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Java NIO vs. IO
when studying both the java nio and io api's, a question quickly pops into mind: when should i use io and when should i use nio? in this text i will try to shed some light on the differences between java nio and io, their use cases, and how they affect the design of your code. main differences of java nio and io the table below summarizes the main differences between java nio and io. i will get into more detail about each difference in the sections following the table. io nio stream oriented buffer oriented blocking io non blocking io selectors stream oriented vs. buffer oriented the first big difference between java nio and io is that io is stream oriented, where nio is buffer oriented. so, what does that mean? java io being stream oriented means that you read one or more bytes at a time, from a stream. what you do with the read bytes is up to you. they are not cached anywhere. furthermore, you cannot move forth and back in the data in a stream. if you need to move forth and back in the data read from a stream, you will need to cache it in a buffer first. java nio's buffer oriented approach is slightly different. data is read into a buffer from which it is later processed. you can move forth and back in the buffer as you need to. this gives you a bit more flexibility during processing. however, you also need to check if the buffer contains all the data you need in order to fully process it. and, you need to make sure that when reading more data into the buffer, you do not overwrite data in the buffer you have not yet processed. blocking vs. non-blocking io java io's various streams are blocking. that means, that when a thread invokes a read() or write(), that thread is blocked until there is some data to read, or the data is fully written. the thread can do nothing else in the meantime. java nio's non-blocking mode enables a thread to request reading data from a channel, and only get what is currently available, or nothing at all, if no data is currently available. rather than remain blocked until data becomes available for reading, the thread can go on with something else. the same is true for non-blocking writing. a thread can request that some data be written to a channel, but not wait for it to be fully written. the thread can then go on and do something else in the mean time. what threads spend their idle time on when not blocked in io calls, is usually performing io on other channels in the meantime. that is, a single thread can now manage multiple channels of input and output. selectors java nio's selectors allow a single thread to monitor multiple channels of input. you can register multiple channels with a selector, then use a single thread to "select" the channels that have input available for processing, or select the channels that are ready for writing. this selector mechanism makes it easy for a single thread to manage multiple channels. how nio and io influences application design whether you choose nio or io as your io toolkit may impact the following aspects of your application design: the api calls to the nio or io classes. the processing of data. the number of thread used to process the data. the api calls of course the api calls when using nio look different than when using io. this is no surprise. rather than just read the data byte for byte from e.g. an inputstream, the data must first be read into a buffer, and then be processed from there. the processing of data the processing of the data is also affected when using a pure nio design, vs. an io design. in an io design you read the data byte for byte from an inputstream or a reader. imagine you were processing a stream of line based textual data. for instance: name: anna age: 25 email: [email protected] phone: 1234567890 this stream of text lines could be processed like this: inputstream input = ... ; // get the inputstream from the client socket bufferedreader reader = new bufferedreader(new inputstreamreader(input)); string nameline = reader.readline(); string ageline = reader.readline(); string emailline = reader.readline(); string phoneline = reader.readline(); notice how the processing state is determined by how far the program has executed. in other words, once the first reader.readline() method returns, you know for sure that a full line of text has been read. the readline() blocks until a full line is read, that's why. you also know that this line contains the name. similarly, when the second readline() call returns, you know that this line contains the age etc. as you can see, the program progresses only when there is new data to read, and for each step you know what that data is. once the executing thread have progressed past reading a certain piece of data in the code, the thread is not going backwards in the data (mostly not). this principle is also illustrated in this diagram: java io: reading data from a blocking stream. a nio implementation would look different. here is a simplified example: bytebuffer buffer = bytebuffer.allocate(48); int bytesread = inchannel.read(buffer); notice the second line which reads bytes from the channel into the bytebuffer. when that method call returns you don't know if all the data you need is inside the buffer. all you know is that the buffer contains some bytes. this makes processing somewhat harder. imagine if, after the first read(buffer) call, that all what was read into the buffer was half a line. for instance, "name: an". can you process that data? not really. you need to wait until at leas a full line of data has been into the buffer, before it makes sense to process any of the data at all. so how do you know if the buffer contains enough data for it to make sense to be processed? well, you don't. the only way to find out, is to look at the data in the buffer. the result is, that you may have to inspect the data in the buffer several times before you know if all the data is inthere. this is both inefficient, and can become messy in terms of program design. for instance: bytebuffer buffer = bytebuffer.allocate(48); int bytesread = inchannel.read(buffer); while(! bufferfull(bytesread) ) { bytesread = inchannel.read(buffer); } the bufferfull() method has to keep track of how much data is read into the buffer, and return either true or false, depending on whether the buffer is full. in other words, if the buffer is ready for processing, it is considered full. the bufferfull() method scans through the buffer, but must leave the buffer in the same state as before the bufferfull() method was called. if not, the next data read into the buffer might not be read in at the correct location. this is not impossible, but it is yet another issue to watch out for. if the buffer is full, it can be processed. if it is not full, you might be able to partially process whatever data is there, if that makes sense in your particular case. in many cases it doesn't. the is-data-in-buffer-ready loop is illustrated in this diagram: java nio: reading data from a channel until all needed data is in buffer. summary nio allows you to manage multiple channels (network connections or files) using only a single (or few) threads, but the cost is that parsing the data might be somewhat more complicated than when reading data from a blocking stream. if you need to manage thousands of open connections simultanously, which each only send a little data, for instance a chat server, implementing the server in nio is probably an advantage. similarly, if you need to keep a lot of open connections to other computers, e.g. in a p2p network, using a single thread to manage all of your outbound connections might be an advantage. this one thread, multiple connections design is illustrated in this diagram: java nio: a single thread managing multiple connections. if you have fewer connections with very high bandwidth, sending a lot of data at a time, perhaps a classic io server implementation might be the best fit. this diagram illustrates a classic io server design: java io: a classic io server design - one connection handled by one thread. from http://tutorials.jenkov.com/java-nio/nio-vs-io.html
August 28, 2011
by Jakob Jenkov
· 134,072 Views · 19 Likes
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Developing Android Apps with NetBeans, Maven, and VirtualBox
