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Android Rotate and Scale Bitmap Example
i built an android demo app so i could test my understanding of displaying bitmaps on a canvas. i had done scaling of bitmaps, rotation of bitmaps, and translation from one origin to another, but i had not done more than one of those transformations at a time. the demo app is shown in the figures above. there are two images in the center of the screen. each image is scaled to fit within the light blue region. when you press the rotate button, each of the images is rotated around its center, while maintaining its position in the center of the region on the screen. the scale button resizes the images. there are three different sizes. each time you touch scale, it switches to the next size. the offset cycles you through four different offsets. in the app mainactivity, two instances of starshipview are in the layout. in the oncreate method, each view is assigned a bitmap. sv.setbitmapfromresource (r.drawable.starship1); sv.setscale (1.0f); sv.invalidate (); the onclick method in mainactivity gets called whenever a button is clicked. the code in onclick finds the two views in its layout and sets properties that control the amount of rotation, size of the bitmap, and x and y offsets. sv.setscale (newscale1); sv.setdegrees (degrees1); sv.setoffsetx (newoffset1); sv.setoffsety (newoffset1); sv.invalidate (); inside class starshipview, in the ondraw method, the bitmap assigned to the view is written to the canvas. the code is actually very simple, once you get comfortable with using matrix objects to do the work. here’s what goes on in the ondraw method of class starshipview. first, the matrix object is set so it will fit the bitmap into the rectangle for the view. for this demo app, i chose some interesting sizes to test this part of the code. the starship image is 512 x 512. it is scaled to fit into the 96 dp area on the left. the star field image on the right is 96 x 96 is displayed in the 120 dp square on the right. the second step is to translate the view up and left by half the width and half the height. that is done because rotation is around the top left point (the origin) of the view. rotation follows that step. it is very simple: “matrix.postrotate (rotation)”. /** * draw the bitmap onto the canvas. * * the following transformations are done using a matrix object: * (1) the bitmap is scaled to fit within the view; * (2) the bitmap is translated up and left half the width and height, to support rotation around the center; * (3) the bitmap is rotated n degrees; * (4) the bitmap is translated to the specified offset valuess. */ @override public void ondraw(canvas canvas) { if (pbitmap == null) return; // use the same matrix over and over again to minimize // allocation in ondraw. matrix matrix = mmatrix; matrix.reset (); float vw = this.getwidth (); float vh = this.getheight (); float hvw = vw / 2; float hvh = vh / 2; float bw = (float) pbitmap.getwidth (); float bh = (float) pbitmap.getheight (); // first scale the bitmap to fit into the view. // use either scale factor for width and height, // whichever is the smallest. float s1x = vw / bw; float s1y = vh / bh; float s1 = (s1x < s1y) ? s1x : s1y; matrix.postscale (s1, s1); // translate the image up and left half the height // and width so rotation (below) is around the center. matrix.posttranslate(-hvw, -hvh); // rotate the bitmap the specified number of degrees. int rotation = getdegrees (); matrix.postrotate(rotation); // if the bitmap is to be scaled, do so. // also figure out the x and y offset values, which start // with the values assigned to the view // and are adjusted based on the scale. float offsetx = getoffsetx (), offsety = getoffsety (); if (pscale != 1.0f) { matrix.postscale (pscale, pscale); float sx = (0.0f + pscale) * vw / 2; float sy = (0.0f + pscale) * vh / 2; offsetx += sx; offsety+= sy; } else { offsetx += hvw; offsety += hvh; } // the last translation moves the bitmap to where it has to be to have its top left point be // where it should be following the rotation and scaling. matrix.posttranslate (offsetx, offsety); // finally, draw the bitmap using the matrix as a guide. canvas.drawbitmap (pbitmap, matrix, null); } once the bitmap is rotated, it needs to have its location translated to the place where it should display in the view. that is specified in the offsetx and offsety values. so you see one more matrix.posttranslate call in the method. the final action in the ondraw method is the drawing of the bitmap. notice that the drawbitmap method uses the matrix with the various transformations encoded in it. source code you can download the source code for this demo from the wglxy.com website. click here: download zip file from wglxy.com . the zip is attached at the bottom of that page. after you import the project into eclipse, it’s a good idea to use the project – clean menu item to rebuild the project. this demo app was compiled with android 4.4 (api 19). it works in all api levels from api 10 on up. references as with many other problems, i found very good advice on stackoverflow. a stackoverflow post on rotating images around the center of the image helped me.
February 24, 2014
by Bill Lahti
· 53,008 Views
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Running Hadoop MapReduce Application from Eclipse Kepler
it's very important to learn hadoop by practice. one of the learning curves is how to write the first map reduce app and debug in favorite ide, eclipse. do we need any eclipse plugins? no, we do not. we can do hadoop development without map reduce plugins this tutorial will show you how to set up eclipse and run your map reduce project and mapreduce job right from your ide. before you read further, you should have setup hadoop single node cluster and your machine. you can download the eclipse project from github . use case: we will explore the weather data to find maximum temperature from tom white’s book hadoop: definitive guide (3rd edition) chapter 2 and run it using toolrunner i am using linux mint 15 on virtualbox vm instance. in addition, you should have hadoop (mrv1 am using 1.2.1) single node cluster installed and running, if you have not done so, would strongly recommend you do it from here download eclipse ide, as of writing this, latest version of eclipse is kepler 1. create new java project 2. add dependencies jars right click on project properties and select java build path add all jars from $hadoop_home/lib and $hadoop_home (where hadoop core and tools jar lives) 3. create mapper package com.letsdobigdata; import java.io.ioexception; import org.apache.hadoop.io.intwritable; import org.apache.hadoop.io.longwritable; import org.apache.hadoop.io.text; import org.apache.hadoop.mapreduce.mapper; public class maxtemperaturemapper extends mapper { private static final int missing = 9999; @override public void map(longwritable key, text value, context context) throws ioexception, interruptedexception { string line = value.tostring(); string year = line.substring(15, 19); int airtemperature; if (line.charat(87) == '+') { // parseint doesn't like leading plus // signs airtemperature = integer.parseint(line.substring(88, 92)); } else { airtemperature = integer.parseint(line.substring(87, 92)); } string quality = line.substring(92, 93); if (airtemperature != missing && quality.matches("[01459]")) { context.write(new text(year), new intwritable(airtemperature)); } } } 4. create reducer package com.letsdobigdata; import java.io.ioexception; import org.apache.hadoop.io.intwritable; import org.apache.hadoop.io.text; import org.apache.hadoop.mapreduce.reducer; public class maxtemperaturereducer extends reducer { @override public void reduce(text key, iterable values, context context) throws ioexception, interruptedexception { int maxvalue = integer.min_value; for (intwritable value : values) { maxvalue = math.max(maxvalue, value.get()); } context.write(key, new intwritable(maxvalue)); } } 5. create driver for mapreduce job map reduce job is executed by useful hadoop utility class toolrunner package com.letsdobigdata; import org.apache.hadoop.conf.configured; import org.apache.hadoop.fs.path; import org.apache.hadoop.io.intwritable; import org.apache.hadoop.io.text; import org.apache.hadoop.mapreduce.job; import org.apache.hadoop.mapreduce.lib.input.fileinputformat; import org.apache.hadoop.mapreduce.lib.output.fileoutputformat; import org.apache.hadoop.util.tool; import org.apache.hadoop.util.toolrunner; /*this class is responsible for running map reduce job*/ public class maxtemperaturedriver extends configured implements tool{ public int run(string[] args) throws exception { if(args.length !=2) { system.err.println("usage: maxtemperaturedriver "); system.exit(-1); } job job = new job(); job.setjarbyclass(maxtemperaturedriver.class); job.setjobname("max temperature"); fileinputformat.addinputpath(job, new path(args[0])); fileoutputformat.setoutputpath(job,new path(args[1])); job.setmapperclass(maxtemperaturemapper.class); job.setreducerclass(maxtemperaturereducer.class); job.setoutputkeyclass(text.class); job.setoutputvalueclass(intwritable.class); system.exit(job.waitforcompletion(true) ? 0:1); boolean success = job.waitforcompletion(true); return success ? 0 : 1; } public static void main(string[] args) throws exception { maxtemperaturedriver driver = new maxtemperaturedriver(); int exitcode = toolrunner.run(driver, args); system.exit(exitcode); } } 6. supply input and output we need to supply input file that will be used during map phase and the final output will be generated in output directory by reduct task. edit run configuration and supply command line arguments. sample.txt reside in the project root. your project explorer should contain following ] 7. map reduce job execution 8. final output if you managed to come this far, once the job is complete, it will create output directory with _success and part_nnnnn , double click to view it in eclipse editor and you will see we have supplied 5 rows of weather data (downloaded from ncdc weather) and we wanted to find out the maximum temperature in a given year from input file and the output will contain 2 rows with max temperature in (centigrade) for each supplied year 1949 111 (11.1 c) 1950 22 (2.2 c) make sure you delete the output directory next time running your application else you will get an error from hadoop saying directory already exists. happy hadooping!
February 21, 2014
by Hardik Pandya
· 144,887 Views · 2 Likes
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Eclipse's BIRT: Scripted Data Set
This article presents the usage of sripted data set in the eclipse's BIRT.
