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DocFlex/XML - XML Schema Documentation Generator and Toolkit
a powerful multi-format xml schema (xsd) documentation generator and a tool for rapid development of custom xsd documentation generators according to user needs. about docflex/xml "xsddoc" template set template processor template designer integrations generation of xsd diagrams apache ant & maven links about docflex/xml docflex/xml is a java-based software system for development and execution of high performance template-driven documentation generators from any data stored in xml files. the actual doc/report generators are programmed in the form of special templates using a graphic template designer , which represents the templates visually in a form resembling the output they generate. further, the templates are interpreted by a template processor , which takes on input the xml files and produces by them the result documentation. this article describes an application of docflex/xml for the task of generation of high-quality xml schema documentation. that includes the following features of docflex/xml system: " xsddoc " template set that implements the ready-to-use xml schema documentation generator itself. template processor makes the templates works. currently, it provides three interchangeable output generators for html, rtf, txt (plain text) formats. template designer provides a high quality gui to design/modify templates. if you need a special xml schema doc generator, the simplest way to create it is to modify the standard xsddoc templates. the template designer enables you to do that. integrations with altova xmlspy and oxygen xml editor . if you are a user of one of those popular xml editors, you can turn it also into a dynamically linked diagramming engine for docflex, so that to include automatically the xsd diagrams generated by xmlspy/oxygenxml into the xml schema documentation generated by docflex (with the full support of hyperlinks). "xsddoc" template set it is the implementation of xml schema documentation itself, which provides the following functionality: generation of single documentation by any number of xml schema (xsd) files together, in particular: highly navigable framed (javadoc-like) html documentation single-file html documentation rtf documentation (further convertible to pdf) processing of any referenced xml schemas, in particular: correct processing of all , , elements found across all involved xsd files. automatic loading and processing (i.e. inclusion in the documentation scope) all directly/indirectly referenced xsd files. sophisticated documenting of xsd components , including: component diagrams (with hyperlinks to everything depicted on them; see also integrations ) xml representation summary (a textual alternative to diagrams) lists of related components. for elements this includes also the list of possible containing elements . (such a list is never present in the output generated by xslt-based doc generators). list of usage locations support of any xml schema design patterns . this comes down mainly to the following: special treatment of local elements (see below) support and documenting of substitution groups support of importing, inclusion and redefinition of schema files special documenting of local elements . local elements are those components that are declared locally within other xsd components. w3c xml schema spec allows you to declare any number of local elements that may share the same name but have different content. that's because their meaning is local and there will be no collisions with other declarations. that, however, creates a problem for documenting, because in a documentation both global and local elements may appear simultaneously in various lists according to their common properties. if each element component is identified only by its name, you will get the lists with multiple repeating names but little clue what they mean. moreover, some xml schemas may contain lots of identical local element declarations (that is, they have the same both name and content). so, you'll get in those lists a mess of repeating names, some of which referencing to effectively the same entities, whereas others to complete different ones. in xsddoc , those problems are solved in two ways: adding extensions to local element names. the extension provides more information about the element (e.g. where it can be inserted or its global type or where it is defined). that makes the whole string identifying the element unique. here is how it looks. the grey text is the name extension: unifying local elements by type. on the left you can see a documentation generated with such unification. on the right, all local elements are documented straight as they are. click on each screenshot to view the docs: we believe the first documentation (on the left) is easier to understand and use. processing of xhtml markup . you can format your xml schema annotations with xhtml tags, which will be recognized and rendered with the appropriate formatting in both html and rtf output, as shown on the following screenshots (click to see more details): here, on the left you can see the xml source of an xml schema, whose annotations are heavily laden with xhtml markup (including insertion of images). the next is the html documentation generated by that schema. on the right is a page of rtf documentation also generated by that schema. possibility of unlimited customization : xsddoc is controlled by more than 400 parameters, which allow you to adjust the generated documentation within huge range of included details. template parameters serve the same role as options in traditional doc generators. the difference is that docflex template architecture makes the support/implementation of template parameters very cheap (typically, the most of efforts takes writing their descriptions). so, there may be hundreds of parameters controlling a large template application. if parameters are not enough, you can modify the templates themselves using the template designer . in case of html output, you can also apply your own css styles to change how the generated documentation looks. template processor the template processor (also called simply "generator") makes everything work. it consists of two logical parts: 1. template interpreter 2. output generator the output generator actually has three different implementations for each currently supported output format: html, rtf, txt (plain text). the plain-text output can be used to generate documentation in formats not supported directly by docflex. the template processor is started directly from java command line with the following arguments: ● main template ● template parameters ● initial xsd files to be processed (documented) ● xml catalogs (to redirect physical location of input files) ● destination directory/file ● output format (this selects which output generator will be used) ● output format options (specify settings to control the selected output generator) actually, the number of settings may be so large that the template processor provides a special gui to specify everything interactively (click to enlarge): template designer although docflex templates are stored as plain-text files (with an xml-like format), they are not supposed for editing manually. rather, a special graphic template designer must be used, which visualizes the templates in the form of template components they are made of. those components are the actual constructs of the template language (not some textual statements, operators, blocks etc.) the following screenshots show templates open in the template designer (click to see a lot more): that approach has a number of advantages, among them: the processing structures represented by template components may be displayed in a way that visually expresses what a component does (for instance, it may resemble the output it generates). that representation may be both expressive and compact (after all, it is not just a text), which allows you easily to navigate a template, understand what it does and modify anything you need. as template components are visual and interactive, they may have very complex internal structure, for instance, contain lots of properties and nested components. at that, you don't need to scroll and navigate some kind of enormous text, which encodes all of this (as it would be in case of a script). rather, you just need to invoke some property dialogs and expand/collapse some component sections. a template component may be easily copied, pasted and deleted as a whole. at that, you don't need to bother that the template syntax is restored after that. the template designer will also ensure that each component is created, copied or moved only in the allowed place. the highly structured nature of templates eliminates the need for most of various named identifiers. many connections between different template components are also maintained by the template designer (i.e. modified automatically when necessary). as template files are stored and read only programmatically, there is no need to know and understand their syntax. there will be no syntax errors either. the actual syntax of template files may be optimized not for human programmers, but for faster loading and processing of templates by the template processor . there is no need in a compilation phase. the separation of template semantics from the particular structure of template files helps for faster and easier evolution of the template language. the obsolete constructs of older template versions can be automatically converted into new structures. both old and new templates will look and work up-to-date. integrations generation of xsd diagrams docflex/xml is able to work with any kind of diagrams (i.e. inserting them automatically in the generated output). that is supported on the level of templates, along with the generation of hypertext imagemaps, as shown on the following screenshot (click to see a lot more): docflex/xml provides no diagramming engine of its own. instead, it includes integrations with two most popular xml editors that do generate xsd diagrams: ● altova xmlspy ● oxygen xml editor effectively, the third-party software is used as dynamically linked diagramming engine. the advantage of such integrations is that when you are the user of one of those xml editors, you will get in the documentation generated by docflex the same diagrams as you see in your xml editor. here is how such a documentation with diagrams looks (click on a screenshot to view the real html): apache ant & maven as a pure java application, docflex/xml can be run in any environment that runs java itself. the template processor can be easily integrated with ant (that can be specified just in the ant build file). in case of maven, docflex/xml includes a simple maven plugin. it is possible also to use all diagraming integrations with both ant and maven. links docflex/xml (home page): http://www.filigris.com/docflex-xml/ docflex/xml xsddoc: http://www.filigris.com/docflex-xml/xsddoc/ xsddoc examples: http://www.filigris.com/docflex-xml/xsddoc/examples/ xmlspy integration: http://www.filigris.com/docflex-xml/xmlspy/ oxygenxml integration: http://www.filigris.com/docflex-xml/oxygenxml/ free downloads: http://www.filigris.com/downloads/ this original article: http://www.filigris.com/ann/docflex-xsd/
July 23, 2014
by Leonid Rudy
· 7,735 Views
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Building Extremely Large In-Memory InputStream for Testing Purposes
For some reason I needed extremely large, possibly even infinite InputStream that would simply return the same byte[]over and over. This way I could produce insanely big stream of data by repeating small sample. Sort of similar functionality can be found in Guava: Iterable Iterables.cycle(Iterable) and Iterator Iterators.cycle(Iterator). For example if you need an infinite source of 0 and 1, simply sayIterables.cycle(0, 1) and get 0, 1, 0, 1, 0, 1... infinitely. Unfortunately I haven't found such utility forInputStream, so I jumped into writing my own. This article documents many mistakes I made during that process, mostly due to overcomplicating and overengineering straightforward solution. We don't really need an infinite InputStream, being able to create very large one (say, 32 GiB) is enough. So we are after the following method: public static InputStream repeat(byte[] sample, int times) It basically takes sample array of bytes and returns an InputStream returning these bytes. However when sample runs out, it rolls over, returning the same bytes again - this process is repeated given number of times, until InputStreamsignals end. One solution that I haven't really tried but which seems most obvious: public static InputStream repeat(byte[] sample, int times) { final byte[] allBytes = new byte[sample.length * times]; for (int i = 0; i < times; i++) { System.arraycopy(sample, 0, allBytes, i * sample.length, sample.length); } return new ByteArrayInputStream(allBytes); } I see you laughing there! If sample is 100 bytes and we need 32 GiB of input repeating these 100 bytes, generatedInputStream shouldn't really allocate 32 GiB of memory, we must be more clever here. As a matter of fact repeat()above has another subtle bug. Arrays in Java are limited to 231-1 entries (int), 32 GiB is way above that. The reason this program compiles is a silent integer overflow here: sample.length * times. This multiplication doesn't fit in int. OK, let's try something that at least theoretically can work. My first idea was as follows: what if I create manyByteArrayInputStreams sharing the same byte[] sample (they don't do an eager copy) and somehow join them together? Thus I needed some InputStream adapter that could take arbitrary number of underlying InputStreams and chain them together - when first stream is exhausted, switch to next one. This awkward moment when you look for something in Apache Commons or Guava and apparently it was in the JDK forever... java.io.SequenceInputStream is almost ideal. However it can only chain precisely two underlying InputStreams. Of course since SequenceInputStreamis an InputStream itself, we can use it recursively as an argument to outer SequenceInputStream. Repeating this process we can chain arbitrary number of ByteArrayInputStreams together: public static InputStream repeat(byte[] sample, int times) { if (times <= 1) { return new ByteArrayInputStream(sample); } else { return new SequenceInputStream( new ByteArrayInputStream(sample), repeat(sample, times - 1) ); } } If times is 1, just wrap sample in ByteArrayInputStream. Otherwise use SequenceInputStream recursively. I think you can immediately spot what's wrong with this code: too deep recursion. Nesting level is the same as times argument, which will reach millions or even billions. There must be a better way. Luckily minor improvement changes recursion depth from O(n) to O(logn): public static InputStream repeat(byte[] sample, int times) { if (times <= 1) { return new ByteArrayInputStream(sample); } else { return new SequenceInputStream( repeat(sample, times / 2), repeat(sample, times - times / 2) ); } } Honestly this was the first implementation I tried. It's a simple application of divide and conquer principle, where we produce result by evenly splitting it into two smaller sub-problems. Looks clever, but there is one issue: it's easy to prove we create t (t = times) ByteArrayInputStreams and O(t) SequenceInputStreams. While sample byte array is shared, millions of various InputStream instances are wasting memory. This leads us to alternative implementation, creating just one InputStream, regardless value of times: import com.google.common.collect.Iterators; import org.apache.commons.lang3.ArrayUtils; public static InputStream repeat(byte[] sample, int times) { final Byte[] objArray = ArrayUtils.toObject(sample); final Iterator infinite = Iterators.cycle(objArray); final Iterator limited = Iterators.limit(infinite, sample.length * times); return new InputStream() { @Override public int read() throws IOException { return limited.hasNext() ? limited.next() & 0xFF : -1; } }; } We will use Iterators.cycle() after all. But before we have to translate byte[] into Byte[] since iterators can only work with objets, not primitives. There is no idiomatic way to turn array of primitives to array of boxed types, so I useArrayUtils.toObject(byte[]) from Apache Commons Lang. Having an array of objects we can create an infiniteiterator that cycles through values of sample. Since we don't want an infinite stream, we cut off infinite iterator usingIterators.limit(Iterator, int), again from Guava. Now we just have to bridge from Iterator toInputStream - after all semantically they represent the same thing. This solution suffers two problems. First of all it produces tons of garbage due to unboxing. Garbage collection is not that much concerned about dead, short-living objects, but still seems wasteful. Second issue we already faced previously:sample.length * times multiplication can cause integer overflow. It can't be fixed because Iterators.limit() takesint, not long - for no good reason. BTW we avoided third problem by doing bitwise and with 0xFF - otherwise byte with value -1 would signal end of stream, which is not the case. x & 0xFF is correctly translated to unsigned 255 (int). So even though implementation above is short and sweet, declarative rather than imperative, it's too slow and limited. If you have a C background, I can imagine how uncomfortable you were seeing me struggle. After all the most straightforward, painfully simple and low-level implementation was the one I came up with last: public static InputStream repeat(byte[] sample, int times) { return new InputStream() { private long pos = 0; private final long total = (long)sample.length * times; public int read() throws IOException { return pos < total ? sample[(int)(pos++ % sample.length)] : -1; } }; } GC free, pure JDK, fast and simple to understand. Let this be a lesson for you: start with the simplest solution that jumps to your mind, don't overengineer and don't be too smart. My previous solutions, declarative, functional, immutable, etc. - maybe they looked clever, but they were neither fast nor easy to understand. The utility we just developed was not just a toy project, it will be used later in subsequent article.
