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Refcard #189

Core C++

The Essential Core C++ Cheat Sheet

Provides an overview of key aspects of C++, and is aimed at existing C++ programmers and object-oriented developers looking to transition to C++.

Free PDF for Easy Reference
refcard cover

Written By

author avatar Steve Oualline
Sr Sw Eng, Linear
Table of Contents
► C++ Types ► Namespaces ► Const Pointer Declarations ► Casts ► Pre-processor Directives ► Function Delcarations ► Parameter Passing ► Class Definition ► Output Stream Manipulation ► std::string
Section 1

C++ Types

by: Steve Oualline

C++ is a popular object-oriented programming language invented in 1979 by Bjarne Stroustrup. Originally called "C with Classes," the name was changed in 1983. C++ is used in low-level embedded systems as well as high-level, high performance services.

This Refcard is aimed at current C++ programmers, and does not fully introduce the language to beginners. The card therefore does not explain basic concepts (arrays, pointers, exceptions, etc.) in detail. For a more extensive introduction, useful for developers with any level of C++ experience, see Practical C++ Programming, by the author of this Refcard.

Basic Types

Type Description Example
int Integer 1234,-57
0x3E (hex),
0377 (octal)
float Floating point 0.3, 1.0e+33, -9.3
char Character 'a', 'c', '/n'
wchar_t Wide (16 bit) character (little used.
UTF-8 in now preferred for international characters)
L'a', L'x'
bool true or false true, false
void non-existent entity (used for functions that return nothing and "typeless" pointers)  

Modifiers

Modifier What it indicates
signed An integer or character variable that can contain positive and negative values. (Default, rarely used)
unsigned An integer or character variable that can contain only positive values. (But twice as many as the equivalent signed number)
short An integer variable that may contain less values than a normal int
long An integer variable that may contain more values than a normal int
long long Integer that may contain more values than an long int
double A floating point value that may have more range and precision than a normal float
long double A floating point variable that may have more range and precision than a double
auto Indicate an automatically allocated stack variable
(Default. Very rarely used)
const Indicate a variable whose value cannot be changed
register A hint to the compiler that this variable should be placed in a register. (Rarely used and ignored by most modern compilers.)
able Indicate a member variable that may be modified even in a const instance of a class
atile Tells the compiler that this variable is an I/O port, shared memory location, or other type of memory location whose value can be changed by something other than the currently executing code
tic 1. Before a normal global variable declaration: makes the scope of the variable local to the file in which it's declared.
2. Modifying a function: makes the scope of the functionlocate to the file in which it's declared.
3. Inside a function: indicates a variable that is initialized once and who's value does not change if the function returns and is called again.
4. Member variable declaration: indicates a variable that belongs to the class itself instead of an instance of the class. In other words, one variable will be used for all classes.
5. Member function declaration: indicates a function that belongs to the class itself and not an instance of the class. This type of function can only access static member variables of the class.
6. Constant member variable: indicates that a constant belongs to the class itself and not an instance of the class.
ern Indicates that a function or variable is potentially declared in another module

To change an expression from one type to another, see 'Casts' below.

Section 2

Namespaces

Declaration What it does
namespace name {...} Define namespace for the enclosed code
using name; Import function and variable definition from the given namespace into the current namespace. (Rarely used -- many prefer to use the fully scoped names. e.g. std::cout instead of using std; cout.)
Section 3

Const Pointer Declarations

Pointers, like variables, can be declared constant. The value can also be declared constant. Both can be declared constant at the same time, like this:

char* foo; Pointer can be modified. Data can be modified.
const char* foo; Pointer can be modified. Data can be not modified.
r* const foo; Pointer can be not modified. Data can be modified.
const char* const Pointer can be not modified.
foo; Data can be not modified.

For more on pointers in C++, try this introduction: http://www.cplusplus.com/doc/tutorial/pointers/

Section 4

Casts

C++ is strongly typed. This means that most type conversions must be done explicitly. This conversion process is called casting. To recast:

const_cast Redefine the "const" value of a variable.
static_cast Change the type of a variable. This is a compile time operation and an incorrect cast will not result in a runtime error.
reinterpret_cast Used for non-portable casting of one bit pattern to another.
dynamic_cast Safely cast variable from one type to another. If the cast can not be made throw a std::bad_cast exception.
Section 5

Pre-processor Directives

Each pre-processor directive begins with # and ends with a newline. If you want to split a directive onto two lines, precede the newline with \ .

