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The Latest Data Engineering Topics

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Enabling DataOps with Easy Log Analytics
DataOps is becoming an important consideration for organizations. Why? Well, DataOps is about making sure data is collected, analyzed, and available across the company – i.e. Ops insight for your decision-making systems like Hubspot, Tableau, Salesforce and more. Such systems are key to day-to-day operations and in many cases are as important as keeping your customer facing systems up and running. If you think about it, today every online business is a data driven business! Everyone is accountable to have up to the minute answers on what is happening across their systems. You can’t do this reliably without having DataOps in place. We have seen this trend across our own customer base at Logentries where more and more customers using log data to implement DataOps across their organization. Using log data for DataOps allows you to perform the following: Troubleshoot your systems managing your data by identifying errors and correlating data sources Get notified when one of these systems is experiencing issues via real time alerts or anomaly detection Analyze how these systems are used by the organization Logentries has always been great at 1 and 2 above, and this week we have enhanced Logentries to now allow you to perform easier and more powerful analytics with our new easy-to-use SQL like query language – Logentries QL (LEQL). LEQL is designed to make analyzing your log data dead simple. There are too many log management tools that are built around complex query languages and require data scientists to operate. Logentries is all about making log data accessible to anyone. With LEQL you are going to be able to use analytical functions like CountUnique, Min, Max, GroupBy, Sort…A number of our users have already been testing these out via our beta program. One great example is how Pluralsight has been using Logentries to manage and understand the usage of their Tableau environment. For example: Calculating the rate of errors over the the past 24 hours e.g. using LEQL Count function Understanding user usage patterns e.g. using GroupBy to understand queries performed grouped by different users Sorting the data to find the most popular queries and how long they are taking Being able to answer these types of questions enables DataOps teams to understand where they need to invest time going forward. For example, do I need to add capacity to improve query performance? Are internal teams having a good user experience or are they getting a lot of errors when they try to access data? At Logentries we are all about making the power of log data accessible to everyone and as we do this we are constantly seeing cool new use cases when using logs. If you have some cool use cases do let us know!
June 21, 2015
by Trevor Parsons
· 984 Views
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MongoDB 3.0.4 Released
MongoDB 3.0.4 is out and is ready for production deployment. This release contains only fixes since 3.0.3, and is a recommended upgrade for all 3.0 users. Fixed in this release: SERVER-17923 Creating/dropping multiple background indexes on the same collection can cause fatal error on secondaries SERVER-18079 Large performance drop with documents > 16k on Windows SERVER-18190 Secondary reads block replication SERVER-18213 Lots of WriteConflict during multi-upsert with WiredTiger storage engine SERVER-18316 Database with WT engine fails to recover after system crash SERVER-18475 authSchemaUpgrade fails when the system.users contains non MONGODB-CR users SERVER-18629 WiredTiger journal system syncs wrong directory SERVER-18822 Sharded clusters with WiredTiger primaries may lose writes during chunk migration 3.0 Release Notes | Downloads | All Issues As always, please let us know of any issues. – The MongoDB Team
June 20, 2015
by Francesca Krihely
· 2,699 Views
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Diff'ing Software Architecture Diagrams
robert annett wrote a post titled diagrams for system evolution where he describes a simple approach to showing how to visually describe changes to a software architecture. in essence, in order to show how a system is to change, he'll draw different versions of the same diagram and use colour-coding to highlight the elements/relationships that will be added, removed or modified. i've typically used a similar approach for describing as-is and to-be architectures in the past too. it's a technique that works well. although you can version control diagrams, it's still tricky to diff them using a tool. one solution that addresses this problem is to not create diagrams, but instead create a textual description of your software architecture model that is then subsequently rendered with some tooling. you could do this with an architecture description language (such as darwin ) although i would much rather use my regular programming language instead. creating a software architecture model as code this is exactly what structurizr is designed to do. i've recreated robert's diagrams with structurizr as follows. and since the diagrams were created by a model described as java code , that description can be diff'ed using your regular toolchain. code provides opportunities this perhaps isn't as obvious as robert's visual approach, and i would likely still highlight the actual differences on diagrams using notation as robert did too. creating a textual description of a software architecture model does provide some interesting opportunities though.
June 19, 2015
by Simon Brown
· 1,443 Views
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Building Microservices: Using an API Gateway
Learn about using the microservice architecture pattern to build microservices and API gateways--compared to the usage of monolithic application architecture.
June 16, 2015
by Patrick Nommensen
· 121,201 Views · 40 Likes
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Foreign Key Relation Across Database
Foreign key references can be found across the database with a simple Microsoft SQL Server code. This code will work between the tables to get the keys.
June 14, 2015
by Joydeep Das
· 22,834 Views · 1 Like
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Why 12 Factor Application Patterns, Microservices and CloudFoundry Matter (Part 2)
Learn why 12 Factor Application Patterns, Microservices and CloudFoundry matter when trying to change the way your product is produced.
June 12, 2015
by Tim Spann DZone Core CORE
· 15,717 Views · 4 Likes
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Spring Integration Tests with MongoDB Rulez
Spring integration tests allow you to test functionality against a running application. This article shows proper database set- and clean-up with MongoDB.
June 10, 2015
by Ralf Stuckert
· 21,582 Views · 2 Likes
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Trimming Liquibase ChangeLogs
How do you clear out a chanelog file? The best way to handle this is to simply break up your changelog file into multiple files.