July 23, 2014
by Tomasz Nurkiewicz
· 7,646 Views
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5 Reasons to Use a Java Data Grid in Your Application
In this post we explore 5 reasons to use a Java Data Grid for caching Java objects in-memory in your applications. In a later post we will explore some of the other data grid capabilities, beyond data storage, that can revolutionize your Java architectures, like on-grid computation and events. Memory is Fast Java Data Grids store Java objects in memory. Memory access is fast with low latency. So if access to data storage either disk or database is the primary bottleneck in your application then using a data grid as an in-memory cache in front of your storage tier will give you a performance boost. Scale out your Application Shared State If you need to share state across JVMs to scale out your application then using a Java Data Grid rather than a database will increase your scalability. A typical shared state architecture is shown below, the application server tier stores shared Java objects in the data grid and these objects are available to all application server nodes in your architecture. Separating the data grid tier from the application server tier has a number of advantages; Applications can be redeployed and restarted without losing the shared state Data Grid JVMs and Application JVMs can be tuned separately State can be shared across multiple different applications. Each tier can be scaled horizontally separately depending on work load Typical use cases for shared state include; PCI compliant storage of card security codes; In-game state in online games; web session data; prices and catalogues in ecommerce. Anything that needs low latency access can be stored in the shared data grid. High Availability for In-Memory Data As well as low latency access and scaling out shared state. Java Data Grids also provide high availability for your in-memory data. When storing Java objects in a data grid a primary object is stored in one of the Data Grid JVMs and secondary back up copies of the object are stored in different Data Grid JVM node, ensuring that if you lose a node then you don't lose any data. Clients of the data grid do not need to know where data is to access it so high availability is transparent to your application. Scale Out In-Memory Data Volumes Java objects, in data grids, aren't fully replicated across all Data Grid JVMs but are stored as a primary object and a secondary object. This means the more Data Grid JVM nodes we add the more JVM heap we have for storing Java objects in-memory (and remember memory is fast). For example if we build a Data Grid with 20 JVMs each with 4Gb free heap (after per JVM overhead) we could theoretically store 80Gb (4 times 20) of shared Java objects. If we assume we have 1 duplicate for high availability this cuts our storage in half so we can store 40Gb (.5 time 4 times 20 ) of Java Objects in memory. Native Integration with JPA Java Data Grids have native integration with JPA frameworks like TopLink and Hibernate whereby the Data Grid can act as a second level cache between JPA and the database. This can give a large performance boost to your database driven application if latency associated with database access is a key performance bottleneck.
July 22, 2014
by Steve Millidge
· 7,509 Views
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R/plyr: ddply – Error in vector(type, length) : vector: cannot make a vector of mode ‘closure’.
In my continued playing around with plyr’s ddply function I was trying to group a data frame by one of its columns and return a count of the number of rows with specific values and ran into a strange (to me) error message. I had a data frame: n = c(2, 3, 5) s = c("aa", "bb", "cc") b = c(TRUE, FALSE, TRUE) df = data.frame(n, s, b) And wanted to group and count on column ‘b’ so I’d get back a count of 2 for TRUE and 1 for FALSE. I wrote this code: ddply(df, "b", function(x) { countr <- length(x$n) data.frame(count = count) }) which when evaluated gave the following error: Error in vector(type, length) : vector: cannot make a vector of mode 'closure'. It took me quite a while to realise that I’d just made a typo in assigned the count to a variable called ‘countr’ instead of ‘count’. As a result of that typo I think the R compiler was trying to find a variable called ‘count’ somwhere else in the lexical scope but was unable to. If I’d defined the variable ‘count’ outside the call to ddply function then my typo wouldn’t have resulted in an error but rather an unexpected resulte.g. > count = 10 > ddply(df, "b", function(x) { + countr <- length(x$n) + data.frame(count = count) + }) b count 1 FALSE 4 2 TRUE 4 Once I spotted the typo and fixed it things worked as expected: > ddply(df, "b", function(x) { + count <- length(x$n) + data.frame(count = count) + }) b count 1 FALSE 1 2 TRUE 2
July 10, 2014
by Mark Needham
· 8,800 Views
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Designing a Data Architecture to Support both Fast and Big Data
Originally written by Scott Jarr for VoltDB. In post one of this series, we introduced the ideas that a Corporate Data Architecture was taking shape and that working with Fast Data is different from working with Big Data. In the second post we looked at examples of Fast Data and what is required of applications that interact with Fast Data. In this post, I will illustrate how I envision the corporate architecture that will enable companies to achieve the data dream that integrates Fast and Big. The following diagram depicts a basic view of how the “Big” side of the picture is starting to fill out. At the center is a Data Lake, or pool or reservoir or…. there is no shortage of clever names and debate over what to call it. What is clear is this is the spot in which the enterprise will dump ALL of its data. This component is not necessarily unique because of its design or functionality, but because it is an enormously cost effective system to store everything. Essentially, it is a distributed file system on cheap commodity machines. There may or may not be a single winning technology here. It may be HDFS or some other store (maybe S3 if you’re on Amazon), but the point is, this is where all data will go. This platform will: 1. Store data that will be sent to other data management products, and 2. Support frameworks for executing jobs directly against the data in the file system. Moving around the outside of our Data Lake are the complementary pieces of technology that allow people to gain insight and value from the data stored in the Data Lake. Starting at 12 o’clock in the diagram above and moving clockwise: BI – Reporting: Data warehouses do an excellent job of reporting, and will continue to offer this capability. Some data will be exported to those systems and temporarily stored there, while other data will be accessed directly from the Data Lake in a hybrid fashion. These data warehouse systems were specifically designed to run complex report analytics, and do this well. SQL on Hadoop: There is a lot of innovation here. The goal of many of these products is to displace the data warehouse. Advances have been made with the likes of Hawq and Impala. But make no mistake, there is a long way to go for these systems to get near the speed and efficiency of the data warehouses, especially those with columnar designs. SQL-on-Hadoop systems exist for a couple of important reasons: 1) SQL is still the best way to get at data, and 2) Processing can occur without moving big chunks of data around. Exploratory Analytics: This is the realm of the data scientist. These tools offer the ability to “find” things in data – patterns, obscure relationships, statistical rules, etc. Mahout and R are popular tools in this category. MapReduce: This is a lazily-named group of all the job scheduling and management tasks that often occur on Hadoop (I really should come up with something more accurate). Many Hadoop use cases today involve pre-processing or cleaning data prior to the use of the analytics tools described above. These are the tools and interfaces that allow that to happen. ETL of Enterprise Apps: Last at 6 o’clock is the ETL process that will help get all the legacy data from our trusty enterprise applications into our data lake that stores everything. These applications will slowly migrate to full-fledged Fast+Big Data apps in time, which I will discuss in a future post. But suffice it to say: once I add sensors to a manufacturing line, I have a Fast+Big Data problem. OK, we now have analytics … so what? Why do we do analytics in the first place? Simple. We want: Better decisions Better personalization Better detection Better …. Interaction. Interaction is what the application is responsible for, and the most valuable improvements come when you can do these interactions accurately and in real-time. This brings us to the second half of the architecture where we deal with Fast Data to make better, faster real-time applications, depicted in the diagram below. The first thing to notice is that there is a tight coupling of Fast and Big, although they are separate systems. They have to be, at least at scale. The database system designed to work with millions of event decisions per second is wholly different from the system designed to hold Petabytes of data and generate extensive reports. The nature of Fast Data produces a number of critical requirements to get the most out of it. These include the ability to: Ingest / interact with the data feed Make decisions on each event in the feed Provide visibility into fast-moving data with real-time analytics Seamlessly integrate into the systems designed to store Big Data Ability to serve analytic results and knowledge from the Big Data systems quickly to users and applications, closing the data loop. There is no better technology to meet these requirements than an operational database. The challenge we have faced is that there hasn’t been an operational database that can manage this kind of throughput. As a result, there have been a number of Band-Aids people have used to attempt to meet their needs, often giving up capabilities and always adding complexity. In a next post, I will detail the capabilities I see customers looking for to support their Fast Data applications. Then we will take a look at the results of attempting this solution with a popular alternative, stream processing. Originally written by Scott Jarr for VoltDB.
