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Custom Checkstyle’s checks integration into SonarQube
Companies which use Checkstyle usually extend current set of checks by their own or modify existing ones to satisfy their needs. And there are lots of ready-to-use solutions which help to use Checkstyle in a number of ways: Maven Checkstyle Plugin, Intellij IDEA Checkstyle Plugin and Eclipse Checkstyle Plugin. There is a specific IDE environment which is different between the same company departments or even between team members. Integration of custom checks to all of them is not that simple. There is Sonar Checkstyle Plugin which could help integrate checks and let to show validation results to all of its users, no matter what IDE they use. In this article I'll provide an example about Checkstyle usage in Sonar which is a cross IDE solution for different platforms and environment. The example will be shown on sevntu.checkstyle project which contains a number of additional (non-standard) checks for Checkstyle. Here are some of the valuable checks to my opinion (7 out of 32): AvoidNotShortCircuitOperatorsForBooleanCheck – forces user not to use ShortCircuit operators ("|", "&" for boolean calculations). CustomDeclarationOrderCheck – adjusts class structure to make it more predictable. VariableDeclarationUsageDistanceCheck – checks distance between declaration of variable and its first usage of it. EitherLogOrThrowException – notifies about either log the exception, or throw it, but never do both. AvoidHidingCauseExceptionCheck – checks for hiding the cause of exception by throwing a new exception. ConfusingConditionCheck – prevents negation within an "if" expression if "else" is present. ReturnNullInsteadOfBoolean – notifies about returning null instead of boolean. There is an extension for Sonar's Checkstyle plugin which allows to use non-standard checks within Sonar. Let's dive a bit into the process of integration. Each check is represented as a separate rule in Sonar. After creating a new check we have to add a new rule in order so Sonar could understand and use this new check. To accomplish this we use checkstyle-extensions.xml configuration file in sevntu-checkstyle-sonar-plugin project. For instance, here is a rule for ReturnNullInsteadOfBoolean: com.github.sevntu.checkstyle.checks.coding.ReturnNullInsteadOfBoolean Returning Null Instead of Boolean Method declares to return Boolean, but returns null. Checker/TreeWalker/com.github.sevntu.checkstyle.checks.coding.ReturnNullInsteadOfBoolean To make Sonar know about a new check we have to complete the following steps: # build the project $ cd sevntu-checkstyle-sonar-plugin $ mvn clean install # copy the resulted jar file into Sonar $ cp target/sevntu-checkstyle-sonar-plugin-x.x.x.jar [SONAR_HOME]/extensions/plugins/ # restart Sonar $ [SONAR_HOME]/bin/linux-x86-64/sonar.sh restart The only thing is left is that we have to create a new profile in Sonar's “Quality Profiles” tab. We have already created a default Checkstyle configuration which contains all the non-standard checks from “sevntu.checkstyle” project. So, we can just import this configuration when creating a new profile and that's it: Now we can configure and use non-standard Checkstyle checks in addition to the standard ones within Sonar: This project is a good example of how you can integrate your custom checks into a static stage of code analysis, and make it user friendly, accessible for all members in your team and not get involved in a war of “which IDE is the best and more functional for static code analysis”. Useful links: Install Sonar and analyze a project How to integrate sevntu checks into SonarQubeTM (developer's guide) How to integrate sevntu checks into SonarQubeTM (user's guide) Mail-list for QnA
January 15, 2014
by Ruslan Diachenko
· 21,411 Views
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Groovy and JSch : SFTP transferring files
This is a simple example of how to transfer a file using Groovy, JSch, and SFTP. @Grab(group='com.jcraft', module='jsch', version='0.1.46') import com.jcraft.jsch.* java.util.Properties config = new java.util.Properties() config.put "StrictHostKeyChecking", "no" JSch ssh = new JSch() Session sess = ssh.getSession "user", "server.domain.com", 22 sess.with { setConfig config setPassword "somecomplicatedpassword" connect() Channel chan = openChannel "sftp" chan.connect() ChannelSftp sftp = (ChannelSftp) chan; def sessionsFile = new File('c:/important_document.doc') sessionsFile.withInputStream { istream -> sftp.put(istream, "/home/brippe/Documents/important_document.doc") } chan.disconnect() disconnect() }
January 15, 2014
by Brad Rippe
· 23,184 Views
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The importance of a training plan
Whatever size business you run, it is important to remember that learning is an ongoing experience. This applies as much to the upper management of the business as the employees. It follows that training should also be a part of the company’s day to day business activities. Of course, employees who are motivated and keen to see the business succeed will often take new ideas that they come across during the course of their work, and will sometimes be in a position to make suggestions for improvement that can benefit the company’s bottom line. Nonetheless, extra training of staff, provided that it is chosen with care, will also help to achieve greater efficiency and thus a better ROI. Accordingly, it will pay dividends to ensure that the company has a training plan in place to ensure that the right training is given to the right employees at the right time. Obviously, not all employees need training in the same subjects. The sales team will need very different training from the shop floor production team who, in turn, will never need to know anything about how the accounts department works, for example. It is essential to set up a company training plan. While this might seem to be a time-consuming exercise, it really only needs to be done once, after which it may just need a little tweaking here and there as the marketplace evolves or technology improves. You need to decide which groups of employees need training, at what stage in their employment they need it, and what form the training should be implemented at that particular point. Once you have this basic information you can create the right type of program that fits in with your business’s needs and goals. This may involve outside seminars, having a qualified trainer or trainers visit you on site, or, as is happening more frequently in business today, it may encompass online training. There is a wealth of online training courses and tools available covering just about every subject. Many of these can be purchased from online “universities” such as Udemy and are taught by experts in their particular field. They also have the advantage of being relatively inexpensive. Alternatively, you can have training programs and tools created or customized especially for your organization. The tool can be tailored in the specific way that your business thrives from it to achieve the objectives of your training plan.
January 14, 2014
by Shany Dembak
· 9,194 Views
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Understanding sun.misc.Unsafe
The biggest competitor to the Java virtual machine might be Microsoft's CLR that hosts languages such as C#. The CLR allows to write unsafe code as an entry gate for low level programming, something that is hard to achieve on the JVM. If you need such advanced functionality in Java, you might be forced to use the JNI which requires you to know some C and will quickly lead to code that is tightly coupled to a specific platform. With sun.misc.Unsafe, there is however another alternative to low-level programming on the Java plarform using a Java API, even though this alternative is discouraged. Nevertheless, several applications rely on sun.misc.Unsafe such for example objenesis and therewith all libraries that build on the latter such for example kryo which is again used in for example Twitter's Storm. Therefore, it is time to have a look, especially since the functionality of sun.misc.Unsafe is considered to become part of Java's public API in Java 9. Getting hold of an instance of sun.misc.Unsafe The sun.misc.Unsafe class is intended to be only used by core Java classes which is why its authors made its only constructor private and only added an equally private singleton instance. The public getter for this instances performs a security check in order to avoid its public use: public static Unsafe getUnsafe() { Class cc = sun.reflect.Reflection.getCallerClass(2); if (cc.getClassLoader() != null) throw new SecurityException("Unsafe"); return theUnsafe; } This method first looks up the calling Class from the current thread’s method stack. This lookup is implemented by another internal class named sun.reflection.Reflection which is basically browsing down the given number of call stack frames and then returns this method’s defining class. This security check is however likely to change in future version. When browsing the stack, the first found class (index 0) will obviously be the Reflection class itself, and the second (index 1) class will be the Unsafe class such that index 2 will hold your application class that was calling Unsafe#getUnsafe(). This looked-up class is then checked for its ClassLoader where a null reference is used to represent the bootstrap class loader on a HotSpot virtual machine. (This is documented in Class#getClassLoader() where it says that “some implementations may use null to represent the bootstrap class loader”.) Since no non-core Java class is normally ever loaded with this class loader, you will therefore never be able to call this method directly but receive a thrown SecurityException as an answer. (Technically, you could force the VM to load your application classes using the bootstrap class loader by adding it to the –Xbootclasspath, but this would require some setup outside of your application code which you might want to avoid.) Thus, the following test will succeed: @Test(expected = SecurityException.class) public void testSingletonGetter() throws Exception { Unsafe.getUnsafe(); } However, the security check is poorly designed and should be seen as a warning against the singleton anti-pattern. As long as the use of reflection is not prohibited (which is hard since it is so widely used in many frameworks), you can always get hold of an instance by inspecting the private members of the class. From the Unsafe class's source code, you can learn that the singleton instance is stored in a private static field called theUnsafe. This is at least true for the HotSpot virtual machine. Unfortunately for us, other virtual machine implementations sometimes use other names for this field. Android’s Unsafe class is for example storing its singleton instance in a field called THE_ONE. This makes it hard to provide a “compatible” way of receiving the instance. However, since we already left the save territory of compatibility by using the Unsafe class, we should not worry about this more than we should worry about using the class at all. For getting hold of the singleton instance, you simply read the singleton field's value: Field theUnsafe = Unsafe.class.getDeclaredField("theUnsafe"); theUnsafe.setAccessible(true); Unsafe unsafe = (Unsafe) theUnsafe.get(null); Alternatively, you can invoke the private instructor. I do personally prefer this way since it works for example with Android while extracting the field does not: Constructor unsafeConstructor = Unsafe.class.getDeclaredConstructor(); unsafeConstructor.setAccessible(true); Unsafe unsafe = unsafeConstructor.newInstance(); The price you pay for this minor compatibility advantage is a minimal amount of heap space. The security checks performed when using reflection on fields or constructors are however similar. Create an Instance of a Class Without Calling a Constructor The first time I made use of the Unsafe class was for creating an instance of a class without calling any of the class's constructors. I needed to proxy an entire class which only had a rather noisy constructor but I only wanted to delegate all method invocations to a real instance which I did however not know at the time of construction. Creating a subclass was easy and if the class had been represented by an interface, creating a proxy would have been a straight-forward task. With the expensive constructor, I was however stuck. By using the Unsafe class, I was however able to work my way around it. Consider a class with an artificially expensive constructor: class ClassWithExpensiveConstructor { private final int value; private ClassWithExpensiveConstructor() { value = doExpensiveLookup(); } private int doExpensiveLookup() { try { Thread.sleep(2000); } catch (InterruptedException e) { e.printStackTrace(); } return 1; } public int getValue() { return value; } } Using the Unsafe, we can create an instance of ClassWithExpensiveConstructor (or any of its subclasses) without having to invoke the above constructor, simply by allocating an instance directly on the heap: @Test public void testObjectCreation() throws Exception { ClassWithExpensiveConstructor instance = (ClassWithExpensiveConstructor) unsafe.allocateInstance(ClassWithExpensiveConstructor.class); assertEquals(0, instance.getValue()); } Note that final field remained uninitialized by the constructor but is set with its type's default value. Other than that, the constructed instance behaves like a normal Java object. It will for example be garbage collected when it becomes unreachable. The Java run time itself creates objects without calling a constructor when for example creating objects for deserialization. Therefore, the ReflectionFactory offers even more access to individual object creation: @Test public void testReflectionFactory() throws Exception { @SuppressWarnings("unchecked") Constructor silentConstructor = ReflectionFactory.getReflectionFactory() .newConstructorForSerialization(ClassWithExpensiveConstructor.class, Object.class.getConstructor()); silentConstructor.setAccessible(true); assertEquals(10, silentConstructor.newInstance().getValue()); } Note that the ReflectionFactory class only requires a RuntimePermission called reflectionFactoryAccess for receiving its singleton instance and no reflection is therefore required here. The received instance of ReflectionFactory allows you to define any constructor to become a constructor for the given type. In the example above, I used the default constructor of java.lang.Object for this purpose. You can however use any constructor: class OtherClass { private final int value; private final int unknownValue; private OtherClass() { System.out.println("test"); this.value = 10; this.unknownValue = 20; } } @Test public void testStrangeReflectionFactory() throws Exception { @SuppressWarnings("unchecked") Constructor silentConstructor = ReflectionFactory.getReflectionFactory() .newConstructorForSerialization(ClassWithExpensiveConstructor.class, OtherClass.class.getDeclaredConstructor()); silentConstructor.setAccessible(true); ClassWithExpensiveConstructor instance = silentConstructor.newInstance(); assertEquals(10, instance.getValue()); assertEquals(ClassWithExpensiveConstructor.class, instance.getClass()); assertEquals(Object.class, instance.getClass().getSuperclass()); } Note that value was set in this constructor even though the constructor of a completely different class was invoked. Non-existing fields in the target class are however ignored as also obvious from the above example. Note that OtherClass does not become part of the constructed instances type hierarchy, the OtherClass's constructor is simply borrowed for the "serialized" type. Not mentioned in this blog entry are other methods such as Unsafe#defineClass, Unsafe#defineAnonymousClass or Unsafe#ensureClassInitialized. Similar functionality is however also defined in the public API's ClassLoader. Native Memory Allocation Did you ever want to allocate an array in Java that should have had more than Integer.MAX_VALUE entries? Probably not because this is not a common task, but if you once need this functionality, it is possible. You can create such an array by allocating native memory. Native memory allocation is used by for example direct byte buffers that are offered in Java's NIO packages. Other than heap memory, native memory is not part of the heap area and can be used non-exclusively for example for communicating with other processes. As a result, Java's heap space is in competition with the native space: the more memory you assign to the JVM, the less native memory is left. Let us look at an example for using native (off-heap) memory in Java with creating the mentioned oversized array: class DirectIntArray { private final static long INT_SIZE_IN_BYTES = 4; private final long startIndex; public DirectIntArray(long size) { startIndex = unsafe.allocateMemory(size * INT_SIZE_IN_BYTES); unsafe.setMemory(startIndex, size * INT_SIZE_IN_BYTES, (byte) 0); } } public void setValue(long index, int value) { unsafe.putInt(index(index), value); } public int getValue(long index) { return unsafe.getInt(index(index)); } private long index(long offset) { return startIndex + offset * INT_SIZE_IN_BYTES; } public void destroy() { unsafe.freeMemory(startIndex); } } @Test public void testDirectIntArray() throws Exception { long maximum = Integer.MAX_VALUE + 1L; DirectIntArray directIntArray = new DirectIntArray(maximum); directIntArray.setValue(0L, 10); directIntArray.setValue(maximum, 20); assertEquals(10, directIntArray.getValue(0L)); assertEquals(20, directIntArray.getValue(maximum)); directIntArray.destroy(); } First, make sure that your machine has sufficient memory for running this example! You need at least (2147483647 + 1) * 4 byte = 8192 MB of native memory for running the code. If you have worked with other programming languages as for example C, direct memory allocation is something you do every day. By calling Unsafe#allocateMemory(long), the virtual machine allocates the requested amount of native memory for you. After that, it will be your responsibility to handle this memory correctly. The amount of memory that is required for storing a specific value is dependent on the type's size. In the above example, I used an int type which represents a 32-bit integer. Consequently a single int value consumes 4 byte. For primitive types, size is well-documented. It is however more complex to compute the size of object types since they are dependent on the number of non-static fields that are declared anywhere in the type hierarchy. The most canonical way of computing an object's size is using the Instrumented class from Java's attach API which offers a dedicated method for this purpose called getObjectSize. I will however evaluate another (hacky) way of dealing with objects in the end of this section. Be aware that directly allocated memory is always native memory and therefore not garbage collected. You therefore have to free memory explicitly as demonstrated in the above example by a call to Unsafe#freeMemory(long). Otherwise you reserved some memory that can never be used for something else as long as the JVM instance is running what is a memory leak and a common problem in non-garbage collected languages. Alternatively, you can also directly reallocate memory at a certain address by calling Unsafe#reallocateMemory(long, long) where the second argument describes the new amount of bytes to be reserved by the JVM at the given address. Also, note that the directly allocated memory is not initialized with a certain value. In general, you will find garbage from old usages of this memory area such that you have to explicitly initialize your allocated memory if you require a default value. This is something that is normally done for you when you let the Java run time allocate the memory for you. In the above example, the entire area is overriden with zeros with help of the Unsafe#setMemory method. When using directly allocated memory, the JVM will neither do range checks for you. It is therefore possible to corrupt your memory as this example shows: @Test public void testMallaciousAllocation() throws Exception { long address = unsafe.allocateMemory(2L * 4); unsafe.setMemory(address, 8L, (byte) 0); assertEquals(0, unsafe.getInt(address)); assertEquals(0, unsafe.getInt(address + 4)); unsafe.putInt(address + 1, 0xffffffff); assertEquals(0xffffff00, unsafe.getInt(address)); assertEquals(0x000000ff, unsafe.getInt(address + 4)); } Note that we wrote a value into the space that was each partly reserved for the first and for the second number. This picture might clear things up. Be aware that the values in the memory run from the "right to the left" (but this might be machine dependent). The first row shows the initial state after writing zeros to the entire allocated native memory area. Then we override 4 byte with an offset of a single byte using 32 ones. The last row shows the result after this writing operation. Finally, we want to write an entire object into native memory. As mentioned above, this is a difficult task since we first need to compute the size of the object in order to know the amount of size we need to reserve. The Unsafe class does however not offer such functionality. At least not directly since we can at least use the Unsafe class to find the offset of an instance's field which is used by the JVM when itself allocates objects on the heap. This allows us to find the approximate size of an object: public long sizeOf(Class clazz) long maximumOffset = 0; do { for (Field f : clazz.getDeclaredFields()) { if (!Modifier.isStatic(f.getModifiers())) { maximumOffset = Math.max(maximumOffset, unsafe.objectFieldOffset(f)); } } } while ((clazz = clazz.getSuperclass()) != null); return maximumOffset + 8; } This might at first look cryptic, but there is no big secret behind this code. We simply iterate over all non-static fields that are declared in the class itself or in any of its super classes. We do not have to worry about interfaces since those cannot define fields and will therefore never alter an object's memory layout. Any of these fields