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Dynamic subtyping in Java
Subtyping Issues in Java Behavior customization is a common requirement for large software systems. A software product cannot fully satisfy requirements of all customers; there are always differences that must be implemented, which are specific to each customer. Thus, software products must be flexible enough to allow these customizations in behavior even without changes in product's source code. In Java-based software products, a solution for such problems is usually based on a principle called subtyping. Subtyping can be defined on an example of two types A and B: if type B is a subtype of type A, then all code that operates correctly on objects of type A will operate correctly on objects of type B. Naturally, a software product behavior can be customized by replacing some default class A with custom class B where B is a subtype of A. If subtyping is based on an interface, then implementations of the interface can be independent of each other, which decreases complexity of the system and benefits modularity. At the same time such independence limits code reusability. A custom implementation can use Delegation pattern to call methods, but it is impossible to override a method in the base class. Another approach for subtyping is direct subclassing of the implementation class. Subclassing allows method overriding in the base class and also introduces design-time dependencies on that class. These dependencies limit subclass reusability. As you can see standard Java subtyping techniques limit reusability of either a base class or a subclass. Dynamic subtyping The approach described below combines the advantages of standard Java subtyping techniques. It allows creation of a new class, which can override methods in an original class, but at the same time, is dependent only on the interface of the original. Let's start with the following example: Suppose we have an interface Action as described below and its implementation in form of class ActionImpl. //This is an interface of Action public interface Action{ void doAction1(); void doAction2(); void doAll(); } //This is a default implementation of the interface Action class ActionImpl implements Action{ public void doAction1(){ ... } public void doAction2(){ ... } public void doAll(){ doAction1(); doAction2(); } } Class ActionImpl implements all methods of the interface and is used as a default implementation. Now let's suppose we want to override method doAction2 in the ActionImpl in such a way that the new class won't depend on ActionImpl. Let's create a new class ActionExtension as the following: //This is a custom implementation that overrides one method. abstract class ActionExtension extends ImplementationOf implements Action{ public void doAction2(){ … Super.doAction2(); } } This class extends a simple base class which looks like this: //This is base class for dynamic subclasses public abstract class ImplementationOf{ /** * A field for calling super class methods. * Should be used only in expressions where super keyword can be used. * */ protected final T Super = null; } Note that ActionExtension class is an abstract class, so we don't have to define all methods, just those that we want to override in ActionImpl. That's all we need to do at design time. Now let's look how it works at run-time. At the point of code where instance of Action is expected we need to create a new class: //Fragment of code that creates dynamic subclass of ActionImpl Class dynamicSubclass = DynamicClassExtender.extend(ActionImpl.class, Action.class, ActionExtension.class); The created class is a subclass of ActionImpl and contains all methods copied from ActionExtension class and modified in such a way that all calls to methods of Super field are directed to ActionImpl class. This class can be used to create an instance which can be used instead of instance of ActionImpl class: Action action = (Action) dynamicSubclass.newInstance(); In the real product the code above should be integrated into a dependency injection framework of your choice, and actual mapping of extension classes to implementations should be configurable. Dynamic class extender From the previous chapter we saw that all the complexities of dynamic subclassing are hidden in DynamicClassExtender class, which uses a byte code manipulation library to create a direct subclass of ActionImpl from ActionExtension class. In order to see what kind of byte code manipulation is involved let's start with ActionExtender class decompiled using standard javap utility: public abstract class ActionExtension extends ImplementationOf implements Action{ public ActionExtension(); Code: 0: aload_0 1: invokespecial #10; //Method ImplementationOf."":()V 4: return public void doAction2(); Code: 0: aload_0 1: getfield #17; //Field Super:Ljava/lang/Object; 4: checkcast #5; //class Action 7: invokeinterface #21, 1; //InterfaceMethodAction.doAction2:()V 12: return } Now if we manually create a class that extends ActionImpl and overrides doAction2 method and then decompile it with javap we'll see the following byte code: public class ActionExtension$ActionImpl extends ActionImpl{ public ActionExtension$ActionImpl(); Code: 0: aload_0 1: invokespecial #8; //Method ActionImpl."":()V 4: return public void doAction2(); Code: 0: aload_0 1: invokespecial #15; //Method ActionImpl.doAction2:()V 4: return } After comparing byte codes from both classes we can figure out a list of manipulations that DynamicClassExtender must apply on ActionExtension class in order to create a dynamic subclass of ActionImpl: change class name to ActionExtension$ActionImpl change access attribute to public, remove abstract attribute change super class name to ActionImpl replace references to ImplementationOf with references to ActionImpl replace method invocations on Super field (instructions 1,4,7 in ActionExtension.doAction2) with method invocations in super class (instruction 1 in ActionExtension$ActionImpl.doAction2) You can find a proof-of-concept implementation of DynamicClassExtender in the zip file attached to this article. The source code is distributed under the terms of BSD License. Conclusion The dynamic approach for subtyping, presented above, may help to create customizable Java applications without sharing implementation source code and without sacrificing code reusability.
October 20, 2011
by Alex Antonau
· 11,983 Views · 2 Likes
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How to retrieve/extract metadata information from audio files using Java and Apache Tika API?
i guess, i’m writing this post after a long time. this time, i’m writing about apache tika api that a friend of mine and i tried out to extract/retrieve metadata information from audio files supported by it – .mp3, .aiff, .au, .midi, .wav. to make it clear, here’s a screenshot of the information shown by windows vista about an audio file: we wanted to extract this using java and with googling, found that apache tika would help. we needed this metadata to index audio files for it to be searchable in a search application that we’re building using apache lucene . here’s a sample java program that extracts metadata from an mp3 file: package singz.samples.search.audio.metadata; import java.io.file; import java.io.fileinputstream; import java.io.filenotfoundexception; import java.io.ioexception; import java.io.inputstream; import org.apache.tika.exception.tikaexception; import org.apache.tika.metadata.metadata; import org.apache.tika.parser.parsecontext; import org.apache.tika.parser.parser; import org.apache.tika.parser.mp3.mp3parser; import org.xml.sax.contenthandler; import org.xml.sax.saxexception; import org.xml.sax.helpers.defaulthandler; /** * @author singaram subramanian * extract metadata of an audio file using apache tika api * */ public class audiometadataextractordemo { public static void main(string[] args) { // this audio file has metadata embedded in xmp (extensible metadata platform) standard // created by adobe systems inc. xmp standardizes the definition, creation, and // processing of extensible metadata. string audiofileloc = "c:\\pop\\backstreetboys_showmethemeaningofbeinglonely.mp3"; try { inputstream input = new fileinputstream(new file(audiofileloc)); contenthandler handler = new defaulthandler(); metadata metadata = new metadata(); parser parser = new mp3parser(); parsecontext parsectx = new parsecontext(); parser.parse(input, handler, metadata, parsectx); input.close(); // list all metadata string[] metadatanames = metadata.names(); for(string name : metadatanames){ system.out.println(name + ": " + metadata.get(name)); } // retrieve the necessary info from metadata // names - title, xmpdm:artist etc. - mentioned below may differ based // on the standard used for processing and storing standardized and/or // proprietary information relating to the contents of a file. system.out.println("title: " + metadata.get("title")); system.out.println("artists: " + metadata.get("xmpdm:artist")); system.out.println("genre: " + metadata.get("xmpdm:genre")); } catch (filenotfoundexception e) { e.printstacktrace(); } catch (ioexception e) { e.printstacktrace(); } catch (saxexception e) { e.printstacktrace(); } catch (tikaexception e) { e.printstacktrace(); } } } maven pom xml 4.0.0 singz.samples.search.audio audiometadataextractor 0.0.1 jar audiometadataextractor http://maven.apache.org utf-8 org.apache.tika tika-core 0.10 org.apache.tika tika-parsers 0.10 output xmpdm:releasedate: 2001 xmpdm:audiochanneltype: stereo xmpdm:album: top 100 pop author: backstreet boys xmpdm:artist: backstreet boys channels: 2 xmpdm:audiosamplerate: 44100 xmpdm:logcomment: eng xmpdm:tracknumber: 04 version: mpeg 3 layer iii version 1 xmpdm:composer: null xmpdm:audiocompressor: mp3 title: show me the meaning of being lonely samplerate: 44100 xmpdm:genre: pop content-type: audio/mpeg title: show me the meaning of being lonely artists: backstreet boys genre: pop about apache tika http://tika.apache.org/index.html “the apache tika™ toolkit detects and extracts metadata and structured text content from various documents using existing parser libraries.” http://www.lucidimagination.com/devzone/technical-articles/content-extraction-tika#article.tika “apache tika is a content type detection and content extraction framework. tika provides a general application programming interface that can be used to detect the content type of a document and also parse textual content and metadata from several document formats. tika does not try to understand the full variety of different document formats by itself but instead delegates the real work to various existing parser libraries such as apache poi for microsoft formats, pdfbox for adobe pdf, neko html for html etc. the grand idea behind tika is that it offers a generic interface for parsing multiple formats. the tika api hides the technical differences of the various parser implementations. this means that you don’t have to learn and consume one api for every format you use but can instead use a single api – the tika api. internally tika usually delegates the parsing work to existing parsing libraries and adapts the parse result so that client applications can easily manage variety of formats. tika aims to be efficient in using available resources (mainly ram) while parsing. the tika api is stream oriented so that the parsed source document does not need to be loaded into memory all at once but only as it is needed. ultimately, however, the amount of resources consumed is mandated by the parser libraries that tika uses. at the time of writing this, tika supports directly around 30 document formats. see list of supported document formats . the list of supported document formats is not limited by tika in any way. in the simplest case you can add support for new document formats by implementing a thin adapter that that implements the parser interface for the new document format.” about xmp standard http://en.wikipedia.org/wiki/extensible_metadata_platform “the adobe extensible metadata platform ( xmp ) is a standard, created by adobe systems inc. , for processing and storing standardized and proprietary information relating to the contents of a file. xmp standardizes the definition, creation, and processing of extensible metadata . serialized xmp can be embedded into a significant number of popular file formats, without breaking their readability by non-xmp-aware applications. embedding metadata avoids many problems that occur when metadata is stored separately. xmp is used in pdf , photography and photo editing applications. xmp can be used in several file formats such as pdf , jpeg , jpeg 2000 , jpeg xr , gif , png , html , tiff , adobe illustrator , psd , mp3 , mp4 , audio video interleave , wav , rf64 , audio interchange file format , postscript , encapsulated postscript , and proposed for djvu . in a typical edited jpeg file, xmp information is typically included alongside exif and iptc information interchange model data.” from http://singztechmusings.wordpress.com/2011/10/17/how-to-retrieveextract-metadata-information-from-audio-files-using-java-and-apache-tika-api/
