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The Latest Monitoring and Observability Topics

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How to Debug a Groovy Script From Shell
Groovy is a dynamic language with powerful capabilities for typing and compilation on the Java platform; use this snippet to debug it without compiling.
November 5, 2015
by Sandra Parsick
· 21,129 Views · 5 Likes
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Using Gradle With AWS and S3 (With Credentials Provider), FTW!
This article includes instructions and a link to a forked Gradle 2.8 repo for AWS users wanting to use default credentials.
October 30, 2015
by Brian ONeill
· 13,702 Views · 4 Likes
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Mount AWS EFS, NFS or CIFS/Samba volumes in Docker
How to deal with large file systems that must be spanned and preserved against several Docker services using Amazon EFS.
October 29, 2015
by Jeremy Unruh
· 30,019 Views · 6 Likes
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The Power, Patterns, and Pains of Microservices
Learn to use known distributed systems patterns to make your microservices-based applications more resilient and more robust.
October 24, 2015
by Josh Long
· 59,118 Views · 31 Likes
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Custom Authenticator for WSO2 Identity Server (WSO2IS) SSO Login
Need a custom authenticator for your WSO2 Identity Server SSO login? We've got you covered. Let's look at implementing a WSO2IS authenticator, and extend the basic authenticator.
October 20, 2015
by Asela Pathberiya
· 7,295 Views · 6 Likes
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How to Set Up a Private Maven Repository in Amazon S3
Learn how to use Amazon S3 to keep private Maven artifacts to ensure your .jar files are visible only by your team.
September 9, 2015
by Yegor Bugayenko
· 9,629 Views · 3 Likes
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Batch Programming with GDB: Segger J-Link and P&E Multilink
Use the command line to do some efficient batch programming for your firmware boards
August 31, 2015
by Erich Styger
· 4,585 Views · 1 Like
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How to Monitor TextView Changes in Android
In this tutorial, we will see how to monitor the text changes in Android TextView or EditText.
August 7, 2015
by Nilanchala Panigrahy
· 8,117 Views
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Azure Service Bus – As I Understand It: Part II (Queues & Messages)
continuing from my previous post about azure service bus, in this post i will share my learning about queues & messages. the focus of this post will be about some of the undocumented things i found as we implemented support for queues and messages in cloud portam . queues as mentioned in my previous post, queues is the simplest of the azure service bus service and kind of compares with azure storage queue service in the sense that it provides a unidirectional messaging infrastructure where a publisher publishes a message and the message is received by a receiver. there can be many receivers ready to receive the messages however one receiver can only receive a message. no two receivers can receive a single message simultaneously. now some learning about queues. queue name a queue name can be up to 260 characters in length and can contain letters, numbers, periods (.), hyphens (-), and underscores (_) . a queue name is case-insensitive. queue size when creating a queue, you must define the size of the queue. queue size could be one of the following values: 1 gb, 2 gb, 3 gb, 4 gb or 5 gb . a queue size can’t be changed once the queue is created. however if you create a “ partition enabled queue ” then service bus creates 16 partitions thus your queue size is automatically multiplied by 16 and your queue size becomes 16 gb, 32 gb, 48 gb, 64 gb or 80 gb depending on the size you selected (this confused me initially :)). queue properties a service bus queue has many properties. some of the properties can only be set during queue creation time while some of the properties can only be set if you are using “standard” tier of service bus. (above are the screenshots from cloud portam for creating a queue) status indicates the status of a queue – active or disabled . once a queue is disabled, it cannot send or receive messages. max delivery count (maxdeliverycount) indicates the maximum number of times a message can be delivered . once this count has exceeded, message will either be removed from the queue or dead-lettered. the way i understand it is this property is used to manage poison messages. if a message is not processed successfully by receivers for “x” number of times, just move it somewhere else for further inspection or remove it. message time to live (messagettl) indicates a time span for which a message will live inside a queue . if the message is not processed by that time, it will either be removed or dead-lettered. one interesting thing i noticed is that if you’re using “standard” tier, a message could live forever in a queue however in “basic” tier, a message can only live for a maximum of 14 days . lock duration (lockduration) indicates number of seconds for which a message will be locked by a receiver once it receives it so that no other receiver can receive that message . it essentially gives the receiver time to process the message. once this elapses, message will be available to be received by another receiver. maximum value for lock duration can be 5 minutes / 300 seconds . enable partitioning (enablepartitioning) indicates if the queue should be partitioned across multiple message brokers . as mentioned above, service bus automatically creates 16 partitions if this is enabled. this also results in maximum size of the queue increase by a factor of 16. this property can only be set during queue creation time . enable deadlettering (enabledeadlettering) indicates if the messages in the queue should be moved to dead-letter sub queue once they expire. if this property is not set, then the messages will be removed from the queue once they expire. enable batching (enablebatchedoperations) indicates if server-side batched operations are supported. this is used to improve the throughput of a queue as service bus holds the messages for up to 20ms before writing/deleting them in a batch. enable message ordering (supportordering) indicates if the queue supports ordering. requires duplicate detection (requiresduplicatedetection) indicates if the queue requires duplicate detection. this property can only be set during queue creation time and is only available for “standard” tier. enable express (enableexpress) indicates if the queue is an express queue. an express queue holds a message in memory temporarily before writing it to persistent storage. this property can only be set during queue creation time and is only available for “standard” tier. requires session (requiressession) indicates if the queue supports the concept of session. this property can only be set during queue creation time and is only available for “standard” tier. auto delete queue this property specifies a time period after which an idle queue should be deleted automatically by service bus . minimum period allowed is 5 minutes. this can only be set for “standard” tier . duplicate detection history time window (duplicatedetectionhistorytimewindow) defines the duration of the duplicate detection history. this can only be set for “standard” tier . forward messages to queue/topic (forwardto) you can use this property to automatically forward messages from a queue to another queue or topic. when setting this property, the queue/topic must exist in the account. this can only be set for “standard” tier . forward dead-lettered messages to queue/topic (forwarddeadletteredmessagesto) you can use this property to automatically forward dead-lettered message to another queue or topic. when setting this property, the queue/topic must exist in the account. user metadata (usermetadata) you can use this property to define any custom metadata for a queue. following table summarizes property applicability by tier and whether they are editable or not. property tier editable? size basic, standard no status basic, standard yes max delivery count basic, standard yes message time to live basic, standard yes lock duration basic, standard yes enable partitioning basic, standard no enable deadlettering basic, standard yes enable batching basic, standard yes enable message ordering basic, standard yes requires duplicate detection standard no enable express standard no require session standard no auto delete queue standard yes duplicate detection history time window standard yes forward messages to queue/topic standard yes forward dead-lettered messages to queue/topic basic, standard yes user metadata basic, standard yes to learn more about these properties, please see this link: https://msdn.microsoft.com/en-us/library/microsoft.servicebus.messaging.queuedescription.aspx . messages the way i see it, messages are the entities that contain information about the work a sender wants a receiver to do. as mentioned earlier, a sender sends a message to a queue and a receiver will receive the message. at any time, a message will be received by one and only one receiver. message processing there’re two ways by which a receiver will receive a message: peek and lock & receive and delete . peek and lock in peek and lock mode, the message is locked by the receiver for a duration specified by queue’s “ lock duration ” property or in other words under this mode a message is hidden from other receivers for a duration specified by lock duration. the receiver then would process the message and after that a receiver would mark the message as “ complete ” which essentially deletes the message from the queue. if the “lock duration” expires, other receivers will be able to fetch this message. receive and delete in receive and delete mode, once the message is received by a receiver it will be deleted from the queue automatically. if a receiver fails to process that message, then the message is lost forever. so unless you’re sure of receiver’s functionality that it will never fail or you don’t care if the message is processed successfully or not, use this mode cautiously. message composition a message in service bus consists of 3 things – message body, standard properties and custom properties. message body is the actual content of the message. there are some predefined properties of a message and those fall under standard properties. apart from that you can define custom properties on a message which are essentially a collection of name/value pairs. total size of a message is 256 kb. message properties now let’s take a look at some of the standard properties of a message that i found interesting. message id this is the identifier of a message. you can set it at the time of sending a message. because it is an identifier, one would assume that it needs to be unique but that’s not the case. different messages can have same message id. sequence number when a message is created, service bus assigns a number to a message. that number is stored in this property. please note that it is a read-only property. message time to live (message ttl) this is the time period for which a message will remain in the queue. if you recall, you can also define a default message time-to-live at queue level also. service bus actually picks the lower of the two values as message ttl. for example, if you have defined that a message will expire after 14 days at queue level but 5 minutes at the message level then the message will expire after 5 minutes. lock token whenever a message is received by a receiver in “ peek and lock ” mode, service bus returns a (lock) token that must be used to perform further operations (e.g. delete message or dead-letter message etc.) on that message. this token is valid for a duration specified by “ lock duration ” property. after the lock duration expires, the lock token becomes invalid and any attempt to use this token for performing any allowed operations will result in an error. once a lock token expires, a receiver must receive the message again. there are other properties as well which i have not included for the sake of brevity. for a complete list of properties, please see this link: https://msdn.microsoft.com/en-us/library/microsoft.servicebus.messaging.brokeredmessage_properties.aspx . summary that’s it for this post. in the next posts in this series, i will share my learning about topics and other service bus services. so stay tuned for that! again, if you think that i have provided some incorrect information, please let me know and i will fix them asap.
July 2, 2015
by Gaurav Mantri
· 8,625 Views
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Interoute Virtual Data Centre is the fastest transatlantic cloud service
Double the throughput and lower latency than the leading global cloud providers between the US and Europe in independent comparison research London & New York, 1 July, 2015. Interoute has today announced that its global cloud platform Interoute Virtual Data Centre (VDC), has been proven to deliver nearly double the throughput across the Atlantic than the next best cloud provider in comparison research conducted by Cloud Spectator. The research from March 2015 compared Interoute VDC with three leading cloud providers (Amazon AWS, Rackspace and Microsoft Azure), testing network throughput and latency between Europe and USA and between providers' European data centres. In all of the comparisons, Interoute VDC demonstrated the highest throughputs and lowest latencies. Cloud Spectator's full research report, and more information about Interoute VDC's performance and features, can be viewed here: http://bit.ly/1GHyzwJ Network performance is a significant factor in cloud computing for business services requiring the highest network capacity (throughput) and the shortest possible time from the server to the client (latency), to meet the needs of the businesses and their users. Innovating new applications and business services in the cloud needs network performance to match and this report shows the advantages of building the cloud into a huge global high performance network. Key research findings: Transatlantic: Interoute VDC delivered 1.1 Gbit/s throughput, which was 96% better than Amazon AWS, 141% better than Rackspace, and 195% better than Microsoft Azure. Interoute VDC had the lowest latency, between its London and New York data centres. Interoute was the only provider in the comparison with both of its transatlantic data centres located in key business cities, meaning that VDC users can access compute and storage resources, and deliver data to their customers, from two centres of European and US business activity. Within Europe: Interoute VDC achieved 1.3 Gbit/s throughput between its London and Amsterdam data centres. This was 52% better than Amazon AWS (Dublin - Frankfurt) and 73% better than Microsoft Azure (Dublin - Amsterdam) Interoute VDC achieved a latency of 6 milliseconds between London and Amsterdam, over three times better than the inter-data centre latency of the comparison providers. Matthew Finnie, CTO of Interoute, commented: "This independent report confirms and validates our networked cloud strategy. Building cloud into a world class network provides our customers with significantly better performance when compared with the traditional cloud models. Businesses looking to grow between Europe and US should definitely be looking at the importance of these network characteristics for their ability to shift workloads into the cloud. Interoute's fourteen global zones are all built into high performance network with over 300 interconnects in Europe alone. So wherever you choose to put your data and connect to us, your services are typically going to perform faster on Interoute than on many other global providers." Danny Gee, Senior Analyst, Cloud Spectator: "Users want to transfer large amounts of data between data centres quickly. Our study revealed that for a trans-Atlantic connection between cloud data centers, Interoute provided the highest throughput and lowest latency out of AWS, Rackspace and Azure. Interoute also had the higher network throughput and lowest latency in European testing compared to Azure and AWS (Rackspace was excluded, having only one location in Europe), making it a good option for users operating servers within this region. Interoute also provided the best latency, ideal for real-time communications. Users running geographically dispersed environments for such things as geo-redundancy would benefit from Interoute's high performance cloud connectivity."