has an offset which represents the first byte that is occupied by this field's value when the JVM stores an instance of this type in memory, relative to a first byte that is used for this object. We simply have to find the maximum offset in order to find the space that is required for all fields but the last field. Since a field will never occupy more than 64 bit (8 byte) for a long or double value or for an object reference when run on a 64 bit machine, we have at least found an upper bound for the space that is used to store an object. Therefore, we simply add these 8 byte to the maximum index and we will not run into danger of having reserved to little space. This idea is of course wasting some byte and a better algorithm should be used for production code. In this context, it is best to think of a class definition as a form of heterogeneous array. Note that the minimum field offset is not 0 but a positive value. The first few byte contain meta information. The graphic below visualizes this principle for an example object with an int and a long field where both fields have an offset. Note that we do not normally write meta information when writing a copy of an object into native memory so we could further reduce the amount of used native memoy. Also note that this memory layout might be highly dependent on an implementation of the Java virtual machine. With this overly careful estimate, we can now implement some stub methods for writing shallow copies of objects directly into native memory. Note that native memory does not really know the concept of an object. We are basically just setting a given amount of byte to values that reflect an object's current values. As long as we remember the memory layout for this type, these byte contain however enough information to reconstruct this object. public void place(Object o, long address) throws Exception { Class clazz = o.getClass(); do { for (Field f : clazz.getDeclaredFields()) { if (!Modifier.isStatic(f.getModifiers())) { long offset = unsafe.objectFieldOffset(f); if (f.getType() == long.class) { unsafe.putLong(address + offset, unsafe.getLong(o, offset)); } else if (f.getType() == int.class) { unsafe.putInt(address + offset, unsafe.getInt(o, offset)); } else { throw new UnsupportedOperationException(); } } } } while ((clazz = clazz.getSuperclass()) != null); } public Object read(Class clazz, long address) throws Exception { Object instance = unsafe.allocateInstance(clazz); do { for (Field f : clazz.getDeclaredFields()) { if (!Modifier.isStatic(f.getModifiers())) { long offset = unsafe.objectFieldOffset(f); if (f.getType() == long.class) { unsafe.putLong(instance, offset, unsafe.getLong(address + offset)); } else if (f.getType() == int.class) { unsafe.putLong(instance, offset, unsafe.getInt(address + offset)); } else { throw new UnsupportedOperationException(); } } } } while ((clazz = clazz.getSuperclass()) != null); return instance; } @Test public void testObjectAllocation() throws Exception { long containerSize = sizeOf(Container.class); long address = unsafe.allocateMemory(containerSize); Container c1 = new Container(10, 1000L); Container c2 = new Container(5, -10L); place(c1, address); place(c2, address + containerSize); Container newC1 = (Container) read(Container.class, address); Container newC2 = (Container) read(Container.class, address + containerSize); assertEquals(c1, newC1); assertEquals(c2, newC2); } Note that these stub methods for writing and reading objects in native memory only support int and long field values. Of course, Unsafe supports all primitive values and can even write values without hitting thread-local caches by using the volatile forms of the methods. The stubs were only used to keep the examples concise. Be aware that these "instances" would never get garbage collected since their memory was allocated directly. (But maybe this is what you want.) Also, be careful when precalculating size since an object's memory layout might be VM dependent and also alter if a 64-bit machine runs your code compared to a 32-bit machine. The offsets might even change between JVM restarts. For reading and writing primitives or object references, Unsafe provides the following type-dependent methods: getXXX(Object target, long offset): Will read a value of type XXX from target's address at the specified offset. putXXX(Object target, long offset, XXX value): Will place value at target's address at the specified offset. getXXXVolatile(Object target, long offset): Will read a value of type XXX from target's address at the specified offset and not hit any thread local caches. putXXXVolatile(Object target, long offset, XXX value): Will place value at target's address at the specified offset and not hit any thread local caches. putOrderedXXX(Object target, long offset, XXX value): Will place value at target's address at the specified offet and might not hit all thread local caches. putXXX(long address, XXX value): Will place the specified value of type XXX directly at the specified address. getXXX(long address): Will read a value of type XXX from the specified address. compareAndSwapXXX(Object target, long offset, long expectedValue, long value): Will atomicly read a value of type XXX from target's address at the specified offset and set the given value if the current value at this offset equals the expected value. Be aware that you are copying references when writing or reading object copies in native memory by using the getObject(Object, long) method family. You are therefore only creating shallow copies of instances when applying the above method. You could however always read object sizes and offsets recursively and create deep copies. Pay however attention for cyclic object references which would cause infinitive loops when applying this principle carelessly. Not mentioned here are existing utilities in the Unsafe class that allow manipulation of static field values sucht as staticFieldOffset and for handling array types. Finally, both methods named Unsafe#copyMemory allow to instruct a direct copy of memory, either relative to a specific object offset or at an absolute address as the following example shows: @Test public void testCopy() throws Exception { long address = unsafe.allocateMemory(4L); unsafe.putInt(address, 100); long otherAddress = unsafe.allocateMemory(4L); unsafe.copyMemory(address, otherAddress, 4L); assertEquals(100, unsafe.getInt(otherAddress)); } Throwing Checked Exceptions Without Declaration There are some other interesting methods to find in Unsafe. Did you ever want to throw a specific exception to be handled in a lower layer but you high layer interface type did not declare this checked exception? Unsafe#throwException allows to do so: @Test(expected = Exception.class) public void testThrowChecked() throws Exception { throwChecked(); } public void throwChecked() { unsafe.throwException(new Exception()); } Native Concurrency The park and unpark methods allow you to pause a thread for a certain amount of time and to resume it: @Test public void testPark() throws Exception { final boolean[] run = new boolean[1]; Thread thread = new Thread() { @Override public void run() { unsafe.park(true, 100000L); run[0] = true; } }; thread.start(); unsafe.unpark(thread); thread.join(100L); assertTrue(run[0]); } Also, monitors can be acquired directly by using Unsafe using monitorEnter(Object), monitorExit(Object) and tryMonitorEnter(Object). A file containing all the examples of this blog entry is available as a gist.
January 14, 2014
by Rafael Winterhalter
· 152,790 Views · 39 Likes
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Splitting Large XML Files in Java
Our best option is to create some pre-processing tool that will first split the big file in multiple smaller chunks before they are processed by the middle-ware.
January 14, 2014
by Koen Serneels
· 45,147 Views · 4 Likes
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Developers working in Production. Of course! Maybe, sometimes. What, are you nuts?
One of the basic ideas in DevOps is that developers and operations should share responsibility for designing systems, for implementing them and keeping them running. Developers should be on call in case something goes wrong, and be the one to fix whatever breaks. Because the person who wrote the code is often the only one who knows how it really works. And because of the moral hazard argument: if programmers are held fully accountable for the work that they do, they will be incented to do a better job, instead of writing garbage and handing it off to somebody else. But this means that developers need some kind of access to production. How much access developers need, how often, and how this can be made safe, are important questions that have to be answered. Hire wicked smart people and give them all access to root. Unnamed devops evangelist, Is Devops Subversive? If you ask whether developers should have access to production you’ll find that people fall into one of 3 camps: Yeah, sure, of course – who else is going to support the system? This is a simple decision for online startups, where there’s often nobody else to install, configure and support the application any ways. As these organizations grow, developers often continue to stay closely involved in deployment, support and application operations, and in some cases, still play a primary role, especially in shops that heavily leverage cloud infrastructure (think Netflix). Read my lips: Never Ever! Are you out of your freakin’ mind? Question: Should developers have access to production? Answer: Not only no, but hell no. kperrier, Slashdot: Should Developers Have Access to Production The situation is much different in large enterprises and government organizations, where walls have been built up between development and operations for many different reasons. It’s not just mergers and acquisitions and inertia and internal politics and protectionism that made this happen. It’s also SOX and PCI and HIPAA and GLBA and other overlapping regulations and privacy rules, and ITIL and COBIT and ISOxxx and CMMI and other IT governance frameworks, and internal and external auditors enforcing separation of duties and need-to-know access limitations in order to ensure the integrity and confidentiality of system data. The same rules also apply to leaner-and-meaner Devops shops. For example, at Etsy (a Devops leader), PCI DSS compliant functions are managed and supported by a different team in a different way from the rest of their online systems: while developers have R/O access to a lot of production “data porn” (metrics and graphs and logs), they do not have access to production databases; there are more requirements for activity logging; a push to QA is handled in a clearly different way than a push to production; and all changes to production must be tracked and approved through a ticketing system. And there’s also the problem of shared infrastructure: the same networks and servers and databases and other parts of the stack may be used by many different applications and different business units. Developers of course only understand the applications that they are working on and are only familiar with the simplified test configurations that they use day-to-day – they may not know about other systems and their shared dependencies, and could easily make changes that break these systems without being aware of the risks. In case of emergency, break glass Most organizations fall somewhere in between a Noops web startup in the cloud and a legacy-bound enterprise weighted down by too much governance and management politics. Operations is usually run separately, management is still accountable to regulators and auditors, but most people understand and recognize the need for developers to help out, especially when something goes wrong. When the shit has indeed and truly hit the fan, developers – although usually only senior developers or team leads – are brought in to help troubleshoot and recover. Their access is temporary, maybe using a “fire id” extracted from a vault, then locked down again as soon as they are done. Developers are often paired up with an operations buddy who does most of the driving, or at least watches them carefully when the developer has to take the wheel. Question: Should developers have access to production? Answer: Everyone agrees that developers should never have access to production… Unless they’re the developer, in which case it’s different. SatanicPuppy, Slashdot: Should Developers Have Access to Production Problems in production can be fixed much faster if developers can see the logs, stack traces and core dumps and look at production data when something goes wrong. Giving at least some developers read access to production logs and alerts and monitors – enough to recognize that something has gone wrong and to figure out what needs to be fixed – makes sense. Sometimes really bad things happen and all that matters is getting the system back and up and running as quickly as possible. You want the best people you can find working on the problem, and this includes developers. You’ll need their help with diagnosis and deciding what options are safest to take for roll back or roll forward, putting in an emergency fix or workaround, and data repair and reconciliation. Everyone will need to check later to make sure that any temporary fixes or workarounds are implemented properly, checked-in and redeployed. When you run incident management fire drills, make sure that developers are included. And developers should also be included in incident postmortem reviews, even if they weren't part of the incident management team, because this is an important opportunity to learn more about the system and to improve it. But if you have developers firefighting in production more than almost never, then you’re doing almost everything wrong. Debugging in production? Some problems, intermittent failures and timing-related problems and heisenbugs, only happen in production and can’t be reproduced in test – or at least not without a lot of time, expense and luck. To debug these problems a developer may need to examine the run-time state of the system when the problem happens. But these problems should be the exception, not the rule. Debugging in production opens up security problems (exposing private data in memory) and run-time risks that developers and Ops both need to be aware of. Question: Should developers have access to production? Answer: Whenever an error occurs that I can’t replicate in a dev environment, I'm always SO tempted to hop into prod and start adding in some output statements... Yeah, it’s probably a good thing I don’t have access to prod. Enderjsy, Slashdot: Should Developers Have Access to Production Deploying to production? Auditors will tell you that the people who write the code cannot be the same people who deploy it in production. But some developers will tell you that they need to take care of deployment, because Ops won’t understand all the steps involved, or at least that they need to manually check that all of the config changes were made correctly, and to run the data conversion and check that it worked, and to make sure that the right code was installed in the right places. If this is how your deployment is done, you’re doing it wrong. And you’re doing a lot of things wrong if Ops won’t trust development enough to push changes out at all: Most times, when I see devs screwing with production it's either a "hero" coder who is way too good to use best practices, or a situation in which the environment is so hostile that the "best" solution seems to be breaking the rules. I once did some contract work for a company where the QA and testing process took a minimum of two weeks for the most trivial changes, and where the admins on the production servers refused to deploy things like security patches without a testing period that ran close to a month. The devs there had a hundred tricks for sneaking their code into production, and linking production code to the development servers in an attempt to meet their productivity goals. SatanicPuppy, Slashdot: Should Developers Have Access to Production Testing in production? The only testing that has to be done in production is A/B split testing to see what features customers like or don’t like. You should not need to test in production to see if something works – that’s what test environments are for – except maybe when you are deploying and launching a system for the first time, or some limited integration test cases with other systems that can’t be reached from a test environment. Or load testing done with Ops – a lot of shops can’t afford to have a test environment sized big enough for real load testing. Making Production Safe for (and from) Developers Whether developers should have production access (and how much access you can allow them) also depends on how much developers can be trusted to be careful and responsible with the systems and with customer data. It’s inconsistent that while organizations will trust developers to write the software that runs in production, they won’t trust them with the production system. But development and production are different worlds. Most developers lack the necessary situational awareness. They are used to experimenting and trying things to see what happens. I've seen smart, experienced developers do dangerous things in production without realizing it while they are deep into problem solving. Developers should be scared of working in production. Not too scared to think, but scared enough to think before they act. They need to understand the risks, and be held to the same duties of care as anyone in Ops. You can spend a lot of time breaking down the wall between development and Ops, only to see it built back up overnight (much thicker and higher too) the first time that a developer blows away a production database when they thought they were in test, or kills the wrong process or hot deploys the wrong version of code or deletes the wrong config file and causes a widespread outage. Make sure that test and development environments are firewalled from production so that it isn’t possible for anything running in test to touch production through hard-wired links. Make it clear to developers when they are in production. Force them to make a jump: open a tunnel, sign on with a different id and password, see a different prompt. With great power comes great responsibility Nobody supporting an app should need – or even want – root access for day-to-day support and troubleshooting. Developers should only be granted the access that they need and no more, so that they can’t do things they shouldn't do, they can’t see things that they shouldn't see, and so that they can’t cause more damage than you can afford. At the Velocity Conference in 2009, John Allspaw and Paul Hammond explained how important and useful it is for developers to have access to production - but that most of this access can be and should be limited: Allspaw: “I believe that ops people should make sure that developers can see what’s happening on the systems without going through operations… There’s nothing worse than playing phone tag with shell commands. It’s just dumb.” “Giving someone [i.e., a developer] a read-only shell account on production hardware is really low risk. Solving problems without it is too difficult.” Hammond: “We’re not saying that every developer should have root access on every production box.” Developers who need access to the system should be given a read-only account that allows them to monitor the run-time – logs and metrics. Then force them to make another jump to gain whatever command or write access they need to do admin functions or help with repair and recovery. One problem is that a lot of systems aren’t designed with fine grained access control at the admin level: there’s an admin user (that owns the application and can see and do everything needed to setup and run the system) and there’s everybody else. It can be painful to break out the application and the environment ownership structure and permissioning scheme and separate read-only monitoring access from support and control functions, to setup sudo privilege escalation rules, and to track and manage all of the user accounts properly. And none of this works if you aren’t properly protecting confidential and private data or other data that somebody could use for their own benefit. Tokenizing or masking or encrypting data so it can’t be read, hashing critical data to make sure that it hasn’t been tampered with; making sure that confidential data isn’t written to logs or temporary files. You also have to make sure that you can track what everyone in production does, what they looked at and what they changed through auditing in the application, database and OS; and track changes to important files (including the code) using a detective change control tool like OSSEC. All of these checks and safeties also make it safer for developers, as well as for Ops, and will hopefully be enough to keep the auditors satisfied. Try to make it work There are advantages to having developers working in production besides getting their help with support and troubleshooting. The more time that developers spend working in production on operations issues with operations staff, the more that they will learn about what it takes to design and build a real-world system. Hopefully they will take this and design better, more resilient systems with more transparency and more consideration for support and admin requirements. And having developers share responsibility for making the software work and support it, proving that they care and helping out, will go a long way to breaking down the wall of confusion between operations and development. It’s not a simple thing to do. It might not even be possible in your organization – at least not in your lifetime. You need to understand and balance the risks and advantages. You need to understand the political and governance constraints and how to deal with them. You need to put in the proper safeguards. And you need to make sure that you stay onside of compliance and regulations. But you’re leaving too much on the table if you don’t try.