October 20, 2011
by Singaram Subramanian
· 34,374 Views
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Using PowerMock to Mock Constructors
In my opinion, one of the main benefits of dependency injection is that you can inject mock and/or stub objects into your code in order to improve testability, increase test coverage and write better and more meaningful tests. There are those times, however, when you come across some legacy code that doesn’t use dependency injection and held together by composition rather than aggregation. When this happens, you have three options: Ignore the problem and not write any tests. Refactor like mad, changing everything to use dependency injection. Use PowerMock to mock constructors Obviously, option 1 isn’t a serious option, and although I’d recommend refactoring to move everything over to dependency injection, that takes time and you have to be pragmatic. That’s where PowerMock comes in... this blog demonstrates how to use PowerMock to mock a constructor, which means that when your code calls new it doesn’t create a real object, it creates a mock object. To demonstrate this idea, the first thing we need is some classes to test, which are shown below. public class AnyOldClass { public String someMethod() { return "someMethod"; } } public class UsesNewToInstantiateClass { public String createThing() { AnyOldClass myclass = new AnyOldClass(); String returnValue = myclass.someMethod(); return returnValue; } } The first class, AnyOldClass, is the class that the code instantiates by calling new. In this example, as the name suggests, it can be anything. The second class, the aptly named UsesNewToInstantiateClass, has one method, createThing(), which when called does a: AnyOldClass myclass = new AnyOldClass(); This is all pretty straight forward, so we’ll move quickly on to the PowerMock assisted JUnit test: import static org.easymock.EasyMock.expect; import static org.junit.Assert.assertEquals; import static org.powermock.api.easymock.PowerMock.expectNew; import static org.powermock.api.easymock.PowerMock.replay; import static org.powermock.api.easymock.PowerMock.verify; import org.junit.Test; import org.junit.runner.RunWith; import org.powermock.api.easymock.annotation.Mock; import org.powermock.core.classloader.annotations.PrepareForTest; import org.powermock.modules.junit4.PowerMockRunner; @RunWith(PowerMockRunner.class) @PrepareForTest(UsesNewToInstantiateClass.class) public class MockConstructorTest { @Mock private AnyOldClass anyClass; private UsesNewToInstantiateClass instance; @Test public final void testMockConstructor() throws Exception { instance = new UsesNewToInstantiateClass(); expectNew(AnyOldClass.class).andReturn(anyClass); final String expected = "MY_OTHER_RESULT"; expect(anyClass.someMethod()).andReturn(expected); replay(AnyOldClass.class, anyClass); String result = instance.createThing(); verify(AnyOldClass.class, anyClass); assertEquals(expected, result); } } Firstly, this class has the usual PowerMock additions of: @RunWith(PowerMockRunner.class) @PrepareForTest(UsesNewToInstantiateClass.class) at the top of the file plus the creation of the anyOldClass mock object. The important line of code to consider is: expectNew(AnyOldClass.class).andReturn(anyClass); This line of code tells PowerMock to expect a call to new AnyOldClass() and return our anyClass mock object. Also of interest are the calls to replay and verify. In the example above, they both have two arguments. The first, AnyOldClass.class relates to the expectNew(...) call above, whilst the second, anyClass refers to the straight forward mock call expect(anyClass.someMethod()).andReturn(expected);. There are those times when you should really let new do what it does: create a new object of the requested type. There is a body of opinion that says you can over-isolate your code when testing and that mocking everything reduces the meaning and value of a test. To me there’s no right answer to this and it’s a matter of choice. It’s fairly obvious that if your code accesses an external resource such as a database, then you’d either refactor and implement DI or use PowerMock. If your code under test doesn’t access any external resources, then it’s more of a judgement call on how much code isolation is too much? This perhaps needs some thought and may be the subject for another blog on anther day... From http://www.captaindebug.com/2011/10/using-powermock-to-mock-constructors.html
October 20, 2011
by Roger Hughes
· 73,970 Views · 2 Likes
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Handling PHP Sessions in Windows Azure
One of the challenges in building a distributed web application is in handling sessions. When you have multiple instances of an application running and session data is written to local files (as is the default behavior for the session handling functions in PHP) a user session can be lost when a session is started on one instance but subsequent requests are directed (via a load balancer) to other instances. To successfully manage sessions across multiple instances, you need a common data store. In this post I’ll show you how the Windows Azure SDK for PHP makes this easy by storing session data in Windows Azure Table storage. In the 4.0 release of the Windows Azure SDK for PHP, session handling via Windows Azure Table and Blob storage was included in the newly added SessionHandler class. Note: The SessionHandler class supports storing session data in Table storage or Blob storage. I will focus on using Table storage in this post largely because I haven’t been able to come up with a scenario in which using Blob storage would be better (or even necessary). If you have ideas about how/why Blob storage would be better, I’d love to hear them. The SessionHandler class makes it possible to write code for handling sessions in the same way you always have, but the session data is stored on a Windows Azure Table instead of local files. To accomplish this, precede your usual session handling code with these lines: require_once 'Microsoft/WindowsAzure/Storage/Table.php'; require_once 'Microsoft/WindowsAzure/SessionHandler.php'; $storageClient = new Microsoft_WindowsAzure_Storage_Table('table.core.windows.net', 'your storage account name', 'your storage account key'); $sessionHandler = new Microsoft_WindowsAzure_SessionHandler($storageClient , 'sessionstable'); $sessionHandler->register(); Now you can call session_start() and other session functions as you normally would. Nicely, it just works. Really, that’s all there is to using the SessionHandler, but I found it interesting to take a look at how it works. The first interesting thing to note is that the register method is simply calling the session_set_save_handler function to essentially map the session handling functionality to custom functions. Here’s what the method looks like from the source code: public function register() { return session_set_save_handler(array($this, 'open'), array($this, 'close'), array($this, 'read'), array($this, 'write'), array($this, 'destroy'), array($this, 'gc') ); } The reading, writing, and deleting of session data is only slightly more complicated. When writing session data, the key-value pairs that make up the data are first serialized and then base64 encoded. The serialization of the data allows for lots of flexibility in the data you want to store (i.e. you don’t have to worry about matching some schema in the data store). When storing data in a table, each entry must have a partition key and row key that uniquely identify it. The partition key is a string (“sessions” by default, but this is changeable in the class constructor) and the the row key is the session ID. (For more information about the structure of Tables, see this post.) Finally, the data is either updated (it it already exists in the Table) or a new entry is inserted. Here’s a portion of the write function: $serializedData = base64_encode(serialize($serializedData)); $sessionRecord = new Microsoft_WindowsAzure_Storage_DynamicTableEntity($this->_sessionContainerPartition, $id); $sessionRecord->sessionExpires = time(); $sessionRecord->serializedData = $serializedData; try { $this->_storage->updateEntity($this->_sessionContainer, $sessionRecord); } catch (Microsoft_WindowsAzure_Exception $unknownRecord) { $this->_storage->insertEntity($this->_sessionContainer, $sessionRecord); } Not surprisingly, when session data is read from the table, it is retrieved by session ID, base64 decoded, and unserialized. Again, here’s a snippet that show’s what is happening: $sessionRecord = $this->_storage->retrieveEntityById( $this->_sessionContainer, $this->_sessionContainerPartition, $id ); return unserialize(base64_decode($sessionRecord->serializedData)); As you can see, the SessionHandler class makes good use of the storage APIs in the SDK. To learn more about the SessionHandler class (and the storage APIs), check out the documentation on Codeplex. You can, of course, get the complete source code here: http://phpazure.codeplex.com/SourceControl/list/changesets. As I investigated the session handling in the Windows Azure SDK for PHP, I noticed that the absence of support for SQL Azure as a session store was conspicuous. I’m curious about how many people would prefer to use SQL Azure over Azure Tables as a session store. If you have an opinion on this, please let me know in the comments.
October 19, 2011
by Brian Swan
· 7,940 Views
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Aggregating Error Logs to Send a Warning Email When Too Many of Them – Log4j, Stat4j, SMTPAppender
our development team wanted to get notified as soon as something goes wrong in our production system, a critical java web application serving thousands of customers daily. the idea was to let it send us an email when there are too many errors, indicating usually a problem with a database, an external web service, or something really bad with the application itself. in this post i want to present a simple solution we have implemented using a custom log4j appender based on stats4j and an smtpappender (which is more difficult to configure and troubleshoot than you might expect) and in the following post i explore how to achieve the same effect with the open-source hyperic hq monitoring sw. the challenge we faced the following challenges with the logs: it’s unfortunately normal to have certain number of exceptions (customers select search criteria yielding no results, temporary, unimportant outages of external services etc.) and we certainly don’t want to be spammed because of that. so the solution must have a configurable threshold and only send an alert when it is exceeded. the failure rate should be computed for a configurable period (long enough not to trigger an alert because of few-minutes outages yet short enough for the team to be informed asap when something serious happens). once an alert is send, no further alerts should be send again for some time (ideally until the original problem is fixed), we don’t want to be spammed because of a problem we already know about. the solution we’ve based our solution on lara d’abreo’s stat4j , which provides a custom log4j appender that uses the logs to compute configurable measures and triggers alerts when they exceed their warning or critical thresholds. it is couple of years old, alpha-quality (regarding its generality and flexibility) open-source library, which is fortunately simple enough to be modified easily for one’s needs. so we have tweaked stat4j to produce alerts when the number of alerts exceeds thresholds and keep quiet thereafter and combined that with a log4j smtpappender that listens for the alerts and sends them via e-mail to the team. stat4j tweaking the key components of stat4j are the stat4jappender for log4j itself, calculators (measures) that aggregate the individual logs (e.g. by counting them or extracting some number form them), statistics that define which logs to consider via regular expressions and how to process them by referencing a calculator, and finally alerts that log a warning when the value of a statistics exceeds its limits. you can learn more in an article that introduces stat4j . we have implemented a custom measure calculator, runningrate (to count the number of failures in the last n minutes) and modified stat4j as follows: we’ve enhanced alert to support a new attribute, quietperiod , so that once triggered, subsequent alerts will be ignored for that duration (unless the previous alert was just a warning while the new one is a critical one) we’ve modified the appender to include the log’s throwable together with the log message, which is then passed to the individual statistics calcualtors, so that we could filter more precisely what we want to count finally we’ve modified alert to log alerts as errors instead of warnings so that the smtpappender wouldn’t ignore them get our modified stat4j from github (sources or a compiled jar ). disclaimer: it is one day’s hack and i’m not proud of the code. stat4j configuration take the example stat4j.properties and put it on the classpath. it is already configured with the correct calculator, statistics, and alert. see this part: ... ### jakub holy - my config calculator.minuterate.classname=net.sourceforge.stat4j.calculators.runningrate # period is in [ms] 1000 * 60 * 10 = 10 min: calculator.minuterate.period=600000 statistic.runningerrorrate.description=errors per 10 minutes statistic.runningerrorrate.calculator=minuterate # regular expression to match " <- " statistic.runningerrorrate.first.match=.