Directive What it does
include <file> Include a system header file in the program
clude "file" Include a local header file in the program
define NAME value Define a macro. (In most cases a const declaration is better than an #define.)
Note: When the value is an expression, it is a good idea to put parentheses around the entire value, e.g.: #define AREA (width * height)
fine MACRO(p1, p2) \
    value
Define a parameterized macro. (In almost all cases creating an inline function is preferable to a parameterized macro.)
Note: It is a good idea to put () around the parameters when defining a macro, e.g.: #define SQUARE(x) ((x) * (x)) size = square(3+5)
undef NAME Undefine a previously defined macro
ifdef NAME Compile the following code if NAME is defined
ifndef NAME Compile the following code if NAME is not defined
endif End of a #ifdef, #ifndef, or #if block
<expression> Compile the following code if the expression is true
error Message Raise a compile time error
warning Message Raise a compile time warning
line <line-info> Synchronize line counters. Used by programs that produce C++ code so that the compiler can issue error message using the original file's line number.
pragma <system-dependent> Used for compiler dependent settings and operations
Section 6

Function Delcarations

The basic format of a function is:

type name ( parameter1, parameter2, ...) { statements }
Type Indicates
void Indicates a function that does not return a value.
    void resetAll() {...}
static Scope declaration (see variable modifiers above)
    static int getDate(void) {...}
inline A hint to the compiler, telling it that this function is small enough that body of the code for this function can be inserted inline rather than using the normal call / return instruction sequence.
    static inline square(const int x)
     { return (x*x); }
extern Function that may be defined in another compilation unit.
    extern int getTime(void);
extern "C" Indicates an external function that uses the C language calling conventions
    extern "C" time_t time(time_t* ptr)
Section 7

Parameter Passing

Pass by value: the default way of passing. Changes to parameter are not passed back to the calling code.

void funct(int parameter)

Pass by reference: a reference is made to the original value. Changes to the parameter are passed back to the original code.

void funct(int& parameter)

Pass by constant reference: same as passing by reference only changes are not allowed. This is an efficient way of passing in large structures and classes.

void funct(const int& parameter)

Pass by pointer: a pointer parameter is passed by value. Although the pointer may not be changed in the original code the data pointed to can.

Note: The above function does not modify the value of parameter. The function is better written as:

void funct(int* const parameter) {
  *parameter = 5;
}

Hot Tip

Pass by reference is preferred where a single value is being passed. Legacy C code frequently uses this form of parameter passing.

Default Arguments

Arguments at the end of the arguments list can have default values, assigned like this:

void func(int i, int j=2, float k=3.0);

Variable Argument List

Functions can have variable numbers of arguments. For example, you might want to write a function to calculate the average temperature of an unknown number of fluid-samples.

To do this, use the va_list macro. Here's how va_list breaks down:

Element What it does
va_list variable Type definition for a variable list
va_start(arg_list, parameter) Identify the start of a variable argument list. The parameter is the last variable in the fixed argument list.
va_arg(n, type) Get an argument from the list
va_end Indicate that argument processing is complete

Definition for variable argument lists are in the header file cstdarg. Here's how that works out in code:


#include <cstdarg>void funct(int num, ... )
{
    va_list arg_list;    va_start(arg_list, num);    int i = va_arg (arg_list, int);
    int j = va_arg(arg_list, double);    va_end(arg_list);
}
Section 8

Class Definition

The generic form of a class definition:


class name: base class specification {
    public:
        <public members>;
    private:
        <private members>;
    protected:
        <protected members>;
};

The public, private, and protected members sections may be repeated as many times as needed.

Member Protections

public Anyone outside the class may access these member functions and variables.
private Only the class's member functions and friends may access the data.
protect Only the class's member function, friends, and derived classes may have access.

The default protection is private, although good style practice dictates that you always specify the protection explicitly.

Member Modifiers

const Cannot be changed
static Belongs to the class, not an instance of the class
mutable A member that may be changed even if the class cannot
const (After function definition) -- A member function that can be called in a constant instance of the class
explicit A constructor that must be explicitly specified. Prevents automatic type conversions during initialization.
virtual Indicate a member function that can be overridden by a derived class that uses this one as a base.
virtual = 0 Pure virtual function. A member function that must be overridden by a derived class.