January 13, 2014
by Jim Bird
· 32,308 Views · 2 Likes
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Spring IDE and the Spring Tool Suite - Using Spring in Eclipse
Get started with Spring IDE and the Spring Tool Suite – a set of plugins to simplify the development of Spring-based applications in Eclipse.
January 10, 2014
by James Sugrue
· 700,118 Views · 9 Likes
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Evolving Gradle Build from Ant Build: Importing Ant Build File
Changing the build system on a large project can be difficult and a lot of work. Fortunately for those migrating Ant builds to Gradle builds, Gradle provides particularly convenient mechanisms to facilitate this migration. Because Gradle is built on Groovy and Groovy includes built-in Ant support via AntBuilder, Gradle builds can useAntBuilder to call Ant tasks and run Ant targets. However, Gradle provides an even easier mechanism for referencing existing Ant targets from a Gradle build with Gradle's support for importing an Ant build and that is the subject of this post. Being able to call existing Ant targets from a new Gradle build is advantageous because it allows the migration to take place over time. One can start using Gradle almost immediately with all the real work delegated to the existing Ant build. Then, as time and priorities allow, different Ant tasks can be replaced with Gradle tasks. To demonstrate how easy it is to import an Ant build in a Gradle build, I first provide the code listing for a simplified Ant build. Ant Build File: build.xml Java Array Utility Functions The above Ant build file has some fairly typical targets with names like "compile", "jar", "javadoc", and "clean". All of this functionality can be imported into a Gradle build file. The next code listing is the complete Gradle build file that does this. Gradle build.gradle that imports Ant build.xml ant.importBuild 'build.xml' The one-line Gradle build file shown above imports the Ant build file shown earlier. The effects of this can be easily seen in the following screen snapshots. The initial screen snapshot shows that the single line Gradle build file makes the "arrays" project available to the Gradle build as well as "other tasks" of "all" and "clean" with the descriptions associated with those Ant targets. One can use gradle tasks --all to see all Ant targets, including the dependent targets such as "compile", "jar", and "javadoc". This is demonstrated in the next screen snapshot. The next screen snapshot demonstrates running the default "all" target in the Ant build from the Gradle build. As the build listings and images have demonstrated, importing an existing Ant build in a Gradle build is a straightforward process.
January 10, 2014
by Dustin Marx
· 26,156 Views
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Programmers Without TDD Will be Unemployable by 2022
New year is traditionally the time of predictions, and several of the blogs I read have been engaging in predictions (e.g. Ian Sommerville “Software Engineerng looking forward 20 years.”). This is not a tradition I usually engage in myself but for once I’d like to make one. (I’ll get back to software economics next time, I need to make some conclusions.) Actually, this is not a new prediction, it is a prediction I’ve been making verbally for a couple of years but I’ve never put it on the record so here goes: By 2022 it will be not be possible to get a professional programming job if you do not practice TDD routinely. I started making this prediction a couple of years ago when I said: “In ten years time”, sometimes when I’ve repeated the prediction I’ve stuck to 10-years, other times I’ve compensated and said 9-years or 8-years. I might be out slightly - if anything I think it will happen sooner rather than later, 2022 might be conservative. By TDD I mean Test Driven Development - also called Test First (or Design Driven) Development. This might be Classic/Chicago-TDD, London-School-TDD or Dan North style Behaviour Driven Development. Broadly speaking the same skills and similar tools are involved although there are significant differences, i.e. if you don’t have the ability to do TDD you can’t do BDD, but there is more to BDD than to TDD. The characteristics I am concerned with are: Developer written automated unit test, e.g. if you write Java code you write unit tests in Java... or Ruby, or some other computer language The automated unit tests are executed routinely, at least every day This probably means refactoring, although as I’ve heard Jason Gorman point out: interest in refactoring training is far less than that in TDD training. I’d like to think that TDD as standard - especially London School - also implies more delayed design decisions but I’m not sure this will follow through. In part that is because there is a cadre of “designers” (senior developers, older developers, often with the title “architect”) who are happy to talk, and possibly do, “design” but would not denigrate themselves to write code. Until we fix our career model big up front design is here to stay. (Another blog entry I must write one day...) I’m not making any predictions about the quality of the TDD undertaken. Like programming in general I expect the best will be truly excellent, while the bulk will be at best medicare. What I am claiming is: It will not be acceptable to question TDD in an interview. It will be so accepted that anyone doesn’t know what TDD is, who can’t use TDD in an exercise or who claims “I don’t do TDD because its a waste of time” or “TDD is unproven” will not get the job. (I already know companies where this is the case, I expect it to be universal by 2022.) Programmers will once again be expected to write unit tests for their work. (Before the home computer revolution I believe most professional programmers actually did this. My generation didn’t.) Unit testing will be overwhelmingly automated. Manual testing is a sin. Manual unit testing doubly so. And I believe, in general, software will be better (fewer bugs, more maintainable) as a result of these changes, and as a result programmer productivity will be generally higher (even if they write less code they will have fewer bugs to fix.) Why do I feel confident in making this prediction? Exactly because of those last points: with any form of TDD in place the number of code bugs is reduced, maintainability is enhanced and productivity is increased. These are benefits both programmers and businesses want. The timescale I suggest is purely intuition, this might happen before 2022 or it might happen after. I’m one of the worst people to ask because of my work I overwhelmingly see companies that don’t do this but would benefit from doing it - and if they listen to the advice they are paying me for they start doing it. However I believe we are rapidly approaching “the tipping point”. Once TDD as standard reaches a certain critical mass it will become the norm, even those companies that don’t actively choose to do it will find that their programmers start doing it as simple professionalism. A more interesting question to ask is: What does this mean? What are the implications? Right now I think the industry is undergoing a major skills overhaul as all the programmers out there who don’t know how to do TDD learn how to do it. As TDD is a testable skill it is very easy to tell who has done it/can do it, and who just decided to “sex up” their CV/Resume. (This is unlike Agile in general where it is very difficult to tell who actually understand it and who has just read a book or two.) In the next few years I think there will be plenty of work for those offering TDD training and coaching - I regularly get enquiries about C++ TDD, less so about other languages but TDD and TDD training is more widespread there. The work won’t dry up but it will change from being “Introduction to TDD” to “Improving TDD” and “Advanced TDD” style courses. A bigger hit is going to be on Universities and other Colleges which claim to teach programming. Almost all the recent graduates I meet have not been taught TDD at all. If TDD has even been mentioned then they are ahead of the game. I do meet a few who have been taught to programme this way but they are few and far between. Simply: if Colleges don’t teach TDD as part of programming courses their graduates aren’t going to employable, that will make the colleges less attractive to good students. Unfortunately I also predict that it won’t be until colleges see their students can’t get jobs that colleges sit up and take notice. If you are a potential student looking to study Computer Science/Software Engineering at College I recommend you ignore any college that does not teach programming with TDD. If you are a college looking to produce employable programmers from your IT course I recommend you embrace TDD as fast as possible - it will give you an advantage in recruiting students now, and give your students an advantage finding work. (If you are a University or College that claims to run an “Agile” module then make sure teach TDD - yes, I’m thinking of one in particular, its kind of embarrassing, Ric.) And if you are a University which still believes that your Computer Science students don’t really need to programme - because they are scientists, logisticians, mathematicians and shouldn’t be programming at all then make sure you write this in big red letters on your prospectus. In business simply doing TDD, especially done well, will over time fix a lot of the day-to-day issues software companies and corporate IT have, the supply side will be improved. However unless companies address the supply side they won’t actually see much of this benefit, if anything things will get worse (read my software demand curve analysis or wait for the next posts on software economics.) Finally, debuggers are going to be less important, good use of TDD removes most of the need for a debugger (thats where the time comes from), which means IDEs will be less important, which means the developers tool market is going to change.