*exception.* # error rate alert.toomanyerrorsrecently.description=too many errors in the log alert.toomanyerrorsrecently.statistic=runningerrorrate alert.toomanyerrorsrecently.warn= >=3 alert.toomanyerrorsrecently.critical= >=10 alert.toomanyerrorsrecently.category=alerts # ignore following warnings (or criticals, after the first critical) for the given amount of time: # 1000 * 60 * 100 = 100 min alert.toomanyerrorsrecently.quietperiod=6000000 the important config params are calculator.minuterate.period (in ms) – count errors over this period, reset the count at its end; a reasonable value may be 10 minutes alert.toomanyerrorsrecently.warn and .critical – trigger the alert when so many errors in the period has been encountered; reasonable values depend on your application’s normal error rate alert.toomanyerrorsrecently.quietperiod (in ms) – don’t send further alerts for this period not to spam in a persistent failure situation; the reasonable value depends on how quickly you usually fix problems, 1 hour would seem ok to me notice that statistic.runningerrorrate.first.match is a regular expression defining which logs to count; “.*” would include any log, “your\.package\..*exception” any exception in the package and so on, you can even specify logs to exclude using a negative lookahead ( (?! x )) log4j configuration now we need to tell log4j to use the stat4j appender to count error occurences and to send alerts via email: log4j.rootcategory=debug, console, fileappender, stat4jappender ... ### stat4jappender & emailalertsappender ### # collects statistics about logs and sends alerts when there # were too many failures in cooperation with the emailalertsappender ## stat4jappender log4j.appender.stat4jappender=net.sourceforge.stat4j.log4j.stat4jappender log4j.appender.stat4jappender.threshold=error # for configuration see stat4j.properties ## emailalertsappender # beware: smtpappender ignores its thresholds and only evers sends error or higher messages log4j.category.alerts=error, emailalertsappender log4j.appender.emailalertsappender=org.apache.log4j.net.smtpappender [email protected] # beware: the address below must have a valid domain or some receivers will reject it (e.g. gmail) [email protected] log4j.appender.emailalertsappender.smtphost=172.20.20.70 log4j.appender.emailalertsappender.buffersize=1 log4j.appender.emailalertsappender.subject=[stat4j] too many exceptions in log log4j.appender.emailalertsappender.layout=org.apache.log4j.patternlayout log4j.appender.emailalertsappender.layout.conversionpattern=%d{iso8601} %-5p %x{clientidentifier} %c %x - %m%n comments #8 specify the stat4j appender #9 only send errors to stat4j, we are not interested in less serious exceptions #14 “alerts” is the log category used by stat4jappender to log alerts (the same you would create via logger.getlogger(“alerts”)); as mentioned, smtpappender will without respect to the configuration only process errors and higher issues with the smtpappender it is quite tricky to get the smtpappender working. some pitfall: smtpappender ignores all logs that are not error or higher without respect to how you set its threshold if you specify a non-existing from domain then some recipient’s mail servers can just delete the email as spam (e.g. gmail) to send emails, you of course need mail.jar (and for older jvms also activation.jar), here are instructions for tomcat and one $100 tip: to debug it, run your application in the debug mode and set a method breakpoint on javax.mail.transport#send (you don’t need the source code) and when there, set this.session.debug to true to get a very detailed log of the following smtp communication in the server log. sidenote the fact that this article is based on log4j doesn’t mean i’d personally choose it, it just came with the project. i’d at least consider using the newer and shiny logback instead . conclusion stat4j + smtpappender are a very good base for a rather flexible do-it-yourself alerting system based on logs and e-mail. you can achieve the same thing out-out-the-box with hyperic hq plus much much more (provided that you get your admins to open two ports for it), which i will describe in the next blog post. links an alternative for preventing the smtpappender from spamming in persisten failure situations (aside of its built-in buffer size): log4j-email-throttle eventconsolidatingappender – announced via mailing list in 2/2011 – “the purpose of this appender is to consolidate multiple events that are received by a single logger within a specified number of seconds into a single event; this single consolidated event is then forwarded to a ‘downstream’ appender” from http://theholyjava.wordpress.com/2011/10/15/aggregating-error-logs-to-send-a-warning-email-when-too-many-of-them-log4j-stat4j-smtpappender/
October 19, 2011
by Jakub Holý
· 16,560 Views · 1 Like
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Working with Request objects in PHP
normally when we work with web applications we need to handle request objects. requests are the input of our applications. according to the golden rule of security: filter input-escape output we cannot use $_get and $_post superglobals. ok we can use then but we shouldn’t use them. normally web frameworks do this work for us, but not all is a framework. recently i have worked in a small project without any framework. in this case i also need to handle request objects. because of that i have built this small library. let me show it. basically the idea is the following one. i want to filter my inputs, and i don’t want to remember the whole name of every input variables. i want to define the request object once and use it everywhere. imagine a small application with a simple input called param1. the url will be: test1.php?param1=11212 and we want to build this simple script: echo "param1: " . $_get['param1'] . ''; the problem with this script is that we aren’t filtering input. and we also need to remember the parameter name is param1. if we need to use param1 parameter in another place we need to remember its name is param1 and not param1 or para1. it can be obvious but it’s easy to make mistakes. my proposal is the following one. i create a simple php class called request1 extending requestobject object: example 1: simple example class request1 extends requestobject { public $param1; } now if we create an instance of request1, we can use the following code: $request = new request1(); echo "param1: " . $request->param1 . ''; i’m not going to explain the magic now, but with this simple script we will filter the input to the default type (string) and we will get the following outcomes: test1.php?param1=11212 param1: 11212 test1.php?param1=hi param1: hi maybe is hard to explain with words but with examples it’s more easy to show you what i want: example 2: data types and default values class request2 extends requestobject { /** * @cast string */ public $param1; /** * @cast string * @default default value */ public $param2; } $request = new request2(); echo "param1: "; var_dump($request->param1); echo ""; echo "param2: "; var_dump($request->param2); echo ""; now we are will filter param1 parameter to string and param2 to string to but we will assign a default variable to the parameter if we don’t have a user input. test2.php?param1=hi&param2=1 param1: string(2) "hi" param2: string(1) "1" test2.php?param1=1&param2=hi param1: string(1) "1" param2: string(2) "hi" test2.php?param1=1 param1: string(1) "1" param2: string(13) "default value" example 3: validadors class request3 extends requestobject { /** @cast string */ public $param1; /** @cast integer */ public $param2; protected function validate_param1(&$value) { $value = strrev($value); } protected function validate_param2($value) { if ($value == 1) { return false; } } } try { $request = new request3(); echo "param1: "; var_dump($request->param1); echo ""; echo "param2: "; var_dump($request->param2); echo ""; } catch (requestobjectexception $e) { echo $e->getmessage(); echo ""; var_dump($e->getvalidationerrors()); } now a complex example. param1 is a string and param2 is an integer, but we also will validate them. we will alter the param1 value (a simple strrev ) and we also will raise an exception if param2 is equal to 1 test3.php?param2=2&param1=hi param1: string(2) "ih" param2: int(2) test3.php?param1=hola&param2=1 validation error array(1) { ["param2"]=> array(1) { ["value"]=> int(1) } } example 4: dynamic validations class request4 extends requestobject { /** @cast string */ public $param1; /** @cast integer */ public $param2; } $request = new request4(false); // disables perform validation on contructor // it means it will not raise any validation exception $request->appendvalidateto('param2', function($value) { if ($value == 1) { return false; } }); try { $request->validateall(); // now we perform the validation echo "param1: "; var_dump($request->param1); echo ""; echo "param2: "; var_dump($request->param2); echo ""; } catch (requestobjectexception $e) { echo $e->getmessage(); echo ""; var_dump($e->getvalidationerrors()); } more complex example. param1 will be cast as string and param2 as integer again, same validation to param2 (exception if value equals to 1), but now validation rule won’t be set in the definition of the class. we will append dynamically after the instantiation of the class. test4.php?param1=hi&param2=2 param1: string(4) "hi" param2: int(2) test4.php?param1=hola&param2=1 validation error array(1) { ["param2"]=> array(1) { ["value"]=> int(1) } } example 5: arrays and default params class request5 extends requestobject { /** @cast arraystring */ public $param1; /** @cast integer */ public $param2; /** * @cast arraystring * @defaultarray "hello", "world" */ public $param3; protected function validate_param2(&$value) { $value++; } } $request = new request5(); echo "param1: "; var_dump($request->param1); echo "param2: "; var_dump($request->param2); echo "param3: "; var_dump($request->param3); now a simple example but input parameters allow arrays and default values. test5.php?param1[]=1&param1[]=2&param2[]=hi param1: array(2) { [0]=> int(1) [1]=> int(2) } param2: int(1) param3: array(2) { [0]=> string(5) "hello" [1]=> string(5) "world" } test5.php?param1[]=1&param1[]=2&param2=2 param1: array(2) { [0]=> string(1) "1" [1]=> string(1) "2" } param2: int(3) param3: array(2) { [0]=> string(5) "hello" [1]=> string(5) "world" } requestobject the idea of requestobject class is very simple. when we create an instance of the class (in the constructor) we filter the input request (get or post depending on request_method) with filter_var_array and filter_var functions according to the rules defined as annotations in the requestobject class. then we populate the member variables of the class with the filtered input. now we can use to the member variables, and auto-completion will work perfectly with our favourite ide with the parameter name. ok. i now. i violate encapsulation principle allowing to access directly to the public member variables. but imho the final result is more clear than creating an accessor here. but if it creeps someone out, we would discuss another solution . full code here on github what do you think?