February 18, 2014
by Kosta Stojanovski
· 38,975 Views · 1 Like
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How to Build an iOS and Android App in 24 hours with HTML5 and Cordova
what can one create during the new year and christmas holidays? as it turned down – quite enough. even if you have two kids and a bunch of family members whom you want to visit. the only thing you cannot accomplish in time is to finish an article for dzone. it takes a lot of time, nearly the entire january. by the 5th of january i had a laptop and a couple of days to spend on some development. having estimated what i can do here, i decided to create a mobile app that would work faster than the original. for this, i needed to find communicative creators of a popular app. hence, i found a “ spender ” app in the app store. it is a simple app for tracking your budget. with it, you can estimate how effectively you spend your money in the end of each month. by the 5th of january, this app was in top-10 in the russian app store. i also found their dev-story on iphones.ru. in their dev-story, the developers wrote that after completing their previous project, they had three-four free days. so, they decided to create a new app during this free time. their product manager and programmers helped them with positioning the app and its key features. this encouraged me and i began to think how to create nearly the same app in 2 days . note: the original app was updated in the middle of january, and now it looks a little different from my app. anyway, you can find its screenshots in the dev-story. i already had the experience of mobile app development using c# and cocoa. since this was my personal free time, i wanted to use it with maximum effectiveness. even if i didn’t succeed, i was eager to learn a new framework or programming language. i was working for devexpress from 2006 till2011 and have been reading their announces since i left the company. so, i knew that they created a mobile js-framework based on cordova/phonegap. they made it after i left the company, so i was curious to try it. the gartner research company reports that by august, 2013 most of the enterprise mobile software was created using phonegap or phonegap-based products (like kony ). from my consumer experience, it's far from true. maybe i was wrong? i'm not so good at html and javascript. i can create mark-up with stackoverflow.com and i can write simple selectors with jquery. i can also find the required information in their documentation. in other words, html+js was a gap in my knowledge and i was ready to fill it or gain some experience. thus, i planned to create a cross-platform application that could become an advantage over the original ios-only spender app. moreover, i wanted to spend my time in the most effective way. on the one hand, i had a potentially effective js framework, on the other – a lack of js experience. i hoped that the js framework advantages could balance my poor experience. since i like to use a vcs during development, i'll try to recover my progress. you can download complete apps here: ios , android i'm not sure i can provide public access to my repo, because it contains images i bought from fotolia and third-party libraries, each with a difference license. i'm not a lawyer, so i’d prefer not to take the risk. the most curious of you can take a look into the app bundle itself. js wasn't minified. place: tula, russia, date: january, 5, 2014 +20 minutes spent on installing node.js and cordova cli +10 minutes downloaded a template app from cordova. added a template from phonejs. created a git-repo, registered it in webstorm. added a new record to the httpd.conf in order to have an ability to debug my future app in the browser. +38 minutes changed the app namespace to "io.nikitin.thriftbox". added navigation. phonejs is an mvc-framework. each app screen is represented as a collection of html markup (views) and fabric function (viewmodel). here is how it looks at its simplest // view content and thriftbox.home = function (params) { // request parameters taken from uri return {}; // viewmodel instance }; then view and view model are bound via knockout-bindings . to be in time, i create only two screens: expense input and monthly expense report. +4 hours 20 minutes here i got stuck for the first time. i couldn't create a markup of digit buttons. the original app had a huge keyboard that looked like a calculator or dialer. i found out that it was not that easy to create such a keyboard, even using a table tag. in the iphone retina screen, 1px borders between buttons changed their colors after clicking on the buttons. on my iphone, the difference in colors was very noticeable. i had to invent how to tackle this. i tried to implement buttons using div s. but i couldn't achieve a border width of 1 px and make all buttons look equal in different screens. three hours later i gave up the idea of using divs and moved forward. +28 minutes removing a clicked button indicator on ios. ios displays a gray indicator around tapped links and objects with the onclick event handler. since i had my own indicator of a tapped object (the tapped button became darker), i didn't need the default indicator. i solved this problem using the dxaction event: was: 1 became: 1 this event is an extended variation of a "click" event: its handler supports uri navigation between views and correctly works in the scrollable area. +14 minutes the buttonpress event handler shown in the previous example now validates numbers from user input. var number = ko.observable(null); var isvalidnumber = ko.computed(function() { return number() && parsefloat(number()) > 0; }); ...... function buttonpress(button) { if (button) { if (number()) number(number() + button); else number(button); } else if (number()) number(number().substr(0, number().length - 1)); } var viewmodel = { number: number, isvalidnumber: isvalidnumber, viewshowing: viewshowing, buttonpress: buttonpress }; ..... +8 minutes added a fastclick.js , which removes a delay between tapping the screen and raising the 'click' event on phones. the mobile browser delays the raising of the click event by default to be sure the end-user will not perform a double tap. for the end-user, this looks as if the app is sluggish. you click buttons much faster than an app responds. fastclick.js handles the touchstart event and then creates all the click event process logic. btw, adding this library was a mistake; later i'll tell why. +4 minutes added a limitation to the length of user input numbers. corrected the font size for a better look-and-feel. +58 minutes added a choice of an expense category. added a scrollable pane with available categories below the input field. video . it took less time than it could be. in the phonejs component collection, i found dxtileview . it provides a kinetic scrolling with the required appearance out-of-the-box. it's not easy to implement kinetic scrolling by yourself and thus it’s great that this scrolling is enabled for ios only - android doesn't have it. it was 7:40 pm, so, i decided to continue the next day. place: tula, russia, date: january, 5, 2014 +3 hours 9 minutes storing data on a local storage. phonejs contains classes for working with data: selection, filtering, sorting, and grouping. there are several approaches to store data: odata and localstorage. i didn't want to implement a server side for a free app, and decided to use localstorage. later i found out that this was not an ideal decision. for example, when updating to ios 5.1 user data is erased , other people complained that localstorage is cleared regularly or even when shutting the device down. i didn't want to risk, so i used file api of phonegap. documentation says that this api is based on w3c file api. in fact, this means that this api differs in safari for mac os, chrome for mac os, cordova for ios and cordova for android. file api implementation is different for ios and android . e.g. android implementation doesn't contain the 'blob' class and 'window.permanent' constant. ii however implements the 'localfilesystem' and 'localfilesystem.persistent' classes. the laptop browser provides additional api for requesting an additional storage space, which mobile browsers don't provide. the available documentation for this api adds more problems. i found several articles searching by "html5 file api". and, i couldn't find an article that would cover all my questions. finally i created a new class for working with fileapi. this class supports cordova 3.3 on ios, android, and chrome 32 for mac os and windows 8. you can find it here: https://github.com/chebum/filestorage-for-phone.js/blob/master/filestorage.js you can use it as follows: // in this example i create data/records file in the documents folder of the app fs.initfileapi(1000000, true) .then(function () { var records = new fs.filearraystore({ key: "id", filename: "records" }); return records.insert({ customer: "peter" }) }) .then(function () { alert("record saved!"); }); // or use low-level api: fs.initfileapi(100000, true) .then(function() { return fs.writefile("file1", "file content") }) .then(function() { alert("file saved!"); }); +33 minutes saving the added records to the storage. category list is stored in arraystore , to simplify the selection operations. +26 minutes creating layout for the app's views. phonejs provides several layouts that are the placeholders for the views. my app's start page didn't fit into any of the available layout, so i have chosen the emptylayout. but, it doesn't provide animation effects when navigating through views. i copied the emptylayout code and added an attribute that had animation effects. +1 h. 51 min. template's about screen was redesigned to a report screen, empty by that moment. created a viewmodel that selects data for a current month. added localization date formatting for the screen caption. +59 minutes added the display of expenses grouped by categories for a current month. +28 minutes added the selection of months for which the report should be generated. end-users can tap the screen header to select the required month. +1 h. 20 min. added cordova-plugin statusbar that didn't work outof-the-box. i found that the reference to cordova.js was commented in the phonejs app template: as a result, the native part of my app didn't work. +39 minutes in the report screen, the upper part was changed to dxtoolbar . +22 minutes i discoveredwhy the dxbutton click event handler didn't work. removing the fastclick.js solved my problem, but caused a delay between tapping and event raising. i've changed the dxaction event subscription to 'touchstart'. +25 minutes formatting output strings when generating a report. at night i dreamed of crappy buttons in the application’s main screen. places: tula, vnukovo airport, date: january, 7-8, 2014 i had an early flight to budapest from vnukovo, and because i had no time in the afternoon, i gradually completed at the airport at night. as you know, it’s not very comfortable to sleep or sit in a café chair for a long time, but it turned out that programming was ok. +2 h. 5 min. in the morning, i decided to split the buttons in order to remove borders between them. i took the ios dialer keyboard as a sample. i created three keyboards. the button size changes depending on screen resolution: for 3.5'', 4'' and 5'' phones. each table cell contained a div with configured alignment. because of the lack of an incomplete vertical text alignment in html, the final css style for buttons ended to be quite complex: .home-view .buttons td div { color: #4a5360; border: 1px solid #4a5360; text-align: center; position: absolute; left: 50%; /* small buttons - default */ font-size: 26px; padding: 13px 0 13px 0; width: 52px; line-height: 26px; border-radius: 26px; margin-left: -27px; margin-top: -27px; } +1 h. 50 minutes i bought several vector icon sets on fotolia. i cut the required icons and converted them to png. it took me quite a long time, maybe, because it was 1.30 am :) +1 hour 10 minutes added a splash-screen for the app. +36 minutes created three sizes for the app icon. localized the app name for ios. +20 minutes hiding the splash screen after the app is completely loaded. +2 hours fixing multiple bugs. +2 hours creating screenshots for play store +30 minutes creating screenshots for app store +30 minutes writing an app description for two app stores. +1 h. 30 minutes submitting my app to the app store. here i faced with an issue with the app certification. my accountancy let's summarize the time i spent and divide it into categories. development: 21 hours 37 minutes graphics and texts: 8 hours 26 minutes totally: 30 hours 3 minutes as a result, i got a minimum-feature working app, though it is not as cool as the latest version of "spender". i couldn't create splitting expenses by days and income input. my app's ui could be more elegant as well. after analyzing the original 'spender' developer work, i got the following. they say that they involved four developers for three-four days. it is about 96-128 man-hours. i spent only 30 man-hours and got an app for three mobile platforms. ios and android versions are already in stores. the version for windows phone 8 requires a ui redesign. i can be proud of myself :). you can download complete apps here: ios , android
February 12, 2014
by Ivan Nikitin
· 211,100 Views
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Evaluating Expressions Using Spring Expression Language (SpEL)
The Spring Expression Language (SpEL) is a powerful expression language that supports querying, manipulating as well as evaluating logical and mathematical expressions.
February 1, 2014
by Faheem Sohail
· 56,937 Views · 3 Likes
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Spring @Async and exception handling
Introduction When using Spring to asynchronously execute pieces of your code you typically use the @Async annotation on your Spring @Components methods. When using the @Async annotation Spring will use AOP (Aspect Oriented Programming) to wrap your call in a Runnable. This Runnable will then be scheduled for execution on a TaskExecutor. Exception Handling Spring comes with a number of pre-packaged TaskExecutors which are documented in the Spring documentation here. In practice you will likely use the ThreadPoolTaskExecutor or the SimpleAsyncTaskExecutor. When doing so you might at times wonder why a task has not been executed. This happens when an exception occurs inside the method you are trying to execute asynchronous. The aforementioned task executors do not handle the exceptions so the execution fails silently. This problem can be solved by implementing your own AsyncTaskExecutor which handles the exceptions by logging them (or in any other way you wish). Bellow you'll find an example implementation of such a AsyncTaskExecutor. package nl.jborsje.blog.examples; import java.util.concurrent.Callable; import java.util.concurrent.Future; import org.springframework.core.task.AsyncTaskExecutor; import org.springframework.scheduling.concurrent.ThreadPoolTaskExecutor; public class ExceptionHandlingAsyncTaskExecutor implements AsyncTaskExecutor { private AsyncTaskExecutor executor; public ExceptionHandlingAsyncTaskExecutor(AsyncTaskExecutor executor) { this.executor = executor; } public void execute(Runnable task) { executor.execute(createWrappedRunnable(task)); } public void execute(Runnable task, long startTimeout) { executor.execute(createWrappedRunnable(task), startTimeout); } public Future submit(Runnable task) { return executor.submit(createWrappedRunnable(task)); } public Future submit(final Callable task) { return executor.submit(createCallable(task)); } private Callable createCallable(final Callable task) { return new Callable() { public T call() throws Exception { try { return task.call(); } catch (Exception ex) { handle(ex); throw ex; } } }; } private Runnable createWrappedRunnable(final Runnable task) { return new Runnable() { public void run() { try { task.run(); } catch (Exception ex) { handle(ex); } } }; } private void handle(Exception ex) { System.err.println("Error during @Async execution: " + ex); } } This task executor decorates another task executor and wraps all Runnables and Callables in versions which handle the exception. In order to be able to use this task executor it has to be configured in the Spring application context as a managed bean and it has to be passed the real executor (the one that does the actual work) in its constructor. An example of such a configuration can be found bellow. JUnit testing In the application context used for JUnit testing Spring beans the asynchronous execution of methods can be cumbersome. You typically want to validate the inner workings of your methods not Springs asynchronicity. To achieve this you can use the SyncTaskExecutor provided by Spring. This task executor runs the tasks it is given immediately on the thread that adds the task instead of using a thread pool and running the tasks asynchronous. This task executor is configured in the test scope application context as follows.
January 30, 2014
by Jethro Borsje
· 55,264 Views · 3 Likes
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Use Mockito to Mock Autowired Fields
Learn about using Mockito to create autowired fields.
January 29, 2014
by Lubos Krnac
· 337,976 Views · 3 Likes
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Spring and Caching JMS Connections
As follow up to previous posts covering JMS, this post will delve into more depth on Spring's CachingConnectionFactory. Spring provides two implementations of the javax.jms.ConnectionFactory interface, namely, the SingleConnectionFactory and the CachingConnectionFactory. The SingleConnectionFactory returns as you might expect the same single connection upon all calls to the createConnection() method. This is fine for certain scenarios and applications but the CachingConnectionFactory provides a more performant and scalable solution. By default, a single session is cached so for a multi threaded application you would set the sessionCacheSize to be a more suitable number although this number wouldn't reflect the true number of sessions cached as this figure refers to the size of cache per session acknowledgement type eg AUTO_ACKNOWLEDGE, CLIENT_ACKNOWLEDGE, DUPS_OK_ACKNOWLEDGE and SESSION_TRANSACTED. By default, the CachingConnectionFactory will cache the Message Producers and Message Consumers for every session. As an aside the Message Consumers are cached using keys which include the JMS selector so the more fine grained the message filter the more Message Consumers there would be, and Message Consumers aren't closed until the session is closed and removed from the pool. An alternative is to use a Listener Container for consuming messages. Also to be noted is that on creating a CachingConnectionFactory instance, the reconnect on exception flag is set to be true. This should mean that the onException method on the default ExceptionListener class gets called which will reset the connections. You can also override the default exception listener with your own implementation. The below snippet of XML shows a simple configuration of a CachingConnectionFactory:
January 27, 2014
by Geraint Jones
· 52,826 Views · 1 Like
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Spring @Async and transaction management
Introduction There are cases in which it is necessary to execute pieces of code asynchronous. An example is the sending of a (JMS) message from your system to another system. If it is not important for the database transaction whether or not the message has been sent successfully you can send the message asynchronous. The advantage is that the user does not have to wait in the front-end while the message is being send. Another example of possible asynchronous execution is the case where messages have a clear ordering. In order to try to prevent message A from being overtaken by message B you might want to schedule the sending of message B asynchronous with a delay. Spring Framework Spring supports the asynchronous execution of methods on your @Components by means of the @Async annotation. When using this annotation on a method of your @Component Spring will always execute this method asynchronous. The Spring framework will use AOP (Aspect Oriented Programming) on the Spring proxy of the @Component to wrap calls to this method in a Runnable and schedule this Runnable on a task executor. This task executor has a thread pool and when a thread in the pool becomes available the Runnable will be executed on this thread. The caller of the method annotated with @Async does not wait untill the Runnable has been executed but terminates after the Runnable has been scheduled. Return values If the method to be executed asynchronously has a return value it should return a Future in its signature. This Future can be used by the caller to track the progress of the asynchronous task and to retrieve the result of the task once it has been completely executed. The @Async method should return an ASyncResult (which implements the Future interface) containing the actual result. Transaction management If the @Async annotation is being used extra care should be taken with respect to transactions. In normal circumstances (without @Async) a transaction gets propagated through the call hierarchy from one Spring @Component to the other. However, when a @Transactional Spring @Component calls a method annotated with @Async this does not happen. The call to the asynchronous method is being scheduled and executed at a later time by a task executor and is thus handled as a 'fresh' call, i.e. without a transactional context. If the @Async method (or the @Component in which it is declared) is not @Transactional by itself Spring will not manage any needed transactions. In case the method sends a message to an ESB (Enterprise Service Bus) using JMS (or another protocol) this can lead to problems, because you probably want to use the transaction manager declared in your Spring application context (typically a JTA transaction manager). In order to make Spring manage the transaction of the @Async method either the @Component or the method itself should declare the @Transactional annotation, this way Spring will manage the transaction even if a method is being executed asynchronous. Caveats A final reminder: both @Transactional and @Async work with AOP an proxying. The methods to which these annotation are applied should be public, otherwise the annotations are not picked up by Spring. When JUnit testing methods annotated with @Async in combination with transactions and automatic rollbacks extra care should be taken, this will be the topic of another blog post in the near future.