June 8, 2015
by Nathan Voxland
· 12,577 Views
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Regular Expressions Denial of the Service (ReDOS) Attacks: From the Exploitation to the Prevention
autors :michael hidalgo, dinis cruz introduction when it comes to web application security, one of the recommendations to write software that is resilient to attacks is to perform a correct input data validation. however, as mobile applications and apis (application programming interface) proliferates, the number of untrusted sources where data comes from goes up, and a potential attacker can take advantage of the lack of validations to compromise our applications. regular expressions provides a versatile mechanism to perform input data validation. developers use them to validate email addresses, zip codes, phone numbers and many other task that are easily implemented thought them. unfortunately most of the time software engineers don't fully understand how regular expressions works in the background and by choosing a wrong regular expression pattern they can introduce a risk in the application. in this article we are going to discuss about the so called regular expression denial of the service (redos) vulnerability and how we can identify this problems early in the software development life cycle (sdlc) stages by enforcing a culture focused on unit testing. hardware features for this article in order to provide information about execution time, performance, cpu utilisation and other facts, we are relying on virtual machine that uses windows 7 32-bit operating system, 5.22 gb ram. intel(r) core (tm) it-3820qm cpu @2.7 ghz. we are also using 4 cores. understanding the problem. the owasp foundation (2012) defines a regular regular expression denial of service attack as follows: "the regular expression denial of service (redos) is a denial of service attack, that exploits the fact that most regular expression implementations may reach extreme situations that cause them to work very slowly (exponentially related to input size). an attacker can then cause a program using a regular expression to enter these extreme situations and then hang for a very long time." although a broad explanation about regular expression engines is out of the scope of this article,it is important to understand that, according to stubblebine,t (regular expressions pocket reference), a pattern matching consist of finding a section of text that is described (matched) by a regular expression. two main rules are used to match results: the earliest (leftmost) wins : the regular expression is applied to the input starting at the first character and moving toward the last. as soon as the regular expression engine finds a match,it returns. standard quantifiers are greedy : according to stubblebine, "quantifiers specify how many times something can be repeated. the standard quantifiers attempt to match as many times as possible. the process of giving up characters and trying less-greedy matches is called backtracking." for this article we are focused a regular expression engine called nondeterministic finite automaton (nfa).this engines usually compare each element of the regex to the input string, keeping track of positions where it chose between two options in the regex. if an option fails, the engine backtracks to the most recently saved position.(stubblebine,t 2007). it is important to note that this engine is also implemented in .net, java, python, php and ruby on rails. this article is focused on c# and therefore we are relying on the microsoft .net framework system.text.regularexpression classes which at the heart uses nfa engines. according to bryan sullivan "one important side effect of backtracking is that while the regex engine can fairly quickly confirm a positive match (that is, an input string does match a given regex), confirming a negative match (the input string does not match the regex) can take quite a bit longer. in fact, the engine must confirm that none of the possible “paths” through the input string match the regex, which means that all paths have to be tested. with a simple non-grouping regular expression, the time spent to confirm negative matches is not a huge problem." in order to illustrate the problem, let's use this regular expression (\w+\d+)+c which basically performs the following checks: between one and unlimited times, as many times as possible, giving back as needed. \w+ match any word character a-za-z0-9_ . \d+ match a digit 0-9 matches the character c literally (case sensitive) so matching values are 12c,1232323232c and !!!!cd4c and non matching values are for instance !!!!!c,aaaaaac and abababababc . the following unit test was created to verify both cases. const string regexpattern = @"(\w+\d+)+c"; public void testregularexpression() { var validinput = "1234567c"; var invalidinput = "aaaaaaac"; regex.ismatch(validinput, regexpattern).assert_is_true(); regex.ismatch(invalidinput, regexpattern).assert_is_false(); } execution time : 6 milliseconds now that we've verified that our regular expression works well, let's write a new unit test to understand the backtracking problem and the performance effects. note that the longer the string, the longer the time the regular expression engine will take to resolve it. we will generate 10 random strings, starting at the length of 15 characters, incrementing the length until get to 25 characters,and then we will see the execution times. const string regexpattern = @"(\w+\d+)+c"; [testmethod] public void isvalidinput() { var sw = new stopwatch(); int16 maxiterations = 25; for (var index = 15; index < maxiterations; index++) { sw.start(); //generating x random numbers using fluentsharp api var input = index.randomnumbers() + "!"; regex.ismatch(input, regexpattern).assert_false(); sw.stop(); sw.reset(); } } now let's take a look at the test results: random string character length elapsed time (ms) 360817709111694! 16 16ms 2639383945572745! 17 23ms 57994905459869261! 18 50ms 327218096525942566! 19 106ms 4700367489525396856! 20 207ms 24889747040739379138! 21 394ms 156014309536784168029! 22 795ms 8797112169446577775348! 23 1595ms 41494510101927739218368! 24 3200ms 112649159593822679584363! 25 6323ms by looking at this results we can understand that the execution time (total time to resolve the input text against the regular expression) goes up exponentially to the size of the input. we can also see that when we append a new character, the execution time almost duplicates. this is an important finding because shows how expensive this process is, if we do not have a correct input data validation we can introduce performance issues in our application. a real-life use-case and an appeal for a unit testing approach now that we have seen the problems we can face by selecting a wrong (evil) regular expression, let's discuss about a realistic scenario where we need to validate input data thought regular expressions. we strongly believe that unit testing techniques can not only help to write quality code but also we can use them to find vulnerabilities in the code we are writing. by writing unit test that performs security checks (like input data validation) a common task in web applications consist on request an email address to the user signing in our application. from a ux (user experience perspective) complaining browsers support friendly error messages when an input, that was supposed to be an email address, does not match with the requirements in terms of format. here is a ui validation when a input textbox (with the email type is set) and the value is not a valid email address. however relying on a ui validation is not longer enough. an eavesdropper can easily perform an http request without using a browser (namely by using a proxy to capture data in transit) and then send a payload that can compromise our application. in the following use case, we are using a backend validation for the email address by using a regular expression. we will show you the real power of regular expressions here, we are not only testing that the regular expression validates the input but also how it behaves when it receives any arbitrary input. we are using this evil regular expression to validate the email: ^( 0-9a-za-z @([0-9a-za-z][-\w][0-9a-za-z].)+[a-za-z]{2,9})$ . with the following test we are verifying that a valid email and invalid emails formats are correctly processed by the regular expression, which is the functional aspect from a development point of view. const string emailregex = @"^([0-9a-za-z]([-.\w]*[0-9a-za-z])*@([0-9a-za-z][-\w]*[0-9a-za-z]\.)+[a-za-z]{2,9})$"; [testmethod] public void validateemailaddress() { var validemailaddress = "[email protected]"; var invalidemailaddress = new string[] { "a", "abc.com", "1212", "aa.bb.cc", "aabcr@s" }; regex.ismatch(validemailaddress, emailregex).assert_is_true(); //looping throught invalid email address foreach (var email in invalidemailaddress) { regex.ismatch(email, emailregex).assert_is_false(); } } elapsed time: 6ms. so both cases are validate correctly. one could state that both scenarios supported by the unit test are enough to select this regular expression for our input data validations. however we can do a more extensive testing as you'll see. the exploit so far the previous regular expression selected to valid an email address seems to work well, we have added some unit test that verifies valid an invalid inputs. but how does it behaves when we send an arbitrary input?, from a variable length, do we face a denial of the service attack?. this kind of questions can be solved wit unit testing technique like this one: const string emailregex = @"^([0-9a-za-z]([-.\w]*[0-9a-za-z])*@([0-9a-za-z][-\w]*[0-9a-za-z]\.)