The rest of this card collects information on some of the most common methods for output stream manipulation, with special focus on strings. (For a similar treatment of Java, see the Core Java Refcard: http://refcardz.dzone.com/refcardz/core-java). Some of the objects mentioned (e.g. iterators) can also be used with other data types.

Section 9

Output Stream Manipulation

std::endl Writes a newline and flushes output
std::ends Writes a null character ('\0') and flushes output
std::flush Flushes output
std::resetiosflags(ios_base::fmtflags mask) Reset the given ioflags (see below)
std::setiosflags (ios_base::fmtflags mask) Set the given ioflags (see below)
std::setbase(int base) Set the base for output conversion
std::setfill(char c) Set the fill character
std::setprecision(int n) Set the precision for floating point output
std::setw(int n) Set the width for numeric output
std::boolalpha Print true and false as characters
std::noboolalpha Print true and false as 1 and 0
std::showbase Print a prefix (0x or 0) for hexadecimal or octal numbers
std::noshowbase Do not output a base prefix
std::showpoint Always show a decimal point for floating point output
std::noshowpoint Do not show a decimal point if a floating point number has no factional values
std::showpos Put a "+" front of positive numbers
std::noshowpos Put nothing in front of positive numbers
std::skipws When reading, skip whitespace until a number or other item is found
std::noskipws Do not skip whitespace when reading items
std::uppercase When writing items (other than character-based items) that require letters, use upper-case letters.
std::nouppercase When writing items (other than character-based items) that require letters, use lower case letters.
std::unitbuf Flush output after each "unit" (line) is written
std::nounitbuf Flush output when the buffer fills up
std::internal Pad output by adding a fill character internally
std::left Left justify output by padding the right side
std::right Right justify output by padding the left side
std::dec Output numbers in decimal format
std::hex Output numbers in hexadecimal format
std::oct/td> Output numbers in octal format
std::fixed Output floating point numbers in fixed point format
std::scientific Output floating point numbers in scientific notation

I/O Flags

std::ios::boolalpha If set, write boolean values as characters
std::ios::showbase Write a prefix to show the base (hex, octal, decimal) being output
std::ios::showpoint Output floating point numbers with a decimal point
std::ios::showpos Put a "+" in front of positive values
std::ios::skipws Skip whitespace on input
std::ios::unitbuf Flush output after each unit is written
std::ios::uppercase Use upper case letters for numerical output (1E33, 0xABC)
std::ios::dec Output numbers in decimal format
std::ios::hex Output numbers in hexadecimal format
std::ios::oct Output numbers in octal format
std::ios::fixed Output floating point numbers in fixed format
std::ios::scientific Output floating point numbers in floating point format
std::ios::internal Pad by adding the fill character between the sign and the number
std::ios::left Left justify the output
std::ios::right Right justify the output

I/O Open Flags

std::ios::app Append data to the file
std::ios::ate Seek to the end at opening
std::ios::binary Binary output
std::ios::in Open the file for input
std::ios::out Open the file for output
std::ios::trunc Truncate the file upon opening
Section 10

std::string

Type Definitions

Type Description
value_type Type of values used by the string. In this case char.
size_type Type used to hold size of the string
difference_type Type which can hold the difference between two size_type variables
reference A reference to the data in the string (char)
const_reference Constant reference to the data in the string.
pointer Pointer to a character
const_pointer Pointer to a constant character
iterator Random access iterator for moving through the string
const_iterator Iterator whose referenced value can not be changed
reverse_iterator Iterator designed to move backward through the string
const_reverse_iterator Reverse iterator with constant data

Constants

npos "Position" returned by functions to indicate that no position was located

Constructors and Assignment

string() Construct an empty string
string(std::string& str) Copy constructor. Copies initial value from an existing string.
string(std::string& str, size_type pos) Initialize with substring of str starting at pos
string(std::string& str, size_type pos, size_type length) Initialize with an initial substring of str starting at pos and going for length characters
string(const char* const c_str) Initialize with a C style string
string(const char* const c_str, size_type len) Initialize with the first len characters from a C style string
string(size_type count, char ch) Create a string by repeating ch count times
string(iterator begin, iterator end) Create a string by copying the string between the two iterators starting at begin and ending just before end
operator = (const std::string str) Assignment operator
operator = (const char* const c_str) C style string, assignment operator
operator = (char ch) Single character assignment