January 16, 2014
by Jethro Borsje
· 128,055 Views · 5 Likes
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Using Grunt with AngularJS for Front End Optimization
I'm passionate about front end optimization and have been for years. My original inspiration was Steve Souders and his Even Faster Web Sites talk at OSCON 2008. Since then, I've optimized this blog, made it even faster with a new design, doubled the speed of several apps for clients and showed how to make AppFuse faster. As part of my Devoxx 2013 presentation, I showed how to do page speed optimization in a Java webapp. I developed a couple AngularJS apps last year. To concat and minify their stylesheets and scripts, I used mechanisms that already existed in the projects. On one project, it was Ant and its concat task. On the other, it was part of a Grails application, so I used the resources and yui-minify-resources plugins. The Angular project I'm working on now will be published on a web server, as well as bundled in an iOS native app. Therefore, I turned to Grunt to do the optimization this time. I found it to be quite simple, once I figured out how to make it work with Angular. Based on my findings, I submitted a pull request to add Grunt to angular-seed. Below are the steps I used to add Grunt to my Angular project. Install Grunt's command line interface with "sudo npm install -g grunt-cli". Edit package.json to include a version number (e.g. "version": "1.0.0"). Add Grunt plugins in package.json to do concat/minify/asset versioning: "grunt": "~0.4.1", "grunt-contrib-concat": "~0.3.0", "grunt-contrib-uglify": "~0.2.7", "grunt-contrib-cssmin": "~0.7.0", "grunt-usemin": "~2.0.2", "grunt-contrib-copy": "~0.5.0", "grunt-rev": "~0.1.0", "grunt-contrib-clean": "~0.5.0" Create a Gruntfile.js that runs all the plugins. module.exports = function (grunt) { grunt.initConfig({ pkg: grunt.file.readJSON('package.json'), clean: ["dist", '.tmp'], copy: { main: { expand: true, cwd: 'app/', src: ['**', '!js/**', '!lib/**', '!**/*.css'], dest: 'dist/' }, shims: { expand: true, cwd: 'app/lib/webshim/shims', src: ['**'], dest: 'dist/js/shims' } }, rev: { files: { src: ['dist/**/*.{js,css}', '!dist/js/shims/**'] } }, useminPrepare: { html: 'app/index.html' }, usemin: { html: ['dist/index.html'] }, uglify: { options: { report: 'min', mangle: false } } }); grunt.loadNpmTasks('grunt-contrib-clean'); grunt.loadNpmTasks('grunt-contrib-copy'); grunt.loadNpmTasks('grunt-contrib-concat'); grunt.loadNpmTasks('grunt-contrib-cssmin'); grunt.loadNpmTasks('grunt-contrib-uglify'); grunt.loadNpmTasks('grunt-rev'); grunt.loadNpmTasks('grunt-usemin'); // Tell Grunt what to do when we type "grunt" into the terminal grunt.registerTask('default', [ 'copy', 'useminPrepare', 'concat', 'uglify', 'cssmin', 'rev', 'usemin' ]); }; Add comments to app/index.html so usemin knows what files to process. The comments are the important part, your files will likely be different. ... A couple of things to note: 1) the copy task copies the "shims" directory from Webshims lib because it loads files dynamically and 2) setting "mangle: false" on the uglify task is necessary for Angular's dependency injection to work. I tried to use grunt-ngmin with uglify and had no luck. After making these changes, I'm able to run "grunt" and get an optimized version of my app in the "dist" folder of my project. For development, I continue to run the app from my "app" folder, so I don't currently have a need for watching and processing assets on-the-fly. That could change if I start using LESS or CoffeeScript. The results speak for themselves: from 27 requests to 5 on initial load, and only 3 requests for less than 2K after that. YSlow Page Speed No optimization 75 27 HTTP requests / 464K 55/100 Apache optimization (gzip and expires headers) 89 initial load: 26 requests / 166K primed cache: 4 requests / 40K 88/100 Apache + concat/minified/versioned files 98 initial load: 5 requests / 136K primed cache: 3 requests / 1.4K 93/100
January 16, 2014
by Matt Raible
· 68,024 Views · 2 Likes
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Spring IDE and the Spring Tool Suite - Using Spring in Eclipse
Get started with Spring IDE and the Spring Tool Suite – a set of plugins to simplify the development of Spring-based applications in Eclipse.
January 10, 2014
by James Sugrue
· 700,291 Views · 9 Likes
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JBoss 5 to 7 in 11 steps
Introduction Some time ago we decided to upgrade our application from JBoss 5 to 7 (technically 7.2). In this article I going to describe several things which we found problematic. At the end I also provided a short list of benefits we gained in retrospect. First some general information about our application. It was built using EJB 3.0 technology. We have 2 interfaces for communicating with other components – JMS and JAX-WS. We use JBoss AS 5 as our messaging broker which is started as a separate JVM process. This part of the system we were not allowed to change. Finally – we use JPA to store processing results to Oracle DB. Step #1 – Convince your Product Owner Although our application was rather small and built on JEE5 standard it took us 4 weeks to migrate it to JEE6 and JBoss 7. So you can't do it as a maintenance ticket – it's simply too big. There is always problem with providing Business Value of such migration for Product Owners as well as for key Stakeholders. There are several aspects which might help you convincing them. One of the biggest benefits is processing time. JBoss 7 is simply faster and has better caching (Infinispan over Ehcache). Another one is startup time (our server is ready to go in 5-6 seconds opposed to 1 minute in JBoss 5). Finally – development is much faster (EJB 3.1 is much better then 3.0). The last one might be translated to “time to market”. Having above arguments I'm pretty sure you'll convince them. Step #2 – Do some reading Here is a list on interesting links which are worth reading before the migration: JBoss 5 -> 7 migration guide: https://docs.jboss.org/author/display/AS7/How+do+I+migrate+my+application+from+AS5+or+AS6+to+AS7 JBoss 7 vs EAP libraries: https://access.redhat.com/site/articles/112673 JBoss EAP Faq: http://www.jboss.org/jbossas/faq Cache implementation benchmarks: http://sourceforge.net/p/nitrocache/blog/2012/05/performance-benchmark-nitrocache--ehcache--infinispan--jcs--cach4j/ JBoss 7 performence tuning: http://www.mastertheboss.com/jboss-performance/jboss-as-7-performance-tuning JBoss caching: http://www.mastertheboss.com/hibernate-howto/using-hibernate-second-level-cache-with-jboss-as-5-6-7 Step #3 – Off you go – change Maven dependencies JBoss 5 isn't packaged very well, so I suppose you many dependencies included in your classpath (either directly or by transitive dependencies). This is the first big change in JBoss 7. Now I strongly advice you to use this artifact in your dependency management section: org.jboss.as jboss-as-parent 7.2.0.Final pom import We also decided to stick only to JEE6 spec and configure all additional JBoss 7 options with proper XML files. If it sounds good for your project too, just add this dependency and you're done with this step: org.jboss.spec jboss-javaee-6.0 1.0.0.Final pom provided After cleaning up dependencies your code probably won't compile for a couple of days or even weeks. It takes time to clean this up. Step #4 – EJB 3.0 to 3.1 migration Dependency Injection is a heart of the application, so it is worth to start with it. Almost all of your code should work, but you'll have some problems with beans annotated with @Service (these are singletons with JBoss 5 EJB Extended API). You just need to replace them with @Singleton annotations and put @PostConstruct annotation on your init method. One last thing – remember to use proper concurrency strategy. We decided to use @ConcurrencyManagement(BEAN) and leave the implementation as is. Step #5 – Upgrade to JPA 2.0 If you used JPA 1.0 with Hibernate, I'm pretty sure you have a lot of non standard annotations defining caching or cascading. All of them might be successfully replaced with JPA 2.0 annotations and finally you might get rid of Hibernate from compile classpath and depend only on JPA 2.0. Here are several standard things to do: Get rid of Hibernate's Session.evict and switch to EntityManager.detach Get rid of Hibernate's @Cache annotation and replace it with @Cachable Fix Cascades (now delete orphan is a part of @XXXToYYY annotations) Remove Hibernate dependency and stick with JEE6 spec Step #6 – Fix Hibernate's sequencer Migrating Hibernate 3 to 4 is a bit tricky because of the way it uses sequences (fields annotated with @Id). Hibernate by default uses a pool of ids instead of incrementing sequence. An example will be more descriptive: Some_DB_Sequence.nextval -> 1 Hibernate 3: 1*50 = 50; IDs to be used = 50, 51, 52.…, 99 Some_DB_Sequence.nextval -> 2 Hibernate 3: 2*50 = 100; IDs to be used = 100, 101, 102.…, 149 In Hibernate 4.x there is a new sequence generator that uses new IDs that are 1:1 related to DB sequence. Typically it's disabled by default... but not in JBoss 7.1. So after migration, Hibernate tries to insert entities using IDs read from sequence (using new sequence generator) that were already used which causes constraint violation. The fastest solution is to switch Hibernate to the old method of sequence generation (described in example above), that requires following change in persistence.xml: Step #7 – Caching Infinispan is shipped with JBoss 7 and does not require much configuration. There is only one setting in persistence.xml which needs to be set and the others might be removed: Infinispan itself might require some extra configuration – just use standalone-full-ha.xml as guide. Step #8 – RMI with JBoss 5 If you're using a lot of RMI communicating with other JBoss 5 servers – I have bad information for you – JBoss 5 and 7 are totally different and this kind of comminication will not work. I strongly recommend to switch to some other technology like JAX-WS. In the retrospect we are very glad we decided to do it. Step #9 – JMS migration We thought it would be really hard to connect with JMS server based on JBoss 5. It turned out that you have 2 options and both work fine: Start HornetQ server on your own instance and create a bridge to JBoss 5 instance Use Generic JMS adapter: https://github.com/jms-ra/generic-jms-ra Step #10 – Fix EAR layout In JBoss 5 it does not matter where all jars are being placed. All EJBs are being started. It does not work with JBoss 7 anymore. All EJB which should start must be added as modules. Step #11 – JMX console Bad information – it's not present in JBoss 7. We liked it very much, but we had to switch to jvisualvm to invoke our JMX operations. There is a ticket in WildFly Jira opened for that: https://issues.jboss.org/browse/WFLY-1197. Unfortunately at moment of writing this article it is not resolved. Some thoughts in retrospect It is really time consuming task to migrate from JBoss 5 to 7. Although in my opinion it is worth it. Now we have better caching for cluster solutions (Infinispan), better DI (EJB 3.1) and better Web Services (CXF instead of JBoss WS). Processing time decreased by 25% without any code change. Development speed increased in my opinion (it is really hard to measure it) by 50% and we are much more productive (faster server restarts). Memory footprint lowered from 1GB to 512MB. Finally automatic application redeployment finally works! However there is always a price to pay – the migration took us 4 weeks (2 sprints). We didn't write any code for our business in that period. So make sure you prepare well for such migration and my last advice – invest some time to write good automatic functional tests (we use Arquillian for that). Once they're green again – you're almost crossing finishing line.
