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The Latest Testing, Deployment, and Maintenance Topics

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The Most Pressed Keys in Various Programming Languages
i switch between programming languages quite a bit; i often wondered what happens when having to deal with the different syntaxes, does the syntax allow you to be more expressive or faster at coding in one language or another. i don't really know about that; but what i do know what keys are pressed when writing with different programming languages. this might be something interesting for people who are deciding to select a programming language might look into, here is a post on the answer to the aged question of: which programming language should i learn? as far as i can tell languages with a wider focused spread across the keyboard are usually syntaxes we usually associate with ugly languages (ugly to read and code). ex. shell and perl. you might argue that the variables names being used will alter the results, but as most languages programming have conventions for naming but we can assume a decent spread for variable names. i don’t offer conclusions, just poorly layout the facts. although the heat map does miss out on things like shift and caps. ex. in perl with the dollar sign. ($) whitespace hasn’t been taken into consideration (tabs and spaces) which would have been a cool thing to see. the data that was used to gather this information was spread amongst various popular github projects. javascript shell java c c++ ruby python php perl objc lisp lisp code here was written by paul graham. references heatmap.js http://www.patrick-wied.at/projects/heatmap-keyboard/
July 12, 2012
by Mahdi Yusuf
· 39,256 Views
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Testing Zabbix Trigger Expressions
When defining a Zabbix (1.8.2) trigger e.g. to inform you that there are errors in a log file, how do you verify that it is correct? As somebody recommended in a forum, you can use a Calculated Item with a similar expression (the syntax is little different from triggers). Contrary to triggers, the value of a calculated item is easy to see and the historical values are stored so you can check how it evolved. If your trigger expression is complex the you can create multiple calculated items, one for each subexpression. Example If we have a log item that sends us data whenever the text “ERROR” appears in a log line and the corresponding trigger expected to fire if we have got any data from the item in the last 600 sec (nodata() returns 1 if there indeed was no data): {hive.example.com:log["/tmp/ada/hive.log","ERROR",,20].nodata(600)}=0 Then we could test it with a calculated item with the expression nodata("hive.example.com:log[\"/tmp/ada/hive.log\",\"ERROR\",,20]", 600) (Notice that the function comes first, taking the host:item as its 0th parameter and that this is enclosed with “”, escaping any nested ” with \.) The value of the calculated item will be re-checked every (independent on whether the source item changed or not) and stored, in this case it will either thave the value of 0 or 1. We can also construct more complex expressions with &, + etc. similarly to trigger expressions.
July 11, 2012
by Jakub Holý
· 12,074 Views
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The Activiti Performance Showdown
the question everybody always asks when they learn about activiti, is as old as software development itself: “how does it perform?”. up till now, when you would ask me that same question, i would tell you about how activiti minimizes database access in every way possible, how we break down the process structure into an ‘execution tree’ which allows for fast queries or how we leverage ten years of workflow framework development knowledge. you know, trying to get around the question without answering it. we knew it is fast, because of the theoretical foundation upon which we have built it. but now we have proof: real numbers …. yes, it’s going to be a lengthy post. but trust me, it’ll be worth your time! disclaimer: performance benchmarks are hard. really hard. different machines, slight different test setup … very small things can change the results seriously. the numbers here are only to prove that the activiti engine has a very minimal overhead, while also integrating very easily into the java eco-system and offering bpmn 2.0 process execution. the activiti benchmark project to test process execution overhead of the activiti engine, i created a little side project on github: https://github.com/jbarrez/activiti-benchmark the project contains currently 9 test processes, which we’ll analyse below. the logic in the project is pretty straightforward: a process engine is created for each test run each of the processes are sequentially executed on this process engine, using a threadpool from 1 up to 10 threads. all the processes are thrown into a bag, of which a number of random executions are drawn. all the results are collected and a html report with some nice charts are generated to run the benchmark, simply follow the instructions on the github page to build and execute the jar. benchmark results the test machine i used for the results is my (fairly old) desktop machine: amd phenom ii x4 940 3.0ghz, 8 gb 800mhz ram and an old-skool 7200 rpm hd running ubuntu 11.10. the database used for the test runs on the same machine on which the tests also run. so keep in mind that in a ‘real’ server environment the results could even be better! the benchmark project i mentioned above, was executed on a default ubuntu mysql 5 database. i just switched to the ‘large.cnf’ setting (which throws more ram at the db and stuff like that) instead the default config. each of the test processes ran for 2500 times, using a threadpool going from one to ten threads . in simpleton language: 2500 process executions using just one thread, 2500 threads using two threads, 2500 process executions using three … yeah, you get it. each benchmark run was done using a ‘default’ activiti process engine. this basically means a ‘regular’ standalone activiti engine, created in plain java. each benchmark run was also done in a ‘spring’ config. here, the process engine was constructed by wrapping it in the factory bean, the datasource is a spring datasource and also the transactions and connection pool is managed by spring (i’m actually using a tweaked bonecp threadpool) each benchmark run was executed with history on the default history level (ie. ‘audit’) and without history enabled (ie. history level ‘none’) . the processes are in detail analyzed in the sections below, but here are the integral results of the test runs already: activiti 5.9 – mysql – default – history enabled activiti 5.9 – mysql – default – history disabled activiti 5.9 – mysql – spring – history enabled activiti 5.9 – mysql – spring – history disabled i ran all the tests using the latest public release of activiti, being activiti 5.9. however, my test runs brought some potential performance fixes to the surface (i also ran the benchmark project through a profiler). it was quickly clear that most of the process execution time was done actually cleaning up when a process ended. basically, more than often queries were fired which were not necessary if we would save some more state in our execution tree. i sat together with daniel meyer from camunda and my colleague frederik heremans, and they’ve managed to commit fixes for this! as such, the current trunk of activiti, being activiti 5.10-snapshot at the moment, is significantly faster than 5.9 . activiti 5.10 – mysql – default – history enabled activiti 5.10 – mysql – default – history disabled activiti 5.10 – mysql – spring – history enabled activiti 5.10 – mysql – spring – history disabled from a high-level perspective (scroll down for detailed analysis), there are a few things to note: i had expected some difference between the default and spring config, due to the more ‘professional’ connection pool being used. however, the results for both environments are quite alike. sometimes the default is faster, sometimes spring. it’s hard to really find a pattern. as such, i omitted the spring results in the detailed analyses below. the best average timings are most of the times found when using four threads to execute the processes . this is probably due to having a quad-core machine. the best throughput numbers are most of the times found when using eight threads to execute the processes. i can only assume that is also has something to do with having a quad-core machine. when the number of threads in the threadpool go up, the throughput (processes executed / second) goes up, both it has a negative effect on the average time. certainly with more than six or seven threads, you see this effect very clear. this basically means that while the processes on itself take a little longer to execute, but due to the multiple threads you can execute more of these ‘slower’ processes in the same amount of time. enabling history does have an impact. often, enabling history will double execution time. this is logical, given that many extra records are inserted when history is on the default level (ie. ‘audit’). there was one last test i ran, just out of curiosity: running the best performing setting on an oracle xe 11.2 database. the oracle xe is a free version of the ‘real’ oracle database. no matter how hard, i tried, i couldn’t get it decently running on ubuntu. as such, i used an old windows xp install on that same machine. however, the os is 32 bit, wich means the system only has 3.2 of the 8gb of ram available. here are the results: activiti 5.10 – oracle on windows – default – history disabled the results speak for itself. oracle blows away any of the (single-threaded) results on mysql (and they are already very fast!). however, when going multi-threaded it is far worse than any of the mysql results. my guess is that these are due to the limitations of the xe version : only one cpu is used, only 1 gb of ram, etc. i would really like to run these test on a real oracle-managed-by-a-real-dba … feel free to contact me if you are interested ! in the next sections, we will take a detailed look into the performance numbers of each of the test processes. an excel sheet containing all the the numbers and charts below can be downloaded for yourself . process 1: the bare micromum (one transaction) the first process is not a very interesting one, business-wise at least. after starting the process, the end is immediately reached. not very useful on itself, but its numbers learn us one essential thing: the bare overhead of the activiti engine. here are the average timings: this process runs in a single transaction, which means that nothing is saved to the database when the history is disabled due to activiti’s optimizations. with history enabled, you’ll basically get the cost for inserting one row into the historical process instance table, which is around 4.44 ms here. it is also clear that our fix for activiti 5.10 has an enormous impact here. in the previous version, 99% of the time was spent in the cleanup check of the process. take a look at the best result here: 0.47 ms when using 4 threads to execute 2500 runs of this process. that’s only half a millisecond ! it’s fair to say that the activiti engine overhead is extremely small. the throughput numbers are equally impressive: in the best case here, 8741 processes are executed. per second. by the time you arrive here reading the post, you could have executed a few millions of this process . you can also see that there is little difference between 4 or 8 threads here. most of the execution time here is cpu time, and no potential collisions such as waiting for a database lock happens here. in these numbers, you can also easily see that the oracle xe doesn’t scale well with multiple threads (which is explained above). you will see the same behavior in the following results. process 2: the same, but a bit longer (one transaction) this process is pretty similar to the previous one. we have again only one transaction. after the process is started, we pass through seven no-op passthrough activities before reaching the end. some things to note here: the best result (again 4 threads, with history disabled) is actually better than the simpler previous process. but also note that the single threaded execution is a tad slower. this means that the process on itself is a bit slower, which is logical as is has more activities. but using more threads and having more activities in the process does allow for more potential interleaving. in the previous case, the thread was barely born before it was killed again. the difference between history enabled/disabled is bigger than the previous process. this is logical, as more history is written here (for each activity one record in the database). again, activiti 5.10 is far more superior to activiti 5.9. the throughput numbers follow these observations: there is more opportunity to use threading here. the best result lingers around 12000 process execution per second . again, it demonstrates the very lightweight execution of the activiti engine. process 3: parallelism in one transaction this process executes a parallel gateway that forks and one that joins in the same transaction. you would expect something along the lines of the previous results, but you’d be surprised: comparing these numbers with the previous process, you see that execution is slower. so why is this process slower, even if it has less activities? the reason lies with how the parallel gateway is implemented, especially the join behavior. the hard part, implementation-wise, is that you need to cope with the situation when multiple executions arrive at the join. to make sure that the behavior is atomic, we internally do some locking and fetch all child executions in the execution tree to find out whether the join activates or not. so it is quite a ‘costly’ operation, compared to the ‘regular’ activities. do mind, we’re talking here about only 5 ms single threaded and 3.59 ms in the best case for mysql . given the functionality that is required for implementing the parallel gateway functionality, this is peanuts if you’d ask me. the throughput numbers: this is the first process which actually contains some ‘logic’. in the best case above, it means 1112 processes can be executed in a second. pretty impressive, if you’d ask me! . process 4: now we’re getting somewhere (one transaction) this process already looks like something you’d see when modeling real business processes. we’re still running it in one database transaction though, as all the activities are automatic passthroughs. here we also have two forks and two joins. take a look at the lowest number: 6.88 ms on oracle when running with one thread. that’s freaking fast , taking in account all that is happening here. the history numbers are at least doubled here (activiti 5.10), which makes sense because there is quite a bit of activity audit logging going on here. you can also see that this causes to have a higher average time for four threads here, which is probably due to the implementation of the joining. if you know a bit about activiti internals, you’ll understand this means there are quite a bit of executions in the execution tree. we have one big concurrent root, but also multiple children which are sometimes also concurrent roots. but while the average time rises, the throughput definitely benefits: running this process with eight threads, allows you to do 411 runs of this process in a single second. there is also something peculiar here: the oracle database performs better with more thread concurrency. this is completely contrary with all other measurements, where oracle is always slower in that environment (see above for explanation). i assume it has something to do with the internal locking and forced update we are applying when forking/joining, which is better handled by oracle it seems. process 5: adding some java logic (single transaction) i added this process to see the influence of adding a java service task in a process. in this process, the first activity generates a random value, stores it as a process variable and then goes up or down in the process depending on the random value. the chance is about 50/50 to go up or down. the average timings are very very good. actually, the results are in the same range as those of process 1 and 2 above (which had no activities or only automatic passthroughs). this means that the overhead of integrating java logic into your process is nearly non-existant (nothing is of course for free). of course, you can still write slow code in that logic, but you can’t blame the activiti engine for that throughput numbers are comparable to those of process 1 and 2: very, very high. in the best case here, more than 9000 processes are executed per second . that indeed also means 9000 invocations of your own java logic. process 6, 7 and 8: adding wait states and transactions the previous processes demonstrated us the bare overhead of the activiti engine. here, we’ll take a look at how wait states and multiple transactions have influence on performance. for this, i added three test processes which contain user tasks. for each user task, the engine commits the current transaction and returns the thread to the client. since the results are pretty much compatible for these processes, we’re grouping them here. these are the processes: here are the average timings results, in order of the processes above. for the first process, containing just one user task: it is clear that having wait states and multiple transaction does have influence on the performance. this is also logical: before, the engine could optimize by not inserting the runtime state into the database, because the process was finished in one transaction. now, the whole state, meaning the pointers to where you are currently, need to be saved into the database. the process could be ‘sleeping’ like this for many days, months, years now …. the activiti engine doesn’t hold it into memory now anymore, and it is freed to give its full attention to other processes. if you check the results of the process with only one user task, you can see that in the best case (oracle, single thread – the 4 threads on mysql is pretty close) this is done in 6.27ms . this is really fast, if you take in account we have a few inserts (the execution tree, the task), a few updates (the execution tree) and deletes (cleaning up) going on here. the second process here, with 7 user tasks: the second chart learns us that logically, more transactions means more time. in the best case here the process is done in 32.12 ms . that is for seven transactions, which gives 4.6 ms for each transactions. so it is clear that average time scales in a linearly way when adding wait states. this makes of course sense, because transactions aren’t free. also note that enabling history does add quite some overhead here. this is due to having the history level set to ‘audit’, which stores all the user task information in the history tables. this is also noticeable from the difference between activiti 5.9 with history disabled and activiti 5.10 with history enabled: this is a rare case where activiti 5.10 with history enabled is slower than 5.9 with history disabled. but it is logical, given the volume of history stored here. and the third process learns us how user tasks and parallel gateways interact: the third chart learns us not much new. we have two user tasks now, and the more ‘expensive’ fork/join (see above). the average timings are how we expected them. the throughput charts are as you would expect given the average timings. between 70 and 250 processes per second. aw yeah! to save some space, you’ll need to click them to enlarge: process 9: so what about scopes? for the last process, we’ll take a look at ‘scopes’. a ‘scope’ is how we call it internally in the engine, and it has to do with variable visibility, relationships between the pointers indicating process state, event catching, etc. bpmn 2.0 has quite some cases for those scopes, for example with embedded subprocesses as shown in the process here. basically, every subprocess can have boundary events (catching an error, a message, etc) that only are applied on its internal activities when it’s scope is active. without going into too much technical details: to get scopes implemented in the correct way, you need some not so trivial logic. the example process here has 4 subprocesses, nested in each other. the inner process is using concurrency, which is a scope on itself again for the activiti engine. there are also two user tasks here, so that means two transactions. so let’s see how it performs: you can clearly see the big difference between activiti 5.9 and 5.10. scopes are indeed an area where the fixes around the ‘process cleanup’ at the end have a huge benefit, as many execution objects are created and persisted to represent the many different scopes. single threaded performance is not so good on activiti 5.9. luckily, as you can see from the gap between the blue and the red bars, those scopes do allow for high concurrency. the numbers of oracle, combined with the multi-threaded results of the 5.10 tests, do prove that scopes are now efficiently handled by the engine. the throughput charts prove that the process nicely scales with more threads, as you can see by the big gap between the red and green line in the second last block. in the best case, 64 processes of this more complex process are handled by the engine. random execution if you have already clicked on the full reports at the beginning of the post, you probably have noticed also random execution is tested for each environment. in this setting, 2500 process executions were done, both the process was randomly chosen. as shown in those reports this meant that over 2500 executions, each process was executed almost the same number of times (normal distribution). this last chart shows the best setting (activiti 5.10, history disabled) and how the throughput of those random process executions goes when adding more threads: as we’ve seen in many of the test above, once passed four threads things don’t change that much anymore. the numbers (167 processes/second) prove that in a realistic situation (ie. multiple processes executing at the same time), the activiti engine nicely scales up. conclusion the average timing charts show two things clearly: the activiti engine is fast and overhead is minimal ! the difference between history enabled or disabled is definitely noticeably. sometimes it comes even down to half the time needed. all history tests were done using the ‘audit’ level, but there is a simpler history level (‘activity’) which might be good enough for the use case. activiti is very flexible in history configuration, and you can tweak the history level for each process specifically. so do think about the level your process needs to have, if it needs to have history at all ! the throughput charts prove that the engine scales very well when more threads are available (ie. any modern application server). activiti is well designed to be used in high-throughput and availability (clustered) architectures . as i said in the introduction, the numbers are what they are: just numbers. my main point which i want to conclude here, is that the activiti engine is extremely lightweight. the overhead of using activiti for automating your business processes is small. in general, if you need to automate your business processes or workflows, you want top-notch integration with any java system and you like all of that fast and scalable … look no further!
