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The Latest Cloud Architecture Topics

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Configuring an OpenStack VM with Multiple Network Cards
[This article was written by Barak Merimovich.] We have discussed OpenStack networking extensively in previous posts. In this post, I’d like to dive into a more advanced OpenStack networking scenario. Many cloud images are not configured to automatically bring up all network cards that are available. They will usually only have a single network card configured. To correctly set up a host in the cloud with multiple network cards, log on to the machine and bring up the additional interfaces. echo $'auto eth1\niface eth1 inet dhcp' | sudo tee /etc/network/interfaces.d/eth1.cfg > /dev/null sudo ifup eth1 Networks in the cloud A complex network architecture is a mainstay of modern IaaS clouds. Understanding how to configure your cloud-based networks, and hosts, is critical to getting your application working in the cloud. This is especially true with Cloudify, the open source cloud orchestration platform I work on. The cloud, like the world, used to be flat It was not that long a time ago that most IaaS providers only supported flat networks – all of your hosts were in one large network. Separation between services running in the cloud was enforced in software or with firewalls/security-groups. But technically, all of the hosts were connected to the same network and visible to each other. The flat network model is simple, and therefore easy to reason and understand. It was a good choice for the early days of the IaaS cloud and no doubt helped with getting applications into the cloud in the first place. It was one of the things that made EC2 so easy to use for anyone just starting out with the ‘cloud’. This model is in fact still available on Amazon Web Services under the title ‘EC2-Classic’. And for many applications, a flat network is good enough. But as cloud adoption increases, more complex applications are moving into the clouds, and issues like network separation, security, SLA and broadcast domains make more complex networks models a must. Software Defined Networks (SDN) fill that gap. They are now a staple of most major IaaS clouds. AWS has AWS-VPC, OpenStack has the Neutron project and there are many other implementations. Working with SDN requires knowing a bit more about how information moves around between your cloud resources. In this post I am going to discuss how to set up a host in the cloud so it will play nice with complex networks. I’ll be using OpenStack, but the concepts are similar for other cloud infrastructures. Openstack configuration I am going to start with an empty tenant, only the public network is available. First, lets set up out networks and router: neutron router-create demo-router neutron net-create demo-network-1 neutron net-create demo-network-2 neutron subnet-create --name demo-subnet-1 demo-network-1 10.0.0.0/24 neutron subnet-create --name demo-subnet-2 demo-network-2 10.0.1.0/24 neutron router-interface-add demo-router demo-subnet-1 neutron router-interface-add demo-router demo-subnet-2 neutron router-gateway-set demo-router public Note the network IDs: neutron net-list | id | name | subnets | | 2c33efe2-6204-4125-9716-3bc525630016 | demo-network-1 | 928dafa0-83ef-459c-b20d-71d8ea596fa2 10.0.0.0/24 | | aa30627e-c181-4a4b-89bf-5dd7c26c244e | demo-network-2 | 26d573f7-7953-4a54-825b-ed7bbc0661c7 10.0.1.0/24 | | e502de8d-929a-4ee0-bd18-efa297875cf6 | public | d40dab51-a729-452c-9ee6-b9ad08d10808 | We’ll start with a standard Ubuntu cloud image: glance image-create --name "Ubuntu 12.04 Standard" --location "http://uec-images.ubuntu.com/precise/current/precise-server-cloudimg-amd64-disk1.img" --disk-format qcow2 --container-format bare Create the keypair and security group: nova keypair-add demo-keypair > demo-keypair.pem chmod 400 demo-keypair.pem nova secgroup-create demo-security-group "Security group for demo" nova secgroup-add-rule demo-security-group tcp 22 22 0.0.0.0/0 Let’s spin up an instance connected to both our networks: nova boot -flavor m1.small --image "Ubuntu 12.04 Standard" --nic net-id=2c33efe2-6204-4125-9716-3bc525630016 --nic net-id=aa30627e-c181-4a4b-89bf-5dd7c26c244e --security-groups demo-security-group --key-name demo-keypair demo-vm And set up floating IPs for the first network: nova list | ID | Name | Status | Task State | Power State | Networks | 2b17588b-8980-4489-9a04-6539a159dc3c | demo-vm | ACTIVE | None | Running | demo-network-1=10.0.0.2; demo-network-2=10.0.1.2 | neutron floatingip-create public neutron floatingip-list | id | fixed_ip_address | floating_ip_address | port_id | | 49c8b05e-bb8f-4b07-80ed-3155ab6ffc09 | | 192.168.15.42 | | neutron port-list | id | name | mac_address | fixed_ips | | 1ccfd334-7328-4b22-b93e-24a0888276ab | | fa:16:3e:14:39:39 | {"subnet_id": "94598487-c1fc-4f55-ac1f-ef2545d5cfeb", "ip_address": "10.0.1.3"} | | a482c4f6-fa74-476e-b1ce-cd8dd0c70815 | | fa:16:3e:18:92:79 | {"subnet_id": "94598487-c1fc-4f55-ac1f-ef2545d5cfeb", "ip_address": "10.0.1.2"} | | b23d7836-30c5-4bff-b873-15c87ba051f6 | | fa:16:3e:3a:28:40 | {"subnet_id": "dec6ec74-cfa9-4a08-8792-54900631b98e", "ip_address": "10.0.0.3"} | | d421b447-2adf-406f-876b-142238683344 | | fa:16:3e:9d:fc:7f | {"subnet_id": "dec6ec74-cfa9-4a08-8792-54900631b98e", "ip_address": "10.0.0.2"} | | dcf8696b-cc80-4b48-b09c-61c0f8ab02ac | | fa:16:3e:5b:39:fb | {"subnet_id": "94598487-c1fc-4f55-ac1f-ef2545d5cfeb", "ip_address": "10.0.1.1"} | | f6a1666e-495a-4d3f-afa3-754b3cb3cfc0 | | fa:16:3e:8a:1b:fb | {"subnet_id": "dec6ec74-cfa9-4a08-8792-54900631b98e", "ip_address": "10.0.0.1"} | neutron floatingip-associate 49c8b05e-bb8f-4b07-80ed-3155ab6ffc09 d421b447-2adf-406f-876b-142238683344 Note how we matched the VM’s IP to its port, and associated the floating IP to the port. I wish there was an easier way to do this from the CLI… If everything worked correctly, you should have the following setup: Let’s make sure ssh works correctly: ssh -i demo-keypair.pem [email protected] hostname demo-vm Cool, ssh works. Now, we should have two network cards, right? ssh -i demo-keypair.pem [email protected] hostname demo-vm Cool, ssh works. Now, we should have two network cards, right? ssh -i demo-keypair.pem [email protected] ifconfig eth0 Link encap:Ethernet HWaddr fa:16:3e:5f:a2:5f inet addr:10.0.0.4 Bcast:10.0.0.255 Mask:255.255.255.0 inet6 addr: fe80::f816:3eff:fe5f:a25f/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:230 errors:0 dropped:0 overruns:0 frame:0 TX packets:224 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:46297 (46.2 KB) TX bytes:31130 (31.1 KB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Huh?! The VM only has one working network interface! Where is my second NIC? Was there a configuration problem with the OpenStack network setup? The answer is here: ssh -i demo-keypair.pem [email protected] ifconfig -a eth0 Link encap:Ethernet HWaddr fa:16:3e:5f:a2:5f inet addr:10.0.0.4 Bcast:10.0.0.255 Mask:255.255.255.0 inet6 addr: fe80::f816:3eff:fe5f:a25f/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:324 errors:0 dropped:0 overruns:0 frame:0 TX packets:332 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:69973 (69.9 KB) TX bytes:47218 (47.2 KB) eth1 Link encap:Ethernet HWaddr fa:16:3e:29:6d:22 BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) The second NIC exists, but is not running. The issue is not with the OpenStack network configuration – it’s with the image. The image itself should be configured to work correctly with multiple NICs. All we have to do is bring up the NIC. So we ssh into the instance: ssh -i demo-keypair.pem [email protected] And run the following commands: echo $'auto eth1\niface eth1 inet dhcp' | sudo tee /etc/network/interfaces.d/eth1.cfg > /dev/null sudo ifup eth1 The second NIC should now be running: ifconfig eth1 eth1 Link encap:Ethernet HWaddr fa:16:3e:18:92:79 inet addr:10.0.1.2 Bcast:10.0.1.255 Mask:255.255.255.0 inet6 addr: fe80::f816:3eff:fe18:9279/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:81 errors:0 dropped:0 overruns:0 frame:0 TX packets:45 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:15376 (15.3 KB) TX bytes:3960 (3.9 KB) And there you go – your VM can access both networks. This issue can make life complicated when setting up a complex, or even a not very complex, application. When will this issue hurt you? Well, imagine a scenario where you have a web server and a database server. The web server is connected to both Network1 and Network2, and the database server is only connected to Network2. Network1 is connected to the external world over a router, and Network 2 is completely internal, adding another layer of security to the critical database server. So what happens if the web server only has one network card? If only the NIC for Network1 is up, the web server can’t access the database. If only the NIC for Network2 is up, the web server can’t be reached from the external world. Even worse, if this web server is accessed via a floating IP, this IP will also not work, so you won’t be able to access the web server and fix the issue. Tricky. In conclusion The above commands will bring up your additional network card. You will of-course need to repeat this process for each additional network card, and for each VM. You can use a start-up script (a.k.a. user-data script) or system service to run these commands, but there are better ways. I’ll discuss how to automate the network setup in a follow-up post. This was originally posted at Barak's blog Head in the Clouds, find it here.
November 4, 2014
by Sharone Zitzman
· 14,881 Views
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ZooKeeper on Kubernetes
The last couple of weeks I've been playing around with docker and kubernetes. If you are not familiar with kubernetes let's just say for now that its an open source container cluster management implementation, which I find really really awesome. One of the first things I wanted to try out was running an Apache ZooKeeper ensemble inside kubernetes and I thought that it would be nice to share the experience. For my experiments I used Docker v. 1.3.0 and Openshift V3, which I built from source and includes Kubernetes. ZooKeeper on Docker Managing a ZooKeeper ensemble is definitely not a trivial task. You usually need to configure an odd number of servers and all of the servers need to be aware of each other. This is a PITA on its own, but it gets even more painful when you are working with something as static as docker images. The main difficulty could be expressed as: "How can you create multiple containers out of the same image and have them point to each other?" One approach would be to use docker volumes and provide the configuration externally. This would mean that you have created the configuration for each container, stored it somewhere in the docker host and then pass the configuration to each container as a volume at creation time. I've never tried that myself, I can't tell if its a good or bad practice, I can see some benefits, but I can also see that this is something I am not really excited about. It could look like this: docker run -p 2181:2181 -v /path/to/my/conf:/opt/zookeeper/conf my/zookeeper An other approach would be to pass all the required information as environment variables to the container at creation time and then create a wrapper script which will read the environment variables, modify the configuration files accordingly, launch zookeeper. This is definitely easier to use, but its not that flexible to perform other types of tuning without rebuilding the image itself. Last but not least one could combine the two approaches into one and do something like: Make it possible to provide the base configuration externally using volumes. Use env and scripting to just configure the ensemble. There are plenty of images out there that take one or the other approach. I am more fond of the environment variables approach and since I needed something that would follow some of the kubernetes conventions in terms of naming, I decided to hack an image of my own using the env variables way. Creating a custom image for ZooKeeper I will just focus on the configuration that is required for the ensemble. In order to configure a ZooKeeper ensemble, for each server one has to assign a numeric id and then add in its configuration an entry per zookeeper server, that contains the ip of the server, the peer port of the server and the election port. The server id is added in a file called myid under the dataDir. The rest of the configuration looks like: server.1=server1.example.com:2888:3888 server.2=server2.example.com:2888:3888 server.3=server3.example.com:2888:3888 ... server.current=[bind address]:[peer binding port]:[election biding port]Note that if the server id is X the server.X entry needs to contain the bind ip and ports and not the connection ip and ports. So what we actually need to pass to the container as environment variables are the following: The server id. For each server in the ensemble: The hostname or ip The peer port The election port If these are set, then the script that updates the configuration could look like: if [ ! -z "$SERVER_ID" ]; then echo "$SERVER_ID" > /opt/zookeeper/data/myid #Find the servers exposed in env. for i in `echo {1..15}`;do HOST=`envValue ZK_PEER_${i}_SERVICE_HOST` PEER=`envValue ZK_PEER_${i}_SERVICE_PORT` ELECTION=`envValue ZK_ELECTION_${i}_SERVICE_PORT` if [ "$SERVER_ID" = "$i" ];then echo "server.$i=0.0.0.0:2888:3888" >> conf/zoo.cfg elif [ -z "$HOST" ] || [ -z "$PEER" ] || [ -z "$ELECTION" ] ; then #if a server is not fully defined stop the loop here. break else echo "server.$i=$HOST:$PEER:$ELECTION" >> conf/zoo.cfg fi done fi For simplicity the function that read the keys and values from env are excluded. The complete image and helping scripts to launch zookeeper ensembles of variables size can be found in the fabric8io repository. ZooKeeper on Kubernetes The docker image above, can be used directly with docker, provided that you take care of the environment variables. Now I am going to describe how this image can be used with kubernetes. But first a little rambling... What I really like about using kubernetes with ZooKeeper, is that kubernetes will recreate the container, if it dies or the health check fails. For ZooKeeper this also means that if a container that hosts an ensemble server dies, it will get replaced by a new one. This guarantees that there will be constantly a quorum of ZooKeeper servers. I also like that you don't need to worry about the connection string that the clients will use, if containers come and go. You can use kubernetes services to load balance across all the available servers and you can even expose that outside of kubernetes. Creating a Kubernetes confing for ZooKeeper I'll try to explain how you can create 3 ZooKeeper Server Ensemble in Kubernetes. What we need is 3 docker containers all running ZooKeeper with the right environment variables: { "image": "fabric8/zookeeper", "name": "zookeeper-server-1", "env": [ { "name": "ZK_SERVER_ID", "value": "1" } ], "ports": [ { "name": "zookeeper-client-port", "containerPort": 2181, "protocol": "TCP" }, { "name": "zookeeper-peer-port", "containerPort": 2888, "protocol": "TCP" }, { "name": "zookeeper-election-port", "containerPort": 3888, "protocol": "TCP" } ] } The env needs to specify all the parameters discussed previously. So we need to add along with the ZK_SERVER_ID, the following: ZK_PEER_1_SERVICE_HOST ZK_PEER_1_SERVICE_PORT ZK_ELECTION_1_SERVICE_PORT ZK_PEER_2_SERVICE_HOST ZK_PEER_2_SERVICE_PORT ZK_ELECTION_2_SERVICE_PORT ZK_PEER_3_SERVICE_HOST ZK_PEER_3_SERVICE_PORT ZK_ELECTION_3_SERVICE_PORT An alternative approach could be instead of adding all these manual configuration, to expose peer and election as kubernetes services. I tend to favor the later approach as it can make things simpler when working with multiple hosts. It's also a nice exercise for learning kubernetes. So how do we configure those services? To configure them we need to know: the name of the port the kubernetes pod the provide the service The name of the port is already defined in the previous snippet. So we just need to find out how to select the pod. For this use case, it make sense to have a different pod for each zookeeper server container. So we just need to have a label for each pod, the designates that its a zookeeper server pod and also a label that designates the zookeeper server id. "labels": { "name": "zookeeper-pod", "server": 1 } Something like the above could work. Now we are ready to define the service. I will just show how we can expose the peer port of server with id 1, as a service. The rest can be done in a similar fashion: { "apiVersion": "v1beta1", "creationTimestamp": null, "id": "zk-peer-1", "kind": "Service", "port": 2888, "containerPort": "zookeeper-peer-port", "selector": { "name": "zookeeper-pod", "server": 1 } } The basic idea is that in the service definition, you create a selector which can be used to query/filter pods. Then you define the name of the port to expose and this is pretty much it. Just to clarify, we need a service definition just like the one above per zookeeper server container. And of course we need to do the same for the election port. Finally, we can define an other kind of service, for the client connection port. This time we are not going to specify the sever id, in the selector, which means that all 3 servers will be selected. In this case kubernetes will load balance across all ZooKeeper servers. Since ZooKeeper provides a single system image (it doesn't matter on which server you are connected) then this is pretty handy. { "apiVersion": "v1beta1", "creationTimestamp": null, "id": "zk-client", "kind": "Service", "port": 2181, "createExternalLoadBalancer": "true", "containerPort": "zookeeper-client-port", "selector": { "name": "zookeeper-pod" } } The basic idea is that in the service definition, you create a selector which can be used to query/filter pods. Then you define the name of the port to expose and this is pretty much it. Just to clarify, we need a service definition just like the one above per zookeeper server container. And of course we need to do the same for the election port. Finally, we can define an other kind of service, for the client connection port. This time we are not going to specify the sever id, in the selector, which means that all 3 servers will be selected. In this case kubernetes will load balance across all ZooKeeper servers. Since ZooKeeper provides a single system image (it doesn't matter on which server you are connected) then this is pretty handy. { "apiVersion": "v1beta1", "creationTimestamp": null, "id": "zk-client", "kind": "Service", "port": 2181, "createExternalLoadBalancer": "true", "containerPort": "zookeeper-client-port", "selector": { "name": "zookeeper-pod" } } I hope you found it useful. There is definitely room for improvement so feel free to leave comments.