July 1, 2015
by Fran Cator
· 1,188 Views
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Gene Kim Explains ‘Why DevOps Matters’
Ever wonder why DevOps gets so much attention these days? The answer is simple: “DevOps solves the most important business problem of our generation, [which is] how organizations make the transition from good to great.” That’s according to Gene Kim, co-author of The Phoenix Project, founder of Tripwire, and a DevOps advocate. Gene headlined a New Relic DevOps roadshow with stops in Chicago, Dallas, and Houston last month, regaling attendees with the inside scoop of what DevOps really is, what it does, and how to make it work (more on that in upcoming blog posts). But perhaps his most important point was the overwhelming importance of the effort. Traditional IT leads to “hopelessness and despair” According to Gene, the opportunity cost of wasted IT spending is some $2.6 trillion. These days, he says, “every company is an IT company”—we like to say “every company is a software company,” but you get the message. Gene observes that 95% of all capital projects have an IT component and 50% of all capital spending is technology related. And every IT organization is pressured to simultaneously respond more quickly to urgent business needs while also providing stable, secure, and predictable IT service. That chronic conflict created what Gene described as “a horrible downward spiral that leads to horrendous outcomes. Every time we cut corners, or manually deploy code, or write code that doesn’t have automated testing, it all leads to the accumulation of technical debt.” And the ever-increasing amount of technical debt sets the stage for intertribal warfare that can exist between dev and ops. Those wars mean that “Devs submit code at 5 p.m. on Friday, and ops then works all weekend to deploy it by 9 a.m. Monday. Everyone becomes buried in unplanned work, and this deprives our ability to pay down the technical debt being created. This led to hopelessness and despair, with everyone doomed to repeat the same mistakes.” DevOps offers a better way Fortunately, Gene explained, “We know now there is a better way. The DevOps exemplars have shown us that we can have incredibly fast flow from dev to ops to deployment while preserving world-class quality and security.” According to Gene, the top predictors of IT performance are all associated with DevOps: Version control of all production artifacts Continuous integration and deployment Automated acceptance testing Peer-review of production changes (vs. external change approval) High-trust culture Proactive monitoring of the production environment Win-win relationship between dev and ops Lead time is the key metric Lead time from raw material to finished product is the key metric in manufacturing, “and that’s true for software, too,” Gene said. “How long does it take to go from code committed to code successfully running in production?” The standard 9-month software lead time common in waterfall development projects is “highly correlated with catastrophic deployment errors,” Gene warned. The key, he said, is to have smaller deployments, and to do them more frequently. That approach is already working for high-performing organizations, he added, who are accelerating away from the herd. “Ten deploys a day used to be startling,” Gene noted. “Now it’s probably considered merely average among high performers.” Amazon Web Services deploys every 11.6 seconds! That kind of speed is possible only by doing small deployments more frequently, Gene said. “The bigger the change, the bigger the crater when it hits.” DevOps correlates with business success! IT high-performers who incorporate DevOps are much more agile and more reliable, Gene said. Critically, he added, “They are more likely to win in the marketplace!” The common reaction to that statement is shock. Gene noted he often hears: “That’s absurd! How can IT ops practices be visible on the bottom line or in the stock price?” But the Puppet Labs 2014 State of DevOps report noted that IT high-performers are twice as likely to exceed profitability, market share, and productivity goals as well as enjoy 50% higher market capitalization growth over three years. Of course, that doesn’t mean all those good things will happen to your company just by moving to DevOps. But do you really want to risk the “horrendous outcomes” of staying with outmoded models that lead to excruciatingly long deployment cycles?
July 1, 2015
by Fredric Paul
· 1,929 Views
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Azure Service Bus – As I Understand It: Part I (Overview)
Recently we started working on including support for Azure Service Bus in Cloud Portam. Prior to this, I had no experience with this service though it has been around for quite some time and I always wanted to try this out but one thing or another (oh, my stupid excuses :)!) prevented me from doing so. I learned a lot (and I am still learning) about this service while including support for it in Cloud Portam and this blog post talks about my learning. Please note that at the time of writing of all in all I have about a week of learning about this service so it is quite possible that I may be wrong about certain things. If that’s the case, please let me know and I will fix them ASAP. Now that the tone is set, let’s start! Azure Service Bus Offering The way I understand is that “Azure Service Bus” is a cloud-based messaging service that enables you to connect virtually anything – be it applications, services or devices. The beauty of Service Bus is that these things need not be in the cloud. They can run anywhere even inside the firewalled networks! Another thing I learned is that “Azure Service Bus” is essentially an umbrella service. At the time of writing of this post, there are actually four distinct services that are collectively offered under “Service Bus” umbrella – Queues, Topics & Subscriptions, Relays and Notification Hubs. Each service serves a different purpose yet the common theme is that all of them provide rich messaging infrastructure. To give you an analogy, if you have used Azure Storage Service you may already know that it offers four distinct services – Blobs, Files, Queues and Tables. It is the same with Service Bus as well. Queues Queues is the simplest of the service and kind of compares with Azure Storage Queue Service in the sense that it provides a unidirectional messaging infrastructure where a publisher publishes a message and the message is received by a receiver. There can be many receivers ready to receive the messages however one receiver can only receive a message. No two receivers can receive a single message simultaneously. For an in-depth comparison of Service Bus Queue and Storage Queues, please see this link: https://msdn.microsoft.com/en-us/library/azure/hh767287.aspx. Topics Topics are like queues in the sense that it also provides a unidirectional messaging infrastructure where a publisher publishes a message and receivers receive the message. The key difference is that same message can be received by multiple receivers (subscribers). Each subscriber can optionally specify a filter criteria so that they only receive the messages matching that criteria. To understand the difference between the two, let’s consider an example. Let’s say you run an e-commerce site and on successful completion of order, you have two tasks: 1) Send an email to customer about the order and 2) Notify the warehouse. If you were using Queues, you would either create 2 queues and put email notification message in one queue and warehouse notification message in another queue or build a workflow where you would send order confirmation message to a queue. Receiver would take that message and send out an email and then put warehouse notification message in the same queue (or other queue) and then another receiver would receive the message and notify the warehouse. However if you were using Topics, things would be much simpler logistically speaking. Essentially you would have just one message (order confirmation) but there will be two subscribers – one will be responsible for sending the email confirmation and the other will be responsible for notifying the warehouse. Relays Unlike Queues and Topics, which provide unidirectional flow of messages a Relay provides bi-directional flow. Using Relays, two disparate applications, services or devices can exchange messages. Other key difference is that a Relay doesn’t store the message like Queues and Topics. It just passes the messages from source to destination. Event Hubs Event Hubs service is meant for ingesting events and telemetry data in the cloud at massive scale (millions of events / second). Event Hubs are now more than important considering the push for connected devices (Internet-of-Things). Azure Service Bus Tiers Azure Service Bus is offered under two tiers (or SKUs if you would like): Basic and Standard. The difference is the level of functionality offered in each tier and the pricing. For example, Topics, Relays and Notification Hubs are only offered under Standard tier. Even with Queues, a limited set of functionality is exposed under Basic tier. For a list of features offered under each tier, please see this link: http://azure.microsoft.com/en-in/pricing/details/service-bus/. Summary That’s it for this post. In the next posts in this series, I will share my learnings about Queues and other Service Bus services. So stay tuned for that! Again, if you think that I have provided some incorrect information, please let me know and I will fix them ASAP.
June 30, 2015
by Gaurav Mantri
· 1,262 Views
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Stackato on the Microsoft Azure Cloud
The growth of Azure has been outstanding--more than 90,000 new subscriptions every month. And the innovation is exponential with over 500 new features and services being added to the platform in the last 12 months. We're very excited to be part of this growth. As we announced yesterday, you can now access Stackato through Azure. We think it's a great way for Azure customers to get access to a Cloud Foundry and Docker based PaaS. With Azure, Microsoft provides an easy path to the cloud for their customers. All applications can be run on one cloud. Microsoft wants to dominate the cloud the same as it has with on-premise software and rarely does a day go by without reading an article about Azure. Whether it's their recent announcement to help encourage start-up's use of Azure by providing $120,000 worth of credits per year or their commitment to open source. Azure gives its customers a growing collection of integrated services that make it easier to build and manage enterprise, mobile, web and Internet of Things (IoT) apps faster. Enterprises face real complexities when building their cloud solution. Having a solid infrastructure is really just the first step in the process--companies also need the right platform to support the deployment and management of their cloud-native applications. The platform should give their developers the freedom to use the language best suited to build the application. In addition, enterprises are on more than one cloud. They need to have the versatility to scale out or move their applications to whatever cloud is appropriate in order to meet end user demand without any downtime. With Stackato, we help remove these complexities. We provide enterprises with a polyglot PaaS that supports the development of applications in virtually any language. We like to refer to Stackato as being "infrastructure-agnostic" and allow companies to deploy their applications to any cloud--private, public or hybrid--without the need to run new scripts or re-package the application in order for it to work in the new environment. The combination of Stackato on Azure gives enterprises the technology they need to streamline application delivery, drive innovation and meet the demands of their customers.