I am an experienced Java developer who has used various IDEs and prefer NetBeans IDE over all others by a long shot. I am also very fond of Maven as the tool to simplify and automate nearly every aspect of the development of my Java project throughout its lifecycle. Recently, I started developing Android applications and naturally I looked for a Maven plugin that would manage my Android projects. Luckily I found the maven-android-plugin which worked like a charm and allowed me to use Maven for developing my Android projects. The Android Emulator from the Android SDK seemed unusably slow. Lucklily, I found a way to use an Android Virtual Machine for VirtualBox that worked nearly as fast as my native computer! This page documents my experiences. Tested Environment Dev machine: Ubuntu 11.04 Linux IDE: NetBeans VirtualBox: 4.0.8 r71778 Android SDK Revision 11, Add on XML Schema #1, Repository XML Schema #3 (from About in SDK and AVD Manager) Android Version: 2.2 Overview of Steps Download and install the Android SDK on your dev machine Attach an Android Device to dev machine Configure and load your device for development and other use Create an initial Android maven project Connect Android Device to Android SDK Debug Android app using NetBeans Graphical Debuger Download and Install Android SDK Download and install the Android SDK on your dev machine as described here. Make sure to set the following in dev machine ~/.bashrc file: export ANDROID_HOME=$HOME/android-sdk-linux_x86 #Change as needed export PATH="$ANDROID_HOME/tools:$ANDROID_HOME/platform-tools:$PATH" Attaching an Android Device to Dev Machine If you have an actual device that is usually always best. If not, you must use a virtual Android device which usually has various limitations (e.g. no GPS, Camera etc.). The Android SDK makes it easy to create a new Virtual Device but the resulting device is painfully slow in my experience and not usable. Do not bother with this. Instead, create a virtual Android device using VirtualBox as described in the following steps: Install virtual box and initial Android VM as described here: http://androidspin.com/2011/01/24/howto-install-android-x86-2-2-in-virtualbox/ http://geeknizer.com/how-to-run-google-android-in-virtualbox-vmware-on-netbooks/ Configure Android VM so it is connected bidirectionally with your dev machine over TCP as described here: http://stackoverflow.com/questions/61156/virtualbox-host-guest-network-setup I used the approach of configuring a HOST ONLY network adapater and a second NAT adapter on the Android VM within virtual box. Configuring your Android Device This section describes various things I did to setup a dev environment for my Android device: Root the device. I used Universal AndRoot Install ConnectBot so you have ssh and related network utilities Creating Initial Android Maven Application Create initial project using instructions here. I found it best to create stub project structure using the maven-archtype-plugin and the archtypes at https://github.com/akquinet/android-archetypes/wiki Connecting Android VM Device to Android SDK In order for your code to be deployed from NetBeans IDE to Android Device and in order for you to monitor your deployed app from the Dalvik Debug Monitor (ddms) you need to connect your android VM device to the android sdk over TCP as described in the following steps. On Android Device open the Terminal Emulator Type su to become root (your device must be rooted for this Type following commands in root shell: setprop service.adb.tcp.port 5555 stop adbd start adbd Type the following commands on dev machine shell. TODO: Note that IP address below is whatever is the ip address associated with the device (see ifconfig on linux for device vboxnet0) adb tcpip 5555 adb connect 192.168.0.101:5555 For details on above steps see: http://stackoverflow.com/questions/2604727/how-can-i-connect-to-android-with-adb-over-tcp Set up port forwarding as described here http://redkrieg.com/2010/10/11/adb-over-ssh-fun-with-port-forwards/ (this is where I am most fuzzy) Build your maven android project using Right-Click / Clean and Build Now for the acid test whether you can deploy your app to the device from NetBeans IDE! Right-click / Custom / Goal to show Run Maven dialog. Enter android:deploy in Goals field. Select Remember As button and enter android:deploy for its text field. If all is well, the app will deploy to the device and will show up in its "Applications" screen. Debugging Android App Using NetBeans Graphical Debugger Once you can build and deploy your app to the real or virtual Android device, here are the steps to debug the app using NetBeans debugger: On Device: Start the app (TODO: determine how to start app on device with JVM options so it can wait for debugger connection. This should be easy) On Dev Machine run Dalvik Debug Monitor (ddms) in background: $ANDROID_HOME/tools/ddms & Lookup your app in ddms and get its debug port. This is described here but does not address NetBeans specifically In NetBeans do: Debug / Attach Debugger and specify the port looked up in ddms in previous step. You may leave rest of the fields with defaults. Click OK
June 18, 2011
by Farrukh Najmi
· 173,528 Views
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Document Management in the iCloud
Apple’s new iCloud platform provides a centralized cloud storage solution for managing documents from any computer and iOS device. iCloud document storage is not just “cloud storage”. It provides a complete document management solution that keeps files synced between a user’s mobile and desktop devices, with a copy always available in “the cloud”. When any documents is created on a device using iCloud document storage it first gets stored in the application’s local sandbox and moved to a user’s iCloud account later. On its way to the iCloud, it is first moved out of the application’s local sandbox and into a local system-managed directory where it can be monitored by the iCloud service. After that transfer, the file is transferred to iCloud and to the user’s other devices when network conditions are optimal. The iCloud storage service requires files to be stored locally to prevent large numbers of conflicting changes from occurring at the same time. The iCloud storage service uses file coordinators to mediate changes between applications and the service that facilitates the transfer of the document to and from iCloud. The file coordinator acts like a locking mechanism for documents, preventing applications and the storage service from modifying the document simultaneously. Applications that store documents to iCloud specify one or more containers and sub-directories in which to store documents in a user’s iCloud account. Applications have control over naming and creating their own storage containers, but have to request access for a user’s iCloud Storage, allowing users to manage exactly what gets stored in the cloud. When storing documents using iCloud, applications don’t need to store the full URL to document. The iCloud storage service handles assigning a URL to the most recent document, with appropriate container and sub-directories as it transitions between devices and the iCloud. When an application queries a document it will always return the correct URL, location and version. In addition to file sync and storage users can also opt to have their applications and application settings backed up directly to their iCloud account, making it easier to restore applications to their most recent state on any new or existing iOS device. The iCloud Storage service handles end to end syncing and backing up for all user’s documents–handling local storage, version control, conflict resolution, transferring to the cloud, and between all their devices. Apple offers access to iCloud Storage services to iOS application developers via iCloud Storage APIs, so the same document management features are available across any application installed on Mac Desktop, Laptops, IPhone, IPod and IPad devices. Apple’s intent is to not just provide “cloud storage”, they want to provide a seamless experience for users across all applications and devices so they don’t have to think about where their music, video, images, and other documents are. It just happens.