November 3, 2014
by Ioannis Canellos
· 22,471 Views · 3 Likes
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Sharding Pitfalls Part III: Chunk Balancing and Collection Limits
In Parts 1 and 2 we have covered a number of common issues people run into when managing a sharded MongoDB cluster. In this final post of the series we will cover a subtle, but important distinction in terms of balancing a sharded cluster as well as an interesting limitation that can be worked around relatively easily, but is nonetheless surprising when it comes up. 6. Chunk balancing != data balancing != traffic balancing The balancer in a sharded cluster cares about just one thing: Are chunks for a given collection evenly balanced across all shards? If they are not, then it will take steps to rectify that imbalance. This all sounds perfectly logical, and even with extra complexity like tagging involved the logic is pretty straight forward. If we assume that all chunks are equal, then we can rest assured that our data is being evenly balanced across all the shards in our cluster and rest easy at night. Although that is sometimes, perhaps even frequently, the case it is not always true - chunks are not always equal. There can be massive “jumbo” chunks that exceed the maximum chunk size (64MiB), completely empty chunks and everything in between. Let’s use an example from our first pitfall, the monotonically increasing shard key. For our example, we have picked just such a key to shard on (date), and up until this point we have had just one shard and had not sharded the collection. We are about to add a second shard to our cluster and so we enable sharding on the collection and do the necessary admin work to add the new shard into the cluster. Once the collection is enabled for sharding, the first shard contains all the newly minted chunks. Let’s represent them in a simplified table of 10 chunks. This is not representative of a real data set, but it will do for illustrative purposes: Table 1 - Initial Chunk Layout Now we add our second shard. The balancer will kick in and attempt to distribute the chunks evenly. It will do this by moving the lowest range chunks to the new shard until the counts are identical. Once it is finished balancing, our table now looks like this: Table 2 - Balanced Chunk Layout That looks pretty good at the moment, but lets imagine that more recent chunks are more likely to have more activity (updates say) than older chunks. Adding the traffic share estimates for each chunk shows that shard1 is taking far more traffic (72%) than shard2 (28%) despite the chunks seeming balanced overall based on the approximate size. Hence, chunk balancing is not equal to traffic balancing. Using that same example, let’s add another wrinkle - periodic deletion of old data. Every 3 months we run a job to delete any data older than 12 months. Let’s look at the impact of that on our table after we run it for the first time (assuming the first run happens on July 1st 2015). Table 3 - Post-Delete Chunk Layout The distribution of data is now completely skewed toward shard1 - shard2 is in fact empty! However, the balancer is completely unaware of this imbalance - the chunk count has remained the same the entire time, and as far as it is concerned the system is in a steady state. With no data on shard2, our traffic imbalance as seen above will be even worse, and we have essentially negated the benefit of having a second shard for this collection. Possible Mitigation Strategies If data and traffic balance are important, select an appropriate shard key Move chunks manually to address the imbalances - swap “hot” chunks for “cool” chunks, empty chunks for larger chunks 7. Waiting too long to shard a collection (collection too large) This is not very common, but when it falls on your shoulders, it can be quite challenging to solve. There is a maximum data size for a collection when when it is initially split which is a function of the chunk size and data size as noted on the limits page. If your collection contains less than 256GiB of data, then there will be no issue. If the collection size exceeds 256GiB but is less than 400GiB, then MongoDB may be able to do an initial split without any special measures being taken. Otherwise, with larger initial data sizes and the default settings, the initial split will fail. It is worth noting that once split the collection may grow as needed and without any real limitations as long as you can continue to add shards as data size grows. Possible Mitigation Strategies Since the limit is dictated by the chunk size and the data size, and assuming there is not much to be done about the data size, then the remaining variable is the chunk size. This is adjustable (default is 64MiB) and can be raised in order to let a large collection split initially and then reduced once that has been completed. The required chunk size increase will depend on the actual data size. However, this is relatively easy to work out - simply divide your data size by 256GB and then multiply that figure by 64MiB (and round up if it is not a nice even number). As an example, let’s consider a 4TiB collection: 4TiB divided by 256GiB = 16 64MiB x 16 = 1024MiB Hence, set the max chunk size to 1024MiB, then perform the initial sharding of the collection, and then finally reduce the chunk size back to 64MiB using the same procedure. . Thanks for reading through the Sharding Pitfall series! If you want to learn more about managing MongoDB deployments at scale, sign up for my online education course, MongoDB Advanced Deployment and Operations. Planning for scale? No problem: MongoDB is here to help. Get a preview of what it’s like to work with MongoDB’s Technical Services Team. Give us some details on your deployment and we can set you up with an expert who can provide detailed guidance on all aspects of scaling with MongoDB, based on our experience with hundreds of deployments.
October 27, 2014
by Francesca Krihely
· 4,340 Views
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Sharding Pitfalls Part II: Running a Sharded Cluster
By Adam Comerford, Senior Solutions Engineer In Part I we discussed important considerations when picking a shard key. In this post we will go through some recommendations when running a sharded cluster at scale. Scalability is one of the core benefits of sharding in MongoDB but this can give you a false sense of security; even with that flexibility, you still have to make smart decisions about how and when you deploy resources. In this post, we will cover a couple of common mistakes that people tend to make when it comes to running a sharded cluster. 3. Waiting too long to add a new shard (overloaded) You sharded your database and scaled horizontally for a reason, perhaps it was to add more memory or disk capacity. Whatever the reason, if your application usage grows over time so (generally) does your database utilization. Eventually, your current sharded cluster will pass a certain point, let’s call it 80% utilized (as a nice round estimate), such that it becomes problematic to add another shard. Why? Well, adding a new shard to a cluster is not free, and it is not instantaneous. It consumes resources and (initially) accepts very little traffic. Essentially, at the start of its existence, a newly added shard costs you capacity instead of adding capacity. The length of time it will stay in this state will depend on the balancer and how long it takes for a significant portion of “busy/active” chunks to move onto the new shard. It can often be easier to visualize this process, so let’s make up some hypothetical numbers and set the bar relatively low. Our imaginary existing cluster will be a set of 2 shards, with 2000 chunks (500 considered “active”) and to that we need to add a 3rd shard. This 3rd shard will eventually store one third of the active chunks (and total chunks). The question is, when does this shard stop adding overhead overall and instead become an asset? In reality, this will vary from cluster to cluster and have a lot of dependencies and variables - in other words you need to have good metrics about your cluster, particularly your load bottleneck. Therefore we will once again use our imaginations and go with a relatively low bar: when 5% of active chunks—that is, those chunks seeing most traffic—have migrated to the new shard, you should expect a net gain in performance. In our imaginary system we have evaluated our load levels, the expected impact of migrations and have determine that once that 5% threshold of active chunks has been migrated to the new shard it can be considered a net gain for the overall system. Once all chunks have been balanced, then the migration overhead disappears, but initially this will be an expected trade off. This chart shows how long it would take for new shards to reach net positive contribution in your cluster (the dotted line implies net gain): In this fabricated example, it takes almost 2 hours for the new shard to attain a viable level of active chunks and be considered a net gain for the overall system. Although these numbers are fictional, these numbers are based on setups we have seen in real systems with moderate load. From there it is relatively easy to imagine this set of migrations taking even longer on an overloaded set of shards, and taking far longer for our newly added shard to cross the threshold and become a net gain. As such it is best to be proactive and add capacity before it becomes a necessity. Possible Mitigation Strategies Manual balancing of targeted “hot” chunks (chunk that is being accessed more than others) to move activity to the new shard more quickly Add the shard at low traffic time so that there is less competition for resources Disable balancing on some collections, prioritise balancing busy collections first 4. Under-provisioning Config Servers Provisioning enough resources without being wasteful is always tricky, and all the more so in a complicated distributed system like a MongoDB sharded cluster. Everyone wants to use their hardware, virtual instances, virtual machines, containers and the like in the most efficient way possible, and get the best bang for their buck. Hence it is only natural to take a look at the various pieces of a distributed cluster and look for lower utilized pieces that could be put on less expensive resources. The most common pitfall here with MongoDB are the config servers, which are often neglected when stress testing a cluster. In testing environments and smaller deployments (unless specific measures are taken to stress them) they are relatively lightly loaded and usually identified as candidates for lesser instances/hardware. The problem is that these are critical pieces of infrastructure. They may not be heavily loaded all the time, but when they do see load and struggle to service requests, that can impact all queries (reads, writes, authentication) and add latency to all requests made of the cluster in question. In particular, the first config server in the list supplied to your mongos processes is vital. This is the config server that all mongos processes will default to read from when fetching or refreshing their view of the data distribution in your cluster. Similarly, this is the server that will be hit when attempting to authenticate a user. If it is under-provisioned and cannot service queries, or if it has problems with networking (packet loss, congestion), then the effects will be significant. Possible Mitigation Strategies Ensure the config servers are load tested, slightly over-provisioned (the first config server in particular) If using virtual machines or cloud based instances, investigate increasing available resources Turning off the balancer, disabling chunk splitting will reduce the chances of high read traffic to the config servers (no migrations, no meta data refresh) but this is only a temporary fix unless you have a perfect write distribution and may not eliminate issues completely. 5. Using the count() command on sharded collections This pitfall is very common, and it seems to hit somewhat randomly in terms of how long someone has been running a sharded environment. At some point, a question will arise along the lines of: “How are we tracking/verifying/checking how many documents we have in each collection on each shard, how balanced are they and do they agree with ?” Hopefully no one is actually constructing questions this way in your organization, but you get the basic idea. The most obvious way to do a quick check on this type of thing is to count the documents and see if the numbers make sense and/or agree with counts elsewhere. That thinking naturally leads people to the count command and they proceed to use it to gather figures for their documents and collections. Unfortunately, on a busy, mature sharded cluster, the results will very rarely be what is expected. The reason for this is that the count command as implemented today has several optimizations in place to make it faster to run in general and those speed optimizations essentially bypass a key piece of the sharding functionality needed to return accurate results in this case. This is a known bug and is being tracked in SERVER-3645, but does not stop people from consistently hitting this issue. The nature of the issue means that count will report documents in the results that it should not, for example: Documents that are being deleted as part of a chunk migrations Documents that have been left behind from previous chunk migrations (also known as orphans) Documents currently being copied as part of an in-flight chunk migration A regular query (rather than a count) will have its results filtered by the respective primary and not suffer from the same problem. Hence, if you were to manually count the results from a query client-side you would get an accurate result. This quirk of sharded environments will eventually be fixed, but for now it will inevitably crop up from time to time in all active sharded clusters used by a large team. Possible Mitigation Strategies Do counts on the client side, or use targeted, range based queries (with a primary read preference) to count instead Use cleanUpOrphaned and disable the balancer (make sure it has finished current round) when performing counts across the cluster If you want tolearn more about managing MongoDB deployments at scale, sign up for my online education course, MongoDB Advanced Deployment and Operations. Planning for scale? No problem: MongoDB is here to help. Get a preview of what it’s like to work with MongoDB’s Technical Services Team. Give us some details on your deployment and we can set you up with an expert who can provide detailed guidance on all aspects of scaling with MongoDB, based on our experience with hundreds of deployments.
October 21, 2014
by Francesca Krihely
· 4,794 Views
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How to Allow Only HTTPS on an S3 Bucket
It is possible to disable HTTP access on S3 bucket, limiting S3 traffic to only HTTPS requests. The documentation is scattered around the Amazon AWS documentation, but the solution is actually straightforward. All you need to do to block HTTP traffic on an S3 bucket is add a Condition in your bucket's policy. AWS supports a global condition for verifying SSL. So you can add a condition like this: "Condition": { "Bool": { "aws:SecureTransport": "true" } } Here's a complete example: { "Version": "2008-10-17", "Id": "some_policy", "Statement": [ { "Sid": "AddPerm", "Effect": "Allow", "Principal": { "AWS": "*" }, "Action": "s3:GetObject", "Resource": "arn:aws:s3:::my_bucket/*", "Condition": { "Bool": { "aws:SecureTransport": "true" } } } ] } Now accessing the contents of my_bucket over HTTP will produce a 403 error, while using HTTPS will work fine.