July 10, 2012
by
· 11,129 Views
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Everything You Need To Know About Couchbase Architecture
After receiving a lot of good feedback and comment on my last blog on MongoDb, I was encouraged to do another deep dive on another popular document oriented db; Couchbase. I have been a long-time fan CouchDb and has wrote a blog on it many years ago. After it merges with Membase, I am very excited to take a deep look into it again. Couchbase is the merge of two popular NOSQL technologies: Membase, which provides persistence, replication, sharding to the high performance memcached technology CouchDB, which pioneers the document oriented model based on JSON Like other NOSQL technologies, both Membase and CouchDB are built from the ground up on a highly distributed architecture, with data shard across machines in a cluster. Built around the Memcached protocol, Membase provides an easy migration to existing Memcached users who want to add persistence, sharding and fault resilience on their familiar Memcached model. On the other hand, CouchDB provides first class support for storing JSON documents as well as a simple RESTful API to access them. Underneath, CouchDB also has a highly tuned storage engine that is optimized for both update transaction as well as query processing. Taking the best of both technologies, Membase is well-positioned in the NOSQL marketplace. Programming model Couchbase provides client libraries for different programming languages such as Java / .NET / PHP / Ruby / C / Python / Node.js For read, Couchbase provides a key-based lookup mechanism where the client is expected to provide the key, and only the server hosting the data (with that key) will be contacted. Couchbase also provides a query mechanism to retrieve data where the client provides a query (for example, range based on some secondary key) as well as the view (basically the index). The query will be broadcasted to all servers in the cluster and the result will be merged and sent back to the client. For write, Couchbase provides a key-based update mechanism where the client sends in an updated document with the key (as doc id). When handling write request, the server will return to client’s write request as soon as the data is stored in RAM on the active server, which offers the lowest latency for write requests. Following is the core API that Couchbase offers. (in an abstract sense) # Get a document by key doc = get(key) # Modify a document, notice the whole document # need to be passed in set(key, doc) # Modify a document when no one has modified it # since my last read casVersion = doc.getCas() cas(key, casVersion, changedDoc) # Create a new document, with an expiration time # after which the document will be deleted addIfNotExist(key, doc, timeToLive) # Delete a document delete(key) # When the value is an integer, increment the integer increment(key) # When the value is an integer, decrement the integer decrement(key) # When the value is an opaque byte array, append more # data into existing value append(key, newData) # Query the data results = query(viewName, queryParameters) In Couchbase, document is the unit of manipulation. Currently Couchbase doesn't support server-side execution of custom logic. Couchbase server is basically a passive store and unlike other document oriented DB, Couchbase doesn't support field-level modification. In case of modifying documents, client need to retrieve documents by its key, do the modification locally and then send back the whole (modified) document back to the server. This design tradeoff network bandwidth (since more data will be transferred across the network) for CPU (now CPU load shift to client). Couchbase currently doesn't support bulk modification based on a condition matching. Modification happens only in a per document basis. (client will save the modified document one at a time). Transaction Model Similar to many NOSQL databases, Couchbase’s transaction model is primitive as compared to RDBMS. Atomicity is guaranteed at a single document and transactions that span update of multiple documents are unsupported. To provide necessary isolation for concurrent access, Couchbase provides a CAS (compare and swap) mechanism which works as follows … When the client retrieves a document, a CAS ID (equivalent to a revision number) is attached to it. While the client is manipulating the retrieved document locally, another client may modify this document. When this happens, the CAS ID of the document at the server will be incremented. Now, when the original client submits its modification to the server, it can attach the original CAS ID in its request. The server will verify this ID with the actual ID in the server. If they differ, the document has been updated in between and the server will not apply the update. The original client will re-read the document (which now has a newer ID) and re-submit its modification. Couchbase also provides a locking mechanism for clients to coordinate their access to documents. Clients can request a LOCK on the document it intends to modify, update the documents and then releases the LOCK. To prevent a deadlock situation, each LOCK grant has a timeout so it will automatically be released after a period of time. Deployment Architecture In a typical setting, a Couchbase DB resides in a server clusters involving multiple machines. Client library will connect to the appropriate servers to access the data. Each machine contains a number of daemon processes which provides data access as well as management functions. The data server, written in C/C++, is responsible to handle get/set/delete request from client. The Management server, written in Erlang, is responsible to handle the query traffic from client, as well as manage the configuration and communicate with other member nodes in the cluster. Virtual Buckets The basic unit of data storage in Couchbase DB is a JSON document (or primitive data type such as int and byte array) which is associated with a key. The overall key space is partitioned into 1024 logical storage unit called "virtual buckets" (or vBucket). vBucket are distributed across machines within the cluster via a map that is shared among servers in the cluster as well as the client library. High availability is achieved through data replication at the vBucket level. Currently Couchbase supports one active vBucket zero or more standby replicas hosted in other machines. Curremtly the standby server are idle and not serving any client request. In future version of Couchbase, the standby replica will be able to serve read request. Load balancing in Couchbase is achieved as follows: Keys are uniformly distributed based on the hash function When machines are added and removed in the cluster. The administrator can request a redistribution of vBucket so that data are evenly spread across physical machines. Management Server Management server performs the management function and co-ordinate the other nodes within the cluster. It includes the following monitoring and administration functions Heartbeat: A watchdog process periodically communicates with all member nodes within the same cluster to provide Couchbase Server health updates. Process monitor: This subsystem monitors execution of the local data manager, restarting failed processes as required and provide status information to the heartbeat module. Configuration manager: Each Couchbase Server node shares a cluster-wide configuration which contains the member nodes within the cluster, a vBucket map. The configuration manager pull this config from other member nodes at bootup time. Within a cluster, one node’s Management Server will be elected as the leader which performs the following cluster-wide management function Controls the distribution of vBuckets among other nodes and initiate vBucket migration Orchestrates the failover and update the configuration manager of member nodes If the leader node crashes, a new leader will be elected from surviving members in the cluster. When a machine in the cluster has crashed, the leader will detect that and notify member machines in the cluster that all vBuckets hosted in the crashed machine is dead. After getting this signal, machines hosting the corresponding vBucket replica will set the vBucket status as “active”. The vBucket/server map is updated and eventually propagated to the client lib. Notice that at this moment, the replication level of the vBucket will be reduced. Couchbase doesn’t automatically re-create new replicas which will cause data copying traffic. Administrator can issue a command to explicitly initiate a data rebalancing. The crashed machine, after reboot can rejoin the cluster. At this moment, all the data it stores previously will be completely discard and the machine will be treated as a brand new empty machine. As more machines are put into the cluster (for scaling out), vBucket should be redistributed to achieve a load balance. This is currently triggered by an explicit command from the administrator. Once receive the “rebalance” command, the leader will compute the new provisional map which has the balanced distribution of vBuckets and send this provisional map to all members of the cluster. To compute the vBucket map and migration plan, the leader attempts the following objectives: Evenly distribute the number of active vBuckets and replica vBuckets among member nodes. Place the active copy and each replicas in physically separated nodes. Spread the replica vBucket as wide as possible among other member nodes. Minimize the amount of data migration Orchestrate the steps of replica redistribution so no node or network will be overwhelmed by the replica migration. Once the vBucket maps is determined, the leader will pass the redistribution map to each member in the cluster and coordinate the steps of vBucket migration. The actual data transfer happens directly between the origination node to the destination node. Notice that since we have generally more vBuckets than machines. The workload of migration will be evenly distributed automatically. For example, when new machines are added into the clusters, all existing machines will migrate some portion of its vBucket to the new machines. There is no single bottleneck in the cluster. Throughput the migration and redistribution of vBucket among servers, the life cycle of a vBucket in a server will be in one of the following states “Active”: means the server is hosting the vBucket is ready to handle both read and write request “Replica”: means the server is hosting the a copy of the vBucket that may be slightly out of date but can take read request that can tolerate some degree of outdate. “Pending”: means the server is hosting a copy that is in a critical transitional state. The server cannot take either read or write request at this moment. “Dead”: means the server is no longer responsible for the vBucket and will not take either read or write request anymore. Data Server Data server implements the memcached APIs such as get, set, delete, append, prepend, etc. It contains the following key datastructure: One in-memory hashtable (key by doc id) for the corresponding vBucket hosted. The hashtable acts as both a metadata for all documents as well as a cache for the document content. Maintain the entry gives a quick way to detect whether the document exists on disk. To support async write, there is a checkpoint linkedlist per vBucket holding the doc id of modified documents that hasn't been flushed to disk or replicated to the replica. To handle a "GET" request Data server routes the request to the corresponding ep-engine responsible for the vBucket. The ep-engine will lookup the document id from the in-memory hastable. If the document content is found in cache (stored in the value of the hashtable), it will be returned. Otherwise, a background disk fetch task will be created and queued into the RO dispatcher queue. The RO dispatcher then reads the value from the underlying storage engine and populates the corresponding entry in the vbucket hash table. Finally, the notification thread notifies the disk fetch completion to the memcached pending connection, so that the memcached worker thread can revisit the engine to process a get request. To handle a "SET" request, a success response will be returned to the calling client once the updated document has been put into the in-memory hashtable with a write request put into the checkpoint buffer. Later on the Flusher thread will pickup the outstanding write request from each checkpoint buffer, lookup the corresponding document content from the hashtable and write it out to the storage engine. Of course, data can be lost if the server crashes before the data has been replicated to another server and/or persisted. If the client requires a high data availability across different crashes, it can issue a subsequent observe() call which blocks on the condition that the server persist data on disk, or the server has replicated the data to another server (and get its ACK). Overall speaking, the client has various options to tradeoff data integrity with throughput. Hashtable Management To synchronize accesses to a vbucket hash table, each incoming thread needs to acquire a lock before accessing a key region of the hash table. There are multiple locks per vbucket hash table, each of which is responsible for controlling exclusive accesses to a certain ket region on that hash table. The number of regions of a hash table can grow dynamically as more documents are inserted into the hash table. To control the memory size of the hashtable, Item pager thread will monitor the memory utilization of the hashtable. Once a high watermark is reached, it will initiate an eviction process to remove certain document content from the hashtable. Only entries that is not referenced by entries in the checkpoint buffer can be evicted because otherwise the outstanding update (which only exists in hashtable but not persisted) will be lost. After eviction, the entry of the document still remains in the hashtable; only the document content of the document will be removed from memory but the metadata is still there. The eviction process stops after reaching the low watermark. The high / low water mark is determined by the bucket memory quota. By default, the high water mark is set to 75% of bucket quota, while the low water mark is set to 60% of bucket quota. These water marks can be configurable at runtime. In CouchDb, every document is associated with an expiration time and will be deleted once it is expired. Expiry pager is responsible for tracking and removing expired document from both the hashtable as well as the storage engine (by scheduling a delete operation). Checkpoint Manager Checkpoint manager is responsible to recycle the checkpoint buffer, which holds the outstanding update request, consumed by the two downstream processes, Flusher and TAP replicator. When all the request in the checkpoint buffer has been processed, the checkpoint buffer will be deleted and a new one will be created. TAP Replicator TAP replicator is responsible to handle vBucket migration as well as vBucket replication from active server to replica server. It does this by propagating the latest modified document to the corresponding replica server. At the time a replica vBucket is established, the entire vBucket need to be copied from the active server to the empty destination replica server as follows The in-memory hashtable at the active server will be transferred to the replica server. Notice that during this period, some data may be updated and therefore the data set transfered to the replica can be inconsistent (some are the latest and some are outdated). Nevertheless, all updates happen after the start of transfer is tracked in the checkpoint buffer. Therefore, after the in-memory hashtable transferred is completed, the TAP replicator can pickup those updates from the checkpoint buffer. This ensures the latest versioned of changed documents are sent to the replica, and hence fix the inconsistency. However the hashtable cache doesn’t contain all the document content. Data also need to be read from the vBucket file and send to the replica. Notice that during this period, update of vBucket will happen in active server. However, since the file is appended only, subsequent data update won’t interfere the vBucket copying process. After the replica server has caught up, subsequent update at the active server will be available at its checkpoint buffer which will be pickup by the TAP replicator and send to the replica server. CouchDB Storage Structure Data server defines an interface where different storage structure can be plugged-in. Currently it supports both a SQLite DB as well as CouchDB. Here we describe the details of CouchDb, which provides a super high performance storage mechanism underneath the Couchbase technology. Under the CouchDB structure, there will be one file per vBucket. Data are written to this file in an append-only manner, which enables Couchbase to do mostly sequential writes for update, and provide the most optimized access patterns for disk I/O. This unique storage structure attributes to Couchbase’s fast on-disk performance for write-intensive applications. The following diagram illustrate the storage model and how it is modified by 3 batch updates (notice that since updates are asynchronous, it is perform by "Flusher" thread in batches). The Flusher thread works as follows: 1) Pick up all pending write request from the dirty queue and de-duplicate multiple update request to the same document. 