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The Latest Microservices Topics

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An Overview of Kubernetes Security Projects at KubeCon Europe 2023
Kubernetes security is more important than ever and should be top-of-mind for most teams. Walk through the latest in k8s security solutions from KubeCon 2023.
May 22, 2023
by John Vester DZone Core CORE
· 48,955 Views · 4 Likes
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How AMD's Heterogeneous Systems Architecture Works, and Why
(This article is the second in a two-part series leading up to the AMD Fusion Developer Summit, the only developer conference dedicated specifically to heterogeneous computing. Check out the first article for a conceptual overview, with extensive resource links.) Recently Anand Lai Shimpi hosted a community Q&A with Manju Hegde, Corporate VP of Heterogeneous Applications and Developer Solutions at AMD. The topic: Heterogeneous Systems Architecture, the standards-based, AMD-led effort to ease development of heterogeneous systems, especially CPU+GPU systems. Normally I'd just send you over to that most excellent Q&A -- but in this case the questions are so good, and Manju's answers so thorough, that you might not have a chance to read everything. So here's a detailed summary, with links to more in-depth resources: Differences between Fusion and HSA: Goals: Fusion: let developers use GPU along with CPU HSA: make the GPU a first-class programmable processor Specific HSA improvements: C++ support for GPU computing All system memory accessible by both CPU and GPU Unified address space (hence no separate CPU/GPU memory pointers) GPU uses pageable system memory (hence accesses data directly in CPU domain) GPU and CPU can reference caches of both GPU tasks are context-switchable (esp. important to avoid touch interface lag -- contexts switch rapidly in heterogeneous environments) (GP)GPU versatility: Non-UI use of the GPU is currently active at a basic level in security, voice recognition, face detection, biometrics, gesture recognition, authentication, and database functionality. But each task is currently GPU-routed. HSA will make GPU use in all these non-UI domains much easier in the next few years. C++ AMP and HSA: C++ Accelerated Massive Parallelism (AMP) is the Microsoft alternative to OpenCL. Both are excellent, and will fill similar roles within the larger HSA. Because C++ AMP does not represent a huge departure from C++, the AMP development learning curve will be relatively shallow. Gaming vs. compute performance: GPU architecture and production costs mean that there is usually an inverse performance relationship between gaming and pure compute performance. This means, in turn, that desktop (i.e., non-specialized) GPU design involves a careful balancing-act between gaming and compute performance (see for a technical overview of some reasons why -- it's more than just GPUs' excellent floating-point performance). AMD and developers: In the past, AMD tended to engineer products, and stop there. Now, because HSA involves a much more serious attempt to encourage heterogeneous systems development, AMD will be working more closely with developers to help them take advantage of (especially GPU) powers they might not have been able to use in the past. The advance of the APU: AMD has no grand strategy to promote APUs, even though they already make numerous different kinds of APUs. Every APU is designed as a response to a specific use-case. The advance of OpenCL:AMD is deeply interested in strengthening OpenCL itself, and to that end has recently driven these OpenCL initiatives: improved debugger and profiler: Visual Studio blogun, standalone Eclipse, Linux static C++ interface extended tools by close collaboration with MulticoreWare (PPA, GMAC, TM) OpenCL book and programming guide university course kit (for use with aforementioned book and programming guide) webinars self-training material online hands-on tutorials at the Developer Summit (select 'Hands On Lab' under 'Session Type') moderated OpenCL forum OpenCL training and service partners OpenCL acceleration of major open-source codebases Aparapi to make Java coders use OpenCL more easily The continuing (but receding) importance of device-specific GPU optimization: Roughly speaking, as GPUs become more General Purpose (GPGPU), the need to optimize for specific GPUs will approach the (real but relatively low) need to optimize for specific CPUs. The CPU-GPU bottleneck (or, whether to use PCIe 3.0 or on-die CPU/GPU integration): The impact of the bottleneck depends hugely on the algorithm. The problem of GPU physics: Simple techniques (resolution, antialiasing, texture resolution) scale graphics easily across many levels of hardware capability -- and this is how game developers have used GPUs in the past. Physics does not scale across hardware nearly as easily, so most developers handle GPU physics at the lowest (console) level. But HSA will make cross-hardware physics scaling much easier. HSA's benefits to small but parallel workloads (versus earlier GPGPU acceleration, which had disproportionately large effect on workloads with lots of data): HSA does not require cache flushing and copying between CPU and GPU, so the quantity of data shared matters much less than previous GPGPU acceleration attempts. HSA availability and AMD's long-term commitment to developers taking advantage of heterogeneous computing: AMD will continue to hold Fusion Developer Summits annually; is already partnering with Adobe, Cloudera, Penguin Computing, Gaikai, and SRS, and working closely with Sony, Adobe, Arcsoft, Winzip, Cyberlink, Corel, Roxio, and many more; and will continute to help make OpenCL development much easier. But the open-standard HSA is where AMD's major, highly ambitious effort in heterogeneous computing will lie, beginning in 2013-2014. HSA and HPC (high-performance computing): AMD is designing HSA-based APUs for both consumer and HPC markets. Penguin Computing will explain some of their HPC applications in detail during the upcoming Fusion Developer Summit (June 11-14). How software stacks will catch up with heterogeneous hardware: The HSA Intermediate Layer (HSAIL) will help facilitate this by insulating software stacks from individual ISAs. Why use graphics shading languages (OpenCL, DirectX) at all: Radical change must be evolutionary, not revolutionary (e.g., assembly -> C -> C++ -> Java). Existing codebases must be used effectively, not abandoned for code written in a theoretically perfect language (the 'software side' of heterogeneous computing). HSA is designed to help developers take advantage of their own skills and existing codebases at the same time. As several of these questions noted, the annual AMD Fusion Developer Summit is an essential component in the eventual rollout of the open-standard Heterogeneous Systems Architecture. No other conference covers heterogeneous computing specifically. The track list is amazingly broad, and the schedule incredibly ambitious. To GPGPU-wrestlers and non-wrestlers alike, heterogeneous computing is a thrilling, emerging technology. Learn more and consider attending the conference on June 11-14.