October 8, 2014
by Matt Butcher
· 17,838 Views
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Getting Started with JHipster on OS X
Last week I was tasked with developing a quick prototype that used AngularJS for its client and Spring MVC for its server. A colleague developed the same application using Backbone.js and Spring MVC. At first, I considered using my boot-ionic project as a starting point. Then I realized I didn't need to develop a native mobile app, but rather a responsive web app. My colleague mentioned he was going to use RESThub as his starting point, so I figured I'd use JHipster as mine. We allocated a day to get our environments setup with the tools we needed, then timeboxed our first feature spike to four hours. My first experience with JHipster failed the 10-minute test. I spent a lot of time flailing about with various "npm" and "yo" commands, getting permissions issues along the way. After getting thinks to work with some sudo action, I figured I'd try its Docker development environment. This experience was no better. JHipster seems like a nice project, so I figured I'd try to find the causes of my issues. This article is designed to save you the pain I had. If you'd rather just see the steps to get up and running quickly, skip to the summary. The "npm" and "yo" issues I had seemed to be caused by a bad node/npm installation. To fix this, I removed node and installed nvm. Here's the commands I needed to remove node and npm: sudo rm -rf /usr/local/lib/node_modules sudo rm -rf /usr/local/include/node sudo rm /usr/local/bin/node sudo rm -rf /usr/local/bin/npm sudo rm /usr/local/share/man/man1/node.1 sudo rm -rf /usr/local/lib/dtrace/node.d sudo rm -rf ~/.npm Next, I ran "brew doctor" to make sure Homebrew was still happy. It told me some things were broken: $ brew doctor Warning: Broken symlinks were found. Remove them with `brew prune`: /usr/local/bin/yo /usr/local/bin/ionic /usr/local/bin/grunt /usr/local/bin/bower I ran brew update && brew prune, followed by brew install nvm. Next, I added the following to my ~/.profile: source $(brew --prefix nvm)/nvm.sh To install the latest version of node, I ran the commands below and set the latest version as the default: nvm ls-remote nvm install v0.11.13 nvm alias default v0.11.13 Once I had a fresh version of Node.js, I was able to run JHipster's local installation instructions. npm install -g yo npm install -g generator-jhipster Then I created my project: yo jhipster I was disappointed to find this created all the project files in my current directory, rather than in a subdirectory. I'd recommend you do the following instead: mkdir ~/projectname && cd ~/projectname && yo jhipster Before creating your project, JHipster asks you a number of questions. To see what they are, see its documentation on creating an application. Two things to be aware of: Hot reloading Java code doesn't work well (yet) with Java 8 Its OAuth2 implementation doesn't work with WebSockets In other words, I'd recommend using Java 7 + (cookie-based authentication with websockets) or (oauth2 authentication w/o websockets). After creating my project, I was able to run it using "mvn spring-boot:run" and view it at http://localhost:8080. To get hot-reloading for the client, I ran "grunt server" and opened my browser to http://localhost:9000. JHipster + Docker on OS X I had no luck getting the Docker instructions to work initially. I spent a couple hours on it, then gave up. A couple of days ago, I decided to give it another good ol' college-try. To make sure I figured out everything from scratch, I started by removing Docker. I re-installed Docker and pulled the JHipster image using the following: sudo docker pull jdubois/jhipster-docker The error I got from this was the following: 2014/09/05 19:43:38 Post http:///var/run/docker.sock/images/create?fromImage=jdubois%2Fjhipster-docker&tag=: dial unix /var/run/docker.sock: no such file or directory After doing some research, I learned I needed to run boot2docker init first. Next I ran boot2docker up to start the Docker daemon. Then I copied/pasted "export DOCKER_HOST=tcp://192.168.59.103:2375" into my console and tried to run docker pull again. It failed with the same error. The solution was simpler than you might think: don't use sudo. $ docker pull jdubois/jhipster-docker Pulling repository jdubois/jhipster-docker 01bdc74025db: Pulling dependent layers 511136ea3c5a: Download complete ... The next command that JHipster's documentation recommends is to run the Docker image, forward ports and share folders. When you run it, the terminal seems to hang and trying to ssh into it doesn't work. Others have recently reported a similar issue. I discovered the hanging is caused by a missing "-d" parameter and ssh doesn't work because you need to add a portmap to the VM to expose the port to your host. You can fix this by running the following: boot2docker down VBoxManage modifyvm "boot2docker-vm" --natpf1 "containerssh,tcp,,4022,,4022" VBoxManage modifyvm "boot2docker-vm" --natpf1 "containertomcat,tcp,,8080,,8080" VBoxManage modifyvm "boot2docker-vm" --natpf1 "containergruntserver,tcp,,9000,,9000" VBoxManage modifyvm "boot2docker-vm" --natpf1 "containergruntreload,tcp,,35729,,35729" boot2docker start After making these changes, I was able to start the image and ssh into it. docker run -d -v ~/jhipster:/jhipster -p 8080:8080 -p 9000:9000 -p 35729:35729 -p 4022:22 -t jdubois/jhipster-docker ssh -p 4022 jhipster@localhost I tried creating a new project within the VM (cd /jhipster && yo jhipster), but it failed with the following error: /usr/lib/node_modules/generator-jhipster/node_modules/yeoman-generator/node_modules/mkdirp/index.js:89 throw err0; ^ Error: EACCES, permission denied '/jhipster/src' The fix was giving the "jhipster" user ownership of the directory. sudo chown jhipster /jhipster After doing this, I was able to generate an app and run it using "mvn spring-boot:run" and access it from my Mac at http://localhost:8080. I was also able to run "grunt server" and see it at http://localhost:9000 However, I was puzzled to see that there was nothing in my ~/jhipster directory. After doing some searching, I found that the docker run -v /host/path:/container/path doesn't work on OS X. David Gageot's A Better Boot2Docker on OSX led me to svendowideit/samba, which solved this problem. The specifics are documented in boot2docker's folder sharing section. I shutdown my docker container by running "docker ps", grabbing the first two characters of the id and then running: docker stop [2chars] I started the JHipster container without the -v parameter, used "docker ps" to find its name (backstabbing_galileo in this case), then used that to add samba support. docker run -d -p 8080:8080 -p 9000:9000 -p 35729:35729 -p 4022:22 -t jdubois/jhipster-docker docker run --rm -v /usr/local/bin/docker:/docker -v /var/run/docker.sock:/docker.sock svendowideit/samba backstabbing_galileo Then I was able to connect using Finder > Go > Connect to Server, using the following for the server address: cifs://192.168.59.103/jhipster To make this volume appear in my regular development area, I created a symlink: ln -s /Volumes/jhipster ~/dev/jhipster After doing this, all the files were marked as read-only. To fix, I ran "chmod -R 777 ." in the directory on the server. I noticed that this also worked if I ran it from my Mac's terminal, but it took quite a while to traverse all the files. I noticed a similar delay when loading the project into IntelliJ. Summary Phew! That's a lot of information that can be condensed down into four JHipster + Docker on OS X tips. Make sure your npm installation doesn't require sudo rights. If it does, reinstall using nvm. Add portmaps to your VM to expose ports 4022, 8080, 9000 and 35729 to your host. Change ownership on the /jhipster in the Docker image: sudo chown jhipster /jhipster. Use svendowideit/samba to share your VM's directories with OS X.
September 10, 2014
by Matt Raible
· 13,075 Views
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Creating a Custom SQL Server VM Image in Azure
Recently I had the opportunity to work on a project were I needed to create a custom SQL Server image for use with Azure VMs. The process was a little more challenging than I initially anticipated. I think this is mostly because I was not familiar with the process of preparing a SQL Server image. Perhaps this isn’t much of a challenge for an experienced SQL Server DBA or IT Pro. For me, it was a great learning experience. Why a Custom SQL Server Image? The Azure VM image gallery already contains a SQL Server image. It’s very easy to create a new SQL Server VM using this image. However, doing so has a few important trade-offs to consider: Unable to fully customize the base install of SQL Server. This is a template/image after all – you get a VM configured the way the image was configured. Unable to use your own SQL Server license. If your company has an Enterprise Agreement (EA) with Microsoft, it’s likely there is already some SQL Server licenses built into that agreement. Depending on the details, it may be significantly cheaper to use the licenses from the EA instead of paying the SQL Server VM image upcharge from Azure. The Basic Steps There are 6 basic steps to creating a custom SQL Server VM image for use in Azure. Provision a new base Windows Server VM Download the SQL Server installation media Run SQL Server setup to prepare an image Configure Windows to complete the installation of SQL Server Capture the image and add it to the Azure VM image gallery Create a new VM instance using the custom SQL Server image The basic idea here is to create a base VM, customize it with a SQL Server image, capture the VM to create an image, and then provision new VMs using that captured VM image. Let’s dive into each of these in a little more detail. Note: the terminology here can be a little confusing. When referring to the VM used to create the template/image, I’ll use the term “base VM”. When referring to the VM created from the base VM, I’ll use the term “VM instance”. 1. Provision a new base Windows Server VM There are multiple ways to create a Windows Server VM in Azure. Creating a VM via the Azure management portal and PowerShell are probably the two most popular options. Be sure to check out this tutorial to learn how to do so via the portal. For the purposes of this post, I’ll do so via PowerShell. $img = Get-AzureVMImage ` | where { ( $_.PublisherName -ilike "Microsoft*" -and $_.ImageFamily -ilike "Windows Server 2012 Datacenter" ) } ` | Sort-Object -Unique -Descending -Property ImageFamily ` | sort -Descending -Property PublishDate ` | select -First(1) $vmConfig = New-AzureVMConfig -Name "sql-1" -InstanceSize Small -ImageName $img.ImageName | Add-AzureProvisioningConfig -Windows -AdminUsername "[admin-username-here]" -Password "[admin-password-here]" New-AzureVM -ServiceName "SQLServerVMTemplate" -VMs $vmConfig -Location "East US" -WaitForBoot 2. Download the SQL Server installation media With the base Windows Server 2012 VM created, we can now get ready to prepare (sysprep) the SQL Server installation. To do that, we need to get the SQL Server installation media onto the machine. The easiest way I found to do this was to leverage Azure blob storage. Upload the SQL Server ISO file to Azure blob storage Remote Desktop (RDP) into the base VM From the VM, download the SQL Server ISO file to the local disk Mount the SQL Server ISO file to the VM Copy the ISO contents (not the ISO file itself) to the VM’s C:\ drive. For example, use C:\sql The SQL Server installation media files need to be copied to the local C: drive so it can be used later to complete the SQL Server installation (when provisioning the actual SQL Server VM instance). 3. Run SQL Server setup to prepare an image In order to prepare the (sysprep’d) SQL Server VM image (which we can use as a template for future VMs), we need to run the SQL Server installation and instruct it topreparean image – not run the full installation. An easy way to do this is with a SQL Server configuration file, an example of which I’ve included below. ConfigurationFile.ini ;SQL Server 2012 Configuration File [OPTIONS] ; Specifies a Setup workflow, like INSTALL, UNINSTALL, or UPGRADE. This is a required parameter. ACTION="PrepareImage" ; Detailed help for command line argument ENU has not been defined yet. ENU="True" ; Parameter that controls the user interface behavior. Valid values are Normal for the full UI, AutoAdvance for a simplified UI, and EnableUIOnServerCore for bypassing Server Core setup GUI block. ;UIMODE="Normal" ; Specifies setup not display any user interface. ;QUIET="False" ; Specifies setup to display progress only, without any user interaction. QUIETSIMPLE="True" ; Specifies whether SQL Server Setup should discover and include product updates. The valid values are True and False or 1 and 0. By default SQL Server Setup will include updates that are found. UpdateEnabled="True" ; Specifies features to install, uninstall, or upgrade. The list of top-level features include SQL, AS, RS, IS, MDS, and Tools. The SQL feature will install the Database Engine, Replication, Full-Text, and Data Quality Services (DQS) server. The Tools feature will install Management Tools, Books online components, SQL Server Data Tools, and other shared components. FEATURES=SQLENGINE ; Specifies the location where SQL Server Setup will obtain product updates. The valid values are "MU" to search Microsoft Update, a valid folder path, a relative path such as .\MyUpdates or a UNC share. By default SQL Server Setup will search Microsoft Update or a Windows Update service through the Window Server Update Services. UpdateSource="MU" ; Displays the command line parameters usage HELP="False" ; Specifies that the detailed Setup log should be piped to the console. INDICATEPROGRESS="False" ; Specifies that Setup should install into WOW64. This command line argument is not supported on an IA64 or a 32-bit system. X86="False" ; Specifies the root installation directory for shared components. This directory remains unchanged after shared components are already installed. INSTALLSHAREDDIR="C:\Program Files\Microsoft SQL Server" ; Specifies the root installation directory for the WOW64 shared components. This directory remains unchanged after WOW64 shared components are already installed. INSTALLSHAREDWOWDIR="C:\Program Files (x86)\Microsoft SQL Server" ; Specifies the Instance ID for the SQL Server features you have specified. SQL Server directory structure, registry structure, and service names will incorporate the instance ID of the SQL Server instance. INSTANCEID="MSSQLSERVER" ; Specifies the installation directory. INSTANCEDIR="C:\Program Files\Microsoft SQL Server" There are two steps in this process: Copy the ConfigurationFile.ini file (from your local PC) to the same location as the SQL Server installation media (i.e.c:\sql) on the base VM. Run SQL Server setup to prepare an image. From a command prompt (on the base VM), navigate to theC:\sqlfolder and then execute the following command: Setup.exe /ConfigurationFile=ConfigurationFile.ini /IAcceptSQLServerLicenseTerms=true 4. Configure Windows to complete the installation of SQL Server At this point the base VM should have an “installation” of SQL Server that is not fully completed. The SQL Server bits are in place, but they’re not configured for a full server install . . . at least not yet. The final configuration of SQL Server will take place when the VM instance (of which this template/image is the base) is provisioned and boots up for the first time. This is accomplished by using a CMD file with the following content: @ECHO OFF && SETLOCAL && SETLOCAL ENABLEDELAYEDEXPANSION && SETLOCAL ENABLEEXTENSIONS REM All commands will be executed during first Virtual Machine boot "C:\Program Files\Microsoft SQL Server\110\Setup Bootstrap\SQLServer2012\setup.exe" /QS /ACTION=CompleteImage /INSTANCEID=MSSQLSERVER /INSTANCENAME=MSSQLSERVER /IACCEPTSQLSERVERLICENSETERMS=1 /SQLSYSADMINACCOUNTS=%COMPUTERNAME%\Administrators /BROWSERSVCSTARTUPTYPE=AUTOMATIC /INDICATEPROGRESS /TCPENABLED=1 /PID="[YOUR-SQL-SERVER-PRODUCT-ID-HERE]" On your local PC, save the file as SetupComplete2.cmd RDP / log into the base VM Copy the SetupComplete2.cmd from your local PC file to the c:\Windows\OEM folder on the base VM Change the value for the SQLSYSADMINACCOUNTS value to be that of the administrative account created on the VM (or better yet – the local Administrators group account) If needed, supply the SQL Server product ID (PID) value. When Windows starts on the new VM instance for the first time, the SetupComplete2.cmd file should automatically run. It is invoked by the SetupComplete.cmd file already on the machine. 5. Capture the image and add it to the Azure VM image gallery At this point a base SQL Server VM has been created and the groundwork laid to complete the install. Now it is time to create the VM image from the base VM, and do to that you sysprep and capture the base VM. Please follow the guide on How to Capture a Windows Virtual Machine to Use as a Template. 6. Create a new VM using the custom SQL Server image With a new custom VM image template available in the VM image gallery, you can provision a new VM instance using that custom template. Upon first boot, the newly provisioned VM should complete the full SQL Server installation as laid out in your SetupComplete2.cmd file. Please follow the guide on How to Create a Custom Virtual Machine for more information on creating the VM from the template. Closing Thoughts One of the quirks I noticed when preparing the base SQL Server image is that it was not possible to prepare the image with SQL Server Management Studio (SSMS). I would have to do the install after the newly provisioned VM instance is created. Not hard, but time consuming (an annoying if doing this on multiple VM instances). I later learned that SQL Server 2012 Cumulative Update 1 does allow for preparing a SQL Server image with SSMS installed. I’ve included a link below that describes the process for creating a SQL Server image with CU1. In the end, this process really is not all that hard. Time consuming? Yes! The worst part (at least for me) was really just understanding how the SQL Server installation and sysprep process works. Once I wrapped my head around that, the process was a lot smoother. Helpful Resources While I was learning how to create a custom SQL Server VM image, the following resources were very helpful: How to: Create a Windows Azure Virtual Machine Operating System Image for Microsoft Dynamics NAV. This MSDN article provided the jumping off point on learning how to install SQL Server by using a sysprep image. Install SQL Server 2012 from the Command Prompt Install SQL Server 2012 Using a Configuration File Install SQL Server 2012 Using SysPrep How to create a slipstream SQL Server 2012 and Cumulative Update 1 image –http://sqlperformance.com/2012/12/system-configuration/sql-2012-slipstream I would like to thank Scott Klein for his assistance in verifying these steps. His help was extremely valuable to ensure I was doing this the right way.
September 10, 2014
by Michael Collier
· 6,544 Views
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Create Your Own Private Docker Registry
This is a post in a series discussing using spring-boot and docker for deployment. Refer to the end of the first post for a table of contents. Shortly after you start building docker containers you will realize that you need some place to publish your images. You could push to the central docker registry. However, the central registry is public. Not a great idea if you are working on a private project. If this is your case, you can simply run a local docker registry. To install and run your private registry run $ docker run -p 5000:5000 -d registry Surprise!!! It is ran in a docker container. You can now start pushing to your local repository. As an example, I will pull the latest postgres image and push version 9.4 to my local registry. $ docker pull postgres $ docker tag postgres:9.4 localhost:5000/postgres:9.4 $ docker push localhost:5000/postgres Outputs: The push refers to a repository [localhost:5000/postgres] (len: 1) Sending image list Pushing repository localhost:5000/postgres (1 tags) 511136ea3c5a: Image successfully pushed ec3443b7b068: Image successfully pushed 06af7ad6cff1: Image successfully pushed 37eae31ff4e9: Image successfully pushed 83e30bf01299: Image successfully pushed 499da968a652: Image successfully pushed bf09bd07d760: Image successfully pushed 1eee820e762b: Image successfully pushed 7bf9287ccfce: Image successfully pushed 288b8d534217: Image successfully pushed f20dbf0acb45: Image successfully pushed bd511e81a5ed: Image successfully pushed 8fe7eb38aea1: Image successfully pushed 464263a50f65: Image successfully pushed 1f58a67adecd: Image successfully pushed a99fb4ee814d: Image successfully pushed 6112f975feab: Image successfully pushed 6dff1b5c2259: Image successfully pushed Pushing tag for rev [6dff1b5c2259] on {http://localhost:5000/v1/repositories/postgres/tags/9.4} Looking at the current images, you will notice that the version tagged with localhost and the official images have the same information. Notice that I had to retag the image with the location of the repository. I thought the requirement to put the location address as part of the image name was a little odd. However, after using docker longer, it makes sense. It ensures you know where the image was originally pulled. $ docker images postgres 9.4 6dff1b5c2259 5 days ago 244.4 MB localhost:5000/postgres 9.4 6dff1b5c2259 5 days ago 244.4 MB Since docker tags are not permanent, and newer version of the postgres:9.4 image could be pushed to the public registry. When you self-host images, you are in control of when updates are pushed to any base image that you have extended. Someday I intend to learn how to build an image completely from scratch. Docker-ize All the Things!