+[a-za-z]{2,9})$"; [testmethod] public void validateemailaddress() { var validemailaddress = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa!"; var watch = new stopwatch(); watch.start(); validemailaddress.regex(emailregex).assert_is_false(); watch.stop(); console.writeline("elapsed time {0}ms", watch.elapsedmilliseconds); watch.reset(); } **elapsed time : ~23 minutes (1423127 milliseconds).** results are disturbing. we can clearly see the performance problem introduced by evaluating the given input.it takes roughly 23 minutes to validate the input given the hardware characteristics described before. in the following images you will see the cpu behaviour when running this unit test. here is another cpu utlization: and this is another image from the cpu utilization while the test is running. fuzzing and unit testing: a perfect combination of techniques in the previous unit test we found that a given input string can lead to have denial of the service issue in our application. note that we didn't need an extreme large payload, in our scenario 34 characters can illustrate this problem or even less. when using any regular expression it is recomendable to always test it against unit testing to cover most of the possible ways a user (which can be a potential attacker) can send. here is where we can use fuzzing. tobias klein in his book a bug hunter's diary a guide tour throught the wilds of sofware security defines fuzzing as "a complete different approach to bug hunting is known as fuzzing. fuzzing is a dynamic-analysis technique that consist of testing an application by providing it with malformed or unexpected input. then klein continues adding that: "it isn't easy to identify the entry points of such complex applications, but complex software often tends to crash while processing malformed input data. page 05" mano paul in his book official (isc)2 guide to the csslp talking about fuzzing states that: "also known as fuzz testing or fault injection testing, fuzzing is a brute-force type of testing in which faults (random and pseudo-random input data) are injected into the software and it's behaviour is observed. it is a test whose results are indicative of the extended and effectiveness of the input validation.page 336". taking previous definitions into consideration, we are going to implement a new unit test that can allow us to generate random input data and test our regular expression. in this case, we are using this email regular expression "^[\w-.]{1,}\@([\w]{1,}.){1,}[a-z]{2,4}$"; and by doing an exhaustive testing we will see if we are not introducing a denial of the service problem. we want to make sure that the elapsed time to resolve if the random string matches the regular expression is evaluated in less than 3 seconds: const string emailregex = @"^[\w-\.]{1,}\@([\w]{1,}\.){1,}[a-z]{2,4}$"; //number of random strings to generte. const int maxiterations = 10000; [testmethod] public void fuzz_emailaddress() { //valid email should return true "[email protected]".regex(emailregex).assert_is_true(); //invalid email should return false "abce" .regex(emailregex).assert_is_false(); //testing maxiterations times for (int index = 0; index < maxiterations; index++) { //generating a random string var fuzzinput = (index * 5).randomstring(); var sw = new stopwatch(); sw.start(); fuzzinput.regex(emailregex).assert_is_false(); //elapsed time should be less than 3 seconds per input. sw.elapsed.seconds().assert_size_is_smaller_than(3); } } under the hardware features described before, this test passes. considering that we are using this computation (index * 5), the largest string generate is of 49995 character (which is 9999 *5). having said that we were able to test a large string against the regular expression and we confirmed that even thought it is quite large input value, the time involved to verify if it was or not a valid email, it was less than 3 seconds. now assuming that a check for the length of the email in the first place, it will guarantee that a malicious user can't inject a large payload in our application. countermeasures provided in microsoft .net 4.5 and upper if you are developing applications in microsoft .net 4.5 then you can take advantage of a new implementation on top of the ismatch method from the regex class . starting from .net 4.5 the ismatch method provides an overload that allows you to enter a timeout. note that this overload is not available in .net 4.0 . this new parameter is called matchtimeout and according to microsoft : "the matchtimeout parameter specifies how long a pattern matching method should try to find a match before it times out. setting a time-out interval prevents regular expressions that rely on excessive backtracking from appearing to stop responding when they process input that contains near matches. for more information, see best practices for regular expressions in the .net framework and backtracking in regular expressions . if no match is found in that time interval, the method throws a regexmatchtimeoutexception exception. matchtimeout overrides any default time-out value defined for the application domain in which the method executes." taken from here . we've written a new unit test where we're using a regular expression that we know can lead to denial of the service. in this case we'll test an email address that previously generated a significant side effect in the performance of the application. we'll see then how we can reduce the impact of this process by setting up a timeout. const string emailregexpattern = @"^([0-9a-za-z]([-.\w]*[0-9a-za-z])*@([0-9a-za-z][-\w]*[0-9a-za-z]\.)+[a-za-z]{2,9})$"; [testmethod] public void validateemailaddress() { var emailaddress = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa!"; var watch = new stopwatch(); watch.start(); //timeout of 5 seconds try { regex.ismatch(emailaddress, emailregexpattern, regexoptions.ignorecase, timespan.fromseconds(5)); } catch (exception ex) { ex.message.assert_not_null(); ex.gettype().assert_is(typeof(regexmatchtimeoutexception)); } finally { watch.stop(); watch.elapsed.seconds().assert_size_is_smaller_than(5); watch.reset(); } } running this test in visual studio we can confirm it passes, which means that the backtracking mechanism is taking longer than 5 seconds to resolve. it will throw a regexmatchtimeoutexception exception indicating that it might take longer than 5 seconds to evaluate the input. ideally one would expect this process to take less than a second, however several conditions or requirements might lead to allow a timeout in seconds. note how this model provides a very needed defensive programming style where the software engineers make informed decisions on the code they write, in this case we can establish the next steps when our method times and that way we can decrease any denial of the service attack. final thoughts no one size fits all is so cliché that has to be true. we are not sure if the regular expressions you are currently using in your applications are vulnerable to this attack. what we can do for sure is to show you how you can take advantage of unit testing to write secure code. when we write code we want to make sure that each single line of code is covered by a unit testing, which at the end of the day will guarantee early detections of error. however if we can combine this exercise with the adoption and implementation of test that can also try to attack/compromise the application (and we are not talking about anything fancy) like sending random strings, using fuzzing techniques, using combination of characters, exceeding the expected length, we will be helping to write software that is resilient to attacks. as a recommendation always test your regular expressions agains uni test, make sure that they are resilient to the attack we have covered in this article and if you are able to identify those problematic patterns out there, do a contribution and report them so we are not introduce them in the software we write. references 1.cruz,dinis(2013) the email regex that (could had) dosed a site. 2.hollos,s. hollos,r (2013) finite automata and regular expressions problems and solutions. 3.kirrage,j. rathnayake , thielecke, h.: static analysis for regular expression denial-of-service attacks. university of birmingham, uk 4.klein, t. a bug hunter's diary a guided tour through the wilds of software security (2011). 5.the owasp foundation (2012) regular expression denial of service - redos. 6.stubblebine, t(2007) regular expression pocket reference, second edition. 7.sullivan, b (2010) regular expression denial of service attacks and defenses
June 7, 2015
by Michael Hidalgo
· 34,306 Views · 5 Likes
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Easy SQLite on Android with RxJava