July 9, 2014
by John Piekos
· 14,183 Views
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What is Scalable Machine Learning?
scalability has become one of those core concept slash buzzwords of big data. it’s all about scaling out, web scale, and so on. in principle, the idea is to be able to take one piece of code and then throw any number of computers at it to make it fast. the terms “scalable” and “large scale” have been used in machine learning circles long before there was big data. there had always been certain problems which lead to a large amount of data, for example in bioinformatics, or when dealing with large number of text documents. so finding learning algorithms, or more generally data analysis algorithms which can deal with a very large set of data was always a relevant question. interestingly, this issue of scalability were seldom solved using actual scaling in in machine learning, at least not in the big data kind of sense. part of the reason is certainly that multicore processors didn’t yet exist at the scale they do today and that the idea of “just scaling out” wasn’t as pervasive as it is today. instead, “scalable” machine learning is almost always based on finding more efficient algorithms, and most often, approximations to the original algorithm which can be computed much more efficiently. to illustrate this, let’s search for nips papers (the annual advances in neural information processing systems, short nips, conference is one of the big ml community meetings) for papers which have the term “scalable” in the title. here are some examples: scalable inference for logistic-normal topic models … this paper presents a partially collapsed gibbs sampling algorithm that approaches the provably correct distribution by exploring the ideas of data augmentation … partially collapsed gibbs sampling is a kind of estimation algorithm for certain graphical models. a scalable approach to probabilistic latent space inference of large-scale networks … with […] an efficient stochastic variational inference algorithm, we are able to analyze real networks with over a million vertices […] on a single machine in a matter of hours … stochastic variational inference algorithm is both an approximation and an estimation algorithm. scalable kernels for graphs with continuous attributes … in this paper, we present a class of path kernels with computational complexity $o(n^2(m + \delta^2 ))$ … and this algorithm has squared runtime in the number of data points, so wouldn’t even scale out well even if you could. usually, even if there is potential for scalability, it usually something that is “embarassingly parallel” (yep, that’s a technical term), meaning that it’s something like a summation which can be parallelized very easily. still, the actual “scalability” comes from the algorithmic side. so how do scalable ml algorithms look like? a typical example are the stochastic gradient descent (sgd) class of algorithms. these algorithms can be used, for example, to train classifiers like linear svms or logistic regression. one data point is considered at each iteration. the prediction error on that point is computed and then the gradient is taken with respect to the model parameters, giving information about how to adapt these parameters slightly to make the error smaller. vowpal wabbit is one program based on this approach and it has a nice definition of what it considers to mean scalable in machine learning: there are two ways to have a fast learning algorithm: (a) start with a slow algorithm and speed it up, or (b) build an intrinsically fast learning algorithm. this project is about approach (b), and it’s reached a state where it may be useful to others as a platform for research and experimentation. so “scalable” means having a learning algorithm which can deal with any amount of data, without consuming ever growing amounts of resources like memory. for sgd type algorithms this is the case, because all you need to store are the model parameters, usually a few ten to hundred thousand double precision floating point value, so maybe a few megabytes in total. the main problem to speed this kind of computation up is how to stream the data by fast enough. to put it differently, not only does this kind of scalability not rely on scaling out, it’s actually not even necessary or possible to scale the computation out because the main state of the computation easily fits into main memory and computations on it cannot be distributed easily. i know that gradient descent is often taken as an example for map reduce and other approaches like in this paper on the architecture of spark , but that paper discusses a version of gradient descent where you are not taking one point at a time, but aggregate the gradient information for the whole data set before making the update to the model parameters. while this can be easily parallelized, it does not perform well in practice because the gradient information tends to average out when computed over the whole data set. if you want to know more, this large scale learning challenge sören sonnneburg organized in 2008 still has valuable information on how to deal with massive data sets. of course, there are things which can be easily scaled well using hadoop or spark, in particular any kind of data preprocessing or feature extraction where you need to apply the same operation to each data point in your data set. another area where parallelization is easy and useful is when you are using cross validation to do model selection where you usually have to train a large number of models for different parameter sets to find the combination which performs best. again, even here there is more potential for even speeding up such computations using better algorithms like in this paper of mine . i’ve just scratched the surface of this, but i hope you got the idea that scalability can mean quite different things. in big data (meaning the infrastructure side of it) what you want to compute is pretty well defined, for example some kind of aggregate over your data set, so you’re left with the question of how to parallelize that computation well. in machine learning, you have much more freedom because data is noisy and there’s always some freedom in how you model your data, so you can often get away with computing some variation of what you originally wanted to do and still perform well. often, this allows you to speed up your computations significantly by decoupling computations. parallelization is important, too, but alone it won’t get you very far. luckily, there are projects like spark and stratosphere/flink which work on providing more useful abstractions beyond map and reduce to make the last part easier for data scientists, but you won’t get rid of the algorithmic design part any time soon.
July 3, 2014
by Mikio Braun
· 18,648 Views · 1 Like
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Making Operations on Volatile Fields Atomic
The expected behaviour for volatile fields is that they should behave in a multi-threaded application the same as they do in a single threaded application. They are not forbidden to behave the same way, but they are not guaranteed to behave the same way. The solution in Java 5.0+ is to use AtomicXxxx classes however these are relatively inefficient in terms of memory (they add a header and padding), performance (they add a references and little control over their relative positions), and syntactically they are not as clear to use. IMHO A simple solution if for volatile fields to act as they might be expected to do, the way JVM must support in AtomicFields which is not forbidden in the current JMM (Java- Memory Model) but not guaranteed. Why make fields volatile? The benefit of volatile fields is that they are visible across threads and some optimisations which avoid re-reading them are disabled so you always check again the current value even if you didn't change them. e.g. without volatile Thread 2: int a = 5; Thread 1: a = 6; (later) Thread 2: System.out.println(a); // prints 5 With volatile Thread 2: volatile int a = 5; Thread 1: a = 6; (later) Thread 2: System.out.println(a); // prints 6 Why not use volatile all the time? Volatile read and write access is substantially slower. When you write to a volatile field it stalls the entire CPU pipeline to ensure the data has been written to cache. Without this, there is a risk the next read of the value sees an old value, even in the same thread (See AtomicLong.lazySet() which avoids stalling the pipeline) The penalty can be in the order of 10x slower which you don't want to be doing on every access. What are the limitations of volatile? A significant limitation is that operations on the field is not atomic, even when you might think it is. Even worse than that is that usually, there is no difference. I.e. it can appear to work for a long time even years and suddenly/randomly break due to an incidental change such as the version of Java used, or even where the object is loaded into memory. e.g. which programs you loaded before running the program. e.g. updating a value Thread 2: volatile int a = 5; Thread 1: a += 1; Thread 2: a += 2; (later) Thread 2: System.out.println(a); // prints 6, 7 or 8 This is an issue because the read of a and the write of a are done separately and you can get a race condition. 99%+ of the time it will behave as expect, but sometimes it won't/ What can you do about it? You need to use AtomicXxxx classes. These wrap volatile fields with operations which behave as expected. Thread 2: AtomicInteger a = new AtomicInteger(5); Thread 1: a.incrementAndGet(); Thread 2: a.addAndGet(2); (later) Thread 2: System.out.println(a); // prints 8 What do I propose? The JVM has a means to behave as expected, the only surprising thing is you need to use a special class to do what the JMM won't guarantee for you. What I propose is that the JMM be changed to support the behaviour currently provided by the concurrency AtomicClasses. In each case the single threaded behaviour is unchanged. A multi-threaded program which does not see a race condition will behave the same. The difference is that a multi-threaded program does not have to see a race condition but changing the underlying behaviour current method suggested syntax notes x.getAndIncrement() x++ or x += 1 x.incrementAndGet() ++x x.getAndDecrment() x-- or x -= 1 x.decrementAndGet() --x x.addAndGet(y) (x += y) x.getAndAdd(y) ((x += y)-y) x.compareAndSet(e, y) (x == e ? x = y, true : false) Need to add the comma syntax used in other languages. These operations could be supported for all the primitive types such as boolean, byte, short, int, long, float and double. Additional assignment operators could be supported such as current method suggested syntax notes Atomic multiplication x *= 2; Atomic subtraction x -= y; Atomic division x /= y; Atomic modulus x %= y; Atomic shift x <<= y; Atomic shift x >>= z; Atomic shift x >>>= w; Atomic and x &= ~y; clears bits Atomic or x |= z; sets bits Atomic xor x ^= w; flips bits What is the risk? This could break code which relies on these operations occasionally failing due to race conditions. It might not be possible to support more complex expressions in a thread safe manner. This could lead to surprising bugs as the code can look like the works, but it doesn't. Never the less it will be no worse than the current state. JEP 193 - Enhanced Volatiles There is a JEP 193 to add this functionality to Java. An example is; class Usage { volatile int count; int incrementCount() { return count.volatile.incrementAndGet(); } } IMHO there is a few limitations in this approach. The syntax is fairly significant change. Changing the JMM might not require many changes the the Java syntax and possibly no changes to the compiler. It is a less general solution. It can be useful to support operations like volume += quantity; where these are double types. It places more burden on the developer to understand why he/she should use this instead of x++; Conclusion Much of the syntactic and performance overhead of using AtomicInteger and AtomicLong could be removed if the JMM guaranteed the equivalent single threaded operations behaved as expected for multi-threaded code. This feature could be added to earlier versions of Java by using byte code instrumentation.