2) Sort each request (by key) into corresponding vBucket and open the corresponding file 3) Append the following into the vBucket file (in the following contiguous sequence) All document contents in such write request batch. Each document will be written as [length, crc, content] one after one sequentially. The index that stores the mapping from document id to the document’s position on disk (called the BTree by-id) The index that stores the mapping from update sequence number to the document’s position on disk. (called the BTree by-seq) The by-id index plays an important role for looking up the document by its id. It is organized as a B-Tree where each node contains a key range. To lookup a document by id, we just need to start from the header (which is the end of the file), transfer to the root BTree node of the by-id index, and then further traverse to the leaf BTree node that contains the pointer to the actual document position on disk. During the write, the similar mechanism is used to trace back to the corresponding BTree node that contains the id of the modified documents. Notice that in the append-only model, update is not happening in-place, instead we located the existing location and copy it over by appending. In other words, the modified BTree node will be need to be copied over and modified and finally paste to the end of file, and then its parent need to be modified to point to the new location, which triggers the parents to be copied over and paste to the end of file. Same happens to its parents’ parent and eventually all the way to the root node of the BTree. The disk seek can be at the O(logN) complexity. The by-seq index is used to keep track of the update sequence of lived documents and is used for asynchronous catchup purposes. When a document is created, modified or deleted, a sequence number is added to the by-seq btree and the previous seq node will be deleted. Therefore, for cross-site replication, view index update and compaction, we can quickly locate all the lived documents in the order of their update sequence. When a vBucket replicator asks for the list of update since a particular time, it provides the last sequence number in previous update, the system will then scan through the by-seq BTree node to locate all the document that has sequence number larger than that, which effectively includes all the document that has been modified since the last replication. As time goes by, certain data becomes garbage (see the grey-out region above) and become unreachable in the file. Therefore, we need a garbage collection mechanism to clean up the garbage. To trigger this process, the by-id and by-seq B-Tree node will keep track of the data size of lived documents (those that is not garbage) under its substree. Therefore, by examining the root BTree node, we can determine the size of all lived documents within the vBucket. When the ratio of actual size and vBucket file size fall below a certain threshold, a compaction process will be triggered whose job is to open the vBucket file and copy the survived data to another file. Technically, the compaction process opens the file and read the by-seq BTree at the end of the file. It traces the Btree all the way to the leaf node and copy the corresponding document content to the new file. The compaction process happens while the vBucket is being updated. However, since the file is appended only, new changes are recorded after the BTree root that the compaction has opened, so subsequent data update won’t interfere with the compaction process. When the compaction is completed, the system need to copy over the data that was appended since the beginning of the compaction to the new file. View Index Structure Unlike most indexing structure which provide a pointer from the search attribute back to the document. The CouchDb index (called View Index) is better perceived as a denormalized table with arbitrary keys and values loosely associated to the document. Such denormalized table is defined by a user-provided map() and reduce() function. map = function(doc) { … emit(k1, v1) … emit(k2, v2) … } reduce = function(keys, values, isRereduce) { if (isRereduce) { // Do the re-reduce only on values (keys will be null) } else { // Do the reduce on keys and values } // result must be ready for input values to re-reduce return result } Whenever a document is created, updated, deleted, the corresponding map(doc) function will be invoked (in an asynchronous manner) to generate a set of key/value pairs. Such key/value will be stored in a B-Tree structure. All the key/values pairs of each B-Tree node will be passed into the reduce() function, which compute an aggregated value within that B-Tree node. Re-reduce also happens in non-leaf B-Tree nodes which further aggregate the aggregated value of child B-Tree nodes. The management server maintains the view index and persisted it to a separate file. Create a view index is perform by broadcast the index creation request to all machines in the cluster. The management process of each machine will read its active vBucket file and feed each surviving document to the Map function. The key/value pairs emitted by the Map function will be stored in a separated BTree index file. When writing out the BTree node, the reduce() function will be called with the list of all values in the tree node. Its return result represent a partially reduced value is attached to the BTree node. The view index will be updated incrementally as documents are subsequently getting into the system. Periodically, the management process will open the vBucket file and scan all documents since the last sequence number. For each changed document since the last sync, it invokes the corresponding map function to determine the corresponding key/value into the BTree node. The BTree node will be split if appropriate. Underlying, Couchbase use a back index to keep track of the document with the keys that it previously emitted. Later when the document is deleted, it can look up the back index to determine what those key are and remove them. In case the document is updated, the back index can also be examined; semantically a modification is equivalent to a delete followed by an insert. The following diagram illustrates how the view index file will be incrementally updated via the append-only mechanism. Query Processing Query in Couchbase is made against the view index. A query is composed of the view name, a start key and end key. If the reduce() function isn’t defined, the query result will be the list of values sorted by the keys within the key range. In case the reduce() function is defined, the query result will be a single aggregated value of all keys within the key range. If the view has no reduce() function defined, the query processing proceeds as follows: Client issue a query (with view, start/end key) to the management process of any server (unlike a key based lookup, there is no need to locate a specific server). The management process will broadcast the request to other management process on all servers (include itself) within the cluster. Each management process (after receiving the broadcast request) do a local search for value within the key range by traversing the BTree node of its view file, and start sending back the result (automatically sorted by the key) to the initial server. The initial server will merge the sorted result and stream them back to the client. However, if the view has reduce() function defined, the query processing will involve computing a single aggregated value as follows: Client issue a query (with view, start/end key) to the management process of any server (unlike a key based lookup, there is no need to locate a specific server). The management process will broadcast the request to other management process on all servers (include itself) within the cluster. Each management process do a local reduce for value within the key range by traversing the BTree node of its view file to compute the reduce value of the key range. If the key range span across a BTree node, the pre-computed of the sub-range can be used. This way, the reduce function can reuse a lot of partially reduced values and doesn’t need to recomputed every value of the key range from scratch. The original server will do a final re-reduce() in all the return value from each other servers, and then passed back the final reduced value to the client. To illustrate the re-reduce concept, lets say the query has its key range from A to F. Instead of calling reduce([A,B,C,D,E,F]), the system recognize the BTree node that contains [B,C,D] has been pre-reduced and the result P is stored in the BTree node, so it only need to call reduce(A,P,E,F). Update View Index as vBucket migrates Since the view index is synchronized with the vBuckets in the same server, when the vBucket has migrated to a different server, the view index is no longer correct; those key/value that belong to a migrated vBucket should be discarded and the reduce value cannot be used anymore. To keep track of the vBucket and key in the view index, each bTree node has a 1024-bitmask indicating all the vBuckets that is covered in the subtree (ie: it contains a key emitted from a document belonging to the vBucket). Such bit-mask is maintained whenever the bTree node is updated. At the server-level, a global bitmask is used to indicate all the vBuckets that this server is responsible for. In processing the query of the map-only view, before the key/value pair is returned, an extra check will be perform for each key/value pair to make sure its associated vBucket is what this server is responsible for. When processing the query of a view that has a reduce() function, we cannot use the pre-computed reduce value if the bTree node contains a vBucket that the server is not responsible for. In this case, the bTree node’s bit mask is compared with the global bit mask. In case if they are not aligned, then the reduce value need to be recomputed. Here is an example to illustrate this process Couchbase is one of the popular NOSQL technology built on a solid technology foundation designed for high performance. In this post, we have examined a number of such key features: Load balancing between servers inside a cluster that can grow and shrink according to workload conditions. Data migration can be used to re-achieve workload balance. Asynchronous write provides lowest possible latency to client as it returns once the data is store in memory. Append-only update model pushes most update transaction into sequential disk access, hence provide extremely high throughput for write intensive applications. Automatic compaction ensures the data lay out on disk are kept optimized all the time. Map function can be used to pre-compute view index to enable query access. Summary data can be pre-aggregated using the reduce function. Overall, this cut down the workload of query processing dramatically. For a review on NOSQL architecture in general and some theoretical foundation, I have wrote a NOSQL design pattern blog, as well as some fundamental difference between SQL and NOSQL. For other NOSQL technologies, please read my other blog on MongoDb, Cassandra and HBase, Memcached Special thanks to Damien Katz and Frank Weigel from Couchbase team who provide a lot of implementation details of Couchbase.
July 7, 2012
by Ricky Ho
· 84,810 Views · 5 Likes
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Current Challenges of Moving Apps to the Cloud, and How to Anticpate Them
In my last post, I discussed some of the key considerations when moving an application to the cloud. To provide a better understanding, I’m using a simple scenario-based example to illustrate how an application could be moved to the cloud. This article will explain the challenges a company might face, the current architecture of the example application, and finally what the company should expect when moving an application to the cloud. My next article will discuss the recommended solution in more detail. Disclaimer Company name, logo, business, scenario, and incidents either are used fictitiously. Any resemblance to an actual company is entirely coincidental. Background Idelma is a ticket selling provider that sells tickets to concerts, sports event, and music gigs. Tickets are sold offline through ticket counters and online through a website called TicketOnline. Customers visiting TicketOnline can browse list of available shows, find out more information on each show, and finally purchase tickets online. When a ticket is purchased, it’s reserved but will not be processed immediately. Other processes such as generating ticket and sending the generated ticket along with the receipt will be done asynchronously in a few minutes time. Current Challenges During peak season (typically in July and December), TicketOnline suffered from heavy traffic that caused slow response time. The traffic for off-peak season is normally about 100,000 to 200,000 hits per day, with the average of 8 to 15 on-going shows. In peak season, the traffic may reach five to seven times more than off-peak season. The following diagram illustrates the web server hits counter of TicketOnline over the last three years. Figure 1 – TicketOnline web server hits counter for the last three years Additionally, the current infrastructure setup is not designed to be highly-available. This results in several periods of downtime each year. The options: on-premise vs cloud Idelma’s IT Manager Mr. Anthony recognizes the issues and decides to make some improvement to bring better competitive advantages to the company. When reading an article online, he discovered that cloud computing may be a good solution to address the issues. Another option would be to purchase a more powerful set of hardware that could handle the load. With that, he has done a pros and cons analysis of the two options: On-premise hardware investment There are at least two advantages of investing in more hardware. One, they will have full control over the infrastructure, and can use the server for other purposes when necessary. Second, there might be less or no modification needed on the application at all, depending on how it is architected and designed. If they decide to scale up (vertically), they might not need to make any changes. However, if they decide to scale out (horizontally) to a web farm model, a re-design would be needed. On the other hand, there are also several disadvantages of on-premise hardware investment. For sure, upfront investment in purchasing hardware and software are considered relatively expensive. Next, they would need to be able to answer the following questions: How much hardware and software should be purchased? What are the hardware specifications? If the capacity planning is not properly done, it may lead to either a waste of capacity or insufficient of capacity. Another concern is, when adding more hardware, more manpower might be needed as well. Cloud For cloud computing, there’s almost no upfront investment required for hardware, and in some cases software doesn’t pose a large upfront cost either. Another advantage is the cloud’s elastic nature fits TicketOnline periodic bursting very much. Remember, they face high load only in June and December. Another advantage would be less responsibility. The administrator can have more time to focus on managing the application since the infrastructure is managed by the provider. Though there are a number of advantages, there are also some disadvantages when choosing a cloud platform. For one thing, they might have less control over the infrastructure. As discussed in the previous article, there might also be some architectural changes when moving an application to the cloud. However, these can be dealt with in a one-time effort. The figure below summarizes the considerations between the two options: Figure 2 – Considerations of an On-premise or Cloud solution After looking at his analysis, Mr. Anthony believes that the cloud will bring more competitive advantages to the company. Understanding that Windows Azure offers various services for building internet-scale application, and Idelma is also an existing Microsoft customer, Mr. Anthony decided to explore Windows Azure. After evaluating the pricing, he is even more comfortable to step ahead. Quick preview of the current system Now, let’s take a look of the current architecture of TicketOnline. Figure 3 – TicketOnline Current Architecture TicketOnline web application The web application is hosted on a single instance physical server. It is running on Windows Server 2003 R2 as operating system with Internet Information Services (IIS) 6 as the web server and ASP.NET 2.0 as the web application framework. Database SQL Server 2005 is used as database engine to store mainly relational data for the application. Additionally, it is also used to store logs such as trace logs, performance-counters logs, and IIS logs. File server Unstructured files such as images and documents are stored separately in a file server. Interfacing with another system The application would need to interface with a proprietary CRM system that runs on a dedicated server to retrieve customer profiles through asmx web service. Batch Job As mentioned previously, receipt and ticket generation will happen asynchronously after purchasing is made. A scheduler-based batch job will perform asynchronous tasks every 10 minutes. The tasks include verifying booking details, generating tickets, and sending the ticket along with the receipt as an email to customer. The intention of an asynchronous process is to minimize concurrent access load as much as possible. This batch job is implemented as a Windows Service installed in a separated server. SMTP Server On-premise SMTP Server will be used to send email, initiated either from the batch job engine or the web application. Requirements for migration The application should be migrated to the cloud with the following requirements: The customer expects a cost effective solution in terms of the migration effort as well as the monthly running cost. There aren’t any functional changes on the system. Meaning, the user (especially front-end user) should not see any differences in term of functionality. As per policy, this propriety CRM system will not be moved to the cloud. The web service consumption should be consumed in secured manner. Calling for partners As the in-house IT team does not have competency and experience with Windows Azure, Mr. Anthony contacted Microsoft to suggest a partner who is capable to deliver the migration. Before a formal request for proposal (RFP) is made, he expects partner to provide the following: High-level architecture diagram how the system will look when moving to the cloud. Explanation of each component illustrated on the diagram. The migration processes, effort required, and potential challenges. If Microsoft recommends you as the partner, how will you handle this case? What will the architecture look like in your proposed solution? The most exciting part will come in the next article when I go into more detail on which solution is recommended and how the migration process takes place.