August 11, 2014
by Robert Greathouse
· 18,898 Views · 1 Like
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Deploying a Spring Boot Application to Cloud Foundry with Spring-Cloud
I have a small Spring boot based application that uses a Postgres database as a datastore. I wanted to document the steps involved in deploying this sample application to Cloud Foundry. Some of the steps are described in the Spring Boot reference guide, however the guides do not sufficiently explain how to integrate with the datastore provided in a cloud based environment. Spring-cloud provides the glue to connect Spring based applications deployed on a Cloud to discover and connect to bound services, so the first step is to pull in the Spring-cloud libraries into the project with the following pom entries: org.springframework.cloud spring-cloud-spring-service-connector 1.0.0.RELEASE org.springframework.cloud spring-cloud-cloudfoundry-connector 1.0.0.RELEASE Once this dependency is pulled in, connecting to a bound service is easy, just define a configuration along these lines: @Configuration public class PostgresCloudConfig extends AbstractCloudConfig { @Bean public DataSource dataSource() { return connectionFactory().dataSource(); } } Spring-Cloud understands that the application is deployed on a specific Cloud(currently Cloud Foundry and Heroku by looking for certain characteristics of the deployed Cloud platform), discovers the bound services, recognizes that there is a bound service using which a Postgres based datasource can be created and returns the datasource as a Spring bean. This application can now deploy cleanly to a Cloud Foundry based Cloud. The sample application can be tried out in a version of Cloud Foundry deployed with bosh-lite, these are how the steps in my machine looks like once Cloud Foundry is up and running with bosh-lite: The following command creates a user provided service in Cloud Foundry: cf create-user-provided-service psgservice -p '{"uri":"postgres://postgres:[email protected]:5432/hotelsdb"}' Now, push the app, however don't start it up. We can do that once the service above is bound to the app: cf push spring-boot-mvc-test -p target/spring-boot-mvc-test-1.0.0-SNAPSHOT.war --no-start Bind the service to the app and restart the app: cf bind-service spring-boot-mvc-test psgservice cf restart spring-boot-mvc-test That is essentially it, Spring Cloud should ideally take over at the point and cleanly parse the credentials from the bound service which within Cloud Foundry translates to an environment variable called VCAP_SERVICES, and create the datasource from it. There is however an issue with this approach - once the datasource bean is created using spring-cloud approach, it does not work in a local environment anymore. The potential fix for this is to use Spring profiles, assume that there is a different "cloud" Spring profile available in Cloud environment where the Spring-cloud based datasource gets returned: @Profile("cloud") @Configuration public class PostgresCloudConfig extends AbstractCloudConfig { @Bean public DataSource dataSource() { return connectionFactory().dataSource(); } } and let Spring-boot auto-configuration create a datasource in the default local environment, this way the configuration works both local as well as in Cloud. Where does this "cloud" profile come from, it can be created using a ApplicationContextInitializer, and looks this way: public class SampleWebApplicationInitializer implementsApplicationContextInitializer { private static final Log logger = LogFactory.getLog(SampleWebApplicationInitializer.class); @Override public void initialize(AnnotationConfigEmbeddedWebApplicationContext applicationContext) { Cloud cloud = getCloud(); ConfigurableEnvironment appEnvironment = applicationContext.getEnvironment(); if (cloud!=null) { appEnvironment.addActiveProfile("cloud"); } logger.info("Cloud profile active"); } private Cloud getCloud() { try { CloudFactory cloudFactory = new CloudFactory(); return cloudFactory.getCloud(); } catch (CloudException ce) { return null; } } } This initializer makes use of the Spring-cloud's scanning capabilities to activate the "cloud" profile. One last thing which I wanted to try was to make my local behave like Cloud atleast in the eyes of Spring-Cloud and this can be done by adding in some environment variables using which Spring-Cloud makes the determination of the type of cloud where the application is deployed, the following is my startup script in local for the app to pretend as if it is deployed in Cloud Foundry: read -r -d '' VCAP_APPLICATION <<'ENDOFVAR' {"application_version":"1","application_name":"spring-boot-mvc-test","application_uris":[""],"version":"1.0","name":"spring-boot-mvc-test","instance_id":"abcd","instance_index":0,"host":"0.0.0.0","port":61008} ENDOFVAR export VCAP_APPLICATION=$VCAP_APPLICATION read -r -d '' VCAP_SERVICES <<'ENDOFVAR' {"postgres":[{"name":"psgservice","label":"postgresql","tags":["postgresql"],"plan":"Standard","credentials":{"uri":"postgres://postgres:[email protected]:5432/hotelsdb"}]} ENDOFVAR export VCAP_SERVICES=$VCAP_SERVICES mvn spring-boot:run This entire sample is available at this github location:https://github.com/bijukunjummen/spring-boot-mvc-test Conclusion Spring Boot along with Spring-Cloud project now provide an excellent toolset to create Spring-powered cloud ready applications, and hopefully these notes are useful in integrating Spring Boot with Spring-Cloud and using these for seamless local and Cloud deployments.
August 5, 2014
by Biju Kunjummen
· 34,081 Views · 2 Likes
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JBoss Data Grid: Installation and Development
In this blog, we will discuss one particular data grid platform from Redhat namely JBoss Data Grid (JDG). We will firstly cover how to access and install this data grid platform and then we will demonstrate how to develop and deploy a simple remote client/server data grid application which utilises the HotRod protocol. We will be using the latest release JDG 6.2 from Redhat in this article. Installation Overview To start using JDG, firstly log on to the redhat site https://access.redhat.com/home and download the software from the Downloads section of the site. We wish to download JDG 6.2 server by clicking on the appropriate links in the Downloads section. For future reference, it is also useful to download the quickstart and maven repository zip files. To install JDG, we simply unzip the JDG server package into an appropriate directory in your environment. JDG Overview In this section, we will provide a brief overview of the contents of the JDG installation package and the most notable configuration options available to users. Out of the box, users are provided with two runtime options either to run JDG in standalone or clustered mode. We can start JDG in either mode by invoking the stanadalone or clustered start up scripts in the / bin directory. To configure the JDG in either mode we need to configure the files standalone.xml and clustered.xml. In our case we will creating a distributed cache which will run on 3 node JDG cluster so we will be utilizing the clustered startup script. In order to set up and add new cache instances to JDG, we modify the infinispan subsystems in the appropriate xml configuration file above. We should also note the principal difference between the standalone and clustered configuration file is that in the clustered configuration file there is a JGroups subsystem configured element which allows for communication and messaging between configured cache instances running in a JDG cluster. Development Environment Setup and Configuration In this section, we will detail how to develop and configure a simple datagrid application which will be deployed to a 3 node JDG cluster. We will demonstrate how to configure and deploy a distributed cache in JDG and also show how to develop a HotRod Java client application which will be used to insert, update and display entries in the distributed cache. We will firstly discuss setting a new distributed cache on a 3 node JDG cluster. In this example, we will run our JDG cluster on a single machine by running each JDG instance on different ports. Firstly, we will create 3 instances of JDG by creating 3 directories (server1, server2, server3) on our host machine and unzipping each JDG installation into each directory. We will now configure each node in our cluster by copying and renaming the clustered.xml configuration file in the \server1\jboss-datagrid-6.2.0-server\standalone\configuration directory. We will name each of the cluster configuration files as "clustered1.xml", "clustered2.xml" and "clustered3.xml" for the JDG instances denoted by "server1", "server2" and "server3" respectively. We will now set up a new distributed cache on our JDG cluster by modifying the infinispan subsystem element in each clustered.xml file. We will demonstrate this for the node denoted "server1" here by modifying the file "clustered1.xml". The cache configuration shown here will be the same across all 3 nodes. To setup a new distributed cache named "directory-dist-cache", we configure the following elements in the file named "clustered1.xml" ......... ...... .............. ...... ...... /socket-binding-group> We will discuss the key elements and attributes relating to the configuration above. In the infinispan endpoint subsystem, we will configure hotrod clients to connect to the JDG server instance on socket 11222. The name of the cache container to host each of the cache instances will be held in the container named "clusteredcache". We have configured the infinispan core subsystem to the default cache container named "clusteredcacahe" whereby we will allow for jmx statistics to be collected relating the configured cache entries i.e statistics="true" We have created a new distributed cache named "directory-dist-cache" whereby there will be two copies of each cache entry held on two of the 3 cluster nodes. We have also set up an eviction policy whereby should there be more than 20 entries in our cache then cache entries will be removed using the LRU algorithm We should have configured nodes "server2" and "server3" to start up with a port offset of 100 and 200 respectively by configuring the socketing binding group element appropriately. Please view the socket bindings noted below. To set the socket binding element with a port offset of 100 on "server2", we configure "clustered2.xml" with the following entry: ...... ...... /socket-binding-group> To set the socket binding element with a port offset of 200 on "server3", we configure "clustered3.xml" with the following entry: ...... ...... /socket-binding-group> Before discussing the setup and configuration of our Hotrod client which will be used to interact with our JDG clustered HotRod server, we will start up each server instance to ensure our newly configured JDG distributed cache starts up correctly. Open up 3 Windows or Linux consoles and execute the following start up commands: Console 1: 1) Navigate to \server1\jboss-datagrid-6.2.0-server\bin 2) Execute this command to start the first instance of our JDG cluster denoted "server1": clustered -c=clustered1.xml -Djboss.node.name=server1 Console 2: 1) Navigate to \server2\jboss-datagrid-6.2.0-server\bin 2) Execute this command to start the second instance of our JDG cluster denoted "server2": clustered -c=clustered2.xml -Djboss.node.name=server2 Console 3: 1) Navigate to \server3\jboss-datagrid-6.2.0-server\bin 2) Execute this command to start the third instance of our JDG cluster denoted "server3": clustered -c=clustered3.xml -Djboss.node.name=server3 Providing all 3 JDG instances have started up correctly, you should see output in the console window whereby we can see there are 3 JDG instances in the JGroups view: HotRod Client Development Setup Now that the Hotrod server is up and running, we need to develop a Hotrod Java client which will interact with the clustered server application. The development environment consists of the following tools. 1) JDK Hotspot 1.7.0_45 2) IDE - Eclipse Kepler Build id: 20130919-0819 The HotRod client application is a simple application consisting of two Java classes. The application allows users to retrieve a reference to the distributed cache from the JDG server and then perform these actions: a) add new cinema objects. b) add and remove shows to each cinema object. c) print the list of all cinemas and shows stored in our distributed cache. The source code can be downloaded from github @ https://github.com/davewinters/JDG. We could use maven here to build and execute our application by configuring the maven settings.xml to point to the maven repository files we downloaded earlier and set up a maven project file (pom.xml) to build and execute the client application. In this article we will build our application using the Eclipse IDE and run the client application on the command line. To create a HotRod client application and execute the sample application, one should complete the following steps: 1) Create a new Java Project in Eclipse 2) Create a new package named uk.co.c2b2.jdg.hotrod and import the source code that has been downloaded from Github mentioned previously. 3) Now we need to configure the build path in Eclipse to contain the appropriate JDG client jar files which are required to compile the application. You should include all the client jar files in the project build path. These jar files are contained in the JDG installation zip file. For example on my machine these jar files are located in the directory: \server1\jboss-datagrid-6.2.0-server\client\hotrod\java 4. Providing the Eclipse build path has been configured appropriately, the application source should compile without issue. 5. We will need to execute the Hotrod application by opening the console window and executing the following command. Note the path specified here will differ depending on where the JDG client jar files and application class files are located in your environment: java -classpath ".;C:\Users\David\Installs\jbossdatagrids62\server1\jboss-datagrid-6.2.0-server\client\hotrod\java\commons-pool-1.6-redhat-4.jar;C:\Users\David\Installs\jbossdatagrids62\server1\jboss-datagrid-6.2.0-server\client\hotrod\java\infinispan-client-hotrod-6.0.1.Final-redhat-2.jar;C:\Users\David\Installs\jbossdatagrids62\server1\jboss-datagrid-6.2.0-server\client\hotrod\java\infinispan-commons-6.0.1.Final-redhat-2.jar;C:\Users\David\Installs\jbossdatagrids62\server1\jboss-datagrid-6.2.0-server\client\hotrod\java\infinispan-query-dsl-6.0.1.Final-redhat-2.jar;C:\Users\David\Installs\jbossdatagrids62\server1\jboss-datagrid-6.2.0-server\client\hotrod\java\infinispan-remote-query-client-6.0.1.Final-redhat-2.jar;C:\Users\David\Installs\jbossdatagrids62\server1\jboss-datagrid-6.2.0-server\client\hotrod\java\jboss-logging-3.1.2.GA-redhat-1.jar;C:\Users\David\Installs\jbossdatagrids62\server1\jboss-datagrid-6.2.0-server\client\hotrod\java\jboss-marshalling-1.4.2.Final-redhat-2.jar;C:\Users\David\Installs\jbossdatagrids62\server1\jboss-datagrid-6.2.0-server\client\hotrod\java\jboss-marshalling-river-1.4.2.Final-redhat-2.jar;C:\Users\David\Installs\jbossdatagrids62\server1\jboss-datagrid-6.2.0-server\client\hotrod\java\protobuf-java-2.5.0.jar;C:\Users\David\Installs\jbossdatagrids62\server1\jboss-datagrid-6.2.0-server\client\hotrod\java\protostream-1.0.0.CR1-redhat-1.jar" uk/co/c2b2/jdg/hotrod/CinemaDirectory 6. The Hotrod client at runtime provides the end user with a number of different options to interact with the distributed cache as we can view from the console window below. Client Application Principal API Details We will not provide a detailed overview of the Hotrod application code however we will describe the principal API and code details briefly. In order to interact with the distributed cache on the JDG cluster using the Hotrod protocol, we will use the RemoteCacheManager Object which will allow us to retrieve a remote reference to the distributed cache. We have initialised a Properties object with the list of JDG instances and the associated with HotRod server port on each instance. We can add Cinema objects into the distributed cache using the RemoteCache.put() method. private RemoteCacheManager cacheManager; private RemoteCache cache; ..... Properties properties = new Properties(); properties.setProperty(ConfigurationProperties.SERVER_LIST, "127.0.0.1:11222;127.0.0.1:11322;127.0.0.1:11422"); cacheManager = new RemoteCacheManager(properties); cache = cacheManager.getCache("directory-dist-cache"); ..... cache.put(cinemaKey, cinemalist); In the webinar below, I describe in further detail how to set up a JDG cluster and how to develop and run the JDG application discussed above. For further details on JDG please visit: http://www.redhat.com/products/jbossenterprisemiddleware/data-grid/ Webinar: Introduction to JBoss Data Grid -- Installation, Configuration and Development In this webinar we will look at the basics of setting up JBoss Data Grid covering installation, configuration and development. We will look at practical examples of storing data, viewing the data in the cache and removing it. We will also take a look at the different clustered modes and what effect these have on the storage of your data:
July 25, 2014
by David Winters
· 16,181 Views
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Reporting Back from MongoDB World 2014, NYC, Planet JSON
Closely approaching the one year mark of when I first joined MongoLab (and the MongoDB community), I had the pleasure of attending the inaugural MongoDB World conference put together by the incredible MongoDB team. Second only to the excitement around major MongoDB feature announcements was the collective disbelief that this was MongoDB’s first multi-day conference ever. A big congratulations to all those that worked hard to put on such a massive (did you see the Intrepid!?) event. All this planning would have been for naught if MongoDB leaders and engineers failed to deliver announcements and features that would meet and exceed expectations. From major public cloud announcements to the reveal of document-level locking in version 2.8, developers and conference goers had plenty to be excited about. There was a lot to digest from the conference… we’ll cover the major highlights in case you missed them. Big announcements in public cloud Our time at the MongoLab booth yielded many high-quality conversations, predominantly those about offloading previously internal processes and workloads to the public cloud. It was remarkable to see and hear so many enterprise teams with the exact same message: the public cloud is the future, and the future is now. It’s no surprise then that MongoDB, Inc. released not one, but two press releases around MongoDB solutions for the public cloud. Fully-managed MongoDB on the Microsoft Azure Store Nearly one year ago, MongoDB, Inc. chose to partner with the MongoLab team to build a production-ready MongoDB solution for developers on Microsoft Azure. On the first day of World, MongoDB, Inc. announced the product of our collaboration – a fully-managed highly available MongoDB-as-a-Service Add-On offering on the Microsoft Azure Store. This new service runs MongoDB Enterprise and offers replication, monitoring and support from MongoDB, Inc. It’s also backed by MongoDB Management Service (MMS), allowing for point-in-time recovery of MongoDB deployments. Now, teams without the expertise or resources to manage their MongoDB deployment(s) can outsource all the database operations (monitoring and alerting, backups, performance tuning, etc.) to both MongoLab and MongoDB’s expert support teams. You can check out the MongoDB add-on in the Azure Store: https://azure.microsoft.com/en-us/gallery/store/mongodb/mongodb-inc/ MongoDB solutions on Google Cloud Platform MongoDB, Inc. also announced the arrival of new resources to help Google Cloud Platform customers deploy MongoDB on Google Compute Engine. These resources include a “Click to Deploy” feature and a MongoDB on Google Compute Engine Solutions paper covering MongoDB best practices. If you are looking for a fully-managed solution, with automated provisioning, backups, integrated monitoring and alerting, along with expert support, MongoLab recently announced the arrival of production-ready replica sets on Google. Product Roadmap – MongoDB version 2.8 On the second day of MongoDB World, Eliot Horowitz, MongoDB, Inc. CTO & Co-founder, took center stage and announced two huge changes to the MongoDB core project: document-level locking and pluggable storage engines. These features not only reflect improvements to the core project, but also signal to the community that the MongoDB team is listening to its users and is capable of delivering the software needed to power the workloads of tomorrow. Document-level locking The slides above from Eliot’s keynote point to a current obstacle (database-level locking) in MongoDB that limits overall scalability. With database-level locking, any write operation to the database holds the write lock and prevents subsequent writes from executing on the database until the original operation holding the write lock completes. Eliot’s announcement of document-level locking moves the write lock contention from the database level to the document (MongoDB equivalent to SQL “records”) level. This change will allow users to achieve much higher write throughput (we saw a 10x performance improvement in the live demo) across their MongoDB deployments, improving write scalability. If you’d like to try out document-level locking, the MongoDB team has already pushed the feature to the master branch on GitHub. This should only be used for experimentation, not to be run in production. Pluggable storage engine As MongoDB matures, feature releases like document level locking will continue to allow developers to build robust systems on top of MongoDB. But as the number of use cases grows, different tooling tailored to specific use cases may prove to be extremely beneficial. For example, if Company X decides that they want to use MongoDB to warehouse some of their data, they would likely want to optimize their database for slow-moving data and storage efficiency (compression). With the introduction of pluggable storage engines, many new possibilities are open to the community. Teams can now write their own storage engine for a particular use case, configure replica set nodes with different storage engines for specific situations, or collaborate with the open-source community to architect innovative solutions. This feature not only allows for more granular control of the database, but also encourages the MongoDB community to work together. Takeaways: A maturing and thriving ecosystem Roughly a year ago, MongoLab CTO Todd Dampier recapped MongoSF 2013 and spoke to the health of the MongoDB ecosystem. How far we’ve come! After attending the inaugural MongoDB World and chatting with MongoDB Masters, interns, hackathon winners, power users and those new to the community, the enthusiasm is still surging and as positive as ever. This enthusiasm is well placed. Developers and hackers use MongoDB because so much rich data on the web is shared as JSON (think Facebook, Twitter, Google, etc.). As a result, MongoDB is the de-facto database for hackathons and bootstrapped projects. Just learn the API for the site you want to mine, throw the JSON in MongoDB and query your data with the rich query language- it’s that easy. The MongoDB ecosystem is maturing as well. Take a look at the Customer Success Stories and you’ll get a feel for the extent in which enterprises leverage the solution and use it in production. To further drive enterprise adoption, MongoDB, Inc.’s public cloud solutions and product roadmap features aim to help teams run MongoDB in production and give teams the confidence that MongoDB will continue to improve scalability and meet their growing project requirements. Congratulations again to the MongoDB team on their big announcements and for creating such a fantastic forum at which to learn and meet fellow MongoDB users. Our team at MongoLab had a great time making new friends and talking shop; we look forward to meeting more MongoDB users soon (at a MongoDB Days near you)! -Chris@MongoLab
July 2, 2014
by Chris Chang
· 6,560 Views
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How to Install Mono on a Raspberry Pi
This post exists to help with an MSDN Magazine article that I am authoring It provides some of the low-level details for the article How to install Mono and root certificates on a raspberry pi How to create an Azure mobile service How to create a Custom API inside Azure mobile services that the raspberry pi can call into How to create an Azure storage account MONO - HOW TO INSTALL ON A RASPBERRY PI Why Mono? How to install Mono on a raspberry pi Installing trusted root certificates on to the raspberry pi http://www.mono-project.com/Main_Page An open source, cross-platform, implementation of C# and the CLR that is binary compatible with Microsoft.NET Mono is a free and open source project led by Xamarin (formerly by Novell) that provides a .NET Framework-compatible set of tools including, among others, a C# compiler and a Common Language Runtime WHY MONO? Because it lets us write .net code compiled on Windows We can simply copy the binary files from Windows to Linux and run it as is From a raspberry pi device, it is possible to use a .net application to take a photo and upload it to Windows Azure storage HOW TO INSTALL ON A RASPBERRY PI RUNNING LINUX You will issue the following commands: pi@raspberrypi ~ $ sudo apt-get update pi@raspberrypi ~ $ sudo apt-get install mono-complete The first command makes sure all the local package index are up to date with the changes made in repositories. Second command installs the complete Mono tooling and runtime. MAKING SURE THAT YOUR MONO APPLICATIONS CAN MAKE A HTTPS REST-BASED CALLS This command downloads the trusted root certificates from the Mozilla LXR web site into the Mono certificate store. Once complete, the Raspberry PI will be capable of making web requests using HTTPS requests within Mono. pi@raspberrypi ~ $ mozroots --import --ask-remove --machine CREATING A NEW AZURE MOBILE SERVICES ACCOUNT The mobile services account is needed to host a Node.js application that provides shared access signatures to raspberry pi devices The shared access signature is needed by the raspberry pi, so that it can directly and securely upload photos to Azure storage STEPS TO CREATE AN AZURE MOBILE SERVICE The steps below will create an Azure mobile service The service will be used to host a Node.js application interacting with a raspberry pi devices We will provision a SQL database, although it will not be used initially FOLLOW THESE STEPS TO CREATE THE MOBILE SERVICE Login into the Azure Portal Select MOBILE SERVICES from the left menu pane at the Azure Portal. In the lower left corner select "+NEW" to create a new Azure Mobile Service. Make sure you've selected, "COMPUTE / MOBILE SERVICE / CREATE." You will now enter a url. We will call this service raspberrymobileservice. For the DATABASE, we will choose "Create a new SQL database instance." The REGION we chose is "West US." The BACKEND is "JavaScript." Click the "->" arrow to proceed to the next screen. In this screen you will "Specify database settings." The NAME of your database will based on the URL you entered previously. In this case, the database is called "raspberrymobileservice_db." You will need to choose a SERVER. We will choose "New SQL database server" from the drop-down list. You will need to provide a SERVER LOGIN NAME and a SERVER LOGIN PASSWORD. Take note of the login you provided as it will be needed later CREATING A CUSTOM API Azure mobile services allows you to create a custom API written in JavaScript that can be called from a raspberry pi device using REST This custom API is really just a Node.js application running in the server CREATING THE API TO RESPOND TO THE DEVICE TRYING TO UPLOAD PHOTOS Now that the service is established, we will turn our attention to creating an API that the device can call into to upload a photo. Login into the Azure Portal Your mobile service will take a few minutes to complete, and you should see the "Ready" flag as the "Status" for your service. Once it is ready you can drill into your service to customize its behavior. Just to the right of the service name, click the right arrow key "->" to drill into the service details. The top menu bar will offer many options, but we are interested in the one titled "API." The API allows you to create a series of node.JS API calls that a device can call into using rest-based approaches. Click on "API." from there, select "CREATE A CUSTOM API." You will be asked to provide an API name. Type in "photos" for the API name. Below you will see a series of drop-down combo boxes that relate to permission. We will keep the default value of "Anybody with the application key." This might not be the best option for all scenarios. You can read more about this here. http://msdn.microsoft.com/en-us/library/azure/jj193161.aspx. Click the checkmark to complete the process. The name of the AP you just created, "Photos," should be visible on the portal interface. To drill into the photos API click on the right arrow key "->". The right arrow key will be just to the right of the name of the API "Photos". At this point you should see a basic script that has been provided by default. We will overwrite this default script with our own script as described in the MSDN Magazine article. CREATING A STORAGE ACCOUNT TO STORE THE PHOTOS Navigate to the portal and create a storage account Create a container for the photos Obtain the: Storage Account Name (you will provide a name) Storage Account Access key (generated for you) Container Name (you will create) CREATING A STORAGE ACCOUNT We will need a storage account so that we can upload photos to it. The steps are well documented here: http://azure.microsoft.com/en-us/documentation/articles/storage-create-storage-account/ In our case we call the storage account raspberrystorage. This means that the URL that the device will use to upload photos is https://raspberrystorage.blob.core.windows.net/. As you complete these steps make sure that you choose the storage account location to be the same location as was used for your mobile services account. This avoids any unnecessary latency or bandwidth costs between data centers. Once the storage account is created, we will need to create a container within it. Photos or any blob for that matter, are always stored within a container. To create a container drill into your newly created storage account and select CONTAINERS from the top menu. From there, select CREATE A CONTAINER. The new container dialog box will ask for a name for your container. Take note of the name you provide. We are calling our container ?photocontainer.? When the raspberry pi device uploads photos to the storage account, it will target a specific container, such as the one we just created. You will next be asked to indicate ACCESS rights. To keep things simple we will select access rights of Public Blob. ENTERING APP SETTINGS Rather than hard-code storage account information inside your JavaScript/Node.js applications, you should consider using apps settings inside of the Azure mobile services portal This post also discusses it well: http://blogs.msdn.com/b/carlosfigueira/archive/2013/12/09/application-settings-in-azure-mobile-services.aspx ?The idea of application settings is a set of key-value pairs which can be set for the mobile service (either via the portal or via the command-line interface), and those values could be then read in the service runtime.? NAVIGATING TO APP SETTINGS Navigate to the Azure Mobile Services section of the portal. Drill into the specific service by hitting the arrow below Select from the Configure Menu at the top Scroll down to the very bottom to see app settings Note that we need to enter: - We need to get this from Azure Storage - PhotoContainerName - AccountName - AccountKey We get this information from the Azure Storage Section of the Portal. Note that you need to have provisioned a Storage Account to have this information. How to get the AccountKey with Azure Storage Services Now you can get the access keys HOW NODE.JS WILL ACCESS THE APP SETTINGS You will create a Node.js application inside of Azure Mobile Services See previous steps THE NODE.JS APPLICATION READING APP SETTINGS You will starting by going back to Azure Mobile Services and drill down into your newly minted service We called ours raspberrymobileservice Once you click API, you should see: Notice the app settings are being read on lines 12 to 14.