June 27, 2014
by Peter Lawrey
· 12,056 Views
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Option.fold() Considered Unreadable
We had a lengthy discussion recently during code review whether scala.Option.fold() is idiomatic and clever or maybe unreadable and tricky? Let's first describe what the problem is. Option.fold does two things: maps a function f overOption's value (if any) or returns an alternative alt if it's absent. Using simple pattern matching we can implement it as follows: val option: Option[T] = //... def alt: R = //... def f(in: T): R = //... val x: R = option match { case Some(v) => f(v) case None => alt } If you prefer one-liner, fold is actually a combination of map and getOrElse val x: R = option map f getOrElse alt Or, if you are a C programmer that still wants to write in C, but using Scala compiler: val x: R = if (option.isDefined) f(option.get) else alt Interestingly this is similar to how fold() is actually implemented, but that's an implementation detail. OK, all of the above can be replaced with single Option.fold(): val x: R = option.fold(alt)(f) Technically you can even use /: and \: operators (alt /: option) - but that would be simply masochistic. I have three problems with option.fold() idiom. First of all - it's anything but readable. We are folding (reducing) over Option - which doesn't really make much sense. Secondly it reverses the ordinary positive-then-negative-case flow by starting with failure (absence, alt) condition followed by presence block (f function; see also: Refactoring map-getOrElse to fold). Interestingly this method would work great for me if it was named mapOrElse: ** * Hypothetical in Option */ def mapOrElse[B](f: A => B, alt: => B): B = this map f getOrElse alt Actually there is already such method in Scalaz, called OptionW.cata. cata. Here is whatMartin Odersky has to say about it: "I personally find methods like cata that take two closures as arguments are often overdoing it. Do you really gain in readability over map + getOrElse? Think of a newcomer to your code[...]"While cata has some theoretical background, Option.fold just sounds like a random name collision that doesn't bring anything to the table, apart from confusion. I know what you'll say, that TraversableOnce has fold and we are sort-of doing the same thing. Why it's a random collision rather than extending the contract described inTraversableOnce? fold() method in Scala collections typically just delegates to one offoldLeft()/foldRight() (the one that works better for given data structure), thus it doesn't guarantee order and folding function has to be associative. But inOption.fold() the contract is different: folding function takes just one parameter rather than two. If you read my previous article about folds you know that reducing function always takes two parameters: current element and accumulated value (initial value during first iteration). But Option.fold() takes just one parameter: current Option value! This breaks the consistency, especially when realizing Option.foldLeft() andOption.foldRight() have correct contract (but it doesn't mean they are more readable). The only way to understand folding over option is to imagine Option as a sequence with0 or 1 elements. Then it sort of makes sense, right? No. def double(x: Int) = x * 2 Some(21).fold(-1)(double) //OK: 42 None.fold(-1)(double) //OK: -1 but: Some(21).toList.fold(-1)(double) : error: type mismatch; found : Int => Int required: (Int, Int) => Int Some(21).toList.fold(-1)(double) ^ If we treat Option[T] as a List[T], awkward Option.fold() breaks because it has different type than TraversableOnce.fold(). This is my biggest concern. I can't understand why folding wasn't defined in terms of the type system (trait?) and implemented strictly. As an example take a look at: Data.Foldable in Haskell (advanced) Data.Foldable typeclass describes various flavours of folding in Haskell. There are familiar foldl/foldr/foldl1/foldr1, in Scala namedfoldLeft/foldRight/reduceLeft/reduceRight accordingly. They have the same type as Scala and behave unsurprisingly with all types that you can fold over, including Maybe, lists, arrays, etc. There is also a function named fold, but it has a completely different meaning: class Foldable t where fold :: Monoid m => t m -> m While other folds are quite complex, this one barely takes a foldable container of ms (which have to be Monoids) and returns the same Monoid type. A quick recap: a type can be aMonoid if there exists a neutral value of that type and an operation that takes two values and produces just one. Applying that function with one of the arguments being neutral value yields the other argument. String ([Char]) is a good example with empty string being neutral value (mempty) and string concatenation being such operation (mappend). Notice that there are two different ways you can construct monoids for numbers: under addition with neutral value being 0 (x + 0 == 0 + x == x for any x) and under multiplication with neutral 1 (x * 1 == 1 * x == x for any x). Let's stick to strings. If I fold empty list of strings, I'll get an empty string. But when a list contains many elements, they are being concatenated: > fold ([] :: [String]) "" > fold [] :: String "" > fold ["foo", "bar"] "foobar" In the first example we have to explicitly say what is the type of empty list []. Otherwise Haskell compiler can't figure out what is the type of elements in a list, thus which monoid instance to choose. In second example we declare that whatever is returned from fold [], it should be a String. From that the compiler infers that [] actually must have a type of [String]. Last fold is the simplest: the program folds over elements in list and concatenates them because concatenation is the operation defined in Monoid Stringtypeclass instance. Back to options (or more precisely Maybe). Folding over Maybe monad having type parameter being Monoid (I can't believe I just said it) has an interesting interpretation: it either returns value inside Maybe or a default Monoid value: > fold (Just "abc") "abc" > fold Nothing :: String "" Just "abc" is same as Some("abc") in Scala. You can see here that if Maybe Stringis Nothing, neutral String monoid value is returned, that is an empty string. Summary Haskell shows that folding (also over Maybe) can be at least consistent. In ScalaOption.fold is unrelated to List.fold, confusing and unreadable. I advise avoiding it and staying with slightly more verbose map/getOrElse transformations or pattern matching. PS: Did I mention there is also Either.fold() (with even different contract) but noTry.fold()?
June 26, 2014
by Tomasz Nurkiewicz
· 9,687 Views
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Internet of Things (IoT) Reference Architecture
to converge internet of thing devices with corporate it solutions, teams require a reference architecture for the internet of things (iot). the reference architecture must include devices, server-side capabilities, and cloud architecture required to interact with and manage the devices. a reference architecture should provide architects and developers of iot projects with an effective starting point that addresses major iot project and system requirements. a high-level iot reference architecture may include the following layers (see figure 1): external communications - web/portal, dashboard, apis event processing and analytics (including data storage) aggregation / bus layer – esb and message broker device communications devices cross-‐cutting layers include: device and application management identity and access management a more detailed architecture component description can be found in the iot reference architecture white paper .
June 18, 2014
by Chris Haddad
· 17,898 Views
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Synchronizing Data Across Mule Applications with MongoDB
One of the many things that Mule does extremely well is transparently store state between messages. Take the idempotent-message-filter for example; The idempotent-message-filter keeps track of what messages have been processed previously to ensure no duplicate messages are processed. This is all achieved with one single xml element. Or take OAuth enabled cloud connectors that need to keep track of access tokens so you're not redirected to some authorize page each time. All this is handled behind the scenes without you having to worry about it. Mule’s ability to store this state is implemented via object-stores. Object-stores provide a simple generic way to store data in Mule. Many message processors such as the idempotent-meesage-filter, OAuth message processors, until-successful routers and many more all transparently use object-stores behind the scenes to store state between messages. By default, Mule uses in-memory object-stores behind the scenes. Things get more interesting however, when your Mule application is distributed across multiple Mule nodes. At some point you are going to need to synchronise object-stores across multiple applications. If you are fortunate to be using the Enterprise Edition of Mule you can take advantage of its out of the box clustering support for synchronizing state across an entire cluster. But even then as mentioned in this blog post by John Demic: Synchronizing Mule Applications Across Data Centers with Apache Cassandra, this may not be ideal if your Mule nodes are geographically distributed across multiple data centres. In the aforementioned post, John gives a great example of how to use Apache Cassandra as a shared object-store. But many other traditonal and NoSql data stores can be used as well. In this blog post I'm going to show a simple example of how you can achieve the same using MongoDB. If it's good enough for the Hipster Hacker then it's good enough for me! OMG! Does this officially make @MuleSoft Mule part of the Hipster Stack? pic.twitter.com/OwM4dzhGvi — Ryan Carter (@rydcarter) October 9, 2013 Configuring the MongoDB object-store MongoDB is an open-source document database, and the leading NoSQL database. The MongoDB module can be used to read/write/query and perform a whole load of other operation a MongoDB database as part of your Mule flows. It also exposes an additional submodule for using your MondogDB database as an object-store implementation in Mule. Here is a sample configuration from one of the tests: As you can see, it's classed as it's own module with it's own namespace and is configured simply using the mos:config name="mos" database="mongo-connector-test" element. However, this doesn't work for the current version of the connector. Due to the following bug. You can simply apply the fix in the aforementioned pull request, or you can instantiate the object store yourself using Spring - similar to that in the Apache Cassandra configuration. The object-store class can be found here: MongoObjectStore.java. As you can see, it has various annotations for default values and initialising the class. However, as we are not using this as a fully fledged Mule Devkit module, those annotations have no effect. So we have to pass in the default values ourselves and call the initialise method when instantiating our object-store. This is quite simple with Spring. Here is a full working example using the Spring instantiated object-store as the store for the idempotent-message-filter: If you run this configuration, Mule will poll every 10 seconds with the exact same message: "1". The first time it polls you should see "Passed Filter" in the log output. Subsequent polls should not log anything as the idempotent message filter will filter them out. This is usually performed with the default in-memory object-store. To prove this is persisted you should be able to check the value in the Mongo database collection: db.getCollection('mule.objectstore._default').find(). Also you can stop your Mule app and restart it to prove that it works between restarts and failovers etc.
June 17, 2014
by Ryan Carter
· 10,154 Views
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Anomaly Detection : A Survey
this post is summary of the “anomaly detection : a survey”. anomaly detection refers to the problem of finding patterns in data that do not conform to expected behavior. these non-conforming patterns are often referred to as anomalies, outliers, discordant observations, exceptions, aberrations, surprises, peculiarities or contaminants in different application domains. anomalies are patterns in data that do not conform to a well defined notion of normal behavior. interesting to analyze unwanted noise in the data also can be found in there. novelty detection which aims at detecting previously unobserved (emergent, novel) patterns in the data challenges for anomaly detection drawing the boundary between normal and anomalous behavior availability of labeled data noisy data type of anomaly anomalies can be classified into following three categories point anomalies - an individual data instance can be considered as anomalous with respect to the rest of data contextual anomalies - a data instance is anomalous in a specific context (but not otherwise), then it is termed as a contextual anomaly (also referred as conditional anomaly). each data instance is defined using following two sets of attributes contextual attributes. the contextual attributes are used to determine the context (or neighborhood) for that instance eg: in time- series data, time is a contextual attribute which determines the position of an instance on the entire sequence behavioral attributes. the behavioral attributes define the non-contextual characteristics of an instance eg: in a spatial data set describing the average rainfall of the entire world, the amount of rainfall at any location is a behavioral attribute to explain this we will look into "exchange rate history for converting united states dollar (usd) to sri lankan rupee (lkr)"[1] contextual anomaly t2 in a exchange rate time series. note that the exchange rate at time t1 is same as that at time t2 but occurs in a different context and hence is not considered as an anomaly 3. collective anomalies - a collection of related data instances is anomalous with respect to the entire data set data labels the labels associated with a data instance denote if that instance is normal or anomalous. depending labels availability, anomaly detection techniques can be operated in one of the following three modes supervised anomaly detection - techniques trained in supervised mode assume the availability of a training data set which has labeled instances for normal as well as anomaly class semi-supervised anomaly detection - techniques that operate in a semi-supervised mode, assume that the training data has labeled instances for only the normal class. since they do not require labels for the anomaly class unsupervised anomaly detection - techniques that operate in unsupervised mode do not require training data, and thus are most widely applicable. the techniques implicit assume that normal instances are far more frequent than anomalies in the test data. if this assumption is not true then such techniques suffer from high false alarm rate output of anomaly detection anomaly detection have two types of output techniques scores. scoring techniques assign an anomaly score to each instance in the test data depending on the degree to which that instance is considered an anomaly labels. techniques in this category assign a label (normal or anomalous) to each test instance applications of anomaly detection intrusion detection intrusion detection refers to detection of malicious activity. the key challenge for anomaly detection in this domain is the huge volume of data. thus, semi-supervised and unsupervised anomaly detection techniques are preferred in this domain.denning[3] classifies intrusion detection systems into host based and net- work based intrusion detection systems. host based intrusion detection systems - this deals with operating system call traces network intrusion detection systems - these systems deal with detecting intrusions in network data. the intrusions typically occur as anomalous patterns (point anomalies) though certain techniques model[4] the data in a sequential fashion and detect anomalous subsequences (collective anomalies). a challenge faced by anomaly detection techniques in this domain is that the nature of anomalies keeps changing over time as the intruders adapt their network attacks to evade the existing intrusion detection solutions. fraud detection fraud detection refers to detection of criminal activities occurring in commercial organizations such as banks, credit card companies, insurance agencies, cell phone companies, stock market, etc. the organizations are interested in immediate detection of such frauds to prevent economic losses. detection techniques used for credit card fraud and network intrusion detection as below. statistical profiling using histograms parametric statisti- cal modeling non-parametric sta- tistical modeling bayesian networks neural networks support vector ma- chines rule-based clustering based nearest neighbor based spectral information theoretic here are some domain in fraud detections credit card fraud detection mobile phone fraud detection insurance claim fraud detection insider trading detection medical and public health anomaly detection anomaly detection in the medical and public health domains typically work with pa- tient records. the data can have anomalies due to several reasons such as abnormal patient condition or instrumentation errors or recording errors. thus the anomaly detection is a very critical problem in this domain and requires high degree of accuracy. industrial damage detection such damages need to be detected early to prevent further escalation and losses. fault detection in mechanical units structural defect detection image processing anomaly detection techniques dealing with images are either interested in any changes in an image over time (motion detection) or in regions which appear ab- normal on the static image. this domain includes satellite imagery. anomaly detection in text data anomaly detection techniques in this domain primarily detect novel topics or events or news stories in a collection of documents or news articles. the anomalies are caused due to a new interesting event or an anomalous topic. sensor networks since the sensor data collected from various wireless sensors has several unique characteristics. references [1] http://themoneyconverter.com/usd/lkr.aspx [2] varun chandola, arindam banerjee, and vipin kumar. 2009. anomaly detection: a survey. acm comput. surv. 41, 3, article 15 (july 2009), 58 pages. doi=10.1145/1541880.1541882 http://doi.acm.org/10.1145/1541880.1541882 [3] denning, d. e. 1987. an intrusion detection model. ieee transactions of software engineer-ing 13, 2, 222–232. [4]gwadera, r., atallah, m. j., and szpankowski, w. 2004. detection of significant sets of episodes in event sequences. in proceedings of the fourth ieee international conference on data mining. ieee computer society, washington, dc, usa, 3–10.