June 12, 2011
by Kin Lane
· 7,569 Views
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Bootstrapping CDI in several environments
i feel like writing some posts about cdi (contexts and dependency injection). so this is the first one of a series of x posts ( 0 javax.enterprise cdi-api 1.0 provided an empty beans.xml will do to enable cdi you must have a beans.xml file in your project (under the meta-inf or web-inf). that’s because cdi needs to identify the beans in your classpath (this is called bean discovery) and build its internal metamodel. with the beans.xml file cdi knows it has beans to discover. so, for all the following examples i’ll make it simple and will leave this file completely empty. java ee 6 containers let’s start with the easiest possible environment : java ee 6 containers . why is it the simplest ? well, because you don’t have to do anything : cdi is part of java ee 6 as well as the web profile 1.0 so you don’t need to manually bootstrap it. let’s see how to inject a cdi bean within an ejb 3.1 and a servlet 3.0 . ejb 3.1 since ejb 3.1 you can use the ejbcontainer api to get an in-memory embedded ejb container and you can easily unit test your ejbs. so let’s write an ejb and a test class. first let’s have a look at the code of the ejb. as you can see, with version 3.1 an ejb is just a pojo : no inheritance, no interface, just one @stateless annotation. it gets a reference of the hello bean buy using the @inject annotation and uses it in the saysomething() method. @stateless public class mainejb31 { @inject hello hello; public string saysomething() { return hello.sayhelloworld(); } } you can now package the mainejb31, hello and world classes with the empty beans.xml file into a jar, deploy it to glassfish 3.x , and it will work. but if you don’t want to bother deploying it to glassfish and just unit test it, this is what you need to do : public class mainejbtest { private static ejbcontainer ec; private static context ctx; @beforeclass public static void initcontainer() throws exception { map properties = new hashmap(); properties.put(ejbcontainer.modules, new file("target/classes")); ec = ejbcontainer.createejbcontainer(properties); ctx = ec.getcontext(); } @afterclass public static void closecontainer() throws exception { if (ec != null) ec.close(); } @test public void shoulddisplayhelloworld() throws exception { // looks up the ejb mainejb31 mainejb = (mainejb31) ctx.lookup("java:global/classes/mainejb!org.antoniogoncalves.cdi.helloworld.mainejb"); assertequals("should say hello world !!!", "hello world !!!", mainejb.saysomething()); } } in the code above the method initcontainer() initializes the ejbcontainer. the shoulddisplayhelloworld() looks up the ejb (using the new portable jndi name ), invokes it and makes sure the saysomething() method returns hello world !!!. green test. that was pretty easy too. servlet 3.0 servlet 3.0 is part of java ee 6, so again, there is no needed configuration to bootstrap cdi. let’s use the new @webservlet annotation and write a very simple one that injects a reference of hello and displays an html page with hello world !!!. this is what the servlet looks like : @webservlet(urlpatterns = "/mainservlet") public class mainservlet30 extends httpservlet { @inject hello hello; @override protected void service(httpservletrequest req, httpservletresponse resp) throws servletexception, ioexception { resp.setcontenttype("text/html"); printwriter out = resp.getwriter(); out.println(""); out.println(""); out.println(""); out.println(saysomething()); out.println(""); out.println(""); out.close(); } public string saysomething() { return hello.sayhelloworld(); } } thanks to the @webservlet i don’t need any web.xml (it’s optional in servlet 3.0) to map the mainservlet30 to the /mainservlet url. you can now package the mainservlet30, hello and world classes with the empty beans.xml and no web.xml into a war, deploy it to glassfish 3.x , go to http://localhost:8080/bootstrapping-servlet30-1.0/mainservlet and it will work. unfortunately servlet 3.0 doesn’t have an api for the container (such as ejbcontainer). there is no servletcontainer api that would let you use an embedded servlet container in a standard way and, why not, easily unit test it. application client container not many people know it, but java ee (or even older j2ee versions) comes with an application client container (acc). it’s like an ejb or servlet container but for plain pojos. for example you can develop a swing application (yes, i’m sure that some of you still use swing), run it into the acc and get some extra services given by the container (security, naming, certain annotations…). glassfish v3 has an acc that you can launch in a command line : appclient -jar . so i thought, great, i can use cdi with acc the same way i use it within ejb or servlet container, no need to bootstrap anything, it’s all out of the box. i was wrong . as per the cdi specification (section 12.1), cdi is not required to support application client bean archives. so the glassfish application client container doesn’t support it. i haven’t tried the jboss acc , maybe it works. other containers the beauty of cdi is that it doesn’t require java ee 6 . you can use cdi with simple pojos in a java se environment, as well as some servlet 2.5 containers. of course it’s not as easy to bootstrap because you need a bit of configuration. but it then works fine (not always but). java se 6 ok, so until now there was nothing to do to bootstrap cdi. it is already bundled with the ejb 3.1 and servlet 3.0 containers of java ee 6 (and web profile). so the idea here is to use cdi in a simple java se environment. coming back to our hello and world classes, we need a pojo with an entry point that will bootstrap cdi so we can use injection to get those classes. in standard java se when we say entry point , we think of a public static void main(string[] args) method. well, we need something similar… but different. weld is the reference implementation of cdi. that means it implements the specification, the standard apis (mostly found in javax.inject and javax.enterprise.context packages) but also some proprietary code (in org.jboss.weld package). bootstrapping cdi in java se is not specified so you will need to use specific weld features. you can do that in two different flavors: by observing the containerinitialized event or using the programatic bootstrap api consisting of the weld and weldcontainer classes. the following code uses the containerinitialized event. as you can see, it uses the @observes annotation that i’ll explain in a future post. but the idea is that this class is listening to the event and processes the code once the event is triggered. import org.jboss.weld.environment.se.events.containerinitialized; import javax.enterprise.event.observes; import javax.inject.inject; public class mainjavase6 { @inject hello hello; public void saysomething(@observes containerinitialized event) { system.out.println(hello.sayhelloworld()); } } but who trigers the containerinitialized event ? well, it’s the org.jboss.weld.environment.se.startmain class. i’m using maven so a nice trick is to use the exec-maven-plugin to run the startmain class. download the code , have a look at the pom.xml and give it a try. the other possibility is to programmatically bootstrap the weld container. this can be handy in unit testing. the code below initializes the weld container (with new weld().initialize()) and then looks for the hello class (using weld.instance().select(hello.class).get()). import org.jboss.weld.environment.se.weld; import org.jboss.weld.environment.se.weldcontainer; import org.junit.beforeclass; import org.junit.test; import static junit.framework.assert.assertequals; public class hellotest { @test public void shoulddisplayhelloworld() { weldcontainer weld = new weld().initialize(); hello hello = weld.instance().select(hello.class).get(); assertequals("should say hello world !!!", "hello world !!!", hello.sayhelloworld()); } } execute the test with mvn test and it should be green. as you can see, there is a bit more work using cdi in a java se environment, but it’s not that complicated. tomcat 6.x ok, and what about your legacy servlet 2.5 containers ? the first one that comes in mind is tomcat 6.x ( note that tomcat 7.x will implement servlet 3.0 but is still in beta version at the time of writing this post ). weld provides support for tomcat but you need to configure it a bit to make cdi work. first of all, this is a servlet 2.5, not a 3.0. so the code of the servlet is slightly different from the one seen before (no annotation allowed) and of course, you need