October 18, 2011
by Gonzalo Ayuso
· 9,339 Views
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JDI: three ways to attach to a Java process
If you've looked at my recent posts, you know I'm working on a plugin for VisualVM, a very useful tool supplied with the JDK. In one example, I showed how to attach to a waiting Java application using a socket-based AttachingConnector. At that time I said that there were two primary ways of attaching to a process with JDI -- via shared memory, and with a socket. It turns out there is a "third way". Following is an example of why this way is useful, and why it was provided. When I last wrote JDI programs (in Java 5), I would notice that my target application would start up and print (to stdout) the port on which it was listening, as in the following: Listening for transport dt_socket at address: 55779 In Java 5, if you detached your debugger from this process, you would get another line to stdout in the target's console, like this: Listening for transport dt_socket at address: 55779 and this would go on for as long as you chose to attach and detach, etc. At some point (and I don't know when this started happening), the port on which the target is listening started changing on each detach of an external debugger. If in Java 6 (I'm using u20), you repeatedly attach and detach from the target process, you'll see the following out in the target's console: Listening for transport dt_socket at address: 55837 ERROR: transport error 202: recv error: Connection reset by peer Listening for transport dt_socket at address: 55844 ERROR: transport error 202: recv error: Connection reset by peer Listening for transport dt_socket at address: 55846 ERROR: transport error 202: recv error: Connection reset by peer Listening for transport dt_socket at address: 55911 If you're writing an application that attaches using the debug port, each time you attach you need to find out what port the target is using. This information is not available from the process itself; in other words, you have to play the usual unpleasant game of capturing console output to know what the port is. Even if you specify a port at target start, you still need to get your hands on the value. You can still find the original request for a feature to attach to a process by its process ID if you search around the old Java bug reports. The long and short of it: a new AttachingConnector was created, one which attaches by PID. As you know, sometimes it isn't much fun finding a process's PID either. In my case, however, I am writing a plugin for VisualVM, and one thing you get for free when you do that is Visual VM's API, which as you might expect includes calls to get the PID. My goal, then, is to use this new connector in my VisualVM plugin, and I thought it might be appreciated if I shared the details. I've adapted my test program from an earlier post so that it now outputs the details of each AttachingConnector; the changed code fragment is shown here: List attachingConnectors = vmMgr.attachingConnectors(); for (AttachingConnector ac: attachingConnectors) { Map paramsMap = ac.defaultArguments(); Iterator keyIter = paramsMap.keySet().iterator(); System.out.println("AttachingConnector: '" + ac.getClass().getName() + "'"); System.out.println(" name: '" + ac.name() + "'"); System.out.println(" description: '" + ac.description() + "'"); System.out.println(" transport name: '" + ac.transport().name() + "'"); System.out.println(" default arguments:"); while (keyIter.hasNext()) { String nextKey = keyIter.next(); System.out.println(" key: '" + nextKey + "'; value: '" + paramsMap.get(nextKey) + "'"); } } The output from this code is shown below: AttachingConnector: 'com.sun.tools.jdi.SocketAttachingConnector' name: 'com.sun.jdi.SocketAttach' description: 'Attaches by socket to other VMs' transport name: 'dt_socket' default arguments: key: 'timeout'; value: 'timeout=' key: 'hostname'; value: 'hostname=AdamsResearch' key: 'port'; value: 'port=' AttachingConnector: 'com.sun.tools.jdi.SharedMemoryAttachingConnector' name: 'com.sun.jdi.SharedMemoryAttach' description: 'Attaches by shared memory to other VMs' transport name: 'dt_shmem' default arguments: key: 'timeout'; value: 'timeout=' key: 'name'; value: 'name=' AttachingConnector: 'com.sun.tools.jdi.ProcessAttachingConnector' name: 'com.sun.jdi.ProcessAttach' description: 'Attaches to debuggee by process-id (pid)' transport name: 'local' default arguments: key: 'pid'; value: 'pid=' key: 'timeout'; value: 'timeout=' A couple of things I hadn't noticed before is that the socket-based connector comes with the hostname argument pre-set to my machine's hostname, and that all three connectors have a timeout default argument. The first observation brings up an interesting point: if you use the local, PID-based connector, remember that you'll only be attaching to processes on your debugger's host. I changed my test program to use the local connector and it works as before! Well, no, actually, it does not. Here's what I now get: java.lang.UnsatisfiedLinkError: no attach in java.library.path Exception in thread "main" java.io.IOException: no providers installed at com.sun.tools.jdi.ProcessAttachingConnector.attach(ProcessAttachingConnector.java:86) at com.adamsresearch.jdiDemo.JDIDemo.main(JDIDemo.java:70) Does this mean the local connector isn't exactly ready for use? No, but I have been burned by the same issue that has plagued a number of others (scroll down in that page -- the issue was found by a reader of that post and was solved, partially, by another reader of that post). I'm working on a Windows platform, and when you do that you have to be a little careful ;-> . In this case, the problem is caused by 1) using the java interpreter as found on the system path, and 2) not making sure that path points directly to your JDK or JRE directory. The executable will look in a path relative to itself for the needed libraries, and when Windows copies the java executable to C:\Windows\system32 (or similar) -- and if you use that executable -- that relative path is broken. I believe this is the true issue, unlike described in the comments on the above post, where the distinction is made between using the JRE java and the JDK java. I don't think that's the issue. For example, below are the results of my attach test in 3 different scenarios: Using java from my path, the first hit of which comes from C:\Windows\system32: java -cp c:\jdk1.6.0_20\lib\tools.jar;. com.adamsresearch.jdiDemo.JDIDemo 10816 863 fileName ... java.lang.UnsatisfiedLinkError: no attach in java.library.path Exception in thread "main" java.io.IOException: no providers installed at com.sun.tools.jdi.ProcessAttachingConnector.attach(ProcessAttachingConnector.java:86) at com.adamsresearch.jdiDemo.JDIDemo.main(JDIDemo.java:70) Using the full path to the JRE bin java: c:\jdk1.6.0_20\jre\bin\java -cp c:\jdk1.6.0_20\lib\tools.jar;. com.adamsresearch.jdiDemo.JDIDemo 10816 863 fileName ... Attached to process 'Java HotSpot(TM) 64-Bit Server VM' Using the full path to the JDK bin java: c:\jdk1.6.0_20\bin\java -cp c:\jdk1.6.0_20\lib\tools.jar;. com.adamsresearch.jdiDemo.JDIDemo 10816 863 fileName ... Attached to process 'Java HotSpot(TM) 64-Bit Server VM' As you can see, the above seems to support my theory that it's not the JRE vs the JDK, but rather the context-poor placement of the java executable in the "usual" Windows binaries directory, that caused the problem. That posting is several years old, so it is possible that at that time, the needed JDI libraries actually were not included in the JRE, but it is clear that today, you will see the same exception if you use the java executable found in Windows' default binaries directory. Now, if I run my JDI application against my JarView utility, searching for AttachingConnector in the JDK installation directory, I get the following output: Breakpoint at line 863: fileName = 'AttachingConnector.class' Breakpoint at line 863: fileName = 'GenericAttachingConnector$1.class' Breakpoint at line 863: fileName = 'GenericAttachingConnector.class' Breakpoint at line 863: fileName = 'ProcessAttachingConnector$1.class' Breakpoint at line 863: fileName = 'ProcessAttachingConnector$2.class' Breakpoint at line 863: fileName = 'ProcessAttachingConnector.class' Breakpoint at line 863: fileName = 'SharedMemoryAttachingConnector$1.class' Breakpoint at line 863: fileName = 'SharedMemoryAttachingConnector.class' Breakpoint at line 863: fileName = 'SocketAttachingConnector$1.class' Breakpoint at line 863: fileName = 'SocketAttachingConnector.class' and so have done what I set out to do, which is 1) debug-attach by process ID, and 2) thrash through the inevitable hiccups and share the solutions. Hopefully this will be useful to you, too. Note: actually, there are even more ways to attach to a Java process. JPDA Connection and Invocation is the definitive guide, from Oracle. If you're going to be writing debuggers, you can't go wrong reading this page first. From http://wayne-adams.blogspot.com/2011/10/jdi-three-ways-to-attach-to-java.html
October 18, 2011
by Wayne Adams
· 15,754 Views
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You can’t be Agile in Maintenance?
I’ve been going over a couple of posts by Steve Kilner that question whether Agile methods can be used effectively in software maintenance. It’s a surprising question really. There are a lot of maintenance teams who have had success following Agile methods like Scrum and Extreme Programming (XP) for some time now. We’ve been doing it for almost 5 years, enhancing and maintaining and supporting enterprise systems, and I know that it works. Agile development naturally leads into maintenance – the goal of incremental Agile development is to get working software out to customers as soon as possible, and get customers using it. At some point, when customers are relying on the software to get real business done and need support and help to keep the system running, teams cross from development over to maintenance. But there’s no reason for Agile development teams to fundamentally change the way that they work when this happens. It is harder to introduce Agile practices into a legacy maintenance team – there are a lot of technical requirements and some cultural changes that need to be made. But most maintenance teams have little to lose and lots to gain from borrowing from what Agile development teams are doing. Agile methods are designed to help small teams deal with a lot of change and uncertainty, and to deliver software quickly – all things that are at least as important in maintenance as they are in development. Technical practices in Extreme Programming especially help ensure that the code is always working – which is even more important in maintenance than it is in development, because the code has to work the first time in production. Agile methods have to be adapted to maintenance, but most teams have found it necessary to adapt these methods to fit their situations anyways. Let’s look at what works and what has to be changed to make Agile methods like Scrum and XP work in maintenance. What works well and what doesn’t Planning Game Managing maintenance isn’t the same as managing a development project – even an Agile development project. Although Agile development teams expect to deal with ambiguity and constant change, maintenance teams need to be even more flexible and responsive, to manage conflicts and unpredictable resourcing problems. Work has to be continuously reviewed and prioritized as it comes in – the customer can’t wait for 2 weeks for you to look at a production bug. The team needs a fast path for urgent changes and especially for hot fixes. You have to be prepared for support demands and interruptions. Structure the team so that some people can take care of second-level support, firefighting and emergency bug fixing and the rest of the team can keep moving forward and get something done. Build slack into schedules to allow for last-minute changes and support escalation. You will also have to be more careful in planning out maintenance work, to take into account technical and operational dependencies and constraints and risks. You’re working in the real world now, not the virtual reality of a project. Standups Standups play an important role in Agile projects to help teams come up to speed and bond. But most maintenance teams work fine without standups – since a lot of maintenance work can be done by one person working on their own, team members don’t need to listen to each other each morning talking about what they did yesterday and what they’re going to do – unless the team is working together on major changes. If someone has a question or runs into a problem, they can ask for help without waiting until the next day. Small releases Most changes and fixes that maintenance teams need to make are small, and there is almost always pressure from the business to get the code out as soon as it is ready, so an Agile approach with small and frequent releases makes a lot of sense. If the time boxes are short enough, the customer is less likely to interrupt and re-prioritize work in progress – most businesses can wait a few days or a couple of weeks to get something changed. Time boxing gives teams a way to control and structure their work, an opportunity to batch up related work to reduce development and testing costs, and natural opportunities to add in security controls and reviews and other gates. It also makes maintenance work more like a project, giving the team a chance to set goals and to see something get done. But time boxing comes with overhead – the planning and setup at the start, then deployment and reviews at the end – all of which adds up over time. Maintenance teams need to be ruthless with ceremonies and meetings, pare them down, keep only