Whenever I consider using an ORM library on my Android projects, I always end up abandoning the idea and rolling my own layer instead for a few reasons: My database models have never reached the level of complexity that ORM’s help with. Every ounce of performance counts on Android and I can’t help but fear that the SQL generated will not be as optimized as it should be. Recently, I started using a pretty simple design pattern that uses Rx to offer what I think is a fairly simple way of managing your database access with RxJava. Easy reads One of the important design principles on Android is to never perform I/O on the main thread, and this obviously applies to database access. RxJava turns out to be a great fit for this problem. I usually create one Java class per table and these tables are then managed by my SQLiteOpenHelper. With this new approach, I decided to extend my use of the helper and make it the only point of access to anything that needs to read or write to my SQL tables. Let’s consider a simple example: a USERS table managed by the UserTable class: // MySqliteOpenHelper.java Observable> getUsers(String userId) { return makeObservable(mUserTable.getUsers(getReadableDatabase(), userId)) .subscribeOn(Schedulers:io()) } The problem with this method is that if you’re not careful, you will call it on the main thread, so it’s up to the caller to make sure they are always invoking this method on a background thread (and then to post their UI update back on the main thread, if they are updating the UI). Instead of relying on managing yet another thread pool or, worse, using AsyncTask, we are going to rely on RxJava to take care of the threading model for us. Let’s rewrite this method to return a callable instead: // MySqliteOpenHelper.java private static Observable makeObservable(final Callable func) { return Observable.create( new Observable.OnSubscribe() { @Override public void call(Subscriber subscriber) { try { subscriber.onNext(func.call()); } catch(Exception ex) { Log.e(TAG, "Error reading from the database", ex); } } }); } In effect, we simply refactored our method to return a lazy result, which makes it possible for the database helper to turn this result into an Observable: // MySqliteOpenHelper.java Observable> getUsers(String userId) { return makeObservable(mUserTable.getUsers(getReadableDatabase(), userId)) .subscribeOn(Schedulers:io()) } Notice that on top of turning the lazy result into an Observable, the helper forces the subscription to happen on a background thread (the IO thread here, since we’re accessing the database). This guarantees that callers don’t have to worry about ever blocking the main thread. Finally, the makeObservable method is pretty straightforward (and completely generic): // MySqliteOpenHelper.java private static Observable makeObservable(final Callable func) { return Observable.create( new Observable.OnSubscribe() { @Override public void call(Subscriber subscriber) { try { subscriber.onNext(func.call()); } catch(Exception ex) { Log.e(TAG, "Error reading from the database", ex); } } }); } At this point, all our database reads have become observables that guarantee that the queries run on a background thread. Accessing the database is now pretty standard Rx code: // DisplayUsersFragment.java @Inject MySqliteOpenHelper mDbHelper; // ... mDbHelper.getUsers(userId) .observeOn(AndroidSchedulers.mainThread()) .subscribe(new Action1>()) { @Override public void onNext(List users) { // Update our UI with the users } } } And if you don’t need to update your UI with the results, just observe on a background thread. Since your database layer is now returning observables, it’s trivial to compose and transform these results as they come in. For example, you might decide that your ContactTable is a low layer class that should not know anything about your model (the User class) and that instead, it should only return low level objects (maybe a Cursor or ContentValues). Then you can use use Rx to map these low level values into your model classes for an even cleaner separation of layers. Two additional remarks: Your Table Java classes should contain no public methods: only package protected methods (which are accessed exclusively by your Helper, located in the same package) and private methods. No other classes should ever access these Table classes directly. This approach is extremely compatible with dependency injection: it’s trivial to have both your database helper and your individual tables injected (additional bonus: with Dagger 2, your tables can have their own component since the database helper is the only refence needed to instantiate them). This is a very simple design pattern that has scaled remarkably well for our projects while fully enabling the power of RxJava. I also started extending this layer to provide a flexible update notification mechanism for list view adapters (not unlike what SQLBrite offers), but this will be for a future post. This is still a work in progress, so feedback welcome!
June 4, 2015
by Cedric Beust
· 16,264 Views
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How to Extract OMR Data from Scanned Images inside C# & VB.NET Apps
This technical tip shows how to extract OMR data from a scanned image inside .NET Applications. Developers can use the Aspose.OMR namespace to extract data entered into OMR (Optical Mark Recognition) forms, such as consumer surveys, assessment sheets, or lottery tickets. This article describes how to extract data from a scanned page using a OMR template created with OMR Template Editor tool. The Aspose.Omr namespace can be used to recognize and extract different elements from a scanned image. A template is required that contains graphical mapping of elements to be recognized from the scanned images. This template document is loaded using OmrTemplate. Pages with human marked data like surveys or tests are scanned, and the images loaded using the OmrImage class. A recognition engine (OmrEngine) is required for the template and can be initiated by using the current template as an argument. After the template has been set in the engine, the data is extracted from the scanned image using the OmrEngine class' ExtractData function. Below are the steps to extract OMR data from a scanned image: Load the template using OmrTemplate. Load the scanned image into OmrImage. Instantiate the recognition engine: OmrEngine for the template. Extract data and save to OmrProcessingResult. //The sample code below shows how to extract OMR data from a scanned image //[C#] //Load template file OmrTemplate template = OmrTemplate.Load(MyDir + "Grids.amr"); //Load the image to be analyzed OmrImage image = OmrImage.Load(MyDir + "Grids-filled-scan.jpg"); // Instantiate the recognition engine for the template OmrEngine engine = new OmrEngine(template); // Extract data. This template has only one page. OmrProcessingResult result = engine.ExtractData(new OmrImage[] { image }); //Load actual result from Hashtable OmrResult = result.PageData[0]; //Get Collection of Keys ICollection key = OmrResult.Keys; foreach (string k in key) { Console.WriteLine(k + ": " + OmrResult[k]); } Console.ReadKey(); //[VB.NET] 'Load template file Dim template As OmrTemplate = OmrTemplate.Load(myDir + "Grids.amr") 'Load the image to be analyzed Dim image As OmrImage = OmrImage.Load(MyDir + "Grids-filled-scan.jpg") 'Instantiate the recognition engine for the template Dim engine As OmrEngine = New OmrEngine(template) 'Extract data. This template has only one page. Dim result As OmrProcessingResult = engine.ExtractData(New OmrImage() {image}) 'Load actual result from Dim OmrResult As Hashtable = result.PageData(0) 'Get collection of keys Dim Key As ICollection = OmrResult.Keys For Each k As String In Key Console.WriteLine(k + ": " + OmrResult(Key)) Next Console.ReadKey()
June 3, 2015
by David Zondray
· 12,171 Views
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Mounting an EBS Volume to Docker on AWS Elastic Beanstalk
Mounting an EBS volume to a Docker instance running on Amazon Elastic Beanstalk (EB) is surprisingly tricky. The good news is that it is possible. I will describe how to automatically create and mount a new EBS volume (optionally based on a snapshot). If you would prefer to mount a specific, existing EBS volume, you should check out leg100’s docker-ebs-attach (using AWS API to mount the volume) that you can use either in a multi-container setup or just include the relevant parts in your own Dockerfile. The problem with EBS volumes is that, if I am correct, a volume can only be mounted to a single EC2 instance – and thus doesn’t play well with EB’s autoscaling. That is why EB supports only creating and mounting a fresh volume for each instance. Why would you want to use an auto-created EBS volume? You can already use a docker VOLUME to mount a directory on the host system’s ephemeral storage to make data persistent across docker restarts/redeploys. The only advantage of EBS is that it survives restarts of the EC2 instance but that is something that, I suppose, happens rarely. I suspect that in most cases EB actually creates a new EC2 instance and then destroys the old one. One possible benefit of an EBS volume is that you can take a snapshot of it and use that to launch future instances. I’m now inclined to believe that a better solution in most cases is to set up automatic backup to and restore from S3, f.ex. using duplicity with its S3 backend (as I do for my NAS). Anyway, here is how I got EBS volume mounting working. There are 4 parts to the solution: Configure EB to create an EBS mount for your instances Add custom EB commands to format and mount the volume upon first use Restart the Docker daemon after the volume is mounted so that it will see it (see this discussion) Configure Docker to mount the (mounted) volume inside the container 1-3.: .ebextensions/01-ebs.config: # .ebextensions/01-ebs.config commands: 01format-volume: command: mkfs -t ext3 /dev/sdh test: file -sL /dev/sdh | grep -v 'ext3 filesystem' # ^ prints '/dev/sdh: data' if not formatted 02attach-volume: ### Note: The volume may be renamed by the Kernel, e.g. sdh -> xvdh but # /dev/ will then contain a symlink from the old to the new name command: | mkdir /media/ebs_volume mount /dev/sdh /media/ebs_volume service docker restart # We must restart Docker daemon or it wont' see the new mount test: sh -c "! grep -qs '/media/ebs_volume' /proc/mounts" option_settings: # Tell EB to create a 100GB volume and mount it to /dev/sdh - namespace: aws:autoscaling:launchconfiguration option_name: BlockDeviceMappings value: /dev/sdh=:100 4.: Dockerrun.aws.json and Dockerfile: Dockerrun.aws.json: mount the host’s /media/ebs_volume as /var/easydeploy/share inside the container: { "AWSEBDockerrunVersion": "1", "Volumes": [ { "HostDirectory": "/media/ebs_volume", "ContainerDirectory": "/var/easydeploy/share" } ] } Dockerfile: Tell Docker to use a directory on the host system as /var/easydeploy/share – either a randomly generated one or the one given via the -m mount option to docker run: ... VOLUME ["/var/easydeploy/share"] ...