your good old web.xml file : public class mainservlet25 extends httpservlet { @inject hello hello; @override protected void service(httpservletrequest req, httpservletresponse resp) throws servletexception, ioexception { resp.setcontenttype("text/html"); printwriter out = resp.getwriter(); out.println(""); out.println(""); out.println(""); out.println(saysomething()); out.println(""); out.println(""); out.close(); } public string saysomething() { return hello.sayhelloworld(); } } because we don’t have a @webservlet annotation in servlet 2.5, we need to declare and map it in the web.xml (using the servlet and servlet-mapping tags). then, you need to explicitly specify the servlet listener to boot weld and control its interaction with requests (org.jboss.weld.environment.servlet.listener). tomcat has a read-only jndi, so weld can’t automatically bind the beanmanager extension spi. to bind the beanmanager into jndi, you should populate meta-inf/context.xml and make the beanmanager available to your deployment by adding it to your web.xml: mainservlet25 org.antoniogoncalves.cdi.bootstrapping.servlet.mainservlet25 mainservlet25 /mainservlet org.jboss.weld.environment.servlet.listener beanmanager javax.enterprise.inject.spi.beanmanager the meta-inf/context.xml file is an optional file which contains a context for a single tomcat web application. this can be used to define certain behaviours for your application, jndi resources and other settings. package all the files (mainservlet25, hello, world, meta-inf/context.xml, beans.xml and web.xml) into a war and deploy it into tomcat 6.x. go to http://localhost:8080/bootstrapping-servlet25-tomcat-1.0/mainservlet and you will see your hello world page. jetty 6.x another famous servlet 2.5 containers is jetty 6.x (at codehaus) and jetty 7.x ( note that jetty 8.x will implement servlet 3.0 but it’s still in experimental stage at the time of writing this post ). if you look at the weld documentation, there is actually support for jetty 6.x and 7.x . the code is the same one as tomcat (because it’s a servlet 2.5 container), but the configuration changes. with jetty you need to add two files under web-inf : jetty-env.xml and jetty-web.xml : beanmanager javax.enterprise.inject.spi.beanmanager org.jboss.weld.resources.managerobjectfactory true package all the files (mainservlet25, hello, world, web-inf/jetty-env.xml, web-inf/jetty-web.xml, beans.xml and web.xml) into a war and deploy it into jetty 6.x. go to http://localhost:8080/bootstrapping-servlet25-jetty6/mainservlet and you will see your hello world page. there was a mistake in the weld documentation so i couldn’t make it work. i started a thread on the weld forum and thanks to dan allen , pete muir and all the weld team, this was fixed and i managed to make it work. simple as posting an email to the forum . thanks for your help guys. spring 3.x here is the tricky part. spring 3.x implements the jsr 330 : dependency injection for java , which means that @inject works out of the box. but i didn’t find a way to integrate cdi with spring 3.x . the weld documentation mentions that because of its extension points, “ integration with third-party frameworks such as spring (…) was envisaged by the designers of cdi “. i did find this blog that simulates cdi features by enabling spring ones. what i didn’t find is a clear statement or roadmap on springsource about supporting cdi or not in future releases. the last trace of this topic is a comment on a long tss flaming thread . at that time (16 december 2009), juergen huller said “ with respect to implementing cdi on top of spring (…) trying to hammer it into the semantic frame of another framework such as cdi would be an exercise that is certainly achievable (…) but ultimately pointless “. but if you have any fresh news about it, let me know. conclusion as i said, this post is not about explaining cdi, i’ll do that in future posts. i just wanted to focus on how to bootstrap it in several environments so you can try by yourself. as you saw, it’s much simpler to use cdi within an ejb 3.1 or servlet 3.0 container in java ee 6. i’ve used glassfish 3.x but it should also work with other java ee 6 or web profile containers such as jboss 6 or resin . when you don’t use java ee 6, there is a bit more work to do. depending on your environment or servlet container you need some configuration to bootstrap weld. by the way, i’ve used weld because it’s the reference implementation, the one bunddled with glassfish and jboss. but you could also use openwebbeans , another cdi implementation. download the code , give it a try, and give me some feedback. from http://agoncal.wordpress.com/2011/01/12/bootstrapping-cdi-in-several-environments/
April 28, 2011
by Antonio Goncalves
· 31,486 Views
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Java Access to SQL Azure via the JDBC Driver for SQL Server
I’ve written a couple of posts (here and here) about Java and the JDBC Driver for SQL Server with the promise of eventually writing about how to get a Java application running on the Windows Azure platform. In this post, I’ll deliver on that promise. Specifically, I’ll show you two things: 1) how to connect to a SQL Azure Database from a Java application running locally, and 2) how to connect to a SQL Azure database from an application running in Windows Azure. You should consider these as two ordered steps in moving an application from running locally against SQL Server to running in Windows Azure against SQL Azure. In both steps, connection to SQL Azure relies on the JDBC Driver for SQL Server and SQL Azure. The instructions below assume that you already have a Windows Azure subscription. If you don’t already have one, you can create one here: http://www.microsoft.com/windowsazure/offers/. (You’ll need a Windows Live ID to sign up.) I chose the Free Trial Introductory Special, which allows me to get started for free as long as keep my usage limited. (This is a limited offer. For complete pricing details, see http://www.microsoft.com/windowsazure/pricing/.) After you purchase your subscription, you will have to activate it before you can begin using it (activation instructions will be provided in an email after signing up). Connecting to SQL Azure from an application running locally I’m going to assume you already have an application running locally and that it uses the JDBC Driver for SQL Server. If that isn’t the case, then you can start from scratch by following the steps in this post: Getting Started with the SQL Server JDBC Driver. Once you have an application running locally, then the process for running that application with a SQL Azure back-end requires two steps: 1. Migrate your database to SQL Azure. This only takes a couple of minutes (depending on the size of your database) with the SQL Azure Migration Wizard - follow the steps in the Creating a SQL Azure Server and Creating a SQL Azure Database sections of this post. 2. Change the database connection string in your application. Once you have moved your local database to SQL Azure, you only have to change the connection string in your application to use SQL Azure as your data store. In my case (using the Northwind database), this meant changing this… String connectionUrl = "jdbc:sqlserver://serverName\\sqlexpress;" + "database=Northwind;" + "user=UserName;" + "password=Password"; …to this… String connectionUrl = "jdbc:sqlserver://xxxxxxxxxx.database.windows.net;" + "database=Northwind;" + "user=UserName@xxxxxxxxxx;" + "password=Password"; (where xxxxxxxxxx is your SQL Azure server ID). Connecting to SQL Azure from an application running in Windows Azure The heading for this section might be a bit misleading. Once you have a locally running application that is using SQL Azure, then all you have to do is move your application to Windows Azure. The connecting part is easy (see above), but moving your Java application to Windows Azure takes a bit more work. Fortunately, Ben Lobaugh has written a great post that that shows how to use the Windows Azure Starter Kit for Java to get a Java application (a JSP application, actually) running in Windows Azure: Deploying a Java application to Windows Azure with Command-Line Ant. (If you are using Eclipse, see Ben’s related post: Deploying a Java application to Windows Azure with Eclipse.) I won’t repeat his work here, but I will call out the steps I took in modifying his instructions to deploy a simple JSP page that connects to SQL Azure. 