3 Proven Ways Managers Can Improve Developer Focus
Katie Wilde, VP of Engineering at Ambassador Labs, joins us to discuss how to maximize your productivity by creating room for your devs' focus
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This article was written exclusively for Dev Interrupted by Max Kolomaznik
Flow can mean many things but when it comes to workflow it usually refers to that feeling, discussed by Mihaly Csikszentmihalyi, when you enter a state of intense focus and lose yourself in an activity.
Video games are a great example. They take advantage of this feeling to keep you immersed, which is why it’s so easy for gamers to “lose time” and just get wrapped up. The same feeling usually drives your most productive and best work.
When you manage developers, their workflow should be treasured and valued. That’s why, to improve developer focus, it’s vital to avoid weighing them down with minor interruptions or non-urgent pings.
“Flow is characterized as this experience where the task that you're doing is perfectly matched to the skills that you have.” -Katie Wilde on the Dev Interrupted Podcast at 7:51
1. Acknowledge That It Takes 23 Minutes for Devs Just To Get Into Flow
Did you know that it takes 23 minutes to get into a flow state? For some people, it takes even longer. That means that for every question, disruption, email, and interruption that you or your coworkers are subjected to, it could be half an hour of productivity down the drain. We talked to Katie Wilde, VP of Engineering at Ambassador Labs, about how she manages workflow.
“Say you got a Slack ping, and you're like, 'Oh, I'll just ask a question.' How long does it take you to find the thread again? What's that total interrupt time? It's 23 minutes…that's been measured.” -on the Dev Interrupted Podcast at 11:11
2. Defrag Dev Calendars
Some interruptions are unavoidable but many of them aren’t. Planning your calendar in a way that works around the needs and workflows of your team is necessary to maximize everyone's productivity.
For instance, scheduling meetings on days when weekly meetings already occur can help preserve focus time by not disrupting other working days.
Devs need to communicate with their managers on what times they have available away from normal workflow and then it’s up to engineering leaders to plan around those schedules. As a dev leader, you have to look at your devs’ calendars, not your own, and react accordingly.
“If you're a manager, when you're scheduling, don't look at your calendar, and then find a time and then see where you can slot the engineer in…look at the engineer's calendar and see, where can you tack the meeting on that it is after another meeting, or it is maybe at the start of the day, the end of the day… and ask them!” -Katie Wilde on the Dev Interrupted Podcast at 12:31
3. Suck It Up: Schedule Your Work Around Focus Time
When managing large numbers of devs, it can seem like a chore to work around many different schedules or attempt to get meetings done only on specific days. We asked Katie what her trick to juggling so many different calendars and meetings was, and she had one thing to say: “Suck it up.”
Devs are the backbone of software production and it’s important to prioritize their productivity whenever possible. To help them stay on task and be able to really focus on their work, they need to have meetings planned around their day, not yours.
Providing consistency for your devs - meeting them when they are ready, available, and focused - helps them maintain a flow state and maximize productivity. But more than that, it’s the right thing to do. Devs want to build cool stuff, not have their days ruined by their own calendars.
Katie says it best:
“That might mean that, as the manager, you have a little bit weirder hours. I hate to say this, but kind of suck it up… There's no way to get around that.”-on the Dev Interrupted Podcast at 13:23
Watch the Full Interview
If you would like to hear more about how managers can work around a developer's schedule and other great insights from Katie Wilde, check out the full podcast on your favorite podcasting application.
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