what’s necessary and what works. It’s even more important in maintenance than in development to remember that the goal is to deliver working code at the end of each time box. If some code is not working, or you’re not sure if it is working, then extend the deadline, back some of the changes out, or pull the plug on this release and start over. Don’t risk a production failure in order to hit an arbitrary deadline. If the team is having problems fitting work into time boxes, then stop and figure out what you’re doing wrong – the team is trying to do too much too fast, or the code is too unstable, or people don’t understand the code enough – and fix it and move on. Reviews and Retrospectives Retrospectives are important in maintenance to keep the team moving forward, to find better ways of working, and to solve problems. But like many practices, regular reviews reach a point of diminishing returns over time – people end up going through the motions. Once the team is setup, reviews don’t need to be done in each iteration unless the team runs into problems. Schedule reviews when you or the team need them. Collect data on how the team is working, on cycle time and bug report/fix ratios, correlate problems in production with changes, and get the team together to review if the numbers move off track. If the team runs into a serious problem like a major production failure, then get to the bottom of it through Root Cause Analysis. Sustainable pace / 40-hour week It’s not always possible to work a 40-hour week in maintenance. There are times when the team will be pushed to make urgent changes, spend late nights firefighting, releasing after hours and testing on weekends. But if this happens too often or goes on too long the team will burn out. It’s critical to establish a sustainable pace over the long term, to treat people fairly and give them a chance to do a good job. Pairing Pairing is hard to do in small teams where people are working on many different things. Pairing does make sense in some cases – people naturally pair-up when trying to debug a nasty problem or walking through a complicated change – but it’s not necessary to force it on people, and there are good reasons not to. Some teams (like mine) rely more on code reviews instead of pairing, or try to get developers to pair when first looking at a problem or change, and at the end again to review the code and tests. The important thing is to ensure that changes get looked at by at least one other person if possible, however this gets done. Collective Code Ownership Because maintenance teams are usually small and have to deal with a lot of different kinds of work, sooner or later different people will end up working on different parts of the code. It’s necessary, and it’s a good thing because people get a chance to learn more about the system and work with different technologies and on different problems. But there’s still a place for specialists in maintenance. You want the people who know the code the best to make emergency fixes or high-risk changes – or at least have them review the changes – because it has to work the first time. And sometimes you have no choice – sometimes there is only one person who understands a framework or language or technical problem well enough to get something done. Coding Guidelines – follow the rules Getting the team to follow coding guidelines is important in maintenance to help ensure the consistency and integrity of the code base over time – and to help ensure software security. Of course teams may have to compromise on coding standards and style conventions, depending on what they have inherited in the code base; and teams that maintain multiple systems will have to follow different guidelines for each system. Metaphor In XP, teams are supposed to share a Metaphor: a simple high-level expression of the system architecture (the system is a production line, or a bill of materials) and common names and patterns that can be used to describe the system. It’s a fuzzy concept at best, a weak substitute for more detailed architecture or design, and it’s not of much practical value in maintenance. Maintenance teams have to work with the architecture and patterns that are already in place in the system. What is important is making sure that the team has a common understanding of these patterns and the basic architecture so that the integrity isn’t lost – if it hasn’t been lost already. Getting the team together and reviewing the architecture, or reverse-engineering it, making sure that they all agree on it and documenting it in a simple way is important especially when taking over maintenance of a new system and when you are planning major changes. Simple Design Agile development teams start with simple designs and try to keep them simple. Maintenance teams have to work with whatever design and architecture that they inherit, which can be overwhelmingly complex, especially in bigger and older systems. But the driving principle should still be to design changes and new features as simple as the existing system lets you – and to simplify the system’s design further whenever you can. Especially when making small changes, simple, just-enough design is good – it means less documentation and less time and less cost. But maintenance teams need to be more risk adverse than development teams – even small mistakes can break compatibility or cause a run-time failure or open a security hole. This means that maintainers can’t be as iterative and free to take chances, and they need to spend more time upfront doing analysis, understanding the existing design and working through dependencies, as well as reviewing and testing their changes for regressions afterwards. Refactoring Refactoring takes on a lot of importance in maintenance. Every time a developer makes a change or fix they should consider how much refactoring work they should do and can do to make the code and design clearer and simpler, and to pay off technical debt. What and how much to refactor depends on what kind of work they are doing (making a well-thought-out isolated change, or doing shotgun surgery, or pushing out an emergency hot fix) and the time and risks involved, how well they understand the code, how good their tools are (development IDEs for Java and .NET at least have good built-in tools that make many refactorings simple and safe) and what kind of safety net they have in place to catch mistakes – automated tests, code reviews, static analysis. Some maintenance teams don’t refactor because they are too afraid of making mistakes. It’s a vicious circle – over time the code will get harder and harder to understand and change, and they will have more reasons to be more afraid. Others claim that a maintenance team is not working correctly if they don’t spend at least 50% of their time refactoring. The real answer is somewhere in between – enough refactoring to make changes and fixes safe. There are cases where extensive refactoring, restructuring or rewriting code is the right thing to do. Some code is too dangerous to change or too full of bugs to leave the way it is – studies show that in most systems, especially big systems, 80% of the bugs can cluster in 20% of the code. Restructuring or rewriting this code can pay off quickly, reducing problems in production, and significantly reducing the time needed to make changes and test them as you go forward. Continuous Testing Testing is even more important and necessary in maintenance than it is in development. And it’s a major part of maintenance costs. Most maintenance teams rely on developers to test their own changes and fixes by hand to make sure that the change worked and that they didn’t break anything as a side effect. Of course this makes testing expensive and inefficient and it limits how much work the team can do. In order to move fast, to make incremental changes and refactoring safe, the team needs a better safety net, by automating unit and functional tests and acceptance tests. It can take a long time to put in test scaffolding and tools and write a good set of automated tests. But even a simple test framework and a small set of core fat tests can pay back quickly in maintenance, because a lot changes (and bugs) tend to be concentrated in the same parts of the code – the same features, framework code and APIs get changed over and over again, and will need to be tested over and over again. You can start small, get these tests running quickly and reliably and get the team to rely on them, fill in the gaps with manual tests and reviews, and then fill out the tests over time. Once you have a basic test framework in place, developers can take advantage of TFD/TDD especially for bug fixes – the fix has to be tested anyways, so why not write the test first and make sure that you fixed what you were supposed to? Continuous Integration To get Continuous Testing to work, you need a Continuous Integration environment. Understanding, automating and streamlining the build and getting the CI server up and running and wiring in tests and static analysis checks and reporting can take a lot of work in an enterprise system, especially if you have to deal with multiple languages and platforms and dependencies between systems. But doing this work is also the foundation for simplifying release and deployment – frequent short releases means that release and deployment has to be made as simple as possible. Onsite Customer / Product Owner Working closely with the customer to make sure that the team is delivering what the customer needs when the customer needs it is as important in maintenance as it is in developing a new system. Getting a talented and committed Customer engaged is hard enough on a high-profile development project – but it’s even harder in maintenance. You may end up with too many customers with conflicting agendas competing for the team’s attention, or nobody who has the time or ability to answer questions and make decisions. Maintenance teams often have to make compromises and help fill in this role on their own. But it doesn’t all fit…. Kilner’s main point of concern isn’t really with Agile methods in maintenance. It’s with incremental design and development in general – that some work doesn’t fit nicely into short time boxes. Short iterations might work ok for bug fixes and small enhancements (they do), but sometimes you need to make bigger changes that have lots of dependencies. He argues that while Agile teams building new systems can stub out incomplete work and keep going in steps, maintenance teams have to get everything working all at once – it’s all or nothing. It’s not easy to see how big changes can be broken down into small steps that can be fit into short time boxes. I agree that this is harder in maintenance because you have to be more careful in understanding and untangling dependencies before you make changes, and you have to be more careful not to break things. The code and design will sometimes fight the kinds of changes that you need to make, because you need to do something that was never anticipated in the original design, or whatever design there was has been lost over time and any kind of change is hard to make. It’s not easy – but teams solve these problems all the time. You can use tools to figure out how much of a dependency mess you have in the code and what kind of changes you need to make to get out of this mess. If you are going to spend “weeks, months, or even years” to make changes to a system, then it makes sense to take time upfront to understand and break down build dependencies and isolate run-time dependencies, and put in test scaffolding and tests to protect the team from making mistakes as they go along. All of this can be done in time boxed steps. Just because you are following time boxes and simple, incremental design doesn’t mean that you start making changes without thinking them through. Read Working With Legacy Code – Michael Feathers walks through how to deal with these problems in detail, in both object oriented and procedural languages. What to do if it takes forever to make a change. How to break dependencies. How to find interception points and pinch points. How to find structure in the design and the code. What tests to write and how to get automated tests to work. Changing data in a production system, especially data shared with other systems, isn’t easy either. You need to plan out API changes and data structure changes as carefully as possible, but you can still make data and database changes in small, structured steps. To make code changes in steps you can use Branching by Abstraction where it makes sense (like making back-end changes) and you can protect customers from changes through Feature Flags and Dark Launching like Facebook and Twitter and Flickr do to continuously roll out changes – although you need to be careful, because if taken too far these practices can make code more fragile and harder to work with. Agile development teams follow incremental design and development to help them discover an optimal solution through trial-and-error. Maintenance teams work this way for a different reason – to manage technical risks by breaking big changes down and making small bets instead of big ones. Working this way means that you have to put in scaffolding (and remember to take it out afterwards) and plan out intermediate steps and review and test everything as you make each change. Sometimes it might feel like you are running in place, that it is taking longer and costing more. But getting there in small steps is much safer, and gives you a lot more control. Teams working on large legacy code bases and old technology platforms will have a harder time taking on these ideas and succeeding with them. But that doesn’t mean that they won’t work. Yes, you can be Agile in maintenance.