1. Add the JDBC Driver for SQL Server to the Java archive. One step in Ben’s tutorial (see the Select the Java Runtime Environment section) requires that you create a .zip file from your local Java installation and add it to your Java/Azure application. Most likely, your local Java installation references the JDBC driver by setting the classpath environment variable. When you create a .zip file from your java installation, the JDBC driver will not be included and the classpath variable will not be set in the Azure environment. I found the easiest way around this was to simply add the sqljdbc4.jar file (probably located in C:\Program Files\Microsoft SQL Server JDBC Driver\sqljdbc_3.0\enu) to the \lib\ext directory of my local Java installation before creating the .zip file. Note: You can put the JDBC driver in a separate directory, include it when you create the .zip folder, and set the classpath environment variable in the startup.bat script. But, I found the above approach to be easier. 2. Modify the JSP page. Instead of the code Ben suggests for the HelloWorld.jsp file (see the Prepare your Java Application section), use code from your locally running application. In my case, I just used the code from this post after changing the connection string and making a couple minor JSP-specific changes: Northwind Customers That’s it!. To summarize the steps… Migrate your database to SQL Azure with the SQL Azure Migration Wizard. Change the database connection in your locally running application. Use the Windows Azure Starter Kit for Java to move your application to Windows Azure. (You’ll need to follow instructions in this post and instructions above.) Thanks. -Brian
March 30, 2011
by Brian Swan
· 18,952 Views
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5 Key Events in the history of Cloud Computing
While we have been evaluating in our blog posts the various features available on popular Cloud Computing platforms today, I thought it might be a good idea to understand when and how all this started and look back at where this began and trace some of the key events in the progress of cloud computing. Amazon like all other Internet companies in the period of the dot com bubble were left with large amounts of underutilized computing infrastructure, reports suggest less than 10% of the server infrastructure of many companies were being used. Amazon may have use cloud computing as a way to provide this unused resources as utility computing service when they launched S3 as the first true cloud computing service in March 2006. 1. Launch of Amazon Web Services in July 2002 The initial version of AWS in 2002 was focused more on making information available from Amazon to partners through a web services model with programmatic and developer support and was very focused on Amazon as a retailer. While this set the stage for the next steps the launch of S3 was the true step towards building a cloud platform. Amazon Press Release 2. S3 Launches in March 2006 Here are some interesting articles on the launch of S3 in 2006. The real breakthrough however was the pricing model for S3 which defined the model of 'pay-per-use' which has now become the defacto standard for cloud pricing. Also the launch of S3 really defined the shift of Amazon from being just a retailer to a strong player in the technology space. Techcrunch Post on S3 on March 14th, 2006 Read Write Web Post on S3 and EC2 on Nov 3rd, 2006 Business Week Article on Jeff Bezos vision on cloud computing on Nov 13th, 2006 3. EC2 Launches in August 2006 EC2 had a much quieter launch in August 2006 but i would think had the bigger impact by making core computing infrastructure available. This completed the loop on enabling a more complete cloud infrastructure being available. In fact at that time analysts had some difficulty in understanding what the big deal is, and thought it looks similar to other hosting services available online only with a different pricing model. Some interesting articles from that time on the launch: Technologyevangelist Blog Virtualization Info 4. Launch of Google App Engine in April 2008 The launch of Google App Engine in 2008 was the entry of the first pure play technology company into the Cloud Computing market. Google a dominant Internet company entering into this market was clearly a major step towards wide spread adoption of cloud computing. As with all their other products they introduced radical pricing models with a free entry level plan and extremely low cost computing and storage services which are currently among the lowest in the market. Techcrunch post on App Engine Launch Google App Engine Launch Post 5. Windows Azure launches Beta in Nov 2009 The entry of Microsoft into Cloud Computing is a clear indication of the growth of the space. Microsoft for long has not accepted the Internet and the web as a significant market and has continued to focus on the desktop market for all these years. I think this is a realization that a clear shift is taking place. The launch of Azure is a key event in the history of cloud computing with the largest software company making a small but significant shift to the web. Launch of Azure Beta Azure General Availability - Feb 2010 You might also like: Cloud Computing, Google App Engine: How big is the market Really ? Comparing Google App Engine with Amazon EC2 Comparing Amazon EC2 and Microsoft Azure Languages Supported by Google App Engine Cloud Computing: What is it really ?
February 26, 2011
by Kaushik Raghupathi
· 48,145 Views
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File Copy in Java – Benchmark
Yesterday I wondered if the copyFile method in JTheque Utils was the best method or if I need to change. So I decided to do a benchmark. So I searched all the methods to copy a File in Java, even the bad ones and found the following methods : Naive Streams Copy : Open two streams, one to read, one to write and transfer the content byte by byte. Naive Readers Copy : Open two readers, one to read, one to write and transfer the content character by character. Buffered Streams Copy : Same as the first but using buffered streams instead of simple streams. Buffered Readers Copy : Same as the second but using buffered readers instead of simple readers. Custom Buffer Stream Copy : Same as the first but reading the file not byte by byte but using a simple byte array as buffer. Custom Buffer Reader Copy : Same as the fifth but using a Reader instead of a stream. Custom Buffer Buffered Stream Copy : Same as the fifth but using buffered streams. Custom Buffer Buffered Reader Copy : Same as the sixth but using buffered readers. NIO Buffer Copy : Using NIO Channel and using a ByteBuffer to make the transfer. NIO Transfer Copy : Using NIO Channel and direct transfer from one channel to other. I think, this is the ten principal methods to copy a file to another file. The different methods are available at the end of the post. Pay attention that the methods with Readers only works with text files because Readers are using character by character reading so it doesn’t work on a binary file like an image. Here I used a buffer size of 4096 bytes. Of course, use a higher value improve the performances of custom buffer strategies. For the benchmark, I made the tests using different files. Little file (5 KB) Medium file (50 KB) Big file (5 MB) Fat file (50 MB) And I made the tests first using text files and then using binary files. The source file is not on the same hard disk as the target file. I used a benchmark framework, described here, to make the tests of all the methods. The tests have been made on my personal computer (Ubuntu 10.04 64 bits, Intel Core 2 Duo 3.16 GHz, 6 Go DDR2, SATA Hard Disks). And after a long time of bench, here are the results : Little Text File - All results We see that the method with a simple stream (Naive Streams) is from far the slowest followed by the simple readers methods (Naive Readers). The readers method is a lot faster than the simple stream because FileReader use a buffer internally. To see what happens to the other, here are the same graph but without the first two methods : Little Text File - Best results The best two versions are the Buffered Streams and Buffered Readers. Here this is because the buffered streams and readers can write the file in only one operation. Here the times are in microseconds, so there is really little differences between the methods. So the results are not really relevant. Now, let’s test with a bigger file. Medium Text File We can see that the versions with the Readers are a little slower than the version with the streams. This is because Readers works on character and for every read() operation, a char conversion must be made, and the same conversion must be made on the other side. Another observation is that the custom buffer strategy is