January 9, 2014
by Sebastian Laskawiec
· 47,129 Views
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Spring Cache Abstraction
Spring cache abstraction applies caching to the Java methods. It provides an environment where we can cache the result for the methods we choose. By doing so, it improves the performance of the methods by avoiding multiple execution of the methods for the same object. Note that this type of caching can be applied to the methods which return the same result for the same input. In this post, we will dive into spring abstraction and give code samples to the related parts. Spring provides annotation for caching. The first and basic way of caching is done with @Cacheable annotation. When we make a method @Cacheable, for each invocation cache is checked to see whether a result for the invocation exist. Let’s see an example for basic use of @Cacheable as follows. @Cacheable("customers") public Customer findCustomer(long customerId) {...} When you have a complex input for the method, you have the ability generate key by specifying which attribute will be the key for the cache. Let’s see by an example as follows. @Cacheable(value="customer", key="identity.customerId") public Customer findCustomer(Identity identity) {...} Spring also provides conditional caching for @Cacheable annotation. You can specify a condition in which you want to cache items by a condition parameter. Let’s see condition parameter in an example. @Cacheable(value="customer", condition="identity.loginFrequency > 3") public Customer findCustomer(Identity identity) Eviction is an important issue, one should evict the entries from the cache since there can be stale items in the cache. While @Cacheable provides populating items into cahce, @CacheEvict provides removing stale items from the cache. Let’s see cache eviction example. @CacheEvict(value="customer", allEntries = true) public void removeAllCustomers(long customerId) {...} By defaults, Spring provides caching by ConcurrentHashMap by specifying cache manager as follows. However, we can use other cache managers like ImcacheCacheManager as follows. For an example project, you can have a look at imcache-examples project on githup. The example class is at SpringCacheExample.java and example configuration is at exampleContext.xml.
January 8, 2014
by Yusuf Aytaş
· 31,878 Views · 1 Like
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CGLib: The Missing Manual
The byte code instrumentation library cglib is a popular choice among many well-known Java frameworks such as Hibernate (not anymore) or Spring for doing their dirty work. Byte code instrumentation allows to manipulate or to create classes after the compilation phase of a Java application. Since Java classes are linked dynamically at run time, it is possible to add new classes to an already running Java program. Hibernate uses cglib for example for its generation of dynamic proxies. Instead of returning the full object that you stored in a a database, Hibernate will return you an instrumented version of your stored class that lazily loads some values from the database only when they are requested. Spring used cglib for example when adding security constraints to your method calls. Instead of calling your method directly, Spring security will first check if a specified security check passes and only delegate to your actual method after this verification. Another popular use of cglib is within mocking frameworks such as mockito, where mocks are nothing more than instrumented class where the methods were replaced with empty implementations (plus some tracking logic). Other than ASM - another very high-level byte code manipulation library on top of which cglib is built - cglib offers rather low-level byte code transformers that can be used without even knowing about the details of a compiled Java class. Unfortunately, the documentation of cglib is rather short, not to say that there is basically none. Besides a single blog article from 2005 that demonstrates the Enhancer class, there is not much to find. This blog article is an attempt to demonstrate cglib and its unfortunately often awkward API. Enhancer Let's start with the Enhancer class, the probably most used class of the cglib library. An enhancer allows the creation of Java proxies for non-interface types. The Enhancer can be compared with the Java standard library's Proxy class which was introduced in Java 1.3. The Enhancer dynamically creates a subclass of a given type but intercepts all method calls. Other than with the Proxy class, this works for both class and interface types. The following example and some of the examples after are based on this simple Java POJO: public class SampleClass { public String test(String input) { return "Hello world!"; } } Using cglib, the return value of test(String) method can easily be replaced by another value using an Enhancer and a FixedValue callback: @Test public void testFixedValue() throws Exception { Enhancer enhancer = new Enhancer(); enhancer.setSuperclass(SampleClass.class); enhancer.setCallback(new FixedValue() { @Override public Object loadObject() throws Exception { return "Hello cglib!"; } }); SampleClass proxy = (SampleClass) enhancer.create(); assertEquals("Hello cglib!", proxy.test(null)); } In the above example, the enhancer will return an instance of an instrumented subclass of SampleClass where all method calls return a fixed value which is generated by the anonymous FixedValue implementation above. The object is created by Enhancer#create(Object...) where the method takes any number of arguments which are used to pick any constructor of the enhanced class. (Even though constructors are only methods on the Java byte code level, the Enhancer class cannot instrument constructors. Neither can it instrument static or final classes.) If you only want to create a class, but no instance, Enhancer#createClass will create a Class instance which can be used to create instances dynamically. All constructors of the enhanced class will be available as delegation constructors in this dynamically generated class. Be aware that any method call will be delegated in the above example, also calls to the methods defined in java.lang.Object. As a result, a call to proxy.toString() will also return "Hello cglib!". In contrast will a call to proxy.hashCode() result in a ClassCastException since the FixedValue interceptor always returns a String even though the Object#hashCode signature requires a primitive integer. Another observation that can be made is that final methods are not intercepted. An example of such a method is Object#getClass which will return something like "SampleClass$$EnhancerByCGLIB$$e277c63c" when it is invoked. This class name is generated randomly by cglib in order to avoid naming conflicts. Be aware of the different class of the enhanced instance when you are making use of explicit types in your program code. The class generated by cglib will however be in the same package as the enhanced class (and therefore be able to override package-private methods). Similar to final methods, the subclassing approach makes for the inability of enhancing final classes. Therefore frameworks as Hibernate cannot persist final classes. Next, let us look at a more powerful callback class, the InvocationHandler, that can also be used with an Enhancer: @Test public void testInvocationHandler() throws Exception { Enhancer enhancer = new Enhancer(); enhancer.setSuperclass(SampleClass.class); enhancer.setCallback(new InvocationHandler() { @Override public Object invoke(Object proxy, Method method, Object[] args) throws Throwable { if(method.getDeclaringClass() != Object.class && method.getReturnType() == String.class) { return "Hello cglib!"; } else { throw new RuntimeException("Do not know what to do."); } } }); SampleClass proxy = (SampleClass) enhancer.create(); assertEquals("Hello cglib!", proxy.test(null)); assertNotEquals("Hello cglib!", proxy.toString()); } This callback allows us to answer with regards to the invoked method. However, you should be careful when calling a method on the proxy object that comes with the InvocationHandler#invoke method. All calls on this method will be dispatched with the same InvocationHandler and might therefore result in an endless loop. In order to avoid this, we can use yet another callback dispatcher: @Test public void testMethodInterceptor() throws Exception { Enhancer enhancer = new Enhancer(); enhancer.setSuperclass(SampleClass.class); enhancer.setCallback(new MethodInterceptor() { @Override public Object intercept(Object obj, Method method, Object[] args, MethodProxy proxy) throws Throwable { if(method.getDeclaringClass() != Object.class && method.getReturnType() == String.class) { return "Hello cglib!"; } else { proxy.invokeSuper(obj, args); } } }); SampleClass proxy = (SampleClass) enhancer.create(); assertEquals("Hello cglib!", proxy.test(null)); assertNotEquals("Hello cglib!", proxy.toString()); proxy.hashCode(); // Does not throw an exception or result in an endless loop. } The MethodInterceptor allows full control over the intercepted method and offers some utilities for calling the method of the enhanced class in their original state. But why would one want to use other methods anyways? Because the other methods are more efficient and cglib is often used in edge case frameworks where efficiency plays a significant role. The creation and linkage of the MethodInterceptor requires for example the generation of a different type of byte code and the creation of some runtime objects that are not required with the InvocationHandler. Because of that, there are other classes that can be used with the Enhancer: LazyLoader: Even though the LazyLoader's only method has the same method signature as FixedValue, the LazyLoader is fundamentally different to the FixedValue interceptor. The LazyLoader is actually supposed to return an instance of a subclass of the enhanced class. This instance is requested only when a method is called on the enhanced object and then stored for future invocations of the generated proxy. This makes sense if your object is expensive in its creation without knowing if the object will ever be used. Be aware that some constructor of the enhanced class must be called both for the proxy object and for the lazily loaded object. Thus, make sure that there is another cheap (maybe protected) constructor available or use an interface type for the proxy. You can choose the invoked constructed by supplying arguments to Enhancer#create(Object...). Dispatcher: The Dispatcher is like the LazyLoader but will be invoked on every method call without storing the loaded object. This allows to change the implementation of a class without changing the reference to it. Again, be aware that some constructor must be called for both the proxy and the generated objects. ProxyRefDispatcher: This class carries a reference to the proxy object it is invoked from in its signature. This allows for example to delegate method calls to another method of this proxy. Be aware that this can easily cause an endless loop and will always cause an endless loop if the same method is called from within ProxyRefDispatcher#loadObject(Object). NoOp: The NoOp class does not what its name suggests. Instead, it delegates each method call to the enhanced class's method implementation. At this point, the last two interceptors might not make sense to you. Why would you even want to enhance a class when you will always delegate method calls to the enhanced class anyways? And you are right. These interceptors should only be used together with a CallbackFilter as it is demonstrated in the following code snippet: @Test public void testCallbackFilter() throws Exception { Enhancer enhancer = new Enhancer(); CallbackHelper callbackHelper = new CallbackHelper(SampleClass.class, new Class[0]) { @Override protected Object getCallback(Method method) { if(method.getDeclaringClass() != Object.class && method.getReturnType() == String.class) { return new FixedValue() { @Override public Object loadObject() throws Exception { return "Hello cglib!"; }; } } else { return NoOp.INSTANCE; // A singleton provided by NoOp. } } }; enhancer.setSuperclass(MyClass.class); enhancer.setCallbackFilter(callbackHelper); enhancer.setCallbacks(callbackHelper.getCallbacks()); SampleClass proxy = (SampleClass) enhancer.create(); assertEquals("Hello cglib!", proxy.test(null)); assertNotEquals("Hello cglib!", proxy.toString()); proxy.hashCode(); // Does not throw an exception or result in an endless loop. } The Enhancer instance accepts a CallbackFilter in its Enhancer#setCallbackFilter(CallbackFilter) method where it expects methods of the enhanced class to be mapped to array indices of an array of Callback instances. When a method is invoked on the created proxy, the Enhancer will then choose the according interceptor and dispatch the called method on the corresponding Callback (which is a marker interface for all the interceptors that were introduced so far). To make this API less awkward, cglib offers a CallbackHelper which will represent a CallbackFilter and which can create an array of Callbacks for you. The enhanced object above will be functionally equivalent to the one in the example for the MethodInterceptor but it allows you to write specialized interceptors whilst keeping the dispatching logic to these interceptors separate. How does it work? When the Enhancer creates a class, it will set create a privatestatic field for each interceptor that was registered as a Callback for the enhanced class after its creation. This also means that class definitions that were created with cglib cannot be reused after their creation since the registration of callbacks does not become a part of the generated class's initialization phase but are prepared manually by cglib after the class was already initialized by the JVM. This also means that classes created with cglib are not technically ready after their initialization and for example cannot be sent over the wire since the callbacks would not exist for the class loaded in the target machine. Depending on the registered interceptors, cglib might register additional fields such as for example for the MethodInterceptor where two privatestatic fields (one holding a reflective Method and a the other holding MethodProxy) are registered per method that is intercepted in the enhanced class or any of its subclasses. Be aware that the MethodProxy is making excessive use of the FastClass which triggers the creation of additional classes and is described in further detail below. For all these reasons, be careful when using the Enhancer. And always register callback types defensively, since the MethodInterceptor will for example trigger the creation of additional classes and register additional static fields in the enhanced class. This is specifically dangerous since the callback variables are also stored as static variables in the enhanced class: This implies that the callback instances are never garbage collected (unless their ClassLoader is, what is unusual). This is in particular dangerous when using anonymous classes which silently carry a reference to their outer class. Recall the example above: @Test