October 14, 2011
by Mitch Pronschinske
· 17,525 Views
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Getters and Setters Are Not Evil
Every now and then some OOP purist comes and tells us that getters and setters are evil, because they break encapsulation. And you should never, ever use getters and setters because this is a sign of a bad design and leads to maintainability nightmares. Well, don’t worry, because those people are wrong. Not completely wrong of course, because getters and setters can break encapsulation, but in the usual scenario for regular business projects they don’t. What is the purpose of encapsulation? First, to hide how exactly an object performs its job. And to protect the internal data of an object, so that no external object can violate its state space. In other words, only the object knows which combination of field values is valid and which isn’t. Exposing fields to the outside world can leave the object in inconsistent state. For example what if you could change the backing array in an ArrayList, without setting the size field? The ArrayList instance will be inconsistent and will be violating its contract. So no getter and setter for the array list internal array. But the majority of objects for which people generate getters and setters are simple data holders. They don’t have any rules to enforce on their state, the state space consists of all possible combinations of values, and furthermore – there is nothing they can do with that data. And before you call me “anemic”, it doesn’t matter if you are doing “real OOP” with domain-driven design, where you have business logic & state in the same object, or you are doing fat service layer + anemic objects. Why it doesn’t matter? Because even in domain-driven projects you have DTOs. And DTOs are simply data holders, which need getters and setters. Another thing is that in many cases your object state is public anyway. Tools use reflection to make use of objects – view technologies use EL to access objects, ORMs use reflection to persist your entities, jackson uses reflection to serialize your objects to JSON, jasper reports uses reflection to get details from its model, etc. Virtually anything you do in the regular project out there requires data being passed outside of the application: to the user, to the database, to the printer, as a result of an API call. And you have to know what that data is. In EL you have ${foo.bar} – with, or without a getter, you consume that field. In an ORM you need to know what database types to use. In the documentation of your JSON API you should specify the structure (another topic here is whether rest-like services need documentation). The overall point here is that you win nothing by not having getters and setters on your data holder objects. Their internal state is public anyway, and it has to be. And any change in those fields means a change has to be made in other places. Change is something people fear – “you will have to change it everywhere in your project” .. well, yeah, you have, because it has changed. If you change the structure of an address from String to an Address class, it’s likely that you should revisit all places it is used and split it there as well. If you change a double to BigDecimal you’d better go and fix all your calculations. Another point – the above examples emphasized on reading the data. However, you must set that data somehow. You have roughly 3 options – constructor, builder, setters. A constructor with 15 arguments is obviously not an option. A builder for every object is just too verbose. So we use setters, because it is more practical and more readable. And that’s the main point here – setters and getters are practical when used on data holder objects. I have supported quite big projects that had a lot of setters and getters, and I had absolutely no problem with that. In fact, tracing “who sets that data” is the same as “where did this object (that encapsulates its data) came from”. And yes, in an ideal OO world you wouldn’t need data holders / DTOs, and there will be no flow of data in the system. But in the real world there is. To conclude – be careful with setters and getters on non-data-only objects. Encapsulation is a real thing. When designing a library, a component or some base frameworks in your project – don’t simply generate getters and setters. But for the regular data object – don’t worry, there’s no evil in that. From http://techblog.bozho.net/?p=621
October 14, 2011
by Bozhidar Bozhanov
· 23,873 Views · 1 Like
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Intercepting onclick event in JavaScript using JQuery
Let’s say you are using some external components in your web page that renders a button as below: The above code will call the delete() method when user clicks on the button. But, what if you want to show a confirmation box before calling the delete()? Since the code is rendered by a external component, most probably you won’t be having control over how its code generated. So, you have to intercept the onclick event and block it until your method is called and then invoke the original method. Lets do it.. var btn = $("#btn"); btn.data("funcToCall", btn.attr("onclick")); $("#btn").removeAttr("onclick"); $("#btn").bind("click", function(e){ if(confirm("Are you sure?")){ var func = $(this).data("funcToCall"); eval(func); } }); As you can see, the onclick function is first stored into that element and then the onclick attribute is removed. Finally when the button in clicked, our custom method is called first and based on the user decision, the delete() method is either called or not called. From http://veerasundar.com/blog/2011/10/intercepting-onclick-event-in-javascript-using-jquery/
October 14, 2011
by Veera Sundar
· 10,859 Views
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OAuth in headless applications
OAuth is a wonderful standard: it allows users to give permissions to a third-party service to use theirs accounts on a website; but it works without forcing them to share their password like a phishing website would do. The typical use of OAuth is for accessing the Facebook, Twitter or Google+ Api (social networks have lots of data to share). It works like a charm: An URL on socialnetwork.com is generated, that the user loads. A callback URL pointing to your application is attached as a GET param. Since the user is logged in (or he can log in with a simple form) on socialnetwork.com, a token is randomly generated and authorized. In case some permissions are required the user is prompted for approval. The user is redirected back to your application with the token, that now you can use to make requests. You never get to know the user's password. A full explanation of OAuth is out of the scope of this post; what I want to tackle today is how to use OAuth inside an headless application such as Jenkins, PHPUnit or Ant. Headless application? An headless application does not have a real user interface, and which can run in background for days. Consider for example Jenkins performing builds for Continuous Integration; a Selenium server; or a crawler loading web pages all day on a server machine. The point is in headless application you cannot send the user (who may be yourself) to a browser for approval at every reboot (for example because the process runs on a CI machine.) And usually, the social network can't redirect the user to the headless application with an HTTP Location header. However, in the cases we are interested in a user is needed in order to make requests to the Api. Most social networks allows you to make many kinds of Api calls only after having logged in with an user. Thus we have to split up our application in two parts: one (small) whose job is to obtain the authentication token, and one for using it as normal. Obtaining the token The assumption we make (see the relevant section at the end of the article) is that long-lived tokens are available for authorization. LinkedIn works like this, and I used my own user for authorizations to make Api calls for groups data. I integrated an example of authorization from Scribe, the simplest Java library for OAuth. You load the URL provided by Scribe in a browser, follow the website-specific authorization procedure and then paste back the verifier parameter in Scribe. However, I printed the token instead of using it immediately, and saved it in a .properties file which is ignored by Git via configuration, in order to avoid publishing it in a source code repository. Beware, a commit remains in the repository forever! import java.io.IOException; import java.util.Properties; import java.util.Scanner; import org.scribe.builder.ServiceBuilder; import org.scribe.builder.api.LinkedInApi; import org.scribe.model.OAuthRequest; import org.scribe.model.Response; import org.scribe.model.Token; import org.scribe.model.Verb; import org.scribe.model.Verifier; import org.scribe.oauth.OAuthService; public class LinkedInConfigurator { /** * @param args */ public static void main(String[] args) { try { Properties properties = LinkedInDefault.getConfiguration(); OAuthService service = new ServiceBuilder() .provider(LinkedInApi.class) .apiKey(properties.getProperty("apiKey")) .apiSecret(properties.getProperty("apiSecret")) .callback("http://localhost") .build(); Scanner in = new Scanner(System.in); System.out.println("Fetching the Request Token..."); Token requestToken = service.getRequestToken(); System.out.println("Got the Request Token!"); System.out.println(); System.out.println("Now go and authorize Scribe here:"); System.out.println(service.getAuthorizationUrl(requestToken)); System.out.println("And paste the verifier here"); System.out.print(">>"); Verifier verifier = new Verifier(in.nextLine()); System.out.println(); System.out.println("Trading the Request Token for an Access Token..."); Token accessToken = service.getAccessToken(requestToken, verifier); System.out.println("The access token is [accessToken, accessSecret]: " + accessToken); } catch (IOException e) { e.printStackTrace(); } } } The storing process is manual in my case, but you can easily save the token wherever you want. Using the token To use the access token, instantiate Scribe OAuthService again, along with the Token: you should pass to the constructor the two informations obtained from dumping it (token value and secret). Now you can create requests and pass them to the service along with the token to be signed. The headless application acquire all the permissions that the user has in the Api. import static org.junit.Assert.assertTrue; import org.scribe.model.OAuthRequest; import org.scribe.model.Response; import org.scribe.model.Token; import org.scribe.model.Verb; import org.scribe.oauth.OAuthService; public class ScribeLinkedInService implements LinkedInService { private OAuthService oauthService; private Token accessToken; public ScribeLinkedInService(OAuthService oauthService, Token accessToken) { this.oauthService = oauthService; this.accessToken = accessToken; } @Override public String getLastPostsResponse(int groupId, int numberOfPosts, long timestampToStartFrom) { OAuthRequest request = new OAuthRequest(Verb.GET, "http://api.linkedin.com/v1/groups/" + groupId + "/posts?count=" + numberOfPosts + "&modified-since=" + timestampToStartFrom); oauthService.signRequest(accessToken, request); Response response = request.send(); return response.getBody(); } } Terms Of Service and expiration Before jumping to implementation, verify that your social network of choice gives you tokens that you can legally store and do not expire in half an hour. LinkedIn is where I tested this approach and it explicitly said that if the user specifies so, token are durable and do not expire until explicitly revoked. In fact I'm still using one obtained last week for running my integration tests. Facebook by default gives you a parameter (in the redirect URL) along with the token that tells you how many seconds the token will last. However, if you ask the user for the offline_access permission in the scope parameter of the OAuth dialog, the token will have an infinite expiry time. It's not really secure for a user to relinquish the access to his account to the application forever, but I presume you're using your own user (or a dummy one) like I am with LinkedIn. Then, you're already saving your password in the browser, aren't you? Twitter does not currently expire access tokens, unless your application is suspended or the user rejects it from their settings page. Moreover, it offers a wide public portion of its Api where you do not need an authenticated user to perform requests; these tricks may not be neeeded. FourSquare does not expire tokens, but may do so in the future.
October 13, 2011
by Giorgio Sironi
· 25,623 Views · 1 Like
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Pros and Cons – When to use a Portal and Portlets instead of just Java Web-Frameworks
I had to answer the following question: Shall we use a Portal and if yes, should it be Liferay Portal or Oracle Portal? Or shall we use just one or more Java web frameworks? This article shows my result. I had to look especially at Liferay and Oracle products, nevertheless the result can be used for other products, too. The short answer: A Portal makes sense only in a few use cases, in the majority of cases you should not use one. In my case, we will not use one. What is a Portal? It is important to know that we are talking about an Enterprise Portal. Wikipedia has a good definition: „An enterprise portal [...] is a framework for integrating information, people and processes across organizational boundaries. It provides a secure unified access point, often in the form of a web-based user interface, and is designed to aggregate and personalize information through application-specific portlets.