July 5, 2012
by Wely Lau
· 6,869 Views · 1 Like
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20 Subjects Every Software Engineer Should Know
Here are the most important subjects for software engineering, with brief explanations: 1.Object oriented analysis & design: For better maintainability, reusability and faster development, the most well accepted approach, shortly OOAD and its SOLID principals are very important for software engineering. 2.Software quality factors: Software engineering depends on some very important quality factors. Understanding and applying them is crucial. 3.Data structures & algorithms: Basic data structures like array, list, stack, tree, map, set etc. and useful algorithms are vital for software development. Their logical structure should be known. 4. Big-O notation: Big-O notation indicates the performance of an algorithm/code section. Understanding it is very important for comparing performances. 5.UML notation: UML is the universal and complete language for software design & analysis. If there is lack of UML in a development process, it feels there is no engineering. 6.Software processes and metrics: Software enginnering is not a random process. It requires a high level of systematic and some numbers to monitor those techniques. So, processes and metrics are essential. 7.Design patterns: Design patterns are standard and most effective solutions for specific problems. If you don't want to reinvent the wheel, you should learn them. 8.Operating systems basics: Learning OS basics is very important because all applications runs on it. By learning it, we can have better vision, viewpoints and performance for our applications. 9.Computer organization basics: All applications including OS requires a hardware for physical interaction. So, learning computer organization basics is vital again for better vision, viewpoints and performance. 10.Network basics: Network is related with computer organization, OS and the whole information transfer process. In any case we will face it while software development. So, it is important to learn network basics. 11.Requirement analysis: Requirement analysis is the starting point and one of the most important parts of software engineering. Performing it correctly and practically needs experience but it is very essential. 12.Software testing: Testing is another important part of software engineering. Unit testing, its best practices and techniques like black box, white box, mocking, TDD, integration testing etc. are subjects which must be known. 13.Dependency management: Library (JAR, DLL etc.) management, and widely known tools (Maven, Ant, Ivy etc.) are essential for large projects. Otherwise, antipatterns like Jar Hell are inevitable. 14.Continuous integration: Continuous integration brings easiness and automaticity for testing large modules, components and also performs auto-versioning. Its aim and tools (like Hudson etc.) should be known. 15.ORM (Object relational mapping): ORM and its widely known implementation Hibernate framework is an important technique for mapping objects into database tables. It reduces code length and maintenance time. 16.DI (Dependency Injection): DI or IoC (Inversion of Control) and its widely known implementation Spring framework makes life easy for object creation and lifetime management on big enterprise applications. 17.Version controlling systems: VCS tools (SVN, TFS, CVS etc.) are very important by saving so much time for collaborative works and versioning. Their logical viewpoint and standard cammands should be known. 18.Internationalization (i18n): i18n by extracting strings into external files is the best way of supporting multiple languages in our applications. Its practices on different IDEs and technologies must be known. 19.Architectural patterns: Understanding architectural design patterns (like MVC, MVP, MVVM etc.) is essential for producing a maintainable, clean, extendable and testable source code. 20.Writing clean code: Working code is not enough, it must be readable and maintainable also. So, code formatting and readable code development techniques are needed to be known and applied.
July 2, 2012
by Cagdas Basaraner
· 108,632 Views · 5 Likes
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Apache Camel Monitoring
I've seen a lot of discussion about how to monitor Camel based applications. Most people are looking for the following features: ability to view services (contexts, endpoints, routes), to view performance statistics (route throughput, etc) and to perform basic operations (start/stop routes, send messages, etc). This post will breakdown the options (that I know of) that are available today (as of Camel 2.8). If you have used other approaches or know of other ongoing development in this area, please let me know. JMX APIs Camel uses JMX to provide a standardized way to access metadata about contexts/routes/endpoints defined in a given application. Also, you can use JMX to interact with these components (start/stop routes, etc) in some interesting ways. I recently had some very specific Camel/ActiveMQ monitoring requests from a client. After looking at the options, we ended up building a standalone Tomcat web app that used JSPs, jQuery, Ajax and JMX APIs to view route/endpoint statistics, manage Camel routes (stop, start, etc) and monitor/manipulate ActiveMQ queues. It provided some much needed visibility and management features for our Camel/ActiveMQ based message processing application... CamelContext If you have a handle to the CamelContext, there are various APIs that can help describe and manage routes and endpoints. These are used by the existing Camel Web Console and can be used to build custom interface to retrieve and use this information in various ways... here are some of the notable APIs... getRouteDefinitions() getEndpoints() getEndpointsMap() getRouteStatus(routeId) startRoute(routeId) stopRoute(routeId) removeRoute(routeId) addRoutes(routeBuilder) suspendRoute(routeId) resumeRoute(routeId) With a little creativity, you can use these APIs to manage/monitor and re-wire a Camel application dynamically. Camel Web Console This console provides web and REST interfaces to Camel contexts/routes/endpoints and allows you to view/manage endpoints/routes, send messages to endpoints, viewing route statistics, etc. That being said, using this web console with an existing Camel application is tricky at the moment. It's currently deployed as a war file that only has access to the CamelContext defined in its embedded spring XML file. Though the entire camel-web project can be embedded and customized in your application if you desire (and know Scalate). Given my recent client requirements, I opted to build my own basic app using JSPs/JMX as described above. There has been some recent support for deploying this console in OSGI, where it should be able to view any CamelContexts deployed in the container, etc. However, I'm yet to see this work...more on this later. Using Camel APIs There are also a number of Camel technologies/patterns that can be used to add monitoring to existing routes. wire tap - can add message logging (to a file or JMS queue/topic, etc) or other inline processing advicewith - can be used to modify existing routes to apply before/after operations or add/remove operations in a route intercept - can be used to intercept Exchanges while they are in route, can apply to all endpoints, certain endpoints or just starting endpoints BrowsableEndpoint - is an interface which Endpoints may implement to support the browsing of the exchanges which are pending or have been sent on it. That being said, it takes some creativity to use these effectively and caution to not adversely affect the routes you are trying to monitor. Hyperic HQ You can use this tool to monitor Servicemix (or any process), but it more geared towards system monitoring and JVM stats. I didn't find it useful for any Camel specific monitoring. jConsole/VisualVM these are standard JMX based consoles. They aren't web based and can't be customized (easily anyways) to provide anything more than a tree-like view of JMX MBeans. If you know where to look though, you can do a lot with it. Summary These are just some quick notes at this point. As I learn about other ways of monitoring Camel, I'll update this list and give some more detailed comparison. Any comments are welcome...
June 27, 2012
by Ben O'Day
· 20,141 Views
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How to Test Code That Uses Envers
Envers is a Hibernate module that can be configured to automatically audit changes made to your entities. Each audited entity are thus associated with a list of revisions, each revision capturing the state of the entity when a change occurs. There is however an obstacle I came across while I was "unit testing" my DAO, and that's what I want to share to avoid others to fall in the same pit. First, let's have an overview of the couple of steps needed to use Envers: Annotate your entity with the @Audited annotation: @Entity @Audited public class Person { // Properties } Register the Envers AuditEventListener in your Hibernate SessionFactory through Spring: org.hibernate.dialect.H2Dialect Configure the Hibernate transaction manager as your transaction manager. Note auditing won't be triggered if you use another transaction manager (DataSourceTransactionManager comes to mind): Now is the time to create your test class: @ContextConfiguration("classpath:spring-persistence.xml") @TransactionConfiguration(defaultRollback = false) public class PersonDaoImplTest extends AbstractTransactionalTestNGSpringContextTests { @Autowired private PersonDao personDao; @BeforeMethod protected void setUp() { // Populate database } @Test public void personShouldBeAudited() { Person person = personDao.get(1L); person.setFirstName("Jane"); List history = personDao.getPersonHistory(1L); assertNotNull(history); assertFalse(history.isEmpty()); assertEquals(history.size(), 1); } } Strangely, when you execute the previous test class, the test method fails when checking the list is not empty: it is, meaning there's no revision associated with the entity. Morevoer, nothing shows up in the log. However, the revision shows up in the audited table at the end of the test (provide you didn't clear the table after its execution). Comes the dreaded question: why? Well, it seems Hibernate post-event listeners are only called when the transaction is commited. In our case, it matches: the transaction is commited by Spring after method completion, and our test trie to assert inside the method. In order for our test to pass, we have to manually manage a transaction inside our method, to commit the update to the database. @Test public void personShouldBeAuditedWhenUpdatedWithManualTransaction() { PlatformTransactionManager txMgr = applicationContext.getBean(PlatformTransactionManager.class); // A new transaction is required, the wrapping transaction is for Envers TransactionStatus status = txMgr.getTransaction(new DefaultTransactionDefinition(PROPAGATION_REQUIRES_NEW)); Person person = personDao.get(1L); person.setFirstName("Jane"); txMgr.commit(status); List history = personDao.getPersonHistory(1L); assertNotNull(history); assertFalse(history.isEmpty()); assertEquals(history.size(), 1); } On one hand, the test passes and the log shows the SQL commands accordingly. On the other hand, the cost is the additional boilerplate code needed to make it pass. Of course, one could (should?) question the need to test the feature in the first place. Since it's a functionality brought by a library, the reasoning behind could be that if you don't trust the library, don't use it at all. In my case, it was the first time I used Envers, so there's no denying I had to build the trust between me and the library. Yet, even with trusted libraries, I do test specific cases: for example, when using Hibernate, I create test classes to verify that complex queries get me the right results. As such, auditing qualifies as a complex use-case whose misbehaviors I want to be aware of as soon as possible. You'll find the sources for this article here, in Maven/Eclipse format.
June 25, 2012
by Nicolas Fränkel
· 12,848 Views
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Managing ActiveMQ with JMX APIs
Here is a quick example of how to programmatically access ActiveMQ MBeans to monitor and manipulate message queues... First, get a connection to a JMX server (assumes localhost, port 1099, no auth) Note, always cache the connection for subsequent requests (can cause memory utilization issues otherwise) JMXServiceURL url = new JMXServiceURL("service:jmx:rmi:///jndi/rmi://localhost:1099/jmxrmi"); JMXConnector jmxc = JMXConnectorFactory.connect(url); MBeanServerConnection conn = jmxc.getMBeanServerConnection(); Then, you can execute various operations such as addQueue, removeQueue, etc... String operationName="addQueue"; String parameter="MyNewQueue"; ObjectName activeMQ = new ObjectName("org.apache.activemq:BrokerName=localhost,Type=Broker"); if(parameter != null) { Object[] params = {parameter}; String[] sig = {"java.lang.String"}; conn.invoke(activeMQ, operationName, params, sig); } else { conn.invoke(activeMQ, operationName,null,null); } Also, you can get an ActiveMQ QueueViewMBean instance for a specified queue name... ObjectName activeMQ = new ObjectName("org.apache.activemq:BrokerName=localhost,Type=Broker"); BrokerViewMBean mbean = (BrokerViewMBean) MBeanServerInvocationHandler.newProxyInstance(conn, activeMQ,BrokerViewMBean.class, true); for (ObjectName name : mbean.getQueues()) { QueueViewMBean queueMbean = (QueueViewMBean) MBeanServerInvocationHandler.newProxyInstance(mbsc, name, QueueViewMBean.class, true); if (queueMbean.getName().equals(queueName)) { queueViewBeanCache.put(cacheKey, queueMbean); return queueMbean; } } Then, execute one of several APIs against the QueueViewMBean instance... Queue monitoring - getEnqueueCount(), getDequeueCount(), getConsumerCount(), etc... Queue manipulation - purge(), getMessage(String messageId), removeMessage(String messageId), moveMessageTo(String messageId, String destinationName), copyMessageTo(String messageId, String destinationName), etc... Summary The APIs can easily be used to build a web or command line based tool to support remote ActiveMQ management features. That being said, all of these features are available via the JMX console itself and ActiveMQ does provide a web console to support some management/monitoring tasks. See these pages for more information... http://activemq.apache.org/jmx-support.html http://activemq.apache.org/web-console.html
June 22, 2012
by Ben O'Day
· 32,222 Views · 1 Like
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NetBeans IDE 7.2 Introduces TestNG
One of the advantages of code generation is the ability to see how a specific language feature or framework is used. As I discussed in the post NetBeans 7.2 beta: Faster and More Helpful, NetBeans 7.2 beta provides TestNG integration. I did not elaborate further in that post other than a single reference to that feature because I wanted to devote this post to the subject. I use this post to demonstrate how NetBeans 7.2 can be used to help a developer new to TestNG start using this alternative (to JUnit) test framework. NetBeans 7.2's New File wizard makes it easier to create an empty TestNG test case. This is demonstrated in the following screen snapshots that are kicked off by using New File | Unit Tests (note that "New File" is available under the "File" drop-down menu or by right-clicking in the Projects window). Running the TestNG test case creation as shown above leads to the following generated test code. TestNGDemo.java (Generated by NetBeans 7.2) package dustin.examples; import org.testng.annotations.AfterMethod; import org.testng.annotations.AfterClass; import org.testng.annotations.BeforeMethod; import org.testng.annotations.BeforeClass; import org.testng.annotations.Test; import org.testng.Assert; /** * * @author Dustin */ public class TestNGDemo { public TestNGDemo() { } @BeforeClass public void setUpClass() { } @AfterClass public void tearDownClass() { } @BeforeMethod public void setUp() { } @AfterMethod public void tearDown() { } // TODO add test methods here. // The methods must be annotated with annotation @Test. For example: // // @Test // public void hello() {} } The test generated by NetBeans 7.2 includes comments indicate how test methods are added and annotated (similar to modern versions of JUnit). The generated code also shows some annotations for overall test case set up and tear down and for per-test set up and tear down (annotations are similar to JUnit's). NetBeans identifies import statements that are not yet used at this point (import org.testng.annotations.Test; and import org.testng.Assert;), but are likely to be used and so have been included in the generated code. I can add a test method easily to this generated test case. The following code snippet is a test method using TestNG. testIntegerArithmeticMultiplyIntegers() @Test public void testIntegerArithmeticMultiplyIntegers() { final IntegerArithmetic instance = new IntegerArithmetic(); final int[] integers = {4, 5, 6}; final int expectedProduct = 2 * 3 * 4 * 5 * 6; final int product = instance.multiplyIntegers(2, 3, integers); assertEquals(product, expectedProduct); } This, of course, looks very similar to the JUnit equivalent I used against the same IntegerArithmetic class that I used for testing illustrations in the posts Improving On assertEquals with JUnit and Hamcrest and JUnit's Built-in Hamcrest Core Matcher Support. The following screen snapshot shows the output in NetBeans 7.2 beta from right-clicking on the test case class and selecting "Run File" (Shift+F6). The text output of the TestNG run provided in the NetBeans 7.2 beta is reproduced next. [TestNG] Running: Command line suite [VerboseTestNG] RUNNING: Suite: "Command line test" containing "1" Tests (config: null) [VerboseTestNG] INVOKING CONFIGURATION: "Command line test" - @BeforeClass dustin.examples.TestNGDemo.setUpClass() [VerboseTestNG] PASSED CONFIGURATION: "Command line test" - @BeforeClass dustin.examples.TestNGDemo.setUpClass() finished in 33 ms [VerboseTestNG] INVOKING CONFIGURATION: "Command line test" - @BeforeMethod dustin.examples.TestNGDemo.setUp() [VerboseTestNG] PASSED CONFIGURATION: "Command line test" - @BeforeMethod dustin.examples.TestNGDemo.setUp() finished in 2 ms [VerboseTestNG] INVOKING: "Command line test" - dustin.examples.TestNGDemo.testIntegerArithmeticMultiplyIntegers() [VerboseTestNG] PASSED: "Command line test" - dustin.examples.TestNGDemo.testIntegerArithmeticMultiplyIntegers() finished in 12 ms [VerboseTestNG] INVOKING CONFIGURATION: "Command line test" - @AfterMethod dustin.examples.TestNGDemo.tearDown() [VerboseTestNG] PASSED CONFIGURATION: "Command line test" - @AfterMethod dustin.examples.TestNGDemo.tearDown() finished in 1 ms [VerboseTestNG] INVOKING CONFIGURATION: "Command line test" - @AfterClass dustin.examples.TestNGDemo.tearDownClass() [VerboseTestNG] PASSED CONFIGURATION: "Command line test" - @AfterClass dustin.examples.TestNGDemo.tearDownClass() finished in 1 ms [VerboseTestNG] [VerboseTestNG] =============================================== [VerboseTestNG] Command line test [VerboseTestNG] Tests run: 1, Failures: 0, Skips: 0 [VerboseTestNG] =============================================== =============================================== Command line suite Total tests run: 1, Failures: 0, Skips: 0 =============================================== Deleting directory C:\Users\Dustin\AppData\Local\Temp\dustin.examples.TestNGDemo test: BUILD SUCCESSFUL (total time: 2 seconds) The above example shows how easy it is to start using TestNG, especially if one is moving to TestNG from JUnit and is using NetBeans 7.2 beta. Of course, there is much more to TestNG than this, but learning a new framework is typically most difficult at the very beginning and NetBeans 7.2 gets one off to a fast start.