January 9, 2014
by Allan Kelly
· 123,635 Views · 2 Likes
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JBoss 5 to 7 in 11 steps
Introduction Some time ago we decided to upgrade our application from JBoss 5 to 7 (technically 7.2). In this article I going to describe several things which we found problematic. At the end I also provided a short list of benefits we gained in retrospect. First some general information about our application. It was built using EJB 3.0 technology. We have 2 interfaces for communicating with other components – JMS and JAX-WS. We use JBoss AS 5 as our messaging broker which is started as a separate JVM process. This part of the system we were not allowed to change. Finally – we use JPA to store processing results to Oracle DB. Step #1 – Convince your Product Owner Although our application was rather small and built on JEE5 standard it took us 4 weeks to migrate it to JEE6 and JBoss 7. So you can't do it as a maintenance ticket – it's simply too big. There is always problem with providing Business Value of such migration for Product Owners as well as for key Stakeholders. There are several aspects which might help you convincing them. One of the biggest benefits is processing time. JBoss 7 is simply faster and has better caching (Infinispan over Ehcache). Another one is startup time (our server is ready to go in 5-6 seconds opposed to 1 minute in JBoss 5). Finally – development is much faster (EJB 3.1 is much better then 3.0). The last one might be translated to “time to market”. Having above arguments I'm pretty sure you'll convince them. Step #2 – Do some reading Here is a list on interesting links which are worth reading before the migration: JBoss 5 -> 7 migration guide: https://docs.jboss.org/author/display/AS7/How+do+I+migrate+my+application+from+AS5+or+AS6+to+AS7 JBoss 7 vs EAP libraries: https://access.redhat.com/site/articles/112673 JBoss EAP Faq: http://www.jboss.org/jbossas/faq Cache implementation benchmarks: http://sourceforge.net/p/nitrocache/blog/2012/05/performance-benchmark-nitrocache--ehcache--infinispan--jcs--cach4j/ JBoss 7 performence tuning: http://www.mastertheboss.com/jboss-performance/jboss-as-7-performance-tuning JBoss caching: http://www.mastertheboss.com/hibernate-howto/using-hibernate-second-level-cache-with-jboss-as-5-6-7 Step #3 – Off you go – change Maven dependencies JBoss 5 isn't packaged very well, so I suppose you many dependencies included in your classpath (either directly or by transitive dependencies). This is the first big change in JBoss 7. Now I strongly advice you to use this artifact in your dependency management section: org.jboss.as jboss-as-parent 7.2.0.Final pom import We also decided to stick only to JEE6 spec and configure all additional JBoss 7 options with proper XML files. If it sounds good for your project too, just add this dependency and you're done with this step: org.jboss.spec jboss-javaee-6.0 1.0.0.Final pom provided After cleaning up dependencies your code probably won't compile for a couple of days or even weeks. It takes time to clean this up. Step #4 – EJB 3.0 to 3.1 migration Dependency Injection is a heart of the application, so it is worth to start with it. Almost all of your code should work, but you'll have some problems with beans annotated with @Service (these are singletons with JBoss 5 EJB Extended API). You just need to replace them with @Singleton annotations and put @PostConstruct annotation on your init method. One last thing – remember to use proper concurrency strategy. We decided to use @ConcurrencyManagement(BEAN) and leave the implementation as is. Step #5 – Upgrade to JPA 2.0 If you used JPA 1.0 with Hibernate, I'm pretty sure you have a lot of non standard annotations defining caching or cascading. All of them might be successfully replaced with JPA 2.0 annotations and finally you might get rid of Hibernate from compile classpath and depend only on JPA 2.0. Here are several standard things to do: Get rid of Hibernate's Session.evict and switch to EntityManager.detach Get rid of Hibernate's @Cache annotation and replace it with @Cachable Fix Cascades (now delete orphan is a part of @XXXToYYY annotations) Remove Hibernate dependency and stick with JEE6 spec Step #6 – Fix Hibernate's sequencer Migrating Hibernate 3 to 4 is a bit tricky because of the way it uses sequences (fields annotated with @Id). Hibernate by default uses a pool of ids instead of incrementing sequence. An example will be more descriptive: Some_DB_Sequence.nextval -> 1 Hibernate 3: 1*50 = 50; IDs to be used = 50, 51, 52.…, 99 Some_DB_Sequence.nextval -> 2 Hibernate 3: 2*50 = 100; IDs to be used = 100, 101, 102.…, 149 In Hibernate 4.x there is a new sequence generator that uses new IDs that are 1:1 related to DB sequence. Typically it's disabled by default... but not in JBoss 7.1. So after migration, Hibernate tries to insert entities using IDs read from sequence (using new sequence generator) that were already used which causes constraint violation. The fastest solution is to switch Hibernate to the old method of sequence generation (described in example above), that requires following change in persistence.xml: Step #7 – Caching Infinispan is shipped with JBoss 7 and does not require much configuration. There is only one setting in persistence.xml which needs to be set and the others might be removed: Infinispan itself might require some extra configuration – just use standalone-full-ha.xml as guide. Step #8 – RMI with JBoss 5 If you're using a lot of RMI communicating with other JBoss 5 servers – I have bad information for you – JBoss 5 and 7 are totally different and this kind of comminication will not work. I strongly recommend to switch to some other technology like JAX-WS. In the retrospect we are very glad we decided to do it. Step #9 – JMS migration We thought it would be really hard to connect with JMS server based on JBoss 5. It turned out that you have 2 options and both work fine: Start HornetQ server on your own instance and create a bridge to JBoss 5 instance Use Generic JMS adapter: https://github.com/jms-ra/generic-jms-ra Step #10 – Fix EAR layout In JBoss 5 it does not matter where all jars are being placed. All EJBs are being started. It does not work with JBoss 7 anymore. All EJB which should start must be added as modules. Step #11 – JMX console Bad information – it's not present in JBoss 7. We liked it very much, but we had to switch to jvisualvm to invoke our JMX operations. There is a ticket in WildFly Jira opened for that: https://issues.jboss.org/browse/WFLY-1197. Unfortunately at moment of writing this article it is not resolved. Some thoughts in retrospect It is really time consuming task to migrate from JBoss 5 to 7. Although in my opinion it is worth it. Now we have better caching for cluster solutions (Infinispan), better DI (EJB 3.1) and better Web Services (CXF instead of JBoss WS). Processing time decreased by 25% without any code change. Development speed increased in my opinion (it is really hard to measure it) by 50% and we are much more productive (faster server restarts). Memory footprint lowered from 1GB to 512MB. Finally automatic application redeployment finally works! However there is always a price to pay – the migration took us 4 weeks (2 sprints). We didn't write any code for our business in that period. So make sure you prepare well for such migration and my last advice – invest some time to write good automatic functional tests (we use Arquillian for that). Once they're green again – you're almost crossing finishing line.
January 9, 2014
by Sebastian Laskawiec
· 47,046 Views
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History of Web Application Servers 1990s…
http://www.javaworld.com/article/2072205/core-java/time-to-take-out-weblogic.html At PriceWaterhouseCoopers we evaluated Kiva, Netdynamics, Weblogic, Netscape, Sun and some others. Then we were doing SilverStream at Charterhouse. Websphere, Weblogic, … Tomcat in 1999 (http://en.wikipedia.org/wiki/Apache_Tomcat) http://servlets.com/articles/ http://en.wikipedia.org/wiki/Resin_Server http://www.apl.jhu.edu/~hall/java/CGI-with-Java.html http://www.javaworld.com/article/2076863/java-web-development/write-cgi-programs-in-java.html http://www.coreservlets.com/ www.wired.com/techbiz/media/news/1997/11/8761‎
January 9, 2014
by Tim Spann DZone Core CORE
· 31,520 Views · 1 Like
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Spring Cache Abstraction
Spring cache abstraction applies caching to the Java methods. It provides an environment where we can cache the result for the methods we choose. By doing so, it improves the performance of the methods by avoiding multiple execution of the methods for the same object. Note that this type of caching can be applied to the methods which return the same result for the same input. In this post, we will dive into spring abstraction and give code samples to the related parts. Spring provides annotation for caching. The first and basic way of caching is done with @Cacheable annotation. When we make a method @Cacheable, for each invocation cache is checked to see whether a result for the invocation exist. Let’s see an example for basic use of @Cacheable as follows. @Cacheable("customers") public Customer findCustomer(long customerId) {...} When you have a complex input for the method, you have the ability generate key by specifying which attribute will be the key for the cache. Let’s see by an example as follows. @Cacheable(value="customer", key="identity.customerId") public Customer findCustomer(Identity identity) {...} Spring also provides conditional caching for @Cacheable annotation. You can specify a condition in which you want to cache items by a condition parameter. Let’s see condition parameter in an example. @Cacheable(value="customer", condition="identity.loginFrequency > 3") public Customer findCustomer(Identity identity) Eviction is an important issue, one should evict the entries from the cache since there can be stale items in the cache. While @Cacheable provides populating items into cahce, @CacheEvict provides removing stale items from the cache. Let’s see cache eviction example. @CacheEvict(value="customer", allEntries = true) public void removeAllCustomers(long customerId) {...} By defaults, Spring provides caching by ConcurrentHashMap by specifying cache manager as follows. However, we can use other cache managers like ImcacheCacheManager as follows. For an example project, you can have a look at imcache-examples project on githup. The example class is at SpringCacheExample.java and example configuration is at exampleContext.xml.
January 8, 2014
by Yusuf Aytaş
· 31,784 Views · 1 Like
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Building a Samlple Java WebSocket Client
Learn more about creating Java-based WebSocket clients, including code for the server side WebSocket application and the corresponding JavaScript/HTML client.
January 8, 2014
by Ulas Ergin
· 224,618 Views · 10 Likes
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A Beginner's Guide to ACID and Database Transactions
Read the original article here.
January 7, 2014
by Vlad Mihalcea
· 20,492 Views
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CGLib: The Missing Manual
The byte code instrumentation library cglib is a popular choice among many well-known Java frameworks such as Hibernate (not anymore) or Spring for doing their dirty work. Byte code instrumentation allows to manipulate or to create classes after the compilation phase of a Java application. Since Java classes are linked dynamically at run time, it is possible to add new classes to an already running Java program. Hibernate uses cglib for example for its generation of dynamic proxies. Instead of returning the full object that you stored in a a database, Hibernate will return you an instrumented version of your stored class that lazily loads some values from the database only when they are requested. Spring used cglib for example when adding security constraints to your method calls. Instead of calling your method directly, Spring security will first check if a specified security check passes and only delegate to your actual method after this verification. Another popular use of cglib is within mocking frameworks such as mockito, where mocks are nothing more than instrumented class where the methods were replaced with empty implementations (plus some tracking logic). Other than ASM - another very high-level byte code manipulation library on top of which cglib is built - cglib offers rather low-level byte code transformers that can be used without even knowing about the details of a compiled Java class. Unfortunately, the documentation of cglib is rather short, not to say that there is basically none. Besides a single blog article from 2005 that demonstrates the Enhancer class, there is not much to find. This blog article is an attempt to demonstrate cglib and its unfortunately often awkward API. Enhancer Let's start with the Enhancer class, the probably most used class of the cglib library. An enhancer allows the creation of Java proxies for non-interface types. The Enhancer can be compared with the Java standard library's Proxy class which was introduced in Java 1.3. The Enhancer dynamically creates a subclass of a given type but intercepts all method calls. Other than with the Proxy class, this works for both class and interface types. The following example and some of the examples after are based on this simple Java POJO: public class SampleClass { public String test(String input) { return "Hello world!"; } } Using cglib, the return value of test(String) method can easily be replaced by another value using an Enhancer and a FixedValue callback: @Test public void testFixedValue() throws Exception { Enhancer enhancer = new Enhancer(); enhancer.setSuperclass(SampleClass.class); enhancer.setCallback(new FixedValue() { @Override public Object loadObject() throws Exception { return "Hello cglib!"; } }); SampleClass proxy = (SampleClass) enhancer.create(); assertEquals("Hello cglib!", proxy.test(null)); } In the above example, the enhancer will return an instance of an instrumented subclass of SampleClass where all method calls return a fixed value which is generated by the anonymous FixedValue implementation above. The object is created by Enhancer#create(Object...) where the method takes any number of arguments which are used to pick any constructor of the enhanced class. (Even though constructors are only methods on the Java byte code level, the Enhancer class cannot instrument constructors. Neither can it instrument static or final classes.) If you only want to create a class, but no instance, Enhancer#createClass will create a Class instance which can be used to create instances dynamically. All constructors of the enhanced class will be available as delegation constructors in this dynamically generated class. Be aware that any method call will be delegated in the above example, also calls to the methods defined in java.lang.Object. As a result, a call to proxy.toString() will also return "Hello cglib!". In contrast will a call to proxy.hashCode() result in a ClassCastException since the FixedValue interceptor always returns a String even though the Object#hashCode signature requires a primitive integer. Another observation that can be made is that final methods are not intercepted. An example of such a method is Object#getClass which will return something like "SampleClass$$EnhancerByCGLIB$$e277c63c" when it is invoked. This class name is generated randomly by cglib in order to avoid naming conflicts. Be aware of the different class of the enhanced instance when you are making use of explicit types in your program code. The class generated by cglib will however be in the same package as the enhanced class (and therefore be able to override package-private methods). Similar to final methods, the subclassing approach makes for the inability of enhancing final classes. Therefore frameworks as Hibernate cannot persist final classes. Next, let us look at a more powerful callback class, the InvocationHandler, that can also be used with an Enhancer: @Test public void testInvocationHandler() throws Exception { Enhancer enhancer = new Enhancer(); enhancer.setSuperclass(SampleClass.class); enhancer.setCallback(new InvocationHandler() { @Override public Object invoke(Object proxy, Method method, Object[] args) throws Throwable { if(method.getDeclaringClass() != Object.class && method.getReturnType() == String.class) { return "Hello cglib!"; } else { throw new RuntimeException("Do not know what to do."); } } }); SampleClass proxy = (SampleClass) enhancer.create(); assertEquals("Hello cglib!", proxy.test(null)); assertNotEquals("Hello cglib!", proxy.toString()); } This callback allows us to answer with regards to the invoked method. However, you should be careful when calling a method on the proxy object that comes with the InvocationHandler#invoke method. All calls on this method will be dispatched with the same InvocationHandler and might therefore result in an endless loop. In order to avoid this, we can use yet another callback dispatcher: @Test public void testMethodInterceptor() throws Exception { Enhancer enhancer = new Enhancer(); enhancer.setSuperclass(SampleClass.class); enhancer.setCallback(new MethodInterceptor() { @Override public Object intercept(Object obj, Method method, Object[] args, MethodProxy proxy) throws Throwable { if(method.getDeclaringClass() != Object.class && method.getReturnType() == String.class) { return "Hello cglib!"; } else { proxy.invokeSuper(obj, args); } } }); SampleClass proxy = (SampleClass) enhancer.create(); assertEquals("Hello cglib!", proxy.test(null)); assertNotEquals("Hello cglib!", proxy.toString()); proxy.hashCode(); // Does not throw an exception or result in an endless loop. } The MethodInterceptor allows full control over the intercepted method and offers some utilities for calling the method of the enhanced class in their original state. But why would one want to use other methods anyways? Because the other methods are more efficient and cglib is often used in edge case frameworks where efficiency plays a significant role. The creation and linkage of the MethodInterceptor requires for example the generation of a different type of byte code and the creation of some runtime objects that are not required with the InvocationHandler. Because of that, there are other classes that can be used with the Enhancer: LazyLoader: Even though the LazyLoader's only method has the same method signature as FixedValue, the LazyLoader is fundamentally different to the FixedValue interceptor. The LazyLoader is actually supposed to return an instance of a subclass of the enhanced class. This instance is requested only when a method is called on the enhanced object and then stored for future invocations of the generated proxy. This makes sense if your object is expensive in its creation without knowing if the object will ever be used. Be aware that some constructor of the enhanced class must be called both for the proxy object and for the lazily loaded object. Thus, make sure that there is another cheap (maybe protected) constructor available or use an interface type for the proxy. You can choose the invoked constructed by supplying arguments to Enhancer#create(Object...). Dispatcher: The Dispatcher is like the LazyLoader but will be invoked on every method call without storing the loaded object. This allows to change the implementation of a class without changing the reference to it. Again, be aware that some constructor must be called for both the proxy and the generated objects. ProxyRefDispatcher: This class carries a reference to the proxy object it is invoked from in its signature. This allows for example to delegate method calls to another method of this proxy. Be aware that this can easily cause an endless loop and will always cause an endless loop if the same method is called from within ProxyRefDispatcher#loadObject(Object). NoOp: The NoOp class does not what its name suggests. Instead, it delegates each method call to the enhanced class's method implementation. At this point, the last two interceptors might not make sense to you. Why would you even want to enhance a class when you will always delegate method calls to the enhanced class anyways? And you are right. These interceptors should only be used together with a CallbackFilter as it is demonstrated in the following code snippet: @Test public void testCallbackFilter() throws Exception { Enhancer enhancer = new Enhancer(); CallbackHelper callbackHelper = new CallbackHelper(SampleClass.class, new Class[0]) { @Override protected Object getCallback(Method method) { if(method.getDeclaringClass() != Object.class && method.getReturnType() == String.class) { return new FixedValue() { @Override public Object loadObject() throws Exception { return "Hello cglib!"; }; } } else { return NoOp.INSTANCE; // A singleton provided by NoOp. } } }; enhancer.setSuperclass(MyClass.class); enhancer.setCallbackFilter(callbackHelper); enhancer.setCallbacks(callbackHelper.getCallbacks()); SampleClass proxy = (SampleClass) enhancer.create(); assertEquals("Hello cglib!", proxy.test(null)); assertNotEquals("Hello cglib!", proxy.toString()); proxy.hashCode(); // Does not throw an exception or result in an endless loop. } The Enhancer instance accepts a CallbackFilter in its Enhancer#setCallbackFilter(CallbackFilter) method where it expects methods of the enhanced class to be mapped to array indices of an array of Callback instances. When a method is invoked on the created proxy, the Enhancer will then choose the according interceptor and dispatch the called method on the corresponding Callback (which is a marker interface for all the interceptors that were introduced so far). To make this API less awkward, cglib offers a CallbackHelper which will represent a CallbackFilter and which can create an array of Callbacks for you. The enhanced object above will be functionally equivalent to the one in the example for the MethodInterceptor but it allows you to write specialized interceptors whilst keeping the dispatching logic to these interceptors separate. How does it work? When the Enhancer creates a class, it will