June 19, 2014
by Bruno Terkaly
· 16,861 Views
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The Mobile Landscape: Cross-Platform Problems and Solutions
This article was originally published in DZone's 2014 Guide to Mobile Development Mobile development has become a ubiquitous part of the software industry, and most developers understand the central dilemma organizations face when building a mobile app: cross-platform development. What options exist for deploying an app to multiple platforms simultaneously? What are the strengths and weaknesses of each platform? The backbone of mobile development is the native application, but there are a growing number of alternatives: web apps provide a browser-based solution, hybrid apps leverage web development skills in a native package, and code translators apply one platform’s native development skillset to the codebase of another. However, the differences can be subtle, and every option carries its own set of drawbacks. NATIVE DEVELOPMENT Native applications are built from the ground up for a specific platform and tailored to fit it. The precise, platform-centered nature of native development means that these apps have no limits in terms of access to APIs and device features, performance optimization, and platform-specific best practices for user interface design. Ideally, every mobile app would be built this way: to suit its exact purpose while utilizing all of the available resources. One of the major benefits of native mobile development is the availability of resources. For example, developers targeting Android have the Android Software Development Kit (SDK) at their disposal, which includes a suite of tools to streamline the development process: the SDK Manager condenses updates and tool installations into a single menu, the AVD Manager provides access to the Android Emulator and other virtual devices, and the Dalvik Debug Monitor Server (DDMS) is a powerful debugging tool, just to name a few. iOS and Windows Phone developers have similar toolsets available in their SDKs, covering everything from the UI and device feature tools of Cocoa Touch in the iOS SDK to the real world testing conditions of the Simulation Dashboard for Windows Phone 8. These toolsets make native SDKs invaluable and thorough resources. Unfortunately, the native SDKs are all robust toolsets that a native developer has to learn for each platform. To develop native apps from scratch (rather than through an intermediate tool), developers must be skilled with the required language, IDE, and development tools for each targeted platform, and if developers with diverse skillsets are not available, additional developers must be hired. This can be a serious problem, given the increasing push to develop on multiple platforms. For example, according to DZone’s 2014 Mobile Developer Survey, 62% of respondents targeted both Android and iOS. The economic constraints of native development are a major factor in the growing popularity of web apps, hybrid apps, code translators, and Mobile Application Development Platforms (MADPs), which allow developers to reach multiple platforms with just one tooling ecosystem. WEB APPS The skillset for building a basic mobile web app is more common than that of native development. Essentially, mobile web apps are just regular websites optimized to look good and function well on mobile devices, and they can provide a quality app-like experience if the developer is very skilled in web technologies. Widely understood front-end web development languages such as HTML, CSS, and JavaScript provide the logic behind a web app, and there are plenty of tools and libraries out there to help web developers direct their skills toward mobile devices. jQuery Mobile and Sencha Touch are two examples of mobile web frameworks that provide UI components and logic for sliders, swipes, and other touch-activated controls that are common to native mobile applications. The community around open source web technologies is another key difference between native and web development. Web technologies like Node.js and AngularJS are some of the most popular projects in the open source community according to GitHub statistics. This suggests that the community support and knowledge base around web technologies is broader than native technologies. In addition to being a more common skill set, mobile web development can also solve a fundamental issue with native application development. Aside from possible browser compatibility issues, web apps present a near-universal cross-platform option. Most APIs and hardware features will not be accessible by web apps, and because they are not discrete applications in the same way that native apps are, web apps cannot be distributed through common means, such as Apple’s App Store and Google’s Android Marketplace. Web apps may be a particularly flexible option, but they lack a presence on fundamental mobile distribution. HYBRID APPS Many of the drawbacks for web apps are alleviated by another cross-platform option built on the same core web development skillset: the hybrid app. Like web apps, hybrid apps require web development skills, but unlike web apps, they include some native features to allow greater flexibility. It gets the name hybrid because it is built with web languages and technologies at its core. With the help of a native packaging tool, it can be deployed just like a native app and access more native device capabilities (device APIs) than a pure web application. A hybrid app is created by first coding the application to run in the device’s native webview, which is basically a stripped-down version of the browser. For iOS this view is called UIWebView, while on Android it’s called WebView. This view can present the HTML and JavaScript files in a full-screen format, and pure web apps can achieve this full-screen view as well. WebKit is the most commonly targeted browser rendering engine because it is used on iOS, Android, and Blackberry. Where a web app really starts to become a hybrid app is when the app is placed inside of a native wrapper, which packages the hybrid app as a discrete application and makes it viable for app store distribution. In addition to the native wrapper, a native bridge allows the app to communicate with device APIs, such as alarm settings, accelerometers, and cameras. The native bridge is an abstraction layer that exposes the device APIs to the hybrid app as a JavaScript API. This is one feature that clearly separates hybrid and pure web apps, because web apps are unable to pass through the security structures between the browser and native device APIs. Access to many of the hardware features on mobile devices makes hybrid apps feel more like native apps than web apps from the user perspective. MADPS AND CODE TRANSLATORS Some tools can go even further in terms of taking a single codebase and deploying it on multiple mobile platforms. MADPs are development tools, sometimes including a mobile middleware server, that build hybrid or native apps for each platform using one codebase. Some MADPs, such as Appcelerator’s Titanium and Trigger.io, can take advantage of native elements where native is necessary or higher performing. UI widgets may be native, for instance, while a more flexible JavaScript API condenses the universal parts of mobile development and maximizes code reuse. As more native elements are introduced, some of the drawbacks of native development reappear, such as the costly need for multiple skillsets. MADPs are most useful in scenarios where an application needs to work with many back-end data sources, many other mobile apps, or many operating systems. (Inspired by Trigger.io) A less comprehensive but more straightforward solution is to use code translators when building native apps for multiple operating systems. These tools take native code and translate it into another platform’s native code, or translate native code into a neutral low-level alternative, such as bytecode. One example is Google’s J2ObjC, which translates Java classes into their Objective-C equivalents, alleviating a lot the initial development of an iOS version of the app. Although it’s much more than a code translator, a product called Xamarin does something similar by allowing developers working with C# and .NET in Visual Studio to produce a native ARM executable. They can then take advantage of ahead-of-time (AOT) or just-in-time (JIT) compilation to run their apps on iOS and Android in addition to Windows Phone. As is the case with hybrid apps, the UI presents a problem. Because UI development cannot be translated between platforms, code translators still require a significant knowledge of the native platform to write the UI. In other words, code translators can provide substantial benefits in terms of cutting down development time, but they’re not necessarily a “write once, run anywhere” solution. NO SILVER BULLETS Between native apps, web apps, hybrid apps, and the growing number of MADPs, there are a lot of options for mobile development. It’s important to note that there is no one solution that does everything. Some sacrifice affordability and accessibility for pure native performance, UI for easy cross-platform deployment, or ease of development for native authenticity. Even the simplest tools come with some degree of a learning curve. If a method with no trade-offs existed, the industry would adopt it en masse, and you would know about it. Because there are trade-offs, developers and decision-makers will have to recognize their needs, and the needs of their users, in order to determine the best way to approach mobile development. Want to read more articles like this? Download the free guide today! 2014 Guide to Mobile Development DZone's 2014 Guide to Mobile Development provides an analysis of the current state of mobile development and important strategies, tools, and insights for accelerating mobile development and includes: In-depth articles written by industry experts Survey results from over 1000 mobile developers Profiles on 39 mobile developement tools and frameworks And much more! DOWNLOAD NOW
June 11, 2014
by Alec Noller
· 11,966 Views
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Understanding how Parquet Integrates with Avro, Thrift and Protocol Buffers
parquet is a new columnar storage format that come out of a collaboration between twitter and cloudera. parquet’s generating a lot of excitement in the community for good reason - it’s shaping up to be the next big thing for data storage in hadoop for a number of reasons: it’s a sophisticated columnar file format, which means that it’s well-suited to olap workloads, or really any workload where projection is a normal part of working with the data. it has a high level of integration with hadoop and the ecosystem - you can work with parquet in mapreduce, pig, hive and impala. it supports avro, thrift and protocol buffers. the last item raises a question - how does parquet work with avro and friends? to understand this you’ll need to understand three concepts: storage formats , which are binary representations of data. for parquet this is contained within the parquet-format github project. object model converters , whose job it is to map between an external object model and parquet’s internal data types. these converters exist in the parquet-mr github project. object models , which are in-memory representations of data. avro , thrift , protocol buffers , hive and pig are all examples of object models. parquet does actually supply an example object model (with mapreduce support ) , but the intention is that you’d use one of the other richer object models such as avro. the figure below shows a visual representation of these concepts ( view a larger image ). avro, thrift and protocol buffers all have have their own storage formats, but parquet doesn’t utilize them in any way. instead their objects are mapped to the parquet data model. parquet data is always serialized using its own file format. this is why parquet can’t read files serialized using avro’s storage format, and vice-versa. let’s examine what happens when you write an avro object to parquet: the avro converter stores within the parquet file’s metadata the schema for the objects being written. you can see this by using a parquet cli to dumps out the parquet metadata contained within a parquet file. $ export hadoop_classpath=parquet-avro-1.4.3.jar:parquet-column-1.4.3.jar:parquet-common-1.4.3.jar:parquet-encoding-1.4.3.jar:parquet-format-2.0.0.jar:parquet-generator-1.4.3.jar:parquet-hadoop-1.4.3.jar:parquet-hive-bundle-1.4.3.jar:parquet-jackson-1.4.3.jar:parquet-tools-1.4.3.jar $ hadoop parquet.tools.main meta stocks.parquet creator: parquet-mr (build 3f25ad97f209e7653e9f816508252f850abd635f) extra: avro.schema = {"type":"record","name":"stock","namespace" [more]... file schema: hip.ch5.avro.gen.stock -------------------------------------------------------------------------------- symbol: required binary o:utf8 r:0 d:0 date: required binary o:utf8 r:0 d:0 open: required double r:0 d:0 high: required double r:0 d:0 low: required double r:0 d:0 close: required double r:0 d:0 volume: required int32 r:0 d:0 adjclose: required double r:0 d:0 row group 1: rc:45 ts:2376 -------------------------------------------------------------------------------- symbol: binary uncompressed do:0 fpo:4 sz:84/84/1.00 vc:45 enc:b [more]... date: binary uncompressed do:0 fpo:88 sz:198/198/1.00 vc:45 en [more]... open: double uncompressed do:0 fpo:286 sz:379/379/1.00 vc:45 e [more]... high: double uncompressed do:0 fpo:665 sz:379/379/1.00 vc:45 e [more]... low: double uncompressed do:0 fpo:1044 sz:379/379/1.00 vc:45 [more]... close: double uncompressed do:0 fpo:1423 sz:379/379/1.00 vc:45 [more]... volume: int32 uncompressed do:0 fpo:1802 sz:199/199/1.00 vc:45 e [more]... adjclose: double uncompressed do:0 fpo:2001 sz:379/379/1.00 vc:45 [more]... the “avro.schema” is where the avro schema information is stored. this allows the avro parquet reader the ability to marshall avro objects without the client having to supply the schema. you can also use the “schema” command to view the parquet schema. $ hadoop parquet.tools.main schema stocks.parquet message hip.ch4.avro.gen.stock { required binary symbol (utf8); required binary date (utf8); required double open; required double high; required double low; required double close; required int32 volume; required double adjclose; } this tool is useful when loading a parquet file into hive, as you’ll need to use the field names defined in the parquet schema when defining the hive table (note that the syntax below only works with hive 0.13 and newer). hive> create external table parquet_stocks( symbol string, date string, open double, high double, low double, close double, volume int, adjclose double ) stored as parquet location '...';
June 1, 2014
by Alex Holmes
· 49,034 Views · 30 Likes
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Cisco AnyConnect and Hyper-V - Connect to a VPN from Inside a VM Session
Clients and VMs and VPNs, Oh My! As regular readers of this blog may be aware, I recently hung up my technical evangelist hat, and made the jump back into full-time consulting. Consistent with best practices, I decided that when working with a new client, the best course of action would be to set up a new virtual machine to keep all of the development environment, tools, and files isolated from anything on my host machine, which helps minimize the risk that installing the latest bleeding-edge tools (which are good to have to stay ahead of the learning curve) don't endanger the work I'm doing for the client. With my current client, I need to be able to access files, servers, and tools on their remote network, which they enable via the Cisco AnyConnect VPN client software. So far, so good. I had no trouble at all installing and connecting with this software from my laptop over my FiOS connection. Just like being at the office. The Tricky Part Unfortunately, the VPN connection does not pass through to the virtual machine I set up, using client Hyper-V on Windows 8.1 (update 1). Which is interesting, because while I was onsite recently, when I connected to the LAN directly via cable, that connection would pass through to the VM. But since I'm not a networking geek, I'll leave that to others to explain. So, the next step was to try installing the VPN client software in the VM itself. But it was not to be. The client software installs fine, but I found that when I tried to connect, I'd get the following error message: OK, so now what? Well, truth be told, since I didn't have time to troubleshoot this immediately, I set the problem aside for a while, which can be a good way to let your brain work on the problem while you're doing other things. Or sometimes, you get lucky...this was one of those times. Basic or Enhanced? By good fortune, this morning, I ran across a brief blog post by Osama Mourad (No, not the same person who runs one of the CMAP Special Interest Groups), which suggested that connecting the VPN was possible "if connected to the VM using Hyper-V Manager." A bit cryptic, but it gave me hope that it was at least possible. Here's where luck comes in. I was trying to see if there was a different way to connect to the VM from Hyper-V Manager, when I noticed that if I did not have the VM session window full-screen, there is an icon at the end of the toolbar that looks like this: That button switches the VM session from Enhanced Session Mode (the default in newer versions of Hyper-V), which uses a Remote Desktop Connection to interact with the VM, to Basic Session Mode, which provides simple screen, keyboard, and mouse redirection. And beautifully, it turns out that in Basic Session Mode, connecting the VPN works just fine. And once connected, you can switch back to Enhanced Session Mode, and the VPN will remain connected. Conclusion Using a virtual machine is a good practice for keeping your client environment isolated from your day-to-day experiments or bleeding edge tools, etc. And it also has the advantage of making the environment portable. You can store the VM files on a portable drive, or copy them from one machine to another if you need to migrate systems. But along with the convenience comes the occasional head-scratcher or stumbling block. I hope that this post will help anyone else who runs into this particular issue resolve their problem. You can learn more about Enhanced Session Mode from this TechNet article. My thanks to Osama for the clue that helped me track down the solution.
May 26, 2014
by G. Andrew Duthie
· 17,905 Views
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Understanding the Cloud Foundry Java Buildpack Code with Tomcat Example
Cloudfoundry's java buildpack is supporting some popular jvm based applications. This article is oriented to the audiences already with experience of cloudfoundry/heroku buildpack who want to have more understanding of how buildpack and cloudfoundry works internally. cf push app -p app.war -b build-pack-url The above command demonstrates the usage of pushing a war file to cloudfoundry by using a custom buildpack (E.g. https://github.com/cloudfoundry/java-buildpack). However, what exactly happens inside, or how cloudfoundry bootstrap the war file with tomcat? There are three contracts phase that bridge communication between buildpack and cloudfoundry. The three phases are detect, compile and release, which are three ruby shell scripts: Java buildpack has multiple sub components, while each of them has all of these three phases (E.g. tomcat is one of the sub components, while it contained another layer of sub components). Detect Phase: detect phase is to check whether a particular buildpack/component applies to the deployed application. Take the war file example, tomcat applies only when https://github.com/cloudfoundry/java-buildpack/blob/master/lib/java_buildpack/container/tomcat.rb is true: def supports? web_inf? && !JavaBuildpack::Util::JavaMainUtils.main_class(@application) end The above code means, the tomcat applies when the application has a WEB-INF folder andthisisnot a main class bootstrapped application. Compile Phase: Compile phase would be the major/comprehensive work for a customized buildpack, while it is trying to build a file system on a lxc container. Take the example of our war application and tomcat example. In https://github.com/cloudfoundry/java-buildpack/blob/master/lib/java_buildpack/container/tomcat/tomcat_instance.rb def compile download(@version, @uri) { |file| expand file } link_to(@application.root.children, root) @droplet.additional_libraries << tomcat_datasource_jar if tomcat_datasource_jar.exist? @droplet.additional_libraries.link_to web_inf_lib end def expand(file) with_timing "Expanding Tomcat to #{@droplet.sandbox.relative_path_from(@droplet.root)}" do FileUtils.mkdir_p @droplet.sandbox shell "tar xzf #{file.path} -C #{@droplet.sandbox} --strip 1 --exclude webapps 2>&1" @droplet.copy_resources end The above code is all about preparing the tomcat and link the application files, so the application files will be available for the tomcat classpath. Before going to the code, we have to understand the working directory when the above code executes: . => working directory .app => @application, contains the extracted war archive .buildpack/tomcat => @droplet.sandbox .buildpack/jdk .buildpack/other needed components Inside compile method: download method will download tomcat binary file (specified here: https://github.com/cloudfoundry/java-buildpack/blob/master/config/tomcat.yml), and then extract the archive file to @droplet.sandbox directory. Then copy the resources folder's files to https://github.com/cloudfoundry/java-buildpack/tree/master/resources/tomcat/conf to @droplet.sandbox/conf Symlink the @droplet.sandbox/webapps/ROOT to .app/ Symlink additional libraries (comes from other component rather than application) to the WEB-INF/lib Note: All the symlinks use relative path, since when the container deployed to DEA, the absolute paths would be different. RELEASE PHASE: Release phase is to setup instructions of how to start tomcat. Look at the code in :https://github.com/cloudfoundry/java-buildpack/blob/master/lib/java_buildpack/container/tomcat.rb def command @droplet.java_opts.add_system_property 'http.port', '$PORT' [ @droplet.java_home.as_env_var, @droplet.java_opts.as_env_var, "$PWD/#{(@droplet.sandbox + 'bin/catalina.sh').relative_path_from(@droplet.root)}", 'run' ].flatten.compact.join(' ') end The above code does: Add java system properties http.port (referenced in tomcat server.xml) with environment properties ($PORT), this is the port on the DEA bridging to the lxc container already setup when the container was provisioned. instruction of how to run the tomcat Eg. "./bin/catalina.sh run"
May 9, 2014
by Shaozhen Ding
· 23,363 Views · 1 Like
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Java EE: The Basics
wanted to go through some of the basic tenets, the technical terminology related to java ee. for many people, java ee/j2ee still mean servlets, jsps or maybe struts at best. no offence or pun intended! this is not a java ee 'bible' by any means. i am not capable enough of writing such a thing! so let us line up the 'keywords' related to java ee and then look at them one by one java ee java ee apis (specifications) containers services multitiered applications components let's try to elaborate on the above mentioned points. ok. so what is java ee? 'ee' stands for enterprise edition. that essentially makes java ee - java enterprise edition. if i had to summarize java ee in a couple of sentences, it would go something like this "java ee is a platform which defines 'standard specifications/apis' which are then implemented by vendors and used for development of enterprise (distributed, 'multi-tired', robust) 'applications'. these applications are composed of modules or 'components' which use java ee 'containers' as their run-time infrastructure." what is this 'standardized platform' based upon? what does it constitute? the platform revolves around 'standard' specifications or apis . think of these as contracts defined by a standard body e.g. enterprise java beans (ejb), java persistence api (jpa), java message service (jms) etc. these contracts/specifications/apis are implemented by different vendors e.g. glassfish, oracle weblogic, apache tomee etc alright. what about containers? containers can be visualized as 'virtual/logical partitions' . each container supports a subset of the apis/specifications defined by the java ee platform they provide run-time 'services' to the 'applications' which they host the java ee specification lists 4 types of containers ejb container web container application client container applet container java ee containers i am not going to dwell into details of these containers in this post. services?? well, 'services' are nothing but a result of the vendor implementations of the standard 'specifications' (mentioned above). examples of specifications are - jersey for jax-rs (restful services), tyrus (web sockets), eclipselink (jpa), weld (cdi) etc. the 'container' is the interface between the deployed application ('service' consumer) and the application server. here is a list of 'services' which are rendered by the 'container' to the underlying 'components' (this is not an exhaustive list) persistence - offered by the java persistence api (jpa) which drives object relational mapping (orm) and an abstraction for the database operations. messaging - the java message service (jms) provides asynchronous messaging between disparate parts of your applications. contexts & dependency injection - cdi provides loosely coupled and type safe injection of resources. web services - jaxrs and jaxws provide support for rest and soap style services respectively transaction - provided by the java transaction api (jta) implementation what is a typical java ee 'application'? what does it comprise of? applications are composed of different ' components ' which in turn are supported by their corresponding ' container ' supported 'component' types are: enterprise applications - make use of the specifications like ejb, jms, jpa etc and are executed within an ejb container web applications - they leverage the servlet api, jsp, jsf etc and are supported by a web container application client - executed in client side. they need an application client container which has a set of supported libraries and executes in a java se environment. applets - these are gui applications which execute in a web browser. how are java ee applications structured? as far as java ee 'application' architecture is concerned, they generally tend follow the n-tier model consisting of client tier, server tier and of course the database (back end) tier client tier - consists of web browsers or gui (swing, java fx) based clients. web browsers tend to talk to the 'web components' on the server tier while the gui clients interact directly with the 'business' layer within the server tier server tier - this tier comprises of the dynamic web components (jsp, jsf, servlets) and the business layer driven by ejbs, jms, jpa, jta specifications. database tier - contains 'enterprise information systems' backed by databases or even legacy data repositories. generic 3-tier java ee application architecture java ee - bare bones, basics.... as quickly and briefly as i possibly could. that's all for now! :-) stay tuned for more java ee content, specifically around the latest and greatest version of the java ee platform --> java ee 7 happy reading!