June 29, 2015
by Kathy Thomas
· 950 Views
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Geek Reading Week of June 26, 2015
Leading today, VentureBeat reports on the quiet launch of Google’s Cloud Source Repositories. This seems like something we should have heard more about, but I don’t remember seeing anything about it. Amazon AWS announces the availability of all things Alexa, the Skills Kit, the Voice Service and a Fund. Last but not least, we have AJ Kohn, from Blind Five Year Old, talking about click-through rate being a ranking signal on Google’s search results. I don’t talk about SEO much, but reading AJ’s work is always fascinating. As always, enjoy today’s items, and please participate in the discussions on these sites. Top Stories Google has quietly launched a GitHub competitor, Cloud Source Repositories | VentureBeat Alexa Skills Kit, Alexa Voice Service, Alexa Fund | AWS Official Blog Startups, Career and Process Why offices are where work goes to die | Swizec Teller Unleashing the power of small teams | Andreas Papathanasis What Is A Tester? | Developsense Blog What happens when you stop relying on resumes | Aline Lerner Design and Development Swift 2: SIMD | Russ Bishop Why is Git better than Mercurial? | Javalobby Create a Maven archetype | Javalobby pip -t: A simple and transparent alternative to virtualenv | Zoomer Analytics Killing Off Wasabi – Part 1 | Fog Creek Blog WebAssembly- Explained | Modus Create Generating JSON Schema from XSD with JAXB and Jackson | Inspired by Actual Events AI, Machine Learning, Research and Advanced Algorithms Applying Machine Learning to Text Mining with Amazon S3 and RapidMiner | Amazon AWS Big Data, Visualization, SQL and NoSQL Is Click Through Rate A Ranking Signal? | Blind Five Year Old Cache-friendly binary search | Bannalia Discovering the Computer Science Behind Postgres Indexes | Java Code Geeks How an open-source competitive benchmark helped to improve databases | ArangoDB Security, Encryption and Cryptography Cracking JXcore… Again | Mark Haase Link Collections The Daily Six Pack: June 25, 2015 | Dirk Strauss Double Shot #1517 | A Fresh Cup Dew Drop – June 25, 2015 (#2042) | Morning Dew The Daily Six Pack: June 26, 2015 | Dirk Strauss
June 27, 2015
by Robert Diana
· 1,018 Views
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How to Debug Your Maven Build with Eclipse
When running a Maven build with many plugins (e.g. the jOOQ or Flyway plugins), you may want to have a closer look under the hood to see what’s going on internally in those plugins, or in your extensions of those plugins. This may not appear obvious when you’re running Maven from the command line, e.g. via: C:\Users\jOOQ\workspace>mvn clean install Luckily, it is rather easy to debug Maven. In order to do so, just create the following batch file on Windows: @ECHO OFF IF "%1" == "off" ( SET MAVEN_OPTS= ) ELSE ( SET MAVEN_OPTS=-Xdebug -Xnoagent -Djava.compile=NONE -Xrunjdwp:transport=dt_socket,server=y,suspend=y,address=5005 ) Of course, you can do the same also on a MacOS X or Linux box, by usingexport intead of SET. Now, run the above batch file and proceed again with building: C:\Users\jOOQ\workspace>mvn_debug C:\Users\jOOQ\workspace>mvn clean install Listening for transport dt_socket at address: 5005 Your Maven build will now wait for a debugger client to connect to your JVM on port 5005 (change to any other suitable port). We’ll do that now with Eclipse. Just add a new Remote Java Application that connects on a socket, and hit “Debug”: That’s it. We can now set breakpoints and debug through our Maven process like through any other similar kind of server process. Of course, things work exactly the same way with IntelliJ or NetBeans. Once you’re done debugging your Maven process, simply call the batch again with parameter off: C:\Users\jOOQ\workspace>mvn_debug off C:\Users\jOOQ\workspace>mvn clean install And your Maven builds will no longer be debugged. Happy debugging!
June 25, 2015
by Lukas Eder
· 25,037 Views
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Ode to a Workstation
Every now and then I get work done in the home office. I’ve written previously about my setup, but after churning out some solution design today, I sat back and really took some time to appreciate the workspace. I’m really pleased with the configuration, it’s probably the best setup I’ve had in years. The desk is a former QLD police desk from the 1940s, so it wasn’t built for modern computers – not a problem, the cables run down the back which is just a minor annoyance. The keyboard and mouse are gaming varieties so that they perform well – the old Sennheiser (RF) wireless headset has been with me since 2006 and still works very well. The wooden clock (recently reviewed) acts as external speakers, a Bluetooth receiver and has a built in microphone so it can be used as a hands-free option for conference calls. It also features Qi wireless charging capability and also features a thermostat. Under the second monitor is a HDD caddy which supports USB3, and features 4 bays which can be used in parallel. I try to keep the desk reasonably neat, and there’s plenty of space so it doesn’t get too cluttered. I have a nice view out the window to a small courtyard which gets early morning sun.
June 21, 2015
by Rob Sanders
· 1,106 Views
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Long-Term Log Analysis with AWS Redshift
You will aggregate a lot of logs over the lifetime of your product and codebase, so it’s important to be able to search through them. In the rare case of a security issue, not having that capability is incredibly painful. You might be able to use services that allow you to search through the logs of the last two weeks quickly. But what if you want to search through the last six months, a year, or even further? That availability can be rather expensive or not even an option at all with existing services. Many hosted log services provide S3 archival support which we can use to build a long-term log analysis infrastructure with AWS Redshift. Recently I’ve set up scripts to be able to create that infrastructure whenever we need it at Codeship. AWS Redshift AWS Redshift is a data warehousing solution by AWS. It has an easy clustering and ingestion mechanism ideal for loading large log files and then searching through them with SQL. As it automatically balances your log files across several machines, you can easily scale up if you need more speed. As I said earlier, looking through large amounts of log files is a relatively rare occasion; you don’t need this infrastructure to be around all the time, which makes it a perfect use case for AWS. Setting Up Your Log Analysis Let’s walk through the scripts that drive our long-term log analysis infrastructure. You can check them out in the flomotlik/redshift-logging GitHub repository. I’ll take you step by step through configuring the whole setup of the environment variables needed, as well as starting the creation of the cluster and searching the logs. But first, let’s get a high-level overview of what the setup script is doing before going into all the different options that you can set: Creates an AWS Redshift cluster. You can configure the number of servers and which server type should be used. Waits for the cluster to become ready. Creates a SQL table inside the Redshift cluster to load the log files into. Ingests all log files into the Redshift cluster from AWS S3. Cleans up the database and prints the psql access command to connect into the cluster. Be sure to check out the script on GitHub before we go into all the different options that you can set through the .env file. Options to set The following is a list of all the options available to you. You can simply copy the .env.template file to .env and then fill in all the options to get picked up. AWS_ACCESS_KEY_ID AWS key of the account that should run the Redshift cluster. AWS_SECRET_ACCESS_KEY AWS secret key of the account that should run the Redshift cluster. AWS_REGION=us-east-1 AWS region the cluster should run in, default us-east-1. Make sure to use the same region that is used for archiving your logs to S3 to have them close. REDSHIFT_USERNAME Username to connect with psql into the cluster. REDSHIFT_PASSWORD Password to connect with psql into the cluster. S3_AWS_ACCESS_KEY_ID AWS key that has access to the S3 bucket you want to pull your logs from. We run the log analysis cluster in our AWS Sandbox account but pull the logs from our production AWS account so the Redshift cluster doesn’t impact production in any way. S3_AWS_SECRET_ACCESS_KEY AWS secret key that has access to the S3 bucket you want to pull your logs from. PORT=5439 Port to connect to with psql. CLUSTER_TYPE=single-node The cluster type can be single-node or multi-node. Multi-node clusters get auto-balanced which gives you more speed at a higher cost. NODE_TYPE Instance type that’s used for the nodes of the cluster. Check out the Redshift Documentation for details on the instance types and their differences. NUMBER_OF_NODES=10 Number of nodes when running in multi-mode. CLUSTER_IDENTIFIER=log-analysis DB_NAME=log-analysis S3_PATH=s3://your_s3_bucket/papertrail/logs/862693/dt=2015 Database format and failed loads When ingesting log statements into the cluster, make sure to check the amount of failed loads that are happening. You might have to edit the database format to fit to your specific log output style. You can debug this easily by creating a single-node cluster first that only loads a small subset of your logs and is very fast as a result. Make sure to have none or nearly no failed loads before you extend to the whole cluster. In case there are issues, check out the documentation of the copy command which loads your logs into the database and the parameters in the setup script for that. Example and benchmarks It’s a quick thing to set up the whole cluster and run example queries against it. For example, I’ll load all of our logs of the last nine months into a Redshift cluster and run several queries against it. I haven’t spent any time on optimizing the table, but you could definitely gain some more speed out of the whole system if necessary. It’s just fast enough already for us out of the box. As you can see here, loading all logs of May — more than 600 million log lines — took only 12 minutes on a cluster of 10 machines. We could easily load more than one month into that 10-machine cluster since there’s more than enough storage available, but for this post, one month is enough. After that, we’re able to search through the history of all of our applications and past servers through SQL. We connect with our psql client and send of SQL queries against the “events’ database. For example, what if we want to know how many build servers reported logs in May: loganalysis=# select count(distinct(source_name)) from events where source_name LIKE 'i-%'; count ------- 801 (1 row) So in May, we had 801 EC2 build servers running for our customers. That query took ~3 seconds to finish. Or let’s say we want to know how many people accessed the configuration page of our main repository (the project ID is hidden with XXXX): loganalysis=# select count(*) from events where source_name = 'mothership' and program LIKE 'app/web%' and message LIKE 'method=GET path=/projects/XXXX/configure_tests%'; count ------- 15 (1 row) So now we know that there were 15 accesses on that configuration page throughout May. We can also get all the details, including who accessed it when through our logs. This could help in case of any security issues we’d need to look into. The query took about 40 seconds to go though all of our logs, but it could be optimized on Redshift even more. Those are just some of the queries you could use to look through your logs, gaining more insight into your customers’ use of your system. And you et all of that with a setup that costs $2.50 an hour, can be shut down immediately, and recreated any time you need access to that data again. Conclusions Being able to search through and learn from your history is incredibly important for building a large infrastructure. You need to be able to look into your history easily, especially when it comes to security issues. With AWS Redshift, you have a great tool in hand that allows you to start an ad hoc analytics infrastructure that’s fast and cheap for short-term reviews. Of course, Redshift can do a lot more as well. Let us know what your processes and tools around logging, storage, and search are in the comments.