June 3, 2015
by Jakub Holý
· 14,832 Views
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Ecosystem of Hadoop Animal Zoo
hadoop is best known for map reduce and it's distributed file system (hdfs). recently other productivity tools developed on top of these will form a complete ecosystem of hadoop. most of the projects are hosted under apache software foundation . hadoop ecosystem projects are listed below. hadoop common a set of components and interfaces for distributed file system and i/o (serialization, java rpc, persistent data structures) http://hadoop.apache.org/ hadoop ecosystem hdfs a distributed file system that runs on large clusters of commodity hardware. hadoop distributed file system, hdfs renamed form ndfs. scalable data store that stores semi-structured, un-structured and structured data. http://hadoop.apache.org/docs/r2.3.0/hadoop-project-dist/hadoop-hdfs/hdfsuserguide.html http://wiki.apache.org/hadoop/hdfs map reduce map reduce is the distributed, parallel computing programming model for hadoop. inspired from google map reduce research paper . hadoop includes implementation of map reduce programming model. in map reduce there are two phases, not surprisingly map and reduce. to be precise in between map and reduce phase, there is another phase called sort and shuffle. job tracker in name node machine manages other cluster nodes. map reduce programming can be written in java. if you like sql or other non- java languages, you are still in luck. you can use utility called hadoop streaming. http://wiki.apache.org/hadoop/hadoopmapreduce hadoop streaming a utility to enable map reduce code in many languages like c, perl, python, c++, bash etc., examples include a python mapper and awk reducer. http://hadoop.apache.org/docs/r1.2.1/streaming.html avro a serialization system for efficient, cross-language rpc and persistent data storage. avro is a framework for performing remote procedure calls and data serialization. in the context of hadoop, it can be used to pass data from one program or language to another, e.g. from c to pig. it is particularly suited for use with scripting languages such as pig, because data is always stored with its schema in avro. http://avro.apache.org/ apache thrift apache thrift allows you to define data types and service interfaces in a simple definition file. taking that file as input, the compiler generates code to be used to easily build rpc clients and servers that communicate seamlessly across programming languages. instead of writing a load of boilerplate code to serialize and transport your objects and invoke remote methods, you can get right down to business. http://thrift.apache.org/ hive and hue if you like sql, you would be delighted to hear that you can write sql and hive convert it to a map reduce job. but, you don't get a full ansi-sql environment. hue gives you a browser based graphical interface to do your hive work. hue features a file browser for hdfs, a job browser for map reduce/yarn, an hbase browser, query editors for hive, pig, cloudera impala and sqoop2.it also ships with an oozie application for creating and monitoring workflows, a zookeeper browser and an sdk. pig a high-level programming data flow language and execution environment to do map reduce coding the pig language is called pig latin. you may find naming conventions some what un-conventional, but you get incredible price-performance and high availability. https://pig.apache.org/ jaql jaql is a functional, declarative programming language designed especially for working with large volumes of structured, semi-structured and unstructured data. as its name implies, a primary use of jaql is to handle data stored as json documents, but jaql can work on various types of data. for example, it can support xml, comma-separated values (csv) data and flat files. a "sql within jaql" capability lets programmers work with structured sql data while employing a json data model that's less restrictive than its structured query language counterparts. 1. jaql in google code 2. what is jaql? by ibm sqoop sqoop provides a bi-directional data transfer between hadoop -hdfs and your favorite relational database. for example you might be storing your app data in relational store such as oracle, now you want to scale your application with hadoop so you can migrate oracle database data to hadoop hdfs using sqoop. http://sqoop.apache.org/ oozie manages hadoop workflow. this doesn't replace your scheduler or BPM tooling, but it will provide if-then-else branching and control with hadoop jobs. https://oozie.apache.org/ zookeeper a distributed, highly available coordination service. zookeeper provides primitives such as distributed locks that can be used for building the highly scalable applications. it is used to manage synchronization for cluster. http://zookeeper.apache.org/ hbase based on google's bigtable , hbase "is an open-source, distributed, version, column-oriented store" that sits on top of hdfs. a super scalable key-value store. it works very much like a persistent hash-map (for python developers think like a dictionary). it is not a conventional relational database. it is a distributed, column oriented database. hbase uses hdfs for it's underlying. supports both batch-style computations using map reduce and point queries for random reads. https://hbase.apache.org/ cassandra a column oriented nosql data store which offers scalability, high availability with out compromising on performance. it perfect platform for commodity hardware and cloud infrastructure.cassandra's data model offers the convenience of column indexes with the performance of log-structured updates, strong support for de-normalization and materialized views , and powerful built-in caching. http://cassandra.apache.org/ flume a real time loader for streaming your data into hadoop. it stores data in hdfs and hbase.flume "channels" data between "sources" and "sinks" and its data harvesting can either be scheduled or event-driven. possible sources for flume include avro, files, and system logs, and possible sinks include hdfs and hbase. http://flume.apache.org/ mahout machine learning for hadoop, used for predictive analytics and other advanced analysis. there are currently four main groups of algorithms in mahout: recommendations, a.k.a. collective filtering classification, a.k.a categorization clustering frequent item set mining, a.k.a parallel frequent pattern mining mahout is not simply a collection of pre-existing algorithms; many machine learning algorithms are intrinsically non-scalable; that is, given the types of operations they perform, they cannot be executed as a set of parallel processes. algorithms in the mahout library belong to the subset that can be executed in a distributed fashion. http://en.wikipedia.org/wiki/list_of_machine_learning_algorithms https://www.coursera.org/course/machlearning https://mahout.apache.org/ fuse makes the hdfs system to look like a regular file system so that you can use ls, rm, cd etc., directly on hdfs data. whirr apache whirr is a set of libraries for running cloud services. whirr provides a cloud-neutral way to run services. you don't have to worry about the idiosyncrasies of each provider.a common service api. the details of provisioning are particular to the service. smart defaults for services. you can get a properly configured system running quickly, while still being able to override settings as needed. you can also use whirr as a command line tool for deploying clusters. https://whirr.apache.org/ giraph an open source graph processing api like pregel from google https://giraph.apache.org/ chukwa chukwa, an incubator project on apache, is a data collection and analysis system built on top of hdfs and map reduce. tailored for collecting logs and other data from distributed monitoring systems, chukwa provides a workflow that allows for incremental data collection, processing and storage in hadoop. it is included in the apache hadoop distribution as an independent module. https://chukwa.apache.org/ drill apache drill, an incubator project on apache, is an