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Spring and Caching JMS Connections
As follow up to previous posts covering JMS, this post will delve into more depth on Spring's CachingConnectionFactory. Spring provides two implementations of the javax.jms.ConnectionFactory interface, namely, the SingleConnectionFactory and the CachingConnectionFactory. The SingleConnectionFactory returns as you might expect the same single connection upon all calls to the createConnection() method. This is fine for certain scenarios and applications but the CachingConnectionFactory provides a more performant and scalable solution. By default, a single session is cached so for a multi threaded application you would set the sessionCacheSize to be a more suitable number although this number wouldn't reflect the true number of sessions cached as this figure refers to the size of cache per session acknowledgement type eg AUTO_ACKNOWLEDGE, CLIENT_ACKNOWLEDGE, DUPS_OK_ACKNOWLEDGE and SESSION_TRANSACTED. By default, the CachingConnectionFactory will cache the Message Producers and Message Consumers for every session. As an aside the Message Consumers are cached using keys which include the JMS selector so the more fine grained the message filter the more Message Consumers there would be, and Message Consumers aren't closed until the session is closed and removed from the pool. An alternative is to use a Listener Container for consuming messages. Also to be noted is that on creating a CachingConnectionFactory instance, the reconnect on exception flag is set to be true. This should mean that the onException method on the default ExceptionListener class gets called which will reset the connections. You can also override the default exception listener with your own implementation. The below snippet of XML shows a simple configuration of a CachingConnectionFactory:
January 27, 2014
by Geraint Jones
· 52,718 Views · 1 Like
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Business Process Modeling in NetBeans IDE
gaurav gupta is a senior software engineer working on the bpmn workflow engine. he's created several plugins for netbeans ide, notably the js css minify compress plugin ( here ) and the jbpmn plugin, which is the topic of this interview. the plugin provides netbeans ide tools for working with business process modeling notation (bpmn). the plugin can be accessed here, including for netbeans ide 7.4 and 8.0 beta, together with screencasts and tutorials: http://plugins.netbeans.org/plugin/50735/jbpmn hi, gaurav, why did you create the bpmn plugin? business process modeling notation is an increasingly important standard for process modelling and has enjoyed high levels of adoption, so the specific intent of the jbpmn plugin is to create a bpmn modeler that supports the complete bpmn specification and can be integrated by multiple bpmn engine vendors into netbeans ide. as a result, different bpmn engine vendors will not need to create separate bpmn modelers for netbeans ide. another reason i created this plugin was to bring the netbeans community closer to the bpm community because bpmn has become the de-facto standard for business process modeling. also, when we talk about "netbeans vs eclipse", the basic conclusion is that netbeans is much more intuitive and easy to use, while eclipse has a wider range of third-party plugins support from more companies. in that context, i have taken this initiative to create the bpm plugin to help the netbeans community. what would you consider to be the best features of the bpmn plugin? the jbpmn nb modeler is a graphical modelling tool which allows the creation and editing of bpmn process diagrams. it provides debugging supports for jbpm 5.0. it is bpmn engine vendor neutral, can be used by any vendor or generated xml, and can run on any bpmn engine which adopts the bpmn 2.0 standard. here's another screenshot: what are the future development plans for this plugin? to cover the complete bpmn ssecification with user friendly gui and properties support. jbpmn currently supports only the bpmn process model, it will also support the bpmn conversation model. it will also provide support to extends the modeller with your own palette elements, properties, and generated xml tags. it will provides debugging supports for jbpm 6.0, activities, and also extensions so that any bpmn engine vendor can integrate debugging functionality within jbpmn. it will also provide a netbeans modeler platform api, which any business modeller can use to easily build solutions such as a bpmn conversation model.
January 26, 2014
by Geertjan Wielenga
· 15,826 Views
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Using Database Views in Grails
This post is a quick explanation on how to use database views in Grails. For an introduction I tried to summarize what database views are. However, I noticed I cannot describe it better than it is already done on Wikipedia. Therefore I will just quote the Wikipedia summary of View (SQL)here: In database theory, a view is the result set of a stored query on the data, which the database users can query just as they would in a persistent database collection object. This pre-established query command is kept in the database dictionary. Unlike ordinary base tables in a relational database, a view does not form part of the physical schema: as a result set, it is a virtual table computed or collated from data in the database, dynamically when access to that view is requested. Changes applied to the data in a relevant underlying table are reflected in the data shown in subsequent invocations of the view. (Wikipedia) Example Let's assume we have a Grails application with the following domain classes: class User { String name Address address ... } class Address { String country ... } For whatever reason we want a domain class that contains direct references to the name and the country of an user. However, we do not want to duplicate these two values in another database table. A view can help us here. Creating the view At this point I assume you are already using the Grails database-migration plugin. If you don't you should clearly check it out. The plugin is automatically included with newer Grails versions and provides a convenient way to manage databases using change sets. To create a view we just have to create a new change set: changeSet(author: '..', id: '..') { createView(""" SELECT u.id, u.name, a.country FROM user u JOIN address a on u.address_id = a.id """, viewName: 'user_with_country') } Here we create a view named user_with_country which contains three values: user id, user name andcountry. Creating the domain class Like normal tables views can be mapped to domain classes. The domain class for our view looks very simple: class UserWithCountry { String name String country static mapping = { table 'user_with_country' version false } } Note that we disable versioning by setting version to false (we don't have a version column in our view). At this point we just have to be sure that our database change set is executed before hibernate tries to create/update tables on application start. This is typically be done by disabling the table creation of hibernate in DataSource.groovy and enabling the automatic migration on application start by settinggrails.plugin.databasemigration.updateOnStart to true. Alternatively this can be achieved by manually executing all new changesets by running the dbm-update command. Usage Now we can use our UserWithCountry class to access the view: Address johnsAddress = new Address(country: 'england') User john = new User(name: 'john', address: johnsAddress) john.save(failOnError: true) assert UserWithCountry.count() == 1 UserWithCountry johnFromEngland = UserWithCountry.get(john.id) assert johnFromEngland.name == 'john' assert johnFromEngland.country == 'england' Advantages of views I know the example I am using here is not the best. The relationship between User and Address is already very simple and a view isn't required here. However, if you have more sophisticated data structures views can be a nice way to hide complex relationships that would require joining a lot of tables. Views can also be used as security measure if you don't want to expose all columns of your tables to the application.