June 21, 2015
by Florian Motlik
· 1,499 Views
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Top 80 Thread- Java Interview Questions and Answers (Part 2)
PART 1 > THREADS - Top 80 interview questions and answers (detailed explanation with programs) Question 61. class MyRunnable implements Runnable{ public void run(){ for(int i=0;i<3;i++){ System.out.println("i="+i+" ,ThreadName="+Thread.currentThread().getName()); } } } public class MyClass { public static void main(String...args){ MyRunnable runnable=new MyRunnable(); System.out.println("start main() method"); Thread thread1=new Thread(runnable); Thread thread2=new Thread(runnable); thread1.start(); thread2.start(); System.out.println("end main() method"); } } Answer. Thread behaviour is unpredictable because execution of Threads depends on Thread scheduler, start main() method will be the printed first, but after that we cannot guarantee the order of thread1, thread2 and main thread they might run simultaneously or sequentially, so order of end main() method will not be guaranteed. /*OUTPUT start main() method end main() method i=0 ,ThreadName=Thread-0 i=0 ,ThreadName=Thread-1 i=1 ,ThreadName=Thread-0 i=2 ,ThreadName=Thread-0 i=1 ,ThreadName=Thread-1 i=2 ,ThreadName=Thread-1 */ Question 62. class MyRunnable implements Runnable{ public void run(){ for(int i=0;i<3;i++){ System.out.println("i="+i+" ,ThreadName="+Thread.currentThread().getName()); } } } public class MyClass { public static void main(String...args) throws InterruptedException{ System.out.println("In main() method"); MyRunnable runnable=new MyRunnable(); Thread thread1=new Thread(runnable); Thread thread2=new Thread(runnable); thread1.start(); thread1.join(); thread2.start(); thread2.join(); System.out.println("end main() method"); } } Answer. We use join() methodto ensure all threads that started from main must end in order in which they started and also main should end in last. In other words join() method waited for this thread to die. /*OUTPUT In main() method i=0 ,ThreadName=Thread-0 i=1 ,ThreadName=Thread-0 i=2 ,ThreadName=Thread-0 i=0 ,ThreadName=Thread-1 i=1 ,ThreadName=Thread-1 i=2 ,ThreadName=Thread-1 end main() method */ Question 63. class MyRunnable implements Runnable { public void run() { try { while (!Thread.currentThread().isInterrupted()) { Thread.sleep(1000); System.out.println("x"); } } catch (InterruptedException e) { System.out.println(Thread.currentThread().getName() + " ENDED"); } } } public class MyClass { public static void main(String args[]) throws Exception { MyRunnable obj = new MyRunnable(); Thread t = new Thread(obj, "Thread-1"); t.start(); System.out.println("press enter"); System.in.read(); t.interrupt(); } } Answer. "press enter" will be printed first then thread1 will keep on printing x until enter is pressed, once enter is pressed "Thread-1 ENDED" will be printed. System.in.read() causes main thread to go from running to waiting state (thread waits for user input) /* OUTPUT press enter x x x x Thread-1 ENDED */ Question 64. class MyRunnable implements Runnable{ public void run(){ synchronized (this) { System.out.println("1 "); try { this.wait(); System.out.println("2 "); } catch (InterruptedException e) { e.printStackTrace(); } } } } public class MyClass { public static void main(String[] args) { MyRunnable myRunnable=new MyRunnable(); Thread thread1=new Thread(myRunnable,"Thread-1"); thread1.start(); } } Answer. Thread acquires lock on myRunnable object so 1 was printed but notify wasn't called so 2 will never be printed, this is called frozen process. Deadlock is formed, These type of deadlocksare called Frozen processes. /*OUTPUT 1 */ Question 65. import java.util.ArrayList; /* Producer is producing, Producer will allow consumer to * consume only when 10 products have been produced (i.e. when production is over). */ class Producer implements Runnable{ ArrayList sharedQueue; Producer(){ sharedQueue=new ArrayList(); } @Override public void run(){ synchronized (this) { for(int i=1;i<=3;i++){ //Producer will produce 10 products sharedQueue.add(i); System.out.println("Producer is still Producing, Produced : "+i); try{ Thread.sleep(1000); }catch(InterruptedException e){e.printStackTrace();} } System.out.println("Production is over, consumer can consume."); this.notify(); } } } class Consumer extends Thread{ Producer prod; Consumer(Producer obj){ prod=obj; } public void run(){ synchronized (this.prod) { System.out.println("Consumer waiting for production to get over."); try{ this.prod.wait(); }catch(InterruptedException e){e.printStackTrace();} } int productSize=this.prod.sharedQueue.size(); for(int i=0;i Q61- Q80
June 6, 2015
by Ankit Mittal
· 13,742 Views · 3 Likes
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Mounting an EBS Volume to Docker on AWS Elastic Beanstalk
Mounting an EBS volume to a Docker instance running on Amazon Elastic Beanstalk (EB) is surprisingly tricky. The good news is that it is possible. I will describe how to automatically create and mount a new EBS volume (optionally based on a snapshot). If you would prefer to mount a specific, existing EBS volume, you should check out leg100’s docker-ebs-attach (using AWS API to mount the volume) that you can use either in a multi-container setup or just include the relevant parts in your own Dockerfile. The problem with EBS volumes is that, if I am correct, a volume can only be mounted to a single EC2 instance – and thus doesn’t play well with EB’s autoscaling. That is why EB supports only creating and mounting a fresh volume for each instance. Why would you want to use an auto-created EBS volume? You can already use a docker VOLUME to mount a directory on the host system’s ephemeral storage to make data persistent across docker restarts/redeploys. The only advantage of EBS is that it survives restarts of the EC2 instance but that is something that, I suppose, happens rarely. I suspect that in most cases EB actually creates a new EC2 instance and then destroys the old one. One possible benefit of an EBS volume is that you can take a snapshot of it and use that to launch future instances. I’m now inclined to believe that a better solution in most cases is to set up automatic backup to and restore from S3, f.ex. using duplicity with its S3 backend (as I do for my NAS). Anyway, here is how I got EBS volume mounting working. There are 4 parts to the solution: Configure EB to create an EBS mount for your instances Add custom EB commands to format and mount the volume upon first use Restart the Docker daemon after the volume is mounted so that it will see it (see this discussion) Configure Docker to mount the (mounted) volume inside the container 1-3.: .ebextensions/01-ebs.config: # .ebextensions/01-ebs.config commands: 01format-volume: command: mkfs -t ext3 /dev/sdh test: file -sL /dev/sdh | grep -v 'ext3 filesystem' # ^ prints '/dev/sdh: data' if not formatted 02attach-volume: ### Note: The volume may be renamed by the Kernel, e.g. sdh -> xvdh but # /dev/ will then contain a symlink from the old to the new name command: | mkdir /media/ebs_volume mount /dev/sdh /media/ebs_volume service docker restart # We must restart Docker daemon or it wont' see the new mount test: sh -c "! grep -qs '/media/ebs_volume' /proc/mounts" option_settings: # Tell EB to create a 100GB volume and mount it to /dev/sdh - namespace: aws:autoscaling:launchconfiguration option_name: BlockDeviceMappings value: /dev/sdh=:100 4.: Dockerrun.aws.json and Dockerfile: Dockerrun.aws.json: mount the host’s /media/ebs_volume as /var/easydeploy/share inside the container: { "AWSEBDockerrunVersion": "1", "Volumes": [ { "HostDirectory": "/media/ebs_volume", "ContainerDirectory": "/var/easydeploy/share" } ] } Dockerfile: Tell Docker to use a directory on the host system as /var/easydeploy/share – either a randomly generated one or the one given via the -m mount option to docker run: ... VOLUME ["/var/easydeploy/share"] ...
June 3, 2015
by Jakub Holý
· 14,827 Views
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Top 80 Thread- Java Interview Questions and Answers (Part 1)
Question 1. What is Thread in java? Answer. Threads consumes CPU in best possible manner, hence enables multi processing. Multi threading reduces idle time of CPU which improves performance of application. Thread are light weight process. A thread class belongs to java.lang package. We can create multiple threads in java, even if we don’t create any Thread, one Thread at least do exist i.e. main thread. Multiple threads run parallely in java. Threads have their own stack. Advantage of Thread : Suppose one thread needs 10 minutes to get certain task, 10 threads used at a time could complete that task in 1 minute, because threads can run parallely. Question 2. What is difference between Process and Thread in java? Answer. One process can have multiple Threads, Thread are subdivision of Process. One or more Threads runs in the context of process. Threads can execute any part of process. And same part of process can be executed by multiple Threads. Processes have their own copy of the data segment of the parent process while Threads have direct access to the data segment of its process. Processes have their own address while Threads share the address space of the process that created it. Process creation needs whole lot of stuff to be done, we might need to copy whole parent process, but Thread can be easily created. Processes can easily communicate with child processes but interprocess communication is difficult. While, Threads can easily communicate with other threads of the same process using wait() and notify() methods. In process all threads share system resource like heap Memory etc. while Thread has its own stack. Any change made to process does not affect child processes, but any change made to thread can affect the behavior of the other threads of the process. Example to see where threads on are created on different processes and same process. Question 3. How to implement Threads in java? Answer. This is very basic threading question. Threads can be created in two ways i.e. by implementing java.lang.Runnable interface or extending java.lang.Thread class and then extending run method. Thread has its own variables and methods, it lives and dies on the heap. But a thread of execution is an individual process that has its own call stack. Thread are lightweight process in java. Thread creation by implementingjava.lang.Runnableinterface. We will create object of class which implements Runnable interface : MyRunnable runnable=new MyRunnable(); Thread thread=new Thread(runnable); 2) And then create Thread object by calling constructor and passing reference of Runnable interface i.e. runnable object : Thread thread=new Thread(runnable); Question 4 . Does Thread implements their own Stack, if yes how? (Important) Answer. Yes, Threads have their own stack. This is very interesting question, where interviewer tends to check your basic knowledge about how threads internally maintains their own stacks. I’ll be explaining you the concept by diagram. Question 5. We should implement Runnable interface or extend Thread class. What are differences between implementing Runnable and extending Thread? Answer. Well the answer is you must extend Thread only when you are looking to modify run() and other methods as well. If you are simply looking to modify only the run() method implementing Runnable is the best option (Runnable interface has only one abstract method i.e. run() ). Differences between implementing Runnable interface and extending Thread class - Multiple inheritance in not allowed in java : When we implement Runnable interface we can extend another class as well, but if we extend Thread class we cannot extend any other class because java does not allow multiple inheritance. So, same work is done by implementing Runnable and extending Thread but in case of implementing Runnable we are still left with option of extending some other class. So, it’s better to implement Runnable. Thread safety : When we implement Runnable interface, same object is shared amongst multiple threads, but when we extend Thread class each and every thread gets associated with new object. Inheritance (Implementing Runnable is lightweight operation) : When we extend Thread unnecessary all Thread class features are inherited, but when we implement Runnable interface no extra feature are inherited, as Runnable only consists only of one abstract method i.e. run() method. So, implementing Runnable is lightweight operation. Coding to interface : Even java recommends coding to interface. So, we must implement Runnable rather than extending thread. Also, Thread class implements Runnable interface. Don’t extend unless you wanna modify fundamental behaviour of class, Runnable interface has only one abstract method i.e. run() : We must extend Thread only when you are looking to modify run() and other methods as well. If you are simply looking to modify only the run() method implementing Runnable is the best option (Runnable interface has only one abstract method i.e. run() ). We must not extend Thread class unless we're looking to modify fundamental behaviour of Thread class. Flexibility in code when we implement Runnable : When we extend Thread first a fall all thread features are inherited and our class becomes direct subclass of Thread , so whatever action we are doing is in Thread class. But, when we implement Runnable we create a new thread and pass runnable object as parameter,we could pass runnable object to executorService & much more. So, we have more options when we implement Runnable and our code becomes more flexible. ExecutorService : If we implement Runnable, we can start multiple thread created on runnable object with ExecutorService (because we can start Runnable object with new threads), but not in the case when we extend Thread (because thread can be started only once). Question 6. How can you say Thread behaviour is unpredictable? (Important) Answer. The solution to question is quite simple, Thread behaviour is unpredictable because execution of Threads depends on Thread scheduler, thread scheduler may have different implementation on different platforms like windows, unix etc. Same threading program may produce different output in subsequent