June 16, 2014
by Madhuka Udantha
· 13,098 Views
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Querying XML CLOB Data Directly in Oracle
Oracle 9i introduced a new datatype - XMLType - specifically designed for handling XML naively in the database. However, we may find we have a database that stores XML directly in a CLOB/NCLOB datatype (either because of legacy data, or because we are supporting multiple database platforms). It can be useful to query this data directly using the XMLType functions available. This post just shows a very simple example of a query to do this. (Note: there may be better ways to do this - but this worked for me when I needed an ad-hoc query quickly!) Our Table Assume we have a table called USER, which has the following columns Our embedded XML (example for Ringo) Our Query Say we want to look at account details in the XML - e.g. find which users all have the same sort code. A query like the following: SELECT ID, NAME XMLTYPE(u.accountxml).EXTRACT('/person/account/sortCode/text()') as SORTCODE FROM USER u; Will produce output like this. Obviously from here you can use all the standard SQL operators to filter, join etc further to get what you need:
June 11, 2014
by Adrian Milne
· 45,705 Views · 1 Like
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What's Wrong in Java 8, Part V: Tuples
In part 5 of our "What's Wrong in Java 8" series, we turn to Tuples.
June 10, 2014
by Pierre-Yves Saumont
· 132,901 Views · 4 Likes
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An Architecturally-Evident Coding Style
okay, this is the separate blog post that i referred to in software architecture vs code . what exactly do we mean by an "architecturally-evident coding style"? i built a simple content aggregator for the local tech community here in jersey called techtribes.je , which is basically made up of a web server, a couple of databases and a standalone java application that is responsible for actually aggegrating the content displayed on the website. you can read a little more about the software architecture at techtribes.je - containers . the following diagram is a zoom-in of the standalone content updater application, showing how it's been decomposed. this diagram says that the content updater application is made up of a number of core components (which are shown on a separate diagram for brevity) and an additional four components - a scheduled content updater, a twitter connector, a github connector and a news feed connector. this diagram shows a really nice, simple architecture view of how my standalone content updater application has been decomposed into a small number of components. "component" is a hugely overloaded term in the software development industry, but essentially all i'm referring to is a collection of related behaviour sitting behind a nice clean interface. back to the "architecturally-evident coding style" and the basic premise is that the code should reflect the architecture. in other words, if i look at the code, i should be able to clearly identify each of the components that i've shown on the diagram. since the code for techtribes.je is open source and on github, you can go and take a look for yourself as to whether this is the case. and it is ... there's a je.techtribes.component package that contains sub-packages for each of the components shown on the diagram. from a technical perspective, each of these are simply spring beans with a public interface and a package-protected implementation. that's it; the code reflects the architecture as illustrated on the diagram. so what about those core components then? well, here's a diagram showing those. again, this diagram shows a nice simple decomposition of the core of my techtribes.je system into coarse-grained components. and again, browsing the source code will reveal the same one-to-one mapping between boxes on the diagram and packages in the code. this requires conscious effort to do but i like the simple and explicit nature of the relationship between the architecture and the code. when architecture and code don't match the interesting part of this story is that while i'd always viewed my system as a collection of "components", the code didn't actually look like that. to take an example, there's a tweet component on the core components diagram, which basically provides crud access to tweets in a mongodb database. the diagram suggests that it's a single black box component, but my initial implementation was very different. the following diagram illustrates why. my initial implementation of the tweet component looked like the picture on the left - i'd taken a "package by layer" approach and broken my tweet component down into a separate service and data access object. this is your stereotypical layered architecture that many (most?) books and tutorials present as a way to build (e.g.) web applications. it's also pretty much how i've built most software in the past too and i'm sure you've seen the same, especially in systems that use a dependency injection framework where we create a bunch of things in layers and wire them all together. layered architectures have a number of benefits but they aren't a silver bullet . this is a great example of where the code doesn't quite reflect the architecture - the tweet component is a single box on an architecture diagram but implemented as a collection of classes across a layered architecture when you look at the code. imagine having a large, complex codebase where the architecture diagrams tell a different story from the code. the easy way to fix this is to simply redraw the core components diagram to show that it's really a layered architecture made up of services collaborating with data access objects. the result is a much more complex diagram but it also feels like that diagram is starting to show too much detail. the other option is to change the code to match my architectural vision. and that's what i did. i reorganised the code to be packaged by component rather than packaged by layer. in essence, i merged the services and data access objects together into a single package so that i was left with a public interface and a package protected implementation. here's the tweet component on github . but what about... again, there's a clean simple mapping from the diagram into the code and the code cleanly reflects the architecture. it does raise a number of interesting questions though. why aren't you using a layered architecture? where did the tweetdao interface go? how do you mock out your dao implementation to do unit testing? what happens if i want to call the dao directly? what happens if you want to change the way that you store tweets? layers are now an implementation detail this is still a layered architecture, it's just that the layers are now a component implementation detail rather than being first-class architectural building blocks. and that's nice, because i can think about my components as being my architecturally significant structural elements and it's these building blocks that are defined in my dependency injection framework. something i often see in layered architectures is code bypassing a services layer to directly access a dao or repository. these sort of shortcuts are exactly why layered architectures often become corrupted and turn into big balls of mud. in my codebase, if any consumer wants access to tweets, they are forced to use the tweet component in its entirety because the dao is an internal implementation detail. and because i have layers inside my component, i can still switch out my tweet data storage from mongodb to something else. that change is still isolated. component testing vs unit testing ah, unit testing. bundling up my tweet service and dao into a single component makes the resulting tweet component harder to unit test because everything is package protected. sure, it's not impossible to provide a mock implementation of the mongodbtweetdao but i need to jump through some hoops. the other approach is to simply not do unit testing and instead test my tweet component through its public interface. dhh recently published a blog post called test-induced design damage and i agree with the overall message; perhaps we are breaking up our systems unnecessarily just in order to unit test them. there's very little to be gained from unit testing the various sub-parts of my tweet component in isolation, so in this case i've opted to do automated component testing instead where i test the component as a black-box through its component interface. mongodb is lightweight and fast, with the resulting component tests running acceptably quick for me, even on my ageing macbook air. i'm not saying that you should never unit test code in isolation, and indeed there are some situations where component testing isn't feasible. for example, if you're using asynchronous and/or third party services, you probably do want to ability to provide a mock implementation for unit testing. the point is that we shouldn't blindly create designs where everything can be mocked out and unit tested in isolation. food for thought the purpose of this blog post was to provide some more detail around how to ensure that code reflects architecture and to illustrate an approach to do this. i like the structure imposed by forcing my codebase to reflect the architecture. it requires some discipline and thinking about how to neatly carve-up the responsibilities across the codebase, but i think the effort is rewarded. it's also a nice stepping stone towards micro-services. my techtribes.je system is constructed from a number of in-process components that i treat as my architectural building blocks. the thinking behind creating a micro-services architecture is essentially the same, albeit the components (services) are running out-of-process. this isn't a silver bullet by any means, but i hope it's provided some food for thought around designing software and structuring a codebase with an architecturally-evident coding style.