“ Several Portal server are available in the Java / JVM environment. Liferay Portal and GateIn Portal (former JBoss Portal) are examples for open source products while Oracle Portal or IBM WebSphere Portal are proprietary products. You develop Portlets („simple“ web applications) and deploy them in your portal. If you need to know more about a Portal or the Portlet JSR standards, ask Wikipedia: http://en.wikipedia.org/wiki/Portlet. Should we use a Portal or not? I found several pros and cons for using a Portal instead of just web applications. Disadvantages of using a Portal: Higher complexity Additional configuration (e.g. portlet.xml, Portal server) Communication between Portlets using Events is not trivial (it is also not trivial if two applications communicate without portlets, of course) Several restrictions when developing a web application within a Portlet Additional testing efforts (test your web applications and test it within a Portal and all its Portal features) Additional costs Open source usually offers enterprise editions which include support (e.g. Liferay) Proprietary products have very high initial costs. Besides, you need support, too (e.g. Oracle) You still have to customize the portal and integrate applications. A portal product does not give you corporate identity or systems integration for free. Software licensing often is only ten percent of the total price. Developers need additional skills besides using a web framework Several restrictions must be considered choosing a web-framework and implement the web application Rethinking about web application design is necessary Portlets use other concepts such as events or an action and render phase instead of only one phase Frameworks (also called bridges) help to solve this problem (but these are standardized for JSF only, a few other plugins are available, e.g. for GWT or Grails) Actually, IMO you have to use JSF if you want to realize Portlets in a stable, relatively „easy“ and future-proof way. There is no standard bridge for other frameworks. There are no books, best practices, articles or conference sessions about Portlets without JSF, right? Advantages of using a Portal Important: Many of the pros can be realized by oneself with relatively low efforts (see the "BUT" notes after each bullet point). Single Sign On (SSO) BUT: Several Java frameworks are available, e.g OpenSSO (powerful, but complicated) or JOSSO (not so powerful, but easy to use). Good products are available, e.g. Atlassian Crowd (I love Atlassian products such as Crowd, Jira or Confluence, because they are very intuitive and easy to use). Integration of several applications within one GUI A portal gives you layout and sequence of the applications for free (including stuff such as drag & drop, minimizing windows, and so on) Communication between Portlets (i.e. between different applications) BUT: This is required without a portal, too. Several solutions can be used, such as a database, messaging, web services, events, and so on. Even „push“ is possible for some time now (using specific web framework features or HTML 5 websockets). Uniform appearence BUT: CSS can solve this problem (the keyword „corporate identity“ exists in almost every company). Create a HTML template and include your applications within this template. Done. Personalization Regarding content, structure or graphical presentation Based on individual preferences or metadata BUT: Some of these features can be realized very easily by oneself (e.g. a simple role concept). Nevertheless, GUI features such as drag & drop are more effort (although component libraries can help you a lot). Many addons are included Search Content management Document management Web 2.0 tools (e.g. blogs or wikis) Collaboration suites (e.g. team pages) Analytics and reporting Development platforms BUT: A) Do you really need these Features? B) Is the offered functionality sufficent? Portals only offer „basic“ versions of stand-alone products. For instance, the content management system or search engine of a Portal is less powerful than other „real“ products offering this functionality. Thus, you have to think about the following central question: Do we really need all those features offered by a portal? Conclusion: The total cost of ownership (TCO) is much higher when using a portal. You have to be sure, that you really need the offered features. In some situations, you can defer your decision. Create your web applications as before. You can still integrate them in a Portal later, if you really need one. For instance, the following Oracle blog describes how you can use iFrames to do this: http://blogs.oracle.com/jheadstart/entry/integrating_a_jsf_application If you decide to use a Portal, you have to choose a Portal product. Should we use an Open Source or Proprietary Portal Product? Both, open source and proprietary Portal products have pros and cons. I especially looked at Oracle Portal and Liferay Portal, but probably most aspects can be considered when evaluating other products, too. Advantages of Oracle Portal Oracle offers a full-stack suite for development (including JSF and Portlets): Oracle Application Development Framework (ADF) Oracle JDeveloper offers good support for ADF. Everything from one product line increases efficiency (database, application server, ESB, IDE, Portal, …) – at least in theory :-) Disadvantages of Oracle Portal: High initial costs (I heard something about 200K in our company) Complex, heavyweight product (compared to Liferay Portal) Proprietary Communication between Portlets is not implemented using the standard JSR-286, but a custom proprietary solution (Source: http://www.contribute.be/web/contribute/news/-/journal_content/56_INSTANCE_pdF5/10234/21893) Advantages of Liferay Portal: Open source Drastically lower initial costs Lightwight product (1-Click-Install, etc.) Disadvantages of Liferay Portal: Not everything is from one product line (this cannot be considered as disadvantage always, but in our case the customer preferred very few different vendors (keyword “IT consolidation”) Portlets are still Portlets. Although Liferay is lightweight, realizing Portlets still sucks as it does with a proprietary product When to use a Portal? Well, the conclusion is difficult. In my opinion, it does make sense only in a few use cases. If you really need many or all of those Portal features, and they are also sufficient, then use a Portal product. Though, usually it is much easier to create a simple web application which integrates your applications. Use a SSO framework, create a template, and you are done. Your developers will appreciate not to work with Portlets and its increased complexity and restrictions. Did I miss any pros or cons? Do you have another opinion (probably, many people do???), then please write a comment and let’s discuss… Best regards, Kai Wähner (Twitter: @KaiWaehner) [Content from my Blog: Kai Wähner's Blog: Pros and Cons - When to use a Portal and Portlets instead of just Java Web-Frameworks]
October 13, 2011
by Kai Wähner DZone Core CORE
· 83,752 Views · 1 Like
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Spring: Make an Externally Created Object Available to Beans in applicationContext.xml
If your Spring beans need access to an object that is not created by Spring itself, you can “inject” it into the context by using a static parent context and registering the object with it. Beans can then reference it just as if it was defined in the application context file. Java: Configure ApplicationContext with an Injected Bean import org.springframework.context.ApplicationContext; import org.springframework.context.support.FileSystemXmlApplicationContext; import org.springframework.context.support.GenericApplicationContext; import org.springframework.context.support.StaticApplicationContext; Object externalyDefinedBean = ...; GenericApplicationContext parentContext = new StaticApplicationContext(); parentContext.getBeanFactory().registerSingleton("injectedBean", externalyDefinedBean); parentContext.refresh(); // seems to be required sometimes ApplicationContext context = new FileSystemXmlApplicationContext(springConfigs, parentContext); Xml: Make Use of It Viola! From http://theholyjava.wordpress.com/2011/10/11/spring-make-an-externally-created-object-available-to-beans-in-applicationcontext-xml/
October 13, 2011
by Jakub Holý
· 20,011 Views · 1 Like
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Tools for Renaming the Package of a Dependency with Maven
If you need to rename the Java package of a 3rd party library, e.g. to include it directly in your project while avoiding possible conflicts, you can use one of the following Maven plugins (and they may be more) in the package lifecycle phase: Uberize plugin (latest – org.fusesource.mvnplugins:maven-uberize-plugin:1.20) – originally inspired by the Shade plugin, intended to overcome some of its limitations. Intended primarily to merge your code and dependencies into one jar. Shade plugin package-rename-task, Ant-based Maven plugin – I’m not sure whether this is further maintained From http://theholyjava.wordpress.com/2011/10/06/tools-for-renaming-the-package-of-a-dependency-with-maven/
October 11, 2011
by Jakub Holý
· 11,735 Views · 1 Like
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Git: Getting the history of a deleted file
We recently wanted to get the Git history of a file which we knew existed but had now been deleted so we could find out what had happened to it. Using a simple git log didn’t work: git log deletedFile.txt fatal: ambiguous argument 'deletedFile.txt': unknown revision or path not in the working tree. We eventually came across Francois Marier’s blog post which points out that you need to use the following command instead: git log -- deletedFile.txt I’ve tried reading through the man page but I’m still not entirely sure what the distinction between using – and not using it is supposed to be. If someone could explain it that’d be cool… From http://www.markhneedham.com/blog/2011/10/04/git-getting-the-history-of-a-deleted-file
October 10, 2011
by Mark Needham
· 49,388 Views · 1 Like
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Using AspectJ’s @AfterThrowing Advice in your Spring App
This may not be strictly true, but it seems to me that the Guy’s at Spring are always banging on about AspectJ and Aspect Oriented Programming (AOP), to the point where I suspect that it’s used widely under the hood and is an integral part of Spring and I say “widely used under the hood”, because I haven’t come across too many projects that do use AspectJ or AOP in general. I suspect that part of the reason for this is possibly down to the fact that AOP different is a concept to Object Oriented Programming (OOP). AOP, they say, is all to do with an application’s cross-cutting concerns, which translates to mean stuff that’s common to all classes within your application. The usual example given here is logging and example code usually demonstrates logging all method entry and exit details, which is something that I’ve never found that useful. The other reason that I’ve not seen it used is that the AspectJ documentation is a bit ropey. Today’s blog is a demonstration of how to implement AspectJ’s @AfterThrowing advice in a Spring application. The idea of the after throwing advice is that you intercept an exception after it’s thrown, but before it’s caught - as shown in this rather simplistic diagram: I said above that the AOP sample code usually demonstrates logging, and in that respect this blog is no different. The idea in this contrived scenario is to log to a simple Apache Commons log any exceptions thrown. The class that actually does all this is IncidentThrowsAdvice: @Aspect public class IncidentThrowsAdvice { // Obtain a suitable logger. private static Log logger = LogFactory.getLog(IncidentThrowsAdvice.class); /** * Called between the throw and the catch */ @AfterThrowing(pointcut = "execution(* *(String, ..))", throwing = "e") public void myAfterThrowing(JoinPoint joinPoint, Throwable e) { System.out.println("Okay - we're in the handler..."); Signature signature = joinPoint.getSignature(); String methodName = signature.getName(); String stuff = signature.toString(); String arguments = Arrays.toString(joinPoint.getArgs()); logger.info("Write something in the log... We have caught exception in method: " + methodName + " with arguments " + arguments + "\nand the full toString: " + stuff + "\nthe exception is: " + e.getMessage(), e); } } The class itself is fairly straight forward. It has one method myAfterThrowing(...), which takes two arguments of type: JoinPoint and Throwable. Taking each of these in turn, JoinPoint just an class that holds information that describes a point within your code. Applying it to this particular after throwing advice means that it’s the point in your code where the exception occurred. The second argument is more straight forward as it’s the actual exception that’s currently being thrown There are two annotations applied to this class: @Aspect and @AfterThrowing. @Aspect marks the AnyOldExampleBean class as an AspectJ class, whilst the second annotation: @AfterThrowing is more interesting. This annotation tells AspectJ to call the myAfterThrowing() method when an exception occurs. It has two attributes, pointcut and throwing. pointcut defines the circumstances in which the myAfterThrowing() method is called as defined by the expression * *.*(..). This, like the rest of AspectJ seems remarkably badly documented, however you can determine that this signifies a method signature. In this case we’re checking every method in every class. This expression breaks down as follows: * - The first star is method visibility and or the method return type. The following will work in this example: * public void void whereas public on its own throws a BeanCreationException exception when loading the Spring config. *.* - this represents the package and method, again, using the same wild card formatting; hence, the following are all valid: example_10_annotations.afterthrowing_annotation.Sneeze.sneeze *.* *.sneeze example_10_annotations.*.Sneeze.sneeze ...however, example_10_annotations.*.sneeze won’t match for some reason... (..) - Defines the method arguments. In this example, the following will match: (..) (String, String, int) (String, ..) Having defined an AspectJ after throwing advice, the next step is to integrate it into the Spring application and this is a matter of adding one line to your Spring config file together with the appropriate schema reference in your : XML element: The important line in this file is: ...as it switches AOP on. The bean definitions that follow it demonstrate how the after throws advice works. The Sneeze class simply throws an exception when its called and the AnyOldExampleBean is a simple test class that calls Sneeze.sneeze(...) as shown below: public class Sneeze { /** * Throw an exception */ public void sneeze(String arg0, String arg1, int i) throws Exception { throw new Exception("Simulate an error"); } } public class AnyOldExampleBean { private Sneeze sneeze; /** * @return */ public Sneeze getSneeze() { return sneeze; } /** * @param sneeze */ public void setSneeze(Sneeze sneeze) { this.sneeze = sneeze; } /** * Do something * * @return */ public void run() { try { sneeze.sneeze("arg0", "arg1", 42); } catch (Exception e) { System.out.println("Caught e"); } finally { System.out.println("the end..."); } } } The code to run the above is: ApplicationContext ctx = new ClassPathXmlApplicationContext("example10_throwsadvice.xml"); AnyOldExampleBean myExampleBean = ctx.getBean(AnyOldExampleBean.class); myExampleBean.run(); ...and when running this code, you should get the following output: This is the after throwing exception handler 13:41:46,399 INFO ClassPathXmlApplicationContext:456 - Refreshing org.springframework.context.support.ClassPathXmlApplicationContext@4ce2cb55: startup date [Sun Aug 14 13:41:46 BST 2011]; root of context hierarchy 13:41:46,462 INFO XmlBeanDefinitionReader:315 - Loading XML bean definitions from class path resource [example10_throwsadvice.xml] 13:41:46,863 INFO DefaultListableBeanFactory:555 - Pre-instantiating singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@663257b8: defining beans [org.springframework.aop.config.internalAutoProxyCreator,exceptionHandler,example_10_annotations.afterthrowing_annotation.AfterThrowingBean#0,sneeze]; root of factory hierarchy Okay - we're in the handler... 13:41:47,171 INFO IncidentThrowsAdvice:42 - Write something in the log... We have caught exception in method: sneeze with arguments [arg0, arg1, 42] and the full toString: void example_10_annotations.afterthrowing_annotation.Sneeze.sneeze(String,String,int) the exception is: Simulate an error java.lang.Exception: Simulate an error at example_10_annotations.afterthrowing_annotation.Sneeze.sneeze(Sneeze.java:20) at example_10_annotations.afterthrowing_annotation.Sneeze$$FastClassByCGLIB$$5c47789.invoke() at net.sf.cglib.proxy.MethodProxy.invoke(MethodProxy.java:149) at org.springframework.aop.framework.Cglib2AopProxy$CglibMethodInvocation.invokeJoinpoint(Cglib2AopProxy.java:688) at org.springframework.aop.framework.ReflectiveMethodInvocation.proceed(ReflectiveMethodInvocation.java:150) at org.springframework.aop.aspectj.AspectJAfterThrowingAdvice.invoke(AspectJAfterThrowingAdvice.java:55) at org.springframework.aop.framework.ReflectiveMethodInvocation.proceed(ReflectiveMethodInvocation.java:172) at ...THE REST HAS BEEN REMOVED FOR CLARITY... Caught e the end... As I said above, AspectJ seems very badly documented as can be borne out by the JavaDocs, which if you look through means that the code contains very little documentation, which in turn means that I’m glad I’m not working on it... Finally, in covering the after throwing advice, this blog only really touches on AspectJ and there are other useful AspectJ advice annotations that I will probably be covering in the near future. From http://www.captaindebug.com/2011/09/using-aspectjs-afterthrowing-advice-in.html
October 9, 2011
by Roger Hughes
· 36,422 Views · 1 Like
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ExtJS 4: How to Add Tooltip to Grid Header
This tutorial will walk through out how to add a tooltip to a Grid Header.