executions even on same platform. To achieve we are going to create 2 threads on same Runnable Object, create for loop in run() method and start both threads. There is no surety that which threads will complete first, both threads will enter anonymously in for loop. Question 7 . When threads are not lightweight process in java? Answer. Threads are lightweight process only if threads of same process are executing concurrently. But if threads of different processes are executing concurrently then threads are heavy weight process. Question 8. How can you ensure all threads that started from main must end in order in which they started and also main should end in last? (Important) Answer. Interviewers tend to know interviewees knowledge about Thread methods. So this is time to prove your point by answering correctly. We can use join() methodto ensure all threads that started from main must end in order in which they started and also main should end in last.In other words waits for this thread to die. Calling join() method internally calls join(0); DETAILED DESCRIPTION : Join() method - ensure all threads that started from main must end in order in which they started and also main should end in last. Types of join() method with programs- 10 salient features of join. Question 9.What is difference between starting thread with run() and start() method? (Important) Answer. This is quite interesting question, it might confuse you a bit and at time may make you think is there really any difference between starting thread with run() and start() method. When you call start() method, main thread internally calls run() method to start newly created Thread, so run() method is ultimately called by newly created thread. When you call run() method main thread rather than starting run() method with newly thread it start run() method by itself. Question 10. What is significance of using Volatile keyword? (Important) Answer. Java allows threads to access shared variables. As a rule, to ensure that shared variables are consistently updated, a thread should ensure that it has exclusive use of such variables by obtaining a lock that enforces mutual exclusion for those shared variables. If a field is declared volatile, in that case the Java memory model ensures that all threads see a consistent value for the variable. Few small questions> Q. Can we have volatile methods in java? No, volatile is only a keyword, can be used only with variables. Q. Can we have synchronized variable in java? No, synchronized can be used only with methods, i.e. in method declaration. Question 11. Differences between synchronized and volatile keyword in Java? (Important) Answer.Its very important question from interview perspective. Volatilecan be used as a keyword against the variable, we cannot use volatile against method declaration. volatile void method1(){} //it’s illegal, compilation error. While synchronization can be used in method declaration or we can create synchronization blocks (In both cases thread acquires lock on object’s monitor). Variables cannot be synchronized. Synchronized method: synchronized void method2(){} //legal Synchronized block: void method2(){ synchronized (this) { //code inside synchronized block. } } Synchronized variable (illegal): synchronized int i;//it’s illegal, compilatiomn error. Volatile does not acquire any lock on variable or object, but Synchronization acquires lock on method or block in which it is used. Volatile variables are not cached, but variables used inside synchronized method or block are cached. When volatile is used will never create deadlock in program, as volatile never obtains any kind of lock . But in case if synchronization is not done properly, we might end up creating dedlock in program. Synchronization may cost us performance issues, as one thread might be waiting for another thread to release lock on object. But volatile is never expensive in terms of performance. DETAILED DESCRIPTION : Differences between synchronized and volatile keyword in detail with programs. Question 12. Can you again start Thread? Answer.No, we cannot start Thread again, doing so will throw runtimeException java.lang.IllegalThreadStateException. The reason is once run() method is executed by Thread, it goes into dead state. Let’s take an example- Thinking of starting thread again and calling start() method on it (which internally is going to call run() method) for us is some what like asking dead man to wake up and run. As, after completing his life person goes to dead state. Question 13. What is race condition in multithreading and how can we solve it? (Important) Answer. This is very important question, this forms the core of multi threading, you should be able to explain about race condition in detail. When more than one thread try to access same resource without synchronization causes race condition. So we can solve race condition by using either synchronized block or synchronized method. When no two threads can access same resource at a time phenomenon is also called as mutual exclusion. Few sub questions> What if two threads try to read same resource without synchronization? When two threads try to read on same resource without synchronization, it’s never going to create any problem. What if two threads try to write to same resource without synchronization? When two threads try to write to same resource without synchronization, it’s going to create synchronization problems. Question 14. How threads communicate between each other? Answer. This is very must know question for all the interviewees, you will most probably face this question in almost every time you go for interview. Threads can communicate with each other by using wait(), notify() and notifyAll() methods. Question 15. Why wait(), notify() and notifyAll() are in Object class and not in Thread class? (Important) Answer. Every Object has a monitor, acquiring that monitors allow thread to hold lock on object. But Thread class does not have any monitors. wait(), notify() and notifyAll()are called on objects only >When wait() method is called on object by thread it waits for another thread on that object to release object monitor by calling notify() or notifyAll() method on that object. When notify() method is called on object by thread it notifies all the threads which are waiting for that object monitor that object monitor is available now. So, this shows that wait(), notify() and notifyAll() are called on objects only. Now, Straight forward question that comes to mind is how thread acquires object lock by acquiring object monitor? Let’s try to understand this basic concept in detail? Wait(), notify() and notifyAll() method being in Object class allows all the threads created on that object to communicate with other. . As multiple threads exists on same object. Only one thread can hold object monitor at a time. As a result thread can notify other threads of same object that lock is available now. But, thread having these methods does not make any sense because multiple threads exists on object its not other way around (i.e. multiple objects exists on thread). Now let’s discuss one hypothetical scenario, what will happen if Thread class contains wait(), notify() and notifyAll() methods? Having wait(), notify() and notifyAll() methods means Thread class also must have their monitor. Every thread having their monitor will create few problems - >Thread communication problem. >Synchronization on object won’t be possible- Because object has monitor, one object can have multiple threads and thread hold lock on object by holding object monitor. But if each thread will have monitor, we won’t have any way of achieving synchronization. >Inconsistency in state of object (because synchronization won't be possible). Question 16. Is it important to acquire object lock before calling wait(), notify() and notifyAll()? Answer.Yes, it’s mandatory to acquire object lock before calling these methods on object. As discussed above wait(), notify() and notifyAll() methods are always called from Synchronized block only, and as soon as thread enters synchronized block it acquires object lock (by holding object monitor). If we call these methods without acquiring object lock i.e. from outside synchronize block then java.lang. IllegalMonitorStateException is thrown at runtime. Wait() method needs to enclosed in try-catch block, because it throws compile time exception i.e. InterruptedException. Question 17. How can you solve consumer producer problem by using wait() and notify() method? (Important) Answer. Here come the time to answer very very important question from interview perspective. Interviewers tends to check how sound you are in threads inter communication. Because for solving this problem we got to use synchronization blocks, wait() and notify() method very cautiously. If you misplace synchronization block or any of the method, that may cause your program to go horribly wrong. So, before going into this question first i’ll recommend you to understand how to use synchronized blocks, wait() and notify() methods. Key points we need to ensure before programming : >Producer will produce total of 10 products and cannot produce more than 2 products at a time until products are being consumed by consumer. Example> when sharedQueue’s size is 2, wait for consumer to consume (consumer will consume by calling remove(0) method on sharedQueue and reduce sharedQueue’s size). As soon as size is less than 2, producer will start producing. >Consumer can consume only when there are some products to consume. Example> when sharedQueue’s size is 0, wait for producer to produce (producer will produce by calling add() method on sharedQueue and increase sharedQueue’s size). As soon as size is greater than 0, consumer will start consuming. Explanation of Logic > We will create sharedQueue that will be shared amongst Producer and Consumer. We will now start consumer and producer thread. Note: it does not matter order in which threads are started (because rest of code has taken care of synchronization and key points mentioned above) First we will start consumerThread > consumerThread.start(); consumerThread will enter run method and call consume() method. There it will check for sharedQueue’s size. -if size is equal to 0 that means producer hasn’t produced any product, wait for producer to produce by using below piece of code- synchronized (sharedQueue) { while (sharedQueue.size() == 0) { sharedQueue.wait(); } } -if size is greater than 0, consumer will start consuming by using below piece of code. synchronized (sharedQueue) { Thread.sleep((long)(Math.random() * 2000)); System.out.println("consumed : "+ sharedQueue.remove(0)); sharedQueue.notify(); } Than we will start producerThread > producerThread.start(); producerThread will enter run method and call produce() method. There it will check for sharedQueue’s size. -if size is equal to 2 (i.e. maximum number of products which sharedQueue can hold at a time), wait for consumer to consume by using below piece of code- synchronized (sharedQueue) { while (sharedQueue.size() == maxSize) { //maxsize is 2 sharedQueue.wait(); } } -if size is less than 2, producer will start producing by using below piece of code. synchronized (sharedQueue) { System.out.println("Produced : " + i); sharedQueue.add(i); Thread.sleep((long)(Math.random() * 1000)); sharedQueue.notify(); } DETAILED DESCRIPTION with program : Solve Consumer Producer problem by using wait() and notify() methods in multithreading. Question 18. How to solve Consumer Producer problem without using wait() and notify() methods, where consumer can consume only when production is over.? Answer. In this problem, producer will allow consumer to consume only when 10 products have been produced (i.e. when production is over). We will approach by keeping one boolean variable productionInProcess and initially setting it to true, and later when production will be over we will set it to false. Question 19. How can you solve consumer producer pattern by using BlockingQueue? (Important) Answer. Now it’s time to gear up to face question which is most probably going to be followed up by previous question i.e. after how to solve consumer producer problem using wait() and notify() method. Generally you might wonder why interviewer's are so much interested in asking about solving consumer producer problem using BlockingQueue, answer is they want to know how strong knowledge you have about java concurrent Api’s, this Api use consumer producer pattern in very optimized manner, BlockingQueue is designed is such a manner that it offer us the best performance. BlockingQueue is a interface and we will use its implementation class LinkedBlockingQueue. Key methods for solving consumer producer pattern are > put(i); //used by producer to put/produce in sharedQueue. take();//used by consumer to take/consume from sharedQueue. Question 20. What is deadlock in multithreading? Write a program to form DeadLock in multi threading and also how to solve DeadLock situation. What measures you should take to avoid deadlock? (Important) Answer. This is very important question from interview perspective. But, what makes this question important is it checks interviewees capability of creating and detecting deadlock. If you can write a code to form deadlock, than I am sure you must be well capable in solving that deadlock as well. If not, later on this post we will learn how to solve deadlock as well. First question comes to mind is, what is deadlock in multi threading program? Deadlock is a situation where two threads are waiting for each other to release lock holded by them on resources. But how deadlock could be formed : Thread-1 acquires lock on String.class and then calls sleep() method which gives Thread-2 the chance to execute immediately after Thread-1 has acquired lock on String.class and Thread-2 acquires lock on Object.class then calls sleep() method and now it waits for Thread-1 to release lock on String.class. Conclusion: Now, Thread-1 is waiting for Thread-2 to release lock on Object.class and Thread-2 is waiting for Thread-1 to release lock on String.class and deadlock is formed. //Code called by Thread-1 public void run() { synchronized (String.class) { Thread.sleep(100); synchronized (Object.class) { } } } //Code called by Thread-2 publicvoid run() { synchronized (Object.class) { Thread.sleep(100); synchronized (String.class) { } } } Here comes the important part, how above formed deadlock could be solved : Thread-1 acquires lock on String.class and then calls sleep() method which gives Thread-2 the chance to execute immediately after Thread-1 has acquired lock on String.class and Thread-2 tries to acquire lock on String.class but lock is holded by Thread-1. Meanwhile, Thread-1 completes successfully. As Thread-1 has completed successfully it releases lock on String.class, Thread-2 can now acquire lock on String.class and complete successfully without any deadlock formation. Conclusion: No deadlock is formed. //Code called by Thread-1 publicvoid run() { synchronized (String.class) { Thread.sleep(100); synchronized (Object.class) { } } } //Code called by Thread-2 publicvoid run() { synchronized (String.class) { Thread.sleep(100); synchronized (Object.class) { } } } Few important measures to avoid Deadlock > Lock specific member variables of class rather than locking whole class: We must try to lock specific member variables of class rather than locking whole class. Use join() method: If possible try touse join() method, although it may refrain us from taking full advantage of multithreading environment because threads will start and end sequentially, but it can be handy in avoiding deadlocks. If possible try avoid using nested synchronization blocks. Question 21. Have you ever generated thread dumps or analyzed Thread Dumps? (Important) Answer. Answering this questions will show your in depth knowledge of Threads. Every experienced must know how to generate Thread Dumps. VisualVM is most popular way to generate Thread Dump and is most widely used by developers. It’s important to understand usage of VisualVM for in depth knowledge of VisualVM. I’ll recommend every developer must understand this topic to become master in multi threading. It helps us in analyzing threads performance, thread states, CPU consumed by threads, garbage collection and much more. For detailed information see Generating and analyzing Thread Dumps using VisualVM - step by step detail to setup VisualVM with screenshots jstack is very easy way to generate Thread dump and is widely used by developers. I’ll recommend every developer must understand this topic to become master in multi threading. For creating Thread dumps we need not to download any jar or any extra software. For detailed information see Generating and analyzing Thread Dumps using JSATCK - step by step detail to setup JSTACK with screenshots. Question 22. What is life cycle of Thread, explain thread states? (Important) Answer. Thread states/ Thread life cycle is very basic question, before going deep into concepts we must understand Thread life cycle. Thread have following states > New Runnable Running Waiting/blocked/sleeping Terminated (Dead) Thread states/ Thread life cycle in diagram > Thread states in detail > New : When instance of thread is created using new operator it is in new state, but the start() method has not been invoked on the thread yet, thread is not eligible to run yet. Runnable : When start() method is called on thread it enters runnable state. Running : Thread scheduler selects thread to go fromrunnable to running state. In running state Thread starts executing by entering run() method. Waiting/blocked/sleeping : In this state a thread is not eligible to run. >Thread is still alive, but currently it’s not eligible to run. In other words. > How can Thread go from running to waiting state? By calling wait()method thread go from running to waiting state. In waiting state it will wait for other threads to release object monitor/lock. > How can Thread go from running to sleeping state? By calling sleep() methodthread go from running to sleeping state. In sleeping state it will wait for sleep time to get over. Terminated (Dead) : A thread is considered dead when its run() method completes. Question 23. Are you aware of preemptive scheduling and time slicing? Answer. In preemptive scheduling, the highest priority thread executes until it enters into the waiting or dead state. In time slicing, a thread executes for a certain predefined time and then enters runnable pool. Than thread can enter running state when selected by thread scheduler. Question 24. What are daemon threads? Answer.Daemon threads are low priority threads which runs intermittently in background for doing garbage collection. 12 Few salient features of daemon() threads> Thread scheduler schedules these threads only when CPU is idle. Daemon threads are service oriented threads, they serves all other threads. These threads are created before user threads are created and die after all other user threads dies. Priority of daemon threads is always 1 (i.e. MIN_PRIORITY). User created threads are non daemon threads. JVM can exit when only daemon threads exist in system. we can use isDaemon() method to check whether thread is daemon thread or not. we can use setDaemon(boolean on) method to make any user method a daemon thread. If setDaemon(boolean on) is called on thread after calling start() method than IllegalThreadStateException is thrown. You may like to see how daemon threads work, for that you can use VisualVM or jStack. I have provided Thread dumps over there which shows daemon threads which were intermittently running in background. Some of the daemon threads which intermittently run in background are > "RMI TCP Connection(3)-10.175.2.71" daemon"RMI TCP Connection(idle)" daemon"RMI Scheduler(0)" daemon"C2 CompilerThread1" daemon "GC task thread#0 (ParallelGC)" Question 25. Why suspend() and resume() methods are deprecated? Answer.Suspend() method is deadlock prone. If the target thread holds a lock on object when it is suspended, no thread can lock this object until the target thread is resumed. If the thread that would resume the target thread attempts to lock this monitor prior to calling resume, it results in deadlock formation. These deadlocksare generally called Frozen processes. Suspend() method puts thread from running to waiting state. And thread can go from waiting to runnable state only when resume() method is called on thread. It is deprecated method. Resume() method is only used with suspend() method that’s why it’s also deprecated method. Question 26. Why destroy() methods is deprecated? Answer. This question is again going to check your in depth knowledge of thread methods i.e. destroy() method is deadlock prone. If the target thread holds a lock on object when it is destroyed, no thread can lock this object (Deadlock formed are similar to deadlock formed when suspend() and resume() methods are used improperly). It results in deadlock formation. These deadlocksare generally called Frozen processes. Additionally you must know calling destroy() method on Threads throw runtimeException i.e. NoSuchMethodError. Destroy() method puts thread from running to dead state. Question 27. As stop() method is deprecated, How can we terminate or stop infinitely running thread in java? (Important) Answer. This is very interesting question where interviewees thread basics basic will be tested. Interviewers tend to know user’s knowledge about main thread’s and thread invoked by main thread. We will try to address the problem by creating new thread which will run infinitely until certain condition is satisfied and will be called by main Thread. Infinitely running thread can be stopped using boolean variable. Infinitely running thread can be stopped using interrupt() method. Let’s understand Why stop() method is deprecated : Stopping a thread with Thread.stop() causes it to release all of the monitors that it has locked. If any of the objects previously protected by these monitors were in an inconsistent state, the damaged objects become visible to other threads, which might lead to unpredictable behavior. Question 28. what is significance of yield() method, what state does it put thread in? yield() is a native method it’s implementation in java 6 has been changed as compared to its implementation java 5. As method is native it’s implementation is provided by JVM. In java 5, yield() method internally used to call sleep() method giving all the other threads of same or higher priority to execute before yielded thread by leaving allocated CPU for time gap of 15 millisec. But java 6, calling yield() method gives a hint to the thread scheduler that the current thread is willing to yield its current use of a processor. The thread scheduler is free to ignore this hint. So, sometimes even after using yield() method, you may not notice any difference in output. salient features of yield() method > Definition : yield() method when called on thread gives a hint to the thread scheduler that the current thread is willing to yield its current use of a processor.The thread scheduler is free to ignore this hint. Thread state : when yield() method is called on thread it goes from running to runnable state, not in waiting state. Thread is eligible to run but not running and could be picked by scheduler at anytime. Waiting time : yield() method stops thread for unpredictable time. Static method : yield()is a static method, hence calling Thread.yield() causes currently executing thread to yield. Native method : implementation of yield() method is provided by JVM. Let’s see definition of yield() method as given in java.lang.Thread - public static native void yield(); synchronized block : thread need not to to acquire object lock before calling yield()method i.e. yield() method can be called from outside synchronized block. Question 29.What is significance of sleep() method in detail, what statedoes it put thread in ? sleep() is a native method, it’s implementation is provided by JVM. 10 salient features of sleep() method > Definition : sleep() methods causes current thread to sleep for specified number of milliseconds (i.e. time passed in sleep method as parameter). Ex- Thread.sleep(10) causes currently executing thread to sleep for 10 millisec. Thread state : when sleep() is called on thread it goes from running to waiting state and can return to runnable state when sleep time is up. Exception : sleep() method must catch or throw compile time exception i.e. InterruptedException. Waiting time : sleep() method have got few options. sleep(long millis) - Causes the currently executing thread to sleep for the specified number of milliseconds public static native void sleep(long millis) throws InterruptedException; sleep(long millis, int nanos) - Causes the currently executing thread to sleep for the specified number of milliseconds plus the specified number of nanoseconds. public static native void sleep(long millis,int nanos) throws InterruptedException; static method : sleep()is a static method, causes the currently executing thread to sleep for the specified number of milliseconds. Belongs to which class :sleep() method belongs to java.lang.Thread class. synchronized block : thread need not to to acquire object lock before calling sleep()method i.e. sleep() method can be called from outside synchronized block. Question 30. Difference between wait() and sleep() ? (Important) Answer. Should be called from synchronized block :wait() method is always called from synchronized block i.e. wait() method needs to lock object monitor before object on which it is called. But sleep() method can be called from outside synchronized block i.e. sleep() method doesn’t need any object monitor. IllegalMonitorStateException : if wait() method is called without acquiring object lock than IllegalMonitorStateException is thrown at runtime, but sleep() methodnever throws such exception. Belongs to which class : wait() method belongs to java.lang.Object class but sleep() method belongs to java.lang.Thread class. Called on object or thread : wait() method is called on objects but sleep() method is called on Threads not objects. Thread state : when wait() method is called on object, thread that holded object’s monitor goes from running to waiting state and can return to runnable state only when notify() or notifyAll()method is called on that object. And later thread scheduler schedules that thread to go from from runnable to running state. when sleep() is called on thread it goes from running to waiting state and can return to runnable state when sleep time is up. When called from synchronized block :when wait() method is called thread leaves the object lock. But sleep()method when called from synchronized block or method thread doesn’t leaves object lock. Question 31. Differences and similarities between yield() and sleep()? Answer. Differences yield() and sleep() : Definition : yield() method when called on thread gives a hint to the thread scheduler that the current thread is willing to yield its current use of a processor.The thread scheduler is free to ignore this hint. sleep() methods causes current thread to sleep for specified number of milliseconds (i.e. time passed in sleep method as parameter). Ex- Thread.sleep(10) causes currently executing thread to sleep for 10 millisec. Thread state : when sleep() is called on thread it goes from running to waiting state and can return to runnable state when sleep time is up. when yield() method is called on thread it goes from running to runnable state, not in waiting state. Thread is eligible to run but not running and could be picked by scheduler at anytime. Exception : yield() method need not to catch or throw any exception. But sleep() method must catch or throw compile time exception i.e. InterruptedException. Waiting time : yield() method stops thread for unpredictable time, that depends on thread scheduler. But sleep() method have got few options. sleep(long millis) - Causes the currently executing thread to sleep for the specified number of milliseconds sleep(long millis, int nanos) - Causes the currently executing thread to sleep for the specified number of milliseconds plus the specified number of nanoseconds. similarity between yield() and sleep(): > yield() and sleep() method belongs to java.lang.Thread class. > yield() and sleep() method can be called from outside synchronized block. > yield() and sleep() method are called on Threads