June 9, 2014
by Simon Brown
· 6,393 Views
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MapDB: The Agile Java Data Engine
MapDB is a pure Java database, specifically designed for the Java developer. The fundamental concept for MapDB is very clever yet natural to use: provide a reliable, full-featured and “tune-able” database engine using the Java Collections API. MapDB 1.0 has just been released, this is the culmination of years of research and development to get the project to this point. Jan Kotek, the primary developer for MapDB, also worked on predecessor projects (JDBM), starting MapDB as an entire from-scratch rewrite. Jan’s expertise and dedication to low-level debugging has yielded excellent results, producting an easy-to-use database for Java with comparable performance to many C-based engines. What sets MapDB apart is the “map” concept. The idea is to leverage the totally natural Java Collections API – so familiar to Java developers that most of them literally use it daily in their work. For most database interactions with a Java application, some sort of translator is required. There are many Object-Relational Mapping (ORM) tools to name just one category of such components. The goal has always been in the direction of making it natural to code in objects in the Java language, and translate them to a specific database syntax (such as SQL). However, such efforts have always come up short, adding complexity for both the application developer and the data architect. When using MapDB there is no object “translation layer” – developers just access data in familiar structures like Maps, Sets, Queues, etc. There is no change in syntax from typical Java coding, other than a brief initialization syntax and transaction management. A developer can literally transform memory-limited maps into a high-speed persistent store in seconds (typically changing just one line of code). A MapDB Example Here is a simple MapDB example, showing how easy and intuitive it is to use in a Java application: // Initialize a MapDB database DB db = DBMaker.newFileDB(new File("testdb")) .closeOnJvmShutdown() .make(); // Create a Map: Map myMap = db.getTreeMap(“testmap”); // Work with the Map using the normal Map API. myMap.put(“key1”, “value1”); myMap.put(“key2”, “value2”); String value = myMap.get(“key1”); ... That’s all you need to do, now you have a file-backed Map of virtually any size. Note the “builder-style” initialization syntax, enabling MapDB as the agile database choice for Java. There are many builder options that let you tune your database for the specific requirements at hand. Just a small subset of options include: In-memory implementation Enable transactions Configurable caching This means that you can configure your database just for what you need, effectively making MapDB serve the job of many other databases. MapDB comes with a set of powerful configuration options, and you can even extend the product to make your own data implementations if necessary. Another very powerful feature is that MapDB utilizes some of the advanced Java Collections variants, such as ConcurrentNavigableMap. With this type of Map you can go beyond simple key-value semantics, as it is also a sorted Map allowing you to access data in order, and find values near a key. Not many people are aware of this extension to the Collections API, but it is extremely powerful and allows you to do a lot with your MapDB database (I will cover more of these capabilities in a future article). The Agile Aspect of MapDB When I first met Jan and started talking with him about MapDB he said something that made a very important impression: If you know what data structure you want, MapDB allows you to tailor the structure and database characteristics to your exact application needs. In other words, the schema and ways you can structure your data is very flexible. The configuration of the physical data store is just as flexible, making a perfect combination for meeting almost any database need. They key to this capability is inherent in MapDB’s architecture, and how it translates to the MapDB API itself. Here is a simple diagram of the MapDB architecture: As you can see from the diagram, there are 3 tiers in MapDB: Collections API: This is the familiar Java Collections API that every Java developer uses for maintaining application state. It has a simple builder-style extension to allow you to control the exact characteristics of a given database (including its internal format or record structure). Engine: The Engine is the real key to MapDB, this is where the records for a database – including their internal structure, concurrency control, transactional semantics – are controlled. MapDB ships with several engines already, and it is straightforward to add your own Engine if needed for specialized data handling. Volume: This is the physical storage layer (e.g., on-disk or in-memory). MapDB has a few standard Volume implementations, and they should suffice for most projects. The main point is that the development API is completely distinct from the Engine implementation (the heart of MapDB), and both are separate from the actual physical storage layer. This offers a very agile approach, allowing developers to exactly control what type of internal structure is needed for a given database, and what the actual data structure looks like from the top-level Collections API. To make things even more extensible and agile, MapDB uses a concept of Engine Wrappers. An Engine Wrapper allows adding additional features and options on top of a specific engine layer. For example, if the standard Map engine is utilized for creating a B-Tree backed Map, it is feasible to enable (or disable) caching support. This caching feature is done through an Engine Wrapper, and that is what shows up in the builder-style API used to configure a given database. While a whole article could be written just about this, the point here is that this adds to MapDB’s inherent agile nature. By way of example, here is how you configure a pure in-memory database, without transactional capabilities: // Initialize an in-memory MapDB database // without transactions DB db = DBMaker.newMemoryDB() .transactionDisable() .closeOnJvmShutdown() .make(); // Create a Map: Map myMap = db.getTreeMap(“testmap”); // Work with the Map using the normal Map API. myMap.put(“key1”, “value1”); myMap.put(“key2”, “value2”); String value = myMap.get(“key1”); ... That’s it! All that was needed was to change the DBMaker call to add the new options, everything else works exactly the same as in the example shown earlier. Agile Data Model In addition to customizing the features and performance characteristics of a given database instance, MapDB allows you to create an agile data model, with a schema exactly matching your application requirements. This is probably similar to how you write your code when creating standard Java in-memory structures. For example, let’s say you need to lookup a Person object by username, or by personID. Simply create a Person object and two Maps to meet your needs: public class Person { private Integer personID; private String username; ... // Setters and getters go here ... } // Create a Map of Person by username. Map personByUsernameMap = ... // Create a Map of Person by personID. Map personByPersonIDMap = ... This is a very trivial example, but now you can easily write to both maps for each new Person instance, and subsequently retrieve a Person by either key. Another interesting concept with MapDB data structures are some key extensions to the normal Java Collections API. A common requirement in applications is to have a Map with a key/value, and in addition to finding the value for a key to be able to perform the inverse: lookup the key for a given value. We can easily do this using the MapDB extension for bi-directional maps: // Create a primary map HTreeMap map = DBMaker.newTempHashMap(); // Create the inverse mapping for primary map NavigableSet> inverseMapping = new TreeSet>(); // Bind the inverse mapping to primary map, so it is auto-updated each time the primary map gets a new key/value Bind.mapInverse(map, inverseMapping); map.put(10L,"value2"); map.put(1111L,"value"); map.put(1112L,"value"); map.put(11L,"val"); // Now find a key by a given value. Long keyValue = Fun.filter(inverseMapping.get(“value2”); MapDB supports many constructs for the interaction of Maps or other collections, allowing you to create a schema of related structures that can automatically be kept in sync. This avoids a lot of scanning of structures, makes coding fast and convenient, and can keep things very fast. Wrapping it up I have shown a very brief introduction on MapDB and how the product works. As you can see its strengths are its use of the natural Java Collections API, the agile nature of the engine itself, and the support for virtually any type of data model or schema that your application needs. MapDB is freely available for any use under the Apache 2.0 license. To learn more, check out: www.mapdb.org.
June 5, 2014
by Cory Isaacson
· 28,886 Views · 3 Likes
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You Never Really Learn Something Until You Teach It
as software developers we spend a large amount of time learning. there is always a new framework or technology to learn. it can seem impossible to keep up with everything when there is something new every day. so, it should be no surprise to you that learning quickly and gaining a deeper understanding of what you learn is very important. and that is exactly why–if you are not doing so already– you need to incorporate teaching into your learning. why teaching is such an effective learning tool when we learn something, most of us learn it in bits and pieces. typically, if you read a book, you’ll find the material in that book organized in a sensible way. the same goes for others mediums like video or online courses. but, unfortunately, the material doesn’t go into your head in the same way. what happens instead is that you absorb information in jumbled bits and pieces. you learn something, but don’t completely “get it” until you learn something else later on. the earlier topic becomes more clear, but the way that data is structured in your mind is not very well organized–regardless of how organized the source of that information was. even now, as i write this blog post, i am struggling with taking the jumbled mess of information i have in my head about how teaching helps you learn and figuring out how to present it in an organized way. i know what i want to say, but i don’t yet know how to say it. only the process of putting my thoughts on paper will force me to reorganize them; to sort them out and make sense of them. when you try to teach something to someone else, you have to go through this process in your own mind. you have to take that mess of data, sort it out, repackage it and organize it in a way that someone else can understand. this process forces you to reorganize the way that data is stored in your own head. also, as part of this process, you’ll inevitably find gaps in your own understanding of whatever subject you are trying to teach. when we learn something we have a tendency to gloss over many things we think we understand. you might be able to solve a math problem in a mechanical way, and the steps you use to solve the math problem might be sufficient for what you are trying to do, but just knowing how to solve a problem doesn’t mean you understand how to solve a problem. knowledge is temporary. it is easily lost. understanding is much more permanent. it is rare that we forget something we understand thoroughly. when we are trying to explain something to someone else, we are forced to ask ourselves the most important question in leaning… in gaining true understanding… “why.” when we have to answer the question “why,” superficial understanding won’t do. we have to know something deeply in order to not just say how, but why. that means we have to explore a subject deeply ourselves. sometimes this involves just sitting and thinking about it clearly before you try to explain it to someone else. sometimes just the act of writing, speaking or drawing something causes you to make connections you didn’t make before, instantly deepening your knowledge. (ever had one of those moments when you explained something to someone else and you suddenly realized that before you tried to explain it you didn’t really understand it yourself, but now you magically do?) and, sometimes, you have to go back to the drawing board and do more research to fill in those gaps in your own knowledge you just uncovered when you tried to explain it to someone else. becoming a teacher so, you perhaps you agree with me so far, but you’ve got one problem–you’re not a teacher. well, i have good news for you. we are all teachers. teaching doesn’t have to be some formal thing where you have books and a classroom. teaching is simply repackaging information in a way that someone else can understand. the most effective teaching takes place when you can explain something to someone in terms of something else they already understand. (want a great book on the subject that might make your brain hurt? surfaces and essences: analogy as the fuel and fire of thinking. an excellent book by douglas hofstadter, author of godel, escher, bach: an eternal golden braid. both books are extremely difficult reads, but very rewarding.) as human beings, we do this all the time. whenever we communicate with someone else and tell them about something we learned or explain how to do something, we are teaching. of course, the more you do it, the better you get at it, and adding a little more formalization to your practice doesn’t hurt, but at heart, you–yes, you–are a teacher. one of the best ways to start teaching–that may even benefit your career–is to start a blog. many developers i talk to assume that they have to already be experts at something in order to blog about it. the truth is, you only have to be one step ahead of someone for them to learn from you. so, don’t be afraid to blog about what you are learning as you are learning it. there will always be someone out there who could benefit from your knowledge–even if you consider yourself a beginner. and don’t worry about blogging for someone else–at least not at first. just blog for yourself. the act of taking your thoughts and putting them into words will gain you the benefits of increasing your own understanding and reorganizing thoughts in your mind. i won’t pretend the process isn’t painful. when you first start writing, it doesn’t usually come easily. but, don’t worry too much about quality. worry about communicating your ideas. with time, you’ll eventually get better and you’ll find the process of converting the ideas in your head to words becomes easier and easier. of course, creating a blog isn’t the only way to start teaching. you can simply have a conversation with a friend, a coworker, or even your spouse about what you are learning. just make sure you express what you are learning externally in one form or another if you really want to gain a deep understanding of the subject. you can also record videos or screencasts, speak on a subject or even give a presentation at work. whatever you do, make sure that teaching is part of your learning process. for more posts like this and some content i only deliver via email, sign up here.