October 7, 2011
by Loiane Groner
· 22,407 Views
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The Benefits and Dangers of using Opensource Java Libraries and Frameworks
Everyone in the Java world seems to use various opensource libraries and frameworks... and why not, there are hundreds available covering virtually every type of programming problem you’re likely to come across in today’s programming landscape. This blog takes a quick look at the reasons for using opensource artifacts and examines what could go wrong... The first reason for using them is reduced cost as it’s cheaper for your project to grab hold of an opensource library than it is for your to write the same thing yourself. The second reason for using opensource artifacts is reduced cost: you get free support from a bunch of capable and enthusiastic developers, usually in the form of copious amounts of documentation and forums. The third reason is reduced cost: you get free updates and enhancements from the opensource community and free bug fixes, although you don’t get to choose which enhancements are added to the project. Some projects, such as Tomcat, have a mechanism for voting on what enhancements are made, but at the end of the day it’s down to what really interests the developers. There are also a couple of unspoken reasons for using popular opensource libraries and frameworks: firstly, they make your CV look good. If opensource X is popular and you put that on your CV then your chances of getting a pay rise or a better job will improve. Secondly, if you work on one of the opensource projects, then you’ll earn some kudos, which, again, makes your CV look good improves the chances of you increasing the size of your pay-packet. There is an obvious downside to using opensource artifacts and that is all projects have an natural life-cycle. New versions of libraries are released, old libraries are deprecated, falling out of use because the technology’s too old, the developers have lost interest or moved on, or the rest of the community found something else that’s better and jumped on that bandwagon deserting yours. So, the problems of finding yourself saddled with retired and deprecated opensource libraries are firstly extra cost: there’s no support, no forum and no bug fixes. You’re on your own. You can often manage to download the source code to retired projects and support it yourself, but that’s not guaranteed and that costs money. The second problem of using deprecated code is extra cost: old code usually encompasses obsolete architecture and patterns, which contain known flaws and problems - after all, that’s why they’re obsolete. Using obsolete patterns and architecture encourages and in some cases forces developers to write bad code, not because your developers are bad, but that’s just the way it is... For example, there are some very obsolete JSP tags that blatantly mix database calls with business and presentation logic, which is a well know way of producing crumby, unmaintainable, spaghetti code. The third problem is, believe it or not, extra cost: I’ve recently come across a project where the code is so old that there are JAR file clashes, with different JARs containing different versions of the same API being dragged into the classpath. Certain bits of the code use one version of the API whilst other bits use the other version. eclipse didn’t know what to make of it all. There are also hidden costs: no one in there right mind wants to work on obsolete spaghetti code - it damages moral and saps the will to live, whilst damaging your ability to find that next, more highly paid, job. Plus, when people do leave, you’ve got the extra cost of finding and training their replacements. Never forget that the best people will be the first to leave, leaving you with the less experienced developers, again driving up your cost So, what can you do when faced with obsolete opensource libraries and frameworks? 1) Do nothing, continue using the obsolete library and hope everything will be alright. 2) Scrap the whole project and start again from scratch - the Big Bang Theory. 3) Refactor vigorously to remove the obsolete opensource code. This could also be seen as a way of changing the architecture of an application, updating the programming practices of the team and improving the code and whole build process. From the above I guess that you can figure out that in my opinion I prefer option 3. Option 1 is very risky, but then again, so is option 2: starting from scratch wastes time simply re-inventing the wheel, and whilst you do that, you don’t have a product, plus you may also end up with a big a mess as you started with. Option 3 is evolution and not revolution, quite the most sensible way to go. Having said all this, I definitely won’t stop using opensource code... From http://www.captaindebug.com/2011/09/benefits-and-dangers-of-using.html
October 6, 2011
by Roger Hughes
· 10,727 Views
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The Goal of software development
The Goal by Eli Goldratt is a business book in the form of a novel, where the protagonist must save his factory from closing due to very low productivity. The Goal is not limited to the management of a large organization (not even to for-profit companies): you simply have to define different units of measurement, like goal units instead of making money, the default goal. In fact, from the applications of the Theory of Constraints in our field I think it applies to software development too. What follows is my translation of the themes of The Goal to our field. The Goal is... Mking money, of course. For the ones of you with knowledge in accounting, the original goal is: raising throghput, the amounts of items sold (not produced) in the unit of time. Lowering investment/inventory, all the money tied up in the system in the form of assets that could be sold or products that stay in a warehouse. Lowering operational expense, all the money that we have spent as support and that cannot be recovered. How does these measurements apply to software development? A team does not always have an impact on contract negotiation, so often talking about money is far from everyday reality (kudos to you if you can apply that point of the Agile Manifesto.) The goal for software development can be translated, in my opinion, to: raising the throughput, the amount of features delivered (deployed, not implemented or tested) in the unit of time. You can measure this amount in story points, since feature vary in size. lowering investment/inventory, all the time tied up in the system in the form of undeployed or untested features that clutter the code base. In a minor part, also investment in the form of hardware, but that's by far less important than the team's time. lower operational expense, the time spent by developers every day in order to support the development. Automation is a kind of time investment that will bring more time (and quality) in the future, lowering operational expense. Like for material products, WIP has storage and opportunity costs which goes into the operational expense. Kanban is a tool that tries to reduce WIP in order to foster the two latter points. Throughput accounting This kind of throughput accounting is emphasized in the novel, over the use of cost accounting, where each developer (ehm, factory worker) has to be occupied all the time, even if the work he is doing isn't moving towards the goal: neverending refactoring. Specification of a feature which cannot be implemented until two months are gone, and will have to be rewritten. Implementation of features which won't be merged with the main branch any time soon. With Test-Driven Development, we are getting good at moving a feature from implemented to tested directly in the same commit. Yet the missing step is getting the feature to the users: maybe that's also what Continuous Deployment is all about... Dependent events Dependent events and statistical fluctuations are production systems topics that make a balanced plant close to bankruptcy: however, we're not at the point in which we can model our team as precisely as a factory. The basic point is that a plant in which everyone is working all the time is inefficient: when an early stage (like defining a specification or implementing a feature) gets delayed, downstream step such as deployment are dalayed too. Converely, when an upstream step finish earlier, the downstream stage is already at maximum efficiency and cannot process the intermediate result faster. I wonder if this applies to software development too. In a factory, workers are specialized and can do just a few jobs across the plant. Since workers and machines have different production rates, there will be just one bottleneck: the slowest one. If products have to pass from the bottleneck, anyone producing faster than the bottleneck will just accumulate WIP in front of him. Continuing with our example, if the analyst or domain expert is churning out specifications for new features every day, most of them are just WIP in front of the development team. Once there is an established buffer, any additional specification won't raise throughput any faster; instead, it will raise the inventory (partial features) and the time spent in managing it. I think this is not always true in the most technical phases of development instead. For example, in a small team a developer may be moved to testing or refactoring, or setting up Continuous Integration or evaluation of a new library. Unless you have a DBA which can just manage databases, your developer is not fixed into a stage of the system. The bottleneck The previous example featured a bottleneck, the most famous concept of the Theory of Constraints introduced in the book. This translation to the software development case is mine and could be incomplete. A feature (or a user story) has to pass in a series of stations where different people will work on it to make it real: specification from a domain expert, implementation from a technical team, extended testing with optional customer validation, deployment which should be fast but at the same time must not kill the current version of the application. Each station has an average velocity. By definition, there is a station which is the slowest and can process fewest story points in the unit of time. This is the bottleneck. (This is not always true, as velocity may vary greatly in time with the addition of new people or hidden lines discovered in a feature. Becoming good at estimation and stabilizing a team are two objectives that help reach the assumption.) You can identify a bottleneck by looking at where is the WIP: it will accumulate in front of it. If you already have a kanban board, this phase is simpler... Once identified, the throughput of the system can only be improved by raising the bottleneck's capacity enough so that it is no more a bottleneck. You can move people to it (keeping an eye on communication costs); ensure it is used at maximum efficiency by freeing the specialized developers from other mundane tasks. Now you can restart and find a new bottleneck... Conclusions This is just a little introduction to the themes of the Theory of Constraints and Goldratt's teachings; I don't pretend to explain the whole book in an article. It is also against the Socratic method: you should reach the answers yourself, and these are just examples from my experience. There is more to Goldratt and The Goal than bottlenecks and throughput, such as continuous improvement. If you're working or managing in a software development team, I suggest you to read this book if you have the opportunity. Even when freelancing, it is an eye-opener in moving towards a Goal instead of busyworking; and it's written with a never boring teaching method.
October 4, 2011
by Giorgio Sironi
· 21,781 Views
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Using Spring Interceptors in your MVC Webapp
I thought that it was time to take a look at Spring’s MVC interceptor mechanism, which has been around for a good number of years and is a really useful tool.
September 29, 2011
by Roger Hughes
· 71,443 Views
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