April 29, 2014
by Abhishek Gupta DZone Core CORE
· 40,782 Views · 3 Likes
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Innodb redo log archiving
This post was originally written by Vlad Lesin for the MySQL Performance Blog. Percona Server 5.6.11-60.3 introduces a new “log archiving” feature. Percona XtraBackup 2.1.5 supports “apply archived logs.” What does it mean and how it can be used? Percona products propose three kinds of incremental backups. The first is full scan of data files and comparison the data with backup data to find some delta. This approach provides a history of changes and saves disk space by storing only data deltas. But the disadvantage is a full-data file scan that adds load to the disk subsystem. The second kind of incremental backup avoids extra disk load during data file scans. The idea is in reading only changed data pages. The information about what specific pages were changed is provided by the server itself which writes files with the information during work. It’s a good alternative but changed-pages tracking adds some small load. And Percona XtraBackup’s delta reading leads to non-sequential disk io. This is good alternative but there is one more option. The Innodb engine has a data log. It writes all operations which modify database pages to log files. This log is used in the case of unexpected server terminating to recover data. The Innodb log consists of the several log files which are filled sequentially in circular. The idea is to save those files somewhere and apply all modifications from archived logs to backup data files. The disadvantage of this approach is in using extra disk space. The advantage is there is no need to do an “explicit” backup on the host server. A simple script could sit and wait for logs to appear then scp/netcat them over to another machine. But why not use good-old replication? Maybe replication does not have such performance as logs recovering but it is more controlled and well-known. Archived logs allows you to do any number of things with them from just storing them to doing periodic log applying. You can not recover from a ‘DROP TABLE’, etc with replication. But with this framework one could maintain the idea of “point in time” backups. So the “archived logs” feature is one more option to organize incremental backups. It is not widely used as it was issued not so far and there is not A good understanding of how it works and how it can be used. We are open to any suggestions about its suggest improvements and use cases. The subject of this post is to describe how it works in depth. As log archiving is closely tied with innodb redo logs the internals of redo logs will be covered too. This post would be useful not only for DBA but also for Software Engineers because not only common principles are considered but the specific code too, and knowledge from this post can be used for further MySQL code exploring and patching. What is the innodb log and how it is written? Let’s remember what are innodb logs, why they are written, what they are used for. The Innodb engine has buffer pool. This is a cache of database pages. Any changes are done on page in buffer pool, then page is considered as “dirty,” which means it must be flushed, and pushed to the flush list which is processed periodically by special thread. If pages are not flushed to disk and server is terminated unexpectedly the changes will be lost. To avoid this innodb writes changes to redo log and recover data from redo log during start. This technique allows to delay buffer pool pages flushing. It can increase performance because several changes of one page can be accumulated in memory and then flushed by one io. Except that flushed pages can be grouped to decrease the number of non-sequential io’s. But the down-side of this approach is time for data recovering. Let’s consider how this log is stored, generated and used for data recovering. Log files Redo log consists of a several log files which are treated as a circular buffer. The number and the size of log files can be configured. Each log file has a header. The description of this header can be found in “storage/innobase/include/log0log.h” by “LOG_GROUP_ID” keyword. Each log file contains log records. Redo log records are written sequentially by log blocks of OS_FILE_LOG_BLOCK_SIZE size which is equal to 512 bytes by default and can be changed with innodb option. Each record has its LSN. LSN is a “Log Sequence Number” – the number of bytes written to log from the log creation to the certain log record. Each block consists of header, trailer and log records. Log blocks Let’s consider log block header. The first 4 bytes of the header is log block number. The block number is very similar as LSN but LSN is measured in bytes and block number is measured by OS_FILE_LOG_BLOCK_SIZE. Here is the simple formula how LSN is converted to block number: return(((ulint) (lsn / OS_FILE_LOG_BLOCK_SIZE) & 0x3FFFFFFFUL) + 1); This formula can be found in log_block_convert_lsn_to_no() function. The next two bytes is the number of bytes used in the block. The next two bytes is the offset of the first MTR log record in this block. What is MTR will be described below. Currently it can be considered as a synonym of bunch of log records which are gathered together as a description of some logical operation. For example it can be a group of log records for inserting new row to some table. This field is used when there are records of several MTR’s in one block. The next four bytes is a checkpoint number. The trailer is four bytes of log block checksum. The above description can be found in “storage/innobase/include/log0log.h” by “LOG_BLOCK_HDR_NO” keyword. Before writing to disk log blocks must be somehow formed and stored. And the question is: How log blocks are stored in memory and on disk? Where log blocks are stored before flushing to disk and how they are written and flushed? Global log object and log buffer The answer to the first part of the question is log buffer. Server holds very important global object log_sys in memory. It contains a lot of useful information about logging state. Log buffer is pointed by log_sys->buf pointer which is initialized in log_init(). I would highlight the following log_sys fields that are used for work with log buffer and flushing: log_sys->buf_size – the size of log buffer, can be set with innodb-log-buffer-size variable, the default value is 8M; log_sys->buf_free – the offset from which the next log record will be written; log_sys->max_buf_free – if log_sys->buf_free is greater then this value log buffer must be flushed, see log_free_check(); log_sys->buf_next_to_write – the offset of the next log record to write to disk; log_sys->write_lsn – the LSN up to which log is written; log_sys->flushed_to_disk_lsn – the LSN up to which log is written and flushed; log_sys->lsn – the last LSN in log buffer; So log_sys->buf_next_to_write is between 0 and log_sys->buf_free, log_sys->write_lsn is equal or less log_sys->lsn, log_sys->flushed_to_disk_lsn is less or equal to log_sys->write_lsn. The relationships for those fields can be easily traced with debugged by setting up watchpoints. Ok, we have log buffer, but how do log records come to this buffer? Where log records come from? Innodb has special objects that allow you to gather redo log records for some operations in one bunch before writing them to log buffer. These objects are called “mini-transactions” and corresponding functions and data types have “mtr” prefix in the code. The objects itself are described in mtr_t “c” structure. The most interesting fields of this structure are the following: mtr_t::log – contains log records for the mini-transaction, mtr_t::memo – contains pointers to pages which are changed or locked by the mini-transaction, it is used to push pages to flush list and release locks after logs records are copied to log buffer in mtr_commit() (see mtr_memo_pop_all() called in mtr_commit()). mtr_start() function initializes an object of mtr_t type and mtr_commit() writes log records from mtr_t::log to log_sys->buf + log_sys->buf_free. So the typical sequence of any operation which changes data is the following: mtr_start(); // initialize mtr object some_ops... // operations on data which are logged in mtr_t::log mtr_commit(); // write logged operations from mtr_t::log to log buffer log_sys->buf page_cur_insert_rec_write_log() is a good example of how mtr records can be written and mtr::memo can be filled. The low-level function which writes data to log buffer is log_write_low(). This function is invoked inside of mtr_commit() and not only copy the log records from mtr_t object to log buffer log_sys->buf but also creates a new log blocks inside of log_sys->buf, fills their header, trailer, calculates checksum. So log buffer contains log blocks which are sequentially filled with log records which are grouped in “mini-transactions” which logically can be treated as some logical operation over data which consists of a sequence of mini-operations(log records). As log records are written sequentially in log buffer one mini-transaction and even one log record can be written in two neighbour blocks. That is why the header field which would contain the offset of the first MTR in the block is necessary to calculate the point from which log records parsing can be started. This field was described in 2.2. So we have a buffer of log blocks in a memory. How is data from this buffer written to disk? The mysql documentation says that this depends on innodb_flush_log_at_trx_commit option. There can be three cases depending on the value of this option. Let’s consider each of them. Writing log buffer to disk: innodb_flush_log_at_trx_commit is 1 or 2. The first two cases is when innodb_flush_log_at_trx_commit is 1 or 2. In these cases flush log records are written for 2 and flushed for 1 on each transaction commit. If innodb_flush_log_at_trx_commit is 2 log records are flushed periodically by special thread which will be considered later. The low-level function which writes log records from buffer to file is log_group_write_buf(). But in the most cases it is not called directly but it is called from more high level log_write_up_to(). For the current case the calling stack is the following: (trx_commit_in_memory() or trx_commit_complete_for_mysql() or trx_prepare() e.t.c)-> trx_flush_log_if_needed()-> trx_flush_log_if_needed_low()-> log_write_up_to()-> log_group_write_buf(). It is quite easy to find the higher levels of calling stack, just set up breakpoint on log_group_write_buf() and execute any sql query that modifies innodb data. For example for the simple “insert” sql query the higher levels of calling stack are the following: mysql_execute_command()-> trans_commit_stmt()-> ha_commit_trans()-> TC_LOG_DUMMY::commit()-> ha_commit_low()-> innobase_commit()-> trx_commit_complete_for_mysql()-> trx_flush_log_if_needed()-> ... . log_io_complete() callback is invoked when i/o is finished for log files (see fil_aio_wait()). log_io_complete() flushes log files if this is not forbidden by innodb_flush_method or innodb_flush_log_at_trx_commit options. Writing log buffer to disk: innodb_flush_log_at_trx_commit is equal to 0 The third case is when innodb_flush_log_at_trx_commit is equal to 0. For this case log buffer is NOT written to disk on transaction commit, it is written and flushed periodically by separate thread “srv_master_thread”. If innodb_flush_log_at_trx_commit = 0 log files are flushed in the same thread by the same calls. The calling stack is the following: srv_master_thread()-> (srv_master_do_active_tasks() or srv_master_do_idle_tasks() or srv_master_do_shutdown_tasks())-> srv_sync_log_buffer_in_background()-> log_buffer_sync_in_background()->log_write_up_to()->... . Special cases for logs flushing While log_io_complete() do flushing depending on innodb_flush_log_at_trx_commit value among others log_write_up_to() has it’s own flushing criteria. This is flush_to_disk function argument. So it is possible to force log files flushing even if innodb_flush_log_at_trx_commit = 0. Here are examples of such cases: 1) buf_flush_write_block_low() Each page contains information about the last applied LSN(buf_flush_write_block_low::newest_modification), each log record is a description of change on certain page. Imagine we flushed some changed pages but log records for these pages were not flushed and server goes down. After starting the server some pages will have the newest modifications, but some of them were not flushed and the correspondent log records are lost too. We will have inconsistent database in this case. That is why log records must be flushed before the pages they refer. 2) srv_sync_log_buffer_in_background() As it was described above this function is called periodically by special thread and forces flushing. 3) log_checkpoint() When checkpoint is made log files must be reliably flushed. 4) The special handlerton innobase_flush_logs() which can be called through ha_flush_logs() from mysql server. For example ha_flush_logs() is called from MYSQL_BIN_LOG::reset_logs() when “RESET MASTER” or “RESET SLAVE” are executed. 5) srv_master_do_shutdown_tasks() – on shutdown, ha_innobase::create() – on table creating, ha_innobase::delete_table() – on table removing, innobase_drop_database() – on all database tables removing, innobase_rename_table() – on table rename e.t.c If log files are treated as circular buffer what happens when the buffer is overflown? Briefly. Innodb has a mechanism which allows you to avoid overflowing. It is called “checkpoints.” The checkpoint is a state when log files are synchronized with data files. In this case there is no need to keep the history of changes before checkpoint because all pages with the last modifications LSN less or equal to checkpoint LSN are flushed and the log files space from the last written LSN to the last checkpoint LSN can be reused. We will not describe a checkpoint process here because it is a separate interesting subject. The only thing we need to know is when checkpoint happens all pages with modification LSN less or equal to checkpoint LSN are reliably flushed. How archived logs are written by server. So the log contains information about page changes. But as we said, log files are the circular buffer. This means that they occupy fixed disk size and the oldest records can be rewritten by the newest ones as there are points when data files are synchronized with log files called checkpoints and there is no need to store the previous history of log records to guarantee database consistency. The idea is to save somewhere all log records to have the possibility of applying them to backuped data to have some kind if incremental backup. For example if we want to have an archive of log records. As log consists of log files it is reasonable to store log records in such files too, and these files are called “archived logs.” Archived log files are written to the directory which can be set with special innodb option. Each file has the same size as innodb log size and the suffix of each archived file is the LSN from which it is started. As well as log writing system log archiving system stores its data in global log_sys object. Here are the most valuable fields in log_sys from my point of view: log_sys->archive_buf, log_sys->archive_buf_size – logs archive buffer and its size, log records are copied from log buffer log_sys->buf to this buffer before writing to disk; log_sys->archiving_phase – the current phase of log archiving: LOG_ARCHIVE_READ when log records are being copied from log_sys->buf to log_sys->archive_buf, LOG_ARCHIVE_WRITE when log_sys->archive_buf is being written to disk; log_sys->archived_lsn – the LSN to which log files are written; log_sys->next_archived_lsn – the LSN to which write operations was invoked but not yet finished; log_sys->max_archived_lsn_age – the maximum difference between log_sys->lsn and log_sys->archived_lsn, if this difference exceeds the log are being archived synchronously, i.e. the difference is decreased; log_sys->archive_lock – this is rw-lock which is used for synchronizing LOG_ARCHIVE_WRITE and LOG_ARCHIVE_READ phases, it is x-locked on LOG_ARCHIVE_WRITE phase. So how is data copied from log_sys->buf to log_sys->archived_buf? log_archive_do() is used for this. It is not only set the proper state for archived log fields in log_sys but also invokes log_group_read_log_seg() with corresponding arguments which not only copy data from log buffer to archived log buffer but also invokes asynchronous write operation for archived log buffer. log_archive_do() can wait until io operations are finished using log_sys->archive_lock if corresponding function parameter is set. The main question is on what circumstances log_archive_do() is invoked, i.e. when log records are being written to archived log files. The first call stack is the following: log_free_check()-> log_check_margins()-> log_archive_margin()-> log_archive_do(). Here is text of log_free_check() with comments: /*********************************************************************// Checks if there is need for a log buffer flush or a new checkpoint, and does this if yes. Any database operation should call this when it has modified more than about 4 pages. NOTE that this function may only be called when the OS thread owns no synchronization objects except the dictionary mutex. */ UNIV_INLINE void log_free_check(void) /*================*/ { #ifdef UNIV_SYNC_DEBUG ut_ad(sync_thread_levels_empty_except_dict()); #endif /* UNIV_SYNC_DEBUG */ if (log_sys->check_flush_or_checkpoint) { log_check_margins(); } } log_sys->check_flush_or_checkpoint is set when there is no enough free space in log buffer or it is time to do checkpoint or any other bound case. log_archive_margin() is invoked only if the limit if the difference between log_sys->lsn and log_sys->archived_lsn is exceeded. Let’s refer to this difference as archived lsn age. One more call log_archive_do() is from log_open() when archived lsn age exceeds some limit. log_open() is called on each mtr_commit(). And for this case archived logs are written synchronously. The next synchronous call is from log_archive_all() during shutdown. Summarizing all above archived logs begins to be written when the log buffer is full enough to be written or when checkpoint happens or when the server is in the process of shut down. And there is no any delay between writing to archive log buffer and writing to disk. I mean there is no way to say that archived logs must be written once a second as it is possible for redo logs with innodb_flush_log_at_trx_commit = 0. As soon as data is copied to the buffer the write operation is invoked immediately for this buffer. Archived log buffer is not filled on each mtr_commit() so it does not