not objects. Question 32. Mention some guidelines to write thread safe code, most important point we must take care of in multithreading programs? Answer. In multithreading environment it’s important very important to write thread safe code, thread unsafe code can cause a major threat to your application. I have posted many articles regarding thread safety. So overall this will be revision of what we have learned so far i.e. writing thread safe healthy code and avoiding any kind of deadlocks. If method is exposed in multithreading environment and it’s not synchronized (thread unsafe) than it might lead us to race condition, we must try to use synchronized block and synchronized methods. Multiple threads may exist on same object but only one thread of that object can enter synchronized method at a time, though threads on different object can enter same method at same time. Even static variables are not thread safe, they are used in static methods and if static methods are not synchronized then thread on same or different object can enter method concurrently. Multiple threads may exist on same or different objects of class but only one thread can enter static synchronized method at a time, we must consider making static methods as synchronized. If possible, try to use volatile variables. If a field is declared volatile all threads see a consistent value for the variable. Volatile variables at times can be used as alternate to synchronized methods as well. Final variables are thread safe because once assigned some reference of object they cannot point to reference of other object. s is pointing to String object. public class MyClass { final String s=new String("a"); void method(){ s="b"; //compilation error, s cannot point to new reference. } } If final is holding some primitive value it cannot point to other value. public class MyClass { final inti=0; void method(){ i=0; //compilation error, i cannot point to new value. } } Usage of local variables : If possible try to use local variables, local variables are thread safe, because every thread has its own stack, i.e. every thread has its own local variables and its pushes all the local variables on stack. public class MyClass { void method(){ inti=0; //Local variable, is thread safe. } } Using thread safe collections : Rather than using ArrayList we must Vector and in place of using HashMap we must use ConcurrentHashMap or HashTable. We must use VisualVM or jstack to detect problems such as deadlocks and time taken by threads to complete in multi threading programs. Using ThreadLocal:ThreadLocal is a class which provides thread-local variables. Every thread has its own ThreadLocal value that makes ThreadLocal value threadsafe as well. Rather than StringBuffer try using immutable classes such as String. Any change to String produces new String. Question 33. How thread can enter waiting, sleeping and blocked state and how can they go to runnable state ? Answer. This is very prominently asked question in interview which will test your knowledge about thread states. And it’s very important for developers to have in depth knowledge of this thread state transition. I will try to explain this thread state transition by framing few sub questions. I hope reading sub questions will be quite interesting. > How can Thread go from running to waiting state ? By calling wait()method thread go from running to waiting state. In waiting state it will wait for other threads to release object monitor/lock. > How can Thread return from waiting to runnable state ? Once notify() or notifyAll()method is called object monitor/lock becomes available and thread can again return to runnable state. > How can Thread go from running to sleeping state ? By calling sleep() methodthread go from running to sleeping state. In sleeping state it will wait for sleep time to get over. > How can Thread return from sleeping to runnable state ? Once specified sleep time is up thread can again return to runnable state. Suspend() method can be used to put thread in waiting state and resume() method is the only way which could put thread in runnable state. Thread also may go from running to waiting state if it is waiting for some I/O operation to take place. Once input is available thread may return to running state. >When threads are in running state, yield()method can make thread to go in Runnable state. Question 34. Difference between notify() and notifyAll() methods, can you write a code to prove your point? Answer. Goodness. Theoretically you must have heard or you must be aware of differences between notify() and notifyAll().But have you created program to achieve it? If not let’s do it. First, I will like give you a brief description of what notify() and notifyAll() methods do. notify()- Wakes up a single thread that is waiting on this object's monitor. If any threads are waiting on this object, one of them is chosen to be awakened. The choice is random and occurs at the discretion of the implementation. A thread waits on an object's monitor by calling one of the wait methods. The awakened threads will not be able to proceed until the current thread relinquishes the lock on this object. public final native void notify(); notifyAll()- Wakes up all threads that are waiting on this object's monitor. A thread waits on an object's monitor by calling one of the wait methods. The awakened threads will not be able to proceed until the current thread relinquishes the lock on this object. public final native void notifyAll(); Now it’s time to write down a program to prove the point. Question 35. Does thread leaves object lock when sleep() method is called? Answer. When sleep() method is called Thread does not leaves object lock and goes from running to waiting state. Thread waits for sleep time to over and once sleep time is up it goes from waiting to runnable state. Question 36. Does thread leaves object lock when wait() method is called? Answer. When wait() method is called Thread leaves the object lock and goes from running to waiting state. Thread waits for other threads on same object to call notify() or notifyAll() and once any of notify() or notifyAll() is called it goes from waiting to runnable state and again acquires object lock. Question 37. What will happen if we don’t override run method? Answer. This question will test your basic knowledge how start and run methods work internally in Thread Api. When we call start() method on thread, it internally calls run() method with newly created thread. So, if we don’t override run() method newly created thread won’t be called and nothing will happen. class MyThread extends Thread { //don't override run() method } publicclass DontOverrideRun { publicstaticvoid main(String[] args) { System.out.println("main has started."); MyThread thread1=new MyThread(); thread1.start(); System.out.println("main has ended."); } } /*OUTPUT main has started. main has ended. */ As we saw in output, we didn’t override run() method that’s why on calling start() method nothing happened. Question 38. What will happen if we override start method? Answer. This question will again test your basic core java knowledge how overriding works at runtime, what what will be called at runtime and how start and run methods work internally in Thread Api. When we call start() method on thread, it internally calls run() method with newly created thread. So, if we override start() method, run() method will not be called until we write code for calling run() method. class MyThread extends Thread { @Override publicvoid run() { System.out.println("in run() method"); } @Override publicvoid start(){ System.out.println("In start() method"); } } publicclass OverrideStartMethod { publicstaticvoid main(String[] args) { System.out.println("main has started."); MyThread thread1=new MyThread(); thread1.start(); System.out.println("main has ended."); } } /*OUTPUT main has started. In start() method main has ended. */ If we note output. we have overridden start method and didn’t called run() method from it, so, run() method wasn’t call. Question 39. Can we acquire lock on class? What are ways in which you can acquire lock on class? Answer. Yes, we can acquire lock on class’s class object in 2 ways to acquire lock on class. Thread can acquire lock on class’s class object by- Entering synchronized block or Let’s say there is one class MyClass. Now we can create synchronization block, and parameter passed with synchronization tells which class has to be synchronized. In below code, we have synchronized MyClass synchronized (MyClass.class) { //thread has acquired lock on MyClass’s class object. } by entering static synchronized methods. public staticsynchronizedvoid method1() { //thread has acquired lock on MyRunnable’s class object. } As soon as thread entered Synchronization method, thread acquired lock on class’s class object. Thread will leave lock when it exits static synchronized method. Question 40. Difference between object lock and class lock? Answer. It is very important question from multithreading point of view. We must understand difference between object lock and class lock to answer interview, ocjp answers correctly. Object lock Class lock Thread can acquire object lock by- Entering synchronized block or by entering synchronized methods. Thread can acquire lock on class’s class object by- Entering synchronized block or by entering static synchronized methods. Multiple threads may exist on same object but only one thread of that object can enter synchronized method at a time. Threads on different object can enter same method at same time. Multiple threads may exist on same or different objects of class but only one thread can enter static synchronized method at a time. Multiple objects of class may exist and every object has it’s own lock. Multiple objects of class may exist but there is always one class’s class object lock available. First let’s acquire object lock by entering synchronized block. Example- Let’s say there is one class MyClassand we have created it’s object and reference to that object is myClass. Now we can create synchronization block, and parameter passed with synchronization tells which object has to be synchronized. In below code, we have synchronized object reference by myClass. MyClass myClass=newMyclass(); synchronized (myClass) { } As soon thread entered Synchronization block, thread acquired object lock on object referenced by myClass (by acquiring object’s monitor.) Thread will leave lock when it exits synchronized block. First let’s acquire lock on class’s class object by entering synchronized block. Example- Let’s say there is one class MyClass. Now we can create synchronization block, and parameter passed with synchronization tells which class has to be synchronized. In below code, we have synchronized MyClass synchronized (MyClass.class) { } As soon as thread entered Synchronization block, thread acquired MyClass’s class object. Thread will leave lock when it exits synchronized block. publicsynchronizedvoid method1() { } As soon as thread entered Synchronization method, thread acquired object lock. Thread will leave lock when it exits synchronized method. public staticsynchronizedvoid method1() {} As soon as thread entered static Synchronization method, thread acquired lock on class’s class object. Thread will leave lock when it exits synchronized method. Let’s me give you some tricky situation based question, Question 41. Suppose you have 2 threads (Thread-1 and Thread-2) on same object. Thread-1 is in synchronized method1(), can Thread-2 enter synchronized method2() at same time? Answer.No, here when Thread-1 is in synchronized method1() it must be holding lock on object’s monitor and will release lock on object’s monitor only when it exits synchronized method1(). So, Thread-2 will have to waitfor Thread-1 to release lock on object’s monitor so that it could enter synchronized method2(). Likewise, Thread-2 even cannot enter synchronized method1() which is being executed by Thread-1. Thread-2 will have to wait for Thread-1 to release lock on object’s monitor so that it could enter synchronized method1(). Now, let’s see a program to prove our point. Question 42. Suppose you have 2 threads (Thread-1 and Thread-2) on same object. Thread-1 is in static synchronized method1(), can Thread-2 enter static synchronized method2() at same time? Answer.No, here when Thread-1 is in static synchronized method1() it must be holding lock on class class’s object and will release lock on class’s classobject only when it exits static synchronized method1(). So, Thread-2 will have to wait for Thread-1 to release lock on class’s classobject so that it could enter static synchronized method2(). Likewise, Thread-2 even cannot enter static synchronized method1() which is being executed by Thread-1. Thread-2 will have to wait for Thread-1 to release lock on class’s classobject so that it could enter static synchronized method1(). Now, let’s see a program to prove our point. Question 43. Suppose you have 2 threads (Thread-1 and Thread-2) on same object. Thread-1 is in synchronized method1(), can Thread-2 enter static synchronized method2() at same time? Answer.Yes, here when Thread-1 is in synchronized method1() it must be holding lock on object’s monitor and Thread-2 can enter static synchronized method2() by acquiring lock on class’s class object. Now, let’s see a program to prove our point. Question 44. Suppose you have thread and it is in synchronized method and now can thread enter other synchronized method from that method? Answer.Yes, here when thread is in synchronized method it must be holding lock on object’s monitor and using that lock thread can enter other synchronized method. Now, let’s see a program to prove our point. Question 45. Suppose you have thread and it is in static synchronized method and now can thread enter other static synchronized method from that method? Answer. Yes, here when thread is in static synchronized method it must be holding lock on class’s class object and using that lock thread can enter other static synchronized method. Now, let’s see a program to prove our point. Question 46. Suppose you have thread and it is in static synchronized method and now can thread enter other non static synchronized method from that method? Answer.Yes, here when thread is in static synchronized method it must be holding lock on class’s class object and when it enters synchronized method it will hold lock on object’s monitor as well. So, now thread holds 2 locks (it’s also called nested synchronization)- >first one on class’s class object. >second one on object’s monitor (This lock will be released when thread exits non static method).Now, let’s see a program to prove our point. Question 47. Suppose you have thread and it is in synchronized method and now can thread enter other static synchronized method from that method? Answer.Yes, here when thread is in synchronized method it must be holding lock on object’s monitor and when it enters static synchronized method it will hold lock on class’s class object as well. So, now thread holds 2 locks (it’s also called nested synchronization)- >first one on object’s monitor. >second one on class’s class object.