public void testFixedValue() throws Exception { Enhancer enhancer = new Enhancer(); enhancer.setSuperclass(SampleClass.class); enhancer.setCallback(new FixedValue() { @Override public Object loadObject() throws Exception { return "Hello cglib!"; } }); SampleClass proxy = (SampleClass) enhancer.create(); assertEquals("Hello cglib!", proxy.test(null)); } The anonymous subclass of FixedValue would become hardly referenced from the enhanced SampleClass such that neither the anonymous FixedValue instance or the class holding the @Test method would ever be garbage collected. This can introduce nasty memory leaks in your applications. Therefore, do not use non-static inner classes with cglib. (I only use them in this blog entry for keeping the examples short.) Finally, you should never intercept Object#finalize(). Due to the subclassing approach of cglib, intercepting finalize is implemented by overriding it what is in general a bad idea. Enhanced instances that intercept finalize will be treated differently by the garbage collector and will also cause these objects being queued in the JVM's finalization queue. Also, if you (accidentally) create a hard reference to the enhanced class in your intercepted call to finalize, you have effectively created an noncollectable instance. This is in general nothing you want. Note that final methods are never intercepted by cglib. Thus, Object#wait, Object#notify and Object#notifyAll do not impose the same problems. Be however aware that Object#clone can be intercepted what is something you might not want to do. Immutable Bean cglib's ImmutableBean allows you to create an immutability wrapper similar to for example Collections#immutableSet. All changes of the underlying bean will be prevented by an IllegalStateException (however, not by an UnsupportedOperationException as recommended by the Java API). Looking at some bean public class SampleBean { private String value; public String getValue() { return value; } public void setValue(String value) { this.value = value; } } we can make this bean immutable: @Test(expected = IllegalStateException.class) public void testImmutableBean() throws Exception { SampleBean bean = new SampleBean(); bean.setValue("Hello world!"); SampleBean immutableBean = (SampleBean) ImmutableBean.create(bean); assertEquals("Hello world!", immutableBean.getValue()); bean.setValue("Hello world, again!"); assertEquals("Hello world, again!", immutableBean.getValue()); immutableBean.setValue("Hello cglib!"); // Causes exception. } As obvious from the example, the immutable bean prevents all state changes by throwing an IllegalStateException. However, the state of the bean can be changed by changing the original object. All such changes will be reflected by the ImmutableBean. Bean Generator The BeanGenerator is another bean utility of cglib. It will create a bean for you at run time: @Test public void testBeanGenerator() throws Exception { BeanGenerator beanGenerator = new BeanGenerator(); beanGenerator.addProperty("value", String.class); Object myBean = beanGenerator.create(); Method setter = myBean.getClass().getMethod("setValue", String.class); setter.invoke(myBean, "Hello cglib!"); Method getter = myBean.getClass().getMethod("getValue"); assertEquals("Hello cglib!", getter.invoke(myBean)); } As obvious from the example, the BeanGenerator first takes some properties as name value pairs. On creation, the BeanGenerator creates the accessors get() void set() for you. This might be useful when another library expects beans which it resolved by reflection but you do not know these beans at run time. (An example would be Apache Wicket which works a lot with beans.) Bean Copier The BeanCopier is another bean utility that copies beans by their property values. Consider another bean with similar properties as SampleBean: public class OtherSampleBean { private String value; public String getValue() { return value; } public void setValue(String value) { this.value = value; } } Now you can copy properties from one bean to another: @Test public void testBeanCopier() throws Exception { BeanCopier copier = BeanCopier.create(SampleBean.class, OtherSampleBean.class, false); SampleBean bean = new SampleBean(); myBean.setValue("Hello cglib!"); OtherSampleBean otherBean = new OtherSampleBean(); copier.copy(bean, otherBean, null); assertEquals("Hello cglib!", otherBean.getValue()); } without being restrained to a specific type. The BeanCopier#copy mehtod takles an (eventually) optional Converter which allows to do some further manipulations on each bean property. If the BeanCopier is created with false as the third constructor argument, the Converter is ignored and can therefore be null. Bulk Bean A BulkBean allows to use a specified set of a bean's accessors by arrays instead of method calls: @Test public void testBulkBean() throws Exception { BulkBean bulkBean = BulkBean.create(SampleBean.class, new String[]{"getValue"}, new String[]{"setValue"}, new Class[]{String.class}); SampleBean bean = new SampleBean(); bean.setValue("Hello world!"); assertEquals(1, bulkBean.getPropertyValues(bean).length); assertEquals("Hello world!", bulkBean.getPropertyValues(bean)[0]); bulkBean.setPropertyValues(bean, new Object[] {"Hello cglib!"}); assertEquals("Hello cglib!", bean.getValue()); } The BulkBean takes an array of getter names, an array of setter names and an array of property types as its constructor arguments. The resulting instrumented class can then extracted as an array by BulkBean#getPropertyBalues(Object). Similarly, a bean's properties can be set by BulkBean#setPropertyBalues(Object, Object[]). Bean Map This is the last bean utility within the cglib library. The BeanMap converts all properties of a bean to a String-to-Object Java Map: @Test public void testBeanGenerator() throws Exception { SampleBean bean = new SampleBean(); BeanMap map = BeanMap.create(bean); bean.setValue("Hello cglib!"); assertEquals("Hello cglib", map.get("value")); } Additionally, the BeanMap#newInstance(Object) method allows to create maps for other beans by reusing the same Class. Key Factory The KeyFactory factory allows the dynamic creation of keys that are composed of multiple values that can be used in for example Map implementations. For doing so, the KeyFactory requires some interface that defines the values that should be used in such a key. This interface must contain a single method by the name newInstance that returns an Object. For example: public interface SampleKeyFactory { Object newInstance(String first, int second); } Now an instance of a a key can be created by: @Test public void testKeyFactory() throws Exception { SampleKeyFactory keyFactory = (SampleKeyFactory) KeyFactory.create(Key.class); Object key = keyFactory.newInstance("foo", 42); Map map = new HashMap(); map.put(key, "Hello cglib!"); assertEquals("Hello cglib!", map.get(keyFactory.newInstance("foo", 42))); } The KeyFactory will assure the correct implementation of the Object#equals(Object) and Object#hashCode methods such that the resulting key objects can be used in a Map or a Set. The KeyFactory is also used quite a lot internally in the cglib library. Mixin Some might already know the concept of the Mixin class from other programing languages such as Ruby or Scala (where mixins are called traits). cglib Mixins allow the combination of several objects into a single object. However, in order to do so, those objects must be backed by interfaces: public interface Interface1 { String first(); } public interface Interface2 { String second(); } public class Class1 implements Interface1 { @Override public String first() { return "first"; } } public class Class2 implements Interface2 { @Override public String second() { return "second"; } } Now the classes Class1 and Class2 can be combined to a single class by an additional interface: public interface MixinInterface extends Interface1, Interface2 { /* empty */ } @Test public void testMixin() throws Exception { Mixin mixin = Mixin.create(new Class[]{Interface1.class, Interface2.class MixinInterface.class}, new Object[]{new Class1(), new Class2()}); MixinInterface mixinDelegate = (MixinInterface) mixin; assertEquals("first", mixinDelegate.first()); assertEquals("second", mixinDelegate.second()); } Admittedly, the Mixin API is rather awkward since it requires the classes used for a mixin to implement some interface such that the problem could also be solved by non-instrumented Java. String Switcher The StringSwitcher emulates a String to int Java Map: @Test public void testStringSwitcher() throws Exception { String[] strings = new String[]{"one", "two"}; int[] values = new int[]{10, 20}; StringSwitcher stringSwitcher = StringSwitcher.create(strings, values, true); assertEquals(10, stringSwitcher.intValue("one")); assertEquals(20, stringSwitcher.intValue("two")); assertEquals(-1, stringSwitcher.intValue("three")); } The StringSwitcher allows to emulate a switch command on Strings such as it is possible with the built-in Java switch statement since Java 7. If using the StringSwitcher in Java 6 or less really adds a benefit to your code remains however doubtful and I would personally not recommend its use. Interface Maker The InterfaceMaker does what its name suggests: It dynamically creates a new interface. @Test public void testInterfaceMaker() throws Exception { Signature signature = new Signature("foo", Type.DOUBLE_TYPE, new Type[]{Type.INT_TYPE}); InterfaceMaker interfaceMaker = new InterfaceMaker(); interfaceMaker.add(signature, new Type[0]); Class iface = interfaceMaker.create(); assertEquals(1, iface.getMethods().length); assertEquals("foo", iface.getMethods()[0].getName()); assertEquals(double.class, iface.getMethods()[0].getReturnType()); } Other than any other class of cglib's public API, the interface maker relies on ASM types. The creation of an interface in a running application will hardly make sense since an interface only represents a type which can be used by a compiler to check types. It can however make sense when you are generating code that is to be used in later development. Method Delegate A MethodDelegate allows to emulate a C#-like delegate to a specific method by binding a method call to some interface. For example, the following code would bind the SampleBean#getValue method to a delegate: public interface BeanDelegate { String getValueFromDelegate(); } @Test public void testMethodDelegate() throws Exception { SampleBean bean = new SampleBean(); bean.setValue("Hello cglib!"); BeanDelegate delegate = (BeanDelegate) MethodDelegate.create( bean, "getValue", BeanDelegate.class); assertEquals("Hello world!", delegate.getValueFromDelegate()); } There are however some things to note: The factory method MethodDelegate#create takes exactly one method name as its second argument. This is the method the MethodDelegate will proxy for you. There must be a method without arguments defined for the object which is given to the factory method as its first argument. Thus, the MethodDelegate is not as strong as it could be. The third argument must be an interface with exactly one argument. The MethodDelegate implements this interface and can be cast to it. When the method is invoked, it will call the proxied method on the object that is the first argument. Furthermore, consider these drawbacks: cglib creates a new class for each proxy. Eventually, this will litter up your permanent generation heap space You cannot proxy methods that take arguments. If your interface takes arguments, the method delegation will simply not work without an exception thrown (the return value will always be null). If your interface requires another return type (even if that is more general), you will get a IllegalArgumentException. Multicast Delegate The MulticastDelegate works a little different than the MethodDelegate even though it aims at similar functionality. For using the MulticastDelegate, we require an object that implements an interface: public interface DelegatationProvider { void setValue(String value); } public class SimpleMulticastBean implements DelegatationProvider { private String value; public String getValue() { return value; } public void setValue(String value) { this.value = value; } } Based on this interface-backed bean we can create a MulticastDelegate that dispatches all calls to setValue(String) to several classes that implement the DelegationProvider interface: @Test public void testMulticastDelegate() throws Exception { MulticastDelegate multicastDelegate = MulticastDelegate.create( DelegatationProvider.class); SimpleMulticastBean first = new SimpleMulticastBean(); SimpleMulticastBean second = new SimpleMulticastBean(); multicastDelegate = multicastDelegate.add(first); multicastDelegate = multicastDelegate.add(second); DelegatationProvider provider = (DelegatationProvider)multicastDelegate; provider.setValue("Hello world!"); assertEquals("Hello world!", first.getValue()); assertEquals("Hello world!", second.getValue()); } Again, there are some drawbacks: The objects need to implement a single-method interface. This sucks for third-party libraries and is awkward when you use CGlib to do some magic where this magic gets exposed to the normal code. Also, you could implement your own delegate easily (without byte code though but I doubt that you win so much over manual delegation). When your delegates return a value, you will receive only that of the last delegate you added. All other return values are lost (but retrieved at some point by the multicast delegate). Constructor Delegate A ConstructorDelegate allows to create a byte-instrumented factory method. For that, that we first require an interface with a single method newInstance which returns an Object and takes any amount of parameters to be used for a constructor call of the specified class. For example, in order to create a ConstructorDelegate for the SampleBean, we require the following to call SampleBean's default (no-argument) constructor: public interface SampleBeanConstructorDelegate { Object newInstance(); } @Test public void testConstructorDelegate() throws Exception { SampleBeanConstructorDelegate constructorDelegate = (SampleBeanConstructorDelegate) ConstructorDelegate.create( SampleBean.class, SampleBeanConstructorDelegate.class); SampleBean bean = (SampleBean) constructorDelegate.newInstance(); assertTrue(SampleBean.class.isAssignableFrom(bean.getClass())); } Parallel Sorter The ParallelSorter claims to be a faster alternative to the Java standard library's array sorters when sorting arrays of arrays: @Test public void testParallelSorter() throws Exception { Integer[][] value = { {4, 3, 9, 0}, {2, 1, 6, 0} }; ParallelSorter.create(value).mergeSort(0); for(Integer[] row : value) { int former = -1; for(int val : row) { assertTrue(former < val); former = val; } } } The ParallelSorter takes an array of arrays and allows to either apply a merge sort or a quick sort on every row of the array. Be however careful when you use it: When using arrays of primitives, you have to call merge sort with explicit sorting ranges (e.g. ParallelSorter.create(value).mergeSort(0, 0, 3) in the example. Otherwise, the ParallelSorter has a pretty obvious bug where it tries to cast the primitive array to an array Object[] what will cause