June 11, 2012
by Dustin Marx
· 21,588 Views · 1 Like
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How To Analyze Thread Dumps: IBM VM
This article is part 4 of our Thread Dump analysis series which will provide you with an overview of what is a JVM Thread Dump for the IBM VM and the different Threads and data points that you will find. As you will see and learn, the IBM VM Thread Dump format is different but provides even more out-of-the-box troubleshooting data. At this point, you should know how Threads interact with the Java EE container and what a Thread Dump is. Before we go any further in the deep dive analysis patterns, you also need to understand the IBM VM Thread Dump format since this is the typical Thread Dump data to expect when using IBM WAS on IBM VM. IBM VM Thread Dump breakdown overview In order for you to better understand, find below a diagram showing you a visual breakdown of an IBM 1.6 VM Thread Dump and its common data points found: As you can, there are extra runtime data that you will not find from a HotSpot VM Thread Dump. Please keep in mind that you may not need to review all these data points but you still need to understand what data is available depending of your problem case. The rest of the article will cover each Thread Dump portion in more detail. # Thread Dump generation event The first portion provides you with detail on how this Thread Dump was generated. IBM Thread Dump can be generated as a result of a “signal 3” or “user” e.g. kill -3 or automatically as a result of severe JVM conditions such as an OutOfMemoryError. 0SECTION TITLE subcomponent dump routine NULL =============================== 1TISIGINFO Dump Event "user" (00004000) received 1TIDATETIME Date: 2012/03/12 at 20:52:13 1TIFILENAME Javacore filename: /apps/wl11g/domains/app/javacore.20120312.205205.1949928.0004.txt 1TIREQFLAGS Request Flags: 0x81 (exclusive+preempt) 1TIPREPSTATE Prep State: 0x4 (exclusive_vm_access) 0SECTION TITLE subcomponent dump routine NULL =============================== 1TISIGINFO OUTOFMEMORY received 1TIDATETIME Date: 2012/06/01 at 09:52:12 1TIFILENAME Javacore filename: /usr/WebSphere/AppServer/javacore311328.1338524532.txt # HW and OS environment detail The next section provides you with some detail on the current hardware and OS that this IBM VM is running from: 0SECTION GPINFO subcomponent dump routine NULL ================================ 2XHOSLEVEL OS Level : AIX 5.3 2XHCPUS Processors - 3XHCPUARCH Architecture : ppc64 3XHNUMCPUS How Many : 6 3XHNUMASUP NUMA is either not supported or has been disabled by user # JRE detail and Java start-up arguments This section is very useful as it provides you with a full view on your JRE major version and patch level along with all JVM start-up arguments. 0SECTION ENVINFO subcomponent dump routine NULL ================================= 1CIJAVAVERSION JRE 1.6.0 IBM J9 2.4 AIX ppc64-64 build jvmap6460sr9-20101124_69295 1CIVMVERSION VM build 20101124_069295 1CIJITVERSION JIT enabled, AOT enabled - r9_20101028_17488ifx2 1CIGCVERSION GC - 20101027_AA 1CIRUNNINGAS Running as a standalone JVM ………………………………………………………………………………………… # User and environment variables This section provides you with a listing of current user and environment variables such as File Descriptor limit. 1CIUSERLIMITS User Limits (in bytes except for NOFILE and NPROC) NULL ------------------------------------------------------------------------ NULL type soft limit hard limit 2CIUSERLIMIT RLIMIT_AS unlimited unlimited 2CIUSERLIMIT RLIMIT_CORE 1073741312 unlimited 2CIUSERLIMIT RLIMIT_CPU unlimited unlimited 2CIUSERLIMIT RLIMIT_DATA unlimited unlimited 2CIUSERLIMIT RLIMIT_FSIZE unlimited unlimited 2CIUSERLIMIT RLIMIT_NOFILE 4096 4096 2CIUSERLIMIT RLIMIT_RSS 33554432 unlimited 2CIUSERLIMIT RLIMIT_STACK 33554432 4294967296 # Java Heap detail and GC history Similar to HotSpot VM 1.6+, IBM VM Thread Dump also contains information on the Java Heap capacity and utilization along with memory segments allocated for each memory space of the Java process. Please keep in mind that deeper Java Heap analysis will require you to analyze the Heap Dump binary snapshot as per below tutorial. http://javaeesupportpatterns.blogspot.com/2011/02/ibm-sdk-heap-dump-httpsession-footprint.htm Finally, a history of the garbage collection process is also present. 0SECTION MEMINFO subcomponent dump routine NULL ================================= 1STHEAPFREE Bytes of Heap Space Free: 51104BC8 1STHEAPALLOC Bytes of Heap Space Allocated: 80000000 1STSEGTYPE Internal Memory ………………………………………………………………………………………… 1STSEGTYPE Object Memory ………………………………………………………………………………………… 1STSEGTYPE Class Memory ………………………………………………………………………………………… 1STSEGTYPE JIT Code Cache ………………………………………………………………………………………… 1STSEGTYPE JIT Data Cache ………………………………………………………………………………………… STGCHTYPE GC History 3STHSTTYPE 00:52:07:523048405 GMT j9mm.51 - SystemGC end: newspace=466136480/483183616 oldspace=899251600/1610612736 loa=80530432/80530432 3STHSTTYPE 00:52:07:523046694 GMT j9mm.139 - Reference count end: weak=40149 soft=87504 phantom=33 threshold=17 maxThreshold=32 3STHSTTYPE 00:52:07:522164027 GMT j9mm.91 - GlobalGC end: workstackoverflow=0 overflowcount=0 weakrefs=40149 soft=87504 threshold=17 phantom=33 finalizers=4947 newspace=466136480/483183616 oldspace=899251600/1610612736 loa=80530432/80530432 3STHSTTYPE 00:52:07:522152764 GMT j9mm.90 - GlobalGC collect complete # Java and JVM object monitor lock and deadlock detail This Thread Dump portion is very important. Quite often Thread problems involve Threads waiting between each other due to locks on particular Object monitors e.g. Thread B waiting to acquire a lock on Object monitor held by Thread A. Deadlock conditions can also be triggered from time to time; especially for non-Thread safe implementations. The IBM VM Thread Dump provides a separate section where you can analyze lock(s) held by each Thread including waiting chain(s) e.g. Many Threads waiting to acquire the same Object monitor lock. 0SECTION LOCKS subcomponent dump routine NULL =============================== NULL 1LKPOOLINFO Monitor pool info: 2LKPOOLTOTAL Current total number of monitors: 1034 NULL 1LKMONPOOLDUMP Monitor Pool Dump (flat & inflated object-monitors): 2LKMONINUSE sys_mon_t:0x0000000115B53060 infl_mon_t: 0x0000000115B530A0: 3LKMONOBJECT java/util/Timer$TimerImpl@0x0700000000C92AA0/0x0700000000C92AB8: 3LKNOTIFYQ Waiting to be notified: 3LKWAITNOTIFY "Thread-7" (0x0000000114CAB400) ………………………………………………………………………… ## Threads waiting chain 2LKMONINUSE sys_mon_t:0x000000012462FE00 infl_mon_t: 0x000000012462FE40: 3LKMONOBJECT com/inc/server/app/Request@0x07000000142ADF30/0x07000000142ADF48: owner "Thread-30" (0x000000012537F300), entry count 1 3LKNOTIFYQ Waiting to be notified: 3LKWAITNOTIFY "Thread-26" (0x0000000125221F00) 3LKWAITNOTIFY "Thread-27" (0x0000000125252000) 3LKWAITNOTIFY "Thread-28" (0x000000012527B800) 3LKWAITNOTIFY "Thread-29" (0x00000001252DDA00) 3LKWAITNOTIFY "Thread-31" (0x0000000125386200) 3LKWAITNOTIFY "Thread-32" (0x0000000125423600) 3LKWAITNOTIFY "Thread-33" (0x000000012548C500) 3LKWAITNOTIFY "Thread-34" (0x00000001255D6000) 3LKWAITNOTIFY "Thread-35" (0x00000001255F7900) ………………………………………………………………………… # Java EE middleware, third party & custom application Threads Similar to the HotSpot VM Thread Dump format, this portion is the core of the Thread Dump and where you will typically spend most of your analysis time. The number of Threads found will depend on your middleware software that you use, third party libraries (that might have its own Threads) and your application (if creating any custom Thread, which is generally not a best practice). The following Thread in the example below is in BLOCK state which typically means it is waiting to acquire a lock on an Object monitor. You will need to search in the earlier section and determine which Thread is holding the lock so you can pinpoint the root cause. 3XMTHREADINFO "[STUCK] ExecuteThread: '162' for queue: 'weblogic.kernel.Default (self-tuning)'" J9VMThread:0x000000013ACF0800, j9thread_t:0x000000013AC88B20, java/lang/Thread:0x070000001F945798, state:B, prio=1 3XMTHREADINFO1 (native thread ID:0x1AD0F3, native priority:0x1, native policy:UNKNOWN) 3XMTHREADINFO3 Java callstack: 4XESTACKTRACE at org/springframework/jms/connection/SingleConnectionFactory.createConnection(SingleConnectionFactory.java:207(Compiled Code)) 4XESTACKTRACE at org/springframework/jms/connection/SingleConnectionFactory.createQueueConnection(SingleConnectionFactory.java:222(Compiled Code)) 4XESTACKTRACE at org/springframework/jms/core/JmsTemplate102.createConnection(JmsTemplate102.java:169(Compiled Code)) 4XESTACKTRACE at org/springframework/jms/core/JmsTemplate.execute(JmsTemplate.java:418(Compiled Code)) 4XESTACKTRACE at org/springframework/jms/core/JmsTemplate.send(JmsTemplate.java:475(Compiled Code)) 4XESTACKTRACE at org/springframework/jms/core/JmsTemplate.send(JmsTemplate.java:467(Compiled Code)) ………………………………………………………………………………………………………… # JVM class loader summary Finally, the last section of the IBM VM Thread Dump provides you with a detailed class loader summary. This is very crucial data when dealing with Class Loader related issues and leaks. You will find the number and type of loaded Classes for each active Class loader in the running JVM. I suggest that you review the following case study for a complete tutorial on how to pinpoint root cause for this type of issues when using IBM VM. http://javaeesupportpatterns.blogspot.com/2011/04/class-loader-memory-leak-debugging.html 0SECTION CLASSES subcomponent dump routine NULL ================================= 1CLTEXTCLLOS Classloader summaries 1CLTEXTCLLSS 12345678: 1=primordial,2=extension,3=shareable,4=middleware,5=system,6=trusted,7=application,8=delegating 2CLTEXTCLLOADER p---st-- Loader *System*(0x0700000000878898) 3CLNMBRLOADEDLIB Number of loaded libraries 6 3CLNMBRLOADEDCL Number of loaded classes 3721 2CLTEXTCLLOADER -x--st-- Loader sun/misc/Launcher$ExtClassLoader(0x0700000000AE8F40), Parent *none*(0x0000000000000000) 3CLNMBRLOADEDLIB Number of loaded libraries 0 3CLNMBRLOADEDCL Number of loaded classes 91 2CLTEXTCLLOADER -----ta- Loader sun/misc/Launcher$AppClassLoader(0x07000000008786D0), Parent sun/misc/Launcher$ExtClassLoader(0x0700000000AE8F40) 3CLNMBRLOADEDLIB Number of loaded libraries 3 3CLNMBRLOADEDCL Number of loaded classes 15178 …………………………………………………………………………………………… I hope this article has helped to understand the basic view of an IBM VM Thread Dump. The next article (part 5) will provide you with a tutorial on how to analyze a JVM Thread Dump via a step by step tutorial and technique I have used over the last 10 years. Please feel free to post any comment and question.
June 11, 2012
by Pierre - Hugues Charbonneau
· 18,651 Views · 1 Like
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Infographics: Cloud Computing and History
infographic: clouds computing and history i have prepared three new infographics for you;aall of them related with cloud computing. these infographics will tell you about history of cloud computing, its definition, and who needs this cloud. i think that this will be interesting for you. information graphics (known as infographics) are one of the best ways to transfer some information into a reader’s mind. it can be something new, or other useful information gathered in one place. nowadays many people don’t have enough time to read a lot of text on multiple screens. infographics makes the information intuitive and understandable. that’s why we would like to share the best relevant infographics from all over the web. original source: cloud computing by the small business authority original source: a complete history of cloud computing original source: hosting decisions, from the chalkboard
June 6, 2012
by Andrei Prikaznov
· 11,940 Views
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How to Get the JPQL/SQL String From a CriteriaQuery in JPA ?