open-source software framework that supports data-intensive distributed applications for interactive analysis of large-scale datasets. drill is the open source version of google's dremel system which is available as an iaas service called google big query. one explicitly stated design goal is that drill is able to scale to 10,000 servers or more and to be able to process petabytes of data and trillions of records in seconds. http://incubator.apache.org/drill/ impala (cloudera) released by cloudera, impala is an open-source project which, like apache drill, was inspired by google's paper on dremel; the purpose of both is to facilitate real-time querying of data in hdfs or hbase. impala uses an sql-like language that, though similar to hiveql, is currently more limited than hiveql. because impala relies on the hive meta store, hive must be installed on a cluster in order for impala to work. the secret behind impala's speed is that it "circumvents map reduce to directly access the data through a specialized distributed query engine that is very similar to those found in commercial parallel rdbmss." (source: cloudera) http://www.cloudera.com/content/cloudera/en/products-and-services/cdh/impala.html http://training.cloudera.com/elearning/impala/
June 3, 2015
by Umashankar Ankuri
· 23,950 Views · 3 Likes
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The Myth of Asynchronous JDBC
I keep seeing people (especially in the scala/typesafe world) posting about async jdbc libraries. STOP IT! Under the current APIs, async JDBC belongs in a realm with Unicorns, Tiger Squirrels, and 8' spiders. While you might be able to move the blocking operations and queue requests and keep your "main" worker threads from blocking, jdbc is synchronous. At some point, somewhere, there's going to be a thread blocking waiting for a response. It's frustrating to see so many folks hyping this and muddying the waters. Unless you write your own client for a dbms and have a dbms that can multiplex calls over a single connection (or using some other strategy to enable this capability) db access is going to block. It's not impossible to make the calls completely async, but nobody's built it yet. Yes, I know ajdbc is taking a stab at this capability, but even IT uses a thread pool for the blocking calls (be default). Someday we'll have async database access (it's not impossible...well it IS with the current JDBC specification), but no general purpose RDBMS has this right now. The primary problems with the hype/misdirection are that #1 inexperienced programmers don't understand that they've just moved the problem and will use the APIs and wonder why the system is so slow (oh I have 1000 db calls queued up waiting for my single db thread to process the work) and #2 It belies a serious misunderstanding of the difference between async JDBC (not possible per current spec) and async db access (totally possible/doable, but rare in the wild).
May 29, 2015
by Michael Mainguy
· 17,859 Views · 2 Likes
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What is API First?
API First is a design strategy for a company’s entire product line, where APIs are the basis of every product instead of being a separate side product. To understand why API First is a good idea, you first have to understand how existing APIs are generally created. There are various models for creating APIs, but generally the API accesses the backend directly in parallel with the main product. This means that if you want to make new applications, you have to either write more systems that access the backend or extend the API so that it supports both alternative products. Additionally, an API is frequently considered to be an “extra, nice to have” product rather than an important member of the product ecosystem. This creates serious problems with resource contention as the API competes against revenue producing products for engineering resources. APIs as a Side Product Think first about an example of the “usual” setup for APIs – as you can imagine, the API is separate from the main product, and even if all secondary products run off of the API, there will be a mismatch between the two experiences. Keeping everything entirely consistent is theoretically doable but a lot more work than simply restructuring the infrastructure to treat the API as a piece of core technology for the system. There is some thought that separating out the API from the main product can protect that product from attacks via the API, but truthfully the backend system is the critical piece, and separating out the clients in this way simply makes it harder to triage and fix problems that might occur in the product or the API. Keeping everything in the same pipeline helps assure consistency, reliability and as your product grows, it makes scaling much easier. Imagine that a company has a product for creating and updating contact information for users. The backend returns lists of users based on a database call from the client. In this case, the main product communicates directly with the backend system, and is likely to retrieve data in a different way as a result. When the backend system team adds a new “Location” field feature, it doesn't show up in the API until an engineer has time to add it there. This means that there will be a necessary lag between the addition of this field to the main product and availability within the API until and unless someone takes the time to write essentially duplicate code to retrieve the new fields. There’s a lot of technical debt incurred when you have multiple systems trying to reproduce a single interface. There’s not likely to be a good process for comparing this API change to other APIs from the company – resulting in inconsistent results. In this case, the mobile app wouldn’t allow or see locations, resulting in developer dissatisfaction and customer confusion and irritation. Once you’ve established how you want your users to interact with your system, it’s best to support that everywhere. When you have multiple teams creating products without a shared vision, you also tend to have poor communication between those teams. This can lead to bug fixes in one code base but not in the other, or inconsistencies between the items available from the system depending on which interface is being used. API First Model The other possibility is an API First model. All of the products run off of the same interface. This ensures that each device, application or integration has the same resources available to use. These resources will be consistent across the entire product line. Note that just because an API resource is available within the system, you don’t have to expose it to all the world – you can decide which of the API resources is internal, partner only, or open to anyone. It’s still a great idea to have your API ready because when a major partner asks for access to some specific resources to support a use case, you have it ready to go. API First also encourages communication between your backend team and each of the client engineering teams. Understanding use cases at a high level the helps create APIs that are usable for the use cases you understand up front, and more likely to support future use cases that come up. Once you’re creating the API as a larger team, you’ll find many places where different teams offer complementary resources adding to a much better structured system. API First makes a lot of sense for any company – as soon as you have more than one product (for most companies that’s going to be a website and a mobile application) you need to have a layer to protect the clients from changes on the server. A well-documented interface into the system, crafted with specific use cases in mind, allows you the freedom to change things around on the backend, as long as the interface doesn’t change. Integrated testing is easier, and the products running on the API will by their nature test the integrity of the system on a regular basis. You can learn much more about APIs in my book Irresistible APIs, available from Manning Publications, Inc.