set create a privatestatic field for each interceptor that was registered as a Callback for the enhanced class after its creation. This also means that class definitions that were created with cglib cannot be reused after their creation since the registration of callbacks does not become a part of the generated class's initialization phase but are prepared manually by cglib after the class was already initialized by the JVM. This also means that classes created with cglib are not technically ready after their initialization and for example cannot be sent over the wire since the callbacks would not exist for the class loaded in the target machine. Depending on the registered interceptors, cglib might register additional fields such as for example for the MethodInterceptor where two privatestatic fields (one holding a reflective Method and a the other holding MethodProxy) are registered per method that is intercepted in the enhanced class or any of its subclasses. Be aware that the MethodProxy is making excessive use of the FastClass which triggers the creation of additional classes and is described in further detail below. For all these reasons, be careful when using the Enhancer. And always register callback types defensively, since the MethodInterceptor will for example trigger the creation of additional classes and register additional static fields in the enhanced class. This is specifically dangerous since the callback variables are also stored as static variables in the enhanced class: This implies that the callback instances are never garbage collected (unless their ClassLoader is, what is unusual). This is in particular dangerous when using anonymous classes which silently carry a reference to their outer class. Recall the example above: @Test public void testFixedValue() throws Exception { Enhancer enhancer = new Enhancer(); enhancer.setSuperclass(SampleClass.class); enhancer.setCallback(new FixedValue() { @Override public Object loadObject() throws Exception { return "Hello cglib!"; } }); SampleClass proxy = (SampleClass) enhancer.create(); assertEquals("Hello cglib!", proxy.test(null)); } The anonymous subclass of FixedValue would become hardly referenced from the enhanced SampleClass such that neither the anonymous FixedValue instance or the class holding the @Test method would ever be garbage collected. This can introduce nasty memory leaks in your applications. Therefore, do not use non-static inner classes with cglib. (I only use them in this blog entry for keeping the examples short.) Finally, you should never intercept Object#finalize(). Due to the subclassing approach of cglib, intercepting finalize is implemented by overriding it what is in general a bad idea. Enhanced instances that intercept finalize will be treated differently by the garbage collector and will also cause these objects being queued in the JVM's finalization queue. Also, if you (accidentally) create a hard reference to the enhanced class in your intercepted call to finalize, you have effectively created an noncollectable instance. This is in general nothing you want. Note that final methods are never intercepted by cglib. Thus, Object#wait, Object#notify and Object#notifyAll do not impose the same problems. Be however aware that Object#clone can be intercepted what is something you might not want to do. Immutable Bean cglib's ImmutableBean allows you to create an immutability wrapper similar to for example Collections#immutableSet. All changes of the underlying bean will be prevented by an IllegalStateException (however, not by an UnsupportedOperationException as recommended by the Java API). Looking at some bean public class SampleBean { private String value; public String getValue() { return value; } public void setValue(String value) { this.value = value; } } we can make this bean immutable: @Test(expected = IllegalStateException.class) public void testImmutableBean() throws Exception { SampleBean bean = new SampleBean(); bean.setValue("Hello world!"); SampleBean immutableBean = (SampleBean) ImmutableBean.create(bean); assertEquals("Hello world!", immutableBean.getValue()); bean.setValue("Hello world, again!"); assertEquals("Hello world, again!", immutableBean.getValue()); immutableBean.setValue("Hello cglib!"); // Causes exception. } As obvious from the example, the immutable bean prevents all state changes by throwing an IllegalStateException. However, the state of the bean can be changed by changing the original object. All such changes will be reflected by the ImmutableBean. Bean Generator The BeanGenerator is another bean utility of cglib. It will create a bean for you at run time: @Test public void testBeanGenerator() throws Exception { BeanGenerator beanGenerator = new BeanGenerator(); beanGenerator.addProperty("value", String.class); Object myBean = beanGenerator.create(); Method setter = myBean.getClass().getMethod("setValue", String.class); setter.invoke(myBean, "Hello cglib!"); Method getter = myBean.getClass().getMethod("getValue"); assertEquals("Hello cglib!", getter.invoke(myBean)); } As obvious from the example, the BeanGenerator first takes some properties as name value pairs. On creation, the BeanGenerator creates the accessors get() void set() for you. This might be useful when another library expects beans which it resolved by reflection but you do not know these beans at run time. (An example would be Apache Wicket which works a lot with beans.) Bean Copier The BeanCopier is another bean utility that copies beans by their property values. Consider another bean with similar properties as SampleBean: public class OtherSampleBean { private String value; public String getValue() { return value; } public void setValue(String value) { this.value = value; } } Now you can copy properties from one bean to another: @Test public void testBeanCopier() throws Exception { BeanCopier copier = BeanCopier.create(SampleBean.class, OtherSampleBean.class, false); SampleBean bean = new SampleBean(); myBean.setValue("Hello cglib!"); OtherSampleBean otherBean = new OtherSampleBean(); copier.copy(bean, otherBean, null); assertEquals("Hello cglib!", otherBean.getValue()); } without being restrained to a specific type. The BeanCopier#copy mehtod takles an (eventually) optional Converter which allows to do some further manipulations on each bean property. If the BeanCopier is created with false as the third constructor argument, the Converter is ignored and can therefore be null. Bulk Bean A BulkBean allows to use a specified set of a bean's accessors by arrays instead of method calls: @Test public void testBulkBean() throws Exception { BulkBean bulkBean = BulkBean.create(SampleBean.class, new String[]{"getValue"}, new String[]{"setValue"}, new Class[]{String.class}); SampleBean bean = new SampleBean(); bean.setValue("Hello world!"); assertEquals(1, bulkBean.getPropertyValues(bean).length); assertEquals("Hello world!", bulkBean.getPropertyValues(bean)[0]); bulkBean.setPropertyValues(bean, new Object[] {"Hello cglib!"}); assertEquals("Hello cglib!", bean.getValue()); } The BulkBean takes an array of getter names, an array of setter names and an array of property types as its constructor arguments. The resulting instrumented class can then extracted as an array by BulkBean#getPropertyBalues(Object). Similarly, a bean's properties can be set by BulkBean#setPropertyBalues(Object, Object[]). Bean Map This is the last bean utility within the cglib library. The BeanMap converts all properties of a bean to a String-to-Object Java Map: @Test public void testBeanGenerator() throws Exception { SampleBean bean = new SampleBean(); BeanMap map = BeanMap.create(bean); bean.setValue("Hello cglib!"); assertEquals("Hello cglib", map.get("value")); } Additionally, the BeanMap#newInstance(Object) method allows to create maps for other beans by reusing the same Class. Key Factory The KeyFactory factory allows the dynamic creation of keys that are composed of multiple values that can be used in for example Map implementations. For doing so, the KeyFactory requires some interface that defines the values that should be used in such a key. This interface must contain a single method by the name newInstance that returns an Object. For example: public interface SampleKeyFactory { Object newInstance(String first, int second); } Now an instance of a a key can be created by: @Test public void testKeyFactory() throws Exception { SampleKeyFactory keyFactory = (SampleKeyFactory) KeyFactory.create(Key.class); Object key = keyFactory.newInstance("foo", 42); Map map = new HashMap(); map.put(key, "Hello cglib!"); assertEquals("Hello cglib!", map.get(keyFactory.newInstance("foo", 42))); } The KeyFactory will assure the correct implementation of the Object#equals(Object) and Object#hashCode methods such that the resulting key objects can be used in a Map or a Set. The KeyFactory is also used quite a lot internally in the cglib library. Mixin Some might already know the concept of the Mixin class from other programing languages such as Ruby or Scala (where mixins are called traits). cglib Mixins allow the combination of several objects into a single object. However, in order to do so, those objects must be backed by interfaces: public interface Interface1 { String first(); } public interface Interface2 { String second(); } public class Class1 implements Interface1 { @Override public String first() { return "first"; } } public class Class2 implements Interface2 { @Override public String second() { return "second"; } } Now the classes Class1 and Class2 can be combined to a single class by an additional interface: public interface MixinInterface extends Interface1, Interface2 { /* empty */ } @Test public void testMixin() throws Exception { Mixin mixin = Mixin.create(new Class[]{Interface1.class, Interface2.class MixinInterface.class}, new Object[]{new Class1(), new Class2()}); MixinInterface mixinDelegate = (MixinInterface) mixin; assertEquals("first", mixinDelegate.first()); assertEquals("second", mixinDelegate.second()); } Admittedly, the Mixin API is rather awkward since it requires the classes used for a mixin to implement some interface such that the problem could also be solved by non-instrumented Java. String Switcher The StringSwitcher emulates a String to int Java Map: @Test public void testStringSwitcher() throws Exception { String[] strings = new String[]{"one", "two"}; int[] values = new int[]{10, 20}; StringSwitcher stringSwitcher = StringSwitcher.create(strings, values, true); assertEquals(10, stringSwitcher.intValue("one")); assertEquals(20, stringSwitcher.intValue("two")); assertEquals(-1, stringSwitcher.intValue("three")); } The StringSwitcher allows to emulate a switch command on Strings such as it is possible with the built-in Java switch statement since Java 7. If using the StringSwitcher in Java 6 or less really adds a benefit to your code remains however doubtful and I would personally not recommend its use. Interface Maker The InterfaceMaker does what its name suggests: It dynamically creates a new interface. @Test public void testInterfaceMaker() throws Exception { Signature signature = new Signature("foo", Type.DOUBLE_TYPE, new Type[]{Type.INT_TYPE}); InterfaceMaker interfaceMaker = new InterfaceMaker(); interfaceMaker.add(signature, new Type[0]); Class iface = interfaceMaker.create(); assertEquals(1, iface.getMethods().length); assertEquals("foo", iface.getMethods()[0].getName()); assertEquals(double.class, iface.getMethods()[0].getReturnType()); } Other than any other class of cglib's public API, the interface maker relies on ASM types. The creation of an interface in a running application will hardly make sense since an interface only represents a type which can be used by a compiler to check types. It can however make sense when you are generating code that is to be used in later development. Method Delegate A MethodDelegate allows to emulate a C#-like delegate to a specific method by binding a method call to some interface. For example, the following code would bind the SampleBean#getValue method to a delegate: public interface BeanDelegate { String getValueFromDelegate(); } @Test public void testMethodDelegate() throws Exception { SampleBean bean = new SampleBean(); bean.setValue("Hello cglib!"); BeanDelegate delegate = (BeanDelegate) MethodDelegate.create( bean, "getValue", BeanDelegate.class); assertEquals("Hello world!", delegate.getValueFromDelegate()); } There are however some things to note: The factory method MethodDelegate#create takes exactly one method name as its second argument. This is the method the MethodDelegate will proxy for you. There must be a method without arguments defined for the object which is given to the factory method as its first argument. Thus, the MethodDelegate is not as strong as it could be. The third argument must be an interface with exactly one argument. The MethodDelegate implements this interface and can be cast to it. When the method is invoked, it will call the proxied method on the object that is the first argument. Furthermore, consider these drawbacks: cglib creates a new class for each proxy. Eventually, this will litter up your permanent generation heap space You cannot proxy methods that take arguments. If your interface takes arguments, the method delegation will simply not work without an exception thrown (the return value will always be null). If your interface requires another return type (even if that is more general), you will get a IllegalArgumentException. Multicast Delegate The MulticastDelegate works a little different than the MethodDelegate even though it aims at similar functionality. For using the MulticastDelegate, we require an object that implements an interface: public interface DelegatationProvider { void setValue(String value); } public class SimpleMulticastBean implements DelegatationProvider { private String value; public String getValue() { return value; } public void setValue(String value) { this.value = value; } } Based on this interface-backed bean we can create a MulticastDelegate that dispatches all calls to setValue(String) to several classes that implement the DelegationProvider interface: @Test public void testMulticastDelegate() throws Exception { MulticastDelegate multicastDelegate = MulticastDelegate.create( DelegatationProvider.class); SimpleMulticastBean first = new SimpleMulticastBean(); SimpleMulticastBean second = new SimpleMulticastBean(); multicastDelegate = multicastDelegate.add(first); multicastDelegate = multicastDelegate.add(second); DelegatationProvider provider = (DelegatationProvider)multicastDelegate; provider.setValue("Hello world!"); assertEquals("Hello world!", first.getValue()); assertEquals("Hello world!", second.getValue()); } Again, there are some drawbacks: The objects need to implement a single-method interface. This sucks for third-party libraries and is awkward when you use CGlib to do some magic where this magic gets exposed to the normal code. Also, you could implement your own delegate easily (without byte code though but I doubt that you win so much over manual delegation). When your delegates return a value, you will receive only that of the last delegate you added. All other return values are lost (but retrieved at some point by the multicast delegate). Constructor Delegate A ConstructorDelegate allows to create a byte-instrumented factory method. For that, that we first require an interface with a single method newInstance which returns an Object and takes any amount of parameters to be used for a constructor call of the specified class. For example, in order to create a ConstructorDelegate for the SampleBean, we require the following to call SampleBean's default (no-argument) constructor: public interface SampleBeanConstructorDelegate { Object newInstance(); } @Test public void testConstructorDelegate() throws Exception { SampleBeanConstructorDelegate constructorDelegate = (SampleBeanConstructorDelegate) ConstructorDelegate.create( SampleBean.class, SampleBeanConstructorDelegate.class); SampleBean bean = (SampleBean) constructorDelegate.newInstance(); assertTrue(SampleBean.class.isAssignableFrom(bean.getClass())); } Parallel Sorter The ParallelSorter claims to be a faster alternative to the Java standard library's array sorters when sorting arrays of arrays: @Test public void testParallelSorter() throws Exception { Integer[][] value = { {4, 3, 9, 0}, {2, 1, 6, 0} }; ParallelSorter.create(value).mergeSort(0); for(Integer[] row : value) { int former = -1; for(int val : row) { assertTrue(former < val); former = val; } } } The ParallelSorter takes an array of arrays and allows to either apply a merge sort or a quick sort on every row of the array. Be however careful when you use it: When using arrays of primitives, you have to call merge sort with explicit sorting ranges (e.g. ParallelSorter.create(value).mergeSort(0, 0, 3) in the example. Otherwise, the ParallelSorter has a pretty obvious bug where it tries to cast the primitive array to an array Object[] what will cause a ClassCastException. If the array rows are uneven, the first argument will determine the length of what row to consider. Uneven rows will either lead to the extra values not being considered for sorting or a ArrayIndexOutOfBoundException. Personally, I doubt that the ParallelSorter really offers a time advantage. Admittedly, I did however not yet try to benchmark it. If you tried it, I'd be happy to hear about it in the comments. Fast Class and Fast Members The FastClass promises a faster invocation of methods than the Java reflection API by wrapping a Java class and offering similar methods to the reflection API: @Test public void testFastClass() throws Exception { FastClass fastClass = FastClass.create(SampleBean.class); FastMethod fastMethod = fastClass.getMethod(SampleBean.class.getMethod("getValue")); MyBean myBean = new MyBean(); myBean.setValue("Hello cglib!"); assertTrue("Hello cglib!", fastMethod.invoke(myBean, new Object[0])); } Besides the demonstrated FastMethod, the FastClass can also create FastConstructors but no fast fields. But how can the FastClass be faster than normal reflection? Java reflection is executed by JNI where method invocations are executed by some C-code. The FastClass on the other side creates some byte code that calls the method directly from within the JVM. However, the newer versions of the HotSpot JVM (and probably many other modern JVMs) know a concept called inflation where the JVM will translate reflective method calls into native version's of FastClass when a reflective method is executed often enough. You can even control this behavior (at least on a HotSpot JVM) with setting the sun.reflect.inflationThreshold property to a lower value. (The default is 15.) This property determines after how many reflective invocations a JNI call should be substituted by a byte code instrumented version. I would therefore recommend to not use FastClass on modern JVMs, it can however fine-tune performance on older Java virtual machines. cglib Proxy The cglib Proxy is a reimplementation of the Java Proxy class mentioned in the beginning of this article. It is intended to allow using the Java library's proxy in Java versions before Java 1.3 and differs only in minor details. The better documentation of the cglib Proxy can however be found in the Java standard library's Proxy javadoc where an example of its use is provided. For this reason, I will skip a more detailed discussion of the cglib's Proxy at this place. A Final Word of Warning After this overview of cglib's functionality, I want to speak a final word of warning. All cglib classes generate byte code which results in additional classes being stored in a special section of the JVM's memory: The so called perm space. This permanent space is, as the name suggests, used for permanent objects that do not usually get garbage collected. This is however not completely true: Once a Class is loaded, it cannot be unloaded until the loading ClassLoader becomes available for garbage collection. This is only the case the Class was loaded with a custom ClassLoader which is not a native JVM system ClassLoader. This ClassLoader can be garbage collected if itself, all Classes it ever loaded and all instances of all Classes it ever loaded become available for garbage collection. This means: If you create more and more classes throughout the life of a Java application and if you do not take care of the removal of these classes, you will sooner or later run of of perm space what will result in your application's death by the hands of an OutOfMemoryError. Therefore, use cglib sparingly. However, if you use cglib wisely and carefully, you can really do amazing things with it that go beyond what you can do with non-instrumented Java applications. Lastly, when creating projects that depend on cglib, you should be aware of the fact that the cglib project is not as well maintained and active as it should be, considering its popularity. The missing documentation is a first hint. The often messy public API a second. But then there are also broken deploys of cglib to Maven central. The mailing list reads like an archive of spam messages. And the release cycles are rather unstable. You might therefore want to have a look at javassist, the only real low-level alternative to cglib. Javassist comes bundled with a pseudo-java compiler what allows to create quite amazing byte code instrumentations without even understanding Java byte code. If you like to get your hands dirty, you might also like ASM on top of which cglib is built. ASM comes with a great documentation of both the library and Java class files and their byte code. Note that these examples only run with cglib 2.2.2 and are not compatible with the newest release 3 of cglib. Unfortunately, I experienced the newest cglib version to occasionally produce invalid byte code which is why I considered an old version and also use this version in production. Also, note that most projects using cglib move the library to their own namespace in order to avoid version conflicts with other dependencies such as for example demonstrated by the Spring project. You should do the same with your project when making use of cglib. Tools such like jarjar can help you with the automation of this good practice.