I.T. is full of complex things that should (and sometimes could) be simple. Getting the JQPL/SQL String representation for a JPA 2.0 CriteriaQuery is one of them. By now you all know the JPA 2.0 Criteria API : a type safe way to write a JQPL query. This API is clever in the way that you don’t use Strings to build your query, but is quite verbose… and sometimes you get lost in dozens of lines of Java code, just to write a simple query. You get lost in your CriteriaQuery, you don’t know why your query doesn’t work, and you would love to debug it. But how do you debug it ? Well, one way would be by just displaying the JPQL and/or SQL representation. Simple, isn’t it ? Yes, but JPA 2.0 javax.persistence.Query doesn’t have an API to do this. You then need to rely on the implementation… meaning, the code is different if you use EclipseLink, Hibernate or OpenJPA. The CriteriaQuery we want to debug Let’s say you have a simple Book entity and you want to retrieve all the books sorted by their id. Something like SELECT b FROM Book b ORDER BY b.id DESC. How would you write this with the CriteriaQuery ? Well, something like these 5 lines of Java code : CriteriaBuilder cb = em.getCriteriaBuilder(); CriteriaQuery q = cb.createQuery(Book.class); Root b = q.from(Book.class); q.select(b).orderBy(cb.desc(b.get("id"))); TypedQuery findAllBooks = em.createQuery(q); So imagine when you have more complex ones. Sometimes, you just get lost, it gets buggy and you would appreciate to have the JPQL and/or SQL String representation to find out what’s happening. You could then even unit test it. Getting the JPQL/SQL String Representations for a Criteria Query So let’s use an API to get the JPQL/SQL String representations of a CriteriaQuery (to be more precise, the TypedQuery created from a CriteriaQuery). The bad news is that there is no standard JPA 2.0 API to do this. You need to use the implementation API hoping the implementation allows it (thank god that’s (nearly) the case for the 3 main JPA ORM frameworks). The good news is that the Query interface (and therefore TypedQuery) has an unwrap method. This method returns the provider’s query API implementation. Let’s see how you can use it with EclipseLink, Hibernate and OpenJPA. EclipseLink EclipseLink‘s Query representation is the org.eclipse.persistence.jpa.JpaQuery interface and the org.eclipse.persistence.internal.jpa.EJBQueryImpl implementation. This interface gives you the wrapped native query (org.eclipse.persistence.queries.DatabaseQuery) with two very handy methods : getJPQLString() and getSQLString(). Unfortunatelly the getJPQLString() method will not translate a CriteriaQuery into JPQL, it only works for queries originally written in JPQL (dynamic or named query). The getSQLString() method relies on the query being “prepared”, meaning you have to run the query once before getting the SQL String representation. findAllBooks.unwrap(JpaQuery.class).getDatabaseQuery().getJPQLString(); // doesn't work for CriteriaQuery findAllBooks.unwrap(JpaQuery.class).getDatabaseQuery().getSQLString(); Hibernate Hibernate‘s Query representation is org.hibernate.Query. This interface has several implementations and the very useful method that returns the SQL query string : getQueryString(). I couldn’t find a method that returns the JPQL representation, if I’ve missed something, please let me know. findAllBooks.unwrap(org.hibernate.Query.class).getQueryString() OpenJPA OpenJPA‘s Query representation is org.apache.openjpa.persistence.QueryImpl and also has a getQueryString() method that returns the SQL (not the JPQL). It delegates the call to the internal org.apache.openjpa.kernel.Query interface. I couldn’t find a method that returns the JPQL representation, if I’ve missed something, please let me know. findAllBooks.unwrap(org.apache.openjpa.persistence.QueryImpl.class).getQueryString() Unit testing Once you get your SQL String, why not unit test it ? Hey, but I don’t want to test my ORM, why would I do that ? Well, it happens that I’ve discovered a but in the new releases of OpenJPA by unit testing a query… so, there is a use case for that. Anyway, this is how you could do it : assertEquals("SELECT b FROM Book b ORDER BY b.id DESC", findAllBooksCriteriaQuery.unwrap(org.apache.openjpa.persistence.QueryImpl.class).getQueryString()); Conclusion As you can see, it’s not that simple to get a String representation for a TypedQuery. Here is a digest of the three main ORMs : ORM Framework Query implementation How to get the JPQL String How to get the SPQL String EclipseLink JpaQuery getDatabaseQuery().getJPQLString()* getDatabaseQuery().getSQLString()** Hibernate Query N/A getQueryString() OpenJPA QueryImpl getQueryString() N/A (*) Only possible on a dynamic or named query. Not possible on a CriteriaQuery (**) You need to execute the query first, if not, the value is null To illustrate all that I’ve written simple test cases using EclipseLink, Hibernate and OpenJPA that you can download from GitHub. Give it a try and let me know. And what about having an API in JPA 2.1 ? For a developers’ point of view it would be great to have two methods in the javax.persistence.Query (and therefore javax.persistence.TypedQuery) interface that would be able to easily return the JPQL and SQL String representations, e.g : Query.getJPQLString() and Query.getSQLString(). Hey, that would be the perfect time to have it in JPA 2.1 that will be shipped in less than a year. Now, as an implementer, this might be tricky to do, I would love to ear your point of view on this. Anyway, I’m going to post an email to the JPA 2.1 Expert Group… just in case we can have this in the next version of JPA ;o) References http://efreedom.com/Question/1-6412774/Get-SQL-String-JPQLQuery http://old.nabble.com/Cannot-get-the-JPQL—SQL-String-of-a-CriteriaQuery-td33882629.html http://paddyweblog.blogspot.fr/2010/04/some-examples-of-criteria-api-jpa-20.html http://www.altuure.com/2010/09/23/jpa-criteria-api-by-samples-part-i/ http://www.altuure.com/2010/09/23/jpa-criteria-api-by-samples-%E2%80%93-part-ii/ http://www.jumpingbean.co.za/blogs/jpa2-criteria-api http://wiki.eclipse.org/EclipseLink/FAQ/JPA#How_to_get_the_SQL_for_a_Query.3F
June 5, 2012
by Antonio Goncalves
· 61,012 Views · 1 Like
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Database unit testing with DBUnit, Spring and TestNG
I really like Spring, so I tend to use its features to the fullest. However, in some dark corners of its philosophy, I tend to disagree with some of its assumptions. One such assumption is the way database testing should work. In this article, I will explain how to configure your projects to make Spring Test and DBUnit play nice together in a multi-developers environment. Context My basic need is to be able to test some complex queries: before integration tests, I've to validate those queries get me the right results. These are not unit tests per se but let's assilimate them as such. In order to achieve this, I use since a while a framework named DBUnit. Although not maintained since late 2010, I haven't found yet a replacement (be my guest for proposals). I also have some constraints: I want to use TestNG for all my test classes, so that new developers wouldn't think about which test framework to use I want to be able to use Spring Test, so that I can inject my test dependencies directly into the test class I want to be able to see for myself the database state at the end of any of my test, so that if something goes wrong, I can execute my own queries to discover why I want every developer to have its own isolated database instance/schema Considering the last point, our organization let us benefit from a single Oracle schema per developer for those "unit-tests". Basic set up Spring provides the AbstractTestNGSpringContextTests class out-of-the-box. In turn, this means we can apply TestNG annotations as well as @Autowired on children classes. It also means we have access to the underlying applicationContext, but I prefer not to (and don't need to in any case). The structure of such a test would look like this: @ContextConfiguration(location = "classpath:persistence-beans.xml") public class MyDaoTest extends AbstractTestNGSpringContextTests { @Autowired private MyDao myDao; @Test public void whenXYZThenTUV() { ... } } Readers familiar with Spring and TestNG shouldn't be surprised here. Bringing in DBunit DbUnit is a JUnit extension targeted at database-driven projects that, among other things, puts your database into a known state between test runs. [...] DbUnit has the ability to export and import your database data to and from XML datasets. Since version 2.0, DbUnit can also work with very large datasets when used in streaming mode. DbUnit can also help you to verify that your database data match an expected set of values. DBunit being a JUnit extension, it's expected to extend the provided parent class org.dbunit.DBTestCase. In my context, I have to redefine some setup and teardown operation to use Spring inheritance hierarchy. Luckily, DBUnit developers thought about that and offer relevant documentation. Among the different strategies available, my tastes tend toward the CLEAN_INSERT and NONE operations respectively on setup and teardown. This way, I can check the database state directly if my test fails. This updates my test class like so: @ContextConfiguration(locations = {"classpath:persistence-beans.xml", "classpath:test-beans.xml"}) public class MyDaoTest extends AbstractTestNGSpringContextTests { @Autowired private MyDao myDao; @Autowired private IDatabaseTester databaseTester; @BeforeMethod protected void setUp() throws Exception { // Get the XML and set it on the databaseTester // Optional: get the DTD and set it on the databaseTester databaseTester.setSetUpOperation(DatabaseOperation.CLEAN_INSERT); databaseTester.setTearDownOperation(DatabaseOperation.NONE); databaseTester.onSetup(); } @Test public void whenXYZThenTUV() { ... } } Per-user configuration with Spring Of course, we need to have a specific Spring configuration file to inject the databaseTester. As an example, here is one: However, there's more than meets the eye. Notice the databaseTester has to be fed a datasource. Since a requirement is to have a database per developer, there are basically two options: either use a in-memory database or use the same database as in production and provide one such database schema per developer. I tend toward the latter solution (when possible) since it tends to decrease differences between the testing environment and the production environment. Thus, in order for each developer to use its own schema, I use Spring's ability to replace Java system properties at runtime: each developer is characterized by a different user.name. Then, I configure a PlaceholderConfigurer that looks for {user.name}.database.properties file, that will look like so: db.username=myusername1 db.password=mypassword1 db.schema=myschema1 This let me achieve my goal of each developer using its own instance of Oracle. If you want to use this strategy, do not forget to provide a specific database.properties for the Continuous Integration server. Huh oh? Finally, the whole testing chain is configured up to the database tier. Yet, when the previous test is run, everything is fine (or not), but when checking the database, it looks untouched. Strangely enough, if you did load some XML dataset and assert it during the test, it does behaves accordingly: this bears all symptoms of a transaction issue. In fact, when you closely look at Spring's documentation, everything becomes clear. Spring's vision is that the database should be left untouched by running tests, in complete contradiction to DBUnit's. It's achieved by simply rollbacking all changes at the end of the test by default. In order to change this behavior, the only thing to do is annotate the test class with @TransactionConfiguration(defaultRollback=false). Note this doesn't prevent us from specifying specific methods that shouldn't affect the database state on a case-by-case basis with the @Rollback annotation. The test class becomes: @ContextConfiguration(locations = {classpath:persistence-beans.xml", "classpath:test-beans.xml"}) @TransactionConfiguration(defaultRollback=false) public class MyDaoTest extends AbstractTestNGSpringContextTests { @Autowired private MyDao myDao; @Autowired private IDatabaseTester databaseTester; @BeforeMethod protected void setUp() throws Exception { // Get the XML and set it on the databaseTester // Optional: get the DTD and set it on the databaseTester databaseTester.setSetUpOperation(DatabaseOperation.CLEAN_INSERT); databaseTester.setTearDownOperation(DatabaseOperation.NONE); databaseTester.onSetup(); } @Test public void whenXYZThenTUV() { ... } } Conclusion Though Spring and DBUnit views on database testing are opposed, Spring's configuration versatility let us make it fit our needs (and benefits from DI). Of course, other improvements are possible: pushing up common code in a parent test class, etc. To go further: Spring Test documentation DBUnit site Database data verification Database testing best practices Generating DTD from your database schema
June 4, 2012
by Nicolas Fränkel
· 59,727 Views
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Spring Integration - Robust Splitter Aggregator
A Robust Splitter Aggregator Design Strategy - Messaging Gateway Adapter Pattern What do we mean by robust? In the context of this article, robustness refers to an ability to manage exception conditions within a flow without immediately returning to the caller. In some processing scenarios n of m responses is good enough to proceed to conclusion. Example processing scenarios that typically have these tendencies are: Quotations for finance, insurance and booking systems. Fan-out publishing systems. Why do we need Robust Splitter Aggregator Designs? First and foremost an introduction to a typical Splitter Aggregator pattern maybe necessary. The Splitter is an EIP pattern that describes a mechanism for breaking composite messages into parts in order that they can be processed individually. A Router is an EIP pattern that describes routing messages into channels - aiming them at specific messaging endpoints. The Aggregator is an EIP pattern that collates and stores a set of messages that belong to a group, and releases them when that group is complete. Together, those three EIP constructs form a powerful mechanism for dividing processing into distinct units of work. Spring Integration (SI) uses the same pattern terminology as EIP and so readers of that methodology will be quite comfortable with Spring Integration Framework constructs. The SI Framework allows significant customisations of all three of those constructs and furthermore, by simply using asynchronous channels as you would in any other multi-threaded configuration, allows those units of work to be executed in parallel. An interesting challenge working with SI Splitter Aggregator designs is building appropriately robust flows that operate predictably in a number of invocation scenarios. A simple splitter aggregator design can be used in many circumstances and operate without heavy customisation of the SI constructs. However, some service requirements demand a more robust processing strategy and therefore more complex configuration. The following sections describe and show what a Simple Splitter Aggregator design actually looks like, the type of processing your design must be able to deal with and then goes on to suggest candidate solutions for more robust processing. A Simple Splitter Aggregator Design The following Splitter Aggregator design shows a simple flow that receives document request messages into messaging gateway, splits the message into two processing routes and then aggregates the response. Note that the diagram has been built from EIP constructs in OmniGraffle rather than being an Integration Graph view from within STS; the channels are missing from the diagram for the sake of brevity. SI Constructs in detail: Messaging Gateways - there are three messaging gateways. A number of configurations are available for gateway specifications but significantly can return business objects, exceptions and nulls (following a timeout). The gateway to the far left is the service gateway for which we are defining the flow. The other two gateways, between the Router and Aggregator, are external systems that will be providing responses to business questions that our flow generates. The Splitter - a single splitter exists and is responsible for consuming the document message and producing a collection of messages for onward processing. The Java signature for the, most often, custom Splitter specifies a single object argument and a collection for return. The Recipient List Router - a single router exists, any appropriate router can be used, chose the one that closely matches your requirements - you can easily route by expression or payload type. The primary purpose of the router is route a collection of messages supplied by the splitter. This is a pretty typical Splitter Aggregator configuration. Aggregator - a single construct that is responsible for collecting messages together in a group in order that further processing can take place on the gateway responses. Although the Aggregator can be configured with attributes and bean definitions to provide alternative grouping and release strategies, most often the default aggregation strategy suffices. Interesting Aspects of Splitter Aggregator Operation Gateway - the inbound gateway, the one on the far left, may or may not have an error handling bean reference defined on it. If it does then that bean will have an opportunity to handle an exceptions thrown within the flow to the right of that gateway. If not, any exception will be thrown straight out of the gateway. Gateway - an optional default-reply-timeout can be set on each of the gateways, there are significant implications for setting this value, ensure that they're well understood. An expired timeout will result in a null being returned from the gateway. This is the very same condition that can lead to a thread getting parked if an upstream gateway also has no default-reply-timeout set. Splitter Input Channel - this can be a simple direct channel or a direct channel with a dispatcher defined on it. If the channel has a dispatcher specified the flow downstream of this point will be asynchronous, multi-threaded. This also changes the upstream gateway semantics as it usually means that an otherwise impotent default-reply-timeout becomes active. Splitter - the splitter must return a single object. The single object returned by the splitter is a collection, a java.util.List. The SI framework will take each member of that list and feed it into the output-channel of the Splitter - as with this example, usually straight into a router. The contract for Splitter List returns is as its use in Java - it may contain zero, one or more elements. If the splitter returns an empty list it's unlikely that the router will have any work to do and so the flow invocation will be complete. However, if the List contains one item, the SI framework will extract that item from the list and push it into the router, if this gets routed successfully, the flow will continue. Router - the router will simply route messages into one of two gateways in this example. Gateways - the two gateways that are used between the Splitter and Aggregator are interesting. In this example I have used the generic gateway EIP pattern to represent a message sub-system but not defined it explicitly - we could use an HTTP outbound gateway, another SI flow or any other external system. Of course, for each of those sub-systems, a number of responses is possible. Depending on the protocol and external system, the message request may fail to send, the response fail to arrive, a long running process invoked, a network error or timeout or a general processing exception. Aggregator - the single aggregator will wait for a number of responses depending on what's been created by the Splitter. In the case where the splitter return list is empty the Aggregator will not get invoked. In the case where the Splitter