a ClassCastException. If the array rows are uneven, the first argument will determine the length of what row to consider. Uneven rows will either lead to the extra values not being considered for sorting or a ArrayIndexOutOfBoundException. Personally, I doubt that the ParallelSorter really offers a time advantage. Admittedly, I did however not yet try to benchmark it. If you tried it, I'd be happy to hear about it in the comments. Fast Class and Fast Members The FastClass promises a faster invocation of methods than the Java reflection API by wrapping a Java class and offering similar methods to the reflection API: @Test public void testFastClass() throws Exception { FastClass fastClass = FastClass.create(SampleBean.class); FastMethod fastMethod = fastClass.getMethod(SampleBean.class.getMethod("getValue")); MyBean myBean = new MyBean(); myBean.setValue("Hello cglib!"); assertTrue("Hello cglib!", fastMethod.invoke(myBean, new Object[0])); } Besides the demonstrated FastMethod, the FastClass can also create FastConstructors but no fast fields. But how can the FastClass be faster than normal reflection? Java reflection is executed by JNI where method invocations are executed by some C-code. The FastClass on the other side creates some byte code that calls the method directly from within the JVM. However, the newer versions of the HotSpot JVM (and probably many other modern JVMs) know a concept called inflation where the JVM will translate reflective method calls into native version's of FastClass when a reflective method is executed often enough. You can even control this behavior (at least on a HotSpot JVM) with setting the sun.reflect.inflationThreshold property to a lower value. (The default is 15.) This property determines after how many reflective invocations a JNI call should be substituted by a byte code instrumented version. I would therefore recommend to not use FastClass on modern JVMs, it can however fine-tune performance on older Java virtual machines. cglib Proxy The cglib Proxy is a reimplementation of the Java Proxy class mentioned in the beginning of this article. It is intended to allow using the Java library's proxy in Java versions before Java 1.3 and differs only in minor details. The better documentation of the cglib Proxy can however be found in the Java standard library's Proxy javadoc where an example of its use is provided. For this reason, I will skip a more detailed discussion of the cglib's Proxy at this place. A Final Word of Warning After this overview of cglib's functionality, I want to speak a final word of warning. All cglib classes generate byte code which results in additional classes being stored in a special section of the JVM's memory: The so called perm space. This permanent space is, as the name suggests, used for permanent objects that do not usually get garbage collected. This is however not completely true: Once a Class is loaded, it cannot be unloaded until the loading ClassLoader becomes available for garbage collection. This is only the case the Class was loaded with a custom ClassLoader which is not a native JVM system ClassLoader. This ClassLoader can be garbage collected if itself, all Classes it ever loaded and all instances of all Classes it ever loaded become available for garbage collection. This means: If you create more and more classes throughout the life of a Java application and if you do not take care of the removal of these classes, you will sooner or later run of of perm space what will result in your application's death by the hands of an OutOfMemoryError. Therefore, use cglib sparingly. However, if you use cglib wisely and carefully, you can really do amazing things with it that go beyond what you can do with non-instrumented Java applications. Lastly, when creating projects that depend on cglib, you should be aware of the fact that the cglib project is not as well maintained and active as it should be, considering its popularity. The missing documentation is a first hint. The often messy public API a second. But then there are also broken deploys of cglib to Maven central. The mailing list reads like an archive of spam messages. And the release cycles are rather unstable. You might therefore want to have a look at javassist, the only real low-level alternative to cglib. Javassist comes bundled with a pseudo-java compiler what allows to create quite amazing byte code instrumentations without even understanding Java byte code. If you like to get your hands dirty, you might also like ASM on top of which cglib is built. ASM comes with a great documentation of both the library and Java class files and their byte code. Note that these examples only run with cglib 2.2.2 and are not compatible with the newest release 3 of cglib. Unfortunately, I experienced the newest cglib version to occasionally produce invalid byte code which is why I considered an old version and also use this version in production. Also, note that most projects using cglib move the library to their own namespace in order to avoid version conflicts with other dependencies such as for example demonstrated by the Spring project. You should do the same with your project when making use of cglib. Tools such like jarjar can help you with the automation of this good practice.
January 7, 2014
by Rafael Winterhalter
· 77,136 Views · 18 Likes
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Hands-on Angularjs: Building Single-Page Applications with Javascript
Welcome, dear reader, in this article, we’ll talk about a web framework that has become popular in the construction of single-page web applications: Angularjs. But after all, what is a single-page application? Single-page applications Single-page applications, as the name implies, consist of applications where only a single “page” – or as we also call, HTML document – is submitted to the client, and after this initial load, only fragments of the page are reloaded, by Ajax requests, without ever making a full page reload. The main advantage we have in this web application model is that, due to minimizing the data traffic between the client and the server, it provides the user with a highly dynamic application, with low “latency” between user actions on the interface. A point of attention, however, is that in this application model, much of the “weight” of the application processing falls to the client side, then the device’s capabilities where the user is accessing the application can be a problem for the adoption of the model, especially if we are talking about applications accessed on mobile devices. Developed by Google, Angularjs brought features that allow you to build in a well structured way applications in single-page model, through the use of javascript as an extension built on top of HTML pages. One of the advantages of the framework is that it integrates seamlessly into HTML, allowing the developer team to, for example, reuse the pages of a prototype made by a web designer. Architecture The framework architecture works with the concept of been a html extension of the page to which it is linked. As a javascript library, imported within the pages, which through the use of policies – kind of attributes that are embedded within their own html tags, usually with the prefix “NG” – performs the compilation of all the code belonging to the framework generating dynamic code – html, css and javascript – that the user use through his browser. For readers who are interested in knowing more deeply the architecture behind the framework, the presentation below speaks in detail about this topic: Angularjs architecture overview Layout Although the framework has high flexibility in the construction of layouts due to the use of pure html, it lacks ready layout options, so to make the application with a more pleasant graphical interface, it enters the bootstrap, providing CSS styles – plus pre-build behavior in javacript and dynamic html – that enable an even richer layout for the application. At the end of this article, beyond the official angularjs site, you can also access the link to the official site of the bootstrap. The MVC model In the web world, is well known the pattern MVC (Model – View – Controller). In this pattern, we define that the web application is defined in 3 layers with different responsibilities: View: In this layer, we have the code related to the presentation to the end user, with pages and rules related to navigation, such as control of the flags of a register in the “wizard” format, for example. Controller: This layer is the code that bridges between the navigation and the source of application data, represented by the model layer. Processing and business rules typically belong to this layer. Model: In this layer is the code responsible for performing the persistence of the application data. In a traditional web application, we commonly have a DBMS as a data source. Speaking in the context of angularjs, as we see below, we have the view layer represented by the html pages. These pages communicate with the controller layer through policies explained in the beginning of our article, invoking the controllers of the framework, consisting of a series of javascript functions encoded by the developer. These functions use a binding layer, provided by the framework, called $ scope, which is populated by the controller and displayed by the view, representing the model layer. Typically, in the architecture of a angularjs system, we have the model layer being filled through REST services. The figure below illustrates the interaction between these layers: Hands-on For this hands-on, we will use the Wildfly 8.1.0 server, angularjs and the bootstrap. At the time of this article, the latest version (stable) of angularjs is 1.2.26 and for the bootstrap is 3.2.0. As IDE, I am using Eclipse Luna. First, the reader must create a project of type “Dynamic Web Project” by selecting the wizard image below. In fact, it would be perfectly possible to use static web project as a project, but we’ll use the dynamic only to facilitate the deploy on the server. Following the wizard, remember to select the runtime Wildfly, as indicated below, and select the checkbox that calls for the creation of the descriptor “web.xml” on the last page of the wizard. At the end, we will have a project structure like the one below: As a last step of project configuration, we will add the project in the automatically deployed application list on our Wildfly server. To do this, select the server from the perspective of servers, select the “add or remove” and move the application to the list of configured applications, as follows: Including the angularjs and bootstrap on the application To include the angular and the bootstrap in our application, simply include the contents thereof, consisting of js files, css, etc inside the folder “webcontent” generating the project structure below: PS: This structure aims only to provide a quick and easy way to set the environment for the realization of our learning. In a real application, the developer has the freedom to not include all angular files, including only those whose resources will be used in the project. Starting our development, we will create a simple page containing a single page application that consists of a list of tasks, with the option of new tasks and filtering tasks already completed. Keep in mind that the goal of this small application is only to show the basic structure of angularjs. In a real application, the js code should be structured in directories, ensuring readability and maintainability of the code. Thus, we come to the implementation. To deploy it, we will create an html page called “index.html”, and put the code below: Tarefas de {{todo.user} Add DescriptionDone{{item.action} Show Complete As we can see, we have a simple html page. First, insert the policy “ng-app”, which initializes the framework on the page, and import the files needed for the operation of the angular and the bootstrap: Following is the creation of a module. A angularjs module consists of other components such as filters and controllers, constituting a unit similar to a package that can be imported into other application modules. For the initial data source, we put a JSON structure in a JavaScript variable, which is inserted into the binding layer later. In addition, we also have to create a filter. Filters, as the name implies, are created to provide a means of filtering the data of a listing. Later on we will see that use in practice: Once we have our populated binding, it is easy for us to display its values, as in the example below, where we show the value of “user”. We also define a form to our inclusion of tasks: Tarefas de {{todo.user} Add Finally, we have the proper view of the tasks. To do this, we use the “ng-repeat” policy. The reader will notice that we have made use of our filter, and we ask the angularjs to order our list by the “action” value. In addition, we can also see the binding for changing the filter, through the checkboxes to enable / disable filtering, in addition to the marking of completed tasks: DescriptionDone{{item.action} Show Complete The final screen in operation can be seen below: Conclusion And so we conclude our article on angularjs. With design flexibility and an easy learning structure, its adoption as well as the single page applications model is a powerful tool that every web developer should have in his pocket knife options. Thanks to everyone who supported me in this article, until next time. Links Source-code Angularjs Bootstrap Wildfly
January 7, 2014
by Alexandre Lourenco
· 3,911 Views
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Sonar Installation and Eclipse Plugin