June 5, 2014
by John Sonmez
· 19,906 Views · 1 Like
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Introducing Partitioned Collections for MongoDB Applications
TokuMX 1.5 is around the corner. The big feature will be something we discussed briefly when talking about replication changes in 1.4: partitioned collections. Before introducing the feature, I wanted to mention the following. Although TokuMX 1.5 is not available as of this writing, we would love to hear feedback on partitioned collections, which we think are wonderful for time-series data, as I describe below. If you are interested in trying out the feature, email [email protected] for a pre-release version of TokuMX 1.5. What is a partitioned collection? A partitioned collection is analogous to a partitioned table in relational databases. Oracle, MySQL, SQL Server, and Postgres all support partitioned tables. We are happy to bring this functionality to TokuMX. So, if the remainder of this blog is unclear, and you have friends in the office who are familiar with relational databases, you may want to ask them for more information :). Nevertheless, a partitioned collection is a collection that underneath the covers is broken into (or partitioned into) several individual collections, based on ranges of a “partition key”. From the application developer’s point of view, the collection is just another collection. Queries, inserts, updates, and deletes just work with no syntactical changes. Secondary indexes and replication work as well. But underneath the covers, the data will be broken into several collections, with each collection responsible for all data for a range of the partition key. If you are running TokuMX 1.4, a simple example is the oplog, which is a partitioned collection. Any normal query works just fine on the oplog. However, if you look in your data directory, you will see several .tokumx files named “local_oplog_rs_p…”. These files are the individual partitions that break up the data. Each partition stores a range of _id fields in the oplog. Why should I bother using a partitioned collection? This will be its own post with longer examples, but here is a summary. Partitioned collections have two big advantages: Large chunks of data can be deleted very efficiently by dropping partitions. The cost is that of performing an “rm” on some files in the filesystem. This is really fast and efficient. Queries that include the partition key may be isolated to individual partitions, and therefore run faster. This is similar to “query isolation” for shard keys. So, one scenario you may want a partitioned collection for is where the oldest data gets dropped periodically, and many queries benefit from a time based key. That will be a good fit. In short: time series data. If you have a time-series application where you want to keep a rolling period of data (e.g. the last 6 months worth), then using a partitioned collection will be great, and is preferable to using a TTL index or a capped collection. In a future blog post, I will expand on this. How do I use a partitioned collection in TokuMX 1.5? Basically, just like a normal collection, except with some commands added to create a partitioned collection, add partitions, and drop partitions. Below, I explain the shell commands added for this functionality. Our documentation contains the full commands so that they may be called by any driver’s runCommand method. Ok, so how do I create a partitioned collection? The first thing to consider is what your partition key should be. That is, what key do you want to use ranges of to partition your data? This key has similarities with a shard key. It should be a key that can be used to isolate partitions, the way a shard key is used to isolate shards (as explained here). Also, it should be a key that contains a range of data you would like to delete all at once. With time series data, that key will likely be a timestamp. In TokuMX, the partition key is always the primary key. To create a partitioned collection, “foo”, with a timestamp field, “ts”, used for the partitioning run the following: > db.createCollection("foo", { partitioned : 1 , primaryKey : { ts : 1 , _id : 1 } }) { "ok" : 1 } Note that in TokuMX, the primary key must have the _id field appended to it to ensure uniqueness. As a side note, we do not support hash based partitioning, only range based partitioning. Adding partitions? In TokuMX, partitions can only be appended to the end. Individual partitions cannot be split. So, say we have a collection that partitions on the _id field, where all _id’s happen to be integers. Suppose we have three partitions with the following ranges: _id <= 0 0 < _id <= 1000 _id > 1000 With this collection we cannot create a partition with the range 500 < _id <= 1000, because that would split the second partition. All we can do is add a new partition to the end, and “cap” the current last partition with a new maximum value. This new maximum value must be greater than or equal to the primary key (or in this case, _id) of the last partition’s last document. So, if the last partition’s last document has an _id of 2500, we can only partitions that create a range whose maximum is at least 2500. There are two ways to add a partition. The first method peeks at the last document in the current last partition, caps the partition with the primary key of that last document, and creates a new partition. To do so, one does: > db.foo.addPartition() { "ok" : 1 } In the above example, the partitioned collection would now have partitions with the following ranges: _id <= 0 0 < _id <= 1000 1000 < _id <= 2500 _id > 2500 Alternatively, we can specify what the new maximum of the existing last partition may be, provided it is greater than the last document in last partition (which in this example is 2500). To do so, we simply pass in the new maximum as a parameter: > db.foo.addPartition({ _id : 3000 }); { "ok" : 1 } This would make the collection have partitions with the following ranges: _id <= 0 0 < _id <= 1000 1000 < _id <= 3000 _id > 3000 Dropping partitions? Dropping partitions is simple. First, see what the partitions are with the following shell command: > db.foo.getPartitionInfo() { "numPartitions" : NumberLong(4), "partitions" : [ { "_id" : NumberLong(0), "max" : { "_id" : 0 }, "createTime" : ISODate("2014-05-29T01:50:15.839Z") }, { "_id" : NumberLong(1), "max" : { "_id" : 1000 }, "createTime" : ISODate("2014-05-29T01:50:27.049Z") }, { "_id" : NumberLong(2), "max" : { "_id" : 2500 }, "createTime" : ISODate("2014-05-29T01:50:30.549Z") }, { "_id" : NumberLong(3), "max" : { "_id" : { "$maxKey" : 1 } }, "createTime" : ISODate("2014-05-29T01:50:35.903Z") } ], "ok" : 1 } This lists each partition, what the maximum value that each partition may hold (thus defining the range of the partition), and the id of the partition (in the _id field). So, in the example we used for adding partitions, we have four partitions with _ids 0 through 3. To drop a partition, we run the following command and pass the _id of the partition we want to drop. To drop partition 0, we run: > db.foo.dropPartition(0) { "ok" : 1 } Looking at the list of partitions after this operation, we see the partition is dropped: > db.foo.getPartitionInfo() { "numPartitions" : NumberLong(3), "partitions" : [ { "_id" : NumberLong(1), "max" : { "_id" : 1000 }, "createTime" : ISODate("2014-05-29T01:50:27.049Z") }, { "_id" : NumberLong(2), "max" : { "_id" : 2500 }, "createTime" : ISODate("2014-05-29T01:50:30.549Z") }, { "_id" : NumberLong(3), "max" : { "_id" : { "$maxKey" : 1 } }, "createTime" : ISODate("2014-05-29T01:50:35.903Z") } ], "ok" : 1 } This covers how to use partitioned collections. We hope users in the MongoDB ecosystem find this feature as useful as relational database users do. In the comments section below, feel free to leave questions and/or feedback.
June 4, 2014
by Zardosht Kasheff
· 12,573 Views
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Neo4j & Cypher: Rounding a Float Value to Decimal Places
About 6 months ago, Jacqui Read created a github issue explaining how she wanted to round a float value to a number of decimal places but was unable to do so due to the round function not taking the appropriate parameter. I found myself wanting to do the same thing last week where I initially had the following value: RETURN toFloat("12.336666") AS value I wanted to round that to 2 decimal places and Wes suggested multiplying the value before using ROUND and then dividing afterwards to achieve that. For two decimal places we need to multiply and divide by 100: WITH toFloat("12.336666") AS value RETURN round(100 * value) / 100 AS value 12.34 Michael suggested abstracting the number of decimal places like so: WITH 2 as precision WITH toFloat("12.336666") AS value, 10^precision AS factor RETURN round(factor * value)/factor AS value If we want to round to 4 decimal places we can easily change that: WITH 4 as precision WITH toFloat("12.336666") AS value, 10^precision AS factor RETURN round(factor * value)/factor AS value 12.3367 The code is available as a graph gist too if you want to play around with it. And you may as well check out the other gists while you’re at it – enjoy!
June 2, 2014
by Mark Needham
· 7,103 Views
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NetBeans in the Classroom: Console Input Using Scanners
ken fogel is the program coordinator and chairperson of the computer science technology program at dawson college in montreal, canada. he is also a program consultant to and part-time instructor in the computer institute of concordia university 's school of extended learning. he blogs at omniprogrammer.com and tweets @omniprof . his regular columns about netbeans in education are listed here . i am old enough to remember commercial applications that had a console interface. my students have no experience with the console. when java was introduced the era of such applications was over. instead you used awt, then swing and now javafx. for the student starting out in programming these gui frameworks add complexity they may not be ready for. therefore i start my classes using console input and output. input can be divided into two categories. the first is values. the primitive types such as int and double are value types. as i explain it, a value is a something you can perform both mathematical and logical operations on. the second is strings. a string does not have a value in the mathematical sense. instead it has a state. therefore it cannot be used in a mathematical expression. state can be compared and so strings can be used is logical expressions such as determining if two strings are the same. if you are ordering strings then you can also determine if one string is greater or less than the other. java does not have any console input routines for values. to java everything you type is a string. this has meant that for many years every java textbook author provided a console input routine that could convert strings to values. java 1.5 made all these routines redundant with the introduction of the scanner class. i could now teach input without needing to go into detail about wrapper classes or the numberformatexception in a standard approach. /** * ask the user for their weight */ public void inputweight() { scanner sc = new scanner(system.in); system.out.print("please enter your weight: "); int weight = sc.nextint(); system.out.println("weight = " + weight); } there is a problem with this code. if the user enters a string that cannot be converted we get the numberformatexception we want to avoid. scanner provides a solution with its ‘hasnext. . .’ methods. these methods determine if the user input can be converted to the target value. you can reject input and avoid the exception. /** * ask the user for their weight */ public void inputweight() { scanner sc = new scanner(system.in); system.out.print("please enter your weight: "); int weight; // accept input and test to see if it’s an integer if (sc.hasnextint()) { // success, it was an integer so get it weight = sc.nextint(); system.out.println("weight = " + weight); } else { // failure so retrieve the input as a string string bad = sc.next(); // inform the user what went wrong system.out.println(bad + " cannot be converted to an integer"); } } now when you run the program you get the following for a good input. this is what you get for a bad input. i will return to numeric input in another article as you do not want a program to end when the user makes one mistake. character input to make my assignments more interesting i have the students create a menu from which they must choose an action. i like to use letters as the menu choice. the problem is that there is no nextchar() method in scanner. instead you need to use next() which will accept anything that you enter. public void displaymenu() { scanner sc = new scanner(system.in); system.out.println("select an account"); system.out.println("a: savings"); system.out.println("b: checking"); system.out.println("c: exit"); system.out.print("please choose a, b or c: "); string choice = sc.next(); system.out.println("you chose: " + choice); } which could result in the following: the first improvement is to convert the string into a character. to do this the string must only be one character long. rather than checking the length you can just extract the first character in the string using the string class charat method. string choice = sc.next(); char letter = choice.charat(0); system.out.println("you chose: " + letter); this will work and if you enter “a” you will get ‘a’. the problem now is that the case of the character you entered should not matter. this is easy to solve by adding one more method from string into the mix. char letter = choice.touppercase().charat(0); almost perfect but since we are using string input the user can enter any string they want. so “bacon” will result in ‘b’. we also need some way to control the allowable letters. in this menu the choices are a, b and c. the solution is to use the ‘hasnext’ method for ‘next’. not the normal, no parameter version, but the version that takes a pattern. pattern is a polite way of saying regular expression. from https://xkcd.com/208/ just as we did with integer input we first test the string that the user has entered. the regular expression will be the pattern that will be used to determine if the string is correct. this regular expression is probably the simplest one you can write. we want a single character, either upper or lower case and is one of the three allowable characters. here it is: [abcabc] the square brackets indicate that this is a character class expression that can match only a single character. what goes inside the brackets are the allowable characters, in this case a, b, c, a, b or c. since these characters are adjacent in the ascii/unicode table they can also be written as a range. [a-ca-c] putting this all together we get a routine that will only accept a single letter. public void displaymenu() { scanner sc = new scanner(system.in); system.out.println("select an account"); system.out.println("a: savings"); system.out.println("b: checking"); system.out.println("c: exit"); system.out.print("please choose a, b or c: "); char letter; if (sc.hasnext("[a-ca-c]")) { string choice = sc.next(); letter = choice.touppercase().charat(0); system.out.println("you chose: " + letter); } else { string choice = sc.next(); system.out.println(choice + " is not valid input"); } } now if you enter ‘a’: but if you enter ‘aardvark’: in my next article i will look at console input a bit more and i will introduce you to the beethoven test.