return list has one entry, the aggregator will be waiting for one gateway response to complete the group. In the case where the Splitter list has n entries the Aggregator will be waiting for n entries to complete the group. Custom correlation strategies, release strategies and message stores can be injected amongst a set of rich configuration aspects. Interesting Aspects of Simple Splitter Aggregator Operation The primary deciding factor for establishing whether this type of simple gateway is adequate for requirements is to understand what happens in the event of failure. If any exception occurring in your SI flow results in the flow invocation being abandoned and that suits your requirements, there's no need to read any further. If, however, you need to continue processing following failure in one of the gateways the remainder of this article may be of more interest. Exceptions, from any source, generated between the splitter and aggregator, will result in an empty or partial group being discarded by the Aggregator. The exception will propagate back to the closest upstream gateway for either handling by a custom bean or re-throwing by the gateway. Note that a custom release strategy on the Aggregator is difficult to use and especially so alongside timeouts but would not help in this case as the exception will propagate back to the leftmost gateway before the aggregator is invoked. It's also possible to configure exception handlers on the innermost gateways, the exception message could be caught but how do you route messages from a custom exception handler into the aggregator to complete the group, inject the aggregator channel definition into the custom exception handler? This is a poor approach and would involve unpacking an exception message payload, copying the original message headers into a new SI message and then adding the original payload - only four or five lines of code, but dirty it is. Following exception generation, exception messages (without modification) cannot be routed into an Aggregator to complete the group. The original message, the one that contains the correlation and sequence ids for the group and group position are buried inside the SI messages exception payload. If processing needs to continue following exception generation, it should be clear that in order to continue processing, the following must take place: the aggregation group needs to be completed, any exceptions must be caught and handled before getting back to the closet upstream gateway, the correlation and sequence identifiers that allow group completion in the aggregator are buried within the exception message payload and will require extraction and setting on the message that's bound for the aggregator A More Robust Solution - Messaging Gateway Adapter Pattern Dealing with exceptions and null returns from gateways naturally leads to a design that implements a wrapper around the messaging gateway. This affords a level of control that would otherwise be very difficult to establish. This adapter technique allows all returns from messaging gateways to be caught and processed as the messaging gateway is injected into the Service Activator and called directly from that. The messaging gateway no longer responds to the aggregator directly, it responds to a custom Java code Spring bean configured in the Service Activator namespace definition. As expected, processing that does not undergo exception will continue as normal. Those flows that experience exception conditions or unexpected or missing responses from messaging gateways need to process messages in such as way that message groups bound for aggregation can be completed. If the Service Activator were to allow the exception to be propagated outside of it's backing bean, the group would not complete. The same applies not just for exceptions but any return object that does not carry the prerequisite group correlation id and sequence headers - this is where the adaptation is applied. Exception messages or null responses from messaging gateways are caught and handled as shown in the following example code: import com.l8mdv.sample.*; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import org.springframework.integration.Message; import org.springframework.integration.MessageHeaders; import org.springframework.integration.support.MessageBuilder; import org.springframework.util.Assert; public class AvsServiceImpl implements AvsService { private static final Logger logger = LoggerFactory.getLogger(AvsServiceImpl.class); public static final String MISSING_MANDATORY_ARG = "Mandatory argument is missing."; private AvsGateway avsGateway; public AvsServiceImpl(final AvsGateway avsGateway) { this.avsGateway = avsGateway; } public Message service(Message message) { Assert.notNull(message, MISSING_MANDATORY_ARG); Assert.notNull(message.getPayload(), MISSING_MANDATORY_ARG); MessageHeaders requestMessageHeaders = message.getHeaders(); Message responseMessage = null; try { logger.debug("Entering AVS Gateway"); responseMessage = avsGateway.send(message); if (responseMessage == null) responseMessage = buildNewResponse(requestMessageHeaders, AvsResponseType.NULL_RESULT); logger.debug("Exited AVS Gateway"); return responseMessage; } catch (Exception e) { return buildNewResponse(responseMessage, requestMessageHeaders, AvsResponseType.EXCEPTION_RESULT, e); } } private Message buildNewResponse(MessageHeaders requestMessageHeaders, AvsResponseType avsResponseType) { Assert.notNull(requestMessageHeaders, MISSING_MANDATORY_ARG); Assert.notNull(avsResponseType, MISSING_MANDATORY_ARG); AvsResponse avsResponse = new AvsResponse(); avsResponse.setError(avsResponseType); return MessageBuilder.withPayload(avsResponse) .copyHeadersIfAbsent(requestMessageHeaders).build(); } private Message buildNewResponse(Message responseMessage, MessageHeaders requestMessageHeaders, AvsResponseType avsResponseType, Exception e) { Assert.notNull(responseMessage, MISSING_MANDATORY_ARG); Assert.notNull(responseMessage.getPayload(), MISSING_MANDATORY_ARG); Assert.notNull(requestMessageHeaders, MISSING_MANDATORY_ARG); Assert.notNull(avsResponseType, MISSING_MANDATORY_ARG); Assert.notNull(e, MISSING_MANDATORY_ARG); AvsResponse avsResponse = new AvsResponse(); avsResponse.setError(avsResponseType, responseMessage.getPayload(), e); return MessageBuilder.withPayload(avsResponse) .copyHeadersIfAbsent(requestMessageHeaders).build(); } } Notice the last line of the catch clause of the exception handling block. This line of code copies the correlation and sequence headers into the response message, this is mandatory if the aggregation group is going to be allowed to complete and will always be necessary following an exception as shown here. Consequences of using this technique There's no doubt that introducing a Messaging Gateway Adapter into SI config makes the configuration more complex to read and follow. The key factor here is that there is no longer a linear progression through the configuration file. This because the Service Activator must forward reference a Gateway or a Gateway defined before it's adapting Service Activator - in both cases the result is the same. Resources Note:- The design for the software that drove creation of this meta-pattern was based on a requirement that a number of external risk assessment services would be accessed by a single, central Risk Assessment Service. In order to satisfy clients of the service, invocation had to take place in parallel and continue despite failure in any one of those external services. This requirement lead to the design of the Messaging Gateway Adapter Pattern for the project. Spring Integration Reference Manual The solution approach for this problem was discussed directly with Mark Fisher (SpringSource) in the context of building Risk Assessment flows for a large US financial institution. Although the configuration and code is protected by NDA and copyright, it's acceptable to express the design intention and similar code in this article.
June 3, 2012
by Matt Vickery
· 23,413 Views
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Spring Integration Gateways - Null Handling & Timeouts
Spring Integration (SI) Gateways Spring Integration Gateways () provide a semantically rich interface to message sub-systems. Gateways are specified using namespace constructs, these reference a specific Java interface () that is backed by an object dynamically implemented at run-time by the Spring Integration framework. Furthermore, these Java interfaces can, if you so wish, be defined entirely independent of any Spring artefacts - that's both code and configuration. One of the primary advantages of using the SI gateway as an interface to message sub-systems is that it's possible to automatically adopt the benefit of rich, default and customisable, gateway configuration. One such configuration attribute deserves further scrutiny and discussion primarily because it's easy to misunderstand and misconfigure around - default-reply-timeout. Primary Motivator for Gateway Analysis During recent consulting engagements, I've encountered a number of deployments that use Spring Integration Gateway specifications that may, in some circumstances, lead to production operational instability. This has often been in high-pressure environments or those where technology support is not backed by adequate training, testing, review or technology mentoring. How do gateways behave in Spring Integration (R2.0.5) One of the key sections, regarding gateways, in the Spring Integration manual clearly explains gateway semantics. Below is a 2-dimensional table of possible non-standard gateway returns for each of the scenarios that the SI Manual (r2.0.5) refers to. Gateway Non-standard Responses Runtime Events default-reply-timeout=x Single-threaded default-reply-timeout=x Multi-threaded default-reply-timeout=null Single-threaded default-reply-timeout=null Multi-threaded 1. Long Running Process Thread Parked null returned Thread Parked Thread Parked 2. Null Returned Downstream null returned null returned Thread Parked Thread Parked 3. void method Downstream null returned null returned Thread Parked Thread Parked 4. Runtime Exception Error handler invoked or exception thrown. Error handler invoked or exception thrown. Error handler invoked or exception thrown. Error handler invoked or exception thrown. The key parts of this table are the conditions that lead to invoking threads being parked (noted in red), nulls returned (noted in orange) and exceptions (noted in green). Each contributor consists of configuration that is under the developers control, deployed code that is under developers control and conditions that are usually not under developers control. Clearly, the column headings in the table above are divided into two sections; two gateway configuration attributes. The default-reply-timeout is set by the SI configured and is the amount of time that a client call is wiling to wait for a response from the gateway. Secondly, synchronous flows are represented by Single-threaded flows, asynchronous by Multi-threaded flows. A synchronous, or single-threaded flow, is one such as the following: The implicit input channel (gateway-request-channel) has no associated dispatcher configured. An asynchronous, or multi-threaded flow, is one such as the following: The explicit input channel has a dispatcher configured ("taskExecutor"). This task executor specifies a thread pool that supplies threads for execution and whose configuration as above marks a thread boundary. Note: This is not the only way of making channels asynchronous The other configuration attribute referenced is default-reply-timeout, this is set on the gateway namespace configuration such as the example above. Note that both of these runtime aspects are set by the configurer during SI flow design and implementation. They are entirely under developer control. The 'Runtime Events' column indicates gateway relevant runtime events that have to be considered during gateway configuration - these are obviously not under developer control. Trigger conditions for these events are not as unusual as one may hope. 1. Long Running Processes It's not uncommon for thread pools to become exhausted because all pooled threads are waiting for an external resource accessed through a socket, this may be a long running database query, a firewall keeping a connection open despite the server terminating etc. There is significant potential for these types of trigger. Some long-running processes terminate naturally, sometimes they never completed - an application restart is required. 2. Null returned downstream A null may be returned from a downstream SI construct such as a Transformer, Service Activator or Gateway. A Gateway may return null in some circumstances such as following a gateway timeout event. 3. Void method downstream Any custom code invoked during an SI flow may use a void method signature. This can also be caused by configuration in circumstances where flows are determined dynamically at runtime. 4. Runtime Exception RuntimeException's can be triggered during normal operation and are generally handled by catching them at the gateway or allowing them to propagate through. The reason that they are coloured green in the table above is that they are generally much easier to handle than timeouts. Gateway Timeout Handling Strategies There are four possible outcomes from invoking a gateway with a request message, all of these as a result of specific runtime events: a) an ordinary message response, b) an exception message, c) a null or d) no-response. Ordinary business responses and exceptions are straight forward to understand and will not be covered further in this article. The two significant outcomes that will be explored further are strategies for dealing with nulls and no-response. Generally speaking, long running processes either terminate or not. Long running processes that terminate may eventually return a message through the invoked gateway or timeout depending on timeout configuration, in which case a null may be returned. The severity of this as a problem depends on throughput volume, length of long running process and system resources (thread-pool size). Configuration exists for default-reply-timeout In the case where a long running process event is underway and a default-reply-timeout has been set, as long as the long running process completes before the default-reply-timeout expires, there is no problem to deal with. However, if the long running process does not complete before that timeout expires one of three outcomes will apply. Firstly, if the long running process terminates subsequent to the reply timeout expiry, the gateway will have already returned null to the invoker so the null response needs handling by the invoker. The thread handling the long-running process will be returned to the pool. Secondly, if the long running process does not terminate and a reply timeout has been set, the gateway will return null to the gateway invoker but the thread executing the long-running process will not get returned to the pool. Thirdly, and most significantly, if a default-reply-timeout has been configured but the long running process is running on the same thread as the invoker, i.e. synchronous channels supply messages to that process, the thread will not return, the default-reply-timeout has no affect. Assuming the most common processing scenario, a long running process completes either before or after the reply timeout expiry. When a null is returned by the gateway, the invoker is forced to deal with a null response. It's often unacceptable to force gateway consumers to deal with null responses and is not necessary as with a little additional configuration, this can be avoided. Absent Configuration for default-reply-timeout The most significant danger exists around gateways that have no default-reply-timeout configuration set. A long running process or a null returned from downstream will mean that the invoking thread is parked. This is true for both synchronous and asynchronous flows and may ultimately force an application to be restarted because the invoker thread pool is likely to start on a depletion course if this continues to occur. Spring Integration Timeout Handling Design Strategies For those Spring Integration configuration designers that are comfortable with gateway invokers dealing with null responses, exceptions and set default-reply-timeouts on gateways, there's no need to read further. However, if you wish to provide clients of your gateway a more predictable response, a couple of strategies exist for handling null responses from gateways in order that invokers are protected from having to deal with them. Firstly, the simpliest solution is to wrap the gateway with a service activator. The gateway must have the default-reply-timeout attribute value set in order to avoid unnecessary parking of threads. In order to avoid the consequence of long-running threads it's also very prudent to use a dispatcher soon after entry to the gateway - this breaks the thread boundary. Whilst this is a valid technical approach, the impact is that we have forced a different entry point to our message sub-system. Entry is now via a Service Activator rather than a Gateway. A side affect of this change is that the testing entry point changes. Integration tests that would normally reference a gateway to send a message now have to locate the backing implementation for the Service Activator, not ideal. An alternative approach toward solving this problem would be to configure two gateways with a Service Activator between them. Only one of the gateways would be exposed to invokers, the outer one. Both Gateways would reference the same service interface. The outer gateway specification would not specify the default-reply-timeout but would specify the input and output channels in the same way that a single gateway would. The Service Activator between the Gateways would handle null gateway responses and possibly any exceptions if preferred to the gateway error handler approach. An example is as follows: The Service Activator bean (enrollmentServiceGatewayHandler) deals with both null and exception responses from the adapted gateway (enrollmentServiceAdaptedGateway), in the situation where these are generated a business response detailing the error is generated. Spring Integration R2.1 Changes async-executor on gateway spec
May 26, 2012
by Matt Vickery
· 24,431 Views · 1 Like
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The Limited Usefulness of AsyncContext.start()