May 29, 2015
by Kirsten Hunter
· 6,698 Views · 1 Like
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Mechanical Sympathy: Understanding the Hardware Makes You a Better Developer
[This article appears in the DZone Guide to Performance & Monitoring – 2015 Edition. For additional information including insight from industry experts and luminaries, performance statistics and strategies, and an overview of how modern companies are handling application monitoring, download the guide below.] I have spent the last few years of my career working in the field of high-performance, low-latency systems. Two observations struck me when I returned to working on the metal: Many of the assumptions that programmers make outside this esoteric domain are simply wrong. Lessons learned from high-performance, low-latency systems are applicable to many other problem domains. Some of these assumptions are pretty basic. For example, which is faster: storing to disk or writing to a cluster pair on your network? If, like me, you survived programming in the late 20th century, you know that the network is slower than disk, but that’s actually wrong! It turns out that it’s much more efficient to use clustering as a backup mechanism than to save everything to disk. Other assumptions are more general and more damaging. A common meme in our industry is “avoid pre-optimization.” I used to preach this myself, and now I’m very sorry thatI did. These are just a few supposedly obvious principles that truly high-performance systems call into question. For many developers, these rules of thumb appear reasonably inviolable in everyday practice. But as performance demands grow increasingly strict, it becomes proportionally important for developers to understand exactly how systems work—at both the abstract, procedural level, and the level of the metal itself. MOTIVATION: THE REPERCUSSIONS OF INEFFICIENT SOFTWARE First, let’s think about why it’s important to transcend crude oversimplifications like “disk I/O is faster than network I/O.” One motivation is a bit negative. I can think of noother field of human endeavor that tolerates thelevels of inefficiency that are normal in our industry.My experience has been that for most systems, any performance specialist can improve its performance ten-fold quite easily. This is because most applications are hundreds, thousands, even tens of thousands of times less efficient than they could be. Modern hardware is phenomenally capable, but we software folks regularly underestimate the strides hardware manufacturers have made. As a result, we often fail to take advantage of new hardware capabilities and miss significant shifts in the locations of common performance bottlenecks. You may say this doesn’t matter—after all, what is all that hardware performance for, if not to make it easier to write software? And then I’ll reply: it’s for lots of things. Here’s one very concrete reason. The energy consumption from data centers constitutes a significant fraction of the CO2 being pumped into our atmosphere [1]. If most software is more than 10x less efficient than it could be, then that could mean 10x more CO2. It also means 10x the capital cost in hardware required to run all that inefficient software. “You don’t have to be an engineer to be be a racing driver, but you do have to have Mechanical Sympathy.” – Jackie Stewart, racing driver Perhaps more important is that performance is about more than just efficiency for its own sake. Performanceis also an important enabler of innovation. The ability to pack the data representing 1000 songs onto the tiny hard disk in the first generation iPod made it possible for Apple to revolutionize the music industry. For an even more basic example, graphical user interfaces only became feasible when the hardware was fast enough to “waste” all that time drawing pretty pictures. High-performance hardware enabled these innovations; the software simply had to follow. Then there’s the opportunity cost. What could we be doing with all the spare capacity of our astonishingly fast hardware and enormously vast storage if we weren’t wasting it on inefficient software? In the problem domains where I’ve worked, the idea of mechanical sympathy has helped enormously. Let’s examine this idea a little closer. KEY CONCEPT: MECHANICAL SYMPATHY The term Mechanical Sympathy was coined by racing driver Jackie Stewart and applied to software by Martin Thompson. Jackie Stewart said, “You don’t have to be an engineer to be be a racing driver, but you do have to have Mechanical Sympathy.” He meant that understanding how a car works makes you a better driver. This is just as true for writing code. You don’t need to be a hardware engineer, but you do need to understand how the hardware works and take that into consideration when you design software. Let’s take something simple like writing a file to disk. Disks are random access, right? Well, not really. Disks work by encoding data in sectors and addressing them in segments of the disk. When you read or write data to disk, youneed to wait for the heads to move to the correct physical location. If you do this randomly, then you will incur performance penalties as the heads are physically moved across the surface of the disk and you wait for the spin of the disk to place the sector you want beneath the read/ write heads. This averages out to about 3ms per seek for the heads, and about 3ms rotational latency. That makes for an average total of about 6ms per seek! This seek time is dramatically slow when compared tothe electronic. Electrons beat spinning rust every time! And there are even more specific reasons why “random access” is a poor rule of thumb. In fact, modern disks are optimized to stream data so that they can play movies and audio. If you understand that, and treat your file storage as a serial, block device rather than random access, you will get dramatically higher performance. In this example, the difference can be two orders of magnitude (200MB/s is a good working figure for the upper bound). REACHING HIGH PERFORMANCE: DO EXPERIMENTS, DO ARITHMETIC Abstraction is important. It is essential that we are, to some degree, insulated from the complexity of the devices and systems that form the platform upon which our software executes. However, many of the abstractions that we take for granted are very poor and leaky. The overall system complexity gets amplified when we build abstraction on top of abstraction to hide the problems caused by the leakiness, resulting in the dramatic performance differences we see between high-performance and “normal” systems. You don’t need to model or measure your entire systemto tackle its complexity. The starting point is to do some experimenting to understand your theoretical maximums. You should have a rough model of the following: How much data you can write to disk in one second How many messages your code can process in one second How much data you can send or receive across your network in one second A common meme in our industry is, “avoid pre- optimization.” I used to preach this myself. I am now very sorry that I did. The idea here is to measure your actual performance against the theoretically possible performance of your system within the limits imposed by the underlying hardware. Let’s consider a specific example. I recently talked witha developer who believed he was working on a high- performance system. He told me that his system was working at 10 transactions per second. As of mid-2015, modern processors on commodity hardware can easily perform 2-3 billion instructions per second. So at 2-3 billion instructions per second, the developer was limited to 200- 300 million instructions per transaction ([10 transactions/ sec] / [2-3G instructions/sec] = 200-300m instructions/ transaction) to achieve his goals. Of course, his application isn’t responsible for all of these—the operating system is chewing some cycles too—but 200 million instructions is an awful lot of work. You can write an effective chess player in 672 bytes, as David Horne has shown. Okay, so maybe the bottleneck was I/O. Perhaps this developer’s application was disk bound. That’s unlikely— modern hard disks found in commodity hardware can transfer data at phenomenal rates. A moderate transfer rate from disk to a buffer in memory is about 10MB/s. If this is the limit, he must be pushing more than 10MB per transaction between disk and memory. You can represent a lot of information in 10 million bytes! Well, perhaps the problem was the network. Probably not—10Gbit/s networks are now on the low end. A 10Gbit/s network can transmit roughly 1GB of data per second.This means that each of our misguided developer’s 10 transactions per second is occupying 1/10th of a GB, or approximately 100MB—more than 10 times the throughput of our disks! The hardware wasn’t the problem. HIGH PERFORMANCE SIMPLICITY I: MODEL THE PROBLEM DOMAIN One of the great myths about high-performance programming is that high-performance solutions are more complex than “normal” solutions. This is just not true.By definition, a high-performance solution must do the most amount of work in the fewest instructions. Complex solutions precisely don’t last long in high-performance systems because complexity is where performance bottlenecks hide. The best programmers I know achieve the simplicity demanded by high-performance systems by modeling the problem domain. A software simulation of the problem domain is the best way to come up with an elegant solution. HIGH PERFORMANCE SIMPLICITY II: SIMPLIFY THE CODE If you follow the lead of the problem domain, you tend to end up with smaller, simpler classes with clearer relationships. If you follow strong separation of concerns as a guiding principle, then your design will push you in the direction of cleaner, simpler code. The cardinal rule of object-oriented simplicity is “one class, one thing; one method, one thing.” Modern compilers are extremely effective at optimizing code, but they are best at optimizing simple code. If you write 300-line methods with multiple for-loops, each containing several nested if-conditions throwing exceptions all over the place and returning from multiple points, then the optimizer will simply give up. If you write small, simple, easy to read methods, they are easier to test and easier for the optimizer to understand, which results in significant improvements to performance. One of the great myths about high- performance programming isthat high-performance solutions are more complex than “normal” solutions. This is just not true. THE KEY TO HIGH PERFORMANCE: MINIMIZE INSTRUCTIONS, MINIMIZE DATAFundamentally, developing high-performance systemsis simple: minimize the number of instructions being processed and the amount of data being shunted around. You achieve this by modeling the problem domainand eliminating nonessential complexity. For software developers, “Mechanically Sympathizing” with modern high-performance hardware will help you understand where you’re doing things wrong. It can also point you in the direction of better measurement and profiling, which will help you understand why your code is not performing to its theoretical maximum. So why not try to save your company some money, work in a simplified codebase,and maybe help reduce the carbon footprint of our data centers—all at the same time? [1] https://energy.stanford.edu/news/data-centers-can-slash-co2-emissions-88- or-more DOWNLOAD YOUR FREE COPY TODAY
May 24, 2015
by Dave Farley
· 57,330 Views · 58 Likes
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Server and Storage I/O Benchmark Tools: Microsoft Diskspd (Part I)
A key to improving performance is benchmarking. Read about Microsoft Diskspd's tools for storage and server benchmarking, and boost your I/O performance.