January 25, 2014
by Michael Scharhag
· 16,720 Views
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Big Data Search, Part 4: The Index Format is Horrible
I have completed my own exercise, and while I wanted to try it with “few allocations” rule, it is interesting to see just how far out there the code is. This isn’t something that you can really use for anything except as a basis to see how badly you are doing. Let us start with the index format. It is just a CSV file with the value and the position in the original file. That means that any search we want to do on the file is actually a binary search, as discussed in the previous post. But doing a binary search like that is an absolute killer for performance. Let us consider our 15TB data set. In my tests, a 1GB file with 4.2 million rows produced roughly 80MB index. Assuming the same is true for the larger file, that gives us a 1.2 TB file. In my small index, we have to do 24 seeks to get to the right position in the file. And as you should know, disk seeks are expensive. They are in the order of 10ms or so. So the cost of actually searching the index is close to quarter of a second. Now, to be fair, there is going to be a lot of caching opportunities here, but probably not that many if we have a lot of queries to deal with ere. Of course, the fun thing about this is that even with a 1.2 TB file, we are still talking about less than 40 seeks (the beauty of O(logN) in action), but that is still pretty expensive. Even worse, this is what happens when we are running on a single query at a time. What do you think will happen if we are actually running this with multiple threads generating queries. Now we will have a lot of seeks (effective random) that would generate a big performance sink. This is especially true if we consider that any storage solution big enough to store the data is going to be composed of an aggregate of HDD disks. Sure, we get multiple spindles, so we get better performance overall, but still… Obviously, there are multiple solutions for this issue. B+Trees solve the problem by packing multiple keys into a single page, so instead of doing a O(log2N), you are usually doing O(log36N) or O(log100N). Consider those fan outs, we will have 6 – 8 seeks to do to get to our data. Much better than the 40 seeks required using plain binary search. It would actually be better than that in the common case, since the first few levels of the trees are likely to reside in memory (and probably in L1, if we are speaking about that). However, given that we are storing sorted strings here, one must give some attention to Sorted Strings Tables. The way those work, you have the sorted strings in the file, and the footer contains two important bits of information. The first is the bloom filter, which allows you to quickly rule out missing values, but the more important factor is that it also contains the positions of (by default) every 16th entry to the file. This means that in our 15 TB data file (with 64.5 billion entries), we will use about 15GB just to store pointers to the different locations in the index file (which will be about 1.2 TB). Note that the numbers actually are probably worse. Because SST (note that when talking about SST I am talking specifically about the leveldb implementation) utilize many forms of compression, it is actually that the file size will be smaller (although, since the “value” we use is just a byte position in the data file, we won’t benefit from compression there). Key compression is probably a lot more important here. However, note that this is a pretty poor way of doing things. Sure, the actual data format is better, in the sense that we don’t store as much, but in terms of the number of operations required? Not so much. We still need to do a binary search over the entire file. In particular, the leveldb implementation utilizes memory mapped files. What this ends up doing is rely on the OS to keep the midway points in the file in RAM, so we don’t have to do so much seeking. Without that, the cost of actually seeking every time would make SSTs impractical. In fact, you would pretty much have to introduce another layer on top of this, but at that point, you are basically doing trees, and a binary tree is a better friend here. This leads to an interesting question. SST is probably so popular inside Google because they deal with a lot of data, and the file format is very friendly to compression of various kinds. It is also a pretty simple format. That make it much nicer to work with. On the other hand, a B+Tree implementation is a lot more complex, and it would probably several orders of magnitude more complex if it had to try to do the same compression tricks that SSTs do. Another factor that is probably as important is that as I understand it, a lot of the time, SSTs are usually used for actual sequential access (map/reduce stuff) and not necessarily for the random reads that are done in leveldb. It is interesting to think about this in this fashion, at least, even if I don’t know what I’ll be doing with it.
January 24, 2014
by Oren Eini
· 12,115 Views
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Running Multiple ActiveMQ Instances on One Machine
a few weeks ago i started making use of apache activemq again as the jms provider with my mule esb solution. since it had been a few years that i used activemq i thought it would be nice to check out some of the (new) features like the failover transport and other clustering features . to be able to test these last things i needed multiple installations of activemq on my machine. luckily this isn’t very hard to accomplish, although the documentation on this on the activemq site is quite minimal. the first step is to download and unzip the activemq package, which i did at ~/develop/apache-activemq-5.8.0. to create the instances i go to the activemq home directory and use the ‘create’ command like this: cd develop/apache-activemq-5.8.0/ ./bin/activemq create instancea ./bin/activemq create instanceb now if you do a ‘ls -l’ you will see that there are two subdirectories created, ‘instancea’ and ‘instanceb’. since both instances will make use of the default ports we have to modify the config for the second instance. go to the directory ‘develop/apache-activemq-5.8.0/instanceb/conf’ and open the file ‘jetty.xml’ to make the webconsole available at port ’8162′ by modifying the following line: next open the file ‘activemq.xml’ in the same directory and modify the following part: that’s it! make sure both files are saved and start the first instance with: cd ~/develop/apache-activemq-5.8.0/instancea/bin ./instancea console open up a new console and run the commands: cd /users/pascal/develop/apache-activemq-5.8.0/instanceb/bin ./instanceb console now you have two instances running next to each other and can start testing the ‘advanced’ functions of activemq.
January 24, 2014
by $$anonymous$$
· 17,855 Views · 1 Like
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How to Set Up a Multi-Node Hadoop Cluster on Amazon EC2, Part 1
Learn how to set up a four node Hadoop cluster using AWS EC2, PuTTy(gen), and WinSCP.
January 23, 2014
by Hardik Pandya
· 136,046 Views · 3 Likes
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TestNG: Run Tests Sequentially With @DataProvider Inside One Test Class
Many java developers and automation test engineers use TestNG as a testing framework in their job. I’m not an exception. This is an obvious choice because TestNG provides very powerful set of tools which makes working with all kinds of tests easier. To prove this I’ll show you in this article how can be solved one not trivial task. The problem How to run tests within a single class in particular order with different data sets? Well looks like I exposed a formulation of the problem in one sentence. But if you ask me to present this sentence in a more strict form I’ll provide the following list: Multiple test methods One test class Sequence run Different data sets for each test method Summarizing here is an abstract schema of the problem: TestClass { firstTest(String testData) secondTest(String testData) thirdTest(String testData) } TestDataSets { “string 1″ “string 2″ } Running of these tests should leads to the result: firstTest(string 1) secondTest(string 1) thirdTest(string 1) firstTest(string 2) secondTest(string 2) thirdTest(string 2) After the problem was highlighted and explained, we can go ahead to its solution. TestNG realisation I’ll use the most simplified code constructions but you can use such approach customizing it with some specific logic. package kill.me.later; import static org.testng.Assert.assertTrue; import org.testng.annotations.Test; public class SomeTest { private int id = 0; private String account = ""; public SomeTest(int id, String account) { this.id = id; this.account = account; } @Test public void firstTest() { System.out.println("Test #1 with data: "+id+". "+account); assertTrue(true); } @Test public void secondTest() { System.out.println("Test #2 with data: "+id+". "+account); assertTrue(true); } @Test public void thirdTest() { System.out.println("Test #3 with data: "+id+". "+account); assertTrue(true); } } Examining the code above, everyone can notice that I use a regular TestNG @Testannotation applied to void methods. Also I declared a constructor, but its purpose will be discussed later. TestNG has very useful annotations – @Factory and @DataProvider. I recommend to read about them on the official TestNG documentation site. While you are reading about these annotations I’ll proceed with practical part: package kill.me.later; import org.testng.annotations.DataProvider; import org.testng.annotations.Factory; public class SampleFactory { @Factory(dataProvider="dp") public Object[] createInstances(int id, String account) { return new Object[] {new SomeTest(id, account)}; } @DataProvider(name="dp") public static Object[][] dataProvider() { Object[][] dataArray = { {1, "user1"}, {2, "user2"} }; return dataArray; } } The last code snippet provides run of each test method from the SomeTest class with data sets declared in the dataProvider. But if you try to run the SampleFactory class with help of TestNG you will not get the execution order of the test methods from the “The problem” section. In order to achieve the sequential execution test methods order you need to use TestNG XML launcher: < !DOCTYPE suite SYSTEM "http://testng.org/testng-1.0.dtd" > Pay your attention to the group-by-instances parameter. Exactly it provides so desirable sequence order for the test methods execution. So now you can easily organize your tests for this kind of DDT runs.