This Document tries to help you install Sonar, analyze your project with your Sonar installation, integrate with Eclipse, clean up violations dynamically, and practice better coding. Table of Contents Sonar Installation Download Sonar Unzip and Install Run Sonar Sonar Console Access your Sonar installation Generate Sonar Report Update your POM with SONAR configurations Example Access your project in Sonar Integrate SONAR with Eclipse Eclipse Sonar Plug-In Installation Eclipse Integration (To install this plugin in the Eclipse IDE) - With Eclipse Market Place Eclipse Integration (To install this plugin in the Eclipse IDE) - With Eclipse Software Update Configure Sonar in your Eclipse Link your project for the first time Analyze and clean up the code violations Run Sonar Analysis in Local Sonar Installation Download Sonar Download the sonar here http://dist.sonar.codehaus.org/sonar-3.5.1.zip and unzip the download to your favorite folder Unzip and Install After Unzip you will see folder structure would look something like as follows.. Figure 1 – Sonar Dir Structure Run Sonar Depends on your OS, you need to run the executable , for an instance if you are running linux-x86 and 64 bit, then you need to run start.sh Figure 2 – Run Sonar Sonar Console After you start the sonar you will see some info as follows after you run the sonar Figure 3 - Sonar Console Access your Sonar installation Now you can browse your sonar installation http:localhost:9000 Generate Sonar Report Update your POM with SONAR configurations After we have the sonar installed, we can generate the reports for any maven project, by adding the following lines in your project pom.xml (sonar hosts in your properties section) Figure 4 - POM XML for Sonar Generation Example Let’s take an example of project-common; do the following steps · Checkout the latest code from repository to your work space · Do mvn clean install · Modify your pom.xml (pom.xml) to have the following under properties section · http://localhost:9000/ · Save the file · Do mvn sonar:sonar in your command / terminal · You will see some messages as following. Figure 5 - Sonar report Generation - I Note: And after few minutes (depends on the size of the modules the sonar report would even take longer) Figure 6 - Sonar Report Generation - II Finally you would see the following that indicates the sonar reporting is completed.. Figure 7 - Sonar Report Generation Successful Access your project in Sonar Now go to you http://localhost:9000 you would see the project report that you ran for Figure 8 - Sonar Project Report at your Local Integrate SONAR with Eclipse Eclipse Sonar Plug-In Installation Eclipse Integration (To install this plugin in the Eclipse IDE) - With Eclipse Market Place Figure 9 - Sonar Eclipse Plug-in Install (Market Place) Figure 10 - Sonar Eclipse Plug-in Install (Market Place) II Eclipse Integration (To install this plugin in the Eclipse IDE) - With Eclipse Software Update Go to Help > Install New Software... This should display the Install dialog box. Paste the Update Site URL (http://dist.sonar-ide.codehaus.org/eclipse/) into the field Work with and press Enter. This should display the list of available plugins and components: Figure 11- Sonar Eclipse Plug-in Install (With Install New Software Menu) Choose Sonar Java, follow the steps and install the plugin Note: Please make sure the project that you want to associate with sonar has already analyzed in your sonar installation Configure Sonar in your Eclipse Configure your local/remote sonar in your Eclipse Go to Window > Preferences > Sonar > Servers. Sonar Eclipse is pre-configured to access a local Sonar server listening on http://localhost:9000/. You can edit this server, delete it or add a new one. Figure 12 - Configure Sonar Server in Eclipse Link your project for the first time Once the Sonar server is defined, the next step is to link your Eclipse projects with projects defined and analyzed on this Sonar server. To do so, right-click on the project in the Project Explorer, and then Configure > Associate with Sonar...: Figure 13 - Configure / Associate your Eclipse Project with Sonar In the Sonar project text field, start typing the name of the project and select it in the list box: Figure 14 - Associate your Eclipse Project with Sonar II Click Finish. Your project is now associated to one analyzed on your Sonar server. Analyze and clean up the code violations Do local analysis and clean the violations Figure 15 - Configure Modules Figure 16 - configure sonar modules from Eclipse Note Please make sure you have started your local sonar server (as described in Run sonar section) otherwise you would not able to see the right sonar project that you intend to configure Run Sonar Analysis in Local Figure 17.a – Set Sonar Analysis on Local Mode Figure 17:b - Run Sonar Analysis on Local Figure 18 - sonar violation analysis console Figure 19 - Sonar violation analysis console II Figure 20 - Sonar violations Markers
January 7, 2014
by Hari Subramanian
· 227,215 Views · 4 Likes
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Hunting for an SWT Test Framework? Say Hello to Red Deer
This is the first in a series of posts on the new “Red Deer” (https://github.com/jboss-reddeer/reddeer) open source testing framework for Eclipse. In this post, we’ll introduce Red Deer, and take a look at the some of the advantages that it offers by building a sample test program from scratch. Some of the features that Red Deer automated offers are: An easy to use, high-level API for testing standard Eclipse components Support for creating custom extensions for your own applications A requirements validation mechanism to assist you in configuring complex tests Eclipse Tooling to Assist in Creating new Projects A record and playback tool to enable you to quickly create automated tests An integration with Selenium for testing web based applications Support for running tests in a Jenkins CI environment Note that as of this writing, Red Deer is in an incubation stage. The current release is at level 0.5. The target date for the 1.0 release of Red Deer is late 2014. But, as a community-based, open source project, now is a great time to try Red Deer and make suggestions or even contribute code! A Look at Red Deer’s Architecture The Red Deer project itself is comprised of utilities and the API that supports the development and execution of automated tests. The API (the parts of the above diagram that are enclosed in dashed line boxes) can be thought of as having three layers: The top layer consists of extensions to Red Deer’s abstract classes or implementations for Eclipse components such as Views, Editors, Wizards, or Shells. For example, if you are writing tests for a feature that uses a custom Eclipse View, you can extend Red Deer’s View class by adding support for the specific functions of the feature. The advantage that this API layer gives you is that your test programs do not have to focus on manipulating the individual UI elements directly to perform operations. Your programs can instead instantiate an instance of an Eclipse component such as a View, and then use that instance’s methods to perform operations on the View. This layer of abstraction makes your test programs easier to write, understand, and maintain. The middle layer consists of the Red Deer implementations for SWT UI elements such as: Button, Combo, Label, Menu, Shell, TabItem, Table, ToolBar, Tree. This API layer supports the API’s higher level by providing the building blocks for the API’s Views, Editors, Shells, and WIzards. This middle layer of the API also provides Red Deer packages that enable your tests to enforce requirements, so that necessary setup tasks are performed before a test is run. The bottom layer consists of Red Deer packages that support the execution of tests such as: Conditions, Matchers, Widgets, Workbench, and Red Deer extensions to JUnit. What Makes Red Deer different from other Tools? A Layer of Abstraction The top-most layer of the API enables you to instantiate Eclipse UI elements as objects, and then manipulate them through their methods. The resulting code is easier to read and maintain, instead of being brittle and subject to failures when the UI changes. For example, for a test that has to open a view and press a button, without Red Deer, the test would have to navigate the top level menu, find the view menu, then the view type in that menu, then find the view open dialog, then locate the “OK” button, etc. Your test would have to spend a lot of time navigating through the UI elements before it could even begin to perform the test’s steps. With Red Deer, the code to open a view (in this case, the servers view) is simply: ServersView view = new ServersView(); view.open(); Furthermore, within that ServersView, your test program can perform operations on the View through methods which are defined in the view (and are incidentally also well debugged by the Red Deer team), instead of having to explicitly locate and manipulate the UI elements directly. For example, to obtain a list of all the servers, instead of locating the UI tree that contains the server list, and extracting that list of servers into an array, your Red Deer program can simply call the “getServers()” method. Likewise, the code to open a PackageExplorer, and then select a project within that PackageExplorer is as follows: PackageExplorer packageExplorer = new PackageExplorer(); packageExplorer.open(); packageExplorer.getProject("myTestProject").select(); And, the code to retrieve all the projects within that PackageExplorer is simply: packageExplorer.getProjects(); The result are that your tests are easier to write and maintain and you can focus on testing your application’s logic instead of writing brittle code to navigate through the application. Installing Red Deer The only prerequisites to using Red Deer are Eclipse and Java. In this post, we’ll use Eclipse Kepler and OpenJDK 1.7, running on Red Hat Enterprise Linux (RHEL) 6. To install Red Deer 0.4 (this is the latest stable milestone version as of this writing) follow these steps: Open up Eclipse Navigate to: Help->Install New Software Define a new download site using the Red Deer update site URL: http://download.jboss.org/jbosstools/updates/stable/kepler/core/reddeer/0.4.0/ Select Red Deer, click on the Finish button and Red Deer will install Now that you have Red Deer installed, let’s move onto building a new Red Deer test. Building your First Red Deer Test To create a new Red Deer test project, you make use of the Red Deer UI tooling and select New->Project->Other->Red Deer Test: Before we move on, let’s take a look at the WEB-INF/MANIFEST.MF file that is created in the project: Manifest-Version: 1.0 Bundle-ManifestVersion: 2 Bundle-Name: com.example.reddeer.sample Bundle-SymbolicName: com.example.reddeer.sample;singleton:=true Bundle-Version: 1.0.0.qualifier Bundle-ActivationPolicy: lazy Bundle-Vendor: Sample Co Bundle-RequiredExecutionEnvironment: JavaSE-1.6 Require-Bundle: org.junit, org.jboss.reddeer.junit, org.jboss.reddeer.swt, org.jboss.reddeer.eclipse The line we’re interested in is the final line in the file. These are the bundles that are required by Red Deer. After the empty project is created by the wizard, you can define a package and create a test class. Here's the code for a minimal functional test. The test will verify that the eclipse configuration is not empty. package com.example.reddeer.sample; import static org.junit.Assert.assertFalse; import java.util.List; import org.jboss.reddeer.swt.api.TreeItem; import org.jboss.reddeer.swt.impl.button.PushButton; import org.jboss.reddeer.swt.impl.menu.ShellMenu; import org.jboss.reddeer.swt.impl.tree.DefaultTree; import org.junit.Test; import org.junit.runner.RunWith; import org.jboss.reddeer.junit.runner.RedDeerSuite; @RunWith(RedDeerSuite.class) public class SimpleTest { @Test public void TestIt() { new ShellMenu("Help", "About Eclipse Platform").select(); new PushButton("Installation Details").click(); DefaultTree ConfigTree = new DefaultTree(); List ConfigItems = ConfigTree.getAllItems(); assertFalse ("The list is empty!", ConfigItems.isEmpty()); for (TreeItem item : ConfigItems) { System.out.println ("Found: " + item.getText()); } } } After you save the test's source file, you can run the test. To run the test, select the Run As->Red Deer Test option: And - there's the green bar! Simplifying Tests with Requirements Red Deer requirements enable you to define actions that you want happen before a test is executed. The advantage to using requirements is that you define the actions with annotations instead of using a @BeforeClass method. The result is that your test code is easier to read and maintain. The biggest difference between a Red Deer requirement and the the @BeforeClass annotation from the JUnit framework is that if a requirement cannot be fulfilled the test is not executed. Like everything else in Red Deer, you can make use of predefined requirements, or you can extend the feature by adding your own custom requirements. These custom requirements can be made complex and for convenience can be stored in external properties files. (We’ll take a look at defining custom requirements in a later post in this series when we examine how to create and contribute extensions to Red Deer.) The current milestone release of Red Deer provides predefined requirements that enable you to clean out your current workspace and open a perspective. Let’s add these to our example. To do this, we need to add these import statements: import org.jboss.reddeer.eclipse.ui.perspectives.JavaBrowsingPerspective; import org.jboss.reddeer.requirements.cleanworkspace.CleanWorkspaceRequirement.CleanWorkspace; import org.jboss.reddeer.requirements.openperspective.OpenPerspectiveRequirement.OpenPerspective; And these annotations: @CleanWorkspace @OpenPerspective(JavaBrowsingPerspective.class) And, we also have to a reference to org.jboss.reddeer.requirements to the required bundle list in our example’s MANIFEST.MF file: Require-Bundle: org.junit, org.jboss.reddeer.junit, org.jboss.reddeer.swt, org.jboss.reddeer.eclipse, org.jboss.reddeer.requirements When we’re done, our example looks like this: package com.example.reddeer.sample; import static org.junit.Assert.assertFalse; import java.util.List; import org.jboss.reddeer.swt.api.TreeItem; import org.jboss.reddeer.swt.impl.button.PushButton; import org.jboss.reddeer.swt.impl.menu.ShellMenu; import org.jboss.reddeer.swt.impl.tree.DefaultTree; import org.junit.Test; import org.junit.runner.RunWith; import org.jboss.reddeer.junit.runner.RedDeerSuite; import org.jboss.reddeer.eclipse.ui.perspectives.JavaBrowsingPerspective; import org.jboss.reddeer.requirements.cleanworkspace.CleanWorkspaceRequirement.CleanWorkspace; import org.jboss.reddeer.requirements.openperspective.OpenPerspectiveRequirement.OpenPerspective; @RunWith(RedDeerSuite.class) @CleanWorkspace @OpenPerspective(JavaBrowsingPerspective.class) public class SimpleTest { @Test public void TestIt() { new ShellMenu("Help", "About Eclipse Platform").select(); new PushButton("Installation Details").click(); DefaultTree ConfigTree = new DefaultTree(); List ConfigItems = ConfigTree.getAllItems(); assertFalse ("The list is empty!", ConfigItems.isEmpty()); for (TreeItem item : ConfigItems) { System.out.println ("Found: " + item.getText()); } } } Notice how we were able to add those functions to the test code, while only adding a very small amount of actual new code? Yes, it can pay to be a lazy programmer. ;-) What’s Next? What’s next for Red Deer is its continued development as it progresses through its incubation stage until its 1.0 release. What’s next for this series of posts will be discussions about: The Red Deer Recorder - To enable you to capture manual actions and convert them into test programs How you can Extend Red Deer - To provide test coverage for your plugins’ specific functions. And How you can Contribute these extensions to the Red Deer project. How you can Define Complex Requirements - To enable you to perform setup tasks for your tests. Red Deer’s Integration with Selenium - To enable you to test web interfaces provided by your plugins. Running Red Deer tests with Jenkins - To enable you to take advantage of Jenkins’ Continuous Integration (CI) test framework. Author’s Acknowledgements I’d like to thank all the contributors to Red Deer for their vision and contributions. It’s a new project, but it is growing fast! The contributors (in alphabetic order) are: Stefan Bunciak, Radim Hopp, Jaroslav Jankovic, Lucia Jelinkova, Marian Labuda, Martin Malina, Jan Niederman, Vlado Pakan, Jiri Peterka, Andrej Podhradsky, Milos Prchlik, Radoslav Rabara, Petr Suchy, and Rastislav Wagner.