faster than the buffering of the streams and than using custom buffer with a buffered stream or a single stream doesn’t change anything. The same observation can be made using the custom buffer using readers, it’s the same with buffered readers or not. This is logical, because with custom buffer we made 4096 (size of the buffer) times less invocations to the read method and because we ask for a complete buffer we have not a lot of I/O operations. So the buffer of the streams (or the readers) is not useful here. The NIO buffer strategy is almost equivalent to custom buffer. And the direct transfer using NIO is here slower than the custom buffer methods. I think this is because here the cost of invoking native methods in the operating system level is higher than simply the cost of making the file copy. Big Text File - All results Here we see that the Naive Readers shows its limit when the file size if growing. So let’s concentrate us on the best methods only, namely, remove the Naive Readers : Big Text File - Best results Here, it’s now clear that the custom buffer strategy is a better than the simple buffered streams or readers and that using custom buffer and buffered streams is really useful for bigger files. The Custom Buffer Readers method is better than Custom Buffer Streams because FileReader use a buffer internally. And now, continue with a bigger file : Fat Text File Results You can see that it doesn’t take 500 ms to copy a 50 MB file using the custom buffer strategy and that it even doesn’t take 400 ms with the NIO Transfer method. Really quick isn’t it ? We can see that for a big file, the NIO Transfer start to show an advantage, we’ll better see that in the binary file benchmarks. We will directly start with a big file (5 MB) for this benchmark : Big Binary File Results So we can make the same conclusion as for the text files, of course, the buffered streams methods is not fast. The other methods are really close. Fat Binary File Results We see here again that the NIO Transfer is gaining advantages more the files is bigger. And just for the pleasure, a great file (1.3 GB) : Enormous Binary File Results We see that all the methods are really close, but the NIO Transfer method has an advantage of 500 ms. It’s not negligible. Conclusion In conclusion, the NIO Transfer method is the best one for big files but it’s not the fastest for little files (< 5 MB). But the custom buffer strategy (and the NIO Buffer too) are also really fast methods to take files. So perhaps, the best method is a method that make a custom buffer strategy on the little files and a NIO Transfer on the big ones. But it will be interesting to also make the tests on an other computer and operating system. We can take several rules from this benchmark : Never made a copy of file byte by byte (or char by char) Prefer a buffer in your side more than in the stream to make less invocations of the read method, but don’t forget the buffer in the side of the streams Pay attention to the size of the buffers Don’t use char conversion if you only need to tranfer the content of a file Don’t hesitate to use channels to make file transfer, it’s the fastest way to make a file transfer I’ve also made some tests, but not complete, for files in the same hard disk and here the NIO Transfer method is a lot faster than the other. I think this is because on the same disk this method can make better use of the filesystem cache. I hope this benchmark (and its results) interested you. Here are the sources of the benchmark : Java Benchmark of File Copy methods From http://www.baptiste-wicht.com/2010/08/file-copy-in-java-benchmark
August 8, 2010
by Baptiste Wicht
· 27,697 Views
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Running Hazelcast on a 100 Node Amazon EC2 Cluster
The purpose of this article is to give you the details of our 100 node cluster demo. This demo is recorded and you can watch the 5 minute screencast Hazelcast is an open source clustering and highly scalable data distribution platform for Java. JVMs that are running Hazelcast will dynamically cluster and allow you to easily share and partition your application data across the cluster. Hazelcast is a peer-to-peer solution (there is no master node, every node is a peer) so there is no single point of failure. Communication among cluster members is always TCP/IP with Java NIO beauty. The default configuration comes with 1 backup so if a node fails, no data will be lost (you can specify the backup count). It is as simple as using java.util.{Map, Queue, Set, List}. Just add the hazelcast.jar into your classpath and start coding. When you download the Hazelcast, you will find a test.sh under bin directory. The test.sh runs an application which randomly makes 40% get, 40% put and 20% remove on a distributed map. In this demo the same test application will be used to see how it performs on 100 node cluster. Amazon EC2 and S3 An easy to use and scalable cloud environment was needed for demo so we decided to use Amazon EC2 for server instances (nodes) and S3 service to store demo application zip and configuration files. With its newly announced Java SDK, it is very simple to start/stop server instances and upload files to S3 programatically. Hazelcast AMI & Launcher The challenge here is that we are running an application on 100 nodes and dealing with each and every server in the cluster is a huge task. We don't want to ssh into every server and manually start the application. This part is automated by creating a special server image (AMI). The AMI contains Java Runtime and a launcher application we developed, which will download the demo application from Amazon S3, unzip it, and run the hazelcast/bin/test.sh in it. The Launcher is actually so generic that it can run any application; it doesn't care/know what test.sh contains. Deployer Deployment of the demo application is also automated so that we don't need to login into AWS Management Console and manually start instances. Deployer instantiates any number of Amazon EC2 servers with any AMI and also uploads the demo application zip file to S3. So the idea here is that, the Deployer will store the application into S3 and launch 100 EC2 instances with our image. The Launcher on each instance will download the application from S3 and run it. Demo Details. The smallest EC2 instances (m1.small) are used to run the demo. These are the virtual instances with CPU about 1.0 GHz. Also keep in mind that EC2 platform suffers from considerable amount of network latency. That's why we increased the thread count to 250 in our application. The following steps performed during the demo Download hazelcast-1.8.3.zip from www.hazelcast.com. Unzip the file and move the monitoring war file into tomcat6/webapps directory. Edit the test.sh under the bin directory: Add -Xmx1G -Xms1G Add -Dhazelcast.initial.wait.seconds=100 to make the cluster evenly partition on start so that migration can be avoided for better performance. Add t250 as an argument to the application to set thread count to 250. Remember the latency issue. Run the Deployer from IDE. Check from EC2 Management Console if 100 servers started. Start tomcat. Copy the public DNS name of one of the servers to connect to from monitoring tool. Go to http://localhost:8080/hazelcast-monitor-1.8.3/ (Hazelcast Monitoring Tool). Paste the address and connect to the cluster. Enjoy! Results You should always look for programatic ways of launching applications on the cloud. With these tools we were able to deploy and run the demo application on 100 servers in minutes. The entire Hazelcast cluster was making over 400,000 operations per second on the smallest EC2 instances. In our next demo we will experiment Hazelcast on large data set and even bigger cluster. Watch the screencast
April 16, 2010
by Fuad Malikov
· 62,814 Views · 1 Like
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Electric Cloud's New Tools Avoid Unnecessary Builds
