and creates a nice .jpeg or .gif image of your screen content. import java.awt.Dimension; import java.awt.Rectangle; import java.awt.Robot; import java.awt.Toolkit; import java.awt.image.BufferedImage; import java.io.File; import javax.imageio.ImageIO; public class ScreenCapture { public static void main(String[] args) throws Exception { Dimension screen = Toolkit.getDefaultToolkit().getScreenSize(); Robot rt = new Robot(); BufferedImage img = rt.createScreenCapture(new Rectangle((int) screen .getWidth(), (int) screen.getHeight())); ImageIO.write(img, "jpeg", new File(System.currentTimeMillis() + ".jpeg")); } } The Java Media Framework provides support to put all these images together to make a movie of your screen shot. Download the full custom movie maker code I have put together :). The ScreenRecorder code: package com.easycapture.recorder; import java.awt.Dimension; import java.awt.Rectangle; import java.awt.Robot; import java.awt.Toolkit; import java.awt.image.BufferedImage; import java.io.File; import java.net.MalformedURLException; import java.util.Scanner; import java.util.Vector; import javax.imageio.ImageIO; import javax.media.MediaLocator; /** * Main class that starts the Recording process of EasyCapture. * * @author Senthil Balakrishnan */ public class Recorder { /** * Screen Width. */ public static int screenWidth = (int) Toolkit.getDefaultToolkit() .getScreenSize().getWidth(); /** * Screen Height. */ public static int screenHeight = (int) Toolkit.getDefaultToolkit() .getScreenSize().getHeight(); /** * Interval between which the image needs to be captured. */ public static int captureInterval = 50; /** * Temporary folder to store the screenshot. */ public static String store = "tmp"; /** * Status of the recorder. */ public static boolean record = false; /** * */ public static void startRecord() { Thread recordThread = new Thread() { @Override public void run() { Robot rt; int cnt = 0; try { rt = new Robot(); while (cnt == 0 || record) { BufferedImage img = rt .createScreenCapture(new Rectangle(screenWidth, screenHeight)); ImageIO.write(img, "jpeg", new File("./"+store+"/" + System.currentTimeMillis() + ".jpeg")); if (cnt == 0) { record = true; cnt = 1; } // System.out.println(record); Thread.sleep(captureInterval); } } catch (Exception e) { e.printStackTrace(); } } }; recordThread.start(); } /** * @throws MalformedURLException * */ public static void makeVideo(String movFile) throws MalformedURLException { System.out .println("#### Easy Capture making video, please wait!!! ####"); JpegImagesToMovie imageToMovie = new JpegImagesToMovie(); Vector imgLst = new Vector(); File f = new File(store); File[] fileLst = f.listFiles(); for (int i = 0; i < fileLst.length; i++) { imgLst.add(fileLst[i].getAbsolutePath()); } // Generate the output media locators. MediaLocator oml; if ((oml = imageToMovie.createMediaLocator(movFile)) == null) { System.err.println("Cannot build media locator from: " + movFile); System.exit(0); } imageToMovie.doIt(screenWidth, screenHeight, (1000 / captureInterval), imgLst, oml); } /** * @param args * @throws Exception */ public static void main(String[] args) throws Exception { System.out.println("######### Starting Easy Capture Recorder #######"); Dimension screen = Toolkit.getDefaultToolkit().getScreenSize(); System.out.println("Your Screen [Width,Height]:" + "[" + screen.getWidth() + "," + screen.getHeight() + "]"); Scanner sc = new Scanner(System.in); System.out.println("Rate 20 Frames/Per Sec."); System.out .print("Do you wanna change the screen capture area (y/n) ? "); if (sc.next().equalsIgnoreCase("y")) { System.out.print("Enter the width:"); screenWidth = sc.nextInt(); System.out.print("Enter the Height:"); screenHeight = sc.nextInt(); System.out.println("Your Screen [Width,Height]:" + "[" + screen.getWidth() + "," + screen.getHeight() + "]"); } System.out .print("Now move to the screen you want to record"); for(int i=0;i<5;i++){ System.out.print("."); Thread.sleep(1000); } File f = new File(store); if(!f.exists()){ f.mkdir(); } startRecord(); System.out .println("\nEasy Capture is recording now!!!!!!!"); System.out.println("Press e to exit:"); String exit = sc.next(); while (exit == null || "".equals(exit) || !"e".equalsIgnoreCase(exit)) { System.out.println("\nPress e to exit:"); exit = sc.next(); } record = false; System.out.println("Easy Capture has stopped."); makeVideo(System.currentTimeMillis()+".mov"); } } And in order to make the movie, you will need the JpegImagesToMovie class.