Other Member Functions

iterator begin() Return an iterator pointing to the first character of the string
const_iterator begin() const Return a const_iterator pointing to the first character of the string
iterator end() Return an iterator that points one past the end of the string
const_iterator end() const Return a const_iterator that points one past the end of the string
reverse_iterator rbegin() Return a reverse_iterator pointing to the last character of the string
const_reverse_iterator rbegin() const Return a const_reverse_iterator pointing to the last character of the string
reverse_iterator rend() Return a reverse_iterator pointing one before the first character of the string
const_reverse_iterator rend() const Return a const_reverse_iterator pointing one before the first character of the string
size_type size() Return the number of characters in the string (does not include null termination)
size_type length() Same as size()
size_type capacity() Return the number of characters that can fit in the string before additional memory must be allocated
size_type max_size() Return the number of bytes allocated for storage of the string.
resize(size_type size) Resize the string. If extra characters are needed, a null character (\0) is used.
resize(size_type size, char ch) Resize the string. If extra characters are needed, the given character will be used.
reserve(size_type size = 0) Attempts to reserve memory so the string can hold the specified number of characters
clear() Remove all data from the string
bool empty() Return true if the string is empty
char operator[size_type pos] Return the character at the given position. Dangerous. If the character does not exist, the behavior is undefined.
char at(size_type pos) Return the character at the given position. If there is no such character, throw an std::out_of_range error.
operator += (std::string& str) Append a string on to this one
operator += (const char* c_str) Append a C style string to this string
operator += (char ch) Append a character to this string
append(std::string str) Append a string to this one
append(std::string str, size_type pos, size_type n) Append a substring of str to this one
append(const char* const c_str) Append a C style string to this one
append(const char* const c_str, size_type len) Append a C style string to this one with limited length
append(size_type count, char ch) Append a string consisting of repeating ch count times
append(iterator first, iterator last) Append a string specified by iterators to this one
push_back(char ch) Append a single character to the string
assign(std::string str) Replace the string with a new one
assign(std::string size_type pos, size_type length) Assign this string the value of the given substring
assign(const char* const c_str) Replace the string with the given C style string
assign(const char* const c_str, size_type length) Replace the string with the given C style string with limited length
assign(size_type count, char ch) Replace the string with one containing ch repeated count times
assign(iterator begin, iterator end) Assign the string the value of the string delimited by the iterators
insert(iterator where, iterator begin, iterator end) Insert string specified by begin, end just before where
insert(size_type where, const std::string& str) Insert the given string just before where
insert(size_type where, const std::string& str, size_type start, size_type length) Insert the given string starting at start and going for length characters just before where
insert(size_type where, const char* const c_str) Insert the C style string just before where
insert(size_type where, const char* const c_str, size_type length) Insert the C style string for length characters just before the position where
insert(size_type where, size_type count, char ch) Insert a string made of ch characters repeated count times just before where
insert(iterator where, char ch) Insert a single character just before where. After all of the above, it hardly seems worth it.
string = erase() Erase the entire string. Returns a reference to the string.
string = erase(size_type pos) Erase the string from pos to the end. Returns a reference to the string.
string = erase(size_type pos, size_type length) Erase the string from pos for length characters. Returns a reference to the string.
iterator erase(iterator where) Erase one character. Returns the iterator where which points to the character after the erasure.
iterator = erase(iterator start, iterator last) Erase from first to just before last. Returns the location of the character just after the last removal.
string = replace(size_type where, size_type length, const std::string& str) Replace characters starting at where and continuing for length with the given replacement string. Returns a reference to the new string.
string = replace(size_type where, size_type length, const std::string& c_str, size_type replace_where, size_type replace_length) Replace characters starting at where and continuing for length with the given replacement string starting at replace_where for replace_length. Returns a reference to the new string.
string = replace(size_type where, size_type length, const char* const) Replace characters starting at where and continuing for length with the given replacement C style string. Returns a reference to the new string.
string = replace(size_type where, size_type length, const char* const c_str, size_type replace_length) Replace characters starting at where and continuing for length with the given replacement C style string for replace_length. Returns a reference to the new string.