January 7, 2014
by Rafael Winterhalter
· 76,944 Views · 18 Likes
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Hands-on Angularjs: Building Single-Page Applications with Javascript
Welcome, dear reader, in this article, we’ll talk about a web framework that has become popular in the construction of single-page web applications: Angularjs. But after all, what is a single-page application? Single-page applications Single-page applications, as the name implies, consist of applications where only a single “page” – or as we also call, HTML document – is submitted to the client, and after this initial load, only fragments of the page are reloaded, by Ajax requests, without ever making a full page reload. The main advantage we have in this web application model is that, due to minimizing the data traffic between the client and the server, it provides the user with a highly dynamic application, with low “latency” between user actions on the interface. A point of attention, however, is that in this application model, much of the “weight” of the application processing falls to the client side, then the device’s capabilities where the user is accessing the application can be a problem for the adoption of the model, especially if we are talking about applications accessed on mobile devices. Developed by Google, Angularjs brought features that allow you to build in a well structured way applications in single-page model, through the use of javascript as an extension built on top of HTML pages. One of the advantages of the framework is that it integrates seamlessly into HTML, allowing the developer team to, for example, reuse the pages of a prototype made by a web designer. Architecture The framework architecture works with the concept of been a html extension of the page to which it is linked. As a javascript library, imported within the pages, which through the use of policies – kind of attributes that are embedded within their own html tags, usually with the prefix “NG” – performs the compilation of all the code belonging to the framework generating dynamic code – html, css and javascript – that the user use through his browser. For readers who are interested in knowing more deeply the architecture behind the framework, the presentation below speaks in detail about this topic: Angularjs architecture overview Layout Although the framework has high flexibility in the construction of layouts due to the use of pure html, it lacks ready layout options, so to make the application with a more pleasant graphical interface, it enters the bootstrap, providing CSS styles – plus pre-build behavior in javacript and dynamic html – that enable an even richer layout for the application. At the end of this article, beyond the official angularjs site, you can also access the link to the official site of the bootstrap. The MVC model In the web world, is well known the pattern MVC (Model – View – Controller). In this pattern, we define that the web application is defined in 3 layers with different responsibilities: View: In this layer, we have the code related to the presentation to the end user, with pages and rules related to navigation, such as control of the flags of a register in the “wizard” format, for example. Controller: This layer is the code that bridges between the navigation and the source of application data, represented by the model layer. Processing and business rules typically belong to this layer. Model: In this layer is the code responsible for performing the persistence of the application data. In a traditional web application, we commonly have a DBMS as a data source. Speaking in the context of angularjs, as we see below, we have the view layer represented by the html pages. These pages communicate with the controller layer through policies explained in the beginning of our article, invoking the controllers of the framework, consisting of a series of javascript functions encoded by the developer. These functions use a binding layer, provided by the framework, called $ scope, which is populated by the controller and displayed by the view, representing the model layer. Typically, in the architecture of a angularjs system, we have the model layer being filled through REST services. The figure below illustrates the interaction between these layers: Hands-on For this hands-on, we will use the Wildfly 8.1.0 server, angularjs and the bootstrap. At the time of this article, the latest version (stable) of angularjs is 1.2.26 and for the bootstrap is 3.2.0. As IDE, I am using Eclipse Luna. First, the reader must create a project of type “Dynamic Web Project” by selecting the wizard image below. In fact, it would be perfectly possible to use static web project as a project, but we’ll use the dynamic only to facilitate the deploy on the server. Following the wizard, remember to select the runtime Wildfly, as indicated below, and select the checkbox that calls for the creation of the descriptor “web.xml” on the last page of the wizard. At the end, we will have a project structure like the one below: As a last step of project configuration, we will add the project in the automatically deployed application list on our Wildfly server. To do this, select the server from the perspective of servers, select the “add or remove” and move the application to the list of configured applications, as follows: Including the angularjs and bootstrap on the application To include the angular and the bootstrap in our application, simply include the contents thereof, consisting of js files, css, etc inside the folder “webcontent” generating the project structure below: PS: This structure aims only to provide a quick and easy way to set the environment for the realization of our learning. In a real application, the developer has the freedom to not include all angular files, including only those whose resources will be used in the project. Starting our development, we will create a simple page containing a single page application that consists of a list of tasks, with the option of new tasks and filtering tasks already completed. Keep in mind that the goal of this small application is only to show the basic structure of angularjs. In a real application, the js code should be structured in directories, ensuring readability and maintainability of the code. Thus, we come to the implementation. To deploy it, we will create an html page called “index.html”, and put the code below: Tarefas de {{todo.user} Add DescriptionDone{{item.action} Show Complete As we can see, we have a simple html page. First, insert the policy “ng-app”, which initializes the framework on the page, and import the files needed for the operation of the angular and the bootstrap: Following is the creation of a module. A angularjs module consists of other components such as filters and controllers, constituting a unit similar to a package that can be imported into other application modules. For the initial data source, we put a JSON structure in a JavaScript variable, which is inserted into the binding layer later. In addition, we also have to create a filter. Filters, as the name implies, are created to provide a means of filtering the data of a listing. Later on we will see that use in practice: Once we have our populated binding, it is easy for us to display its values, as in the example below, where we show the value of “user”. We also define a form to our inclusion of tasks: Tarefas de {{todo.user} Add Finally, we have the proper view of the tasks. To do this, we use the “ng-repeat” policy. The reader will notice that we have made use of our filter, and we ask the angularjs to order our list by the “action” value. In addition, we can also see the binding for changing the filter, through the checkboxes to enable / disable filtering, in addition to the marking of completed tasks: DescriptionDone{{item.action} Show Complete The final screen in operation can be seen below: Conclusion And so we conclude our article on angularjs. With design flexibility and an easy learning structure, its adoption as well as the single page applications model is a powerful tool that every web developer should have in his pocket knife options. Thanks to everyone who supported me in this article, until next time. Links Source-code Angularjs Bootstrap Wildfly
January 7, 2014
by Alexandre Lourenco
· 3,838 Views
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Sonar Installation and Eclipse Plugin
This Document tries to help you install Sonar, analyze your project with your Sonar installation, integrate with Eclipse, clean up violations dynamically, and practice better coding. Table of Contents Sonar Installation Download Sonar Unzip and Install Run Sonar Sonar Console Access your Sonar installation Generate Sonar Report Update your POM with SONAR configurations Example Access your project in Sonar Integrate SONAR with Eclipse Eclipse Sonar Plug-In Installation Eclipse Integration (To install this plugin in the Eclipse IDE) - With Eclipse Market Place Eclipse Integration (To install this plugin in the Eclipse IDE) - With Eclipse Software Update Configure Sonar in your Eclipse Link your project for the first time Analyze and clean up the code violations Run Sonar Analysis in Local Sonar Installation Download Sonar Download the sonar here http://dist.sonar.codehaus.org/sonar-3.5.1.zip and unzip the download to your favorite folder Unzip and Install After Unzip you will see folder structure would look something like as follows.. Figure 1 – Sonar Dir Structure Run Sonar Depends on your OS, you need to run the executable , for an instance if you are running linux-x86 and 64 bit, then you need to run start.sh Figure 2 – Run Sonar Sonar Console After you start the sonar you will see some info as follows after you run the sonar Figure 3 - Sonar Console Access your Sonar installation Now you can browse your sonar installation http:localhost:9000 Generate Sonar Report Update your POM with SONAR configurations After we have the sonar installed, we can generate the reports for any maven project, by adding the following lines in your project pom.xml (sonar hosts in your properties section) Figure 4 - POM XML for Sonar Generation Example Let’s take an example of project-common; do the following steps · Checkout the latest code from repository to your work space · Do mvn clean install · Modify your pom.xml (pom.xml) to have the following under properties section · http://localhost:9000/ · Save the file · Do mvn sonar:sonar in your command / terminal · You will see some messages as following. Figure 5 - Sonar report Generation - I Note: And after few minutes (depends on the size of the modules the sonar report would even take longer) Figure 6 - Sonar Report Generation - II Finally you would see the following that indicates the sonar reporting is completed.. Figure 7 - Sonar Report Generation Successful Access your project in Sonar Now go to you http://localhost:9000 you would see the project report that you ran for Figure 8 - Sonar Project Report at your Local Integrate SONAR with Eclipse Eclipse Sonar Plug-In Installation Eclipse Integration (To install this plugin in the Eclipse IDE) - With Eclipse Market Place Figure 9 - Sonar Eclipse Plug-in Install (Market Place) Figure 10 - Sonar Eclipse Plug-in Install (Market Place) II Eclipse Integration (To install this plugin in the Eclipse IDE) - With Eclipse Software Update Go to Help > Install New Software... This should display the Install dialog box. Paste the Update Site URL (http://dist.sonar-ide.codehaus.org/eclipse/) into the field Work with and press Enter. This should display the list of available plugins and components: Figure 11- Sonar Eclipse Plug-in Install (With Install New Software Menu) Choose Sonar Java, follow the steps and install the plugin Note: Please make sure the project that you want to associate with sonar has already analyzed in your sonar installation Configure Sonar in your Eclipse Configure your local/remote sonar in your Eclipse Go to Window > Preferences > Sonar > Servers. Sonar Eclipse is pre-configured to access a local Sonar server listening on http://localhost:9000/. You can edit this server, delete it or add a new one. Figure 12 - Configure Sonar Server in Eclipse Link your project for the first time Once the Sonar server is defined, the next step is to link your Eclipse projects with projects defined and analyzed on this Sonar server. To do so, right-click on the project in the Project Explorer, and then Configure > Associate with Sonar...: Figure 13 - Configure / Associate your Eclipse Project with Sonar In the Sonar project text field, start typing the name of the project and select it in the list box: Figure 14 - Associate your Eclipse Project with Sonar II Click Finish. Your project is now associated to one analyzed on your Sonar server. Analyze and clean up the code violations Do local analysis and clean the violations Figure 15 - Configure Modules Figure 16 - configure sonar modules from Eclipse Note Please make sure you have started your local sonar server (as described in Run sonar section) otherwise you would not able to see the right sonar project that you intend to configure Run Sonar Analysis in Local Figure 17.a – Set Sonar Analysis on Local Mode Figure 17:b - Run Sonar Analysis on Local Figure 18 - sonar violation analysis console Figure 19 - Sonar violation analysis console II Figure 20 - Sonar violations Markers
January 7, 2014
by Hari Subramanian
· 227,134 Views · 4 Likes
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Hunting for an SWT Test Framework? Say Hello to Red Deer
This is the first in a series of posts on the new “Red Deer” (https://github.com/jboss-reddeer/reddeer) open source testing framework for Eclipse. In this post, we’ll introduce Red Deer, and take a look at the some of the advantages that it offers by building a sample test program from scratch. Some of the features that Red Deer automated offers are: An easy to use, high-level API for testing standard Eclipse components Support for creating custom extensions for your own applications A requirements validation mechanism to assist you in configuring complex tests Eclipse Tooling to Assist in Creating new Projects A record and playback tool to enable you to quickly create automated tests An integration with Selenium for testing web based applications Support for running tests in a Jenkins CI environment Note that as of this writing, Red Deer is in an incubation stage. The current release is at level 0.5. The target date for the 1.0 release of Red Deer is late 2014. But, as a community-based, open source project, now is a great time to try Red Deer and make suggestions or even contribute code! A Look at Red Deer’s Architecture The Red Deer project itself is comprised of utilities and the API that supports the development and execution of automated tests. The API (the parts of the above diagram that are enclosed in dashed line boxes) can be thought of as having three layers: The top layer consists of extensions to Red Deer’s abstract classes or implementations for Eclipse components such as Views, Editors, Wizards, or Shells. For example, if you are writing tests for a feature that uses a custom Eclipse View, you can extend Red Deer’s View class by adding support for the specific functions of the feature. The advantage that this API layer gives you is that your test programs do not have to focus on manipulating the individual UI elements directly to perform operations. Your programs can instead instantiate an instance of an Eclipse component such as a View, and then use that instance’s methods to perform operations on the View. This layer of abstraction makes your test programs easier to write, understand, and maintain. The middle layer consists of the Red Deer implementations for SWT UI elements such as: Button, Combo, Label, Menu, Shell, TabItem, Table, ToolBar, Tree. This API layer supports the API’s higher level by providing the building blocks for the API’s Views, Editors, Shells, and WIzards. This middle layer of the API also provides Red Deer packages that enable your tests to enforce requirements, so that necessary setup tasks are performed before a test is run. The bottom layer consists of Red Deer packages that support the execution of tests such as: Conditions, Matchers, Widgets, Workbench, and Red Deer extensions to JUnit. What Makes Red Deer different from other Tools? A Layer of Abstraction The top-most layer of the API enables you to instantiate Eclipse UI elements as objects, and then manipulate them through their methods. The resulting code is easier to read and maintain, instead of being brittle and subject to failures when the UI changes. For example, for a test that has to open a view and press a button, without Red Deer, the test would have to navigate the top level menu, find the view menu, then the