January 22, 2014
by Alexey Zvolinskiy
· 42,734 Views · 1 Like
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Big Data Search, Part 3: Binary Search of Textual Data
The index I created for the exercise is just a text file, sorted by the indexed key. When doing a search by a human, that makes it very easy to work with. Much easier than trying to work with a binary file, it also helps debugging. However, it does make it running a binary search on the data a bit harder. Mostly because there isn’t a nice way to say “give me the #th line”. Instead, I wrote the following: public void SetPositionToLineAt(long position) { // now we need to go back until we either get to the start of the file // or find a \n character const int bufferSize = 128; _buffer.Capacity = Math.Max(bufferSize, _buffer.Capacity); var charCount = _encoding.GetMaxCharCount(bufferSize); if (charCount > _charBuf.Length) _charBuf = new char[Utils.NearestPowerOfTwo(charCount)]; while (true) { _input.Position = position - (position < bufferSize ? 0 : bufferSize); var read = ReadToBuffer(bufferSize); var buffer = _buffer.GetBuffer(); var chars = _encoding.GetChars(buffer, 0, read, _charBuf, 0); for (int i = chars - 1; i >= 0; i--) { if (_charBuf[i] == '\n') { _input.Position = position - (bufferSize - i) + 1; return; } } position -= bufferSize; if (position < 0) { _input.Position = 0; return; } } } This code starts at an arbitrary byte position, and go backward until it find the new line character ‘\n’. This give me the ability to go to a rough location and get the line oriented input. Once I have that, the rest is pretty easy. Here is the binary search: while (lo <= hi) { position = (lo + hi) / 2; _reader.SetPositionToLineAt(position); bool? result; do { result = _reader.ReadOneLine(); } while (result == null); // skip empty lines if (result == false) yield break; // couldn't find anything var entry = _reader.Current.Values[0]; match = Utils.CompareArraySegments(expectedIndexEntry, entry); if (match == 0) { break; } if (match > 0) lo = position + _reader.Current.Values.Sum(x => x.Count) + 1; else hi = position - 1; } if (match != 0) { // no match yield break; } The idea is that this positions us on the location of the index that has an entry with a value that is equal to what we are searched on. We then write the following to actually get the data from the actual data file: // we have a match, now we need to return all the matches _reader.SetPositionToLineAt(position); while(true) { bool? result; do { result = _reader.ReadOneLine(); } while (result == null); // skip empty lines if(result == false) yield break; // end of file var entry = _reader.Current.Values[0]; match = Utils.CompareArraySegments(expectedIndexEntry, entry); if (match != 0) yield break; // out of the valid range we need _buffer.SetLength(0); _data.Position = Utils.ToInt64(_reader.Current.Values[1]); while (true) { var b = _data.ReadByte(); if (b == -1) break; if (b == '\n') { break; } _buffer.WriteByte((byte)b); } yield return _encoding.GetString(_buffer.GetBuffer(), 0, (int)_buffer.Length); } As you can see, we are moving forward in the index file, reading one line at a time. Then we take the second value, the position of the relevant line in the data file, and read that. We continue to do so as long as the indexed value is the same. Pretty simple, all told. But it comes with its own set of problems. I’ll discuss that in my next post.
January 22, 2014
by Oren Eini
· 5,897 Views
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Google's vs Facebook's Trunk-Based Development
i’ve been pushing this branching model for something like 14 years now. it’s nice to see facebook say a little more about their trunk based development . of course they’re not doing it because they read anything i wrote, as the practice isn’t mine, it’s been hanging around in the industry for many years, but always as bridesmaid so to speak. if not trunk, what? mainline? mainline as popularized by clearcase is what we’re trying to kill. at least historically. it’s very different to trunk based development, and even having vastly improved merge tools doesn’t make it better – you still risk regressions, and huge nerves around ordering of releases. clearcase’s best-practices also foisted a ‘many repos’ (vobs) on teams using it, and that courted the whole conway’s law prophesy. i mentioned conway’s law before in scaling trunk based development and it concerns undue self-importance of teams around arbitrary separations. multiple small repos for a dvcs ? there is a great statement by a reddit user in the programming section of reddit, in conjunction with the facebook announcement: comment ref or all comments this redditor is right, there’s a lack of atomicity around a many-repos design, that stymies bisect. it could be that git subtrees (not submodules) are a way of getting that back (thanks @chris_stevenson on a back channel). there’s also a real problem moving code easily between repos (with history) though @offbytwo (back channel again) points out that subtrees carefully used can help do that. trunk at google vs facebook tuesday’s announcement was from facebook, and to give some balance, there’s deeper info on google’s trunk design in: google’s scaled trunk based development . subsetting the trunk for checkouts tl;dr: different google have many thousands of buildable and deployable things, which have very different release schedules. facebook don’t as they substantially have the php web-app, and apps for ios and android in different repos. well at least the main php web-app is in the mercurial trunk they talked about on tuesday. i’m not sure how the ios and android apps are managed, but at least the android one is outside the main trunk. google subset their trunk. i posted about that on monday . in that article i pointed out that the checkout can grow (or shrink) depending on the nature of the change being undertaken. it’s very different to a multiple-small-repos design. facebook don’t subset their trunk on checkout, as they do not need to; the head revisions of everything in that trunk are not big enough for a c: drive or ide to buckle. there’s also no compile stage for php , for regular development work. maximized sharing of code tl;dr: the same code is shared using globbed directories within the source tree. it’s shared as source files, in situ, rather than classes in a jar (or equivalent). refactoring tl;dr: the same developers take on refactorings where appropriate. sure it means a bigger atomic commit, but knowing all the affected source is in front of you as you do the refactoring is comforting. at least, knowing that if intellij (or eclipse, etc) completes the refactoring there’s a very strong possibility that the build will stay green, and that you’re only going to have a slight impact on other people’s working copy, and only if they are concurrently editing the same files. bigger refactoring probably still require a warning email. super tooling of the build phase tl;dr: the same google have what amounts to a super-computer doing the compilation for them (all languages that are compiled). all developers and all ci daemons leverage it. and by effective super-computer, i mean previous-compiled bits and pieces are pulled out of an internal cloud-map-thing for source permutations that have been compiled before. the distributed hashmap is possibly lru centric rather that everything forever. facebook don’t have that big hashmap of recently compiled bits and pieces, but they do have hiphop in the toolchain (originally a php to c++ compiler) which