string = replace(size_type where, size_type replace_length, size_type insert_length, char fill) Starting at where, replace replace_length characters with fill, then add an additional insert_length characters of fill. Returns a reference to the new string.
string = replace(iterator begin, iterator end, const std::string& str) Replace the section of string from begin to just before end with str. Returns a reference to the new string.
size_type = copy(char* out_str, size_type out_size, size_type pos = 0) const Copy the string into the given C style string for at most out_size characters. Copying will start at pos if specified. Returns the number of characters actually copied.
swap(std::string str) Swap this string with another
const char* c_str() Return a pointer to a C style string. This data is not safely modifiable.
const char* data() Return a pointer to a raw data (like a C style string, but may not contain a end of string (\0) character). This data is not safely modifiable.
size_type = find(const char* c_str, size_type pos, size_type length) Search for length characters of the C string starting at pos. Return the position of match or npos if none.
size_type = find(const char* c_str, size_type pos) Search for the C string starting at pos. Return the position of match or npos if none.
size_type = find(const char* c_str) Search for the C string starting at the beginning of the string. Return the position of match or npos if none.
size_type = find(const char ch, size_tyep pos) Search for the character starting at the given position. Return the position of match or npos if none.
size_type = find(const char ch) Search for the character starting at the beginning of the string. Return the position of match or npos if none.
size_type = rfind(const char* c_str, size_type pos, size_type length) Search backward for length characters of the C string starting at pos. Return the position of match or npos if none.
size_type = rfind(const char* c_str, size_type pos) Search backward for the C string starting at pos. Return the position of match or npos if none.
size_type = rfind(const char* c_str) Search backward for the C string starting at the beginning of the string. Return the position of match or npos if none.
size_type = rfind(const char ch, size_tyep pos) Search backward for the character starting at the given position. Return the position of match or npos if none.
size_type = rfind(const char ch) Search backward for the character starting at the beginning of the string. Return the position of match or npos if none.
size_type = find_first_of(const std::string str, size_type pos = 0) Find the first character of the string that matches any character of str starting at the given position
size_type = find_first_of(const char* c_str, size_type pos, size_ type length) Find the first character of the string that matches any of the first length character of c_str starting at the given position
size_type = find_first_of(const char* c_str, size_type pos = 0) Find the first character of the string that matches any character of c_str starting at the given position
size_type = find_first_of(char ch, size_type pos = 0) Find the first occurrence of the character starting at the indicated position
size_type = find_last_of(const std::string str, size_type pos = npos) Find the last character of the string that matches any character of str starting at the given position
size_type = find_last_of(const char* c_str, size_type pos, size_ type length) Find the last character of the string that matches any of the first length character of c_str starting at the given position
size_type = find_last_of(const char* c_str, size_type pos = npos) Find the last character of the string that matches any character of c_str starting at the given position
size_type = find_last_of(char ch, size_type pos = npos) Find the last occurrence of the character starting at the indicated position
size_type = find_first_not_of(const std::string str, size_type pos = 0) Find the first character of the string that does not match any character of str starting at the given position
size_type = find_first_not_of(const char* c_str, size_type pos, size_ type length) Find the first character of the string that does not match any of the first length character of c_str starting at the given position
size_type = find_first_not_of(const char* c_str, size_type pos = 0) Find the first character of the string that does not match any character of c_str starting at the given position
size_type = find_first_not_of(char ch, size_type pos = 0) Find the first occurrence of anything but the given character starting at the indicated position
size_type = find_last_not_of(const std::string str, size_type pos = npos) Find the last character of the string that does not match any character of str starting at the given position
size_type = find_last_not_of(const char* c_str, size_type pos, size_ type length) Find the last character of the string that does not match any of the first length character of c_str starting at the given position
size_type = find_last_not_of(const char* c_str, size_type pos = npos) Find the last character of the string that does not match any character of c_str starting at the given position
size_type = find_last_not_of(char ch, size_type pos = npos) Find the last occurrence of anything but the given character starting at the indicated position
std::string = substr(size_type pos = 0, size_type count = npos) Return a substring of the original string starting at the given position and continuing for count characters
int = compare(const std::string& str) const Compare this string against the given string and returns a number <0 if this string comes before the parameter, =0 if the strings are equal, and >0 if this string comes after the parameter string

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