view type in that menu, then find the view open dialog, then locate the “OK” button, etc. Your test would have to spend a lot of time navigating through the UI elements before it could even begin to perform the test’s steps. With Red Deer, the code to open a view (in this case, the servers view) is simply: ServersView view = new ServersView(); view.open(); Furthermore, within that ServersView, your test program can perform operations on the View through methods which are defined in the view (and are incidentally also well debugged by the Red Deer team), instead of having to explicitly locate and manipulate the UI elements directly. For example, to obtain a list of all the servers, instead of locating the UI tree that contains the server list, and extracting that list of servers into an array, your Red Deer program can simply call the “getServers()” method. Likewise, the code to open a PackageExplorer, and then select a project within that PackageExplorer is as follows: PackageExplorer packageExplorer = new PackageExplorer(); packageExplorer.open(); packageExplorer.getProject("myTestProject").select(); And, the code to retrieve all the projects within that PackageExplorer is simply: packageExplorer.getProjects(); The result are that your tests are easier to write and maintain and you can focus on testing your application’s logic instead of writing brittle code to navigate through the application. Installing Red Deer The only prerequisites to using Red Deer are Eclipse and Java. In this post, we’ll use Eclipse Kepler and OpenJDK 1.7, running on Red Hat Enterprise Linux (RHEL) 6. To install Red Deer 0.4 (this is the latest stable milestone version as of this writing) follow these steps: Open up Eclipse Navigate to: Help->Install New Software Define a new download site using the Red Deer update site URL: http://download.jboss.org/jbosstools/updates/stable/kepler/core/reddeer/0.4.0/ Select Red Deer, click on the Finish button and Red Deer will install Now that you have Red Deer installed, let’s move onto building a new Red Deer test. Building your First Red Deer Test To create a new Red Deer test project, you make use of the Red Deer UI tooling and select New->Project->Other->Red Deer Test: Before we move on, let’s take a look at the WEB-INF/MANIFEST.MF file that is created in the project: Manifest-Version: 1.0 Bundle-ManifestVersion: 2 Bundle-Name: com.example.reddeer.sample Bundle-SymbolicName: com.example.reddeer.sample;singleton:=true Bundle-Version: 1.0.0.qualifier Bundle-ActivationPolicy: lazy Bundle-Vendor: Sample Co Bundle-RequiredExecutionEnvironment: JavaSE-1.6 Require-Bundle: org.junit, org.jboss.reddeer.junit, org.jboss.reddeer.swt, org.jboss.reddeer.eclipse The line we’re interested in is the final line in the file. These are the bundles that are required by Red Deer. After the empty project is created by the wizard, you can define a package and create a test class. Here's the code for a minimal functional test. The test will verify that the eclipse configuration is not empty. package com.example.reddeer.sample; import static org.junit.Assert.assertFalse; import java.util.List; import org.jboss.reddeer.swt.api.TreeItem; import org.jboss.reddeer.swt.impl.button.PushButton; import org.jboss.reddeer.swt.impl.menu.ShellMenu; import org.jboss.reddeer.swt.impl.tree.DefaultTree; import org.junit.Test; import org.junit.runner.RunWith; import org.jboss.reddeer.junit.runner.RedDeerSuite; @RunWith(RedDeerSuite.class) public class SimpleTest { @Test public void TestIt() { new ShellMenu("Help", "About Eclipse Platform").select(); new PushButton("Installation Details").click(); DefaultTree ConfigTree = new DefaultTree(); List ConfigItems = ConfigTree.getAllItems(); assertFalse ("The list is empty!", ConfigItems.isEmpty()); for (TreeItem item : ConfigItems) { System.out.println ("Found: " + item.getText()); } } } After you save the test's source file, you can run the test. To run the test, select the Run As->Red Deer Test option: And - there's the green bar! Simplifying Tests with Requirements Red Deer requirements enable you to define actions that you want happen before a test is executed. The advantage to using requirements is that you define the actions with annotations instead of using a @BeforeClass method. The result is that your test code is easier to read and maintain. The biggest difference between a Red Deer requirement and the the @BeforeClass annotation from the JUnit framework is that if a requirement cannot be fulfilled the test is not executed. Like everything else in Red Deer, you can make use of predefined requirements, or you can extend the feature by adding your own custom requirements. These custom requirements can be made complex and for convenience can be stored in external properties files. (We’ll take a look at defining custom requirements in a later post in this series when we examine how to create and contribute extensions to Red Deer.) The current milestone release of Red Deer provides predefined requirements that enable you to clean out your current workspace and open a perspective. Let’s add these to our example. To do this, we need to add these import statements: import org.jboss.reddeer.eclipse.ui.perspectives.JavaBrowsingPerspective; import org.jboss.reddeer.requirements.cleanworkspace.CleanWorkspaceRequirement.CleanWorkspace; import org.jboss.reddeer.requirements.openperspective.OpenPerspectiveRequirement.OpenPerspective; And these annotations: @CleanWorkspace @OpenPerspective(JavaBrowsingPerspective.class) And, we also have to a reference to org.jboss.reddeer.requirements to the required bundle list in our example’s MANIFEST.MF file: Require-Bundle: org.junit, org.jboss.reddeer.junit, org.jboss.reddeer.swt, org.jboss.reddeer.eclipse, org.jboss.reddeer.requirements When we’re done, our example looks like this: package com.example.reddeer.sample; import static org.junit.Assert.assertFalse; import java.util.List; import org.jboss.reddeer.swt.api.TreeItem; import org.jboss.reddeer.swt.impl.button.PushButton; import org.jboss.reddeer.swt.impl.menu.ShellMenu; import org.jboss.reddeer.swt.impl.tree.DefaultTree; import org.junit.Test; import org.junit.runner.RunWith; import org.jboss.reddeer.junit.runner.RedDeerSuite; import org.jboss.reddeer.eclipse.ui.perspectives.JavaBrowsingPerspective; import org.jboss.reddeer.requirements.cleanworkspace.CleanWorkspaceRequirement.CleanWorkspace; import org.jboss.reddeer.requirements.openperspective.OpenPerspectiveRequirement.OpenPerspective; @RunWith(RedDeerSuite.class) @CleanWorkspace @OpenPerspective(JavaBrowsingPerspective.class) public class SimpleTest { @Test public void TestIt() { new ShellMenu("Help", "About Eclipse Platform").select(); new PushButton("Installation Details").click(); DefaultTree ConfigTree = new DefaultTree(); List ConfigItems = ConfigTree.getAllItems(); assertFalse ("The list is empty!", ConfigItems.isEmpty()); for (TreeItem item : ConfigItems) { System.out.println ("Found: " + item.getText()); } } } Notice how we were able to add those functions to the test code, while only adding a very small amount of actual new code? Yes, it can pay to be a lazy programmer. ;-) What’s Next? What’s next for Red Deer is its continued development as it progresses through its incubation stage until its 1.0 release. What’s next for this series of posts will be discussions about: The Red Deer Recorder - To enable you to capture manual actions and convert them into test programs How you can Extend Red Deer - To provide test coverage for your plugins’ specific functions. And How you can Contribute these extensions to the Red Deer project. How you can Define Complex Requirements - To enable you to perform setup tasks for your tests. Red Deer’s Integration with Selenium - To enable you to test web interfaces provided by your plugins. Running Red Deer tests with Jenkins - To enable you to take advantage of Jenkins’ Continuous Integration (CI) test framework. Author’s Acknowledgements I’d like to thank all the contributors to Red Deer for their vision and contributions. It’s a new project, but it is growing fast! The contributors (in alphabetic order) are: Stefan Bunciak, Radim Hopp, Jaroslav Jankovic, Lucia Jelinkova, Marian Labuda, Martin Malina, Jan Niederman, Vlado Pakan, Jiri Peterka, Andrej Podhradsky, Milos Prchlik, Radoslav Rabara, Petr Suchy, and Rastislav Wagner.
January 7, 2014
by Len DiMaggio
· 7,804 Views
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Publish and Subscribe with Hazelcast
A few weeks ago I wrote a blog on getting started with Hazelcast describing how ludicrously simple it is to create distributed maps, lists and queues. At the time I mentioned that Hazelcast does quite a few other things besides. This blog takes a quick look at another of Hazelcast’s features: its broadcast messaging system based on the Publish/Subscribe pattern. This takes the usual format where by the message sender app publishes messages on a certain topic. The messages aren't directed at any particular client, but can be read by any client that registers an interest in the topic. The obvious scenario for publish and subscribe comes from the world of high finance and market makers. A market maker both buys and sells financial instruments such as stocks and competes for business by advertising both a buy and sell prices in a, usually electronic, market place. To implement a very simple market maker scenario using Hazelcast we need three classes: a StockPrice bean, a MarketMaker and a Client. The following code has been added to my existing Hazelcast project that’s available on Github. There are no additional POM dependencies to worry about. public class StockPrice implements Serializable { private static final long serialVersionUID = 1L; private final BigDecimal bid; private final BigDecimal ask; private final String code; private final String description; private final long timestamp; /** * Create a StockPrice for the given stock at a given moment */public StockPrice(BigDecimal bid, BigDecimal ask, String code, String description,long timestamp) {super();this.bid = bid;this.ask = ask;this.code = code;this.description = description;this.timestamp = timestamp;} public BigDecimal getBid() {return bid;} public BigDecimal getAsk() {return ask;} public String getCode() {return code;} public String getDescription() {return description;} public long getTimestamp() {return timestamp;} @Overridepublic String toString() { StringBuilder sb = new StringBuilder("Stock - "); sb.append(code); sb.append(" - "); sb.append(description); sb.append(" - "); sb.append(description); sb.append(" - Bid: "); sb.append(bid); sb.append(" - Ask: "); sb.append(ask); sb.append(" - "); SimpleDateFormat df = new SimpleDateFormat("HH:MM:SS"); sb.append(df.format(new Date(timestamp)));return sb.toString();} } The StockPrice bean, with all the usual getters and setters, models a stock’s ask and bid price (sell and buy in normal language) at any given time and the MarketMaker class publishes these beans using Hazelcast. Normally a market maker will publish prices in more than one financial instrument; however, for simplicity, in this demo theMarketMaker only publishes a single price. public class MarketMaker implements Runnable { private static Random random = new Random(); private final String stockCode; private final String description; private final ITopic topic; private volatile boolean running; public MarketMaker(String topicName, String stockCode, String description) {this.stockCode = stockCode;this.description = description;this.topic = createTopic(topicName); running = true;} @VisibleForTestingITopic createTopic(String topicName) {HazelcastInstance hzInstance = Hazelcast.newHazelcastInstance();return hzInstance.getTopic(topicName);} public void publishPrices() { Thread thread = new Thread(this); thread.start();} @Overridepublic void run() { do {publish(); sleep();} while (running);} private void publish() { StockPrice price = createStockPrice(); System.out.println(price.toString()); topic.publish(price);} @VisibleForTestingStockPrice createStockPrice() { double price = createPrice(); DecimalFormat df = new DecimalFormat("#.##"); BigDecimal bid = new BigDecimal(df.format(price - variance(price))); BigDecimal ask = new BigDecimal(df.format(price + variance(price))); StockPrice stockPrice = new StockPrice(bid, ask, stockCode, description, System.currentTimeMillis());return stockPrice;} private double createPrice() { int val = random.nextInt(2010 - 1520) + 1520;double retVal = (double) val / 100;return retVal;} private double variance(double price) {return (price * 0.01);} private void sleep() {try {TimeUnit.SECONDS.sleep(2);} catch (InterruptedException e) {e.printStackTrace();} } public void stop() {running = false;} public static void main(String[] args) throws InterruptedException { MarketMaker bt = new MarketMaker("STOCKS", "BT.L", "British Telecom"); MarketMaker cbry = new MarketMaker("STOCKS", "CBRY.L", "Cadburys"); MarketMaker bp = new MarketMaker("STOCKS", "BP.L", "British Petrolium"); bt.publishPrices(); cbry.publishPrices(); bp.publishPrices(); } } As usual, setting up Hazelcast is fairly straight forward and most of the code in the MarketMaker class above has nothing to do with Hazelcast. The class is split into two part: construction and publishing prices. The constructor takes three arguments, which it stores away for later. It also creates a Hazelcast instance and registers a simple topic called "STOCKS" via the private createTopic() method. As you might expect, creating a Hazelcast instance and registering a topic takes two lines of code as shown below: ITopic createTopic(String topicName) {HazelcastInstance hzInstance = Hazelcast.newHazelcastInstance();return hzInstance.getTopic(topicName);} The rest of the class runs the price publishing mechanism using a thread to call the MarketMaker's run() method. This method generates a random bid, ask price for the associated stock code and publishes it using Hazelcast. Publishing is achieved using the following single line of code: topic.publish(price); The final part of the MarketMaker class is the main() method and all this does is to create several MarketMaker instances and sets them running. Now that Hazelcast knows about our ever changing stock prices, the next thing to do is to sort out the client code. public class Client implements MessageListener { public Client(String topicName) {HazelcastInstance hzInstance = Hazelcast.newHazelcastInstance(); ITopic topic = hzInstance.getTopic(topicName); topic.addMessageListener(this);} /** * @see com.hazelcast.core.MessageListener#onMessage(com.hazelcast.core.Message) */@Overridepublic void onMessage(Message arg0) {System.out.println("Received: " + arg0.getMessageObject().toString());} public static void main(String[] args) { new Client("STOCKS");} } As with any messaging system, the message sender code has to know both who to call and what to call. The "what to call" is achieved by the client creating an Hazelcast instance and registering an interest in the "STOCKS" topic, in the same way as the publisher as shown below: HazelcastInstance hzInstance = Hazelcast.newHazelcastInstance(); ITopic topic = hzInstance.getTopic(topicName); topic.addMessageListener(this); The "what to call" is achieved by the client implementing Hazelcast's MessageListener interface and its single method onMessage() @Overridepublic void onMessage(Message arg0) {System.out.println("Received: " + arg0.getMessageObject().toString());} The final part of the client code is its main() method that creates a client instance. The final thing to do is to run the code. For this I’ve simply put all the necessary JAR files in a single directory and there’s only two to consider: hazel cast-3.1.jar and guava-13.0.1.jar. Once that was done I changed to the project’s classes directory: cd /Users/Roger/git/captaindebug/hazelcast/target/classes …and fired up the publisher java -cp ./:/Users/Roger/tmp/mm/guava-13.0.1.jar:/Users/Roger/tmp/mm/hazelcast-3.1.jar com.captaindebug.hazelcast.pubsub.MarketMaker …and then the client. java -cp ./:/Users/Roger/tmp/mm/guava-13.0.1.jar:/Users/Roger/tmp/mm/hazelcast-3.1.jar com.captaindebug.hazelcast.pubsub.Client Of course, if you’re running this on your machine using this rough and ready technique, then remember to replace/Users/Roger/tmp/mm with the path to the place where you’ve put your copies of these JAR files. If you run a MarketMaker publisher in one terminal and a couple of clients in two other terminals, then you’ll get something like this, where you can see the prices being published and the clients receiving updates. One thing to note about Hazelcast is that a ‘cluster' refers to a cluster of Hazelcast instances, rather than a cluster of JVMs. This isn’t obvious until you ask for more than one Hazelcast instance per application. When additional clients join the cluster you’ll see something like this: Members [5] { Member [192.168.0.7]:5701 Member [192.168.0.7]:5702 Member [192.168.0.7]:5703 Member [192.168.0.7]:5704 this Member [192.168.0.7]:5705 } In the above log, there are two listener entries, one for each client process, and three publisher entries, one for each of theMarketMaker instances started in the MarketMaker’s main() method. The thing to consider here is whether or not it’s good practice to create a Hazelcast instance per object instantiation (as I’ve done in the sample code) or is it better to have a single static Hazelcast instance in your code. I’m not sure of the answer to this so if there are any Hazelcast gurus reading this please let me know. That’s it then: Hazelcast is happily running in publish and subscribe mode, but I’ve not covered all of Hazelcast’s features; perhaps more on those later... This source code is available on Github: https://github.com/roghughe/captaindebug/tree/master/hazelcast