is interesting because at face value php is an interpreted language and ‘compile’ makes no sense. hiphop was created to reduce the server footprint and requirements for production deployments, while still being 100% functionally identical to the interpreted php app. it’s also faster in production. more recently hiphop became a virtual machine. it continues to be incrementally improved. like google, facebook can measure cost-benefit of continued work on it (prod rack space & prod electricity vs developer salaries). source-control weapons of choice tl;dr: different google use perforce for their trunk (with additional tooling), and many (but not all) developers use git on their local workstation to gain local-branching with an inhouse developed bridge for interop with perforce. facebook uses mercurial with additional tooling for the central server/repo. it’s unclear whether developers, by habit, exist with the mercurial client software or use git which can interop with mercurial backends. both google and facebook do trunk based development of course. branches & merge pain tl;dr: the same they don’t have merge pain, because as a rule developers are not merging to/from branches. at least up to the central repo’s server they are not. on workstations, developers may be merging to/from local branches, and rebasing when the push something that’s “done” back to the central repo. release engineers might cherry-pick defect fixes from time to time, but regular developers are not merging (you should not count to-working-copy merges) eating own dog-food tl;dr: mostly different all staff at facebook use a not-live-yet version of the web-app for all of their communication, documentation, management etc. if there’s a bug everyone feels it – though selenium2 functional tests and zillions of unit-tests guard against that happening too often. google has too many different apps for the team making each to be said to be a daily user of it. for example the adsense developer may use a dog-food version of gmail, but they are making adsense, so are hardly hurting themselves as they are not minute by minute using the interface as part of their regular existence at google. code review tl;dr: same both google and facebook insist on code reviews before the commit is accepted into the remote repo’s trunk for all others to use. there’s no mechanism of code review that’s more efficient or effective. google back in 2009 were pivoting incoming changes to the trunk around the code-review process managed by mondrian. i wrote about that in “continuous review #1” in december . i think they are unchanged in that respect: developers actively push their commit after a code review has been completed. facebook have just flipped to mercurial (from subversion). in the article linked to at the top of the page, facebook have not mentioned “pull request” or “patch queue”, or indeed “code review”. the article was mostly about speed, robustness and scale. i suspect they are sitting within the semantics of mercurials patch-queue processing though, although assigning a bot to it rather than a human. update: simon stewart pinged me and reminded me that they use (and made) phabricator. he spoke about it in a mobile@scale presentation, and that video is here . in the video he says the review is queue based now, but that they experimenting with landing the change sets into the master now. the video is from november, and was for the android + ios platforms, but it is likely to be used today for the main trunk for the php web-app. automated testing tl;dr: same heavy reliance on unit tests (not necessarily made in a tdd style). later in an build pipeline, selenium2 tests (for web-apps at least) kick in to guard the functional quality of deployed app. manual qa tl;dr: mostly the same both companies have progressively moved way from manual qa and dedicated testing professionals, towards developers testing their own stuff at discrete moments (note the dog-food item above too). prod release frequency tl;dr: it varies. facebook for the main web app, are twice a day presently (at least on weekdays). i published info on that at the start of last year. google have many apps with different release schedules, and some are “many times a day”, while others are “planned releases every few weeks”. many are in between. prod db deployment tl;dr: mostly the same database (or equivalent) table shapes (or equivalent) are designed to be forwards/backwards compatible as far as possible. pull requests as part of workflow tl;dr: same etsy, github, and other high throughput organizations are trunking by some definition, but using pull-requests to merge in things being done. it has different obligations if done, but google and facebook are not doing this in their trunks – they both essentially push (after review). refer the ‘code review’ section above. common code ownership tl;dr: the same you can commit to any part of the source tree, provided it passed a fair code review. notional owners of directories within the source tree take a boy-scout pledge to do their best with unsolicited incoming change-lists. there are strong permissions in the google perforce implementation, but the pledge means that contributions are not often rejected if the merit is there. build is ever broken tl;dr: the same almost never. directionality of merge for prod bug fixes tl;dr: the same trunk receives the defect fix, it gets cherry picked to the release branch. the release branch might have been made from a tag, if it didn’t exist before. binary dependencies tl;dr: the same checked into source-control without version suffixing (harmonized versions across all apps). e.g. – log4j.jar rather than log4j-1.2.8.jar.
January 21, 2014
by Paul Hammant
· 18,896 Views
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Python Script to Delete Merged Git Branches
One of the great things about git is how fast it is. You can create a new branch, or switch to another branch, almost as fast as you can type the command. This tends to lower the impedance of branching. As a result, many individuals and teams will naturally converge on a process where they create many, many branches. If you’re like me, you may have 30 branches at any given time. This can make viewing all the branches unwieldy. Once I week or so, I would go on a branch deletion spree by manually copying and pasting multiple branch names into a git branch -D statement. The basic use case is that you want to delete any branches that are already merged into master. Here is a python script that automated just that. from subprocess import check_output import sys def get_merged_branches(): ''' a list of merged branches, not couting the current branch or master ''' raw_results = check_output('git branch --merged upstream/master', shell=True) return [b.strip() for b in raw_results.split('\n') if b.strip() and not b.startswith('*') and b.strip() != 'master'] def delete_branch(branch): return check_output('git branch -D %s' % branch, shell=True).strip() if __name__ == '__main__': dry_run = '--confirm' not in sys.argv for branch in get_merged_branches(): if dry_run: print branch else: print delete_branch(branch) if dry_run: print '*****************************************************************' print 'Did not actually delete anything yet, pass in --confirm to delete' print '*****************************************************************' To print the branches that would be deleted, just execute python delete_merged_branches.py. To actually delete the branches, execute python delete_merged_branches.py --confirm.