February 17, 2010
by Senthil Balakrishnan
· 51,167 Views · 2 Likes
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Facade Pattern Tutorial with Java Examples
Learn the Facade Design Pattern with easy Java source code examples as James Sugrue continues his design patterns tutorial series, Design Patterns Uncovered
February 12, 2010
by James Sugrue
· 217,566 Views · 9 Likes
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JavaFX, Sockets and Threading: Lessons Learned
When contemplating how machine-dependent applications might communicate with Java/JavaFX, JNI or the Java Native Interface, having been created for just such a task, would likely be the first mechanism that comes to mind. Although JNI works just fine thank you, a group of us ultimately decided against using it for a small project because, among others: Errors in your JNI implementation can corrupt the Java Virtual Machine in very strange ways, leading to difficult diagnosis. JNI can be time consuming and tedious, especially if there's a varied amount of interchange between the Native and Java platforms. For each OS/Platform supported, a separate JNI implementation would need to be created and maintained. Instead we opted for something a bit more mundane, namely sockets. The socket programming paradigm has been around a long time, is well understood and spans a multitude of hardware/software platforms. Rather than spending time defining JNI interfaces, just open up a socket between applications and send messages back and forth, defining your own message protocol. Following are some reflections on using sockets with JavaFX and Java. For the sake of simplicity, we'll skip the native stuff and focus on how sockets can be incorporated into a JavaFX application in a thread safe manner. Sockets and Threading Socket programming, especially in Java, lends itself to utilizing threads. Because a socket read() will block waiting for input, a common practice is to place the read loop in a background thread enabling you to continue processing while waiting for input at the same time. And if you're doing this work entirely in Java, you'll find that both ends of the socket connection -- the "server" side and the "client" side -- share a great deal of common code. Recognizing this, an abstract class called GenericSocket.java was created which is responsible for housing the common functionality shared by "server" and "client" sockets including the setup of a reader thread to handle socket reads asynchronously. For this simple example, two implementations of the abstract GenericSocket class, one called SocketServer.java, the other called SocketClient.java have been supplied. The primary difference between these two classes lies in the type of socket they use. SocketServer.java uses java.net.ServerSocket, while SocketClient.java uses java.net.Socket. The respective implementations contain the details required to set up and tear down these slightly different socket types. Dissecting the Java Socket Framework If you want to utilize the provided Java socket framework with JavaFX, you need to understand this very important fact: JavaFX is not thread safe and all JavaFX manipulation should be run on the JavaFX processing thread.1 If you allow a JavaFX application to interact with a thread other than the main processing thread, unpredictable errors will occur. Recall that the GenericSocket class created a reader thread to handle socket reads. In order to avoid non-main-thread-processing and its pitfalls with our socket classes, a few modifications must take place. [1] Stolen from JavaFX: Developing Rich Internet Applications - Thanks Jim Clarke Step 1: Identify Resources Off the Main Thread The first step to operating in a thread safe manner is to identify those resources in your Java code, residing off the main thread, that might need to be accessed by JavaFX. For our example, we define two abstract methods, the first, onMessage(), is called whenever a line of text is read from the socket. The GenericSocket.java code will make a call to this method upon encountering socket input. Let's take a look at the SocketReaderThread code inside GenericSocket, to get a feel for what's going on. class SocketReaderThread extends Thread { @Override public void run() { String line; waitForReady(); /* * Read from from input stream one line at a time */ try { if (input != null) { while ((line = input.readLine()) != null) { if (debugFlagIsSet(DEBUG_IO)) { System.out.println("recv> " + line); } /* * The onMessage() method has to be implemented by * a sublclass. If used in conjunction with JavaFX, * use Entry.deferAction() to force this method to run * on the main thread. */ onMessage(line); } } } catch (Exception e) { if (debugFlagIsSet(DEBUG_EXCEPTIONS)) { e.printStackTrace(); } } finally { notifyTerminate(); } } Because onMessage() is called off the main thread and inside SocketReaderThread, the comment states that some additional work, which we'll explain soon, must take place to assure main thread processing. Our second method, onClosedStatus(), is called whenever the status of the socket changes (either opened or closed for whatever reason). This abstract routine is called in different places within GenericSocket.java -- sometimes on the main thread, sometimes not. To assure thread safety, we'll employ the same technique as with onMessage(). Step 2: Create a Java Interface with your Identified Methods Once identified, these method signatures have to be declared inside a Java interface. For example, our socket framework includes a SocketListener.java interface file which looks like this: package genericsocket; public interface SocketListener { public void onMessage(String line); public void onClosedStatus(Boolean isClosed); } Step 3: Create Your Java Class, Implementing Your Defined Interface With our