May 22, 2023
by John Esposito
· 15,653 Views · 1 Like
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How to Handle Secrets in Kubernetes
One crucial aspect of ensuring a secure Kubernetes infrastructure is the effective management of secrets, such as API keys, passwords, and tokens.
May 21, 2023
by Keshav Malik
· 2,769 Views · 2 Likes
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What Are the EKS Best Practices for Your SAAS Product?
In this blog, we will be looking at 10 AWS EKS best practices that will help you configure, deploy, use, and manage the Kubernetes Cluster on AWS.
May 19, 2023
by Rahul Shivalkar
· 4,716 Views · 2 Likes
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AWS Multi-Region Resiliency Aurora MySQL Global DB With Headless Clusters
In this article, the reader will learn how to perform a failover with a headless Aurora Global Database and its outcomes.
May 18, 2023
by Shiva Jayam
· 6,260 Views · 3 Likes
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What Is Istio Service Mesh?
Istio makes it easier to scale workloads in Kubernetes across multicloud environments. Learn how Istio can help different IT teams and understand its architecture and benefits.
May 18, 2023
by Md Azmal
· 6,714 Views · 7 Likes
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Kubernetes Resource Limits: How To Make Limits and Requests Work for You
Learn to define resource limits and requests in Kubernetes, a key strategy to minimize cloud waste and effectively reduce your cloud expenditure.
May 18, 2023
by Darius Piekus
· 3,645 Views · 1 Like
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How To Design Reliable IIoT Architecture
Refining your IIoT design is a key part of building strong cybersecurity resilience in the network architecture. Here's how to add security to every layer.
May 18, 2023
by Emily Newton
· 4,545 Views · 2 Likes
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How To Use the Node Docker Official Image
A step-by-step tutorial on how to create a Docker container using the official image of Node that will make your work process easier and more productive.
May 17, 2023
by Charles Ituah
· 4,874 Views · 1 Like
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Testing Applications With JPA Buddy and Testcontainers
Testcontainers allows us to create a production-like environment for integration testing. Review the most popular case: testing an application’s services and data access layer.
May 17, 2023
by Andrey Belyaev
· 3,912 Views · 4 Likes
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Node Affinity, Node Selector, and Other Ways to Better Control Kubernetes Scheduling
This article outlines basic Kubernetes scheduling concepts, including node selector, node affinity and anti-affinity, and pod affinity and anti-affinity.
May 17, 2023
by Zilvinas Urbonas
· 3,866 Views · 1 Like
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Setting up Apache Pinot on Kubernetes in Under 15 Minutes
Learn how to install Pinot Control Plane on Kubernetes, configure your first Pinot cluster, and dive into the control plane features.
May 16, 2023
by AdheipSingh Sadhrao
· 6,488 Views · 2 Likes
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Guide To Selecting the Right GitOps Tool - Argo CD or Flux CD
Flux CD and Argo CD have the same core functions and perform GitOps for Kubernetes-native deployments. They mainly differ on interface and application deployment.
May 16, 2023
by Jyoti Sahoo
· 6,268 Views · 7 Likes
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Scaling Event-Driven Applications Made Easy With Sveltos Cross-Cluster Configuration
Sveltos is an open-source tool that simplifies the deployment and management of Kubernetes add-ons across multiple clusters.
May 15, 2023
by Gianluca Mardente
· 28,099 Views · 1 Like
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Microservices Decoded: Unraveling the Benefits, Challenges, and Best Practices for APIs
Unlocking the Power of Microservices: Embrace Flexibility, Scalability, and Independent Development for Your Application's Success.
May 15, 2023
by Piyush Tripathi
· 10,026 Views · 10 Likes
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Real-Time Presence Platform System Design
This article explores the software architecture of real-time user online status indicators. The heartbeat signal checks the client's status in real time.
May 12, 2023
by N K
· 7,207 Views · 4 Likes
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Three Scalable Next.js Architecture Boilerplate
This article provides a collection and description of useful Next.js boilerplates for building scalable web applications.
May 12, 2023
by Imamuzzaki Abu Salam
· 8,074 Views · 3 Likes
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Global Supply Chain With Kafka and IoT
Transforming global supply chain with data streaming and IoT for end-to-end visibility and decision-making in real-time at BMW, Bosch, and Walmart.
May 12, 2023
by Kai Wähner DZone Core CORE
· 6,716 Views · 2 Likes
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How To Implement Istio Ambient Mesh in GKE or AKS
Ambient mode is the future of Istio service mesh. This article presents a step-by-step tutorial on how to implement it in GKE or AKS.
May 12, 2023
by Ravi Verma
· 7,819 Views · 7 Likes
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Using Apache Pulsar and Spring Boot for Real-Time Stream Processing
In this article, the reader will learn how to build real-time stream processing applications using Apache Pulsar and Spring Boot.
May 11, 2023
by Anubhav Dubey
· 4,856 Views · 1 Like
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