January 7, 2014
by Len DiMaggio
· 7,914 Views
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Spring 4 with Groovy
Finally the wait is over, Spring 4 is here and one of the best features is that now has a fully support for Groovy. The Spring team did a fantastic job bringing the same concept from Grails into the Spring Framework. In the past if you needed to incorporate Spring in your Groovy Applications or Scripts , normally you did something like this: @Grab('org.springframework:spring-context:4.0.0.RELEASE') import org.springframework.context.support.GenericApplicationContext import org.springframework.context.annotation.ClassPathBeanDefinitionScanner import org.springframework.beans.factory.annotation.Autowired import org.springframework.stereotype.Component @Component class Login { def authorize(User user){ if(user.credentials.username == "guest" && user.credentials.password == "guest"){ "${user.greetings} ${user.credentials.username}" }else "You are not ${user.greetings}" } } @Component class Credentials { String username = "guest" String password = "guest" } @Component class User{ @Autowired Credentials credentials String greetings = "Welcome" } def ctx = new GenericApplicationContext() new ClassPathBeanDefinitionScanner(ctx).scan('') // scan root package for components ctx.refresh() def login = ctx.getBean("login") def user = ctx.getBean("user") println login.authorize(user) One of the benefits that I see is that Groovy removes all the unnecessary boiler plate from Java. Then, if you wanted to add more flavor to your Groovy Apps using the Grail's BeanBuilder , you needed to do something like this: @Grab(group='org.slf4j', module='slf4j-simple', version='1.7.5') @Grab(group='org.grails', module='grails-web', version='2.3.4') import grails.spring.BeanBuilder import groovy.transform.ToString class Login { def authorize(User user){ if(user.credentials.username == "John" && user.credentials.password == "Doe"){ "${user.greetings} ${user.credentials.username}" }else "You are not ${user.greetings}" } } @ToString(includeNames=true) class Credentials{ String username String password } @ToString(includeNames=true) class User{ Credentials credentials String greetings } def bb = new BeanBuilder() bb.beans { login(Login) user(User){ credentials = new Credentials(username:"John", password:"Doe") greetings = 'Welcome!!' } } def ctx = bb.createApplicationContext() def u = ctx.getBean("user") println u def l = ctx.getBean("login") println l.authorize(u) And now with the new Spring 4 you can add all the Groovy flavor to your apps (without all the Grails Dependencies) and using the new GroovyBeanDefinitionReader from Spring 4: @Grab('org.springframework:spring-context:4.0.0.RELEASE') import org.springframework.context.support.GenericApplicationContext import org.springframework.beans.factory.groovy.GroovyBeanDefinitionReader import groovy.transform.ToString class Login { def authorize(User user){ if(user.credentials.username == "John" && user.credentials.password == "Doe"){ "${user.greetings} ${user.credentials.username}" }else "You are not ${user.greetings}" } } @ToString(includeNames=true) class Credentials{ String username String password } @ToString(includeNames=true) class User{ Credentials credentials String greetings } def ctx = new GenericApplicationContext() def reader = new GroovyBeanDefinitionReader(ctx) reader.beans { login(Login) user(User){ credentials = new Credentials(username:"John", password:"Doe") greetings = 'Welcome!!' } } ctx.refresh() def u = ctx.getBean("user") println u def l = ctx.getBean("login") println l.authorize(u) And that's not all, also SpringBoot gives you even more power using Groovy: //File: app.groovy import org.springframework.boot.* import org.springframework.boot.autoconfigure.* import org.springframework.stereotype.* import org.springframework.web.bind.annotation.* import org.springframework.beans.factory.annotation.* @Component class Login { def authorize(User user){ if(user.credentials.username == "John" && user.credentials.password == "Doe"){ "${user.greetings} ${user.credentials.username}" }else "You are not ${user.greetings}" } } @Component class Credentials{ String username String password } @Component class User{ Credentials credentials = new Credentials(username:"John", password:"Doe") String greetings = "Welcome!!" } @Controller @EnableAutoConfiguration class SampleController { @Autowired def login @Autowired def user @RequestMapping("/") @ResponseBody String home() { return login.authorize(user) } } To run the above code, install springboot and then just execute: $ spring run app.groovy and then go to your browser and open http://localhost:8080 and you see: Welcome!! John Congratulations to the Spring Team!! Keep grooving!! References: [1] https://spring.io/blog/2013/12/12/announcing-spring-framework-4-0-ga-release [2] http://groovy.codehaus.org/Using+Spring+Factories+with+Groovy [3] http://grails.org/doc/latest/guide/spring.html [4] http://projects.spring.io/spring-boot/ [5] https://spring.io/guides
December 26, 2013
by Felipe Gutierrez
· 27,820 Views · 4 Likes
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Eclipse Build Variables
this post is not about variables in my application code (which i debug). it is about using variables in eclipse for building projects. eclipse variables allow me to make my projects ‘position independent’ whenever i cannot use a path relative to my projects or workspace. eclipse variables which variables are used where in eclipse might be sometimes not very clear. depending in which context variables are used, not everything might be available. this link for example gives a list of variables which can be used to invoke an external tool. build variables eclipse comes with many built-in variables, especially for the build system. if i want to see what variables are already defined, i can show them in the project properties, under c/c++ build > build variables with enabled option ‘show system variables’: system build variables with the ‘add…’ button i can define and add my own variables, available for that project: define a new build variable if above operation is done on a project, then the setting is for the project only. if i want to add a variable for the workspace, i can do this using the menu window > preferences : workspace build variables global system variables eclipse automatically includes the system (e.g. windows) environment variables. many dialogs have the ‘variables…’ button where i can use my variables, including the variables defined on system level: system variables system variables: one way or the other so if i want to have a variable for every workspace, one way is to define it at the system level. however, this is not a good way as this clutter the variables for every application. batch file a solution to this to create my custom batch file where i define my variables, and at the end of this batch file i launch eclipse. that way the extra variables are only for this eclipse session. cwide-env file another very nice way codewarrior eclipse offers is using the cwide-env file located in the eclipse sub-folder of the installation: cwide-env file i can define variables here, or extend existing ones: -add : add string to the variable at the end -prepend : add string to the variable at the beginning that way i can easily manipulate existing system variables or create new ones which then are used by eclipse. summary variables in eclipse help me to define paths to source files and folders outside of a project or workspace. with variables i avoid using absolute paths which would make porting projects from one machine to another difficult. i can define variables for projects, for the workspace or use system variables. with codewarrior i have a cwide-env file which is used to extend the system variables. happy variabling
December 25, 2013
by Erich Styger
· 28,946 Views
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Logging, Processing and Monitoring Data using Talend, ElasticSearch, Logstash and Kibana
Your mission-critical projects need complex event processing, realtime management and monitoring. Talend 5.4 (released in December 2013, https://www.talend.com) offers a great new feature: Talend Event Logging. It allows logging, processing and monitoring of all technical events and business data. In this article, I will focus on how to process, filter and monitor business data. You can find more details about monitoring technical events and logs (e.g. OSGi events of the ESB container) in Talend’s documentation (www.help.talend.com). This new feature is very powerful, but also extendable to fit custom requirements. You can solve and monitor much more complex scenarios than the one I describe here. Talend Event Logging with Logstash, ElasticSearch and Kibana First, let’s take a look at the components / projects which are integrated and extended into Talend’s products for implementing this new feature. logstash (http://logstash.net) is a tool for managing events and logs. You can use it to collect different (distributed) logs, parse them, and store them for later use. Speaking of searching, logstash comes with a simple, but fine web interface for searching and drilling into all of your logs. It uses ElasticSearch under the hood. So, you can easily query through all your logs for specific errors or business analytics (e.g. searching for all lines matching an unique order id). Additional to the pure collection of events, the Event Logging feature supports custom processing (e.g. custom filtering, customer data enrichment/reduction), aggregation, signing and also server side custom pre- and post-processing of events - e.g. to send them to an intrusion detection system or to any other kind of potential higher level log processing /management system. Kibana (http://www.elasticsearch.org/overview/kibana) is a browser based analytics and search interface to logstash and other timestamped data sets stored in ElasticSearch. Kibana strives to be easy to get started with, while also being flexible and powerful, just like logstash and ElasticSearch. Main difference to logstash is a much more powerful HTML5 based web interface. You can • use multiple concurrent search inputs • highlight to drill down bar charts • create line charts, stacked, unstacked, filled or unfilled, with or without points • create Pie and donut charts that compare top terms or the results of multiple queries • create custom dashboards with multiple charts • and much more… Therefore, logstash, Elasticsearch and Kibana are a perfect combination. You can use Kibana to analyze and monitor your data as you do with logstash, however, Kibana’s web interface is much more powerful and comfortable than logstash. There is a great book about logstash: “The logstash book” – for just 9.99 USD. I can really recommend this book for getting started: http://www.logstashbook.com/. For Elasticsearch, you can find several books on Amazon. Unfortunately, Kibana has no good and extensive documentation yet. I heard from its developers that this topic is addressed for Q1 2014. Integration of Event Logging and Monitoring into Talend’s Unified Platform Talend 5.4 has integrated logstash and Kibana into its Unified Platform. Talend Administration Center (TAC) is Talend’s central web application for management and monitoring. It got a new logging view: Here, you can use very flexible and powerful realtime search capabilities of Elasticsearch. Some dashboards are available by default. You can also create your own custom dashboards easily within this site thanks to Kibana. Many panel types are available, such as pie, histogram, table, hits or trends. You can analyze every technical event or business data down to the message level: By default, you see fields such as message, source, timestamp, type, and others. Of course, you can also add custom fields suitable for your business case. This way, you have a central monitoring capability which allows analyzing data on distributed clusters easily. Under the hood, this data comes from logstash. Many alternative inputs are available for logstash, such as log4j input or tcp input. For business data, I often use file input (http://logstash.net/docs/1.2.2/inputs/file) to analyze files such as CSV. Adding new inputs is very simple. You just have to add an input to your logstash configuration file of your logstash server. As I mentioned already, all this is integrated into the Talend’s Unified Platform: In this example, there are three log4j inputs and one file input. I use the file input to analyze text files in a specific directory. In this case, output is an embedded Elasticsearch instance. In production, you should use an external Elasticsearch cluster, of course. Processing such as filtering can also be configured in this file. Thus, you can process, analyze and monitor all your different inputs within one central monitoring application thanks to Kibana. Building Talend Integration Jobs, Routes and Web Services As mentioned before, you can analyze almost all data with logstash, Elasticsearch and Kibana. It does not matter if your input is technical events from a container (e.g. OSGi events) or any business data such as CSV files, log4j logs, or something else. Talend implicitly supports technical events which are created by the ESB container, by MDM, etc. However, you can also add your custom business data from your Talend jobs (integration perspective), SOAP / REST Web Services (integration perspective) or Talend routes (mediation perspective), easily: This is just one example (part of Talend’s DI demos which are included in every DI installation). The job generates some random data and stores it to a CSV file. You just have to add the configured file or directory of tFileOutputDelimited to your logstash configuration using file input (with wild cards for more complex scenarios). That’s it. You can now monitor and analyze the business data in realtime. This example showed a Talend DI Job (i.e. ETL job). However, you can also monitor your business data from SOAP / REST Web Services or Talend Routes the same way. Conclusion Your mission-critical projects need management and monitoring. Today, this is not just possible with complex and expensive tools of large vendors, but also with Talend’s Unified Platform products such as Talend ESB or Talend MDM. Under the hood, Talend integrates and extends widely used open source products: logstash, Elasticsearch and Kibana. Have fun with Talend 5.4’s new event logging and monitoring features… Best regards, Kai Wähner (@KaiWaehner) CONTENT FROM MY BLOG: http://www.kai-waehner.de/blog/2013/12/17/realtime-event-logging-complex-event-processing-cep-and-monitoring-with-talends-unified-platform-5-4-di-esb-dq-mdm-bpm-using-elasticsearch-logstash-and-kibana/
December 19, 2013
by Kai Wähner DZone Core CORE
· 31,699 Views
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