January 21, 2014
by Chase Seibert
· 8,151 Views
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Big Data Search, Part 2: Setting Up
the interesting thing about this problem is that i was very careful in how i phrased things. i said what i wanted to happen, but didn’t specify what needs to be done. that was quite intentional. for that matter, the fact that i am posting about what is going to be our acceptance criteria is also intentional. the idea is to have a non trivial task, but something that should be very well understood and easy to research. it also means that the candidate needs to be able to write some non trivial code. and i can tell a lot about a dev from such a project. at the same time, this is a very self contained scenario. the idea is that this is something that you can do in a short amount of time. the reason that this is an interesting exercise is that this is actually at least two totally different but related problems. first, in a 15tb file, we obviously cannot rely on just scanning the entire file. that means that we have to have an index. and that means we have to build it. interestingly enough, an index being a sorted structure, that means that we have to solve the problem of sorting more data than can fit in main memory. the second problem is probably easier, since it is just an implementation of external sort, and there are plenty of algorithms around to handle that. note that i am not really interested in actual efficiencies for this particular scenario. i care about being able to see the code. see that it works, etc. my solution, for example, is a single threaded system that make no attempt at parallelism or i/o optimizations. it clocks at over 1 gb / minute and the memory consumption is at under 150mb. queries for a unique value return the result in 0.0004 seconds. queries that returned 153k results completed in about 2 seconds. when increasing the used memory to about 650mb, there isn’t really any difference in performance, which surprised me a bit. then again, the entire code is probably highly inefficient. but that is good enough for now. the process is kicked off with indexing: 1: var options = new directoryexternalstorageoptions("/path/to/index/files"); 2: var input = file.openread(@"/path/to/data/crimes_-_2001_to_present.csv"); 3: var sorter = new externalsorter(input, options, new int[] 4: { 5: 1,// case number 6: 4, // ichr 7: 8: }); 9: 10: sorter.sort(); i am actually using the chicago crime data for this. this is a 1gb file that i downloaded from the chicago city portal in csv format. this is what the data looks like: the externalsorter will read and parse the file, and start reading it into a buffer. when it gets to a certain size (about 64mb of source data, usually), it will sort the values in memory and output them into temporary files. those file looks like this: initially, i tried to do that with binary data, but it turns out that that was too complex to be easy, and writing this in a human readable format made it much easier to work with. the format is pretty simple, you have the value of the left, and on the right you have start position of the row for this value. we generate about 17 such temporary files for the 1gb file. one temporary file per each 64 mb of the original file. this lets us keep our actual memory consumption very low, but for larger data sets, we’ll probably want to actually do the sort every 1 gb or maybe more. our test machine has 16 gb of ram, so doing a sort and outputting a temporary file every 8 gb can be a good way to handle things. but that is beside the point. the end result is that we have multiple sorted files, but they aren’t sequential. in other words, in file #1 we have values 1,4,6,8 and in file #2 we have 1,2,6,7. we need to merge all of them together. luckily, this is easy enough to do. we basically have a heap that we feed entries from the files into. and that pretty much takes care of this. see merge sort if you want more details about this. the end result of merging all of those files is… another file, just like them, that contains all of the data sorted. then it is time to actually handle the other issue, actually searching the data. we can do that using simple binary search, with the caveat that because this is a text file, and there is no fixed size records or pages, it is actually a big hard to figure out where to start reading. in effect, what i am doing is to select an arbitrary byte position, then walk backward until i find a ‘\n’. once i found the new line character, i can read the full line, check the value, and decide where i need to look next. assuming that i actually found my value, i can now go to the byte position of the value in the original file and read the original line, giving it to the user. assuming an indexing rate of 1 gb / minute a 15 tb file would take about 10 days to index. but there are ways around that as well, but i’ll touch on them in my next post. what all of this did was bring home just how much we usually don’t have to worry about such things. but i consider this research well spent, we’ll be using this in the future.
January 21, 2014
by Oren Eini
· 3,461 Views
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Why do programmers love beer?
everyone knows the 99 bottles of beer song, and many programmers have rendered the loops of its lyrics into a programming language. there are countless pieces of code that feature the mesmerizing chant of 99 bottles of beer. here’s the one in python, for instance: #!/usr/bin/env python # -*- coding: iso-8859-1 -*- """ 99 bottles of beer (by gerold penz) python can be simple, too :-) """ for quant in range(99, 0, -1): if quant > 1: print quant, "bottles of beer on the wall,", quant, "bottles of beer." if quant > 2: suffix = str(quant - 1) + " bottles of beer on the wall." else: suffix = "1 bottle of beer on the wall." elif quant == 1: print "1 bottle of beer on the wall, 1 bottle of beer." suffix = "no more beer on the wall!" print "take one down, pass it around,", suffix print "--" judging by the count of programming languages that were used to convey this lyrics, software developers have some special kind of love for beer. i’m not a software developer, but i’ve been around many programmers who like to spend their late nights in the office with a slice of pizza and a bottle of beer nearby. of all the drinks that humans can possibly allow in the office space, with the exception of coffee, beer is probably the most popular one, especially for late afternoons. it appears that beer has the quality that makes it a secret productivity booster, which is never advertised as such, but rather taken jokingly. heh, you weird programmers, who can create something useful while drinking beer? that’s what an ordinary human might think. not so. some programmers have a story that explains the power that beer has on them. i’m not ready to pull a “research” done by a super-reputable university out of my pocket, so i will tell what i’ve heard from a friend. this phenomenon is related to the agility of mind. for someone with a heightened brain activity (read, for someone with a curious and restless mind) having a beer quiets the brain exactly to such an extent as to allow transcending to this optimal flow that helps to shoot pieces of code and experience the state of immersion mixed with quiet enjoyment. after having this conversation, i’ve done some research and found a graph that seems to back up this theory (they call it “ the ballmer curve “): the point is: how much beer can one have until the programming skills deteriorate? for how many hours will this spike linger? from what i’ve heard, it can keep a beer-driven zealot shoot great code all night. the feeling is purely subjective. some of the people i talked to use cognac instead of beer (that’s a more rare breed of programmers). it appears that programmers do not trust the pharmaceutical industry, because of the controversies associated with it. no energy booster pharma will ever make it right for people who write code. that’s a common sense logic, because how a drug company can possibly be motivated to come up with a pill that will bring this golden state of mind, focused and yet relaxed, to a software developer? hmm, there might be some motivation, but anyway: pills are just plain boring. taking a pill is not accompanied by this invigorating surge of a charged boost that comes with beer. anyway. some great friday afternoon coding might still be in store for you… so how about go and get yourself a 6-pack of good beer? :)
January 20, 2014
by Olga Kouzina
· 13,332 Views
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Specifying Gradle Build Properties
Learn how to specify build properties when developing with Gradle in this tutorial with a code example.
January 20, 2014
by Dustin Marx
· 96,452 Views · 3 Likes
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Fast Clojure/Java Web Apps on NGINX Without a Java Web Server
Nginx-Clojure is a Nginx module for embedding Clojure or Java programs, typically those Ring based handlers.