slow down the usual logging process. The exception is when there are a lot of io operations what can be the reason of archive log age is too big. The result of big archive log age is the synchronous archived logs writing during mtr_commit(). Memory to memory copying is quite fast operation that is why the data is copied to archived log buffer and is written to disk asynchronously minimizing delays which can be caused by logs archiving. PS: Here is another call stack for writing archived log buffer to archived log files: log_io_complete()->log_io_complete_archive()->log_archive_check_completion_low()->log_archive_groups(). I propose to explore this stack yourself. Logs recovery process, how it is started and works inside. Archived logs applying. So we discovered how innodb redo logging works, and how redo logs are archived. And the last uncovered thing is how recovery works and how archived logs are applied. These two processes are very similar – that is why they are discussed in one section of this post. The story begins with innobase_start_or_create_for_mysql() which is invoked from innobase_init(). The following trident in innobase_start_or_create_for_mysql() can be used to search the relevant code: if (create_new_db) { ... } else if (srv_archive_recovery) { ... } else { ... } The second condition and the last one is the place from which archived logs applying and innodb logs recovery processes correspondingly start. These two blocks wrap two pairs of functions: recv_recovery_from_archive_start() recv_recovery_from_archive_finish() and recv_recovery_from_checkpoint_start() recv_recovery_from_checkpoint_finish() And all the magic happens in these pairs. As well as global log_sys object for redo logging there is global recv_sys object for innodb recovery and archived logs applying. It is created and initialized in recv_sys_create() and recv_sys_init() functions correspondingly. The following fields if recv_sys object are the most important from my point: recv_sys->limit_lsn – the LSN up to which recovery should be made, this value is initialized with the maximum value of uint64_t(see #define LSN_MAX) for the recovery process and with certain value which is passed as an argument of recv_recovery_from_archive_start() function and can be set via xtrabackup option for log applying; recv_sys->parse_start_lsn – the LSN from which logs parsing is started, for the the logs recovery this value equals to the last checkpoint LSN, for logs applying this is last applied LSN; recv_sys->scanned_lsn – the LSN up to which log files are scanned; recv_sys->recovered_lsn – the LSN up to which log records are applied, this value <= recv_sys->scanned_lsn; The first thing that must be done for starting recovery process is to find out the point in log files where the recovery must be started from. This is the last checkpoint LSN. recv_find_max_checkpoint() proceed this. As we can see in log_group_checkpoint() the following code writes checkpoint info into two places in the first log file depending on the checkpoint number: /* We alternate the physical place of the checkpoint info in the first log file */ if ((log_sys->next_checkpoint_no & 1) == 0) { write_offset = LOG_CHECKPOINT_1; } else { write_offset = LOG_CHECKPOINT_2; } So recv_find_max_checkpoint() reads checkpoint info from both places and selects the latest checkpoint. The same idea is applied for logs, too, but the last applied LSN instead of last checkpoint LSN must be found. Here is the call stack for reading last applied LSN: innobase_start_or_create_for_mysql()-> open_or_create_data_files()-> fil_read_first_page(). The last applied LSN is stored in the first page of data files in (min|max)_flushed_lsn fields(see FIL_PAGE_FILE_FLUSH_LSN offset). These values are written in fil_write_flushed_lsn_to_data_files() function on server shutdown. So the main difference between logs applying and recovery process at this stage is the manner of calculating LSN from which log records will be read. For logs applying the last flushed LSN is used but for recovery process it is the last checkpoint LSN. Why does this difference take place? Logs can be applied periodically. Assume we gather archived logs and apply them once an hour to have fresh backup. After applying the previous bunch of log files there can be unfinished transactions. For the recovery process any unfinished transactions are rolled back to have consistent db state at server starting. But for the logs applying process there is no need to roll back them because any unfinished transactions can be finished during the next logs applying. After calculating the start LSN the sequence of actions is the same for both recovering and applying. The next step is reading and parsing log records. See recv_group_scan_log_recs() which is invoked from recv_recovery_from_checkpoint_start_func() for logs recovering and recv_recovery_from_archive_start()->log_group_recover_from_archive_file() for logs applying. The first we read log records to some buffer and then invoke recv_scan_log_recs() to parse them. recv_scan_log_recs() checks each log block on consistency(checksum + comparing the log block number written in log block with log block number calculated from log block LSN) and other edge cases and copy it to parsing buffer recv_sys->buf with recv_sys_add_to_parsing_buf() function. The parsing buffer is then parsed by recv_parse_log_recs(). Log records are stored in hash table recv_sys->addr_hash. The key for this hash table is calculated basing on space id and page number pair. This pair refers to the page to which log records must be applied. The value of the hash table is object of recv_addr_t type. recv_addr_t type contains rec_list field which is the list of log records for applying to the (space id, page num) page (see recv_add_to_hash_table(). After parsing and storing log record in hash table recv_sys->addr_hash log records are applied. The function which is responsible for log records applying is recv_apply_hashed_log_recs(). It is invoked from recv_scan_log_recs() if there is no enough memory to store log records and at the end of recovering/applying process. For each element of recv_sys->addr_hash, i.e. for each DB page which must be changed with log records recv_recover_page() is invoked. It can be invoked as from recv_apply_hashed_log_recs() in the case if page is already in buffer pool of from buf_page_io_complete() on io completion, i.e. just after page was read from storage. Applying log records on page read completion is necessary and very convenient. Assume log records have not yet applied as we had enough memory to store the whole recovery log records. But we want for example to boot DB dictionary. I this case any records that concern to the pages of the dictionary will be applied to those pages just after reading them from storage to buffer pool. The function which applies log records to the certain page is recv_recover_page_func(). It gets the list of log records for the certain page from recv_sys->addr_hash hash table, for each element of this list it compares the lsn of last page changes with the LSN of the record, and if the former is greater the later it applies log record to the page. After applying all log records from archived logs xtrabackup writes last applied LSN to (min|max)_flushed LSN fields of each data file and finishes execution. The logs recovery process rollbacks all unfinished transactions unless this is forbidden with innodb-force-recovery parameter. Conclusion We covered the processes of redo logs writing and recovery in depth. These are very important processes as they provide data consistency on crashes. These two processes became a base for logs archiving and applying features. As log records can describe any data changes the idea is to store these records somewhere and then apply them to backups for organizing some kind of incremental backup. The features were implemented a short time ago and currently they are not widely used. So if you have something to say about them you are welcome to comment for discussion.
April 16, 2014
by Peter Zaitsev
· 6,261 Views
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A Docker ‘Hello World' With Mono
Docker is a lightweight virtualization technology for Linux that promises to revolutionize the deployment and management of distributed applications. Rather than requiring a complete operating system, like a traditional virtual machine, Docker is built on top of Linux containers, a feature of the Linux kernel, that allows light-weight Docker containers to share a common kernel while isolating applications and their dependencies. There’s a very good Docker SlideShare presentation here that explains the philosophy behind Docker using the analogy of standardized shipping containers. Interesting that the standard shipping container has done more to create our global economy than all the free-trade treaties and international agreements put together. A Docker image is built from a script, called a ‘Dockerfile’. Each Dockerfile starts by declaring a parent image. This is very cool, because it means that you can build up your infrastructure from a layer of images, starting with general, platform images and then layering successively more application specific images on top. I’m going to demonstrate this by first building an image that provides a Mono development environment, and then creating a simple ‘Hello World’ console application image that runs on top of it. Because the Dockerfiles are simple text files, you can keep them under source control and version your environment and dependencies alongside the actual source code of your software. This is a game changer for the deployment and management of distributed systems. Imagine developing an upgrade to your software that includes new versions of its dependencies, including pieces that we’ve traditionally considered the realm of the environment, and not something that you would normally put in your source repository, like the Mono version that the software runs on for example. You can script all these changes in your Dockerfile, test the new container on your local machine, then simply move the image to test and then production. The possibilities for vastly simplified deployment workflows are obvious. Docker brings concerns that were previously the responsibility of an organization’s operations department and makes them a first class part of the software development lifecycle. Now your infrastructure can be maintained as source code, built as part of your CI cycle and continuously deployed, just like the software that runs inside it. Docker also provides docker index, an online repository of docker images. Anyone can create an image and add it to the index and there are already images for almost any piece of infrastructure you can imagine. Say you want to use RabbitMQ, all you have to do is grab a handy RabbitMQ images such as https://index.docker.io/u/tutum/rabbitmq/ and run it like this: docker run -d -p 5672:5672 -p 55672:55672 tutum/rabbitmq The –p flag maps ports between the image and the host. Let’s look at an example. I’m going to show you how to create a docker image for the Mono development environment and have it built and hosted on the docker index. Then I’m going to build a local docker image for a simple ‘hello world’ console application that I can run on my Ubuntu box. First we need to create a Docker file for our Mono environment. I’m going to use the Mono debian packages from directhex. These are maintained by the official Debian/Ubuntu Mono team and are the recommended way of installing the latest Mono versions on Ubuntu. Here’s the Dockerfile: #DOCKER-VERSION 0.9.1 # #VERSION 0.1 # # monoxide mono-devel package on Ubuntu 13.10 FROM ubuntu:13.10 MAINTAINER Mike Hadlow RUN sudo DEBIAN_FRONTEND=noninteractive apt-get install -y -q software-properties-common RUN sudo add-apt-repository ppa:directhex/monoxide -y RUN sudo apt-get update RUN sudo DEBIAN_FRONTEND=noninteractive apt-get install -y -q mono-devel Notice the first line (after the comments) that reads, ‘FROM ubuntu:13.10’. This specifies the parent image for this Dockerfile. This is the official docker Ubuntu image from the index. When I build this Dockerfile, that image will be automatically downloaded and used as the starting point for my image. But I don’t want to build this image locally. Docker provide a build server linked to the docker index. All you have to do is create a public GitHub repository containing your dockerfile, then link the repository to your profile on docker index. You can read the documentation for the details. The GitHub repository for my Mono image is at https://github.com/mikehadlow/ubuntu-monoxide-mono-devel. Notice how the Docker file is in the root of the repository. That’s the default location, but you can have multiple files in sub-directories if you want to support many images from a single repository. Now any time I push a change of my Dockerfile to GitHub, the docker build system will automatically build the image and update the docker index. You can see image listed here:https://index.docker.io/u/mikehadlow/ubuntu-monoxide-mono-devel/ I can now grab my image and run it interactively like this: $ sudo docker pull mikehadlow/ubuntu-monoxide-mono-devel Pulling repository mikehadlow/ubuntu-monoxide-mono-devel f259e029fcdd: Download complete 511136ea3c5a: Download complete 1c7f181e78b9: Download complete 9f676bd305a4: Download complete ce647670fde1: Download complete d6c54574173f: Download complete 6bcad8583de3: Download complete e82d34a742ff: Download complete $ sudo docker run -i mikehadlow/ubuntu-monoxide-mono-devel /bin/bash mono --version Mono JIT compiler version 3.2.8 (Debian 3.2.8+dfsg-1~pre1) Copyright (C) 2002-2014 Novell, Inc, Xamarin Inc and Contributors. www.mono-project.com TLS: __thread SIGSEGV: altstack Notifications: epoll Architecture: amd64 Disabled: none Misc: softdebug LLVM: supported, not enabled. GC: sgen exit Next let’s create a new local Dockerfile that compiles a simple ‘hello world’ program, and then runs it when we run the image. You can follow along with these steps. All you need is a Ubuntu machine with Docker installed. First here’s our ‘hello world’, save this code in a file named hello.cs: using System; namespace Mike.MonoTest { public class Program { public static void Main() { Console.WriteLine("Hello World"); } } } Next we’ll create our Dockerfile. Copy this code into a file called ‘Dockerfile’: #DOCKER-VERSION 0.9.1 FROM mikehadlow/ubuntu-monoxide-mono-devel ADD . /src RUN mcs /src/hello.cs CMD ["mono", "/src/hello.exe"] Once again, notice the ‘FROM’ line. This time we’re telling Docker to start with our mono image. The next line ‘ADD . /src’, tells Docker to copy the contents of the current directory (the one containing our Dockerfile) into a root directory named ‘src’ in the container. Now our hello.cs file is at /src/hello.cs in the container, so we can compile it with the mono C# compiler, mcs, which is the line ‘RUN mcs /src/hello.cs’. Now we will have the executable, hello.exe, in the src directory. The line ‘CMD [“mono”, “/src/hello.exe”]’ tells Docker what we want to happen when the container is run: just execute our hello.exe program. As an aside, this exercise highlights some questions around what best practice should be with Docker. We could have done this in several different ways. Should we build our software independently of the Docker build in some CI environment, or does it make sense to do it this way, with the Docker build as a step in our CI process? Do we want to rebuild our container for every commit to our software, or do we want the running container to pull the latest from our build output? Initially I’m quite attracted to the idea of building the image as part of the CI but I expect that we’ll have to wait a while for best practice to evolve. Anyway, for now let’s manually build our image: $ sudo docker build -t hello . Uploading context 1.684 MB Uploading context Step 0 : FROM mikehadlow/ubuntu-monoxide-mono-devel ---> f259e029fcdd Step 1 : ADD . /src ---> 6075dee41003 Step 2 : RUN mcs /src/hello.cs ---> Running in 60a3582ab6a3 ---> 0e102c1e4f26 Step 3 : CMD ["mono", "/src/hello.exe"] ---> Running in 3f75e540219a ---> 1150949428b2 Successfully built 1150949428b2 Removing intermediate container 88d2d28f12ab Removing intermediate container 60a3582ab6a3 Removing intermediate container 3f75e540219a You can see Docker executing each build step in turn and storing the intermediate result until the final image is created. Because we used the tag (-t) option and named our image ‘hello’, we can see it when we list all the docker images: $ sudo docker images REPOSITORY TAG IMAGE ID CREATED VIRTUAL SIZE hello latest 1150949428b2 10 seconds ago 396.4 MB mikehadlow/ubuntu-monoxide-mono-devel latest f259e029fcdd 24 hours ago 394.7 MB ubuntu 13.10 9f676bd305a4 8 weeks ago 178 MB ubuntu saucy 9f676bd305a4 8 weeks ago 178 MB ... Now let’s run our image. The first time we do this Docker will create a container and run it. Each subsequent run will reuse that container: $ sudo docker run hello Hello World And that’s it. Imagine that instead of our little hello.exe, this image contained our web application, or maybe a service in some distributed software. In order to deploy it, we’d simply ask Docker to run it on any server we like; development, test, production, or on many servers in a web farm. This is an incredibly powerful way of doing consistent repeatable deployments. To reiterate, I think Docker is a game changer for large server side software. It’s one of the most exciting developments to have emerged this year and definitely worth your time to check out.
April 3, 2014
by Mike Hadlow
· 11,309 Views
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Docker: Bulk Remove Images and Containers
I’ve just started looking at Docker. It’s a cool new technology that has the potential to make the management and deployment of distributed applications a great deal easier. I’d very much recommend checking it out. I’m especially interested in using it to deploy Mono applications because it promises to remove the hassle of deploying and maintaining the mono runtime on a multitude of Linux servers. I’ve been playing around creating new images and containers and debugging my Dockerfile, and I’ve wound up with lots of temporary containers and images. It’s really tedious repeatedly running ‘docker rm’ and ‘docker rmi’, so I’ve knocked up a couple of bash commands to bulk delete images and containers. Delete all containers: sudo docker ps -a -q | xargs -n 1 -I {} sudo docker rm {} Delete all un-tagged (or intermediate) images: sudo docker rmi $( sudo docker images | grep '' | tr -s ' ' | cut -d ' ' -f 3)
April 2, 2014
by Mike Hadlow
· 14,732 Views
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