SocketListener interface defined, let's take a step-by-step look at how the SocketServer class is implemented inside SocketServer.java. One of the first requirements is to import a special Java class which will allow us to do main thread processing, achieved as follows: import com.sun.javafx.runtime.Entry; Next, comes the declaration of SocketServer. Notice that in addition to extending the abstract GenericSocket class it also must implement our SocketListener interface too: public class SocketServer extends GenericSocket implements SocketListener { Inside the SocketServer definition, a variable called fxListener of type SocketListener is declared: private SocketListener fxListener; The constructor for SocketServer must include a reference to fxListener. The other arguments are used to specify a port number and some debug flags. public SocketServer(SocketListener fxListener, int port, int debugFlags) { super(port, debugFlags); this.fxListener = fxListener; } Next, let's examine the implementation of the two methods which are declared in the SocketListener interface. The first, onMessage(), looks like this: /** * Called whenever a message is read from the socket. In * JavaFX, this method must be run on the main thread and * is accomplished by the Entry.deferAction() call. Failure to do so * *will* result in strange errors and exceptions. * @param line Line of text read from the socket. */ @Override public void onMessage(final String line) { Entry.deferAction(new Runnable() { @Override public void run() { fxListener.onMessage(line); } }); } As the comment points out, the Entry.deferAction() call enables fxListener.onMessage() to be executed on the main thread. It takes as an argument an instance of the Runnable class and, within its run() method, makes a call to fxListener.onMessage(). Another important point to notice is that onMessage()'s String argument must be declared as final. Along the same line, the onClosedStatus() method is implemented as follows: /** * Called whenever the open/closed status of the Socket * changes. In JavaFX, this method must be run on the main thread and * is accomplished by the Entry.deferAction() call. Failure to do so * will* result in strange errors and exceptions. * @param isClosed true if the socket is closed */ @Override public void onClosedStatus(final Boolean isClosed) { Entry.deferAction(new Runnable() { @Override public void run() { fxListener.onClosedStatus(isClosed); } }); } Another Runnable is scheduled via Entry.deferAction() to run fxlistener.onClosedStatus() on the main thread. Again, onClosedStatus()'s Boolean argument must also be defined as final. Accessing the Framework within JavaFX With this work behind us, now we can integrate the framework into JavaFX. But before elaborating on the details, lets show screenshots of two simple JavaFX applications, SocketServer and SocketClient which, when run together, can send and receive text messages to one another over a socket. These JavaFX programs were developed in NetBeans and utilize the recently announced NetBeans JavaFX Composer tool. You can click on the images to execute these programs via Java WebStart. Note: depending upon your platform, your system may ask for permission prior to allowing these applications to network. Source for the JavaFX applications and the socket framework in the form of NetBeans projects can be downloaded here. Step 4: Integrating into JavaFX To access the socket framework within JavaFX, you must implement the SocketListener class that was created for this project. To give you a feel for how this is done with our JavaFX SocketServer application, here are some code excerpts from the project's Main.fx file, in particular the definition of our ServerSocketListener class: public class ServerSocketListener extends SocketListener { public override function onMessage(line: String) { insert line into recvListView.items; } public override function onClosedStatus(isClosed : java.lang.Boolean) { socketClosed = isClosed; tryingToConnect = false; if (autoConnectCheckbox.selected) { connectButtonAction(); } } } Sparing all of the gory details, the onMessage() method will place the line of text read from the socket in to a JavaFX ListView control which is displayed in the program user interface. The onClosedStatus() method primarily updates the local socketClosed variable and attempts to reconnect the socket if the autoconnect option has been selected. To demonstrate how the socket is created, we examine the connectButtonAction() function: var socketServer : SocketServer; ... public function connectButtonAction (): Void { if (not tryingToConnect) { if (socketClosed) { socketServer = new SocketServer(ServerSocketListener{}, java.lang.Integer.parseInt(portTextbox.text), javafx.util.Bits.bitOr(GenericSocket.DEBUG_STATUS, GenericSocket.DEBUG_IO)); tryingToConnect = true; socketServer.connect(); } } } Whenever the user clicks on the "Connect" button, the connectButtonAction() function will be called. On invocation, if the socket isn't already open, it will create a new SocketServer instance. Recognize also that the SocketServer constructor includes an instance of the ServerSocketListener class which was defined above. To round this out, when the user clicks on the "Disconnect" button, the disconnectButtonAction() function is called. When invoked, it tears down the SocketServer instance. function disconnectButtonAction (): Void { tryingToConnect = false; socketServer.shutdown(); } Conclusion Admittedly, there's a fair amount to digest here. Hopefully, by carefully reviewing the steps and looking at the complete code listing, this can serve as a template if you wish to accomplish something similar in JavaFX. From http://blogs.sun.com/jtc/
February 11, 2010
by Jim Connors
· 22,067 Views
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