January 17, 2014
by Yuexiang Zhang
· 29,019 Views
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Extending Guava Caches to Overflow to Disk
Caching allows you to significantly speed up applications with only little effort. Two great cache implementations for the Java platform are the Guava caches and Ehcache. While Ehcache is much richer in features (such as its Searchable API, the possibility of persisting caches to disk or overflowing to big memory), it also comes with quite an overhead compared to Guava. In a recent project, I found a need to overflow a comprehensive cache to disk but at the same time, I regularly needed to invalidate particular values of this cache. Because Ehcache's Searchable API is only accessible to in-memory caches, this put me in quite a dilemma. However, it was quite easy to extend a Guava cache to allow overflowing to disk in a structured manner. This allowed me both overflowing to disk and the required invalidation feature. In this article, I want to show how this can be achieved. I will implement this file persisting cache FilePersistingCache in form of a wrapper to an actual Guava Cache instance. This is of course not the most elegant solution (more elegant would to implement an actual Guava Cache with this behavior), but I will do for most cases. To begin with, I will define a protected method that creates the backing cache I mentioned before: private LoadingCache makeCache() { return customCacheBuild() .removalListener(new PersistingRemovalListener()) .build(new PersistedStateCacheLoader()); } protected CacheBuilder customCacheBuild(CacheBuilder cacheBuilder) { return CacheBuilder.newBuilder(); } The first method will be used internally to build the necessary cache. The second method is supposed to be overridden in order to implement any custom requirement to the cache as for example an expiration strategy. This could for example be a maximum value of entries or soft references. This cache will be used just as any other Guava cache. The key to the cache's functionality are the RemovalListener and the CacheLoader that are used for this cache. We will define these two implementation as inner classes of the FilePersistingCache: private class PersistingRemovalListener implements RemovalListener { @Override public void onRemoval(RemovalNotification notification) { if (notification.getCause() != RemovalCause.COLLECTED) { try { persistValue(notification.getKey(), notification.getValue()); } catch (IOException e) { LOGGER.error(String.format("Could not persist key-value: %s, %s", notification.getKey(), notification.getValue()), e); } } } } public class PersistedStateCacheLoader extends CacheLoader { @Override public V load(K key) { V value = null; try { value = findValueOnDisk(key); } catch (Exception e) { LOGGER.error(String.format("Error on finding disk value to key: %s", key), e); } if (value != null) { return value; } else { return makeValue(key); } } } As obvious from the code, these inner classes call methods of FilePersistingCache we did not yet define. This allows us to define custom serialization behavior by overriding this class. The removal listener will check the reasons for a cache entry being evicted. If the RemovalCause is COLLECTED, the cache entry was not manually removed by the user but it was removed as a consequence of the cache's eviction strategy. We will therefore only try to persist a cache entry if the user did not wish the entries removal. The CacheLoader will first attempt to restore an existent value from disk and create a new value only if such a value could not be restored. The missing methods are defined as follows: private V findValueOnDisk(K key) throws IOException { if (!isPersist(key)) return null; File persistenceFile = makePathToFile(persistenceDirectory, directoryFor(key)); (!persistenceFile.exists()) return null; FileInputStream fileInputStream = new FileInputStream(persistenceFile); try { FileLock fileLock = fileInputStream.getChannel().lock(); try { return readPersisted(key, fileInputStream); } finally { fileLock.release(); } } finally { fileInputStream.close(); } } private void persistValue(K key, V value) throws IOException { if (!isPersist(key)) return; File persistenceFile = makePathToFile(persistenceDirectory, directoryFor(key)); persistenceFile.createNewFile(); FileOutputStream fileOutputStream = new FileOutputStream(persistenceFile); try { FileLock fileLock = fileOutputStream.getChannel().lock(); try { persist(key, value, fileOutputStream); } finally { fileLock.release(); } } finally { fileOutputStream.close(); } } private File makePathToFile(@Nonnull File rootDir, List pathSegments) { File persistenceFile = rootDir; for (String pathSegment : pathSegments) { persistenceFile = new File(persistenceFile, pathSegment); } if (rootDir.equals(persistenceFile) || persistenceFile.isDirectory()) { throw new IllegalArgumentException(); } return persistenceFile; } protected abstract List directoryFor(K key); protected abstract void persist(K key, V value, OutputStream outputStream) throws IOException; protected abstract V readPersisted(K key, InputStream inputStream) throws IOException; protected abstract boolean isPersist(K key); The implemented methods take care of serializing and deserializing values while synchronizing file access and guaranteeing that streams are closed appropriately. The last four methods remain abstract and are up to the cache's user to implement. The directoryFor(K) method should identify a unique file name for each key. In the easiest case, the toString method of the key's K class is implemented in such a way. Additionally, I made the persist, readPersisted and isPersist methods abstract in order to allow for a custom serialization strategy such as using Kryo. In the easiest scenario, you would use the built in Java functionality which uses ObjectInputStream and ObjectOutputStream. For isPersist, you would return true, assuming that you would only use this implementation if you need serialization. I added this feature to support mixed caches where you can only serialize values to some keys. Be sure not to close the streams within the persist and readPersisted methods since the file system locks rely on the streams to be open. The above implementation will take care of closing the stream for you. Finally, I added some service methods to access the cache. Implementing Guava's Cache interface would of course be a more elegant solution: public V get(K key) { return underlyingCache.getUnchecked(key); } public void put(K key, V value) { underlyingCache.put(key, value); } public void remove(K key) { underlyingCache.invalidate(key); } protected Cache getUnderlyingCache() { return underlyingCache; } Of course, this solution can be further improved. If you use the cache in a concurrent scenario, be further aware that the RemovalListener is, other than most Guava cache method's executed asynchronously. As obvious from the code, I added file locks to avoid read/write conflicts on the file system. This asynchronicity does however imply that there is a small chance that a value entry gets recreated even though there is still a value in memory. If you need to avoid this, be sure to call the underlying cache's cleanUp method within the wrapper's get method. Finally, remember to clean up the file system when you expire your cache. Optimally, you will use a temporary folder of your system for storing your cache entries in order to avoid this problem at all. In the example code, the directory is represented by an instance field named persistenceDirectory which could for example be initialized in the constructor. Update: I wrote a clean implementation of what I described above which you can find on my Git Hub page and on Maven Central. Feel free to use it, if you need to store your cache objects on disk.