electric cloud has recently developed several unique capabilities for its software production suite, and now the company has built these technologies into the newest versions of their electricaccelerator and electriccommander products, which were released this week. electricaccelerator 5.0 has added two major features. the "electrify" feature can now parallel process virtually any software production task, and the new subbuild feature avoids unnecessary builds. electriccommander 3.5 features a new, extensible interface for managing and automating a shop's existing tool infrastructure. electricaccelerator 5.0 electricaccelerator speeds up make, nmake, microsoft visual studio, and apache ant based builds (by 10-20x the company says) by parallelizing them and running them on a computer cluster. accelerator 5.0 is the full debut of electric cloud's patented technology to safely speed up development tasks through its parallel processing via public or private compute clouds. originally, accelerator's parallel processing applied only to software builds, but now it applies to other tools and development tasks in the build-test-deploy cycle including parallel testing and data modeling. electrify creates an all-purpose private compute cloud for parallel processing, but parallel processing can also be done on desktops or a dedicated server. another innovative addition to accelerator is the subbuilds feature. first previewed in electric cloud's free spark build tool , subbuilds allow unnecessary build avoidance. subbuilds are able to skip large swaths of the build tree by building only the relevant pieces to the current work. the result is fewer broken builds and the ability to compile and test quickly and frequently without affecting the rest of the team. the dependency graph below shows the agent component (util, xml, http libraries, and the agent application code) as solid. sparkbuild can recognize that only this component needs to be rebuilt. electricaccelerator 5.0 now supports build tools such as msbuild and scons along with homegrown systems. teams that standardize on scons, for example, can use less hardware and provide faster builds than individual mutli-core servers by applying the benefits of centralization. the virtualization capabilities of accelerator also allow easier support for multiple configurations. electriccommander 3.5 electriccommander is a web-based application for defining and executing distributed processes in the build-test-deploy cycle. in a development environment using many disparate tools, commander 3.5 can remove the need to learn multiple interfaces, and it manages those tools from a central, custom ui. electriccommander 3.5 can be configured to extract and display data from the defect tracker, relevant build results, and test results. this lets build managers track the status of fixes and be notified when qa resolves the issue. the commander ui's custom, dynamic screens can help developers create and execute a build or test request using the right parameters. commander 3.5 can give developers a custom interface based on their role in the production cycle. 3.5 also provides tools to create custom plug-ins for third-party integrations. electriccommander job plotter to try out some of electricaccelerator's capabilities, download electric cloud's free sparkbuild tool.
February 17, 2010
by Mitch Pronschinske
· 11,535 Views
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Four Methods to Automate Development Environment Setup
There are at least four methods that can be used in different combinations to make the process of setting up a complete development environment a lot less painful.
February 16, 2010
by Mitch Pronschinske
· 31,790 Views
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Hibernate Performance Tuning
Hibernate is a powerful, high performance object/relational persistence and query service. Hibernate lets you develop persistent classes following object-oriented idiom - including association, inheritance, polymorphism, composition, and collections. Hibernate allows you to express queries in its own portable SQL extension (HQL), as well as in native SQL, or with an object-oriented Criteria and Example API. Quintessential to using any ORM framework like hibernate is to know how to leverage the various performance tuning methods supported by the framework. In this volume Wings Jiang discusses three performance tuning strategies for hibernate: SQL Optimization Session Management Data Caching SQL Optimization When using Hibernate in your application, you already have been coding HQL (Hibernate Query Language) somewhere. For example, “from User user where user.name = ‘John’”. If issuing your SQL statement like this, Hibernate cannot use the SQL cache implemented by database because name of the user, in most scenarios, is extremely distinct. On the contrary, while using placeholder to achieve this, like “from User user where user.name =?” will be cached by the Database to fulfill the performance improvement. You can also set some Hibernate properties to improve performance, such as setting the number of records retrieved while fetching records via configuring property hibernate.jdbc.fetch_size, setting the batch size when committing the batch processing via configuring property hibernate.jdbc.batch_size and switching off the SQL output via setting property hibernate.show_sql to false in product environments. In addition, the performance tuning of your target Database is also significant, like SQL clauses tuning, reasonable indexes, delicate table structures, data partitions etc. Session Management Undoubtedly, Session is the pith of Hibernate. It manages the Database related attributes, such as JDBC connections, data entities’ states. Managing the Session efficiently is the key to getting high performance in enterprise applications. One of the many commonly used and equally elegant approaches to session management in hibernate is to use ThreadLocal. Threadlocal will create a local copy of session for every thread. Thus synchronization problems are averted, when objects are put in the Threadlocal, . To understand how ThreadLocal variables are used in Java, refer to Sun Java Documentation at http://java.sun.com/j2se/1.5.0/docs/api/java/lang/ThreadLocal.html Data Caching Before accomplishing any data caching, it is essential to set the property hibernate.cache.user_query_cache = true. There are three kinds of commonly used Caching Strategies in Hibernate: Using cache based on Session level (aka Transaction layer level cache). This is also called first-level cache. Using cache based on SessionFactory level (Application layer level cache). This is also called second-level cache. Using cluster cache which is employed in distributed application (in different JVMs). In fact, some techniques, like loading data by id, lazy initialization which betokens loading appropriate data in proper time rather than obtaining a titanic number of useless records, which are fairly useless in the subsequent operations are consummated via data caching. First Level Cache (aka Transaction layer level cache) Fetching an object from database always has a cost associated with it. This can be offset by storing the entities in hibernate session. Next time the entities are required, they are fetched from the session, rather than fetching from the database. To clear an object from the session use: session.evict(object). To clear all the objects from the session use session.clear(). Second Level Cache (aka Application layer level cache) In this approach, if an object is not found in session, it is searched for in the session factory before querying the database for the object. If an object is indeed fetched from database, the selected data should be put in session cache. This would improve the performance when the object is required next time. To remove an entity from session factory use the various overloaded implementations of evict() method of SessionFactory. In fact, Hibernate lets you tailor your own caching implementation by specifying the name of a class that implements org.hibernate.cache.CacheProvider using the property hibernate.cache.provider_class. But it is recommended to employ a few built-in integrations with open source cache providers (listed below). Cache Type Cluster Safe Query Cache Supported Hashtable Memory NO YES EHCache Memory, Disk NO YES OSCache Memory, Disk NO YES SwarmCache Clustered YES (clustered invalidation) NO JBoss TreeCache Clustered YES (replication) YES Terracota Clustered YES YES In order to use second level caching, developers have to append some configurations in hibernate.cfg.xml (for example, using EHCache here). net.sf.ehcache.hibernate.Provider In addition, developers also need to create a cache specific configuration file (Example: ehcache.xml for EHCache). (1) diskStore : Sets the path to the directory where cache .data files are created. The following properties are translated: a.user.home - User's home directory b.user.dir - User's current working directory c.java.io.tmpdir (Default temp file path) maxElementsInMemory : Sets the maximum number of objects that will be created in memory. eternal : Sets whether elements are eternal. If eternal, timeouts are ignored and the element is never expired. timeToIdleSeconds : Sets the time to idle for an element before it expires. Is only