January 6, 2014
by Roger Hughes
· 23,152 Views · 2 Likes
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Bulk Fetching with Hibernate
If you need to process large database result sets from Java, you can opt for JDBC to give you the low level control required. On the other hand, if you are already using an ORM in your application, falling back to JDBC might imply some extra pain. You would be losing features such as optimistic locking, caching, automatic fetching when navigating the domain model and so forth. Fortunately most ORMs, like Hibernate, have some options to help you with that. While these techniques are not new, there are a couple of possibilities to choose from. A simplified example; let's assume we have a table (mapped to class "DemoEntity") with 100.000 records. Each record consists of a single column (mapped to the property "property" in DemoEntity) holding some random alphanumerical data of about ~2KB. The JVM is ran with -Xmx250m. Let's assume that 250MB is the overall maximum memory that can be assigned to the JVM on our system. Your job is to read all records currently in the table, doing some not further specified processing, and finally store the result. We'll assume that the entities resulting from our bulk operation are not modified. To start we'll try the obvious first, performing a query to simply retrieve all data: new TransactionTemplate(txManager).execute(new TransactionCallback() { @Override public Void doInTransaction(TransactionStatus status) { Session session = sessionFactory.getCurrentSession(); List demoEntitities = (List) session.createQuery("from DemoEntity").list(); for(DemoEntity demoEntity : demoEntitities){ //Process and write result } return null; } }); After a couple of seconds: Exception in thread "main" java.lang.OutOfMemoryError: GC overhead limit exceeded Clearly this won't cut it. To fix this we will be switching to Hibernate scrollable result sets as probably most developers are aware of. The above example instructs hibernate to execute the query, map the entire results to entities and return them. When using scrollable result sets records are transformed to entities one at a time: new TransactionTemplate(txManager).execute(new TransactionCallback() { @Override public Void doInTransaction(TransactionStatus status) { Session session = sessionFactory.getCurrentSession(); ScrollableResults scrollableResults = session.createQuery("from DemoEntity").scroll(ScrollMode.FORWARD_ONLY); int count = 0; while (scrollableResults.next()) { if (++count > 0 && count % 100 == 0) { System.out.println("Fetched " + count + " entities"); } DemoEntity demoEntity = (DemoEntity) scrollableResults.get()[0]; //Process and write result } return null; } }); After running this we get: ... Fetched 49800 entities Fetched 49900 entities Fetched 50000 entities Exception in thread "main" java.lang.OutOfMemoryError: GC overhead limit exceeded Although we are using a scrollable result set, every returned object is an attached object and becomes part of the persistence context (aka session). The result is actually the same as our first example in which we used "session.createQuery("from DemoEntity").list()". However, with that approach we had no control; everything happens behind the scenes and you get a list back with all the data if hibernate has done its job. using a scrollable result set on the other hand gives us a hook into the retrieval process and allows us to free memory up when needed. As we have seen it does not free up memory automatically, you have to instruct Hibernate to actually do it. Following options exist: Evicting the object from the persistent context after processing it Clearing the entire session every now and then We will opt for the first. In the above example under line 13 (//Process and write result) we'll add: session.evict(demoEntity); Important: If you were to perform any modification to the entity (or entities it has associations with that are cascade evicted alongside), make sure to flush the session PRIOR evicting or clearing, otherwise queries hold back because of Hibernate's write behind will not be sent to the database Evicting or clearing does not remove the entities from second level cache. If you enabled second level cache and are using it and you want to remove them as well use the desired sessionFactory.getCache().evictXxx() method From the moment you evict an entity it will be no longer attached (no longer associated with a session). Any modification done to the entity at that stage will no longer be reflected to the database automatically. If you are using lazy loading, accessing any property that was not loaded prior the eviction will yield the famous org.hibernate.LazyInitializationException. So basically, make sure the processing for that entity is done (or it is at least initialized for further needs) before you evict or clear After we run the application again, we see that it now successfully executes: ... Fetched 99800 entities Fetched 99900 entities Fetched 100000 entities Btw; you can also set the query read-only allowing hibernate to perform some extra optimizations: ScrollableResults scrollableResults = session.createQuery("from DemoEntity").setReadOnly(true).scroll(ScrollMode.FORWARD_ONLY); Doing this only gives a very marginal difference in memory usage, in this specific test setup it enabled us to read about 300 entities extra with the given amount of memory. Personally I would not use this feature merely for memory optimizations alone but only if it suits in your overall immutability strategy. With hibernate you have different options to make entities read-only: on the entity itself, the overall session read-only and so forth. Setting read only false on the query individually is probably the least preferred approach. (eg. entities loaded in the session before will remain unaffected, possibly modifiable. Lazy associations will be loaded modifiable even if the root objects returned by the query are read only). Ok, we were able to process our 100.000 records, life is good. But as it turns out Hibernate has another another option for bulk operations: the stateless session. You can obtain a scrollable result set from a stateless session the same way as from a normal session. A stateless session lies directly above JDBC. Hibernate will run in nearly "all features disabled" mode. This means no persistent context, no 2nd level caching, no dirty detection, no lazy loading, basically no nothing. From the javadoc: /** * A command-oriented API for performing bulk operations against a database. * A stateless session does not implement a first-level cache nor interact with any * second-level cache, nor does it implement transactional write-behind or automatic * dirty checking, nor do operations cascade to associated instances. Collections are * ignored by a stateless session. Operations performed via a stateless session bypass * Hibernate's event model and interceptors. Stateless sessions are vulnerable to data * aliasing effects, due to the lack of a first-level cache. For certain kinds of * transactions, a stateless session may perform slightly faster than a stateful session. * * @author Gavin King */ The only thing it does is transforming records to objects. This might be an appealing alternative because it helps you getting rid of that manual evicting/flushing: new TransactionTemplate(txManager).execute(new TransactionCallback() { @Override public Void doInTransaction(TransactionStatus status) { sessionFactory.getCurrentSession().doWork(new Work() { @Override public void execute(Connection connection) throws SQLException { StatelessSession statelessSession = sessionFactory.openStatelessSession(connection); try { ScrollableResults scrollableResults = statelessSession.createQuery("from DemoEntity").scroll(ScrollMode.FORWARD_ONLY); int count = 0; while (scrollableResults.next()) { if (++count > 0 && count % 100 == 0) { System.out.println("Fetched " + count + " entities"); } DemoEntity demoEntity = (DemoEntity) scrollableResults.get()[0]; //Process and write result } } finally { statelessSession.close(); } } }); return null; } }); Besides the fact that the stateless session has the most optimal memory usage, using the it has some side effects. You might have noticed that we are opening a stateless session and closing it explicitly: there is no sessionFactory.getCurrentStatelessSession() nor (at the time of writing) any Spring integration for managing the stateless session.Opening a stateless session allocates a new java.sql.Connection by default (if you use openStatelessSession()) to perform its work and therefore indirectly spawns a second transaction. You can mitigate these side effects by using the Hibernate work API as in the example which supplies the current Connection and pass it along to openStatelessSession(Connection connection). Closing the session in the finally has no impact on the physical connection since that is captured by the Spring infrastructure: only the logical connection handle is closed and a new logical connection handle was created when opening the stateless session. Also note that you have to deal with closing the stateless session yourself and that the above example is only good for read-only operations. From the moment you are going to modify using the stateless session there are some more caveats. As said before, hibernate runs in "all feature disabled" mode and as a direct consequence entities are returned in detached state. For each entity you modify, you'll have to call: statelessSession.update(entity) explicitly. First I tried this for modifying an entity: new TransactionTemplate(txManager).execute(new TransactionCallback() { @Override public Void doInTransaction(TransactionStatus status) { sessionFactory.getCurrentSession().doWork(new Work() { @Override public void execute(Connection connection) throws SQLException { StatelessSession statelessSession = sessionFactory.openStatelessSession(connection); try { DemoEntity demoEntity = (DemoEntity) statelessSession.createQuery("from DemoEntity where id = 1").uniqueResult(); demoEntity.setProperty("test"); statelessSession.update(demoEntity); } finally { statelessSession.close(); } } }); return null; } }); The idea is that we open a stateless session with the existing database Connection. As the StatelessSession javadoc indicates that no write behind occurs, I was convinced that each statement performed by the stateless session would be sent directly to the database. Eventually when the transaction (started by the TransactionTemplate) would be committed the results would become visible in the database. However, hibernate does BATCH statements using a stateless session. I'm not 100% sure what the difference is between batching and write behind, but the result is the same and thus contra dictionary with the javadoc as statements are queued and flushed at a later time. So, if you don't do anything special, statements that are batched will not be flushed and this is what happened in my case: the "statelessSession.update(demoEntity);" was batched and never flushed. One way to force the flush is to use the hibernate transaction API: StatelessSession statelessSession = sessionFactory.openStatelessSession(); statelessSession.beginTransaction(); ... statelessSession.getTransaction().commit(); ... While this works, you probably don't want to start controlling your transactions programatically just because you are using a stateless session. Also, doing this we are again running our stateless session work in a second transaction scenario since we didn't pass along our Connection and thus a new database connection will be acquired. The reason we can't pass along the outer Connection is because if we commit the inner transaction (the "stateless session transaction") and it would be using the same connection as the outer transaction (started by the TransactionTemplate) it would break the outer transaction atomicity as statements from the outer transaction sent to database would be committed along with the inner transaction. So not passing along the connections means opening a new connection and thus creating a second transaction. A better alternative would be just to trigger Hibernate to flush the stateless session. However, statelessSession has no "flush" method to manually trigger a flush. A solution here is to depend a bit on the Hibernate internal API. This solution makes the manual transaction handling and the second transaction obsolete: all statements become part of our (one and only) outer transaction: StatelessSession statelessSession = sessionFactory.openStatelessSession(connection); try { DemoEntity demoEntity = (DemoEntity) statelessSession.createQuery("from DemoEntity where id = 1").uniqueResult(); demoEntity.setProperty("test"); statelessSession.update(demoEntity); ((TransactionContext) statelessSession).managedFlush(); } finally { statelessSession.close(); } Fortunately there is an even better solution very recently posted on the Spring jira: https://jira.springsource.org/browse/SPR-2495 This is not yet part of Spring, but the factory bean implementation is pretty straight forward: StatelessSessionFactoryBean.java when using this you could simple inject the StatelessSession: @Autowired private StatelessSession statelessSession; It will inject a stateless session proxy which is equivalent to the way the normal "current" session works (with the minor difference that you inject a SessionFactory and need to obtain the currentSession each time). When the proxy is invoked it will lookup the stateless session bound to the running transaction. If none exists already it will create one with the same connection as the normal session (like we did in the example) and register a custom transaction synchronization for the stateless session. When the transaction is committed the stateless session is flushed thanks to the synchronization and finally closed. Using this you can inject the stateless session directly and use it as a current session (or the same way as you would inject a JPA PeristentContext for that matter). This relieves you from dealing with the opening and closing of the stateless session and having to deal with one way or the other to make it flush. The implementation is JPA aimed, but the JPA part is limited to obtaining the physical connection in obtainPhysicalConnection(). You can easily leave out the EntityManagerFactory and get the physical connection directly from the Hibernate session. Very careful conclusion: it is clear that the best approach will depend on your situation. If you use the normal session you will have to deal with eviction yourself when reading or persisting entities. Besides the fact you have to do this manually, it might also impact further use of the session if you have a mixed transaction; you both perform 'bulk' and 'normal' operations in the same transaction. If you continue with the normal operations you will have detached entities in your session which might lead to unexpected results (as dirty detection will no longer work and so forth). On the other hand you will still have the major hibernate benefits (as long as the entity isn't evicted) such as lazy loading, caching, dirty detection and the likes. Using the stateless session at the time of writing requires some extra attention on managing it (opening, closing and flushing) which can also be error prone. In the assumption you can proceed with the proposed factory bean, you have a very bare bone session which is separately from your normal session but still participating in the same transaction. With this you have a powerful tool to perform bulk operations without having to think about memory management. The downside is that you don't have any other hibernate functionality available.
January 6, 2014
by Koen Serneels
· 90,838 Views · 14 Likes
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