Some time ago I came across What's the purpose of AsyncContext.start(...) in Servlet 3.0? question. Quoting the Javadoc of aforementioned method: Causes the container to dispatch a thread, possibly from a managed thread pool, to run the specified Runnable. To remind all of you, AsyncContext is a standard way defined in Servlet 3.0 specification to handle HTTP requests asynchronously. Basically HTTP request is no longer tied to an HTTP thread, allowing us to handle it later, possibly using fewer threads. It turned out that the specification provides an API to handle asynchronous threads in a different thread pool out of the box. First we will see how this feature is completely broken and useless in Tomcat and Jetty - and then we will discuss why the usefulness of it is questionable in general. Our test servlet will simply sleep for given amount of time. This is a scalability killer in normal circumstances because even though sleeping servlet is not consuming CPU, but sleeping HTTP thread tied to that particular request consumes memory - and no other incoming request can use that thread. In our test setup I limited the number of HTTP worker threads to 10 which means only 10 concurrent requests are completely blocking the application (it is unresponsive from the outside) even though the application itself is almost completely idle. So clearly sleeping is an enemy of scalability. @WebServlet(urlPatterns = Array("/*")) class SlowServlet extends HttpServlet with Logging { protected override def doGet(req: HttpServletRequest, resp: HttpServletResponse) { logger.info("Request received") val sleepParam = Option(req.getParameter("sleep")) map {_.toLong} TimeUnit.MILLISECONDS.sleep(sleepParam getOrElse 10) logger.info("Request done") } } Benchmarking this code reveals that the average response times are close to sleep parameter as long as the number of concurrent connections is below the number of HTTP threads. Unsurprisingly the response times begin to grow the moment we exceed the HTTP threads count. Eleventh connection has to wait for any other request to finish and release worker thread. When the concurrency level exceeds 100, Tomcat begins to drop connections - too many clients are already queued. So what about the the fancy AsyncContext.start() method (do not confuse with ServletRequest.startAsync())? According to the JavaDoc I can submit any Runnable and the container will use some managed thread pool to handle it. This will help partially as I no longer block HTTP worker threads (but still another thread somewhere in the servlet container is used). Quickly switching to asynchronous servlet: @WebServlet(urlPatterns = Array("/*"), asyncSupported = true) class SlowServlet extends HttpServlet with Logging { protected override def doGet(req: HttpServletRequest, resp: HttpServletResponse) { logger.info("Request received") val asyncContext = req.startAsync() asyncContext.setTimeout(TimeUnit.MINUTES.toMillis(10)) asyncContext.start(new Runnable() { def run() { logger.info("Handling request") val sleepParam = Option(req.getParameter("sleep")) map {_.toLong} TimeUnit.MILLISECONDS.sleep(sleepParam getOrElse 10) logger.info("Request done") asyncContext.complete() } }) } } We are first enabling the asynchronous processing and then simply moving sleep() into a Runnable and hopefully a different thread pool, releasing the HTTP thread pool. Quick stress test reveals slightly unexpected results (here: response times vs. number of concurrent connections): Guess what, the response times are exactly the same as with no asynchronous support at all (!) After closer examination I discovered that when AsyncContext.start() is called Tomcat submits given task back to... HTTP worker thread pool, the same one that is used for all HTTP requests! This basically means that we have released one HTTP thread just to utilize another one milliseconds later (maybe even the same one). There is absolutely no benefit of calling AsyncContext.start() in Tomcat. I have no idea whether this is a bug or a feature. On one hand this is clearly not what the API designers intended. The servlet container was suppose to manage separate, independent thread pool so that HTTP worker thread pool is still usable. I mean, the whole point of asynchronous processing is to escape the HTTP pool. Tomcat pretends to delegate our work to another thread, while it still uses the original worker thread pool. So why I consider this to be a feature? Because Jetty is "broken" in exactly same way... No matter whether this works as designed or is only a poor API implementation, using AsyncContext.start() in Tomcat and Jetty is pointless and only unnecessarily complicates the code. It won't give you anything, the application works exactly the same under high load as if there was no asynchronous logic at all. But what about using this API feature on correct implementations like IBM WAS? It is better, but still the API as is doesn't give us much in terms of scalability. To explain again: the whole point of asynchronous processing is the ability to decouple HTTP request from an underlying thread, preferably by handling several connections using the same thread. AsyncContext.start() will run the provided Runnable in a separate thread pool. Your application is still responsive and can handle ordinary requests while long-running request that you decided to handle asynchronously are processed in a separate thread pool. It is better, unfortunately the thread pool and thread per connection idiom is still a bottle-neck. For the JVM it doesn't matter what type of threads are started - they still occupy memory. So we are no longer blocking HTTP worker threads, but our application is not more scalable in terms of concurrent long-running tasks we can support. In this simple and unrealistic example with sleeping servlet we can actually support thousand of concurrent (waiting) connections using Servlet 3.0 asynchronous support with only one extra thread - and without AsyncContext.start(). Do you know how? Hint: ScheduledExecutorService. Postscriptum: Scala goodness I almost forgot. Even though examples were written in Scala, I haven't used any cool language features yet. Here is one: implicit conversions. Make this available in your scope: implicit def blockToRunnable[T](block: => T) = new Runnable { def run() { block } } And suddenly you can use code block instead of instantiating Runnable manually and explicitly: asyncContext start { logger.info("Handling request") val sleepParam = Option(req.getParameter("sleep")) map { _.toLong} TimeUnit.MILLISECONDS.sleep(sleepParam getOrElse 10) logger.info("Request done") asyncContext.complete() } Sweet!
May 22, 2012
by Tomasz Nurkiewicz
· 17,584 Views · 1 Like
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Spring Integration: Splitter-Aggregator
Within Spring Integration, one form of EIP scatter-gather is provided by the splitter and aggregator constructs.
May 18, 2012
by Matt Vickery
· 47,675 Views · 2 Likes
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Continuous Delivery vs. Traditional Agile
in working with development teams at organizations which are adopting continuous delivery , i have found there can be friction over practices that many developers have come to consider as the right way for agile teams to work. i believe the root of conflicts between what i’ve come to think of as traditional agile and cd is the approach to making software “ready for release”. evolution of software delivery a usefully simplistic view of the evolution of ideas about making software ready for release is this: waterfall believes a team should only start making its software ready for release when all of the functionality for the release has been developed (i.e. when it is “feature complete”). agile introduces the idea that the team should get their software ready for release throughout development. many variations of agile (which i refer to as “traditional agile” in this post) believe this should be done at periodic intervals. continuous delivery is another subset of agile which in which the team keeps its software ready for release at all times during development. it is different from “traditional” agile in that it does not involve stopping and making a special effort to create a releasable build. continuous delivery is not about shorter cycles going from traditional agile development to continuous delivery is not about adopting a shorter cycle for making the software ready for release. making releasable builds every night is still not continuous delivery. cd is about moving away from making the software ready as a separate activity, and instead developing in a way that means the software is always ready for release. ready for release does not mean actually releasing a common misunderstanding is that continuous delivery means releasing into production very frequently. this confusion is made worse by the use of organizations that release software multiple times every day as poster children for cd. continuous delivery doesn’t require frequent releases, it only requires ensuring software could be released with very little effort at any point during development. (see jez humble’s article on continuous delivery vs. continuous deployment .) although developing this capability opens opportunities which may encourage the organization to release more often, many teams find more than enough benefit from cd practices to justify using it even when releases are fairly infrequent. friction points between continuous delivery and traditional agile as i mentioned, there are sometimes conflicts between continuous delivery and practices that development teams take for granted as being “proper” agile. friction point: software with unfinished work can still be releasable one of these points of friction is the requirement that the codebase not include incomplete stories or bugfixes at the end of the iteration. i explored this in my previous post on iterations . this requirement comes from the idea that the end of the iteration is the point where the team stops and does the extra work needed to prepare the software for release. but when a team adopts continuous delivery, there is no additional work needed to make the software releasable. more to the point, the cd team ensures that their code could be released to production even when they have work in progress, using techniques such as feature toggles . this in turn means that the team can meet the requirement that they be ready for release at the end of the iteration even with unfinished stories. this can be a bit difficult for people to swallow. the team can certainly still require all work to be complete at the iteration boundary, but this starts to feel like an arbitrary constraint that breaks the team’s flow. continuous delivery doesn’t require non-timeboxed iterations, but the two practices are complementary. friction point: snapshot/release builds many development teams divide software builds into two types, “snapshot” builds and “release” builds. this is not specific to agile, but has become strongly embedded in the java world due to the rise of maven, which puts the snapshot/build concept at the core of its design. this approach divides the development cycle into two phases, with snapshots being used while software is in development, and a release build being created only when the software is deemed ready for release. this division of the release cycle clearly conflicts with the continuous delivery philosophy that software should always be ready for release. the way cd is typically implemented involves only creating a build once, and then promoting it through multiple stages of a pipeline for testing and validation activities, which doesn’t work if software is built in two different ways as with maven. it’s entirely possible to use maven with continuous delivery, for example by creating a release build for every build in the pipeline. however this leads to friction with maven tools and infrastructure that assume release builds are infrequent and intended for production deployment. for example, artefact repositories such as nexus and artefactory have housekeeping features to delete old snapshot builds, but don’t allow release builds to be deleted. so an active cd team, which may produce dozens of builds a day, can easily chew through gigabytes and terabytes of disk space on the repository. friction point: heavier focus on testing deployability a standard practice with continuous delivery is automatically deploying every build that passes basic continuous integration to an environment that emulates production as closely as possible, using the same deployment process and tooling. this is essential to proving whether the code is ready for release on every commit, but this is more rigorous than many development teams are used to having in their ci. for example, pre-cd continuous integration might run automated functional tests against the application by deploying it to an embedded application server using a build tool like ant or maven. this is easier for developers to use and maintain, but is probably not how the application will be deployed in production. so a cd team will typically add an automated deployment to an environment will more fully replicates production, including separated web/app/data tiers, and deployment tooling that will be used in production. however this more production-like deployment stage is more likely to fail due to its added complexity, and may be may be more difficult for developers to maintain and fix since it uses tooling more familiar to system administrators than to developers. this can be an opportunity to work more closely with the operations team to create a more reliable, easily supported deployment process. but it is likely to be a steep curve to implement and stabilize this process, which may impact development productivity. is cd worth it? given these friction points, what benefit is there to moving from traditional agile to continuous delivery worthwhile, especially for a team that is unlikely to actually release into production more often than every iteration? decrease risk by uncovering deployment issues earlier, increase flexibility by giving the organization the option to release at any point with minimal added cost or risk, involves everyone involved in production releases - such as qa, operations, etc. - in making the full process more efficient. the entire organization must identify difficult areas of the process and find ways to fix them, through automation, better collaboration, and improved working practices, by continuously rehearsing the release process, the organization becomes more competent at doing it, so that releasing becomes autonomic, like breathing, rather than traumatic, like giving birth, improves the quality of the software, by forcing the team to fix problems as they are found rather than being able to leave things for later. dealing with the friction the friction points i’ve described seem to come up fairly often when continuous delivery is being introduced. my hope is that understanding the source of this friction will be helpful in discussing it when it comes up, and working through the issues. if developers who are initially uncomfortable with breaking with the “proper” way of doing things, or find a cd pipeline overly complex or difficult understand the aims and value of these practices, hopefully they will be more open to giving them a chance. once these practices become embedded and mature in an organization, team members often find it’s difficult to go back to the old ways of doing them. edit: i’ve rephrased the definition of the “traditional agile” approach to making software ready for release. this definition is not meant to apply to all agile practices, but rather applies to what seems to me to be a fairly mainstream belief that agile means stopping work to make the software releasable.
May 9, 2012
by Kief Morris
· 54,203 Views · 7 Likes
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What is global state?
Insanity: doing the same thing over and over again and expecting different results. -- attributed to Albert Einstein Global state is essentially the same thing as insanity in this definition: a way to affect the execution of code hidden from sight, so that two apparently identical lines actually produce a different result depending on some external factor. For example: new SomeClass()->printId(); new SomeClass()->printId(); // output: 1, 2 has some global state (a static counter) affecting a field inside SomeClass instances. Therefore, it may not be easy to replicate scenarios (like in tests) multiple times. Examples Global and environmental variables, along with constants are simple examples of global state. The same goes for configuration directives and files which code silently depends upon, as long as they are global for each instance of the affected objects. Speaking about objects singletons and static classes containing fields are another example of global state. More subtle cases are hidden localizations like translations of output and of symbols (LC_ALL?) Parameterization is made difficult by global state, either because the seam for collaborators is hidden (config files and enviromental/global variables) or not accessible (singletons). Testability When there is some global state in an application, the affected unit tests won'tbe isolated from each other, and may change their results when run alone or in a different order with respect to being executed inside the whole test suite. Global state is one of the most common problems while working with legacy code which was written with little concern for testability (and separation of concerns). A typical annoying example is a test that passes when alone, but fails in the full suite due to some state left lingering from previous tests. Usually, it is then debugged by executing the exact same test twice or multiple times in a single process and verifying that it passes consistently. Actually global state cannot be always removed, even in a test environment: what this move would achieve would be a fully parameterized system, too general to be useful; imagine configuring every class name in your application, even in Factories. It may be simpler to test with some global state in, like in the case of a default locale defined in place of stubbing the Translator object; or in the case of a Fake database connection instead of a Stub or a Mock. Taking this approach to the extreme, we notice that global state is often hidden from our view because it's taken for granted. Base classes offered by the language (e.g. String) are not mocked or substituted by test doubles, even when they have quite some logic in them; all the classes and functions contained in our applications are global state as their implementation cannot be substituted, yet we don't consider them a trouble as singletons. Constant There is a reason why not all global state is necessarily bad: constant global state to allow context-free reasoning about code, and simplify testing and reuse of code considerably. In fact, the very definition of state (for example from hardware logic networks) is that of a component that can change its behavior in time, keeping information about previous inputs. In short, any computation that is frequently accessed but does not have the capability to change its result or to produce side-effects is not state (it is global). ROM is instead considered a purely combinatorial network, not being real "memory" but merely a function translating addresses to words. A singleton changing its responses after some calls is global state that makes testing difficult; a static class containing only pure functions may make tests long winded and infringe the object-oriented paradigm, but it's not as dangerous as the former. However, that's why I see monkey patching in dynamic languages as problematic. Monkey patching commonly consists of open classes where you can add methods at any time after their initial definition. class Array def sum inject {|sum, x| sum + x } end end When you see a call to this method, you have to ask some questions: where it was added in the code base? Which sourcefile should I look at? When it was added to the code base? Am I sure that definitions can only be included at startup and I am not calling the method before it is defined? Are there multiple redefinitions of the method? Maybe from other libraries or code to integrate? The same issues happened for prototype.js, which modifies the prototype object of base JavaScript objects like Array, effectively redefining and adding methods. The result is little interoperability with other libraries. But even monkey patching should be fine as long as the modifications are really constant and definitive. If you use a single framework (like Ext Js), and you always use it in all pages of the application and in tests, then it can monkeypatch the base classes of the language safely, without making you debug a method that works in one environment but not in the other. Conclusion Global state is not only a global parameter for the internals of your application, but also the product of stateful interaction that changes the output and side-effects of code in different invocations. Making global things constant is the first step towards simplifying reasoning about a design and raising testability. If you are able to run a unit test twice in the same method, you are officially free from global state in that scenario. Pay attention when embracing open classes, editable prototypes, embedded calls to registries and files, and so on: they can add several dimensions to the variables that can affect the result of a piece of code. They will hide a dependency but not making it go away.
May 7, 2012
by Giorgio Sironi
· 27,068 Views · 1 Like
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