May 22, 2015
by Greg Schulz
· 14,949 Views
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Efficient Cassandra Write Pattern for Micro-Batching
The best way to write to a Cassandra cluster are concurrent asynchronous writes. In cases where data exhibits strong temporal locality, speed can be improved.
May 20, 2015
by John Georgiadis
· 35,150 Views · 1 Like
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How To Set Up a Tomcat, Apache and mod_jk Cluster
In this article I will go through a common set-up for a small production environment. A single tier, load balanced application server cluster. Overview A high level overview of what we will be doing. Downloading and installing Apache HTTP server and mod_jk Downloading Tomcat Downloading Java Configuring two local Tomcat servers Clustering the two Tomcat servers Configuring Apache to use mod_jk to forward request to Tomcat Deploying application to Tomcat server that tests our set-up Introduction What is Apache? Apache is an HTTP server. What is mod_jk? It is an Apache module that allows AJP communication between Apache and a back end application server like Tomcat.I am running this on Ubuntu 14.04LTS installed on a dual boot PC with Windows 7. Download Apache2 We are going to use Ubuntu's APT package maintenance system to obtain and install Apache2. sudo apt-get install apache2 This will install in /etc/apache2 Download and install mod_jk The mod_jk module is not included in the Apache2 download so must be obtained and installed separately. The installation requires that the mod_jk module is visible to Apache and configured to ensure that Apache knows where to look for it and what to do with the requests you want to proxy. sudo apt-get install libapache2-mod-jk This will install in /etc/libapache2-mod-jk also two files have been added to the /etc/apache2/mods-available folder. Downloading and installing Tomcat 8 At the time of writing this Tomcat 8 does not have a package in APT so you must download the binaries from the tomcat website.http://tomcat.apache.org/download-80.cgi select the appropriate binary distribution and extract it as follows. tar xvzf apache-tomcat-8.0.5.tar.gz We need two copies of the Tomcat server to be load balanced. I created two directories in the /opt/ location: /opt/tomcat-server1/ and /opt/tomcat-server2/ and copied tomcat into each one. Download and install Java Download Java from APT as follows: apt-get install openjdk-7-jdk and set JAVA_HOME in .bashrc vim ~/.bashrc export JAVA_HOME=/usr/lib/jvm/java-7-openjdk-amd64 Configure two local Tomcat servers We will edit only the server.xml of the server2 installation of tomcat. We need to change port numbers to avoid conflicts.We change the following: and comment out the HTTP Connector as we only want the web application to be accessible through the load balancer.Here is my server2 Tomcat server.xml configuration. Configure mod_jk Load balancing is configured in the workers.properties file, located /etc/libapache2-mod-jk/ where workers represent actual or virtual workers.We will define two actual workers and two virtual workers which map to the Tomcat servers. In the worker.list property I have defined two virtual workers: status and loadbalancer, I will refer to these later in the Apache configuration.Workers for each server have been defined using values for the server.xml configuration files. I used the port values for the AJP connectors and I have included an lbfactor that sets the preference that the load balancer will show for that server.Finally we define the virtual workers. The loadbalancer worker is set to type lb and set the workers that represent the Tomcat servers in the balancer_workers properties. The status only needs to be set to type status. worker.list=loadbalancer,status worker.server1.port=8009worker.server1.host=localhostworker.server1.type=ajp13 worker.server2.port=9009worker.server2.host=localhostworker.server2.type=ajp13 worker.server1.lbfactor=1worker.server2.lbfactor=1 worker.loadbalancer.type=lbworker.loadbalancer.balance_workers=server1,server2 worker.status.type=status Ensure that you remove any other worker configuration that are not being used. Configure Apache Web Server to forward requests You will need to add the following to the Apache configurations located in etc/apache2/sites-enabled/000-default.conf JkMount /status status JkMount /* loadbalancer Verify the installation To test that all has been configured correctly we need to deploy an application. A sample application that has been used for years to test such configurations is called the ClusterJSP sample application. You can find it by googling in or from the JBoss site.Now deploy the war to the webapps folder on both servers and start each server using the start-up script /opt/tomcat-server1/bin/startup.sh.Go to http://localhost/clusterjsp/HaJsp.jsp and you should see the page show HttpSession information. Now lets look at the mod_jk status page: http://localhost/status. You will see that this page shows information about the load balancer workers and the workers it is balancing. If everything is working you will see the worker error state show OK or OK/IDLE if they are not currently balancing load. Things to try out Enable sticky sessions: Configure jvmRoute in the server.xml configuration. Further reading Loadbalancing with mod_jk and ApacheWorking with mod_jk Connecting Apache's Web Server to Multiple Instances of Tomcat
May 19, 2015
by Alex Theedom
· 10,863 Views · 1 Like
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Data Locality w/ Cassandra : How to Scan the Local Token Range of a Table...
I'm working on a mechanism that will allow HPCC to access data stored in Cassandra with data locality, leveraging the Java streaming capabilities from HPCC.
May 18, 2015
by Brian O' Neill
· 14,433 Views · 1 Like
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