January 17, 2014
by Rafael Winterhalter
· 18,607 Views · 1 Like
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Node.js and N1QL
This post was originally written by Brett Lawson. So, recently I added support to our Node.js client for executing N1QL queries against your cluster, providing you are running an instance of the N1QL engine (to get a hold of the updated version of the Node.js client with this support, point npm to our github master branch at https://github.com/couchbase/couchnode). When I implemented it, I didn’t have very much to test against at the time, so I figured it would be a interesting endeavor to see how nice the Node.js’s beer-sample example would look if we used entirely N1QL queries rather than using any views. I first started by converting over the basic queries which simply selected all beers or breweries from the sample data, and then moved on to converting the live-search querying to use N1QL as well. I figured I would write a little blog post on the conversions and make some remarks about what I noticed along the way. Here is our first query: var q = { limit : ENTRIES_PER_PAGE, stale : false }; db.view( "beer", "by_name", q).query(function(err, values) { var keys = _.pluck(values, 'id'); db.getMulti( keys, null, function(err, results) { var beers = _.map(results, function(v, k) { v.value.id = k; return v.value; }); res.render('beer/index', {'beers':beers}); }) }); and the converted version: db.query( "SELECT META().id AS id, * FROM beer-sample WHERE type='beer' LIMIT " + ENTRIES_PER_PAGE, function(err, beers) { res.render('beer/index', {'beers':beers}); }); As you can see, we no longer need to do two separate operations to retrieve the list. We can execute our N1QL query which will returns all the information that we need, and formats it appropriately; rather than needing to reformat the data and add our id values, we can simply select it as part of the result set. I find the N1QL version here is much more concise and appreciate how simple it was to construct the query. I then converted the brewery listing function following a similar path, and here is what I ended up with, as you can see, it is similarly beautiful and concise: db.query( "SELECT META().id AS id, name FROM beer-sample WHERE type='brewery' LIMIT " + ENTRIES_PER_PAGE, function(err, breweries) { res.render('brewery/index', {'breweries':breweries}); }); Next I converted the searching methods. These were a bit more of a challenge as looking at the original code directly, without thinking about what it was trying to achieve, the semantics were not immediately obvious, here is a look at what it looked like: var q = { startkey : value, endkey : value + JSON.parse('"\u0FFF"'), stale : false, limit : ENTRIES_PER_PAGE } db.view( "beer", "by_name", q).query(function(err, values) { var keys = _.pluck(values, 'id'); db.getMulti( keys, null, function(err, results) { var beers = []; for(var k in results) { beers.push({ 'id': k, 'name': results[k].value.name, 'brewery_id': results[k].value.brewery_id }); } res.send(beers); }); }); Again, we have quite a bit of code to achieve something which you should expect to be quite simple. In case you can’t tell, the map/reduce query above retrieves a listing of beers whose names begin with the value entered by the user. We are going to convert this to a N1QL LIKE clause, and as an added bonus, we will allow the search term to appear anywhere in the string, instead of requiring it at the beginning: db.query( "SELECT META().id, name, brewery_id FROM beer-sample WHERE type='beer' AND LOWER(name) LIKE '%" + term + "%' LIMIT " + ENTRIES_PER_PAGE, function(err, beers) { res.send(beers); }); We have again collapsed a large amount of vaguely understandable code down to a simple and concise query. I believe this begins to show the power of N1QL and why I am personally so excited to see N1QL. There is however one caveat I noticed while doing this, and this is that similar to SQL, you need to be careful about what kind of user-data you are passing into your queries. I wrote a simple cleaning function to try and prevent any malicious intent (though N1QL is currently read-only anyways), but my cleaning code is by no means extensive. Another issue I noticed is that our second query with the LIKE clause executed significantly slower as a N1QL query then it did when using map/reduce. I believe this is simply a result of N1QL still being developer preview, and there is lots of optimizations left to be done by the N1QL team. If you want to see the fully converted source code, take a look at the n1ql branch of the beersample-node repository available here, https://github.com/couchbaselabs/beersample-node/tree/n1ql. Thanks! Brett
January 17, 2014
by Don Pinto
· 7,936 Views · 1 Like
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Master/Slave Failover for Camel Routes
One way to implement a master/slave failover pattern is to have a cluster of instances of an application where one instance (the master) is currently active and the other instances (the slaves) are on standby, ready to take over whenever the master fails. Some projects provide this kind of master/slave support out of the box: Creating a failover deployment for Apache Karaf is straight forward: we start two or more Karaf instances and let them point to the same lock (file system or database). Then the first instance that starts gets the lock and becomes the master while the other instances will be waiting to get the lock before starting the bundles. In addition Karaf offers hot standby functionality where some bundles are started even in the salve intances and other bundles wait for to get the lock. Apache ActiveMQ offers couple of ways for creating master/slave configurations but the simplest is to start two or more instances of ActiveMQ pointing to the same datasource(file or database) where the first broker gets the lock and becomes the master and the second and other brokers become slaves, waiting for the lock. Simple. What about Camel? How can we have multiple routes (in one or separate containers) where one is the master (in running state) and the other routes are waiting to take over as soon as the master route stops ensuring high availability at route level? There are couple of components providing such a capability and all of the them rely on having some kind of centralized external system used as a lock. 1. Camel Quartz component has clustering support. - If you are using quartz consumers, in clustered mode, you can have only one of the routes triggered at a time. - Or if a quartz based CronScheduledRoutePolicy is used, in clustered mode, only one of the routes will be started/stopped. Both of these options rely on having quartz to be configured with a datasource that is shared among all the routes in the cluster. This usage is not exactly master/slave but will have the same effect at the end. 2. Camel Zookeeper component offers a RoutePolicy that can start/stop routes in master/slave fashion. The first route that gets the lock will be started where the remaining routes will be waiting to get the lock. One advantage of this component is that it can be configured to have more than one master running. 3. Camel JGroups component also has master/slave capability using JGroupsFilters. 4. JBoss Fuse Master component is probably the easiest way to have master/slave setup in a Fuse environment. Internally it relies on Zookeeper's znode capability similarly to zookeeper component above. 5. This is not implemented yet but in theory it is possible to implement a RoutePolicy using ActiveMQ's exclusive consumers feature that provides a distributed lock. Do let me know if you implement this ;)
January 17, 2014
by Bilgin Ibryam
· 13,033 Views · 1 Like
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Spring @Async and transaction management
Introduction There are cases in which it is necessary to execute pieces of code asynchronous. An example is the sending of a (JMS) message from your system to another system. If it is not important for the database transaction whether or not the message has been sent successfully you can send the message asynchronous. The advantage is that the user does not have to wait in the front-end while the message is being send. Another example of possible asynchronous execution is the case where messages have a clear ordering. In order to try to prevent message A from being overtaken by message B you might want to schedule the sending of message B asynchronous with a delay. Spring Framework Spring supports the asynchronous execution of methods on your @Components by means of the @Async annotation. When using this annotation on a method of your @Component Spring will always execute this method asynchronous. The Spring framework will use AOP (Aspect Oriented Programming) on the Spring proxy of the @Component to wrap calls to this method in a Runnable and schedule this Runnable on a task executor. This task executor has a thread pool and when a thread in the pool becomes available the Runnable will be executed on this thread. The caller of the method annotated with @Async does not wait untill the Runnable has been executed but terminates after the Runnable has been scheduled. Return values If the method to be executed asynchronously has a return value it should return a Future in its signature. This Future can be used by the caller to track the progress of the asynchronous task and to retrieve the result of the task once it has been completely executed. The @Async method should return an ASyncResult (which implements the Future interface) containing the actual result. Transaction management If the @Async annotation is being used extra care should be taken with respect to transactions. In normal circumstances (without @Async) a transaction gets propagated through the call hierarchy from one Spring @Component to the other. However, when a @Transactional Spring @Component calls a method annotated with @Async this does not happen. The call to the asynchronous method is being scheduled and executed at a later time by a task executor and is thus handled as a 'fresh' call, i.e. without a transactional context. If the @Async method (or the @Component in which it is declared) is not @Transactional by itself Spring will not manage any needed transactions. In case the method sends a message to an ESB (Enterprise Service Bus) using JMS (or another protocol) this can lead to problems, because you probably want to use the transaction manager declared in your Spring application context (typically a JTA transaction manager). In order to make Spring manage the transaction of the @Async method either the @Component or the method itself should declare the @Transactional annotation, this way Spring will manage the transaction even if a method is being executed asynchronous. Caveats A final reminder: both @Transactional and @Async work with AOP an proxying. The methods to which these annotation are applied should be public, otherwise the annotations are not picked up by Spring. When JUnit testing methods annotated with @Async in combination with transactions and automatic rollbacks extra care should be taken, this will be the topic of another blog post in the near future.