May 30, 2014
by Ken Fogel
· 43,715 Views
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Implementing Correlation ids in Spring Boot (for Distributed Tracing in SOA/Microservices)
After attending Sam Newman’s microservice talks at Geecon last week I started to think more about what is most likely an essential feature of service-oriented/microservice platforms for monitoring, reporting and diagnostics: correlation ids. Correlation ids allow distributed tracing within complex service oriented platforms, where a single request into the application can often be dealt with by multiple downstream service. Without the ability to correlate downstream service requests it can be very difficult to understand how requests are being handled within your platform. I’ve seen the benefit of correlation ids in several recent SOA projects I have worked on, but as Sam mentioned in his talks, it’s often very easy to think this type of tracing won’t be needed when building the initial version of the application, but then very difficult to retrofit into the application when you do realise the benefits (and the need for!). I’ve not yet found the perfect way to implement correlation ids within a Java/Spring-based application, but after chatting to Sam via email he made several suggestions which I have now turned into a simple project using Spring Boot to demonstrate how this could be implemented. Why? During both of Sam’s Geecon talks he mentioned that in his experience correlation ids were very useful for diagnostic purposes. Correlation ids are essentially an id that is generated and associated with a single (typically user-driven) request into the application that is passed down through the stack and onto dependent services. In SOA or microservice platforms this type of id is very useful, as requests into the application typically are ‘fanned out’ or handled by multiple downstream services, and a correlation id allows all of the downstream requests (from the initial point of request) to be correlated or grouped based on the id. So called ‘distributed tracing’ can then be performed using the correlation ids by combining all the downstream service logs and matching the required id to see the trace of the request throughout your entire application stack (which is very easy if you are using a centralised logging framework such as logstash) The big players in the service-oriented field have been talking about the need for distributed tracing and correlating requests for quite some time, and as such Twitter have created their open source Zipkin framework (which often plugs into their RPC framework Finagle), and Netflix has open-sourced their Karyon web/microservice framework, both of which provide distributed tracing. There are of course commercial offering in this area, one such product being AppDynamics, which is very cool, but has a rather hefty price tag. Creating a proof-of-concept in Spring Boot As great as Zipkin and Karyon are, they are both relatively invasive, in that you have to build your services on top of the (often opinionated) frameworks. This might be fine for some use cases, but no so much for others, especially when you are building microservices. I’ve been enjoying experimenting with Spring Boot of late, and this framework builds on the much known and loved (at least by me :-) ) Spring framework by providing lots of preconfigured sensible defaults. This allows you to build microservices (especially ones that communicate via RESTful interfaces) very rapidly. The remainder of this blog pos explains how I implemented a (hopefully) non-invasive way of implementing correlation ids. Goals Allow a correlation id to be generated for a initial request into the application Enable the correlation id to be passed to downstream services, using as method that is as non-invasive into the code as possible Implementation I have created two projects on GitHub, one containing an implementation where all requests are being handled in a synchronous style (i.e. the traditional Spring approach of handling all request processing on a single thread), and also one for when an asynchronous (non-blocking) style of communication is being used (i.e., using the Servlet 3 asynchronous support combined with Spring’s DeferredResult and Java’s Futures/Callables). The majority of this article describes the asynchronous implementation, as this is more interesting: Spring Boot asynchronous (DeferredResult + Futures) communication correlation id Github repo The main work in both code bases is undertaken by the CorrelationHeaderFilter, which is a standard Java EE Filter that inspects the HttpServletRequest header for the presence of a correlationId. If one is found then we set a ThreadLocal variable in the RequestCorrelation Class (discussed later). If a correlation id is not found then one is generated and added to the RequestCorrelation Class: public class CorrelationHeaderFilter implements Filter { //... @Override public void doFilter(ServletRequest servletRequest, ServletResponse servletResponse, FilterChain filterChain) throws IOException, ServletException { final HttpServletRequest httpServletRequest = (HttpServletRequest) servletRequest; String currentCorrId = httpServletRequest.getHeader(RequestCorrelation.CORRELATION_ID_HEADER); if (!currentRequestIsAsyncDispatcher(httpServletRequest)) { if (currentCorrId == null) { currentCorrId = UUID.randomUUID().toString(); LOGGER.info("No correlationId found in Header. Generated : " + currentCorrId); } else { LOGGER.info("Found correlationId in Header : " + currentCorrId); } RequestCorrelation.setId(currentCorrId); } filterChain.doFilter(httpServletRequest, servletResponse); } //... private boolean currentRequestIsAsyncDispatcher(HttpServletRequest httpServletRequest) { return httpServletRequest.getDispatcherType().equals(DispatcherType.ASYNC); } The only thing is this code that may not instantly be obvious is the conditional checkcurrentRequestIsAsyncDispatcher(httpServletRequest), but this is here to guard against the correlation id code being executed when the Async Dispatcher thread is running to return the results (this is interesting to note, as I initially didn’t expect the Async Dispatcher to trigger the execution of the filter again?) Here is the RequestCorrelation Class, which contains a simple ThreadLocal static variable to hold the correlation id for the current Thread of execution (set via the CorrelationHeaderFilter above) public class RequestCorrelation { public static final String CORRELATION_ID = "correlationId"; private static final ThreadLocal id = new ThreadLocal(); public static String getId() { return id.get(); } public static void setId(String correlationId) { id.set(correlationId); } } Once the correlation id is stored in the RequestCorrelation Class it can be retrieved and added to downstream service requests (or data store access etc) as required by calling the static getId() method within RequestCorrelation. It is probably a good idea to encapsulate this behaviour away from your application services, and you can see an example of how to do this in a RestClient Class I have created, which composes Spring’s RestTemplate and handles the setting of the correlation id within the header transparently from the calling Class. @Component public class CorrelatingRestClient implements RestClient { private RestTemplate restTemplate = new RestTemplate(); @Override public String getForString(String uri) { String correlationId = RequestCorrelation.getId(); HttpHeaders httpHeaders = new HttpHeaders(); httpHeaders.set(RequestCorrelation.CORRELATION_ID, correlationId); LOGGER.info("start REST request to {} with correlationId {}", uri, correlationId); //TODO: error-handling and fault-tolerance in production ResponseEntity response = restTemplate.exchange(uri, HttpMethod.GET, new HttpEntity(httpHeaders), String.class); LOGGER.info("completed REST request to {} with correlationId {}", uri, correlationId); return response.getBody(); } } //... calling Class public String exampleMethod() { RestClient restClient = new CorrelatingRestClient(); return restClient.getForString(URI_LOCATION); //correlation id handling completely abstracted to RestClient impl } Making this work for asynchronous requests… The code included above works fine when you are handling all of your requests synchronously, but it is often a good idea in a SOA/microservice platform to handle requests in a non-blocking asynchronous manner. In Spring this can be achieved by using the DeferredResult Class in combination with the Servlet 3 asynchronous support. The problem with using ThreadLocal variables within the asynchronous approach is that the Thread that initially handles the request (and creates the DeferredResult/Future) will not be the Thread doing the actual processing. Accordingly, a bit of glue code is needed to ensure that the correlation id is propagated across the Threads. This can be achieved by extending Callable with the required functionality: (don’t worry if example Calling Class code doesn’t look intuitive – this adaption between DeferredResults and Futures is a necessary evil within Spring, and the full code including the boilerplate ListenableFutureAdapter is in my GitHub repo): public class CorrelationCallable implements Callable { private String correlationId; private Callable callable; public CorrelationCallable(Callable targetCallable) { correlationId = RequestCorrelation.getId(); callable = targetCallable; } @Override public V call() throws Exception { RequestCorrelation.setId(correlationId); return callable.call(); } } //... Calling Class @RequestMapping("externalNews") public DeferredResult externalNews() { return new ListenableFutureAdapter<>(service.submit(new CorrelationCallable<>(externalNewsService::getNews))); } And there we have it – the propagation of correlation id regardless of the synchronous/asynchronous nature of processing! You can clone the Github report containing my asynchronous example, and execute the application by running mvn spring-boot:run at the command line. If you access http://localhost:8080/externalNewsin your browser (or via curl) you will see something similar to the following in your Spring Boot console, which clearly demonstrates a correlation id being generated on the initial request, and then this being propagated through to a simulated external call (have a look in the ExternalNewsServiceRest Class to see how this has been implemented): [nio-8080-exec-1] u.c.t.e.c.w.f.CorrelationHeaderFilter : No correlationId found in Header. Generated : d205991b-c613-4acd-97b8-97112b2b2ad0 [pool-1-thread-1] u.c.t.e.c.w.c.CorrelatingRestClient : start REST request to http://localhost:8080/news with correlationId d205991b-c613-4acd-97b8-97112b2b2ad0 [nio-8080-exec-2] u.c.t.e.c.w.f.CorrelationHeaderFilter : Found correlationId in Header : d205991b-c613-4acd-97b8-97112b2b2ad0 [pool-1-thread-1] u.c.t.e.c.w.c.CorrelatingRestClient : completed REST request to http://localhost:8080/news with correlationId d205991b-c613-4acd-97b8-97112b2b2ad0 Conclusion I’m quite happy with this simple prototype, and it does meet the two goals I listed above. Future work will include writing some tests for this code (shame on me for not TDDing!), and also extend this functionality to a more realistic example. I would like to say a massive thanks to Sam, not only for sharing his knowledge at the great talks at Geecon, but also for taking time to respond to my emails. If you’re interested in microservices and related work I can highly recommend Sam’s Microservice book which is available in Early Access at O’Reilly. I’ve enjoyed reading the currently available chapters, and having implemented quite a few SOA projects recently I can relate to a lot of the good advice contained within. I’ll be following the development of this book with keen interest! If you have any comments or thoughts then please do share them via the comment below, or feel free to get in touch via the usual mechanisms! References I used Tomasz Nurkiewicz’s excellent blog several times for learning how best to wire up all of the DeferredResult/Future code in Spring: http://www.nurkiewicz.com/2013/03/deferredresult-asynchronous-processing.html
May 29, 2014
by Daniel Bryant
· 24,714 Views · 1 Like
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