(This lock will be released when thread exits static method).Now, let’s see a program to prove our point. Question 48. Suppose you have 2 threads (Thread-1 on object1 and Thread-2 on object2). Thread-1 is in synchronized method1(), can Thread-2 enter synchronized method2() at same time? Answer.Yes, here when Thread-1 is in synchronized method1() it must be holding lock on object1’s monitor. Thread-2 will acquire lock on object2’s monitor and enter synchronized method2(). Likewise, Thread-2 even enter synchronized method1() as well which is being executed by Thread-1 (because threads are created on different objects). Now, let’s see a program to prove our point. Question 49. Suppose you have 2 threads (Thread-1 on object1 and Thread-2 on object2). Thread-1 is in static synchronized method1(), can Thread-2 enter static synchronized method2() at same time? Answer.No, it might confuse you a bit that threads are created on different objects. But, not to forgot that multiple objects may exist but there is always one class’s class object lock available. Here, when Thread-1 is in static synchronized method1() it must be holding lock on class class’s object and will release lock on class’s classobject only when it exits static synchronized method1(). So, Thread-2 will have to wait for Thread-1 to release lock on class’s classobject so that it could enter static synchronized method2(). Likewise, Thread-2 even cannot enter static synchronized method1() which is being executed by Thread-1. Thread-2 will have to wait for Thread-1 to release lock on class’s classobject so that it could enter static synchronized method1(). Now, let’s see a program to prove our point. Question 50. Difference between wait() and wait(long timeout), What are thread states when these method are called? Answer. wait() wait(long timeout) When wait() method is called on object, it causes causes the current thread to wait until another thread invokes the notify() or notifyAll() method for this object. wait(long timeout) - Causes the current thread to wait until either another thread invokes the notify() or notifyAll() methods for this object, or a specified timeout time has elapsed. When wait() is called on object - Thread enters from running to waiting state. It waits for some other thread to call notify so that it could enter runnable state. When wait(1000) is called on object - Thread enters from running to waiting state. Than even if notify() or notifyAll() is not called after timeout time has elapsed thread will go from waiting to runnable state. Question 51. How can you implement your own Thread Pool in java? Answer. What is ThreadPool? ThreadPool is a pool of threads which reuses a fixed number of threads to execute tasks. At any point, at most nThreads threads will be active processing tasks. If additional tasks are submitted when all threads are active, they will wait in the queue until a thread is available. ThreadPool implementation internally uses LinkedBlockingQueue for adding and removing tasks. In this post i will be using LinkedBlockingQueue provide by java Api, you can refer this post for implementing ThreadPool using custom LinkedBlockingQueue. Need/Advantage of ThreadPool? Instead of creating new thread every time for executing tasks, we can create ThreadPool which reuses a fixed number of threads for executing tasks. As threads are reused, performance of our application improves drastically. How ThreadPool works? We will instantiate ThreadPool, in ThreadPool’s constructor nThreads number of threads are created and started. ThreadPool threadPool=new ThreadPool(2); Here 2 threads will be created and started in ThreadPool. Then, threads will enter run() method of ThreadPoolsThread class and will call take() method on taskQueue. If tasks are available thread will execute task by entering run() method of task (As tasks executed always implements Runnable). publicvoid run() { . . . while (true) { . . . Runnable runnable = taskQueue.take(); runnable.run(); . . . } . . . } Else waits for tasks to become available. When tasks are added? When execute() method of ThreadPool is called, it internally calls put() method on taskQueue to add tasks. taskQueue.put(task); Once tasks are available all waiting threads are notified that task is available. Question 52. What is significance of using ThreadLocal? Answer. This question will test your command in multi threading, can you really create some perfect multithreading application or not. ThreadLocal is a class which provides thread-local variables. What is ThreadLocal ? ThreadLocal is a class which provides thread-local variables. Every thread has its own ThreadLocal value that makes ThreadLocal value threadsafe as well. For how long Thread holds ThreadLocal value? Thread holds ThreadLocal value till it hasn’t entered dead state. Can one thread see other thread’s ThreadLocal value? No, thread can see only it’s ThreadLocal value. Are ThreadLocal variables thread safe. Why? Yes, ThreadLocal variables are thread safe. As every thread has its own ThreadLocal value and one thread can’t see other threads ThreadLocal value. Application of ThreadLocal? ThreadLocal are used by many web frameworks for maintaining some context (may be session or request) related value. In any single threaded application, same thread is assigned for every request made to same action, so ThreadLocal values will be available in next request as well. In multi threaded application, different thread is assigned for every request made to same action, so ThreadLocal values will be different for every request. When threads have started at different time they might like to store time at which they have started. So, thread’s start time can be stored in ThreadLocal. Creating ThreadLocal > private ThreadLocal threadLocal = new ThreadLocal(); We will create instance of ThreadLocal. ThreadLocal is a generic class, i will be using String to demonstrate threadLocal. All threads will see same instance of ThreadLocal, but a thread will be able to see value which was set by it only. How thread set value of ThreadLocal > threadLocal.set( new Date().toString()); Thread set value of ThreadLocal by calling set(“”) method on threadLocal. How thread get value of ThreadLocal > threadLocal.get() Thread get value of ThreadLocal by calling get() method on threadLocal. See here for detailed explanation of threadLocal. Question 53. What is busy spin? Answer. What is busy spin? When one thread loops continuously waiting for another thread to signal. Performance point of view - Busy spin is very bad from performance point of view, because one thread keeps on looping continuously ( and consumes CPU) waiting for another thread to signal. Solution to busy spin - We must use sleep() or wait() and notify() method. Using wait() is better option. Why using wait() and notify() is much better option to solve busy spin? Because in case when we use sleep() method, thread will wake up again and again after specified sleep time until boolean variable is true. But, in case of wait() thread will wake up only when when notified by calling notify() or notifyAll(), hence end up consuming CPU in best possible manner. Program - Consumer Producer problem with busy spin > Consumer thread continuously execute (busy spin) in while loop tillproductionInProcess is true. Once producer thread has ended it will make boolean variable productionInProcess false and busy spin will be over. while(productionInProcess){ System.out.println("BUSY SPIN - Consumer waiting for production to get over"); } Question 54. Can a constructor be synchronized? Answer. No, constructor cannot be synchronized. Because constructor is used for instantiating object, when we are in constructor object is under creation. So, until object is not instantiated it does not need any synchronization. Enclosing constructor in synchronized block will generate compilation error. Using synchronized in constructor definition will also show compilation error. COMPILATION ERROR = Illegal modifier for the constructor in type ConstructorSynchronizeTest; only public, protected & private are permitted Though we can use synchronized block inside constructor. Read More about : Constructor in java cannot be synchronized Question 55. Can you find whether thread holds lock on object or not? Answer. holdsLock(object) method can be used to find out whether current thread holds the lock on monitor of specified object. holdsLock(object) method returns true if the current thread holds the lock on monitor of specified object. Question 56. What do you mean by thread starvation? Answer. When thread does not enough CPU for its execution Thread starvation happens. Thread starvation may happen in following scenarios > Low priority threads gets less CPU (time for execution) as compared to high priority threads. Lower priority thread may starve away waiting to get enough CPU to perform calculations. In deadlock two threads waits for each other to release lock holded by them on resources. There both Threads starves away to get CPU. Thread might be waiting indefinitely for lock on object’s monitor (by calling wait() method), because no other thread is calling notify()/notifAll() method on object. In that case, Thread starves away to get CPU. Thread might be waiting indefinitely for lock on object’s monitor (by calling wait() method), but notify() may be repeatedly awakening some other threads. In that case also Thread starves away to get CPU. Question 57. What is addShutdownHook method in java? Answer. addShutdownHook method in java > addShutdownHook method registers a new virtual-machine shutdown hook. A shutdown hook is a initialized but unstarted thread. When JVM starts its shutdown it will start all registered shutdown hooks in some unspecified order and let them run concurrently. When JVM (Java virtual machine) shuts down > When the last non-daemon thread finishes, or when the System.exit is called. Once JVM’s shutdown has begunnew shutdown hook cannot be registered neither previously-registered hook can be de-registered. Any attempt made to do any of these operations causes an IllegalStateException. For more detail with program read : Threads addShutdownHook method in java Question 58. How you can handle uncaught runtime exception generated in run method? Answer. We can use setDefaultUncaughtExceptionHandler method which can handle uncaught unchecked(runtime) exception generated in run() method. What is setDefaultUncaughtExceptionHandler method? setDefaultUncaughtExceptionHandler method sets the default handler which is called when a thread terminates due to an uncaught unchecked(runtime) exception. setDefaultUncaughtExceptionHandler method features > setDefaultUncaughtExceptionHandler method sets the default handler which is called when a thread terminates due to an uncaught unchecked(runtime) exception. setDefaultUncaughtExceptionHandler is a static method method, so we can directly call Thread.setDefaultUncaughtExceptionHandler to set the default handler to handle uncaught unchecked(runtime) exception. It avoids abrupt termination of thread caused by uncaught runtime exceptions. Defining setDefaultUncaughtExceptionHandler method > Thread.setDefaultUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler(){ publicvoid uncaughtException(Thread thread, Throwable throwable) { System.out.println(thread.getName() + " has thrown " + throwable); } }); Question 59. What is ThreadGroup in java, What is default priority of newly created threadGroup, mention some important ThreadGroup methods ? Answer. When program starts JVM creates a ThreadGroup named main. Unless specified, all newly created threads become members of the main thread group. ThreadGroup is initialized with default priority of 10. ThreadGroup important methods > getName() name of ThreadGroup. activeGroupCount() count of active groups in ThreadGroup. activeCount() count of active threads in ThreadGroup. list() list() method has prints ThreadGroups information getMaxPriority() Method returns the maximum priority of ThreadGroup. setMaxPriority(int pri) Sets the maximum priority of ThreadGroup. Question 60. What are thread priorities? Answer. Thread Priority range is from 1 to 10. Where 1 is minimum priority and 10 is maximum priority. Thread class provides variables of final static int type for setting thread priority. /* The minimum priority that a thread can have. */ publicfinalstaticintMIN_PRIORITY= 1; /* The default priority that is assigned to a thread. */ publicfinalstaticintNORM_PRIORITY= 5; /* The maximum priority that a thread can have. */ publicfinalstaticintMAX_PRIORITY= 10; Thread with MAX_PRIORITY is likely to get more CPU as compared to low priority threads. But occasionally low priority thread might get more CPU. Because thread scheduler schedules thread on discretion of implementation and thread behaviour is totally unpredictable. Thread with MIN_PRIORITY is likely to get less CPU as compared to high priority threads. But occasionally high priority thread might less CPU. Because thread scheduler schedules thread on discretion of implementation and thread behaviour is totally unpredictable. setPriority()method is used for Changing the priority of thread. getPriority()method returns the thread’s priority.
May 29, 2015
by Ankit Mittal
· 338,582 Views · 38 Likes
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