January 16, 2014
by Jethro Borsje
· 127,981 Views · 5 Likes
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Using Grunt with AngularJS for Front End Optimization
I'm passionate about front end optimization and have been for years. My original inspiration was Steve Souders and his Even Faster Web Sites talk at OSCON 2008. Since then, I've optimized this blog, made it even faster with a new design, doubled the speed of several apps for clients and showed how to make AppFuse faster. As part of my Devoxx 2013 presentation, I showed how to do page speed optimization in a Java webapp. I developed a couple AngularJS apps last year. To concat and minify their stylesheets and scripts, I used mechanisms that already existed in the projects. On one project, it was Ant and its concat task. On the other, it was part of a Grails application, so I used the resources and yui-minify-resources plugins. The Angular project I'm working on now will be published on a web server, as well as bundled in an iOS native app. Therefore, I turned to Grunt to do the optimization this time. I found it to be quite simple, once I figured out how to make it work with Angular. Based on my findings, I submitted a pull request to add Grunt to angular-seed. Below are the steps I used to add Grunt to my Angular project. Install Grunt's command line interface with "sudo npm install -g grunt-cli". Edit package.json to include a version number (e.g. "version": "1.0.0"). Add Grunt plugins in package.json to do concat/minify/asset versioning: "grunt": "~0.4.1", "grunt-contrib-concat": "~0.3.0", "grunt-contrib-uglify": "~0.2.7", "grunt-contrib-cssmin": "~0.7.0", "grunt-usemin": "~2.0.2", "grunt-contrib-copy": "~0.5.0", "grunt-rev": "~0.1.0", "grunt-contrib-clean": "~0.5.0" Create a Gruntfile.js that runs all the plugins. module.exports = function (grunt) { grunt.initConfig({ pkg: grunt.file.readJSON('package.json'), clean: ["dist", '.tmp'], copy: { main: { expand: true, cwd: 'app/', src: ['**', '!js/**', '!lib/**', '!**/*.css'], dest: 'dist/' }, shims: { expand: true, cwd: 'app/lib/webshim/shims', src: ['**'], dest: 'dist/js/shims' } }, rev: { files: { src: ['dist/**/*.{js,css}', '!dist/js/shims/**'] } }, useminPrepare: { html: 'app/index.html' }, usemin: { html: ['dist/index.html'] }, uglify: { options: { report: 'min', mangle: false } } }); grunt.loadNpmTasks('grunt-contrib-clean'); grunt.loadNpmTasks('grunt-contrib-copy'); grunt.loadNpmTasks('grunt-contrib-concat'); grunt.loadNpmTasks('grunt-contrib-cssmin'); grunt.loadNpmTasks('grunt-contrib-uglify'); grunt.loadNpmTasks('grunt-rev'); grunt.loadNpmTasks('grunt-usemin'); // Tell Grunt what to do when we type "grunt" into the terminal grunt.registerTask('default', [ 'copy', 'useminPrepare', 'concat', 'uglify', 'cssmin', 'rev', 'usemin' ]); }; Add comments to app/index.html so usemin knows what files to process. The comments are the important part, your files will likely be different. ... A couple of things to note: 1) the copy task copies the "shims" directory from Webshims lib because it loads files dynamically and 2) setting "mangle: false" on the uglify task is necessary for Angular's dependency injection to work. I tried to use grunt-ngmin with uglify and had no luck. After making these changes, I'm able to run "grunt" and get an optimized version of my app in the "dist" folder of my project. For development, I continue to run the app from my "app" folder, so I don't currently have a need for watching and processing assets on-the-fly. That could change if I start using LESS or CoffeeScript. The results speak for themselves: from 27 requests to 5 on initial load, and only 3 requests for less than 2K after that. YSlow Page Speed No optimization 75 27 HTTP requests / 464K 55/100 Apache optimization (gzip and expires headers) 89 initial load: 26 requests / 166K primed cache: 4 requests / 40K 88/100 Apache + concat/minified/versioned files 98 initial load: 5 requests / 136K primed cache: 3 requests / 1.4K 93/100
January 16, 2014
by Matt Raible
· 67,893 Views · 2 Likes
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Early Lock Release: Transactions and Errors
There has been quite a lot of research on the notion of early lock release as a way to improve database concurrency. For a while, Voron actually supported that, mostly because I thought that this is a good idea. Lately, however, I decided that it is anything but for modern databases. In short, this is how transactions behave: Standard transaction Early Lock Release Transaction Take locks Perform work Commit transaction in memory Flush transaction to log file Release locks Notify user that the transaction successfully completed Take locks Perform work Commit transaction in memory Flush transaction to log file async Release locks Notify user that the transaction successfully completed when the log flush competes As you note, the major difference is when we release the locks. In the case of ELR, we release the locks immediately when start flushing the transaction state to log. The idea is that we don’t need to wait for potentially length I/O to allow the next transaction to start running. However, we don’t report the transaction as completed before we flushed the transaction. There is a tiny complication in there, the next transaction cannot start doing the async flushing to log before our transaction is also over, but that is fine and expected, anyway. However, what about error conditions? What happens if we’ve started to flush the transaction to disk in an async manner, then we got an error. Well, the obvious thing to do here (and as called out in the paper) is to abort the transaction, and then abort any transaction that has started after the failed transaction released its locks. This is usually okay, because in general, that is no big deal at all. Aside from something like out of disk space errors (which can be resolved by pre-allocating the data), there aren’t really any non catastrophic disk errors. So usually if the disk give you a hard time, it pretty much time to give up and go home. However, with the use of cloud computing, it is actually pretty common (however much it is a bad idea) to have a “networked disk”. This means that it can certainly be the case that a I/O request you made to the disk can get lost, delayed and just appear to fail (but actually go through). It is the last scenario in particular that worries me. If you actually wrote to the log, but you think that you didn’t, what is your state now? And while I can handle that in a case where I can fail the transaction and rollback all the previous state, it is much harder to do that if I’ve already committed the transaction in memory, since we might need to do a memory only rollback, and that isn’t something that we are actually setup to do. In short, we’ll be rolling back early lock release in Voron, it isn’t worth the complexity involved, especially since we already have better ways to handle concurrency.
January 16, 2014
by Oren Eini
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