used if the element is not eternal. Idle time is now - last accessed time. timeToLiveSeconds : Sets the time to live for an element before it expires. Is only used if the element is not eternal. TTL is now - creation time overflowToDisk : Sets whether elements can overflow to disk when the in-memory cache has reached the maxInMemory limit. Finally the cache concurrency strategy has to be specified in mapping files. For example, the following code fragment shows how to configure your cache strategy. … … Cache Concurrency Strategies There are four kinds of built-in cache concurrency strategies provided by Hibernate. Chosing a right concurrency strategy for your hibernate implementation is the key to cache performance optimization. Besides to ensure data consistency and transaction integrity it is indispensable to master these strategies. read-only If your application needs to read but never modify instances of a persistent class, a read-only cache may be used. This is the simplest and best performing strategy. It's even perfectly safe for use in a cluster. nonstrict-read-write If the application only occasionally needs to update data (For example, if it is extremely unlikely that two transactions would try to update the same item simultaneously) and strict transaction isolation is not required, a nonstrict-read-write cache might be appropriate. read-write If the application needs to update data, a read-write cache might be appropriate. This cache strategy should never be used if serializable transaction isolation level is required. transactional If the application seldom needs to update data and at the same time, application also needs to avoid “dirty read” and “repeatable read”, this kind of concurrency strategy can be employed. The transactional cache strategy provides support for fully transactional cache providers such as JBoss TreeCache. The following table lists cache concurrency strategy supported by various cache providers. Cache Read-only Nonstrict-read-write Read-write Transactional Hashtable YES YES YES N/A EHCache YES YES YES N/A OSCache YES YES YES N/A SwarmCache YES YES N/A N/A JBoss TreeCache YES N/A N/A YES Cluster Cache (in different JVMs) Hibernate also supports cluster caching in disparate JVMs. At present, both SwarmCache and JBoss TreeCache support cluster caching across multiple JVMs. In some situations, especially at the level of enterprise, certain application has to support the concurrency accessing of thousands of users, at that time, cluster cache can help you because the cluster can provide failover and load balancing which improve the performance of application. Points to Note When employing one of the four cache strategies above, pay close attention to the following situation: Data cached almost immutable If data you want to cache is almost constant, you can use data caching which can improve the performance of the application. On the contrary, if the caching data are quiet volatile, Hibernate have to maintain and update the caching over time which extremely leads to performance hit. Data sizes in reasonable range If the size of data you is caching is massive, Hibernate will occupy the most memories of system, which causes the long waiting time of the whole application. Low frequency of data updating If data you are caching needs to be modified frequently, Hibernate have to take an array of time to update and modify the data in caching, which impacts the performance of the application as well. High frequency of data querying If data you are caching is steady, which means that most of the operations are querying, searching, no updating and modifying, making the most use of caching will be affording huge performance improvement. None crucial data Because of existing some incongruities when keeping the data in caching, so if the data you are caching is fairly crucial, do not use caching. By contrast, if the data in caching is insignificant, just use it without any vacillation. Summary Actually, after employing SQL Optimization, Session Management, Data Caching, we will obtain great battalions of performance gains, which make applications achieve acceptable waiting time for the final customers. External Links for Further Study http://www.hibernate.org/hib_docs/reference/en/html/performance.html http://blogs.jboss.com/blog/acoliver/2006/01/23/Hibernate_EJB3_Tuning.txt About Author I am Wings Jiang from BCM China. I have mainly focused on J2EE technologies in recent years and worked in several projects involving Struts/Tapestry, Spring, Hibernate, WebLogic, Websphere, Oracle, DB2 etc. I have experience in design and code of several Java applications. Hibernate performance is one of the areas I pay close heed to in my current working.
June 10, 2009
by Ming Jiang
· 141,902 Views · 4 Likes
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Computing 95 Percentile In MySQL
When doing performance analyzes you often would want to see 95 percentile, 99 percentile and similar values. The "average" is the evil of performance optimization and often as helpful as "average patient temperature in the hospital". Lets set you have 10000 page views or queries and have average response time of 1 second. What does it mean ? Really nothing - may be one page view was 10000 seconds and the rest was in low milliseconds or may be you had every single page view taking 1 second, which are completely different. You also do not really care about average performance - the goal of good user experience is majority of users to have good experience and average is not a good fit here. Defining your response time goal in 95 or 99 percentile is much better. Say you say 99 percentile response time should be one second, this means only 1 percent of queries/page views are allowed to take more than that. For larger systems defining (increasing) response times for 99.9 or even 99.99 percentile numbers often make sense. It also often makes sense to define response time goals separately for different transactions - the AJAX widget response time requirements may be very different from the slow search page. So you have defined your response time in terms of 95/99 percentile and get your logs in the table, so how to get the data if MySQL only provides you the avg: mysql> SELECT count(*),avg(wtime) FROM performance_log_081128 WHERE page_type='search'; +----------+-----------------+ | count(*) | avg(wtime) +----------+-----------------+ | 106859 | 1.4469140766532 +----------+-----------------+ 1 row IN SET (2.08 sec) The average response time here is for example; the real data what we need is number of rows which matches for given query type. Dividing the count by 100 we get our 1% of values and dividing by 20 5% of values, now we can get the response time we concerned about simply by running following order-by queries: mysql> SELECT wtime FROM performance_log_081128 WHERE page_type='search' ORDER BY wtime DESC LIMIT 1068,1; +---------+ | wtime +---------+ | 10.1007 +---------+ 1 row IN SET (2.06 sec) mysql> SELECT wtime FROM performance_log_081128 WHERE page_type='search' ORDER BY wtime DESC LIMIT 5342,1; +---------+ | wtime +---------+ | 5.09297 +---------+ 1 row IN SET (2.06 sec) So for this system the 95 percentile is just over 5 sec (some 3 times more than the average) and 99% percentile is just a bit over 10 seconds (6 times more than average). The both numbers are horrible and system surely needs to be fixed. These numbers are to illustrate - the percentile numbers can be quite different from average numbers (it is not rare to see 99 percentile to be order of magnitude different from the average) and this is what you really need to focus on. Looking at the numbers from the business standpoint try to understand what these really are. In some cases I see rather bad percentile on the backend which are not really the problem for the business because there is a cache up front anyway. If 99% of requests are coming from the cache and you observe certain 99 percentile response time on the backend it is often 99.99 percentile response time which is a lot different - you often can afford 1/10000 requests to stall for few seconds, because things outside of your control (like packet loss at client side) would be responsible for larger amount of delays. Be careful though - the "random" delays, for example if system was busy and delayed servicing request is one thing, "systematic" delays, when response time is always bad in given conditions can be much worse problems. You do not want your best client to suffer for example, even if he is the only one.
December 3, 2008
by Peter Zaitsev
· 15,435 Views
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